Fixed maxAttackerLevel issue.

Contributed by Liamxroy.
This commit is contained in:
MobiusDev
2018-02-15 09:27:09 +00:00
parent 5a7821a129
commit 39515ed2fc
230 changed files with 1169 additions and 1169 deletions

View File

@@ -65,7 +65,7 @@
<!-- Blunt Mastery -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>50</chance>
<targetType>SELF</targetType>
@@ -308,7 +308,7 @@
<!-- Dagger Mastery -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>33</chance>
<targetType>SELF</targetType>

View File

@@ -2714,7 +2714,7 @@
<!-- Cancel Shadow Move -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>100</chance>
<targetType>MY_PARTY</targetType>
@@ -2727,7 +2727,7 @@
<!-- Cancel Shadow Move -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>100</chance>
<targetType>MY_PARTY</targetType>

View File

@@ -2891,7 +2891,7 @@
<!-- Mirage -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>80</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -4089,7 +4089,7 @@
<allowWeapons>ALL</allowWeapons>
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
<chance>

View File

@@ -2083,7 +2083,7 @@
<!-- Iron Shield -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>30</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@@ -2282,7 +2282,7 @@
<!-- Counter Chance -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>5</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@@ -2302,7 +2302,7 @@
<!-- Counter Rapid Shot -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>5</chance>
<targetType>MY_PARTY</targetType>
<minDamage>100</minDamage>
@@ -2322,7 +2322,7 @@
<!-- Counter Dash -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>5</chance>
<targetType>MY_PARTY</targetType>
<minDamage>100</minDamage>
@@ -2342,7 +2342,7 @@
<!-- Counter Mind -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>5</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@@ -4366,7 +4366,7 @@
<!-- Cancel Shadow Move -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>100</chance>
<targetType>MY_PARTY</targetType>
@@ -4379,7 +4379,7 @@
<!-- Cancel Shadow Move -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>100</chance>
<targetType>MY_PARTY</targetType>

View File

@@ -1436,7 +1436,7 @@
<!-- Warrior Ability - Haste -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>2</chance>
<targetType>SELF</targetType>
@@ -1459,7 +1459,7 @@
<!-- Knight Ability - Defense -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1480,7 +1480,7 @@
<!-- Log Ability - Critical Chance -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>2</chance>
<targetType>SELF</targetType>
@@ -1503,7 +1503,7 @@
<!-- Wizard Ability - Mana Steal -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>2</chance>
<targetType>SELF</targetType>
@@ -1526,7 +1526,7 @@
<!-- Enchanter Ability - Barrier -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>

View File

@@ -2181,7 +2181,7 @@
<!-- Protection Power -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>
@@ -2205,7 +2205,7 @@
<!-- Protection Power -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@@ -2241,7 +2241,7 @@
<!-- Protection Power -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@@ -2269,7 +2269,7 @@
<!-- Physical Pose -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>3</chance>
<targetType>SELF</targetType>
@@ -2321,7 +2321,7 @@
<!-- Physical Pose -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>3</chance>
<targetType>SELF</targetType>
@@ -2396,7 +2396,7 @@
<!-- Seed of Revenge -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>8</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -2605,7 +2605,7 @@
<!-- Expose Weak Point -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>5</chance>
<targetType>TARGET</targetType>
<minDamage>1</minDamage>
@@ -3206,7 +3206,7 @@
<!-- Spirit of Phoenix -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -3318,7 +3318,7 @@
<!-- Eva's Will -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -3409,7 +3409,7 @@
<!-- Pain of Shillien -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -3656,7 +3656,7 @@
<!-- Betrayal Mark -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>10</chance>
<targetType>MY_PARTY</targetType>
<minDamage>1</minDamage>

View File

@@ -4570,7 +4570,7 @@
<!-- Patience -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>10</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -5122,7 +5122,7 @@
<allowWeapons>DUAL,SWORD,BLUNT</allowWeapons>
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
<chance>15</chance>
@@ -5147,7 +5147,7 @@
<targetType>SELF</targetType>
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
</effect>
</effects>
</skill>
@@ -5196,7 +5196,7 @@
<allowWeapons>DUALFIST</allowWeapons>
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
<chance>15</chance>
@@ -5221,7 +5221,7 @@
<targetType>SELF</targetType>
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
</effect>
</effects>
</skill>

