Fixed maxAttackerLevel issue.
Contributed by Liamxroy.
This commit is contained in:
parent
5a7821a129
commit
39515ed2fc
@ -65,7 +65,7 @@
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<!-- Blunt Mastery -->
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<attackerType>L2Character</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>100</maxAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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<minDamage>1</minDamage>
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<chance>50</chance>
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<targetType>SELF</targetType>
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@ -308,7 +308,7 @@
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<!-- Dagger Mastery -->
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<attackerType>L2Character</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>100</maxAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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<minDamage>1</minDamage>
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<chance>33</chance>
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<targetType>SELF</targetType>
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@ -2714,7 +2714,7 @@
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<!-- Cancel Shadow Move -->
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<attackerType>L2Character</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>107</maxAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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<minDamage>1</minDamage>
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<chance>100</chance>
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<targetType>MY_PARTY</targetType>
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@ -2727,7 +2727,7 @@
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<!-- Cancel Shadow Move -->
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<attackerType>L2Character</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>107</maxAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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<minDamage>1</minDamage>
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<chance>100</chance>
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<targetType>MY_PARTY</targetType>
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@ -2843,7 +2843,7 @@
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<!-- Mirage -->
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<attackerType>L2Playable</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>100</maxAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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<chance>80</chance>
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<targetType>ENEMY</targetType>
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<minDamage>1</minDamage>
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@ -4041,7 +4041,7 @@
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<allowWeapons>ALL</allowWeapons>
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<attackerType>L2Character</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>100</maxAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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<targetType>SELF</targetType>
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<minDamage>1</minDamage>
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<chance>
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@ -2083,7 +2083,7 @@
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<!-- Iron Shield -->
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<attackerType>L2Character</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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<chance>30</chance>
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<targetType>SELF</targetType>
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<minDamage>100</minDamage>
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@ -2279,7 +2279,7 @@
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<!-- Counter Chance -->
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<attackerType>L2Character</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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<chance>5</chance>
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<targetType>SELF</targetType>
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<minDamage>100</minDamage>
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@ -2299,7 +2299,7 @@
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<!-- Counter Rapid Shot -->
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<attackerType>L2Character</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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<chance>5</chance>
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<targetType>MY_PARTY</targetType>
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<minDamage>100</minDamage>
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@ -2319,7 +2319,7 @@
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<!-- Counter Dash -->
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<attackerType>L2Character</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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<chance>5</chance>
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<targetType>MY_PARTY</targetType>
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<minDamage>100</minDamage>
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@ -2339,7 +2339,7 @@
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<!-- Counter Mind -->
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<attackerType>L2Character</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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<chance>5</chance>
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<targetType>SELF</targetType>
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<minDamage>100</minDamage>
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@ -4363,7 +4363,7 @@
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<!-- Cancel Shadow Move -->
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<attackerType>L2Character</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>107</maxAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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<minDamage>1</minDamage>
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<chance>100</chance>
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<targetType>MY_PARTY</targetType>
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@ -4376,7 +4376,7 @@
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<!-- Cancel Shadow Move -->
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<attackerType>L2Character</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>107</maxAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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<minDamage>1</minDamage>
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<chance>100</chance>
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<targetType>MY_PARTY</targetType>
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@ -1436,7 +1436,7 @@
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<!-- Warrior Ability - Haste -->
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<attackerType>L2Character</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>100</maxAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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<minDamage>1</minDamage>
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<chance>2</chance>
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<targetType>SELF</targetType>
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@ -1459,7 +1459,7 @@
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<!-- Knight Ability - Defense -->
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<attackerType>L2Character</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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<chance>2</chance>
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<targetType>SELF</targetType>
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<minDamage>1</minDamage>
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@ -1480,7 +1480,7 @@
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<!-- Log Ability - Critical Chance -->
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<attackerType>L2Character</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>100</maxAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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<minDamage>1</minDamage>
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<chance>2</chance>
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<targetType>SELF</targetType>
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@ -1503,7 +1503,7 @@
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<!-- Wizard Ability - Mana Steal -->
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<attackerType>L2Character</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>100</maxAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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<minDamage>1</minDamage>
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<chance>2</chance>
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<targetType>SELF</targetType>
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@ -1526,7 +1526,7 @@
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<!-- Enchanter Ability - Barrier -->
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<attackerType>L2Character</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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<chance>2</chance>
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<targetType>SELF</targetType>
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<minDamage>1</minDamage>
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@ -2181,7 +2181,7 @@
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<!-- Protection Power -->
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<attackerType>L2Character</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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<chance>20</chance>
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<targetType>SELF</targetType>
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<minDamage>300</minDamage>
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@ -2205,7 +2205,7 @@
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<!-- Protection Power -->
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<attackerType>L2Character</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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<chance>20</chance>
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<targetType>SELF</targetType>
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<minDamage>100</minDamage>
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@ -2241,7 +2241,7 @@
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<!-- Protection Power -->
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<attackerType>L2Character</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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<chance>20</chance>
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<targetType>SELF</targetType>
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<minDamage>100</minDamage>
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@ -2269,7 +2269,7 @@
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<!-- Physical Pose -->
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<attackerType>L2Character</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>100</maxAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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<minDamage>1</minDamage>
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<chance>3</chance>
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<targetType>SELF</targetType>
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@ -2321,7 +2321,7 @@
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<!-- Physical Pose -->
