Hunters Village dialogs.

Contributed by quangnguyen.
This commit is contained in:
MobiusDev
2017-08-14 18:26:31 +00:00
parent 4b883116b4
commit 3bb6f43c72
65 changed files with 552 additions and 1 deletions

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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>30230</npc> <!-- Edroc -->
</npcs>
<item id="412" price="15240" /> <!-- Cotton Pants -->
<item id="390" price="24360" /> <!-- Cotton Shirt -->
<item id="24" price="24360" /> <!-- Bone Bronze -->
<item id="31" price="15240" /> <!-- Bone Gaiters -->
<item id="102" price="8532" /> <!-- Round Shield -->
<item id="50" price="8124" /> <!-- Leather Gloves -->
<item id="38" price="8124" /> <!-- Low Boots -->
<item id="44" price="12240" /> <!-- Leather Helm -->
<item id="25" price="38160" /> <!-- Piece Bone Breastplate -->
<item id="32" price="23880" /> <!-- Piece Bone Gaiters -->
<item id="26" price="59040" /> <!-- Bronze Breastplate -->
<item id="33" price="27600" /> <!-- Durable Leather Gaiters -->
<item id="27" price="44280" /> <!-- Durable Leather Shirt -->
<item id="34" price="36840" /> <!-- Bronze Gaiters -->
<item id="625" price="15480" /> <!-- Bone Shield -->
<item id="51" price="14760" /> <!-- Bracer -->
<item id="39" price="14760" /> <!-- Boots -->
<item id="1148" price="22080" /> <!-- Durable Leather Helmet -->
<item id="413" price="46920" /> <!-- Puma Skin Gaiters -->
<item id="347" price="100200" /> <!-- Ring Breastplate -->
<item id="376" price="62640" /> <!-- Iron Plate Gaiters -->
<item id="391" price="75120" /> <!-- Puma Skin Shirt -->
<item id="626" price="26280" /> <!-- Bronze Shield -->
<item id="604" price="25080" /> <!-- Quality Leather Gloves -->
<item id="40" price="25080" /> <!-- Leather Boots -->
<item id="45" price="37560" /> <!-- Bone Helmet -->
<item id="414" price="75000" /> <!-- Lion Skin Gaiters -->
<item id="392" price="119880" /> <!-- Lion Skin Shirt -->
<item id="627" price="42000" /> <!-- Aspis -->
<item id="605" price="39960" /> <!-- Leather Gauntlets -->
<item id="1123" price="39960" /> <!-- Blue Buckskin Boots -->
<item id="46" price="60000" /> <!-- Bronze Helmet -->
<item id="58" price="219600" /> <!-- Mithril Breastplate -->
<item id="59" price="152400" /> <!-- Mithril Gaiters -->
<item id="415" price="114240" /> <!-- Mithril Banded Gaiters -->
<item id="393" price="182400" /> <!-- Mithril Banded Mail -->
</list>

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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>30230</npc> <!-- Edroc -->
</npcs>
<item id="1104" price="15240" /> <!-- Stockings of Devotion -->
<item id="1101" price="24360" /> <!-- Tunic of Devotion -->
<item id="102" price="8532" /> <!-- Round Shield -->
<item id="50" price="8124" /> <!-- Leather Gloves -->
<item id="38" price="8124" /> <!-- Low Boots -->
<item id="44" price="12240" /> <!-- Leather Helm -->
<item id="1105" price="27600" /> <!-- Stockings of Magic -->
<item id="1102" price="44280" /> <!-- Tunic of Magic -->
<item id="625" price="15480" /> <!-- Bone Shield -->
<item id="51" price="14760" /> <!-- Bracer -->
<item id="39" price="14760" /> <!-- Boots -->
<item id="1148" price="22080" /> <!-- Durable Leather Helmet -->
<item id="465" price="46920" /> <!-- Crused Stockings -->
<item id="432" price="75120" /> <!-- Crused Tunic -->
<item id="626" price="26280" /> <!-- Bronze Shield -->
<item id="604" price="25080" /> <!-- Quality Leather Gloves -->
<item id="40" price="25080" /> <!-- Leather Boots -->
<item id="45" price="37560" /> <!-- Bone Helmet -->
<item id="467" price="75000" /> <!-- Dark Stockings -->
<item id="434" price="119880" /> <!-- White Tunic -->
<item id="468" price="75000" /> <!-- Wizard Stockings -->
<item id="435" price="119880" /> <!-- Wizard Tunic -->
<item id="627" price="42000" /> <!-- Aspis -->
<item id="605" price="39960" /> <!-- Leather Gauntlets -->
<item id="1123" price="39960" /> <!-- Blue Buckskin Boots -->
<item id="46" price="60000" /> <!-- Bronze Helmet -->
<item id="469" price="114240" /> <!-- Stockings of Knowledge -->
<item id="436" price="182400" /> <!-- Tunic of Knowledge -->
</list>

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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>30231</npc> <!-- Garette -->
</npcs>
<item id="908" price="15470" /> <!-- Necklace of Wisdom -->
<item id="845" price="11557" /> <!-- Cat's Eye Earring -->
<item id="877" price="7696" /> <!-- Ring of Wisdom -->
<item id="909" price="27690" /> <!-- Blue Diamond Necklace -->
<item id="846" price="20800" /> <!-- Coral Earring -->
<item id="878" price="13910" /> <!-- Blue Coral Ring -->
<item id="910" price="46670" /> <!-- Necklace of Devotion -->
<item id="847" price="34970" /> <!-- Red Crescent -->
<item id="890" price="23400" /> <!-- Ring of Devotion -->
</list>

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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>30301</npc> <!-- Hally -->
</npcs>
<item id="1835" price="8" /> <!-- Soulshot (No-grade) -->
<item id="2509" price="17" /> <!-- Spiritshot (No-grade) -->
