Addition of castle side effect script.
Contributed by gigilo1968.
This commit is contained in:
69
L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/ai/others/CastleSideEffect.java
vendored
Normal file
69
L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/ai/others/CastleSideEffect.java
vendored
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@@ -0,0 +1,69 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
|
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* (at your option) any later version.
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||||||
|
*
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||||||
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* This program is distributed in the hope that it will be useful,
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||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
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||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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||||||
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* General Public License for more details.
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||||||
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*
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||||||
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* You should have received a copy of the GNU General Public License
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||||||
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package ai.others;
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import org.l2jmobius.gameserver.instancemanager.CastleManager;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.entity.Castle;
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import org.l2jmobius.gameserver.model.zone.ZoneType;
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import org.l2jmobius.gameserver.network.serverpackets.ExCastleState;
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import ai.AbstractNpcAI;
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/**
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* Shows castle side effect in cities.
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* @author Gigi
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* @date 2019-05-14 - [12:47:33]
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*/
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public class CastleSideEffect extends AbstractNpcAI
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{
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private static final int[] ZONE_ID =
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{
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11020, // Giran
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11027, // Gludio
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11028, // Dion
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11029, // Oren
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11031, // aden
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11032, // Goddard
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11033, // Rune
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11034, // Heine
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11035, // Shuttgard
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};
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public CastleSideEffect()
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{
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addEnterZoneId(ZONE_ID);
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}
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@Override
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public String onEnterZone(Creature character, ZoneType zone)
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{
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if (character.isPlayer())
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{
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for (Castle castle : CastleManager.getInstance().getCastles())
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{
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character.sendPacket(new ExCastleState(castle));
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}
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}
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return super.onEnterZone(character, zone);
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}
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public static void main(String[] args)
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{
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new CastleSideEffect();
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}
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}
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@@ -45,7 +45,6 @@ import org.l2jmobius.gameserver.model.World;
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import org.l2jmobius.gameserver.model.WorldObject;
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import org.l2jmobius.gameserver.model.WorldObject;
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import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
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import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
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import org.l2jmobius.gameserver.model.clan.Clan;
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import org.l2jmobius.gameserver.model.clan.Clan;
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import org.l2jmobius.gameserver.model.entity.Castle;
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import org.l2jmobius.gameserver.model.entity.ClanHall;
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import org.l2jmobius.gameserver.model.entity.ClanHall;
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import org.l2jmobius.gameserver.model.entity.Fort;
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import org.l2jmobius.gameserver.model.entity.Fort;
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import org.l2jmobius.gameserver.model.entity.FortSiege;
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import org.l2jmobius.gameserver.model.entity.FortSiege;
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@@ -67,7 +66,6 @@ import org.l2jmobius.gameserver.network.serverpackets.EtcStatusUpdate;
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import org.l2jmobius.gameserver.network.serverpackets.ExAdenaInvenCount;
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import org.l2jmobius.gameserver.network.serverpackets.ExAdenaInvenCount;
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import org.l2jmobius.gameserver.network.serverpackets.ExBasicActionList;
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import org.l2jmobius.gameserver.network.serverpackets.ExBasicActionList;
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import org.l2jmobius.gameserver.network.serverpackets.ExBeautyItemList;
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import org.l2jmobius.gameserver.network.serverpackets.ExBeautyItemList;
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import org.l2jmobius.gameserver.network.serverpackets.ExCastleState;
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import org.l2jmobius.gameserver.network.serverpackets.ExGetBookMarkInfoPacket;
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import org.l2jmobius.gameserver.network.serverpackets.ExGetBookMarkInfoPacket;
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import org.l2jmobius.gameserver.network.serverpackets.ExNoticePostArrived;
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import org.l2jmobius.gameserver.network.serverpackets.ExNoticePostArrived;
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import org.l2jmobius.gameserver.network.serverpackets.ExNotifyPremiumItem;
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import org.l2jmobius.gameserver.network.serverpackets.ExNotifyPremiumItem;
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@@ -341,12 +339,6 @@ public class EnterWorld implements IClientIncomingPacket
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// Send blank skill list
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// Send blank skill list
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player.sendPacket(new SkillList());
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player.sendPacket(new SkillList());
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// Send castle state.
