Blessed item skill additions.

Contributed by quangnguyen.
This commit is contained in:
MobiusDevelopment 2021-04-18 21:10:33 +00:00
parent 6d5a2e7da0
commit 3ca8777c3d
18 changed files with 895 additions and 70 deletions

View File

@ -1436,6 +1436,15 @@
<stat type="randomDamage">10</stat>
<stat type="pAtkRange">40</stat>
</stats>
<skills>
<skill id="50392" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50406" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 A-grade Weapon Blessing Effect -->
<skill id="50407" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 A-grade Weapon Blessing Effect -->
<skill id="50408" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 A-grade Weapon Blessing Effect -->
<skill id="50409" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 A-grade Weapon Blessing Effect -->
<skill id="50410" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 A-grade Weapon Blessing Effect -->
<skill id="50411" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 A-grade Weapon Blessing Effect -->
</skills>
</item>
<item id="81" name="Dragon Slayer" type="Weapon">
<set name="icon" val="icon.weapon_dragon_slayer_i00" />
@ -1463,6 +1472,15 @@
<stat type="randomDamage">10</stat>
<stat type="pAtkRange">40</stat>
</stats>
<skills>
<skill id="50395" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50406" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 A-grade Weapon Blessing Effect -->
<skill id="50407" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 A-grade Weapon Blessing Effect -->
<skill id="50408" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 A-grade Weapon Blessing Effect -->
<skill id="50409" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 A-grade Weapon Blessing Effect -->
<skill id="50410" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 A-grade Weapon Blessing Effect -->
<skill id="50411" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 A-grade Weapon Blessing Effect -->
</skills>
</item>
<item id="83" name="Sword of Magic" type="Weapon">
<set name="icon" val="icon.weapon_sword_of_magic_i00" />
@ -1875,6 +1893,13 @@
<set name="isAppearanceable" val="true" />
<skills>
<skill id="3599" level="1" /> <!-- Polearm Multi-attack -->
<skill id="50405" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50406" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 A-grade Weapon Blessing Effect -->
<skill id="50407" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 A-grade Weapon Blessing Effect -->
<skill id="50408" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 A-grade Weapon Blessing Effect -->
<skill id="50409" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 A-grade Weapon Blessing Effect -->
<skill id="50410" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 A-grade Weapon Blessing Effect -->
<skill id="50411" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 A-grade Weapon Blessing Effect -->
</skills>
<stats>
<stat type="pAtk">213</stat>

View File

@ -861,6 +861,15 @@
<stat type="randomDamage">10</stat>
<stat type="pAtkRange">40</stat>
</stats>
<skills>
<skill id="50392" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50406" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 A-grade Weapon Blessing Effect -->
<skill id="50407" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 A-grade Weapon Blessing Effect -->
<skill id="50408" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 A-grade Weapon Blessing Effect -->
<skill id="50409" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 A-grade Weapon Blessing Effect -->
<skill id="50410" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 A-grade Weapon Blessing Effect -->
<skill id="50411" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 A-grade Weapon Blessing Effect -->
</skills>
</item>
<item id="151" name="Sword of Miracles" type="Weapon">
<set name="icon" val="icon.weapon_sword_of_miracle_i00" />
@ -888,6 +897,15 @@
<stat type="randomDamage">10</stat>
<stat type="pAtkRange">40</stat>
</stats>
<skills>
<skill id="50392" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50406" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 A-grade Weapon Blessing Effect -->
<skill id="50407" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 A-grade Weapon Blessing Effect -->
<skill id="50408" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 A-grade Weapon Blessing Effect -->
<skill id="50409" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 A-grade Weapon Blessing Effect -->
<skill id="50410" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 A-grade Weapon Blessing Effect -->
<skill id="50411" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 A-grade Weapon Blessing Effect -->
</skills>
</item>
<item id="152" name="Heavy Chisel" type="Weapon">
<set name="icon" val="icon.weapon_heavy_chisel_i00" />
@ -1200,6 +1218,15 @@
<stat type="randomDamage">19</stat>
<stat type="pAtkRange">40</stat>
</stats>
<skills>
<skill id="50397" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50406" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 A-grade Weapon Blessing Effect -->
<skill id="50407" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 A-grade Weapon Blessing Effect -->
<skill id="50408" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 A-grade Weapon Blessing Effect -->
<skill id="50409" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 A-grade Weapon Blessing Effect -->
<skill id="50410" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 A-grade Weapon Blessing Effect -->
<skill id="50411" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 A-grade Weapon Blessing Effect -->
</skills>
</item>
<item id="166" name="Heavy Mace" type="Weapon">
<set name="icon" val="icon.weapon_heavy_mace_i00" />