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<attackerType>L2Character</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>100</maxAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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<minDamage>1</minDamage>
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<chance>3</chance>
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<targetType>SELF</targetType>
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@ -2396,7 +2396,7 @@
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<!-- Seed of Revenge -->
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<attackerType>L2Character</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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<chance>8</chance>
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<targetType>SELF</targetType>
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<minDamage>1</minDamage>
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@ -2605,7 +2605,7 @@
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<!-- Expose Weak Point -->
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<attackerType>L2Character</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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<chance>5</chance>
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<targetType>TARGET</targetType>
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<minDamage>1</minDamage>
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@ -3206,7 +3206,7 @@
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<!-- Spirit of Phoenix -->
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<attackerType>L2Character</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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<chance>20</chance>
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<targetType>SELF</targetType>
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<minDamage>1</minDamage>
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@ -3318,7 +3318,7 @@
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<!-- Eva's Will -->
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<attackerType>L2Character</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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<chance>20</chance>
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<targetType>SELF</targetType>
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<minDamage>1</minDamage>
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@ -3409,7 +3409,7 @@
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<!-- Pain of Shillien -->
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<attackerType>L2Character</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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<chance>20</chance>
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<targetType>SELF</targetType>
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<minDamage>1</minDamage>
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@ -3656,7 +3656,7 @@
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<!-- Betrayal Mark -->
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<attackerType>L2Character</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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<chance>10</chance>
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<targetType>MY_PARTY</targetType>
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<minDamage>1</minDamage>
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@ -4570,7 +4570,7 @@
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<!-- Patience -->
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<attackerType>L2Character</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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<chance>10</chance>
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<targetType>SELF</targetType>
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<minDamage>1</minDamage>
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@ -5122,7 +5122,7 @@
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<allowWeapons>DUAL,SWORD,BLUNT</allowWeapons>
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<attackerType>L2Character</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>100</maxAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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<targetType>SELF</targetType>
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<minDamage>1</minDamage>
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<chance>15</chance>
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@ -5147,7 +5147,7 @@
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<targetType>SELF</targetType>
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<attackerType>L2Character</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>100</maxAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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</effect>
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</effects>
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</skill>
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@ -5196,7 +5196,7 @@
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<allowWeapons>DUALFIST</allowWeapons>
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<attackerType>L2Character</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>100</maxAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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<targetType>SELF</targetType>
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<minDamage>1</minDamage>
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<chance>15</chance>
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@ -5221,7 +5221,7 @@
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<targetType>SELF</targetType>
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<attackerType>L2Character</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>100</maxAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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</effect>
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</effects>
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</skill>
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@ -3968,7 +3968,7 @@
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<!-- Oblivion -->
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<attackerType>L2Character</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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<chance>30</chance>
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<targetType>SELF</targetType>
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<minDamage>100</minDamage>
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@ -4028,7 +4028,7 @@
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<!-- Weak Constitution -->
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<attackerType>L2Character</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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<chance>30</chance>
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<targetType>SELF</targetType>
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<minDamage>100</minDamage>
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@ -4100,7 +4100,7 @@
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<!-- Thin Skin -->
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<attackerType>L2Character</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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<chance>30</chance>
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<targetType>SELF</targetType>
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<minDamage>100</minDamage>
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@ -4160,7 +4160,7 @@
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<!-- Enervation -->
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<attackerType>L2Character</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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<chance>30</chance>
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<targetType>SELF</targetType>
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<minDamage>100</minDamage>
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@ -4215,7 +4215,7 @@
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<!-- Spite -->
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<attackerType>L2Character</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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<chance>30</chance>
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<targetType>SELF</targetType>
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<minDamage>100</minDamage>
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@ -4269,7 +4269,7 @@
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<!-- Mental Impoverish -->
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<attackerType>L2Character</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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<chance>30</chance>
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<targetType>SELF</targetType>
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<minDamage>100</minDamage>
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@ -4443,7 +4443,7 @@
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<!-- Healer Ability - Heal -->
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<attackerType>L2Character</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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<chance>2</chance>
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<targetType>SELF</targetType>
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<minDamage>1</minDamage>
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@ -4464,7 +4464,7 @@
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<!-- Summoner Ability - Spirit -->
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<attackerType>L2Character</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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<chance>2</chance>
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<targetType>SELF</targetType>
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<minDamage>1</minDamage>
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@ -4497,7 +4497,7 @@
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<!-- Flame Armor -->
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<attackerType>L2Character</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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<chance>10</chance>
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<targetType>TARGET</targetType>
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<minDamage>1</minDamage>
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@ -4534,7 +4534,7 @@
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<!-- Frost Armor -->
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<attackerType>L2Character</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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<chance>10</chance>
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<targetType>TARGET</targetType>
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<minDamage>1</minDamage>
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@ -4571,7 +4571,7 @@
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<!-- Hurricane Armor -->
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<attackerType>L2Character</attackerType>
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>99</maxAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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<chance>10</chance>
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<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -4677,7 +4677,7 @@
|
||||
<!-- Excessive Royalty -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>30</chance>
|
||||
<targetType>SUMMON</targetType>
|
||||
<minDamage>100</minDamage>
|
||||
@ -4697,7 +4697,7 @@
|
||||
<!-- Mutual Response -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>5</chance>
|
||||
<targetType>SUMMON</targetType>
|
||||
|
@ -561,7 +561,7 @@
|
||||
<!-- Light Flow -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>30</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