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for (Castle castle : CastleManager.getInstance().getCastles())
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{
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player.sendPacket(new ExCastleState(castle));
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}
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// Send GG check
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// Send GG check
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// player.queryGameGuard();
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// player.queryGameGuard();
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69
L2J_Mobius_2.5_Underground/dist/game/data/scripts/ai/others/CastleSideEffect.java
vendored
Normal file
69
L2J_Mobius_2.5_Underground/dist/game/data/scripts/ai/others/CastleSideEffect.java
vendored
Normal file
@@ -0,0 +1,69 @@
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/*
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* This file is part of the L2J Mobius project.
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||||||
|
*
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|
* This program is free software: you can redistribute it and/or modify
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||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
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||||||
|
* This program is distributed in the hope that it will be useful,
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||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
* General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package ai.others;
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import org.l2jmobius.gameserver.instancemanager.CastleManager;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.entity.Castle;
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import org.l2jmobius.gameserver.model.zone.ZoneType;
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import org.l2jmobius.gameserver.network.serverpackets.ExCastleState;
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import ai.AbstractNpcAI;
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/**
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* Shows castle side effect in cities.
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* @author Gigi
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* @date 2019-05-14 - [12:47:33]
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*/
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public class CastleSideEffect extends AbstractNpcAI
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{
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private static final int[] ZONE_ID =
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{
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11020, // Giran
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|
11027, // Gludio
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||||||
|
11028, // Dion
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|
11029, // Oren
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||||||
|
11031, // aden
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|
11032, // Goddard
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11033, // Rune
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11034, // Heine
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11035, // Shuttgard
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};
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public CastleSideEffect()
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{
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addEnterZoneId(ZONE_ID);
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}
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@Override
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public String onEnterZone(Creature character, ZoneType zone)
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{
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if (character.isPlayer())
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{
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for (Castle castle : CastleManager.getInstance().getCastles())
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{
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character.sendPacket(new ExCastleState(castle));
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}
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}
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return super.onEnterZone(character, zone);
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}
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public static void main(String[] args)
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{
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new CastleSideEffect();
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}
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}
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@@ -45,7 +45,6 @@ import org.l2jmobius.gameserver.model.World;
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import org.l2jmobius.gameserver.model.WorldObject;
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import org.l2jmobius.gameserver.model.WorldObject;
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import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
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import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
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import org.l2jmobius.gameserver.model.clan.Clan;
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import org.l2jmobius.gameserver.model.clan.Clan;
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import org.l2jmobius.gameserver.model.entity.Castle;
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import org.l2jmobius.gameserver.model.entity.ClanHall;
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import org.l2jmobius.gameserver.model.entity.ClanHall;
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import org.l2jmobius.gameserver.model.entity.Fort;
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import org.l2jmobius.gameserver.model.entity.Fort;
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import org.l2jmobius.gameserver.model.entity.FortSiege;
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import org.l2jmobius.gameserver.model.entity.FortSiege;
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@@ -69,7 +68,6 @@ import org.l2jmobius.gameserver.network.serverpackets.ExAdenaInvenCount;
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import org.l2jmobius.gameserver.network.serverpackets.ExAutoSoulShot;
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import org.l2jmobius.gameserver.network.serverpackets.ExAutoSoulShot;
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import org.l2jmobius.gameserver.network.serverpackets.ExBasicActionList;
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import org.l2jmobius.gameserver.network.serverpackets.ExBasicActionList;
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import org.l2jmobius.gameserver.network.serverpackets.ExBeautyItemList;
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import org.l2jmobius.gameserver.network.serverpackets.ExBeautyItemList;
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import org.l2jmobius.gameserver.network.serverpackets.ExCastleState;
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import org.l2jmobius.gameserver.network.serverpackets.ExGetBookMarkInfoPacket;
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import org.l2jmobius.gameserver.network.serverpackets.ExGetBookMarkInfoPacket;
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import org.l2jmobius.gameserver.network.serverpackets.ExNoticePostArrived;
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import org.l2jmobius.gameserver.network.serverpackets.ExNoticePostArrived;
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import org.l2jmobius.gameserver.network.serverpackets.ExNotifyPremiumItem;
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import org.l2jmobius.gameserver.network.serverpackets.ExNotifyPremiumItem;
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@@ -346,12 +344,6 @@ public class EnterWorld implements IClientIncomingPacket
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// Send blank skill list
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// Send blank skill list
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player.sendPacket(new SkillList());
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player.sendPacket(new SkillList());
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// Send castle state.