View File

@ -363,6 +363,15 @@
<stat type="randomDamage">19</stat>
<stat type="pAtkRange">40</stat>
</stats>
<skills>
<skill id="50399" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50406" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 A-grade Weapon Blessing Effect -->
<skill id="50407" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 A-grade Weapon Blessing Effect -->
<skill id="50408" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 A-grade Weapon Blessing Effect -->
<skill id="50409" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 A-grade Weapon Blessing Effect -->
<skill id="50410" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 A-grade Weapon Blessing Effect -->
<skill id="50411" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 A-grade Weapon Blessing Effect -->
</skills>
</item>
<item id="213" name="Branch of the Mother Tree" type="Weapon">
<set name="icon" val="icon.weapon_worldtrees_branch_i00" />
@ -391,6 +400,15 @@
<stat type="randomDamage">19</stat>
<stat type="pAtkRange">40</stat>
</stats>
<skills>
<skill id="50399" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50406" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 A-grade Weapon Blessing Effect -->
<skill id="50407" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 A-grade Weapon Blessing Effect -->
<skill id="50408" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 A-grade Weapon Blessing Effect -->
<skill id="50409" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 A-grade Weapon Blessing Effect -->
<skill id="50410" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 A-grade Weapon Blessing Effect -->
<skill id="50411" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 A-grade Weapon Blessing Effect -->
</skills>
</item>
<item id="215" name="Doom Dagger" type="Weapon">
<set name="icon" val="icon.weapon_doomed_dagger_i00" />
@ -943,6 +961,15 @@
<stat type="randomDamage">5</stat>
<stat type="pAtkRange">40</stat>
</stats>
<skills>
<skill id="50402" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50406" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 A-grade Weapon Blessing Effect -->
<skill id="50407" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 A-grade Weapon Blessing Effect -->
<skill id="50408" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 A-grade Weapon Blessing Effect -->
<skill id="50409" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 A-grade Weapon Blessing Effect -->
<skill id="50410" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 A-grade Weapon Blessing Effect -->
<skill id="50411" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 A-grade Weapon Blessing Effect -->
</skills>
</item>
<item id="236" name="Soul Separator" type="Weapon">
<set name="icon" val="icon.weapon_soul_separator_i00" />
@ -970,6 +997,15 @@
<stat type="randomDamage">5</stat>
<stat type="pAtkRange">40</stat>
</stats>
<skills>
<skill id="50402" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50406" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 A-grade Weapon Blessing Effect -->
<skill id="50407" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 A-grade Weapon Blessing Effect -->
<skill id="50408" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 A-grade Weapon Blessing Effect -->
<skill id="50409" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 A-grade Weapon Blessing Effect -->
<skill id="50410" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 A-grade Weapon Blessing Effect -->
<skill id="50411" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 A-grade Weapon Blessing Effect -->
</skills>
</item>
<item id="238" name="Dagger of Mana" type="Weapon">
<set name="icon" val="icon.weapon_dagger_of_mana_i00" />
@ -1734,6 +1770,15 @@
<stat type="randomDamage">5</stat>
<stat type="pAtkRange">40</stat>
</stats>
<skills>
<skill id="50403" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50406" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 A-grade Weapon Blessing Effect -->
<skill id="50407" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 A-grade Weapon Blessing Effect -->
<skill id="50408" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 A-grade Weapon Blessing Effect -->
<skill id="50409" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 A-grade Weapon Blessing Effect -->
<skill id="50410" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 A-grade Weapon Blessing Effect -->
<skill id="50411" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 A-grade Weapon Blessing Effect -->
</skills>
</item>
<item id="270" name="Dragon Grinder" type="Weapon">
<set name="icon" val="icon.weapon_dragon_grinder_i00" />
@ -1761,6 +1806,15 @@
<stat type="randomDamage">5</stat>
<stat type="pAtkRange">40</stat>
</stats>
<skills>
<skill id="50403" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50406" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 A-grade Weapon Blessing Effect -->
<skill id="50407" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 A-grade Weapon Blessing Effect -->
<skill id="50408" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 A-grade Weapon Blessing Effect -->
<skill id="50409" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 A-grade Weapon Blessing Effect -->
<skill id="50410" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 A-grade Weapon Blessing Effect -->
<skill id="50411" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 A-grade Weapon Blessing Effect -->
</skills>
</item>
<item id="271" name="Hunting Bow" type="Weapon">
<set name="icon" val="icon.weapon_hunting_bow_i00" />
@ -2271,6 +2325,15 @@
<stat type="randomDamage">5</stat>
<stat type="pAtkRange">500</stat>
</stats>
<skills>
<skill id="50401" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50406" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 A-grade Weapon Blessing Effect -->
<skill id="50407" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 A-grade Weapon Blessing Effect -->
<skill id="50408" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 A-grade Weapon Blessing Effect -->
<skill id="50409" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 A-grade Weapon Blessing Effect -->
<skill id="50410" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 A-grade Weapon Blessing Effect -->
<skill id="50411" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 A-grade Weapon Blessing Effect -->
</skills>
</item>
<item id="289" name="Soul Bow" type="Weapon">
<set name="icon" val="icon.weapon_soul_bow_i00" />
@ -2300,6 +2363,15 @@
<stat type="randomDamage">5</stat>
<stat type="pAtkRange">500</stat>
</stats>
<skills>
<skill id="50401" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50406" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 A-grade Weapon Blessing Effect -->
<skill id="50407" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 A-grade Weapon Blessing Effect -->
<skill id="50408" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 A-grade Weapon Blessing Effect -->
<skill id="50409" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 A-grade Weapon Blessing Effect -->
<skill id="50410" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 A-grade Weapon Blessing Effect -->
<skill id="50411" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 A-grade Weapon Blessing Effect -->
</skills>
</item>
<item id="291" name="Trident" type="Weapon">
<set name="icon" val="icon.weapon_trident_i00" />

View File

@ -139,6 +139,13 @@
<set name="isAppearanceable" val="true" />
<skills>
<skill id="3599" level="1" /> <!-- Polearm Multi-attack -->
<skill id="50405" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50406" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 A-grade Weapon Blessing Effect -->
<skill id="50407" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 A-grade Weapon Blessing Effect -->
<skill id="50408" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 A-grade Weapon Blessing Effect -->
<skill id="50409" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 A-grade Weapon Blessing Effect -->
<skill id="50410" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 A-grade Weapon Blessing Effect -->
<skill id="50411" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 A-grade Weapon Blessing Effect -->
</skills>
<stats>
<stat type="pAtk">232</stat>