<item id="3947" price="40" /> <!-- Blessed Spiritshot (No-grade) -->
<item id="5146" price="13282" /> <!-- Blessed Spiritshot Compressed Package (No-grade) -->
<item id="5140" price="5692" /> <!-- Spiritshot Compressed Package (No-grade) -->
<item id="5134" price="2645" /> <!-- Soulshot Compressed Package (No-grade) -->
<item id="5262" price="44275" /> <!-- Greater Blessed Spiritshot Compressed Package (No-grade) -->
<item id="5256" price="18975" /> <!-- Greater Spiritshot Compressed Package (No-grade) -->
<item id="5250" price="8855" /> <!-- Greater Soulshot Compressed Package (No-grade) -->
<item id="17" price="2" /> <!-- Wooden Arrow -->
<item id="1341" price="3" /> <!-- Bone Arrow -->
<item id="1342" price="7" /> <!-- Steel Arrow -->
<item id="1060" price="103" /> <!-- Healing Potion -->
<item id="1061" price="379" /> <!-- Major Healing Potion -->
<item id="1831" price="86" /> <!-- Antidote -->
<item id="1832" price="270" /> <!-- Greater Antidote -->
<item id="1833" price="86" /> <!-- Bandage -->
<item id="1834" price="270" /> <!-- Emergency Dressing -->
<item id="734" price="1380" /> <!-- Wind Walk Potion -->
<item id="735" price="2760" /> <!-- Haste Potion -->
<item id="6035" price="2760" /> <!-- Magic Haste Potion -->
<item id="6037" price="150" /> <!-- Cancel Sleep Scroll -->
<item id="736" price="460" /> <!-- Scroll of Escape -->
<item id="737" price="2300" /> <!-- Scroll of Resurrection -->
<item id="3031" price="460" /> <!-- Spirit Ore -->
<item id="1785" price="287" /> <!-- Soulstone -->
<item id="5589" price="115" /> <!-- Momentum Stone -->
<item id="1661" price="1150" /> <!-- Thief Key -->
<item id="5192" price="115" /> <!-- Magic Rope (D-grade) -->
<item id="5193" price="172" /> <!-- Magic Rope (C-grade) -->
<item id="2130" price="1150" /> <!-- Gemstone (D-grade) -->
<item id="2131" price="4500" /> <!-- Gemstone (C-grade) -->
<item id="4679" price="750" /> <!-- Eva's Blessing -->
</list>

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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>30301</npc> <!-- Hally -->
</npcs>
<item id="4445" price="6120" /> <!-- Dye of STR <STR + 1 CON -3> (1st Class tranfer)-->
<item id="4446" price="6120" /> <!-- Dye of STR <STR + 1 DEX -3> (1st Class tranfer)-->
<item id="4447" price="6120" /> <!-- Dye of CON <CON + 1 STR -3> (1st Class tranfer)-->
<item id="4448" price="6120" /> <!-- Dye of CON <CON + 1 DEX -3> (1st Class tranfer)-->
<item id="4449" price="6120" /> <!-- Dye of DEX <DEX + 1 STR -3> (1st Class tranfer)-->
<item id="4450" price="6120" /> <!-- Dye of DEX <DEX + 1 CON -3> (1st Class tranfer)-->
<item id="4451" price="6120" /> <!-- Dye of INT <INT + 1 MEN -3> (1st Class tranfer)-->
<item id="4452" price="6120" /> <!-- Dye of INT <INT + 1 WIT -3> (1st Class tranfer)-->
<item id="4453" price="6120" /> <!-- Dye of MEN <MEN + 1 INT -3> (1st Class tranfer)-->
<item id="4454" price="6120" /> <!-- Dye of MEN <MEN + 1 WIT -3> (1st Class tranfer)-->
<item id="4455" price="6120" /> <!-- Dye of WIT <WIT + 1 INT -3> (1st Class tranfer)-->
<item id="4456" price="6120" /> <!-- Dye of WIT <WIT + 1 MEN -3> (1st Class tranfer)-->
<item id="4457" price="14400" /> <!-- Dye of STR <STR + 1 CON -2> (1st Class tranfer)-->
<item id="4458" price="14400" /> <!-- Dye of STR <STR + 1 DEX -2> (1st Class tranfer)-->
<item id="4459" price="14400" /> <!-- Dye of CON <CON + 1 STR -2> (1st Class tranfer)-->
<item id="4460" price="14400" /> <!-- Dye of CON <CON + 1 DEX -2> (1st Class tranfer)-->
<item id="4461" price="14400" /> <!-- Dye of DEX <DEX + 1 STR -2> (1st Class tranfer)-->
<item id="4462" price="14400" /> <!-- Dye of DEX <DEX + 1 CON -2> (1st Class tranfer)-->
<item id="4463" price="14400" /> <!-- Dye of INT <INT + 1 MEN -2> (1st Class tranfer)-->
<item id="4464" price="14400" /> <!-- Dye of INT <INT + 1 WIT -2> (1st Class tranfer)-->
<item id="4465" price="14400" /> <!-- Dye of MEN <MEN + 1 INT -2> (1st Class tranfer)-->
<item id="4466" price="14400" /> <!-- Dye of MEN <MEN + 1 WIT -2> (1st Class tranfer)-->
<item id="4467" price="14400" /> <!-- Dye of WIT <WIT + 1 INT -2> (1st Class tranfer)-->
<item id="4468" price="14400" /> <!-- Dye of WIT <WIT + 1 MEN -2> (1st Class tranfer)-->
</list>

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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>30684</npc> <!--Viktor -->
</npcs>
<item id="2" price="490800" /> <!-- Long Sword -->
<item id="218" price="163200" /> <!-- Throwing Knife -->
<item id="272" price="163200" /> <!-- Forest Bow -->
<item id="15" price="163200" /> <!-- Short Spear -->
<item id="256" price="163200" /> <!-- Cestus -->
<item id="68" price="292800" /> <!-- Falchion -->
<item id="219" price="292800" /> <!-- Sword Breaker -->
<item id="273" price="292800" /> <!-- Compound Bow -->
<item id="155" price="292800" /> <!-- Flanged Mace -->
<item id="87" price="292800" /> <!-- Iron Hammer -->
<item id="16" price="292800" /> <!-- Great Spear -->
<item id="257" price="292800" /> <!-- Viper Fang -->