View File

@@ -3968,7 +3968,7 @@
<!-- Oblivion -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>30</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@@ -4028,7 +4028,7 @@
<!-- Weak Constitution -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>30</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@@ -4100,7 +4100,7 @@
<!-- Thin Skin -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>30</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@@ -4160,7 +4160,7 @@
<!-- Enervation -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>30</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@@ -4215,7 +4215,7 @@
<!-- Spite -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>30</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@@ -4269,7 +4269,7 @@
<!-- Mental Impoverish -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>30</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
@@ -4443,7 +4443,7 @@
<!-- Healer Ability - Heal -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -4464,7 +4464,7 @@
<!-- Summoner Ability - Spirit -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -4497,7 +4497,7 @@
<!-- Flame Armor -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>10</chance>
<targetType>TARGET</targetType>
<minDamage>1</minDamage>
@@ -4534,7 +4534,7 @@
<!-- Frost Armor -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>10</chance>
<targetType>TARGET</targetType>
<minDamage>1</minDamage>
@@ -4571,7 +4571,7 @@
<!-- Hurricane Armor -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>10</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -4677,7 +4677,7 @@
<!-- Excessive Royalty -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>30</chance>
<targetType>SUMMON</targetType>
<minDamage>100</minDamage>
@@ -4697,7 +4697,7 @@
<!-- Mutual Response -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>5</chance>
<targetType>SUMMON</targetType>

View File

@@ -561,7 +561,7 @@
<!-- Light Flow -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>30</chance>
<targetType>TARGET</targetType>
<minDamage>100</minDamage>
@@ -775,7 +775,7 @@
<!-- Lightning Barrier -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>20</chance>
<targetType>TARGET</targetType>
<minDamage>100</minDamage>
@@ -1826,7 +1826,7 @@
<!-- Steal Mana -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>
<value level="1">41</value>
<value level="2">51</value>
@@ -2413,7 +2413,7 @@
<!-- Bless the Blood -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>60</chance>
<targetType>SELF</targetType>
<minDamage>60</minDamage>
@@ -2908,7 +2908,7 @@
<!-- Counter Critical -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>80</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>
@@ -3880,7 +3880,7 @@
<!-- Penetration Attack -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>10</chance>
<targetType>TARGET</targetType>
<minDamage>1</minDamage>

View File

@@ -1152,7 +1152,7 @@
<effect name="TriggerSkillByDamage">
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>100</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1258,7 +1258,7 @@
<effect name="TriggerSkillByDamage" fromLevel="1" toLevel="5">
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>50</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>

View File

@@ -1784,7 +1784,7 @@
<!-- Dual - MP Drain -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>10</chance>
<targetType>SELF</targetType>
@@ -1799,7 +1799,7 @@
<skillLevel>1</skillLevel>
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
<chance>10</chance>
@@ -1923,7 +1923,7 @@
<!-- Dual - Berserker's Rage -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>2</chance>
<targetType>SELF</targetType>
@@ -2022,7 +2022,7 @@
<!-- Dual - Light of Protection -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<skillId>1979</skillId>
<skillLevel>1</skillLevel>
<minDamage>1</minDamage>
@@ -2074,7 +2074,7 @@
<!-- Dual - Light of Blessing -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<skillId>1981</skillId>
<skillLevel>1</skillLevel>
<minDamage>1000</minDamage>

