Hunters Village dialogs.
Contributed by quangnguyen.
This commit is contained in:
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L2J_Mobius_Classic/dist/game/data/html/guard/30707.htm
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<html><body>Guard Raigen:<br>
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Welcome, stanger, I am Captain Raigen. Hunter's Village was first formed by hunters who attempted to catch unique monsters in the Enchanted Valley and Forest of Mirrors. The Lord of Aden respects the town's unique makeup and acknowledges, to some extent, its autonomy.<br>
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However, since mostly ruthless criminals gather here, feuds are never ending. Even though we can turn a blind eye to many hapenings, if a rumored outlaw guild exists, we will be penalized. I've only heard rumors, we have never actually found these outlaws.... But if you find anyone suspicious, please report it to us immediately.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate?".</Button>
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<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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</body></html>
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L2J_Mobius_Classic/dist/game/data/html/guard/30708-1.htm
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<html><body>Guard Nasign:<br>
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Well, the hunters around here aren't as occupied with trapping and hunting and selling skins as hunters from other places. Of course they do those jobs, but here the hunters are stronger, wiser and move organized. They know the forests as well as the Elves. <br>
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Our hunters have served as mercenaries for many Lords. These hunters also have a strong sense of freedom and independence and refuse to be dominated by anyone.<br>
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</body></html>
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L2J_Mobius_Classic/dist/game/data/html/guard/30708.htm
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<html><body>Guard Nasign:<br>
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Hello, traveler. I am Nasign. Captain Raigen over there and I are in charge of guarding this bridge.<br1>
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Welcome to our Hunter's Village.<br>
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The hunters here are a little bit different from those elsewhere so please be careful not to offend anyone. If a problem occurred, it would be very humiliating for us.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"Tell me about the Hunters of the Village."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate?".</Button>
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<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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</body></html>
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L2J_Mobius_Classic/dist/game/data/html/guard/30709-1.htm
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<html><body>Guard Norton:<br>
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You will find Dragon Valley south of the village. To reach the entrance of the valley you must go by Hardin's Academy and go west.<br>
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Dragon Valley got its name from the legend that dragons come to the valley to die. But there is one dragon whom death does not threaten. He is the most feared green dragon Antharas. He has no fear althrough surrounded by the graves of his brethren.<br>
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Many adventures have attempted to slay this dragon, and all have perished.<br>
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<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
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</body></html>
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L2J_Mobius_Classic/dist/game/data/html/guard/30709-2.htm
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<html><body>Guard Norton:<br>
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Giran has become rich as a result of the business acumen of Lord Carmon Esdus. The Town of Giran is located below Giran Castle. This town is more complex and splendid than most other towns. The Trader's Guild Headquarters and the harbor guarantee a thriving manufacturing sector.<br>
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On the other hand, Hunster's Village is the complete opposite...<br>
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<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
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</body></html>
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L2J_Mobius_Classic/dist/game/data/html/guard/30709.htm
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<html><body>Guard Norton:<br>
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Welcome to Huner's Village! Normally ruffians gather here, but recently I've been seeing more and more normal people like you around. I will ask you a favor though.... please don't stir up any commotions.<br>
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To the south of the Hunter's Village is <font color="LEVEL">Dragon Valley,</font> and over by Castle Giran, <font color="LEVEL">the Town of Giran</font> is situated.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"Dragon Valley?"</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 2">"Tell me about the Town of Giran."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate?".</Button>
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<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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</body></html>
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L2J_Mobius_Classic/dist/game/data/html/guard/30710-1.htm
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<html><body>Guard Weston:<br>
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Oren is located south of Castle Oren. Because Elmore is nearby, its architecture is quit similar to Oren's. Castle Oren was built as a response to the threat of war, hence the grand appearance. The people of Oren are proud to have such an extraodinary building in their town.<br>
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<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
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</body></html>
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L2J_Mobius_Classic/dist/game/data/html/guard/30710-2.htm
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<html><body>Guard Weston:<br>
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Oren is located west of Aden. Army training is different here due to the proximity to the border. Located nearby our estate in Aden is the best research center for Mystics, the Invory Tower, and the Dark Elves' House of Elders. Obviously a very complex political landscape exists here.<br>
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<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
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</body></html>
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L2J_Mobius_Classic/dist/game/data/html/guard/30710.htm
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<html><body>Guard Weston:<br>
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The town of <font color="LEVEL">Oren</font> is like name implies, a part of <font color="LEVEL">Oren.</font> And as you may know, the Huner's Village and the Enchanted Valley are part of Aden. Don't be mistaken.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"Any infomation about the town of Oren?"</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 2">"Tell me about Oren."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate?".</Button>