<item id="123" price="490800" /> <!-- Saber -->
<item id="7880" price="490800" /> <!-- Steel Sword -->
<item id="220" price="490800" /> <!-- Crafted Dagger -->
<item id="221" price="490800" /> <!-- Assassin Knife -->
<item id="274" price="490800" /> <!-- Reinforced Bow -->
<item id="156" price="490800" /> <!-- Hand Axe -->
<item id="166" price="490800" /> <!-- Heavy Mace -->
<item id="168" price="490800" /> <!-- Work Hammer -->
<item id="291" price="490800" /> <!-- Trident -->
<item id="258" price="490800" /> <!-- Bagh-Nakh -->
<item id="69" price="772800" /> <!-- Bastard Sword -->
<item id="222" price="772800" /> <!-- Poniard Dagger -->
<item id="275" price="772800" /> <!-- Longbow -->
<item id="277" price="772800" /> <!-- Dark Elven Bow -->
<item id="292" price="772800" /> <!-- Pike -->
<item id="295" price="772800" /> <!-- Dwarven Trident -->
<item id="259" price="772800" /> <!-- Single-Edged Jamadhr -->
<item id="88" price="1680000" /> <!-- Mornign Star -->
</list>

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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>30684</npc> <!--Viktor -->
</npcs>
<item id="176" price="163200" /> <!-- Apprentice's Staff -->
<item id="310" price="163200" /> <!-- Relic of the Saints -->
<item id="177" price="292800" /> <!-- Mage Staff -->
<item id="311" price="292800" /> <!-- Crucifix of Blessing -->
<item id="100" price="292800" /> <!-- Voodoo Doll -->
<item id="178" price="490800" /> <!-- Bone Staff -->
<item id="101" price="490800" /> <!-- Scroll of Wisdom -->
<item id="7885" price="490800" /> <!-- Priest Sword -->
<item id="312" price="490800" /> <!-- Branch of Life -->
<item id="314" price="490800" /> <!-- Proof of Revenge -->
<item id="179" price="772800" /> <!-- Mace of Prayer -->
<item id="182" price="772800" /> <!-- Doom Hammer -->
<item id="183" price="772800" /> <!-- Mystic Staff -->
<item id="185" price="772800" /> <!-- Staff of Mana -->
<item id="315" price="772800" /> <!-- Divine Tome -->
<item id="83" price="859200" /> <!-- Sword of Magic -->
<item id="143" price="859200" /> <!-- Sword of Mystic -->
<item id="144" price="859200" /> <!-- Sword of Occult -->
<item id="238" price="1160400" /> <!-- Dagger of Mana -->
<item id="239" price="1160400" /> <!-- Mystic Knife -->
<item id="240" price="1160400" /> <!-- Conjurer's Knife -->
</list>

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<html><body>Elder Cronos:<br>
Yes, I am Cronos. I was born in the time before even your great-great grandfather. I am even older than your King! I have forgotten more than you could possibly ever comprehend. Do you understand?<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Isael Silvershadow:<br>
May the blessing of the starlight shine upon you.<br1>
Hello, young traveler. Welcome to the Hunter's Village.<br>
My name is Isael Silvershadow. I am a Knight of the Order of the Rose, who once fought alongside Grand Master Hannavalt. But now I am retried and live a quiet life here.<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Master Luther:<br>
The very choas that attracts hunters to this village threatens to overwhelm it now...<br>
A host of self-made "lords" now vie for supremacy, heedless of the consequences of their rash actions. I am sickened by them!<br>
Are you sure you wish to remain here?<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Master Aren Athebaldt:<br>
Glad to meet you! My name's Aren. Do you like this village? It is a lovely place, isn't it? Noce sceneries, friendly people... But don't let them fool you!<br>
The first impression might be misleading. I've been living here for a long time. Believe me, the village is far from what it looks like. If you want to stay alive, you have to grow some eyes in the back of your head.<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Master Stedmiel:<br>
Have you been to the Enchanted Valley? They say that there are still Fairies secretly living there. In the ancient Elmoreden Empire, Fairies were hunted as exotic trinkets. Finally they fled into the deepest recesses of the forest there....<br>
If those legends are true, how fearful they must have been! I hope they at least fine joy in the songs of the stars....<br>
Now, what can I do for you?<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Master Queenien:<br>
Welcome to the Warriors Guild! I will gladly help you if you pledge to adibe by our code of honor.<br>
This village is filled with skilled fighters, but a true warrior is distingguished by his discipline and self-control.<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Magister Moses:<br>
Welcome to the Wizards Guild of Hunter's Village. Don't be fooled by this vilalge's apparently peaceful and prosperous facade! There is much more than meets the eye, and you would do well to be very careful during your stay here. I have even heard rumors that the Assassin Squad is headquartered here.<br>
Shh! Don't repeat that. If a member of the Assassin Squad were to hear you, neither of us would be safe.<br>