View File

@@ -290,7 +290,7 @@
<!-- Heal -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -332,7 +332,7 @@
<!-- Blessed Body -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -374,7 +374,7 @@
<!-- Prayer -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -416,7 +416,7 @@
<!-- Recharge -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -458,7 +458,7 @@
<!-- Blessed Soul -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -505,7 +505,7 @@
<!-- Mana Gain -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -552,7 +552,7 @@
<!-- Ritual -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -594,7 +594,7 @@
<!-- Cheer -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -641,7 +641,7 @@
<!-- Might -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -693,7 +693,7 @@
<!-- Empower -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -739,7 +739,7 @@
<!-- Duel Might -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -786,7 +786,7 @@
<!-- Shield -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -838,7 +838,7 @@
<!-- Magic Barrier -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -885,7 +885,7 @@
<!-- Duel Weakness -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>1</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -932,7 +932,7 @@
<!-- Agility -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -984,7 +984,7 @@
<!-- Guidance -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1031,7 +1031,7 @@
<!-- Focus -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1073,7 +1073,7 @@
<!-- Wild Magic -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>1</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1120,7 +1120,7 @@
<!-- Charm -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>1</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1172,7 +1172,7 @@
<!-- Slow -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1224,7 +1224,7 @@
<!-- Winter -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1271,7 +1271,7 @@
<!-- Stun -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1313,7 +1313,7 @@
<!-- Hold -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1355,7 +1355,7 @@
<!-- Sleep -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1397,7 +1397,7 @@
<!-- Paralyze -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1439,7 +1439,7 @@
<!-- Medusa -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1481,7 +1481,7 @@
<!-- Fear -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1528,7 +1528,7 @@
<!-- Poison -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1580,7 +1580,7 @@
<!-- Bleed -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1627,7 +1627,7 @@
<!-- Silence -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1669,7 +1669,7 @@
<!-- Doom -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>4</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>

View File

@@ -506,7 +506,7 @@
<!-- Maximum Ability -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>5</chance>
<targetType>MY_PARTY</targetType>
@@ -528,7 +528,7 @@
<!-- Maximum Ability -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>5</chance>
<targetType>MY_PARTY</targetType>

View File

@@ -588,7 +588,7 @@
<!-- Power of Apella -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>10</chance>
<targetType>SELF</targetType>
<minDamage>50</minDamage>
@@ -660,7 +660,7 @@
<!-- Power of Apella -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>10</chance>
<targetType>SELF</targetType>
<minDamage>50</minDamage>
@@ -732,7 +732,7 @@
<!-- Power of Apella -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>10</chance>
<targetType>SELF</targetType>
<minDamage>50</minDamage>
@@ -2050,7 +2050,7 @@
<!-- PvP Weapon - CP Drain -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>50</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -2072,7 +2072,7 @@
<!-- PvP Weapon - Cancel -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>50</minDamage>
<chance>10</chance>
<targetType>TARGET</targetType>
@@ -2094,7 +2094,7 @@
<!-- PvP Weapon - Ignore Shield Defense -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>50</minDamage>
<chance>20</chance>
<targetType>TARGET</targetType>
@@ -2116,7 +2116,7 @@
<!-- PvP Weapon - Attack Chance -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>50</minDamage>
<chance>10</chance>
<targetType>TARGET</targetType>
@@ -2138,7 +2138,7 @@
<!-- PvP Weapon - Casting -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>5</chance>
<targetType>SELF</targetType>
<minDamage>50</minDamage>
@@ -2158,7 +2158,7 @@
<!-- PvP Weapon - Rapid Fire -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>50</minDamage>
<chance>10</chance>
<targetType>SELF</targetType>
@@ -2180,7 +2180,7 @@
<!-- PvP Weapon - Decrease Range -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>50</minDamage>
<chance>10</chance>
<targetType>TARGET</targetType>
@@ -2202,7 +2202,7 @@
<!-- PvP Weapon - Decrease Resist -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>50</minDamage>
<chance>10</chance>
<targetType>TARGET</targetType>
@@ -2224,7 +2224,7 @@
<!-- PvP Shield - Reflect Damage -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>10</chance>
<targetType>SELF</targetType>
<minDamage>40</minDamage>
@@ -2244,7 +2244,7 @@
<!-- PvP Armor - Damage Down -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>50</minDamage>
@@ -2264,7 +2264,7 @@
<!-- PvP Armor - Critical Down -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>50</minDamage>
@@ -2302,7 +2302,7 @@
<!-- PvP Armor - Speed Down -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>10</chance>
<targetType>TARGET</targetType>
<minDamage>50</minDamage>
@@ -2322,7 +2322,7 @@
<!-- PvP Armor - Mirage -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>25</chance>
<targetType>TARGET</targetType>
<minDamage>50</minDamage>
@@ -2397,7 +2397,7 @@
<!-- Talisman - Increase Force -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>20</minDamage>