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<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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</body></html>
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L2J_Mobius_Classic/dist/game/data/html/guard/30711-1.htm
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<html><body>Guard Byron:<br>
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Have you ever seen a unicorn? It is very dignified and exquisite creature. Unicorn and may other beautiful creatures live in the Enchanted Valley. The scenery of the valley is quite bewitching and mysterious. There are certain plans that only grow there. Mystic legends say that fairies live in the deepest part of the valley, hidden there to avoid being hunted by Men.... I pray they are never found....<br>
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</body></html>
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L2J_Mobius_Classic/dist/game/data/html/guard/30711.htm
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<html><body>Guard Byron:<br>
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You will find the legendary Enchanted Valley beyond that high hill blocking the road north. This village owes its very esistence to that magical place. Unfortuately, now it is known as no more than an excellent hunting ground.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"I need details about the Enchanted Valley."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate?".</Button>
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<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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</body></html>
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L2J_Mobius_Classic/dist/game/data/html/guard/30712.htm
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<html><body>Guard Makhis:<br>
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Greeting, are you going hunting in Enchanted Valley? If you are, just follow the path in front of you. Many people come and go to the Enchanted Valley, you can follow them. The valley's entrance looks like a waterfall and if you go in, it is connected to the inner part of the valley.<br>
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Byron over there is a local so he knows a lot about the valley. He says it's a rather beautiful place, but dangerous creatures live there.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate?".</Button>
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<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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</body></html>
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L2J_Mobius_Classic/dist/game/data/html/guard/30713-1.htm
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<html><body>Guard Gardner:<br>
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In the past it was known as the Forest of Doppelgangers. Monsters there masqueraded as know. Men and attacked unwary victims..... Honestly I have never seen my doppelganger. It is said that you will die instantly if you do....<br>
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However I am fairly sure that these monsters existed in the past. Everyone knows that if you hear someone following you through the woods you must never look back but run away with your eyes covered....<br>
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Don't worry, no reason to believe they are still around, but actually no reason to think they are extinct, erither.... I wonder why they would become extinct? If so, what sort of creatures might live in the Forest of Mirrors?<br>
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</body></html>
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L2J_Mobius_Classic/dist/game/data/html/guard/30713.htm
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<html><body>Guard Gardner:<br>
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Hello, do you wish to journey to the east? Then you might pass through the Forest of Mirrors..... If you hear a voice behind you while traveling through the <font color="LEVEL">Forest of Mirrors</font>, never look back.<br>
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Have a nice trip.....<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"Huh, What do you mean?"</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate?".</Button>
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<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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</body></html>
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L2J_Mobius_Classic/dist/game/data/html/guard/30714-1.htm
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<html><body>Guard Paros:<br>
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The forest seems to be nothing but trees and fog.<br1>
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Legend says the doppelganger takes its victims here.<br>
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A few months ago a farmer thought that he saw one but it was only his friends playing a joke on him.....<br>
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However, the forest remains a dangerous place, you must never forget that....<br>
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<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
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</body></html>
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L2J_Mobius_Classic/dist/game/data/html/guard/30714-2.htm
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<html><body>Guard Paros:<br>
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The waterfall descends from the Lost Plateau, higher than the clouds. It is the highest waterfall on the continent. Legend says that it was made by the power of gods.... The legend also says that the nest of a vicious creature is hidden inside the waterfall.<br>
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The creature masquerades in human from and devour unsuspecting passerby.... A few years ago a search party entered the waterfall looking for a missing person and only one, a Cleric, returned. He too, expired shortly afterward, saying 'zahak' before dying.... <br>
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I have no idea what that means.... Possibly the monster's name? Anyway after hearing that word many Magisters went palte. But the Grand Magister whispered something to them and they all kept quiet.<br>
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<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
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</body></html>
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L2J_Mobius_Classic/dist/game/data/html/guard/30714.htm
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<html><body>Guard Paros:<br>
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Where are you off to? If you're going to Castle Aden just follow this path to the north. There really isn't anyone living to the east of the town. Are you going to the <font color="LEVEL">Forest of Mirrors?</font><br>
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After you pass the forest, you'll see one of the most beautiful places on the continent, <font color="LEVEL">Anghel Waterfall.</font> Despite its beauty it is a dangerous place, so don't go there if you aren't prepared for a good fight.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"Tell me about the Forest of Mirrors."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 2">"The Anghel Falls?"</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate?".</Button>
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<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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</body></html>
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