Perhaps we should just stop talking about these matters....<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Magister Page:<br>
Welcome. Open you book and let's see how far you have progressed....<br>
Why are you looking at me like that? Aren't you here to learn magic? Ah, don't believe that fool over there -- he sees conspiracies around every corner and behind every shuttered window...<br>
Moses , you fool, stop scaring travelers with your babbling!<br>
Well, let's get down to business. What exactly are you here to learn?<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Magister Videlrien:<br>
It is said that long ago the Fairy King Obelius and his people hid themselves deep within the Fairy Forest, away from the savagery and bloodthirsty nature of the Humans. It is also said that Fairies are even longer-lived than the Elves.<br>
It that if even perhaps the Fairies still exist, waiting for their chance to avenge so many years of suffering and fear....<br>
I wonder If even now they influence events. Perhaps what we call madness is merely the Fairies poisoning the minds of those they deem their oppressor.<br>
Ah! Forgive my musings, my friend.<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Magister Evelyn:<br>
Welcome, traveler, I'm so glad that I can help you here at the center of Aden.<br>
How shall we begin?<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Master Prestan:<br>
Ah, this is a very enjoyable town once you get to know it. Blood, death, treachery -- everything we Dark Elves hold dear....<br>
What about you? Ready for a good time? Raise your weapon and let's begin the hunt!<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Magister Erickin:<br>
You don't have to introduce yourself -- I already know all about you. I am Magister Erickin. Perhaps you've already noticed that this town is a dangerous place. You will have to fight for your life, and more importanly, you honor.<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Hunters Guild President Bernard:<br>
Welcome to the Hunter's Village, young friend. As you know, our village was first formed by hunters. We have a great tradition around here, and do not stop others from hunting near our village. We hunters must all stick together, don't you think?<br>
On the other hand, there are too many young hunters today who disregard the rules... Even needlessly fighting in the village... To prevent any trouble I hope you follow these rules:<br>
Never hunt another Hunter's prey and never take what another Hunter has captured... Easy huh? I think these are the most basic rules not only Hunters but every Humans being should follow. Do you agree?<br>
Whoever breaks these rules, I will kick out of the village!<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Hunters Guild Member Colin:<br>
The Hunters Guild is a brotherhood of extraordinary Hunters. We hunt prey never imagined by typical hunters. You will know the details soon....<br>
We are professtionals, constantly honing our skills.....<br>
If you would become a Guilsman, speak with our new leader <font color="LEVEL">Arcturus</font> here. He is very eager to do great things as our new leader.<br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
</body></html>

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<html><body>Hunters Guild Member Colin:<br>
A good hunting zone, you say? Hmm.... there are many, but which ones wuit you depen on your skill level and current circumstances.<br>
If I change upon a hunting zone that's appropriate for all situations, I will inform you. You see, there is so much variation across hunting zones nowadays.<br>
Plus, we at the Hunter Guild are more interested in the giant monsters nowadays.<br>
The giants monsters are hunting amok all over the continent. News has it that new giant monsters have appeared recently near the Garden of Spirit and Atelia Fortress.<br>
If you are interested, it might be a good idea to form a party and head on over. If you're up to it, of couse.<br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
</body></html>

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<html><body>Hunters Guild Member Colin:<br>
Hey! What brings you to the Hunter Guild?<br>
Will you be joining us? Or is it something else?<br>
Feel free to ask anything. I, Colin, will be happy to answer.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"Tell me about the Hunters Guild."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 2">"Where is a good place to hunt?"</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Priest Chakiris:<br>
Hey... YOU! Yes you<br>
What are you doing? I am in charge of the guild here in Hunter's Village. Pay attention.<br>
There are 3 things you must remember while in Hunter's Village. 1), whether people or prey, judge no one based on their appearance; 2) go to the hunting grounds only with trusted comrades; and 3) always obey my commands without hesitation. That is the most important precept!<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Priest Lazenby:<br>