View File

@ -26,6 +26,15 @@
<stat type="randomDamage">10</stat>
<stat type="pAtkRange">40</stat>
</stats>
<skills>
<skill id="50392" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50406" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 A-grade Weapon Blessing Effect -->
<skill id="50407" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 A-grade Weapon Blessing Effect -->
<skill id="50408" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 A-grade Weapon Blessing Effect -->
<skill id="50409" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 A-grade Weapon Blessing Effect -->
<skill id="50410" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 A-grade Weapon Blessing Effect -->
<skill id="50411" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 A-grade Weapon Blessing Effect -->
</skills>
</item>
<item id="2501" name="Bone Club" type="Weapon">
<set name="icon" val="icon.weapon_club_i00" />
@ -131,6 +140,15 @@
<stat type="randomDamage">19</stat>
<stat type="pAtkRange">40</stat>
</stats>
<skills>
<skill id="50397" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50406" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 A-grade Weapon Blessing Effect -->
<skill id="50407" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 A-grade Weapon Blessing Effect -->
<skill id="50408" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 A-grade Weapon Blessing Effect -->
<skill id="50409" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 A-grade Weapon Blessing Effect -->
<skill id="50410" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 A-grade Weapon Blessing Effect -->
<skill id="50411" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 A-grade Weapon Blessing Effect -->
</skills>
</item>
<item id="2507" name="Lizardspear" type="Weapon">
<set name="icon" val="icon.weapon_doomed_dagger_i00" />

View File

@ -289,6 +289,13 @@
<set name="commissionItemType" val="DUALSWORD" />
<skills>
<skill id="3045" level="17" type="ON_ENCHANT" type_value="4" /> <!-- Special Ability: Haste -->
<skill id="50403" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50406" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 A-grade Weapon Blessing Effect -->
<skill id="50407" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 A-grade Weapon Blessing Effect -->
<skill id="50408" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 A-grade Weapon Blessing Effect -->
<skill id="50409" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 A-grade Weapon Blessing Effect -->
<skill id="50410" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 A-grade Weapon Blessing Effect -->
<skill id="50411" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 A-grade Weapon Blessing Effect -->
</skills>
<stats>
<stat type="pAtk">259</stat>

View File

@ -37,6 +37,13 @@
<set name="isAppearanceable" val="true" />
<skills>
<skill id="3013" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Ability: Health -->
<skill id="50403" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50406" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 A-grade Weapon Blessing Effect -->
<skill id="50407" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 A-grade Weapon Blessing Effect -->
<skill id="50408" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 A-grade Weapon Blessing Effect -->
<skill id="50409" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 A-grade Weapon Blessing Effect -->
<skill id="50410" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 A-grade Weapon Blessing Effect -->
<skill id="50411" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 A-grade Weapon Blessing Effect -->
</skills>
<stats>
<stat type="pAtk">275</stat>
@ -67,6 +74,13 @@
<set name="commissionItemType" val="DUALSWORD" />
<skills>
<skill id="3046" level="20" type="ON_ENCHANT" type_value="4" /> <!-- Special Ability: Guidance -->
<skill id="50403" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50406" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 A-grade Weapon Blessing Effect -->
<skill id="50407" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 A-grade Weapon Blessing Effect -->
<skill id="50408" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 A-grade Weapon Blessing Effect -->
<skill id="50409" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 A-grade Weapon Blessing Effect -->
<skill id="50410" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 A-grade Weapon Blessing Effect -->
<skill id="50411" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 A-grade Weapon Blessing Effect -->
</skills>
<stats>
<stat type="pAtk">282</stat>

View File

@ -532,6 +532,15 @@
<stat type="randomDamage">10</stat>
<stat type="pAtkRange">40</stat>
</stats>
<skills>
<skill id="50395" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50406" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 A-grade Weapon Blessing Effect -->
<skill id="50407" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 A-grade Weapon Blessing Effect -->
<skill id="50408" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 A-grade Weapon Blessing Effect -->
<skill id="50409" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 A-grade Weapon Blessing Effect -->
<skill id="50410" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 A-grade Weapon Blessing Effect -->
<skill id="50411" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 A-grade Weapon Blessing Effect -->
</skills>
</item>
<item id="7885" name="Priest Sword" type="Weapon">
<set name="icon" val="icon.weapon_sword_of_priest_i00" />
@ -807,6 +816,15 @@
<stat type="randomDamage">19</stat>
<stat type="pAtkRange">40</stat>
</stats>
<skills>
<skill id="50397" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50406" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 A-grade Weapon Blessing Effect -->
<skill id="50407" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 A-grade Weapon Blessing Effect -->
<skill id="50408" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 A-grade Weapon Blessing Effect -->
<skill id="50409" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 A-grade Weapon Blessing Effect -->
<skill id="50410" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 A-grade Weapon Blessing Effect -->
<skill id="50411" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 A-grade Weapon Blessing Effect -->
</skills>
</item>
<item id="7895" name="Flaming Dragon Skull" type="Weapon">
<set name="icon" val="icon.weapon_dragon_flame_head_i00" />
@ -835,6 +853,15 @@
<stat type="randomDamage">19</stat>
<stat type="pAtkRange">40</stat>
</stats>
<skills>
<skill id="50397" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50406" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 A-grade Weapon Blessing Effect -->
<skill id="50407" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 A-grade Weapon Blessing Effect -->
<skill id="50408" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 A-grade Weapon Blessing Effect -->
<skill id="50409" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 A-grade Weapon Blessing Effect -->
<skill id="50410" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 A-grade Weapon Blessing Effect -->
<skill id="50411" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 A-grade Weapon Blessing Effect -->
</skills>
</item>
<item id="7896" name="Lesser Giant's Hammer" type="Weapon">
<set name="icon" val="icon.weapon_giants_hammer_i00" />
@ -943,5 +970,14 @@
<stat type="randomDamage">19</stat>
<stat type="pAtkRange">40</stat>
</stats>
<skills>
<skill id="50399" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50406" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 A-grade Weapon Blessing Effect -->
<skill id="50407" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 A-grade Weapon Blessing Effect -->
<skill id="50408" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 A-grade Weapon Blessing Effect -->
<skill id="50409" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 A-grade Weapon Blessing Effect -->
<skill id="50410" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 A-grade Weapon Blessing Effect -->
<skill id="50411" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 A-grade Weapon Blessing Effect -->
</skills>
</item>
</list>