<minDamage>100</minDamage>
|
||||
@ -775,7 +775,7 @@
|
||||
<!-- Lightning Barrier -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>20</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
<minDamage>100</minDamage>
|
||||
@ -1826,7 +1826,7 @@
|
||||
<!-- Steal Mana -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>
|
||||
<value level="1">41</value>
|
||||
<value level="2">51</value>
|
||||
@ -2413,7 +2413,7 @@
|
||||
<!-- Bless the Blood -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>60</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>60</minDamage>
|
||||
@ -2908,7 +2908,7 @@
|
||||
<!-- Counter Critical -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>80</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>300</minDamage>
|
||||
@ -3880,7 +3880,7 @@
|
||||
<!-- Penetration Attack -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>10</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
|
@ -1152,7 +1152,7 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>100</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1258,7 +1258,7 @@
|
||||
<effect name="TriggerSkillByDamage" fromLevel="1" toLevel="5">
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>50</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
|
@ -1784,7 +1784,7 @@
|
||||
<!-- Dual - MP Drain -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>10</chance>
|
||||
<targetType>SELF</targetType>
|
||||
@ -1799,7 +1799,7 @@
|
||||
<skillLevel>1</skillLevel>
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>10</chance>
|
||||
@ -1923,7 +1923,7 @@
|
||||
<!-- Dual - Berserker's Rage -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>2</chance>
|
||||
<targetType>SELF</targetType>
|
||||
@ -2022,7 +2022,7 @@
|
||||
<!-- Dual - Light of Protection -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<skillId>1979</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
<minDamage>1</minDamage>
|
||||
@ -2074,7 +2074,7 @@
|
||||
<!-- Dual - Light of Blessing -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<skillId>1981</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
<minDamage>1000</minDamage>
|
||||
|
@ -290,7 +290,7 @@
|
||||
<!-- Heal -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -332,7 +332,7 @@
|
||||
<!-- Blessed Body -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>1</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -374,7 +374,7 @@
|
||||
<!-- Prayer -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>1</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -416,7 +416,7 @@
|
||||
<!-- Recharge -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>1</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -458,7 +458,7 @@
|
||||
<!-- Blessed Soul -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>1</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -505,7 +505,7 @@
|
||||
<!-- Mana Gain -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>1</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -552,7 +552,7 @@
|
||||
<!-- Ritual -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -594,7 +594,7 @@
|
||||
<!-- Cheer -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -641,7 +641,7 @@
|
||||
<!-- Might -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>1</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -693,7 +693,7 @@
|
||||
<!-- Empower -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>1</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -739,7 +739,7 @@
|
||||
<!-- Duel Might -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>1</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -786,7 +786,7 @@
|
||||
<!-- Shield -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>1</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -838,7 +838,7 @@
|
||||
<!-- Magic Barrier -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>1</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -885,7 +885,7 @@
|
||||
<!-- Duel Weakness -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>1</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -932,7 +932,7 @@
|
||||
<!-- Agility -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>1</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -984,7 +984,7 @@
|
||||
<!-- Guidance -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>1</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1031,7 +1031,7 @@
|
||||
<!-- Focus -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>1</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1073,7 +1073,7 @@
|
||||
<!-- Wild Magic -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>1</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1120,7 +1120,7 @@
|
||||
<!-- Charm -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>1</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1172,7 +1172,7 @@
|
||||
<!-- Slow -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1224,7 +1224,7 @@
|
||||
<!-- Winter -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>4</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1271,7 +1271,7 @@
|
||||
<!-- Stun -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>4</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1313,7 +1313,7 @@
|
||||
<!-- Hold -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>4</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1355,7 +1355,7 @@
|
||||
<!-- Sleep -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>4</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1397,7 +1397,7 @@
|
||||
<!-- Paralyze -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>4</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1439,7 +1439,7 @@
|
||||
<!-- Medusa -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>4</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1481,7 +1481,7 @@
|
||||
<!-- Fear -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>4</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1528,7 +1528,7 @@
|
||||
<!-- Poison -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>4</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1580,7 +1580,7 @@
|
||||
<!-- Bleed -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>4</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1627,7 +1627,7 @@
|
||||
<!-- Silence -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>4</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1669,7 +1669,7 @@
|
||||
<!-- Doom -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>4</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
|
@ -506,7 +506,7 @@
|
||||
<!-- Maximum Ability -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>5</chance>
|
||||
<targetType>MY_PARTY</targetType>
|
||||
@ -528,7 +528,7 @@
|
||||
<!-- Maximum Ability -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>5</chance>
|
||||
<targetType>MY_PARTY</targetType>
|
||||
|
@ -588,7 +588,7 @@
|
||||
<!-- Power of Apella -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>10</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>50</minDamage>
|
||||
@ -660,7 +660,7 @@
|
||||
<!-- Power of Apella -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>10</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>50</minDamage>
|
||||
@ -732,7 +732,7 @@
|
||||
<!-- Power of Apella -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>10</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>50</minDamage>
|
||||
@ -2054,7 +2054,7 @@
|
||||
<!-- PvP Weapon - CP Drain -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>50</minDamage>
|
||||
<chance>20</chance>
|
||||
<targetType>SELF</targetType>
|
||||
@ -2076,7 +2076,7 @@
|
||||
<!-- PvP Weapon - Cancel -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>50</minDamage>
|
||||
<chance>10</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
@ -2098,7 +2098,7 @@
|
||||
<!-- PvP Weapon - Ignore Shield Defense -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>50</minDamage>
|
||||
<chance>20</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
@ -2120,7 +2120,7 @@
|
||||
<!-- PvP Weapon - Attack Chance -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>50</minDamage>
|
||||
<chance>10</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
@ -2142,7 +2142,7 @@
|
||||
<!-- PvP Weapon - Casting -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>5</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>50</minDamage>
|
||||
@ -2162,7 +2162,7 @@
|
||||
<!-- PvP Weapon - Rapid Fire -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>50</minDamage>
|
||||
<chance>10</chance>
|
||||
<targetType>SELF</targetType>
|
||||
@ -2184,7 +2184,7 @@
|
||||
<!-- PvP Weapon - Decrease Range -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>50</minDamage>
|
||||
<chance>10</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
@ -2206,7 +2206,7 @@
|
||||
<!-- PvP Weapon - Decrease Resist -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>50</minDamage>
|
||||
<chance>10</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
@ -2228,7 +2228,7 @@
|
||||
<!-- PvP Shield - Reflect Damage -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>10</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>40</minDamage>
|
||||
@ -2248,7 +2248,7 @@
|
||||
<!-- PvP Armor - Damage Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>20</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>50</minDamage>
|
||||
@ -2268,7 +2268,7 @@
|
||||
<!-- PvP Armor - Critical Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>20</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>50</minDamage>
|
||||
@ -2306,7 +2306,7 @@
|
||||
<!-- PvP Armor - Speed Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>10</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
<minDamage>50</minDamage>
|
||||
@ -2326,7 +2326,7 @@
|
||||
<!-- PvP Armor - Mirage -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>25</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
<minDamage>50</minDamage>
|
||||
@ -2401,7 +2401,7 @@
|
||||
<!-- Talisman - Increase Force -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>20</minDamage>
|
||||
|
@ -458,7 +458,7 @@
|
||||
<!-- Stun -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>6</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
@ -546,7 +546,7 @@
|
||||
<!-- Stun -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>6</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
@ -634,7 +634,7 @@
|
||||
<!-- Stun -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>6</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
@ -962,7 +962,7 @@
|
||||
<!-- Poison -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>5</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
@ -1202,7 +1202,7 @@
|
||||
<!-- Stun -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>6</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
@ -1306,7 +1306,7 @@
|
||||
<!-- Stun -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>6</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
@ -1362,7 +1362,7 @@
|
||||
<!-- Stun -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>
|
||||
<value level="1">5</value>
|
||||
|
@ -3957,7 +3957,7 @@
|
||||
<!-- Decrease Speed -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>50</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
|
@ -1279,7 +1279,7 @@
|
||||
<!-- Stun -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>15</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
@ -1657,7 +1657,7 @@
|
||||
<!-- Seed of Revenge -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>
|
||||
<value level="1">10</value>
|
||||
<value level="2">10</value>
|
||||
@ -1724,7 +1724,7 @@
|
||||
<!-- Spirit of Phoenix -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>
|
||||
<value level="1">10</value>
|
||||
<value level="2">10</value>
|
||||
@ -1799,7 +1799,7 @@
|
||||
<!-- Eva's Will -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>
|
||||
<value level="1">10</value>
|
||||
<value level="2">10</value>
|
||||
@ -1866,7 +1866,7 @@
|
||||
<!-- Pain of Shillien -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>
|
||||
<value level="1">10</value>
|
||||
<value level="2">10</value>
|
||||
|
@ -3762,7 +3762,7 @@
|
||||
<!-- Oblivion Trap -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>60</chance>
|
||||
<targetType>SELF</targetType>
|
||||
|
@ -1071,7 +1071,7 @@
|
||||
<!-- Bleed -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>20</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
|
@ -30,7 +30,7 @@