View File

@@ -458,7 +458,7 @@
<!-- Stun -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>6</chance>
<targetType>TARGET</targetType>
@@ -546,7 +546,7 @@
<!-- Stun -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>6</chance>
<targetType>TARGET</targetType>
@@ -634,7 +634,7 @@
<!-- Stun -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>6</chance>
<targetType>TARGET</targetType>
@@ -962,7 +962,7 @@
<!-- Poison -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>5</chance>
<targetType>TARGET</targetType>
@@ -1202,7 +1202,7 @@
<!-- Stun -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>6</chance>
<targetType>TARGET</targetType>
@@ -1306,7 +1306,7 @@
<!-- Stun -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>6</chance>
<targetType>TARGET</targetType>
@@ -1362,7 +1362,7 @@
<!-- Stun -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>
<value level="1">5</value>

View File

@@ -3970,7 +3970,7 @@
<!-- Decrease Speed -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>50</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>

View File

@@ -1279,7 +1279,7 @@
<!-- Stun -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>15</chance>
<targetType>TARGET</targetType>
@@ -1657,7 +1657,7 @@
<!-- Seed of Revenge -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>
<value level="1">10</value>
<value level="2">10</value>
@@ -1724,7 +1724,7 @@
<!-- Spirit of Phoenix -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>
<value level="1">10</value>
<value level="2">10</value>
@@ -1799,7 +1799,7 @@
<!-- Eva's Will -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>
<value level="1">10</value>
<value level="2">10</value>
@@ -1866,7 +1866,7 @@
<!-- Pain of Shillien -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>
<value level="1">10</value>
<value level="2">10</value>

View File

@@ -3762,7 +3762,7 @@
<!-- Oblivion Trap -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>60</chance>
<targetType>SELF</targetType>

View File

@@ -1071,7 +1071,7 @@
<!-- Bleed -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>TARGET</targetType>

View File

@@ -30,7 +30,7 @@
<!-- NPC Trigger Target Cancel -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>90</chance>
<targetType>SELF</targetType>
@@ -72,7 +72,7 @@
<!-- NPC Trigger Target Cancel -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>90</chance>
<targetType>SELF</targetType>
@@ -347,7 +347,7 @@
<!-- Putrefaction Cleanse -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>100</chance>
<targetType>TARGET</targetType>
@@ -2247,7 +2247,7 @@
<skillLevel>1</skillLevel>
<attackerType>L2Attackable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<targetType>SELF</targetType>
<chance>90</chance>
</effect>

View File

@@ -593,7 +593,7 @@
<!-- Bless the Blood -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>60</chance>
<targetType>SELF</targetType>
<minDamage>60</minDamage>

View File

@@ -1196,7 +1196,7 @@
<!-- PvP Armor - Speed Down -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1237,7 +1237,7 @@
<!-- PvP Armor - Speed Down -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1282,7 +1282,7 @@
<!-- PvP Armor - Mirage -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1327,7 +1327,7 @@
<!-- PvP Armor - Mirage -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1379,7 +1379,7 @@
<!-- PvP Armor - Critical Down -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1425,7 +1425,7 @@
<!-- PvP Armor - Critical Down -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1475,7 +1475,7 @@
<!-- PvP Armor - Speed Down -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>

