Avoid reseting tutorial with exploit tools.

This commit is contained in:
MobiusDev 2017-07-26 13:09:56 +00:00
parent e7a41d117b
commit 39e3e36b1c

View File

@ -134,10 +134,13 @@ public class Q00255_Tutorial extends Quest
}
case "start_newbie_tutorial":
{
qs.startQuest();
qs.setMemoState(1);
playTutorialVoice(player, STARTING_VOICE_HTML.get(player.getClassId().getId()).getSound());
showTutorialHtml(player, STARTING_VOICE_HTML.get(player.getClassId().getId()).getHtml());
if (!qs.isCompleted())
{
qs.startQuest();
qs.setMemoState(1);
playTutorialVoice(player, STARTING_VOICE_HTML.get(player.getClassId().getId()).getSound());
showTutorialHtml(player, STARTING_VOICE_HTML.get(player.getClassId().getId()).getHtml());
}
break;
}
case "goto_newbie_guide":
@ -273,12 +276,9 @@ public class Q00255_Tutorial extends Quest
}
QuestState qs = getQuestState(player, true);
if (qs != null)
if ((qs != null) && !qs.isCompleted() && STARTING_VOICE_HTML.containsKey(player.getClassId().getId()))
{
if (!qs.isCompleted() && STARTING_VOICE_HTML.containsKey(player.getClassId().getId()))
{
startQuestTimer("start_newbie_tutorial", 5000, null, player);
}
startQuestTimer("start_newbie_tutorial", 5000, null, player);
}
}