|
||||
<!-- NPC Trigger Target Cancel -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>90</chance>
|
||||
<targetType>SELF</targetType>
|
||||
@ -72,7 +72,7 @@
|
||||
<!-- NPC Trigger Target Cancel -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>90</chance>
|
||||
<targetType>SELF</targetType>
|
||||
@ -347,7 +347,7 @@
|
||||
<!-- Putrefaction Cleanse -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>100</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
@ -2247,7 +2247,7 @@
|
||||
<skillLevel>1</skillLevel>
|
||||
<attackerType>L2Attackable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<targetType>SELF</targetType>
|
||||
<chance>90</chance>
|
||||
</effect>
|
||||
|
@ -593,7 +593,7 @@
|
||||
<!-- Bless the Blood -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>60</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>60</minDamage>
|
||||
|
@ -1196,7 +1196,7 @@
|
||||
<!-- PvP Armor - Speed Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1237,7 +1237,7 @@
|
||||
<!-- PvP Armor - Speed Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1282,7 +1282,7 @@
|
||||
<!-- PvP Armor - Mirage -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1327,7 +1327,7 @@
|
||||
<!-- PvP Armor - Mirage -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1379,7 +1379,7 @@
|
||||
<!-- PvP Armor - Critical Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1425,7 +1425,7 @@
|
||||
<!-- PvP Armor - Critical Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1475,7 +1475,7 @@
|
||||
<!-- PvP Armor - Speed Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<!-- PvP Armor - Mirage -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -58,7 +58,7 @@
|
||||
<!-- PvP Armor - Critical Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -112,7 +112,7 @@
|
||||
<!-- PvP Armor - Speed Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -157,7 +157,7 @@
|
||||
<!-- PvP Armor - Speed Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -213,7 +213,7 @@
|
||||
<!-- PvP Armor - Speed Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -266,7 +266,7 @@
|
||||
<!-- PvP Armor - Speed Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -316,7 +316,7 @@
|
||||
<!-- PvP Armor - Speed Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -366,7 +366,7 @@
|
||||
<!-- PvP Armor - Mirage -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -415,7 +415,7 @@
|
||||
<!-- PvP Armor - Mirage -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -471,7 +471,7 @@
|
||||
<!-- PvP Armor - Mirage -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -524,7 +524,7 @@
|
||||
<!-- PvP Armor - Critical Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -569,7 +569,7 @@
|
||||
<!-- PvP Armor - Critical Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -622,7 +622,7 @@
|
||||
<!-- PvP Armor - Critical Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -676,7 +676,7 @@
|
||||
<!-- PvP Armor - Critical Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -729,7 +729,7 @@
|
||||
<!-- PvP Armor - Critical Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -778,7 +778,7 @@
|
||||
<!-- PvP Armor - Mirage -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -828,7 +828,7 @@
|
||||
<!-- PvP Armor - Mirage -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -881,7 +881,7 @@
|
||||
<!-- PvP Armor - Mirage -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -935,7 +935,7 @@
|
||||
<!-- PvP Armor - Mirage -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -988,7 +988,7 @@
|
||||
<!-- PvP Armor - Speed Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1044,7 +1044,7 @@
|
||||
<!-- PvP Armor - Speed Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1097,7 +1097,7 @@
|
||||
<!-- PvP Armor - Speed Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1147,7 +1147,7 @@
|
||||
<!-- PvP Armor - Speed Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1197,7 +1197,7 @@
|
||||
<!-- PvP Armor - Mirage -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1253,7 +1253,7 @@
|
||||
<!-- PvP Armor - Mirage -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1306,7 +1306,7 @@
|
||||
<!-- PvP Armor - Mirage -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1356,7 +1356,7 @@
|
||||
<!-- PvP Armor - Mirage -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1409,7 +1409,7 @@
|
||||
<!-- PvP Armor - Mirage -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1462,7 +1462,7 @@
|
||||
<!-- PvP Armor - Mirage -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1516,7 +1516,7 @@
|
||||
<!-- PvP Armor - Critical Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1569,7 +1569,7 @@
|
||||
<!-- PvP Armor - Critical Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1623,7 +1623,7 @@
|
||||
<!-- PvP Armor - Critical Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1676,7 +1676,7 @@
|
||||
<!-- PvP Armor - Critical Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1839,7 +1839,7 @@
|
||||
<!-- Critical Hit -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>99</chance>
|
||||
<targetType>SELF</targetType>
|
||||
|
@ -23,7 +23,7 @@
|
||||
<!-- PvP Armor - Speed Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>10</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>50</minDamage>
|
||||
@ -74,7 +74,7 @@
|
||||
<!-- PvP Armor - Speed Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>10</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>50</minDamage>
|
||||
@ -141,7 +141,7 @@
|
||||
<!-- PvP Armor - Mirage -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>25</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>50</minDamage>
|
||||
@ -189,7 +189,7 @@
|
||||
<!-- PvP Armor - Mirage -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>25</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>50</minDamage>
|
||||
@ -246,7 +246,7 @@
|
||||
<!-- PvP Armor - Critical Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>25</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>50</minDamage>
|
||||
@ -301,7 +301,7 @@
|
||||
<!-- PvP Armor - Critical Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>25</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>50</minDamage>
|
||||
@ -362,7 +362,7 @@
|
||||
<!-- Effect of Doubt -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>33</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
|
@ -373,7 +373,7 @@
|
||||
<!-- PvP Armor - Speed Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -437,7 +437,7 @@
|
||||
<!-- PvP Armor - Mirage -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -511,7 +511,7 @@
|
||||
<!-- PvP Armor - Critical Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -580,7 +580,7 @@
|
||||
<!-- PvP Armor - Speed Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -671,7 +671,7 @@
|
||||
<!-- PvP Armor - Mirage -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -760,7 +760,7 @@
|
||||
<!-- PvP Armor - Critical Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -844,7 +844,7 @@
|
||||
<!-- PvP Armor - Speed Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -929,7 +929,7 @@
|
||||
<!-- PvP Armor - Mirage -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1008,7 +1008,7 @@
|
||||
<!-- PvP Armor - Critical Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
|
@ -853,7 +853,7 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>20</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -919,7 +919,7 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>8</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1001,7 +1001,7 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>20</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
|
@ -210,7 +210,7 @@
|
||||
<effect name="TriggerSkillByAttack">
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>41</minDamage>
|
||||
<chance>10</chance>
|
||||
<targetType>SELF</targetType>
|
||||
@ -245,7 +245,7 @@
|
||||
<effect name="TriggerSkillByAttack">
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>41</minDamage>
|
||||
<chance>10</chance>
|
||||
<targetType>SELF</targetType>
|
||||
@ -280,7 +280,7 @@
|
||||
<effect name="TriggerSkillByAttack">
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>41</minDamage>
|
||||
<chance>10</chance>
|
||||
<targetType>SELF</targetType>
|
||||
@ -315,7 +315,7 @@
|
||||
<effect name="TriggerSkillByAttack">
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>41</minDamage>
|
||||
<chance>10</chance>
|
||||
<targetType>SELF</targetType>
|
||||
|
@ -3537,7 +3537,7 @@
|
||||
<!-- Critical Damage Increase -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>80</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>300</minDamage>
|
||||
|
@ -579,7 +579,7 @@
|
||||
<!-- Critical Damage Increase -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>80</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>300</minDamage>
|
||||
@ -972,7 +972,7 @@
|
||||
<effect name="TriggerSkillByAttack">
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>80</chance>
|
||||
<targetType>SELF</targetType>
|
||||
@ -2243,7 +2243,7 @@
|
||||
<!-- Critical Damage Increase -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>80</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>300</minDamage>
|
||||
@ -2619,7 +2619,7 @@
|
||||
<!-- Critical Damage Increase -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>80</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>300</minDamage>
|
||||
|
@ -1019,7 +1019,7 @@
|
||||
<!-- Critical Damage Increase -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>300</minDamage>
|
||||
<chance>80</chance>
|
||||
<isCritical>true</isCritical>
|
||||
|
@ -2050,7 +2050,7 @@
|
||||
<!-- Critical Damage Increase -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>80</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>300</minDamage>
|
||||
|
@ -377,7 +377,7 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>30</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -3795,7 +3795,7 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>30</chance>
|
||||
<targetType>MY_PARTY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -3952,7 +3952,7 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>30</chance>
|
||||
<targetType>MY_PARTY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -4092,7 +4092,7 @@
|
||||
<!-- Vampirism -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<skillId>10070</skillId>
|
||||
<skillLevel>
|
||||
@ -4148,7 +4148,7 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>30</chance>
|
||||
<targetType>MY_PARTY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -4347,7 +4347,7 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>30</chance>
|
||||
<targetType>MY_PARTY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
|
@ -489,7 +489,7 @@
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>
|
||||
@ -516,13 +516,13 @@
|
||||
<targetType>SELF</targetType>
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack">
|
||||
<isCritical>true</isCritical>
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>50</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -611,7 +611,7 @@
|
||||
<!-- Self Heal (Warrior) - Recovers 10% of Max HP. -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>20</chance>
|
||||
<targetType>SELF</targetType>
|
||||
@ -2347,7 +2347,7 @@
|
||||
<isCritical>true</isCritical>
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>
|
||||
<value level="1">30</value>
|
||||
<value level="2">20</value>
|
||||
|
@ -1415,7 +1415,7 @@
|
||||
<!-- Winged Spear - Stun -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>10</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
@ -1429,7 +1429,7 @@
|
||||
<!-- Winged Spear - Stun -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>10</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
@ -1538,7 +1538,7 @@
|
||||
<!-- Punch Drunk -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>10</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
@ -1552,7 +1552,7 @@
|
||||
<!-- Punch Drunk -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>10</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
|
@ -1406,7 +1406,7 @@
|
||||
<!-- Cancel target -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>40</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -2076,7 +2076,7 @@
|
||||
<!-- Crippling Poison -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>80</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -2228,7 +2228,7 @@
|
||||
<!-- Block Magic -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<isCritical>false</isCritical>