View File

@@ -11,7 +11,7 @@
<!-- PvP Armor - Mirage -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -58,7 +58,7 @@
<!-- PvP Armor - Critical Down -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -112,7 +112,7 @@
<!-- PvP Armor - Speed Down -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -157,7 +157,7 @@
<!-- PvP Armor - Speed Down -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -213,7 +213,7 @@
<!-- PvP Armor - Speed Down -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -266,7 +266,7 @@
<!-- PvP Armor - Speed Down -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -316,7 +316,7 @@
<!-- PvP Armor - Speed Down -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -366,7 +366,7 @@
<!-- PvP Armor - Mirage -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -415,7 +415,7 @@
<!-- PvP Armor - Mirage -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -471,7 +471,7 @@
<!-- PvP Armor - Mirage -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -524,7 +524,7 @@
<!-- PvP Armor - Critical Down -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -569,7 +569,7 @@
<!-- PvP Armor - Critical Down -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -622,7 +622,7 @@
<!-- PvP Armor - Critical Down -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -676,7 +676,7 @@
<!-- PvP Armor - Critical Down -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -729,7 +729,7 @@
<!-- PvP Armor - Critical Down -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -778,7 +778,7 @@
<!-- PvP Armor - Mirage -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -828,7 +828,7 @@
<!-- PvP Armor - Mirage -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -881,7 +881,7 @@
<!-- PvP Armor - Mirage -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -935,7 +935,7 @@
<!-- PvP Armor - Mirage -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -988,7 +988,7 @@
<!-- PvP Armor - Speed Down -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1044,7 +1044,7 @@
<!-- PvP Armor - Speed Down -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1097,7 +1097,7 @@
<!-- PvP Armor - Speed Down -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1147,7 +1147,7 @@
<!-- PvP Armor - Speed Down -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1197,7 +1197,7 @@
<!-- PvP Armor - Mirage -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1253,7 +1253,7 @@
<!-- PvP Armor - Mirage -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1306,7 +1306,7 @@
<!-- PvP Armor - Mirage -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1356,7 +1356,7 @@
<!-- PvP Armor - Mirage -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1409,7 +1409,7 @@
<!-- PvP Armor - Mirage -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1462,7 +1462,7 @@
<!-- PvP Armor - Mirage -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1516,7 +1516,7 @@
<!-- PvP Armor - Critical Down -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1569,7 +1569,7 @@
<!-- PvP Armor - Critical Down -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1623,7 +1623,7 @@
<!-- PvP Armor - Critical Down -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1676,7 +1676,7 @@
<!-- PvP Armor - Critical Down -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1839,7 +1839,7 @@
<!-- Critical Hit -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>99</chance>
<targetType>SELF</targetType>

View File

@@ -23,7 +23,7 @@
<!-- PvP Armor - Speed Down -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>10</chance>
<targetType>ENEMY</targetType>
<minDamage>50</minDamage>
@@ -74,7 +74,7 @@
<!-- PvP Armor - Speed Down -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>10</chance>
<targetType>ENEMY</targetType>
<minDamage>50</minDamage>
@@ -141,7 +141,7 @@
<!-- PvP Armor - Mirage -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>25</chance>
<targetType>ENEMY</targetType>
<minDamage>50</minDamage>
@@ -189,7 +189,7 @@
<!-- PvP Armor - Mirage -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>25</chance>
<targetType>ENEMY</targetType>
<minDamage>50</minDamage>
@@ -246,7 +246,7 @@
<!-- PvP Armor - Critical Down -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>25</chance>
<targetType>SELF</targetType>
<minDamage>50</minDamage>
@@ -301,7 +301,7 @@
<!-- PvP Armor - Critical Down -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>25</chance>
<targetType>SELF</targetType>
<minDamage>50</minDamage>
@@ -362,7 +362,7 @@
<!-- Effect of Doubt -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>33</chance>
<targetType>TARGET</targetType>

View File

@@ -373,7 +373,7 @@
<!-- PvP Armor - Speed Down -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -437,7 +437,7 @@
<!-- PvP Armor - Mirage -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -511,7 +511,7 @@
<!-- PvP Armor - Critical Down -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -580,7 +580,7 @@
<!-- PvP Armor - Speed Down -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -671,7 +671,7 @@
<!-- PvP Armor - Mirage -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -760,7 +760,7 @@
<!-- PvP Armor - Critical Down -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -844,7 +844,7 @@
<!-- PvP Armor - Speed Down -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -929,7 +929,7 @@
<!-- PvP Armor - Mirage -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -1008,7 +1008,7 @@
<!-- PvP Armor - Critical Down -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>2</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>

View File

@@ -853,7 +853,7 @@
<effect name="TriggerSkillByDamage">
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -919,7 +919,7 @@
<effect name="TriggerSkillByDamage">
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>8</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1001,7 +1001,7 @@
<effect name="TriggerSkillByDamage">
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>20</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>

View File

@@ -210,7 +210,7 @@
<effect name="TriggerSkillByAttack">
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>41</minDamage>
<chance>10</chance>
<targetType>SELF</targetType>
@@ -245,7 +245,7 @@
<effect name="TriggerSkillByAttack">
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>41</minDamage>
<chance>10</chance>
<targetType>SELF</targetType>
@@ -280,7 +280,7 @@
<effect name="TriggerSkillByAttack">
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>41</minDamage>
<chance>10</chance>
<targetType>SELF</targetType>
@@ -315,7 +315,7 @@
<effect name="TriggerSkillByAttack">
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>41</minDamage>
<chance>10</chance>
<targetType>SELF</targetType>