Jakal Pa'agrio!<br>
For the glory of the flame and the benefit of you people, I will willingly transfer my skills to you. My skill to your hands!<br>
Take heed, young one. This place is filled with rabble... monsters, penniless adventurers, corrupt mercenaries. Harumph! We mustn't allow any of them to besmirch the honorable name of Pa'agrio!<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Guild Member Grey:<br>
You should not think of the Hunters Guild as a group whose members chase after rabbits and deer. We hunt the most precious of treasures, destroying evildoers and exploring ruins. We specialize in searching, tracking and hunting, and never fail to archieve our goals. We also have an awesome fighting ability.<br>
Ah, but first I should introduce myself. I am Hunters Guild member Grey.<br>
Colin and I were sent to the Town of Aden to carry out the missions of the Hunter Guild. If you want to buy a Hunter Guild Request, just tell me.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"I want to purchase a request from the Hunter Guild."</Button>
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<html><body>Hunter Guild Member Tor:<br>
Certainly you don't think that just because I am a hunter I spend my days hunting rabbits and squirrels? My prey are evil creatures! I also excavate relics and collect rare meterials! Our members have many interests!<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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<html><body>Cybellin:<br>
May the song of the west wind guide you to tranquility. I am pleased to meet you. My name is Cybellin. I am a Dark Elven Mystic studying abyssal magic.<br>
I have come to the Hunter's Village to collect the rare Spirit Ore that was found in Enchanted Valley. I am also involved in the study of Blood Crystals.<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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<html><body>Balthazar:<br>
How is it going? My name is Maestro Balthazar! I'm a merchant of the Black Anvil Guild. I was a much-sought-after blacksmith in day but now I spend all of my time studying golems. If you wish to create an item you should go and ask one of my blacksmith friends!<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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<html><body>Hunter Guild Member Black Cat:<br>
Welcome, kiddo.!<br>
Haha, has my calling you kiddo; annoyed you? Well, I've lived for hundreds of years, so everyone is a kid to me!<br>
Still, now that I think of it, you kiddos nowadays have a lot of fight in you. A good example would be Arcturus, the new Hunter Guild President.<br>
I was originally thinking of leaving the Hunter Guild, but I have decided to stay a while longer to partake in the dreams of Arcturus.<br>
Arcturus say that he will be issuing requests to those who fight against the giant monsters. Tell me if you're interested.<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">"I want to purchase a request from the Hunter Guild"</Button>
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<html><body>Information Broker Grimst:<br>
What kind of information can I gather in a backwater like this?<br>
Exiling me to a godforsaken place like this is a loss for the kingdom!<br>
I'm a big fish who deserves a big pond!<br>
I must pass the next test so I can get a promotion!<br>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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<html><body>Guard Raigen:<br>
Welcome, stanger, I am Captain Raigen. Hunter's Village was first formed by hunters who attempted to catch unique monsters in the Enchanted Valley and Forest of Mirrors. The Lord of Aden respects the town's unique makeup and acknowledges, to some extent, its autonomy.<br>
However, since mostly ruthless criminals gather here, feuds are never ending. Even though we can turn a blind eye to many hapenings, if a rumored outlaw guild exists, we will be penalized. I've only heard rumors, we have never actually found these outlaws.... But if you find anyone suspicious, please report it to us immediately.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate?".</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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<html><body>Guard Nasign:<br>
Well, the hunters around here aren't as occupied with trapping and hunting and selling skins as hunters from other places. Of course they do those jobs, but here the hunters are stronger, wiser and move organized. They know the forests as well as the Elves. <br>
Our hunters have served as mercenaries for many Lords. These hunters also have a strong sense of freedom and independence and refuse to be dominated by anyone.<br>
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<html><body>Guard Nasign:<br>
Hello, traveler. I am Nasign. Captain Raigen over there and I are in charge of guarding this bridge.<br1>
Welcome to our Hunter's Village.<br>
