Fixed all new weapons.
Contributed by OdairDevalier.
This commit is contained in:
@@ -454,13 +454,19 @@
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</effect>
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</for>
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</skill>
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<skill id="13252" levels="1" name="One-handed Sword Special Ability">
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<!-- AUTO GENERATED SKILL -->
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<skill id="13252" levels="3" name="One-handed Sword Special Ability">
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<!-- Ertheia skill -->
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<!-- Accuracy + 2 and P. Critical Rate + 27. -->
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<set name="icon" val="icon.weapon_estia_i00" />
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<set name="magicLvl" val="1" />
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<set name="operateType" val="PASSIVE" />
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<set name="targetType" val="SELF" />
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<set name="isDebuff" val="false" />
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<for>
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<effect name="Buff">
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<add stat="rCrit" val="27" />
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<add stat="accCombat" val="2" />
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</effect>
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</for>
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</skill>
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<skill id="13253" levels="1" name="One-handed Blunt Special Ability">
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<!-- AUTO GENERATED SKILL -->
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@@ -694,13 +700,18 @@
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<set name="targetType" val="SELF" />
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<set name="isDebuff" val="false" />
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</skill>
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<skill id="13282" levels="1" name="Dagger Special Ability">
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<!-- AUTO GENERATED SKILL -->
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<skill id="13282" levels="3" name="Dagger Special Ability">
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<!-- Ertheia skill -->
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<!-- P. Critical Damage + 844. -->
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<set name="icon" val="icon.weapon_stanpid_i00" />
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<set name="magicLvl" val="1" />
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<set name="operateType" val="PASSIVE" />
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<set name="targetType" val="SELF" />
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<set name="isDebuff" val="false" />
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<for>
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<effect name="Buff">
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<add stat="cAtkAdd" val="884" />
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</effect>
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</for>
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</skill>
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<skill id="13283" levels="1" name="Dagger Special Ability">
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<!-- AUTO GENERATED SKILL -->
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