|
||||
<targetType>TARGET</targetType>
|
||||
<chance>15</chance>
|
||||
@ -2257,7 +2257,7 @@
|
||||
<!-- Block Magic -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<isCritical>false</isCritical>
|
||||
<targetType>TARGET</targetType>
|
||||
<chance>10</chance>
|
||||
@ -2274,7 +2274,7 @@
|
||||
<!-- Weakness Critical -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<isCritical>false</isCritical>
|
||||
<targetType>TARGET</targetType>
|
||||
<skillId>10538</skillId>
|
||||
|
@ -3698,7 +3698,7 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Flame Armor -->
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>10</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -4507,7 +4507,7 @@
|
||||
<!-- Cancel Fear -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>100</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -4619,7 +4619,7 @@
|
||||
<!-- Cancel Fear -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>100</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -4905,7 +4905,7 @@
|
||||
<!-- Floating Blow -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<skillId>11063</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
<minDamage>1</minDamage>
|
||||
@ -5777,7 +5777,7 @@
|
||||
<!-- Cancel Fear -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>100</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
|
@ -57,7 +57,7 @@
|
||||
<!-- Physical Pose -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>3</chance>
|
||||
<targetType>SELF</targetType>
|
||||
@ -1301,7 +1301,7 @@
|
||||
<!-- Critical Damage Increase -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>80</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>300</minDamage>
|
||||
@ -2541,7 +2541,7 @@
|
||||
<skillLevel>1</skillLevel>
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<targetType>SELF</targetType>
|
||||
<chance>100</chance>
|
||||
</effect>
|
||||
@ -3179,7 +3179,7 @@
|
||||
<!-- Superior Mana Steal -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>100</minDamage>
|
||||
<chance>5</chance>
|
||||
<targetType>SELF</targetType>
|
||||
@ -3704,7 +3704,7 @@
|
||||
<!-- Cancel Shadow Move -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>100</chance>
|
||||
<targetType>MY_PARTY</targetType>
|
||||
@ -3717,7 +3717,7 @@
|
||||
<!-- Cancel Shadow Move -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>100</chance>
|
||||
<targetType>MY_PARTY</targetType>
|
||||
@ -4118,7 +4118,7 @@
|
||||
<skillLevel>1</skillLevel>
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<targetType>SELF</targetType>
|
||||
<chance>100</chance>
|
||||
</effect>
|
||||
@ -4595,7 +4595,7 @@
|
||||
<!-- Critical Damage Increase -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>25</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>300</minDamage>
|
||||
|
@ -1173,7 +1173,7 @@
|
||||
<effects>
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>80</chance> <!-- Chance appears almost 100% -->
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
|
@ -412,7 +412,7 @@
|
||||
<!-- On retail activated every ~2 attacks with ~2sec cooldown -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>60</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>10</minDamage>
|
||||
|
@ -109,7 +109,7 @@
|
||||
<skillLevel>2</skillLevel>
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<targetType>SELF</targetType>
|
||||
<chance>50</chance>
|
||||
</effect>
|
||||
@ -563,7 +563,7 @@
|
||||
<skillLevel>2</skillLevel>
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<targetType>SELF</targetType>
|
||||
<chance>50</chance>
|
||||
</effect>
|
||||
@ -3290,7 +3290,7 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>50</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
|
@ -2548,7 +2548,7 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>80</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
|
@ -2000,7 +2000,7 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>50</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
|
@ -363,7 +363,7 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>50</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -724,7 +724,7 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>100</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -951,7 +951,7 @@
|
||||
<skillLevel>2</skillLevel>
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<targetType>SELF</targetType>
|
||||
<chance>50</chance>
|
||||
</effect>
|
||||
@ -1221,7 +1221,7 @@
|
||||
<skillLevel>2</skillLevel>
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<targetType>SELF</targetType>
|
||||
<chance>50</chance>
|
||||
</effect>
|
||||
@ -2451,7 +2451,7 @@
|
||||
<skillLevel>2</skillLevel>
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<targetType>SELF</targetType>
|
||||
<chance>50</chance>
|
||||
</effect>
|
||||
|
@ -488,7 +488,7 @@
|
||||
<skillLevel>2</skillLevel>
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<targetType>SELF</targetType>
|
||||
<chance>50</chance>
|
||||
</effect>
|
||||
|
@ -542,7 +542,7 @@
|
||||
<!-- Critical Damage Increase -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>300</minDamage>
|
||||
<chance>80</chance>
|
||||
<isCritical>true</isCritical>
|
||||
@ -1378,7 +1378,7 @@
|
||||
<!-- Critical Damage Increase -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>80</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>300</minDamage>
|
||||
@ -2055,7 +2055,7 @@
|
||||
<!-- Critical Damage Increase -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>300</minDamage>
|
||||
<chance>80</chance>
|
||||
<isCritical>true</isCritical>
|
||||
|
@ -437,7 +437,7 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>50</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -489,7 +489,7 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>50</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -544,7 +544,7 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>50</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -602,7 +602,7 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>50</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1363,7 +1363,7 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>100</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1414,7 +1414,7 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>100</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1465,7 +1465,7 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>100</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -2509,7 +2509,7 @@
|
||||
<skillLevel>1</skillLevel>
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<targetType>SELF</targetType>
|
||||
<chance>100</chance>
|
||||
</effect>
|
||||
@ -2599,7 +2599,7 @@
|
||||
<skillLevel>2</skillLevel> <!-- Armor Destruction -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<targetType>SELF</targetType>
|
||||
<chance>50</chance>
|
||||
</effect>
|
||||
|
@ -347,7 +347,7 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>50</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -405,7 +405,7 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>50</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -458,7 +458,7 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>50</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -757,7 +757,7 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>50</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -809,7 +809,7 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>50</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1402,7 +1402,7 @@
|
||||
<!-- Overheat -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>50</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
@ -1437,7 +1437,7 @@
|
||||
<!-- Coolant Leak -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>50</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
|
@ -365,7 +365,7 @@
|
||||
<skillLevel>1</skillLevel>
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<targetType>SELF</targetType>
|
||||
<chance>100</chance>
|
||||
</effect>
|
||||
@ -1462,7 +1462,7 @@
|
||||
<skillLevel>1</skillLevel>
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<targetType>SELF</targetType>
|
||||
<chance>100</chance>
|
||||
</effect>
|
||||
@ -1852,7 +1852,7 @@
|
||||
<!-- Critical Damage Increase -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>300</minDamage>
|
||||
<chance>80</chance>
|
||||
<targetType>SELF</targetType>
|
||||
|
@ -523,7 +523,7 @@
|
||||
<!-- Critical Damage Increase -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>300</minDamage>
|
||||
<chance>80</chance>
|
||||
<isCritical>true</isCritical>
|
||||
|
@ -671,7 +671,7 @@
|
||||
<!-- Aquamarine -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>100</minDamage>
|
||||
<chance>
|
||||
<value level="1">1</value>
|
||||
|
@ -1070,7 +1070,7 @@
|
||||
<!-- Blood Seeker -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>5</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
@ -1092,7 +1092,7 @@
|
||||
<!-- Greedy Throat -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>5</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
@ -1114,7 +1114,7 @@
|
||||
<!-- Draconic Evolver -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>5</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
@ -1136,7 +1136,7 @@
|
||||
<!-- Demonic Desire -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>5</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
@ -1158,7 +1158,7 @@
|
||||
<!-- Fury of Darkness -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>5</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
@ -1180,7 +1180,7 @@
|
||||
<!-- Jet Black Typhoon -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>5</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>100</minDamage>
|
||||
|
@ -2847,7 +2847,7 @@
|
||||
<!-- 5% Chance of becoming invincible for 5 sec. -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>5</chance>
|
||||
<targetType>SELF</targetType>
|
||||
|
@ -513,7 +513,7 @@
|
||||
<!-- Critical Damage Increase -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>80</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>300</minDamage>
|
||||
@ -610,7 +610,7 @@
|
||||
<!-- Critical Damage Increase -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>80</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>300</minDamage>
|
||||
|
@ -1608,7 +1608,7 @@
|
||||
<!-- Counter Critical -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>80</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>300</minDamage>
|
||||
@ -3340,7 +3340,7 @@
|
||||
<!-- Counter Critical -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>80</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>300</minDamage>
|
||||
|
@ -936,7 +936,7 @@
|
||||
<!-- Flame Armor -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>10</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@ -1643,7 +1643,7 @@
|
||||
</skillLevel>
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<targetType>SELF</targetType>
|
||||
<chance>60</chance>
|
||||
</effect>
|
||||
@ -2446,7 +2446,7 @@
|
||||
<!-- Critical Damage Increase -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>80</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>300</minDamage>
|
||||
@ -2829,7 +2829,7 @@
|
||||
<!-- Critical Damage Increase -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>80</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>300</minDamage>
|
||||
@ -2917,7 +2917,7 @@
|
||||
<!-- Critical Damage Increase -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>80</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>300</minDamage>
|
||||
|
@ -1355,7 +1355,7 @@
|
||||
<!-- Critical Damage Increase -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>80</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>300</minDamage>
|
||||
|
@ -65,7 +65,7 @@
|
||||
<!-- Blunt Mastery -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>50</chance>
|
||||
<targetType>SELF</targetType>
|
||||
@ -308,7 +308,7 @@
|
||||
<!-- Dagger Mastery -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>33</chance>
|
||||
<targetType>SELF</targetType>
|
||||
|
@ -2714,7 +2714,7 @@
|
||||
<!-- Cancel Shadow Move -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>100</chance>
|
||||
<targetType>MY_PARTY</targetType>
|
||||
@ -2727,7 +2727,7 @@
|
||||
<!-- Cancel Shadow Move -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>100</chance>
|
||||
<targetType>MY_PARTY</targetType>
|