The hunters here are a little bit different from those elsewhere so please be careful not to offend anyone. If a problem occurred, it would be very humiliating for us.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"Tell me about the Hunters of the Village."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate?".</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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<html><body>Guard Norton:<br>
You will find Dragon Valley south of the village. To reach the entrance of the valley you must go by Hardin's Academy and go west.<br>
Dragon Valley got its name from the legend that dragons come to the valley to die. But there is one dragon whom death does not threaten. He is the most feared green dragon Antharas. He has no fear althrough surrounded by the graves of his brethren.<br>
Many adventures have attempted to slay this dragon, and all have perished.<br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
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<html><body>Guard Norton:<br>
Giran has become rich as a result of the business acumen of Lord Carmon Esdus. The Town of Giran is located below Giran Castle. This town is more complex and splendid than most other towns. The Trader's Guild Headquarters and the harbor guarantee a thriving manufacturing sector.<br>
On the other hand, Hunster's Village is the complete opposite...<br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
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<html><body>Guard Norton:<br>
Welcome to Huner's Village! Normally ruffians gather here, but recently I've been seeing more and more normal people like you around. I will ask you a favor though.... please don't stir up any commotions.<br>
To the south of the Hunter's Village is <font color="LEVEL">Dragon Valley,</font> and over by Castle Giran, <font color="LEVEL">the Town of Giran</font> is situated.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"Dragon Valley?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 2">"Tell me about the Town of Giran."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate?".</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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<html><body>Guard Weston:<br>
Oren is located south of Castle Oren. Because Elmore is nearby, its architecture is quit similar to Oren's. Castle Oren was built as a response to the threat of war, hence the grand appearance. The people of Oren are proud to have such an extraodinary building in their town.<br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
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<html><body>Guard Weston:<br>
Oren is located west of Aden. Army training is different here due to the proximity to the border. Located nearby our estate in Aden is the best research center for Mystics, the Invory Tower, and the Dark Elves' House of Elders. Obviously a very complex political landscape exists here.<br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
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<html><body>Guard Weston:<br>
The town of <font color="LEVEL">Oren</font> is like name implies, a part of <font color="LEVEL">Oren.</font> And as you may know, the Huner's Village and the Enchanted Valley are part of Aden. Don't be mistaken.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"Any infomation about the town of Oren?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 2">"Tell me about Oren."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate?".</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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<html><body>Guard Byron:<br>
Have you ever seen a unicorn? It is very dignified and exquisite creature. Unicorn and may other beautiful creatures live in the Enchanted Valley. The scenery of the valley is quite bewitching and mysterious. There are certain plans that only grow there. Mystic legends say that fairies live in the deepest part of the valley, hidden there to avoid being hunted by Men.... I pray they are never found....<br>
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<html><body>Guard Byron:<br>
You will find the legendary Enchanted Valley beyond that high hill blocking the road north. This village owes its very esistence to that magical place. Unfortuately, now it is known as no more than an excellent hunting ground.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"I need details about the Enchanted Valley."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate?".</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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<html><body>Guard Makhis:<br>
Greeting, are you going hunting in Enchanted Valley? If you are, just follow the path in front of you. Many people come and go to the Enchanted Valley, you can follow them. The valley's entrance looks like a waterfall and if you go in, it is connected to the inner part of the valley.<br>