View File

@ -80,5 +80,14 @@
<stat type="randomDamage">19</stat>
<stat type="pAtkRange">40</stat>
</stats>
<skills>
<skill id="50399" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50406" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 A-grade Weapon Blessing Effect -->
<skill id="50407" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 A-grade Weapon Blessing Effect -->
<skill id="50408" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 A-grade Weapon Blessing Effect -->
<skill id="50409" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 A-grade Weapon Blessing Effect -->
<skill id="50410" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 A-grade Weapon Blessing Effect -->
<skill id="50411" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 A-grade Weapon Blessing Effect -->
</skills>
</item>
</list>

View File

@ -90,6 +90,15 @@
<stat type="randomDamage">10</stat>
<stat type="pAtkRange">40</stat>
</stats>
<skills>
<skill id="50392" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50406" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 A-grade Weapon Blessing Effect -->
<skill id="50407" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 A-grade Weapon Blessing Effect -->
<skill id="50408" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 A-grade Weapon Blessing Effect -->
<skill id="50409" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 A-grade Weapon Blessing Effect -->
<skill id="50410" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 A-grade Weapon Blessing Effect -->
<skill id="50411" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 A-grade Weapon Blessing Effect -->
</skills>
</item>
<item id="8679" name="Sword of Ipos" type="Weapon">
<set name="icon" val="icon.weapon_sword_of_ipos_i00" />
@ -117,6 +126,15 @@
<stat type="randomDamage">10</stat>
<stat type="pAtkRange">40</stat>
</stats>
<skills>
<skill id="50395" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50406" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 A-grade Weapon Blessing Effect -->
<skill id="50407" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 A-grade Weapon Blessing Effect -->
<skill id="50408" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 A-grade Weapon Blessing Effect -->
<skill id="50409" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 A-grade Weapon Blessing Effect -->
<skill id="50410" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 A-grade Weapon Blessing Effect -->
<skill id="50411" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 A-grade Weapon Blessing Effect -->
</skills>
</item>
<item id="8680" name="Barakiel's Axe" type="Weapon">
<set name="icon" val="icon.weapon_barakiel_axe_i00" />
@ -144,6 +162,15 @@
<stat type="randomDamage">19</stat>
<stat type="pAtkRange">40</stat>
</stats>
<skills>
<skill id="50397" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50406" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 A-grade Weapon Blessing Effect -->
<skill id="50407" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 A-grade Weapon Blessing Effect -->
<skill id="50408" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 A-grade Weapon Blessing Effect -->
<skill id="50409" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 A-grade Weapon Blessing Effect -->
<skill id="50410" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 A-grade Weapon Blessing Effect -->
<skill id="50411" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 A-grade Weapon Blessing Effect -->
</skills>
</item>
<item id="8681" name="Behemoth' Tuning Fork" type="Weapon">
<set name="icon" val="icon.weapon_tuning_fork_of_behemoth_i00" />
@ -171,6 +198,15 @@
<stat type="randomDamage">19</stat>
<stat type="pAtkRange">40</stat>
</stats>
<skills>
<skill id="50399" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50406" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 A-grade Weapon Blessing Effect -->
<skill id="50407" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 A-grade Weapon Blessing Effect -->
<skill id="50408" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 A-grade Weapon Blessing Effect -->
<skill id="50409" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 A-grade Weapon Blessing Effect -->
<skill id="50410" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 A-grade Weapon Blessing Effect -->
<skill id="50411" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 A-grade Weapon Blessing Effect -->
</skills>
</item>
<item id="8682" name="Naga Storm" type="Weapon">
<set name="icon" val="icon.weapon_naga_storm_i00" />
@ -198,6 +234,15 @@
<stat type="randomDamage">5</stat>
<stat type="pAtkRange">40</stat>
</stats>
<skills>
<skill id="50402" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50406" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 A-grade Weapon Blessing Effect -->
<skill id="50407" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 A-grade Weapon Blessing Effect -->
<skill id="50408" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 A-grade Weapon Blessing Effect -->
<skill id="50409" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 A-grade Weapon Blessing Effect -->
<skill id="50410" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 A-grade Weapon Blessing Effect -->
<skill id="50411" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 A-grade Weapon Blessing Effect -->
</skills>
</item>
<item id="8683" name="Tiphon's Spear" type="Weapon">
<set name="icon" val="icon.weapon_tiphon_spear_i00" />
@ -218,6 +263,13 @@
<set name="commissionItemType" val="SPEAR" />
<skills>
<skill id="3599" level="1" /> <!-- Polearm Multi-attack -->
<skill id="50405" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50406" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 A-grade Weapon Blessing Effect -->
<skill id="50407" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 A-grade Weapon Blessing Effect -->
<skill id="50408" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 A-grade Weapon Blessing Effect -->
<skill id="50409" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 A-grade Weapon Blessing Effect -->
<skill id="50410" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 A-grade Weapon Blessing Effect -->
<skill id="50411" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 A-grade Weapon Blessing Effect -->
</skills>
<stats>
<stat type="pAtk">251</stat>
@ -258,6 +310,15 @@
<stat type="randomDamage">5</stat>
<stat type="pAtkRange">500</stat>
</stats>
<skills>
<skill id="50401" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50406" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 A-grade Weapon Blessing Effect -->
<skill id="50407" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 A-grade Weapon Blessing Effect -->
<skill id="50408" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 A-grade Weapon Blessing Effect -->
<skill id="50409" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 A-grade Weapon Blessing Effect -->
<skill id="50410" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 A-grade Weapon Blessing Effect -->
<skill id="50411" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 A-grade Weapon Blessing Effect -->
</skills>
</item>
<item id="8685" name="Sobekk's Hurricane" type="Weapon">
<set name="icon" val="icon.weapon_sobekk_hurricane_i00" />
@ -285,6 +346,15 @@
<stat type="randomDamage">5</stat>
<stat type="pAtkRange">40</stat>
</stats>
<skills>
<skill id="50403" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50406" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 A-grade Weapon Blessing Effect -->
<skill id="50407" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 A-grade Weapon Blessing Effect -->
<skill id="50408" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 A-grade Weapon Blessing Effect -->
<skill id="50409" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 A-grade Weapon Blessing Effect -->
<skill id="50410" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 A-grade Weapon Blessing Effect -->
<skill id="50411" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 A-grade Weapon Blessing Effect -->
</skills>
</item>
<item id="8686" name="Themis' Tongue" type="Weapon">
<set name="icon" val="icon.weapon_tongue_of_themis_i00" />
@ -312,6 +382,15 @@
<stat type="randomDamage">10</stat>
<stat type="pAtkRange">40</stat>
</stats>
<skills>
<skill id="50392" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50406" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 A-grade Weapon Blessing Effect -->
<skill id="50407" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 A-grade Weapon Blessing Effect -->
<skill id="50408" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 A-grade Weapon Blessing Effect -->
<skill id="50409" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 A-grade Weapon Blessing Effect -->
<skill id="50410" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 A-grade Weapon Blessing Effect -->
<skill id="50411" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 A-grade Weapon Blessing Effect -->
</skills>
</item>
<item id="8687" name="Cabrio's Hand" type="Weapon">
<set name="icon" val="icon.weapon_hand_of_cabrio_i00" />
@ -340,6 +419,15 @@
<stat type="randomDamage">19</stat>
<stat type="pAtkRange">40</stat>
</stats>
<skills>
<skill id="50397" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50406" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 A-grade Weapon Blessing Effect -->
<skill id="50407" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 A-grade Weapon Blessing Effect -->
<skill id="50408" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 A-grade Weapon Blessing Effect -->
<skill id="50409" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 A-grade Weapon Blessing Effect -->
<skill id="50410" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 A-grade Weapon Blessing Effect -->
<skill id="50411" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 A-grade Weapon Blessing Effect -->
</skills>
</item>
<item id="8688" name="Daimon Crystal" type="Weapon">
<set name="icon" val="icon.weapon_crystal_of_deamon_i00" />
@ -368,6 +456,15 @@
<stat type="randomDamage">19</stat>
<stat type="pAtkRange">40</stat>
</stats>
<skills>
<skill id="50399" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50406" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 A-grade Weapon Blessing Effect -->
<skill id="50407" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 A-grade Weapon Blessing Effect -->
<skill id="50408" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 A-grade Weapon Blessing Effect -->
<skill id="50409" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 A-grade Weapon Blessing Effect -->
<skill id="50410" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 A-grade Weapon Blessing Effect -->
<skill id="50411" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 A-grade Weapon Blessing Effect -->
</skills>
</item>
<item id="8690" name="Recipe: Sirra's Blade (60%)" type="EtcItem">
<!-- For Dwarves only. A recipe for Sirra's Blade. Requires Create Item Lv. 8. The success rate is 60%. -->