||||
|
@ -2850,7 +2850,7 @@
|
||||
<!-- Mirage -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>80</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -4048,7 +4048,7 @@
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>
|
||||
|
@ -2083,7 +2083,7 @@
|
||||
<!-- Iron Shield -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>30</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>100</minDamage>
|
||||
@ -2282,7 +2282,7 @@
|
||||
<!-- Counter Chance -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>5</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>100</minDamage>
|
||||
@ -2302,7 +2302,7 @@
|
||||
<!-- Counter Rapid Shot -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>5</chance>
|
||||
<targetType>MY_PARTY</targetType>
|
||||
<minDamage>100</minDamage>
|
||||
@ -2322,7 +2322,7 @@
|
||||
<!-- Counter Dash -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>5</chance>
|
||||
<targetType>MY_PARTY</targetType>
|
||||
<minDamage>100</minDamage>
|
||||
@ -2342,7 +2342,7 @@
|
||||
<!-- Counter Mind -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>5</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>100</minDamage>
|
||||
@ -4366,7 +4366,7 @@
|
||||
<!-- Cancel Shadow Move -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>100</chance>
|
||||
<targetType>MY_PARTY</targetType>
|
||||
@ -4379,7 +4379,7 @@
|
||||
<!-- Cancel Shadow Move -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>100</chance>
|
||||
<targetType>MY_PARTY</targetType>
|
||||
|
@ -1436,7 +1436,7 @@
|
||||
<!-- Warrior Ability - Haste -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>2</chance>
|
||||
<targetType>SELF</targetType>
|
||||
@ -1459,7 +1459,7 @@
|
||||
<!-- Knight Ability - Defense -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1480,7 +1480,7 @@
|
||||
<!-- Log Ability - Critical Chance -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>2</chance>
|
||||
<targetType>SELF</targetType>
|
||||
@ -1503,7 +1503,7 @@
|
||||
<!-- Wizard Ability - Mana Steal -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>2</chance>
|
||||
<targetType>SELF</targetType>
|
||||
@ -1526,7 +1526,7 @@
|
||||
<!-- Enchanter Ability - Barrier -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
|
@ -2181,7 +2181,7 @@
|
||||
<!-- Protection Power -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>20</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>300</minDamage>
|
||||
@ -2205,7 +2205,7 @@
|
||||
<!-- Protection Power -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>20</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>100</minDamage>
|
||||
@ -2241,7 +2241,7 @@
|
||||
<!-- Protection Power -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>20</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>100</minDamage>
|
||||
@ -2269,7 +2269,7 @@
|
||||
<!-- Physical Pose -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>3</chance>
|
||||
<targetType>SELF</targetType>
|
||||
@ -2321,7 +2321,7 @@
|
||||
<!-- Physical Pose -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>3</chance>
|
||||
<targetType>SELF</targetType>
|
||||
@ -2396,7 +2396,7 @@
|
||||
<!-- Seed of Revenge -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>8</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -2605,7 +2605,7 @@
|
||||
<!-- Expose Weak Point -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>5</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -3206,7 +3206,7 @@
|
||||
<!-- Spirit of Phoenix -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>20</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -3318,7 +3318,7 @@
|
||||
<!-- Eva's Will -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>20</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -3409,7 +3409,7 @@
|
||||
<!-- Pain of Shillien -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>20</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -3656,7 +3656,7 @@
|
||||
<!-- Betrayal Mark -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>10</chance>
|
||||
<targetType>MY_PARTY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
|
@ -4570,7 +4570,7 @@
|
||||
<!-- Patience -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>10</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -5122,7 +5122,7 @@
|
||||
<allowWeapons>DUAL,SWORD,BLUNT</allowWeapons>
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>15</chance>
|
||||
@ -5147,7 +5147,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@ -5196,7 +5196,7 @@
|
||||
<allowWeapons>DUALFIST</allowWeapons>
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>15</chance>
|
||||
@ -5221,7 +5221,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
|
@ -3968,7 +3968,7 @@
|
||||
<!-- Oblivion -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>30</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>100</minDamage>
|
||||
@ -4028,7 +4028,7 @@
|
||||
<!-- Weak Constitution -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>30</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>100</minDamage>
|
||||
@ -4100,7 +4100,7 @@
|
||||
<!-- Thin Skin -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>30</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>100</minDamage>
|
||||
@ -4160,7 +4160,7 @@
|
||||
<!-- Enervation -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>30</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>100</minDamage>
|
||||
@ -4215,7 +4215,7 @@
|
||||
<!-- Spite -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>30</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>100</minDamage>
|
||||
@ -4269,7 +4269,7 @@
|
||||
<!-- Mental Impoverish -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>30</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>100</minDamage>
|
||||
@ -4443,7 +4443,7 @@
|
||||
<!-- Healer Ability - Heal -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -4464,7 +4464,7 @@
|
||||
<!-- Summoner Ability - Spirit -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -4497,7 +4497,7 @@
|
||||
<!-- Flame Armor -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>10</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -4534,7 +4534,7 @@
|
||||
<!-- Frost Armor -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>10</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -4571,7 +4571,7 @@
|
||||
<!-- Hurricane Armor -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>10</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -4677,7 +4677,7 @@
|
||||
<!-- Excessive Royalty -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>30</chance>
|
||||
<targetType>SUMMON</targetType>
|
||||
<minDamage>100</minDamage>
|
||||
@ -4697,7 +4697,7 @@
|
||||
<!-- Mutual Response -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>5</chance>
|
||||
<targetType>SUMMON</targetType>
|
||||
|
@ -561,7 +561,7 @@
|
||||
<!-- Light Flow -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>30</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
<minDamage>100</minDamage>
|
||||
@ -775,7 +775,7 @@
|
||||
<!-- Lightning Barrier -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>20</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
<minDamage>100</minDamage>
|
||||
@ -1826,7 +1826,7 @@
|
||||
<!-- Steal Mana -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>
|
||||
<value level="1">41</value>
|
||||
<value level="2">51</value>
|
||||
@ -2413,7 +2413,7 @@
|
||||
<!-- Bless the Blood -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>60</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>60</minDamage>
|
||||
@ -2908,7 +2908,7 @@
|
||||
<!-- Counter Critical -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>80</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>300</minDamage>
|
||||
@ -3880,7 +3880,7 @@
|
||||
<!-- Penetration Attack -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>10</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
|
@ -1152,7 +1152,7 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>100</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1258,7 +1258,7 @@
|
||||
<effect name="TriggerSkillByDamage" fromLevel="1" toLevel="5">
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>50</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
|
@ -1784,7 +1784,7 @@
|
||||
<!-- Dual - MP Drain -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>10</chance>
|
||||
<targetType>SELF</targetType>
|
||||
@ -1799,7 +1799,7 @@
|
||||
<skillLevel>1</skillLevel>
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>10</chance>
|
||||
@ -1923,7 +1923,7 @@
|
||||
<!-- Dual - Berserker's Rage -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>2</chance>
|
||||
<targetType>SELF</targetType>
|
||||
@ -2022,7 +2022,7 @@
|
||||
<!-- Dual - Light of Protection -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<skillId>1979</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
<minDamage>1</minDamage>
|
||||
@ -2074,7 +2074,7 @@
|
||||
<!-- Dual - Light of Blessing -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<skillId>1981</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
<minDamage>1000</minDamage>
|
||||
|
@ -290,7 +290,7 @@
|
||||
<!-- Heal -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -332,7 +332,7 @@
|
||||
<!-- Blessed Body -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>1</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -374,7 +374,7 @@
|
||||
<!-- Prayer -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>1</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -416,7 +416,7 @@
|
||||
<!-- Recharge -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>1</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -458,7 +458,7 @@
|
||||
<!-- Blessed Soul -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>1</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -505,7 +505,7 @@
|
||||
<!-- Mana Gain -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>1</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -552,7 +552,7 @@
|
||||
<!-- Ritual -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -594,7 +594,7 @@
|
||||
<!-- Cheer -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -641,7 +641,7 @@
|
||||
<!-- Might -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>1</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -693,7 +693,7 @@
|
||||
<!-- Empower -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>1</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -739,7 +739,7 @@
|
||||
<!-- Duel Might -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>1</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -786,7 +786,7 @@
|
||||
<!-- Shield -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>1</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -838,7 +838,7 @@
|
||||
<!-- Magic Barrier -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>1</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -885,7 +885,7 @@
|
||||
<!-- Duel Weakness -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>1</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -932,7 +932,7 @@
|
||||
<!-- Agility -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>1</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -984,7 +984,7 @@
|
||||
<!-- Guidance -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>1</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1031,7 +1031,7 @@
|
||||
<!-- Focus -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>1</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1073,7 +1073,7 @@
|
||||
<!-- Wild Magic -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>1</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1120,7 +1120,7 @@
|
||||
<!-- Charm -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>1</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1172,7 +1172,7 @@
|
||||
<!-- Slow -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1224,7 +1224,7 @@
|
||||
<!-- Winter -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>4</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1271,7 +1271,7 @@
|
||||
<!-- Stun -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>4</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1313,7 +1313,7 @@
|
||||
<!-- Hold -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>4</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1355,7 +1355,7 @@
|
||||
<!-- Sleep -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>4</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1397,7 +1397,7 @@
|
||||