View File

@@ -3537,7 +3537,7 @@
<!-- Critical Damage Increase -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>80</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>

View File

@@ -579,7 +579,7 @@
<!-- Critical Damage Increase -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>80</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>
@@ -972,7 +972,7 @@
<effect name="TriggerSkillByAttack">
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>99</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>80</chance>
<targetType>SELF</targetType>
@@ -2243,7 +2243,7 @@
<!-- Critical Damage Increase -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>80</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>
@@ -2619,7 +2619,7 @@
<!-- Critical Damage Increase -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>80</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>

View File

@@ -1019,7 +1019,7 @@
<!-- Critical Damage Increase -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>300</minDamage>
<chance>80</chance>
<isCritical>true</isCritical>

View File

@@ -2050,7 +2050,7 @@
<!-- Critical Damage Increase -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>80</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>

View File

@@ -380,7 +380,7 @@
<effect name="TriggerSkillByDamage">
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>30</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -3804,7 +3804,7 @@
<effect name="TriggerSkillByDamage">
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>30</chance>
<targetType>MY_PARTY</targetType>
<minDamage>1</minDamage>
@@ -3961,7 +3961,7 @@
<effect name="TriggerSkillByDamage">
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>30</chance>
<targetType>MY_PARTY</targetType>
<minDamage>1</minDamage>
@@ -4101,7 +4101,7 @@
<!-- Vampirism -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<allowSkillAttack>true</allowSkillAttack>
<skillId>10070</skillId>
<skillLevel>
@@ -4157,7 +4157,7 @@
<effect name="TriggerSkillByDamage">
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>30</chance>
<targetType>MY_PARTY</targetType>
<minDamage>1</minDamage>
@@ -4347,7 +4347,7 @@
<effect name="TriggerSkillByDamage">
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>30</chance>
<targetType>MY_PARTY</targetType>
<minDamage>1</minDamage>

View File

@@ -489,7 +489,7 @@
<allowWeapons>ALL</allowWeapons>
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
<chance>
@@ -516,13 +516,13 @@
<targetType>SELF</targetType>
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
</effect>
<effect name="TriggerSkillByAttack">
<isCritical>false</isCritical>
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>50</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -611,7 +611,7 @@
<!-- Self Heal (Warrior) - Recovers 10% of Max HP. -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>20</chance>
<targetType>SELF</targetType>
@@ -2375,7 +2375,7 @@
<isCritical>false</isCritical>
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>
<value level="1">30</value>
<value level="2">20</value>

View File

@@ -1447,7 +1447,7 @@
<!-- Winged Spear - Stun -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>10</chance>
<targetType>ENEMY</targetType>
@@ -1461,7 +1461,7 @@
<!-- Winged Spear - Stun -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>10</chance>
<targetType>ENEMY</targetType>
@@ -1570,7 +1570,7 @@
<!-- Punch Drunk -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>10</chance>
<targetType>ENEMY</targetType>
@@ -1584,7 +1584,7 @@
<!-- Punch Drunk -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>10</chance>
<targetType>ENEMY</targetType>

View File

@@ -1402,7 +1402,7 @@
<!-- Cancel target -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>40</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
@@ -2227,7 +2227,7 @@
<!-- Block Magic -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<isCritical>false</isCritical>
<targetType>TARGET</targetType>
<chance>15</chance>
@@ -2256,7 +2256,7 @@
<!-- Block Magic -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<isCritical>false</isCritical>
<targetType>TARGET</targetType>
<chance>10</chance>
@@ -2273,7 +2273,7 @@
<!-- Weakness Critical -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<isCritical>false</isCritical>
<targetType>TARGET</targetType>
<skillId>10538</skillId>

View File

@@ -3701,7 +3701,7 @@
<effect name="TriggerSkillByDamage">
<!-- Flame Armor -->
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>10</chance>
<targetType>TARGET</targetType>
<minDamage>1</minDamage>
@@ -4512,7 +4512,7 @@
<!-- Cancel Fear -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>100</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -4624,7 +4624,7 @@
<!-- Cancel Fear -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>100</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -4910,7 +4910,7 @@
<!-- Floating Blow -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<skillId>11063</skillId>
<skillLevel>1</skillLevel>
<minDamage>1</minDamage>
@@ -5792,7 +5792,7 @@
<!-- Cancel Fear -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>100</chance>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>