Byron over there is a local so he knows a lot about the valley. He says it's a rather beautiful place, but dangerous creatures live there.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate?".</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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<html><body>Guard Gardner:<br>
In the past it was known as the Forest of Doppelgangers. Monsters there masqueraded as know. Men and attacked unwary victims..... Honestly I have never seen my doppelganger. It is said that you will die instantly if you do....<br>
However I am fairly sure that these monsters existed in the past. Everyone knows that if you hear someone following you through the woods you must never look back but run away with your eyes covered....<br>
Don't worry, no reason to believe they are still around, but actually no reason to think they are extinct, erither.... I wonder why they would become extinct? If so, what sort of creatures might live in the Forest of Mirrors?<br>
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<html><body>Guard Gardner:<br>
Hello, do you wish to journey to the east? Then you might pass through the Forest of Mirrors..... If you hear a voice behind you while traveling through the <font color="LEVEL">Forest of Mirrors</font>, never look back.<br>
Have a nice trip.....<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"Huh, What do you mean?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate?".</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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<html><body>Guard Paros:<br>
The forest seems to be nothing but trees and fog.<br1>
Legend says the doppelganger takes its victims here.<br>
A few months ago a farmer thought that he saw one but it was only his friends playing a joke on him.....<br>
However, the forest remains a dangerous place, you must never forget that....<br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
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<html><body>Guard Paros:<br>
The waterfall descends from the Lost Plateau, higher than the clouds. It is the highest waterfall on the continent. Legend says that it was made by the power of gods.... The legend also says that the nest of a vicious creature is hidden inside the waterfall.<br>
The creature masquerades in human from and devour unsuspecting passerby.... A few years ago a search party entered the waterfall looking for a missing person and only one, a Cleric, returned. He too, expired shortly afterward, saying 'zahak' before dying.... <br>
I have no idea what that means.... Possibly the monster's name? Anyway after hearing that word many Magisters went palte. But the Grand Magister whispered something to them and they all kept quiet.<br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
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<html><body>Guard Paros:<br>
Where are you off to? If you're going to Castle Aden just follow this path to the north. There really isn't anyone living to the east of the town. Are you going to the <font color="LEVEL">Forest of Mirrors?</font><br>
After you pass the forest, you'll see one of the most beautiful places on the continent, <font color="LEVEL">Anghel Waterfall.</font> Despite its beauty it is a dangerous place, so don't go there if you aren't prepared for a good fight.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"Tell me about the Forest of Mirrors."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 2">"The Anghel Falls?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate?".</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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<html><head><body>Trader Edroc:<br>
Can I sell you something, friend? See anything that tickles your fancy?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Buy 3023001">"I want to trade Warrior Equipment."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Buy 3023002">"I want to trade Wizard Equipment."</Button>
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<html><body>Trader Edroc:<br>
You must leave this place immediately. There are far too many Bounty Hunters around here... If you are discovered you will be killed instantly!
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<html><head><body>Trader Edroc:<br>
Is this your first time in the Hunter's Village? Then let me give you a bit of information about this town....<br>
Originally, hunters chasing rare prey broke new ground in this village. By rare game, I mean creatures that were difficult and dangerous to hunt. So don't imagine people catching rabbits in the hills when you hear about the "hunters" here. They're rough enough to deal squarely even with the royal house!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"I want to trade some equipment."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate?".</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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<html><body>Trader Garette:<br>
Get out of here! You don't know who you are waving your puny knife at, you greenhorn!