View File

@ -20,6 +20,13 @@
<set name="isAppearanceable" val="true" />
<skills>
<skill id="3045" level="17" type="ON_ENCHANT" type_value="4" /> <!-- Special Ability: Haste -->
<skill id="50403" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50406" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 A-grade Weapon Blessing Effect -->
<skill id="50407" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 A-grade Weapon Blessing Effect -->
<skill id="50408" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 A-grade Weapon Blessing Effect -->
<skill id="50409" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 A-grade Weapon Blessing Effect -->
<skill id="50410" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 A-grade Weapon Blessing Effect -->
<skill id="50411" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 A-grade Weapon Blessing Effect -->
</skills>
<stats>
<stat type="pAtk">305</stat>

View File

@ -1182,6 +1182,15 @@
<stat type="randomDamage">15</stat>
<stat type="pAtkRange">40</stat>
</stats>
<skills>
<skill id="50395" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50406" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 A-grade Weapon Blessing Effect -->
<skill id="50407" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 A-grade Weapon Blessing Effect -->
<skill id="50408" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 A-grade Weapon Blessing Effect -->
<skill id="50409" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 A-grade Weapon Blessing Effect -->
<skill id="50410" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 A-grade Weapon Blessing Effect -->
<skill id="50411" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 A-grade Weapon Blessing Effect -->
</skills>
</item>
<item id="91888" name="Undertaker" type="Weapon">
<set name="icon" val="icon.weapon_death_bringer_i00" />
@ -1205,6 +1214,15 @@
<stat type="randomDamage">15</stat>
<stat type="pAtkRange">40</stat>
</stats>
<skills>
<skill id="50395" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50406" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 A-grade Weapon Blessing Effect -->
<skill id="50407" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 A-grade Weapon Blessing Effect -->
<skill id="50408" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 A-grade Weapon Blessing Effect -->
<skill id="50409" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 A-grade Weapon Blessing Effect -->
<skill id="50410" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 A-grade Weapon Blessing Effect -->
<skill id="50411" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 A-grade Weapon Blessing Effect -->
</skills>
</item>
<item id="91889" name="Divine Pain" type="Weapon">
<set name="icon" val="icon.weapon_pain_of_godness_i00" />
@ -1228,6 +1246,15 @@
<stat type="randomDamage">15</stat>
<stat type="pAtkRange">40</stat>
</stats>
<skills>
<skill id="50395" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50406" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 A-grade Weapon Blessing Effect -->
<skill id="50407" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 A-grade Weapon Blessing Effect -->
<skill id="50408" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 A-grade Weapon Blessing Effect -->
<skill id="50409" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 A-grade Weapon Blessing Effect -->
<skill id="50410" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 A-grade Weapon Blessing Effect -->
<skill id="50411" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 A-grade Weapon Blessing Effect -->
</skills>
</item>
<item id="91890" name="Gram" type="Weapon">
<set name="icon" val="icon.weapon_gram_i00" />