<!-- Paralyze -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>4</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1439,7 +1439,7 @@
|
||||
<!-- Medusa -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>4</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1481,7 +1481,7 @@
|
||||
<!-- Fear -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>4</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1528,7 +1528,7 @@
|
||||
<!-- Poison -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>4</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1580,7 +1580,7 @@
|
||||
<!-- Bleed -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>4</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1627,7 +1627,7 @@
|
||||
<!-- Silence -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>4</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1669,7 +1669,7 @@
|
||||
<!-- Doom -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>4</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
|
@ -506,7 +506,7 @@
|
||||
<!-- Maximum Ability -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>5</chance>
|
||||
<targetType>MY_PARTY</targetType>
|
||||
@ -528,7 +528,7 @@
|
||||
<!-- Maximum Ability -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>5</chance>
|
||||
<targetType>MY_PARTY</targetType>
|
||||
|
@ -588,7 +588,7 @@
|
||||
<!-- Power of Apella -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>10</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>50</minDamage>
|
||||
@ -660,7 +660,7 @@
|
||||
<!-- Power of Apella -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>10</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>50</minDamage>
|
||||
@ -732,7 +732,7 @@
|
||||
<!-- Power of Apella -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>10</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>50</minDamage>
|
||||
@ -2054,7 +2054,7 @@
|
||||
<!-- PvP Weapon - CP Drain -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>50</minDamage>
|
||||
<chance>20</chance>
|
||||
<targetType>SELF</targetType>
|
||||
@ -2076,7 +2076,7 @@
|
||||
<!-- PvP Weapon - Cancel -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>50</minDamage>
|
||||
<chance>10</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
@ -2098,7 +2098,7 @@
|
||||
<!-- PvP Weapon - Ignore Shield Defense -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>50</minDamage>
|
||||
<chance>20</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
@ -2120,7 +2120,7 @@
|
||||
<!-- PvP Weapon - Attack Chance -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>50</minDamage>
|
||||
<chance>10</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
@ -2142,7 +2142,7 @@
|
||||
<!-- PvP Weapon - Casting -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>5</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>50</minDamage>
|
||||
@ -2162,7 +2162,7 @@
|
||||
<!-- PvP Weapon - Rapid Fire -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>50</minDamage>
|
||||
<chance>10</chance>
|
||||
<targetType>SELF</targetType>
|
||||
@ -2184,7 +2184,7 @@
|
||||
<!-- PvP Weapon - Decrease Range -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>50</minDamage>
|
||||
<chance>10</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
@ -2206,7 +2206,7 @@
|
||||
<!-- PvP Weapon - Decrease Resist -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>50</minDamage>
|
||||
<chance>10</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
@ -2228,7 +2228,7 @@
|
||||
<!-- PvP Shield - Reflect Damage -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>10</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>40</minDamage>
|
||||
@ -2248,7 +2248,7 @@
|
||||
<!-- PvP Armor - Damage Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>20</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>50</minDamage>
|
||||
@ -2268,7 +2268,7 @@
|
||||
<!-- PvP Armor - Critical Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>20</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>50</minDamage>
|
||||
@ -2306,7 +2306,7 @@
|
||||
<!-- PvP Armor - Speed Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>10</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
<minDamage>50</minDamage>
|
||||
@ -2326,7 +2326,7 @@
|
||||
<!-- PvP Armor - Mirage -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>25</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
<minDamage>50</minDamage>
|
||||
@ -2401,7 +2401,7 @@
|
||||
<!-- Talisman - Increase Force -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>20</minDamage>
|
||||
|
@ -458,7 +458,7 @@
|
||||
<!-- Stun -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>6</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
@ -546,7 +546,7 @@
|
||||
<!-- Stun -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>6</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
@ -634,7 +634,7 @@
|
||||
<!-- Stun -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>6</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
@ -962,7 +962,7 @@
|
||||
<!-- Poison -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>5</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
@ -1202,7 +1202,7 @@
|
||||
<!-- Stun -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>6</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
@ -1306,7 +1306,7 @@
|
||||
<!-- Stun -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>6</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
@ -1362,7 +1362,7 @@
|
||||
<!-- Stun -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>
|
||||
<value level="1">5</value>
|
||||
|
@ -3957,7 +3957,7 @@
|
||||
<!-- Decrease Speed -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>50</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
|
@ -1279,7 +1279,7 @@
|
||||
<!-- Stun -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>15</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
@ -1657,7 +1657,7 @@
|
||||
<!-- Seed of Revenge -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>
|
||||
<value level="1">10</value>
|
||||
<value level="2">10</value>
|
||||
@ -1724,7 +1724,7 @@
|
||||
<!-- Spirit of Phoenix -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>
|
||||
<value level="1">10</value>
|
||||
<value level="2">10</value>
|
||||
@ -1799,7 +1799,7 @@
|
||||
<!-- Eva's Will -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>
|
||||
<value level="1">10</value>
|
||||
<value level="2">10</value>
|
||||
@ -1866,7 +1866,7 @@
|
||||
<!-- Pain of Shillien -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>
|
||||
<value level="1">10</value>
|
||||
<value level="2">10</value>
|
||||
|
@ -3762,7 +3762,7 @@
|
||||
<!-- Oblivion Trap -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>60</chance>
|
||||
<targetType>SELF</targetType>
|
||||
|
@ -1071,7 +1071,7 @@
|
||||
<!-- Bleed -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>20</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
|
@ -30,7 +30,7 @@
|
||||
<!-- NPC Trigger Target Cancel -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>90</chance>
|
||||
<targetType>SELF</targetType>
|
||||
@ -72,7 +72,7 @@
|
||||
<!-- NPC Trigger Target Cancel -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>90</chance>
|
||||
<targetType>SELF</targetType>
|
||||
@ -347,7 +347,7 @@
|
||||
<!-- Putrefaction Cleanse -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>100</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
@ -2247,7 +2247,7 @@
|
||||
<skillLevel>1</skillLevel>
|
||||
<attackerType>L2Attackable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<targetType>SELF</targetType>
|
||||
<chance>90</chance>
|
||||
</effect>
|
||||
|
@ -593,7 +593,7 @@
|
||||
<!-- Bless the Blood -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>60</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>60</minDamage>
|
||||
|
@ -1196,7 +1196,7 @@
|
||||
<!-- PvP Armor - Speed Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1237,7 +1237,7 @@
|
||||
<!-- PvP Armor - Speed Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1282,7 +1282,7 @@
|
||||
<!-- PvP Armor - Mirage -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1327,7 +1327,7 @@
|
||||
<!-- PvP Armor - Mirage -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1379,7 +1379,7 @@
|
||||
<!-- PvP Armor - Critical Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1425,7 +1425,7 @@
|
||||
<!-- PvP Armor - Critical Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1475,7 +1475,7 @@
|
||||
<!-- PvP Armor - Speed Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
|
@ -11,7 +11,7 @@
|
||||
<!-- PvP Armor - Mirage -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -58,7 +58,7 @@
|
||||
<!-- PvP Armor - Critical Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -112,7 +112,7 @@
|
||||
<!-- PvP Armor - Speed Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -157,7 +157,7 @@
|
||||
<!-- PvP Armor - Speed Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -213,7 +213,7 @@
|
||||
<!-- PvP Armor - Speed Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -266,7 +266,7 @@
|
||||
<!-- PvP Armor - Speed Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -316,7 +316,7 @@
|
||||
<!-- PvP Armor - Speed Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -366,7 +366,7 @@
|
||||
<!-- PvP Armor - Mirage -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -415,7 +415,7 @@
|
||||
<!-- PvP Armor - Mirage -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -471,7 +471,7 @@
|
||||
<!-- PvP Armor - Mirage -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -524,7 +524,7 @@
|
||||
<!-- PvP Armor - Critical Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -569,7 +569,7 @@
|
||||
<!-- PvP Armor - Critical Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -622,7 +622,7 @@
|
||||
<!-- PvP Armor - Critical Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -676,7 +676,7 @@
|
||||
<!-- PvP Armor - Critical Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -729,7 +729,7 @@
|
||||
<!-- PvP Armor - Critical Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -778,7 +778,7 @@
|
||||
<!-- PvP Armor - Mirage -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -828,7 +828,7 @@
|
||||
<!-- PvP Armor - Mirage -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -881,7 +881,7 @@
|
||||
<!-- PvP Armor - Mirage -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -935,7 +935,7 @@
|
||||
<!-- PvP Armor - Mirage -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -988,7 +988,7 @@
|
||||
<!-- PvP Armor - Speed Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1044,7 +1044,7 @@
|
||||
<!-- PvP Armor - Speed Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1097,7 +1097,7 @@
|
||||
<!-- PvP Armor - Speed Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1147,7 +1147,7 @@
|
||||
<!-- PvP Armor - Speed Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1197,7 +1197,7 @@
|
||||
<!-- PvP Armor - Mirage -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1253,7 +1253,7 @@
|
||||
<!-- PvP Armor - Mirage -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1306,7 +1306,7 @@
|
||||
<!-- PvP Armor - Mirage -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1356,7 +1356,7 @@
|
||||
<!-- PvP Armor - Mirage -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1409,7 +1409,7 @@
|
||||
<!-- PvP Armor - Mirage -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1462,7 +1462,7 @@
|
||||
<!-- PvP Armor - Mirage -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1516,7 +1516,7 @@
|
||||
<!-- PvP Armor - Critical Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1569,7 +1569,7 @@
|
||||
<!-- PvP Armor - Critical Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1623,7 +1623,7 @@
|
||||
<!-- PvP Armor - Critical Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1676,7 +1676,7 @@
|
||||
<!-- PvP Armor - Critical Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1839,7 +1839,7 @@
|
||||
<!-- Critical Hit -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>99</chance>
|
||||
<targetType>SELF</targetType>
|
||||
|
@ -23,7 +23,7 @@
|
||||
<!-- PvP Armor - Speed Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>10</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>50</minDamage>
|
||||
@ -74,7 +74,7 @@
|
||||
<!-- PvP Armor - Speed Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>10</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>50</minDamage>
|
||||
@ -141,7 +141,7 @@
|
||||
