Dragon's Power (Warrior) (8901) adjustments.
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@ -56,19 +56,19 @@
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<operateType>P</operateType>
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<effects>
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<effect name="MaxCp">
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<amount>50</amount>
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<amount>200</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MaxHp">
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<amount>50</amount>
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<amount>100</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MaxMp">
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<amount>50</amount>
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<amount>100</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PhysicalAttackSpeed">
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<amount>100</amount>
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<amount>1500</amount>
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<mode>PER</mode>
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</effect>
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<effect name="CriticalRate">
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@ -56,15 +56,15 @@
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<operateType>P</operateType>
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<effects>
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<effect name="MaxCp">
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<amount>50</amount>
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<amount>100</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MaxHp">
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<amount>50</amount>
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<amount>100</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MaxMp">
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<amount>50</amount>
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<amount>100</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PhysicalAttackSpeed">
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@ -56,15 +56,15 @@
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<operateType>P</operateType>
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<effects>
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<effect name="MaxCp">
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<amount>50</amount>
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<amount>100</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MaxHp">
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<amount>50</amount>
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<amount>100</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MaxMp">
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<amount>50</amount>
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<amount>100</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PhysicalAttackSpeed">
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@ -56,15 +56,15 @@
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<operateType>P</operateType>
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<effects>
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<effect name="MaxCp">
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<amount>50</amount>
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<amount>100</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MaxHp">
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<amount>50</amount>
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<amount>100</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MaxMp">
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<amount>50</amount>
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<amount>100</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PhysicalAttackSpeed">
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@ -56,15 +56,15 @@
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<operateType>P</operateType>
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<effects>
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<effect name="MaxCp">
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<amount>50</amount>
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<amount>100</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MaxHp">
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<amount>50</amount>
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<amount>100</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MaxMp">
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<amount>50</amount>
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<amount>100</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PhysicalAttackSpeed">
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@ -56,15 +56,15 @@
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<operateType>P</operateType>
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<effects>
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<effect name="MaxCp">
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<amount>50</amount>
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<amount>100</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MaxHp">
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<amount>50</amount>
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<amount>100</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MaxMp">
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<amount>50</amount>
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<amount>100</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PhysicalAttackSpeed">
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@ -56,15 +56,15 @@
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<operateType>P</operateType>
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<effects>
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<effect name="MaxCp">
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<amount>50</amount>
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<amount>100</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MaxHp">
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<amount>50</amount>
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<amount>100</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MaxMp">
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<amount>50</amount>
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<amount>100</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PhysicalAttackSpeed">
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