View File

@ -65,6 +65,15 @@
<stat type="pAtkSpd">406</stat>
<stat type="randomDamage">19</stat>
</stats>
<skills>
<skill id="50392" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50406" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 A-grade Weapon Blessing Effect -->
<skill id="50407" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 A-grade Weapon Blessing Effect -->
<skill id="50408" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 A-grade Weapon Blessing Effect -->
<skill id="50409" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 A-grade Weapon Blessing Effect -->
<skill id="50410" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 A-grade Weapon Blessing Effect -->
<skill id="50411" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 A-grade Weapon Blessing Effect -->
</skills>
</item>
<item id="91903" name="Lacerator" type="Weapon">
<set name="icon" val="icon.weapon_greed_stinger_i00" />
@ -87,6 +96,15 @@
<stat type="pAtkSpd">406</stat>
<stat type="randomDamage">19</stat>
</stats>
<skills>
<skill id="50392" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50406" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 A-grade Weapon Blessing Effect -->
<skill id="50407" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 A-grade Weapon Blessing Effect -->
<skill id="50408" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 A-grade Weapon Blessing Effect -->
<skill id="50409" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 A-grade Weapon Blessing Effect -->
<skill id="50410" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 A-grade Weapon Blessing Effect -->
<skill id="50411" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 A-grade Weapon Blessing Effect -->
</skills>
</item>
<item id="91904" name="White Lightning" type="Weapon">
<set name="icon" val="icon.weapon_lightning_blaze_i00" />
@ -109,6 +127,15 @@
<stat type="pAtkSpd">406</stat>
<stat type="randomDamage">19</stat>
</stats>
<skills>
<skill id="50392" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50406" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 A-grade Weapon Blessing Effect -->
<skill id="50407" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 A-grade Weapon Blessing Effect -->
<skill id="50408" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 A-grade Weapon Blessing Effect -->
<skill id="50409" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 A-grade Weapon Blessing Effect -->
<skill id="50410" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 A-grade Weapon Blessing Effect -->
<skill id="50411" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 A-grade Weapon Blessing Effect -->
</skills>
</item>
<item id="91905" name="Laevateinn" type="Weapon">
<set name="icon" val="icon.weapon_leavatein_i00" />

View File

@ -89,6 +89,13 @@
</stats>
<skills>
<skill id="50297" level="1" /> <!-- Zaken's Blood Sword -->
<skill id="50392" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50412" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 Boss' Weapon Blessing Effect -->
<skill id="50413" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 Boss' Weapon Blessing Effect -->
<skill id="50414" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 Boss' Weapon Blessing Effect -->
<skill id="50415" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 Boss' Weapon Blessing Effect -->
<skill id="50416" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 Boss' Weapon Blessing Effect -->
<skill id="50417" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 Boss' Weapon Blessing Effect -->
</skills>
</item>
<item id="92405" name="Core's Plasmic Bow" type="Weapon">
@ -114,6 +121,13 @@
</stats>
<skills>
<skill id="50299" level="1" /> <!-- Core's Plasmic Bow -->
<skill id="50401" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50412" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 Boss' Weapon Blessing Effect -->
<skill id="50413" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 Boss' Weapon Blessing Effect -->
<skill id="50414" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 Boss' Weapon Blessing Effect -->
<skill id="50415" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 Boss' Weapon Blessing Effect -->
<skill id="50416" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 Boss' Weapon Blessing Effect -->
<skill id="50417" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 Boss' Weapon Blessing Effect -->
</skills>
</item>
<item id="92406" name="Queen Ant's Stone Spear" additionalName="Not available" type="Weapon">
@ -138,6 +152,13 @@
</stats>
<skills>
<skill id="50296" level="1" /> <!-- Queen Ant's Stone Spear -->
<skill id="50405" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50412" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 Boss' Weapon Blessing Effect -->
<skill id="50413" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 Boss' Weapon Blessing Effect -->
<skill id="50414" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 Boss' Weapon Blessing Effect -->
<skill id="50415" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 Boss' Weapon Blessing Effect -->
<skill id="50416" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 Boss' Weapon Blessing Effect -->
<skill id="50417" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 Boss' Weapon Blessing Effect -->
</skills>
</item>
<item id="92407" name="Orfen's Venom Sword" type="Weapon">
@ -162,6 +183,13 @@
</stats>
<skills>
<skill id="50298" level="1" /> <!-- Orfen's Venom Sword -->
<skill id="50392" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50412" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 Boss' Weapon Blessing Effect -->
<skill id="50413" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 Boss' Weapon Blessing Effect -->
<skill id="50414" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 Boss' Weapon Blessing Effect -->
<skill id="50415" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 Boss' Weapon Blessing Effect -->
<skill id="50416" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 Boss' Weapon Blessing Effect -->
<skill id="50417" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 Boss' Weapon Blessing Effect -->
</skills>
</item>
<item id="92408" name="Baium's Thunder Breaker" type="Weapon">
@ -186,6 +214,13 @@
</stats>
<skills>
<skill id="50295" level="1" /> <!-- Baium's Thunder Breaker -->
<skill id="50402" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50412" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 Boss' Weapon Blessing Effect -->
<skill id="50413" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 Boss' Weapon Blessing Effect -->
<skill id="50414" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 Boss' Weapon Blessing Effect -->
<skill id="50415" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 Boss' Weapon Blessing Effect -->
<skill id="50416" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 Boss' Weapon Blessing Effect -->
<skill id="50417" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 Boss' Weapon Blessing Effect -->
</skills>
</item>
<item id="92409" name="Special Dragon Fruit Lv. 2" type="EtcItem">
@ -326,6 +361,13 @@
</stats>
<skills>
<skill id="50296" level="1" /> <!-- Queen Ant's Stone Spear -->
<skill id="50397" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50412" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 Boss' Weapon Blessing Effect -->
<skill id="50413" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 Boss' Weapon Blessing Effect -->
<skill id="50414" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 Boss' Weapon Blessing Effect -->
<skill id="50415" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 Boss' Weapon Blessing Effect -->
<skill id="50416" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 Boss' Weapon Blessing Effect -->
<skill id="50417" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 Boss' Weapon Blessing Effect -->
</skills>
</item>
<item id="92422" name="Tower of Insolence (1st Floor) Stone of Memory" type="EtcItem">