<!-- PvP Armor - Mirage -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>25</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>50</minDamage>
|
||||
@ -189,7 +189,7 @@
|
||||
<!-- PvP Armor - Mirage -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>25</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>50</minDamage>
|
||||
@ -246,7 +246,7 @@
|
||||
<!-- PvP Armor - Critical Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>25</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>50</minDamage>
|
||||
@ -301,7 +301,7 @@
|
||||
<!-- PvP Armor - Critical Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>25</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>50</minDamage>
|
||||
@ -362,7 +362,7 @@
|
||||
<!-- Effect of Doubt -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>33</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
|
@ -373,7 +373,7 @@
|
||||
<!-- PvP Armor - Speed Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -437,7 +437,7 @@
|
||||
<!-- PvP Armor - Mirage -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -511,7 +511,7 @@
|
||||
<!-- PvP Armor - Critical Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -580,7 +580,7 @@
|
||||
<!-- PvP Armor - Speed Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -671,7 +671,7 @@
|
||||
<!-- PvP Armor - Mirage -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -760,7 +760,7 @@
|
||||
<!-- PvP Armor - Critical Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -844,7 +844,7 @@
|
||||
<!-- PvP Armor - Speed Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -929,7 +929,7 @@
|
||||
<!-- PvP Armor - Mirage -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1008,7 +1008,7 @@
|
||||
<!-- PvP Armor - Critical Down -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>2</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
|
@ -853,7 +853,7 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>20</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -919,7 +919,7 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>8</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -1001,7 +1001,7 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>20</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
|
@ -210,7 +210,7 @@
|
||||
<effect name="TriggerSkillByAttack">
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>41</minDamage>
|
||||
<chance>10</chance>
|
||||
<targetType>SELF</targetType>
|
||||
@ -245,7 +245,7 @@
|
||||
<effect name="TriggerSkillByAttack">
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>41</minDamage>
|
||||
<chance>10</chance>
|
||||
<targetType>SELF</targetType>
|
||||
@ -280,7 +280,7 @@
|
||||
<effect name="TriggerSkillByAttack">
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>41</minDamage>
|
||||
<chance>10</chance>
|
||||
<targetType>SELF</targetType>
|
||||
@ -315,7 +315,7 @@
|
||||
<effect name="TriggerSkillByAttack">
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>41</minDamage>
|
||||
<chance>10</chance>
|
||||
<targetType>SELF</targetType>
|
||||
|
@ -3537,7 +3537,7 @@
|
||||
<!-- Critical Damage Increase -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>80</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>300</minDamage>
|
||||
|
@ -579,7 +579,7 @@
|
||||
<!-- Critical Damage Increase -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>80</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>300</minDamage>
|
||||
@ -972,7 +972,7 @@
|
||||
<effect name="TriggerSkillByAttack">
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>80</chance>
|
||||
<targetType>SELF</targetType>
|
||||
@ -2243,7 +2243,7 @@
|
||||
<!-- Critical Damage Increase -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>80</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>300</minDamage>
|
||||
@ -2619,7 +2619,7 @@
|
||||
<!-- Critical Damage Increase -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>80</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>300</minDamage>
|
||||
|
@ -1019,7 +1019,7 @@
|
||||
<!-- Critical Damage Increase -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>300</minDamage>
|
||||
<chance>80</chance>
|
||||
<isCritical>true</isCritical>
|
||||
|
@ -2050,7 +2050,7 @@
|
||||
<!-- Critical Damage Increase -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>80</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>300</minDamage>
|
||||
|
@ -377,7 +377,7 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>30</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -3805,7 +3805,7 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>30</chance>
|
||||
<targetType>MY_PARTY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -3962,7 +3962,7 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>30</chance>
|
||||
<targetType>MY_PARTY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -4102,7 +4102,7 @@
|
||||
<!-- Vampirism -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<allowSkillAttack>true</allowSkillAttack>
|
||||
<skillId>10070</skillId>
|
||||
<skillLevel>
|
||||
@ -4158,7 +4158,7 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>30</chance>
|
||||
<targetType>MY_PARTY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -4357,7 +4357,7 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>30</chance>
|
||||
<targetType>MY_PARTY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
|
@ -489,7 +489,7 @@
|
||||
<allowWeapons>ALL</allowWeapons>
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>
|
||||
@ -516,13 +516,13 @@
|
||||
<targetType>SELF</targetType>
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack">
|
||||
<isCritical>true</isCritical>
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>50</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -611,7 +611,7 @@
|
||||
<!-- Self Heal (Warrior) - Recovers 10% of Max HP. -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>20</chance>
|
||||
<targetType>SELF</targetType>
|
||||
@ -2370,7 +2370,7 @@
|
||||
<isCritical>true</isCritical>
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>
|
||||
<value level="1">30</value>
|
||||
<value level="2">20</value>
|
||||
|
@ -1446,7 +1446,7 @@
|
||||
<!-- Winged Spear - Stun -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>10</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
@ -1460,7 +1460,7 @@
|
||||
<!-- Winged Spear - Stun -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>10</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
@ -1569,7 +1569,7 @@
|
||||
<!-- Punch Drunk -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>10</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
@ -1583,7 +1583,7 @@
|
||||
<!-- Punch Drunk -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>10</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
|
@ -1406,7 +1406,7 @@
|
||||
<!-- Cancel target -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>40</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -2082,7 +2082,7 @@
|
||||
<!-- Crippling Poison -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>80</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -2234,7 +2234,7 @@
|
||||
<!-- Block Magic -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<isCritical>false</isCritical>
|
||||
<targetType>TARGET</targetType>
|
||||
<chance>15</chance>
|
||||
@ -2263,7 +2263,7 @@
|
||||
<!-- Block Magic -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<isCritical>false</isCritical>
|
||||
<targetType>TARGET</targetType>
|
||||
<chance>10</chance>
|
||||
@ -2280,7 +2280,7 @@
|
||||
<!-- Weakness Critical -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<isCritical>false</isCritical>
|
||||
<targetType>TARGET</targetType>
|
||||
<skillId>10538</skillId>
|
||||
|
@ -3698,7 +3698,7 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<!-- Flame Armor -->
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>10</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -4507,7 +4507,7 @@
|
||||
<!-- Cancel Fear -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>100</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -4619,7 +4619,7 @@
|
||||
<!-- Cancel Fear -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>100</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -4905,7 +4905,7 @@
|
||||
<!-- Floating Blow -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<skillId>11063</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
<minDamage>1</minDamage>
|
||||
@ -5789,7 +5789,7 @@
|
||||
<!-- Cancel Fear -->
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>100</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
|
@ -57,7 +57,7 @@
|
||||
<!-- Physical Pose -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>3</chance>
|
||||
<targetType>SELF</targetType>
|
||||
@ -1303,7 +1303,7 @@
|
||||
<!-- Critical Damage Increase -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>80</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>300</minDamage>
|
||||
@ -2549,7 +2549,7 @@
|
||||
<skillLevel>1</skillLevel>
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<targetType>SELF</targetType>
|
||||
<chance>100</chance>
|
||||
</effect>
|
||||
@ -3282,7 +3282,7 @@
|
||||
<!-- Superior Mana Steal -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>100</minDamage>
|
||||
<chance>5</chance>
|
||||
<targetType>SELF</targetType>
|
||||
@ -3807,7 +3807,7 @@
|
||||
<!-- Cancel Shadow Move -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>100</chance>
|
||||
<targetType>MY_PARTY</targetType>
|
||||
@ -3820,7 +3820,7 @@
|
||||
<!-- Cancel Shadow Move -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>100</chance>
|
||||
<targetType>MY_PARTY</targetType>
|
||||
@ -4225,7 +4225,7 @@
|
||||
<skillLevel>1</skillLevel>
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<targetType>SELF</targetType>
|
||||
<chance>100</chance>
|
||||
</effect>
|
||||
@ -4702,7 +4702,7 @@
|
||||
<!-- Critical Damage Increase -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>25</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>300</minDamage>
|
||||
|
@ -1183,7 +1183,7 @@
|
||||
<effects>
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>80</chance> <!-- Chance appears almost 100% -->
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
|
@ -420,7 +420,7 @@
|
||||
<!-- On retail activated every ~2 attacks with ~2sec cooldown -->
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>60</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>10</minDamage>
|
||||
|
@ -109,7 +109,7 @@
|
||||
<skillLevel>2</skillLevel>
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<targetType>SELF</targetType>
|
||||
<chance>50</chance>
|
||||
</effect>
|
||||
@ -563,7 +563,7 @@
|
||||
<skillLevel>2</skillLevel>
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<targetType>SELF</targetType>
|
||||
<chance>50</chance>
|
||||
</effect>
|
||||
@ -3290,7 +3290,7 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>50</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
|
@ -2548,7 +2548,7 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>80</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
|
@ -2000,7 +2000,7 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>50</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
|
@ -363,7 +363,7 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<attackerType>L2Character</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>50</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -724,7 +724,7 @@
|
||||
<effect name="TriggerSkillByDamage">
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<chance>100</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
@ -951,7 +951,7 @@
|
||||
<skillLevel>2</skillLevel>
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<targetType>SELF</targetType>
|
||||
<chance>50</chance>
|
||||
</effect>
|
||||
@ -1221,7 +1221,7 @@
|
||||
<skillLevel>2</skillLevel>
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<targetType>SELF</targetType>
|
||||
<chance>50</chance>
|
||||
</effect>
|
||||
@ -2451,7 +2451,7 @@
|
||||
<skillLevel>2</skillLevel>
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<targetType>SELF</targetType>
|
||||
<chance>50</chance>
|
||||
</effect>
|
||||
|
@ -488,7 +488,7 @@
|
||||
<skillLevel>2</skillLevel>
|
||||
<attackerType>L2Playable</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>107</maxAttackerLevel>
|
||||
<maxAttackerLevel>127</maxAttackerLevel>
|
||||
<targetType>SELF</targetType>
|
||||
<chance>50</chance>
|
||||
</effect>
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user