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<html><head><body>Trader Garette:<br>
You look like the cat that got the cream! Good news? Something to celebrate? Well, take a look at my wares; I might have just the thing. And at prices so cheap, I'm practically giving them away!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Buy 3023101">"I want to trade some accessories."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate?".</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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<html><head><body>Trader Hally:<br>
Welcome! Tired? Then rest for a while over there. What brought you here? Oh, you don't have to tell me, I know. Of course... There's no other reason why you are here, right? You're here to hunt.... am I right? Eh?<br>
After all, all kinds of hunters come to our village. Well, come here and take a look at these goods. Let's see if we can find something you can use!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Buy 3030101">"I need to exchange some comsumables and minerals."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Buy 3030102">"I want to trade some dye."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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<html><head><body>Trader Viktor:<br>
Hmm, let's see if we have anything in your size....<br1>
what size did you say you were again?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Buy 3068401">"I want to trade Warrior Equipment."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Buy 3068402">"I want to trade Wizard Equipment."</Button>
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<html><body>Trader Viktor:<br>
There is n-n-n-no way w-w-w-we will ever s-s-sell anything to y-y-you! Puh, puh, please just leave us! Or else... Or else... I will call Master Erikin! He will r-r-r-rip you apart!
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<html><head><body>Trader Viktor:<br>
Welcome, customer! Are here to hunt the Unicorn? The Prime? Perhaps the Satry? make sure you equip yourself accordingly.<br>
The Valley of Dragons, the Enchanted Valley, the Forest of Mirrors, the Giant's Cave -- these are no places for amateurs!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"I want to trade some equipment."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Tell me about the local lord and tax rate?".</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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<html><head><body>Warehouse Keeper Sorint:<br>
<center>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_DepositP">Deposit an item (Private Warehouse)</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_WithdrawP">Withdraw an item (Private Warehouse)</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Go back</Button>
</center>
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<html><head><body>Warehouse Keeper Sorint:<br>
<center>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_DepositC">Deposit Item (Clan Warehouse)</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_WithdrawC">Withdraw Item (Clan Warehouse)</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Go back</Button>
</center>
</body></html>

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<html><body>Warehouse Keeper Sorint:<br>
Did you find something nice?<br>
There are a few quarries around here here which look just like the others, but are filled with all manner of treasure!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">Private Warehouse</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 2">Clan warehouse</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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<html><head><body>Warehouse Keeper Silva:<br>
<center>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_DepositP">Deposit an item (Private Warehouse)</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_WithdrawP">Withdraw an item (Private Warehouse)</Button>
</center>
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<html><head><body>Warehouse Keeper Silva:<br>
<center>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_DepositC">Deposit Item (Clan Warehouse)</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_WithdrawC">Withdraw Item (Clan Warehouse)</Button>
</center>
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<html><body>Warehouse Keeper Silva:<br>
Hello! Always remember the virtue of generosity! Trust the 'Steel Door' Guild to keep your items safe and rust free. What can I do for you?<br>
Hmm... Did I say that correctly, Mr. Sorint?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">Private Warehouse</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 2">Clan warehouse</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<npc id="31031" x="-78858" y="111358" z="-4926" heading="16384" respawnTime="5sec"/>
<npc id="31031" x="-75850" y="111968" z="-4926" heading="16384" respawnTime="5sec"/>
<npc id="30611" x="-93523" y="152513" z="-3623" heading="28672" respawnTime="60sec"/>
<npc id="30593" x="-85923" y="136496" z="-3170" heading="44485" respawnTime="60sec"/>
<npc id="30424" x="-92310" y="154223" z="-3284" heading="57344" respawnTime="60sec"/>
<npc id="30428" x="-93275" y="147654" z="-2674" heading="0" respawnTime="60sec"/>
<npc id="30767" x="-81376" y="151715" z="-3132" heading="49152" respawnTime="60sec"/>

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<spawn name="23_20">
<group>
<npc id="32478" x="115656" y="76620" z="-2664" heading="58498" respawnTime="60sec" /> <!-- Dimensional Merchant -->
<npc id="30593" x="120063" y="74985" z="-2368" heading="32767" respawnTime="60sec" /> <!-- Duda-Mara Totem Spirit -->
</group>
</spawn>
</list>