View File

@ -350,6 +350,15 @@
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
<skills>
<skill id="50392" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50406" level="1" type="ON_BLESSING" type_value="5" /> <!-- +5 A-grade Weapon Blessing Effect -->
<skill id="50407" level="1" type="ON_BLESSING" type_value="6" /> <!-- +6 A-grade Weapon Blessing Effect -->
<skill id="50408" level="1" type="ON_BLESSING" type_value="7" /> <!-- +7 A-grade Weapon Blessing Effect -->
<skill id="50409" level="1" type="ON_BLESSING" type_value="8" /> <!-- +8 A-grade Weapon Blessing Effect -->
<skill id="50410" level="1" type="ON_BLESSING" type_value="9" /> <!-- +9 A-grade Weapon Blessing Effect -->
<skill id="50411" level="1" type="ON_BLESSING" type_value="10" /> <!-- +10 A-grade Weapon Blessing Effect -->
</skills>
</item>
<item id="92931" name="Dragon Slayer" additionalName="Sealed" type="Weapon">
<set name="icon" val="icon.weapon_dragon_slayer_i00" />

View File

@ -898,6 +898,12 @@
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
<skills>
<skill id="50393" level="1" type="ON_BLESSING" /> <!-- Weapon Blessing Effect -->
<skill id="50418" level="1" type="ON_BLESSING" type_value="1" /> <!-- +1 Death Knight's Flame Sword Blessing Effect -->
<skill id="50419" level="1" type="ON_BLESSING" type_value="2" /> <!-- +2 Death Knight's Flame Sword Blessing Effect -->
<skill id="50420" level="1" type="ON_BLESSING" type_value="3" /> <!-- +3 Death Knight's Flame Sword Blessing Effect -->
</skills>
</item>
<item id="93865" name="Glorious Circlet" additionalName="7-day" type="Armor">
<!-- For Olympiad Heros. STR/ INT/ DEX/ WIT/CON/ MEN +3. Uses 2 hair accessory slots. -->

View File

@ -3551,42 +3551,130 @@
</skill>
<skill id="50392" toLevel="1" name="Weapon Blessing Effect">
<!-- Skill Power +2% -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.bless_effect_base</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<effects>
<effect name="PhysicalSkillPower">
<amount>2</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalSkillPower">
<amount>2</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="50393" toLevel="1" name="Weapon Blessing Effect">
<!-- Skill Power +2% -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.bless_effect_base</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<effects>
<effect name="PhysicalSkillPower">
<amount>2</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalSkillPower">
<amount>2</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="50394" toLevel="1" name="Weapon Blessing Effect">
<!-- Skill Power +2% -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.bless_effect_base</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<effects>
<effect name="PhysicalSkillPower">
<amount>2</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalSkillPower">
<amount>2</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="50395" toLevel="1" name="Weapon Blessing Effect">
<!-- Attack range +20. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.bless_effect_base</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<effects>
<effect name="PhysicalAttackRange">
<amount>20</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="50396" toLevel="1" name="Weapon Blessing Effect">
<!-- Attack range +20. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.bless_effect_base</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<effects>
<effect name="PhysicalAttackRange">
<amount>20</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="50397" toLevel="1" name="Weapon Blessing Effect">
<!-- Skill Critical Rate +1%. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.bless_effect_base</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<effects>
<effect name="MagicCriticalRate">
<amount>1</amount>
<mode>PER</mode>
</effect>
<effect name="SkillCriticalProbability">
<amount>1</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="50398" toLevel="1" name="Weapon Blessing Effect">
<!-- Skill Critical Rate +1%. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.bless_effect_base</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<effects>
<effect name="MagicCriticalRate">
<amount>1</amount>
<mode>PER</mode>
</effect>
<effect name="SkillCriticalProbability">
<amount>1</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="50399" toLevel="1" name="Weapon Blessing Effect">
<!-- Atk. Spd. +30, Casting Spd. +30. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.bless_effect_base</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>30</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>30</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
</list>