View File

@@ -57,7 +57,7 @@
<!-- Physical Pose -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>3</chance>
<targetType>SELF</targetType>
@@ -1303,7 +1303,7 @@
<!-- Critical Damage Increase -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>80</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>
@@ -2549,7 +2549,7 @@
<skillLevel>1</skillLevel>
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<targetType>SELF</targetType>
<chance>100</chance>
</effect>
@@ -3282,7 +3282,7 @@
<!-- Superior Mana Steal -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>100</minDamage>
<chance>5</chance>
<targetType>SELF</targetType>
@@ -3807,7 +3807,7 @@
<!-- Cancel Shadow Move -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>100</chance>
<targetType>MY_PARTY</targetType>
@@ -3820,7 +3820,7 @@
<!-- Cancel Shadow Move -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>100</chance>
<targetType>MY_PARTY</targetType>
@@ -4225,7 +4225,7 @@
<skillLevel>1</skillLevel>
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<targetType>SELF</targetType>
<chance>100</chance>
</effect>
@@ -4702,7 +4702,7 @@
<!-- Critical Damage Increase -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>25</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>

View File

@@ -1183,7 +1183,7 @@
<effects>
<effect name="TriggerSkillByDamage">
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>80</chance> <!-- Chance appears almost 100% -->
<targetType>SELF</targetType>
<minDamage>1</minDamage>

View File

@@ -420,7 +420,7 @@
<!-- On retail activated every ~2 attacks with ~2sec cooldown -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>60</chance>
<targetType>SELF</targetType>
<minDamage>10</minDamage>

View File

@@ -109,7 +109,7 @@
<skillLevel>2</skillLevel>
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<targetType>SELF</targetType>
<chance>50</chance>
</effect>
@@ -563,7 +563,7 @@
<skillLevel>2</skillLevel>
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<targetType>SELF</targetType>
<chance>50</chance>
</effect>
@@ -3290,7 +3290,7 @@
<effect name="TriggerSkillByDamage">
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>50</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>

View File

@@ -2548,7 +2548,7 @@
<effect name="TriggerSkillByDamage">
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>80</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>

View File

@@ -2000,7 +2000,7 @@
<effect name="TriggerSkillByDamage">
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>50</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>

View File

@@ -363,7 +363,7 @@
<effect name="TriggerSkillByDamage">
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>50</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -724,7 +724,7 @@
<effect name="TriggerSkillByDamage">
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>100</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -951,7 +951,7 @@
<skillLevel>2</skillLevel>
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<targetType>SELF</targetType>
<chance>50</chance>
</effect>
@@ -1221,7 +1221,7 @@
<skillLevel>2</skillLevel>
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<targetType>SELF</targetType>
<chance>50</chance>
</effect>
@@ -2451,7 +2451,7 @@
<skillLevel>2</skillLevel>
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<targetType>SELF</targetType>
<chance>50</chance>
</effect>

View File

@@ -488,7 +488,7 @@
<skillLevel>2</skillLevel>
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<targetType>SELF</targetType>
<chance>50</chance>
</effect>

View File

@@ -542,7 +542,7 @@
<!-- Critical Damage Increase -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>300</minDamage>
<chance>80</chance>
<isCritical>true</isCritical>
@@ -1378,7 +1378,7 @@
<!-- Critical Damage Increase -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>80</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>
@@ -2055,7 +2055,7 @@
<!-- Critical Damage Increase -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>300</minDamage>
<chance>80</chance>
<isCritical>true</isCritical>

View File

@@ -437,7 +437,7 @@
<effect name="TriggerSkillByDamage">
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>50</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -489,7 +489,7 @@
<effect name="TriggerSkillByDamage">
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>50</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -544,7 +544,7 @@
<effect name="TriggerSkillByDamage">
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>50</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -602,7 +602,7 @@
<effect name="TriggerSkillByDamage">
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>50</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1363,7 +1363,7 @@
<effect name="TriggerSkillByDamage">
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>100</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1414,7 +1414,7 @@
<effect name="TriggerSkillByDamage">
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>100</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1465,7 +1465,7 @@
<effect name="TriggerSkillByDamage">
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>100</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -2509,7 +2509,7 @@
<skillLevel>1</skillLevel>
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<targetType>SELF</targetType>
<chance>100</chance>
</effect>
@@ -2599,7 +2599,7 @@
<skillLevel>2</skillLevel> <!-- Armor Destruction -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<targetType>SELF</targetType>
<chance>50</chance>
</effect>