View File

@ -2,138 +2,445 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="50400" toLevel="1" name="Weapon Blessing Effect">
<!-- Atk. Spd. +30, Casting Spd. +30. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.bless_effect_base</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>30</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>30</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="50401" toLevel="1" name="Weapon Blessing Effect">
<!-- Arrows do not consume MP. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.bless_effect_base</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<effects>
<effect name="CheapShot" />
</effects>
</skill>
<skill id="50402" toLevel="1" name="Weapon Blessing Effect">
<!-- Vital Point Attack Rate +5%. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.bless_effect_base</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<effects>
<effect name="FatalBlowRate">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="50403" toLevel="1" name="Weapon Blessing Effect">
<!-- P. Skill Critical Damage +50. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.bless_effect_base</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<effects>
<effect name="SkillCriticalDamage">
<amount>50</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="50404" toLevel="1" name="Weapon Blessing Effect">
<!-- P. Skill Critical Damage +50. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.bless_effect_base</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<effects>
<effect name="SkillCriticalDamage">
<amount>50</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="50405" toLevel="1" name="Weapon Blessing Effect">
<!-- Attack range +20, the number of targets +1. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.bless_effect_base</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<effects>
<effect name="PhysicalAttackRange">
<amount>20</amount>
<mode>DIFF</mode>
</effect>
<effect name="HitNumber">
<amount>1</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="50406" toLevel="1" name="+5 A-grade Weapon Blessing Effect">
<!-- Attribute Attack +15. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.bless_effect_enchant</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<effects>
<effect name="AttackAttributeAdd">
<amount>15</amount>
</effect>
</effects>
</skill>
<skill id="50407" toLevel="1" name="+6 A-grade Weapon Blessing Effect">
<!-- P. Atk. +90, M. Atk. +110. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.bless_effect_enchant</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<effects>
<effect name="PAtk">
<amount>90</amount>
<mode>DIFF</mode>
</effect>
<effect name="MAtk">
<amount>110</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="50408" toLevel="1" name="+7 A-grade Weapon Blessing Effect">
<!-- All Critical Rate +4%. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.bless_effect_enchant</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<effects>
<effect name="CriticalRate">
<amount>4</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalRate">
<amount>4</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="50409" toLevel="1" name="+8 A-grade Weapon Blessing Effect">
<!-- Skill Power +4% -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.bless_effect_enchant</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<effects>
<effect name="PhysicalSkillPower">
<amount>4</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalSkillPower">
<amount>4</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="50410" toLevel="1" name="+9 A-grade Weapon Blessing Effect">
<!-- All Critical Damage +80 Increases Max All Critical Rate. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.bless_effect_enchant</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<effects>
<effect name="CriticalDamage">
<amount>80</amount>
<mode>DIFF</mode>
</effect>
<effect name="SkillCriticalDamage">
<amount>80</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicCriticalDamage">
<amount>80</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxMagicCriticalRate">
<amount>550</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="50411" toLevel="1" name="+10 A-grade Weapon Blessing Effect">
<!-- Soulshot/ Spiritshot damage +10%. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.bless_effect_enchant</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<effects>
<effect name="ShotsBonus">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="50412" toLevel="1" name="+5 Boss' Weapon Blessing Effect">
<!-- Attribute Attack +20. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.bless_effect_enchant</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<effects>
<effect name="AttackAttributeAdd">
<amount>20</amount>
</effect>
</effects>
</skill>
<skill id="50413" toLevel="1" name="+6 Boss' Weapon Blessing Effect">
<!-- P. Atk. +130, M. Atk. +170. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.bless_effect_enchant</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<effects>
<effect name="PAtk">
<amount>130</amount>
<mode>DIFF</mode>
</effect>
<effect name="MAtk">
<amount>170</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="50414" toLevel="1" name="+7 Boss' Weapon Blessing Effect">
<!-- All Critical Rate +5%. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.bless_effect_enchant</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<effects>
<effect name="CriticalRate">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalRate">
<amount>5</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="50415" toLevel="1" name="+8 Boss' Weapon Blessing Effect">
<!-- Skill Power +5% -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.bless_effect_enchant</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<effects>
<effect name="PhysicalSkillPower">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalSkillPower">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="50416" toLevel="1" name="+9 Boss' Weapon Blessing Effect">
<!-- All Critical Damage +150. Increases Max All Critical Rate. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.bless_effect_enchant</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<effects>
<effect name="CriticalDamage">
<amount>150</amount>
<mode>DIFF</mode>
</effect>
<effect name="SkillCriticalDamage">
<amount>150</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicCriticalDamage">
<amount>150</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxMagicCriticalRate">
<amount>550</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="50417" toLevel="1" name="+10 Boss' Weapon Blessing Effect">
<!-- Soulshot/ Spiritshot damage +15%. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.bless_effect_enchant</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<effects>
<effect name="ShotsBonus">
<amount>15</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="50418" toLevel="1" name="+1 Death Knight's Flame Sword Blessing Effect">
<!-- Skill Power +15% -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.bless_effect_enchant</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<effects>
<effect name="PhysicalSkillPower">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalSkillPower">
<amount>15</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="50419" toLevel="1" name="+2 Death Knight's Flame Sword Blessing Effect">
<!-- All Critical Damage +200 Increases Max All Critical Rate. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.bless_effect_enchant</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<effects>
<effect name="CriticalDamage">
<amount>200</amount>
<mode>DIFF</mode>
</effect>
<effect name="SkillCriticalDamage">
<amount>200</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicCriticalDamage">
<amount>200</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxMagicCriticalRate">
<amount>550</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="50420" toLevel="1" name="+3 Death Knight's Flame Sword Blessing Effect">
<!-- Soulshot/ Spiritshot damage +20%. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.bless_effect_enchant</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<effects>
<effect name="ShotsBonus">
<amount>20</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="50421" toLevel="1" name="+16 A-grade Weapon Blessing Effect">
<!-- P. Atk. +200, M. Atk. +250. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.bless_effect_enchant</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<effects>
<effect name="PAtk">
<amount>200</amount>
<mode>DIFF</mode>
</effect>
<effect name="MAtk">
<amount>250</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="50422" toLevel="1" name="+20 A-grade Weapon Blessing Effect">
<!-- All Critical Rate +10%. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.bless_effect_enchant</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<effects>
<effect name="CriticalRate">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalRate">
<amount>10</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="50423" toLevel="1" name="+25 A-grade Weapon Blessing Effect">
<!-- Skill Power +10% -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.bless_effect_enchant</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<effects>
<effect name="PhysicalSkillPower">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalSkillPower">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="50424" toLevel="1" name="+16 S-grade Weapon Blessing Effect">
<!-- P. Atk. +400, M. Atk. +600. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.bless_effect_enchant</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<effects>
<effect name="PAtk">
<amount>400</amount>
<mode>DIFF</mode>
</effect>
<effect name="MAtk">
<amount>600</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="50425" toLevel="1" name="+20 S-grade Weapon Blessing Effect">
<!-- All Critical Rate +15%. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.bless_effect_enchant</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<effects>
<effect name="CriticalRate">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalRate">
<amount>15</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="50426" toLevel="1" name="+25 S-grade Weapon Blessing Effect">
<!-- Skill Power +15% -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.bless_effect_enchant</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<effects>
<effect name="PhysicalSkillPower">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalSkillPower">
<amount>15</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="50427" toLevel="4" name="Frintezza's Necklace">
<!-- A necklace imbued with Frintezza's power. <Effect> Max. MP $s1 Sleep Resistance $s2 Sleep Atk. Rate $s3 Skill Power $s4 Skill Cooldown $s5 All Critical Rate $s6 All Critical Damage $s7 -->