View File

@@ -347,7 +347,7 @@
<effect name="TriggerSkillByDamage">
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>50</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -405,7 +405,7 @@
<effect name="TriggerSkillByDamage">
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>50</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -458,7 +458,7 @@
<effect name="TriggerSkillByDamage">
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>50</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -757,7 +757,7 @@
<effect name="TriggerSkillByDamage">
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>50</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -809,7 +809,7 @@
<effect name="TriggerSkillByDamage">
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>50</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
@@ -1402,7 +1402,7 @@
<!-- Overheat -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>50</chance>
<targetType>ENEMY</targetType>
@@ -1437,7 +1437,7 @@
<!-- Coolant Leak -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>50</chance>
<targetType>ENEMY</targetType>

View File

@@ -365,7 +365,7 @@
<skillLevel>1</skillLevel>
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<targetType>SELF</targetType>
<chance>100</chance>
</effect>
@@ -1462,7 +1462,7 @@
<skillLevel>1</skillLevel>
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<targetType>SELF</targetType>
<chance>100</chance>
</effect>
@@ -1852,7 +1852,7 @@
<!-- Critical Damage Increase -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>300</minDamage>
<chance>80</chance>
<targetType>SELF</targetType>

View File

@@ -523,7 +523,7 @@
<!-- Critical Damage Increase -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>300</minDamage>
<chance>80</chance>
<isCritical>true</isCritical>

View File

@@ -96,7 +96,7 @@
<!-- Greater Garnet - Cancel Stun -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>100</minDamage>
<chance>100</chance>
<targetType>SELF</targetType>

View File

@@ -671,7 +671,7 @@
<!-- Aquamarine -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>100</minDamage>
<chance>
<value level="1">1</value>

View File

@@ -627,7 +627,7 @@
<!-- Greater Garnet - Cancel Stun -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>100</minDamage>
<chance>100</chance>
<targetType>SELF</targetType>

View File

@@ -1070,7 +1070,7 @@
<!-- Blood Seeker -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>5</chance>
<targetType>TARGET</targetType>
@@ -1092,7 +1092,7 @@
<!-- Greedy Throat -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>5</chance>
<targetType>TARGET</targetType>
@@ -1114,7 +1114,7 @@
<!-- Draconic Evolver -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>5</chance>
<targetType>TARGET</targetType>
@@ -1136,7 +1136,7 @@
<!-- Demonic Desire -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>5</chance>
<targetType>TARGET</targetType>
@@ -1158,7 +1158,7 @@
<!-- Fury of Darkness -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>5</chance>
<targetType>TARGET</targetType>
@@ -1180,7 +1180,7 @@
<!-- Jet Black Typhoon -->
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>5</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>

View File

@@ -2847,7 +2847,7 @@
<!-- 5% Chance of becoming invincible for 5 sec. -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>5</chance>
<targetType>SELF</targetType>

View File

@@ -513,7 +513,7 @@
<!-- Critical Damage Increase -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>80</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>
@@ -610,7 +610,7 @@
<!-- Critical Damage Increase -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>80</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>

View File

@@ -1608,7 +1608,7 @@
<!-- Counter Critical -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>80</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>
@@ -3340,7 +3340,7 @@
<!-- Counter Critical -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>100</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>80</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>

View File

@@ -936,7 +936,7 @@
<!-- Flame Armor -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>10</chance>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
@@ -1643,7 +1643,7 @@
</skillLevel>
<attackerType>L2Playable</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<targetType>SELF</targetType>
<chance>60</chance>
</effect>
@@ -2446,7 +2446,7 @@
<!-- Critical Damage Increase -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>80</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>
@@ -2829,7 +2829,7 @@
<!-- Critical Damage Increase -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>80</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>
@@ -2917,7 +2917,7 @@
<!-- Critical Damage Increase -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>80</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>

View File

@@ -1355,7 +1355,7 @@
<!-- Critical Damage Increase -->
<attackerType>L2Character</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>107</maxAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<chance>80</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>