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for (Castle castle : CastleManager.getInstance().getCastles())
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{
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player.sendPacket(new ExCastleState(castle));
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}
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// Send GG check
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// Send GG check
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// player.queryGameGuard();
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// player.queryGameGuard();
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69
L2J_Mobius_3.0_Helios/dist/game/data/scripts/ai/others/CastleSideEffect.java
vendored
Normal file
69
L2J_Mobius_3.0_Helios/dist/game/data/scripts/ai/others/CastleSideEffect.java
vendored
Normal file
@@ -0,0 +1,69 @@
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|
/*
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||||||
|
* This file is part of the L2J Mobius project.
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
* General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
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package ai.others;
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import org.l2jmobius.gameserver.instancemanager.CastleManager;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.entity.Castle;
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import org.l2jmobius.gameserver.model.zone.ZoneType;
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import org.l2jmobius.gameserver.network.serverpackets.ExCastleState;
|
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|
|
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|
import ai.AbstractNpcAI;
|
||||||
|
|
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|
/**
|
||||||
|
* Shows castle side effect in cities.
|
||||||
|
* @author Gigi
|
||||||
|
* @date 2019-05-14 - [12:47:33]
|
||||||
|
*/
|
||||||
|
public class CastleSideEffect extends AbstractNpcAI
|
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|
{
|
||||||
|
private static final int[] ZONE_ID =
|
||||||
|
{
|
||||||
|
11020, // Giran
|
||||||
|
11027, // Gludio
|
||||||
|
11028, // Dion
|
||||||
|
11029, // Oren
|
||||||
|
11031, // aden
|
||||||
|
11032, // Goddard
|
||||||
|
11033, // Rune
|
||||||
|
11034, // Heine
|
||||||
|
11035, // Shuttgard
|
||||||
|
};
|
||||||
|
|
||||||
|
public CastleSideEffect()
|
||||||
|
{
|
||||||
|
addEnterZoneId(ZONE_ID);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String onEnterZone(Creature character, ZoneType zone)
|
||||||
|
{
|
||||||
|
if (character.isPlayer())
|
||||||
|
{
|
||||||
|
for (Castle castle : CastleManager.getInstance().getCastles())
|
||||||
|
{
|
||||||
|
character.sendPacket(new ExCastleState(castle));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return super.onEnterZone(character, zone);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void main(String[] args)
|
||||||
|
{
|
||||||
|
new CastleSideEffect();
|
||||||
|
}
|
||||||
|
}
|
@@ -45,7 +45,6 @@ import org.l2jmobius.gameserver.model.World;
|
|||||||
import org.l2jmobius.gameserver.model.WorldObject;
|
import org.l2jmobius.gameserver.model.WorldObject;
|
||||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||||
import org.l2jmobius.gameserver.model.clan.Clan;
|
import org.l2jmobius.gameserver.model.clan.Clan;
|
||||||
import org.l2jmobius.gameserver.model.entity.Castle;
|
|
||||||
import org.l2jmobius.gameserver.model.entity.ClanHall;
|
import org.l2jmobius.gameserver.model.entity.ClanHall;
|
||||||
import org.l2jmobius.gameserver.model.entity.Fort;
|
import org.l2jmobius.gameserver.model.entity.Fort;
|
||||||
import org.l2jmobius.gameserver.model.entity.FortSiege;
|
import org.l2jmobius.gameserver.model.entity.FortSiege;
|
||||||
@@ -69,7 +68,6 @@ import org.l2jmobius.gameserver.network.serverpackets.ExAdenaInvenCount;
|
|||||||
import org.l2jmobius.gameserver.network.serverpackets.ExAutoSoulShot;
|
import org.l2jmobius.gameserver.network.serverpackets.ExAutoSoulShot;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExBasicActionList;
|
import org.l2jmobius.gameserver.network.serverpackets.ExBasicActionList;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExBeautyItemList;
|
import org.l2jmobius.gameserver.network.serverpackets.ExBeautyItemList;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExCastleState;
|
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExGetBookMarkInfoPacket;
|
import org.l2jmobius.gameserver.network.serverpackets.ExGetBookMarkInfoPacket;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExNoticePostArrived;
|
import org.l2jmobius.gameserver.network.serverpackets.ExNoticePostArrived;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExNotifyPremiumItem;
|
import org.l2jmobius.gameserver.network.serverpackets.ExNotifyPremiumItem;
|
||||||
@@ -346,12 +344,6 @@ public class EnterWorld implements IClientIncomingPacket
|
|||||||
// Send blank skill list
|
// Send blank skill list
|
||||||
player.sendPacket(new SkillList());
|
player.sendPacket(new SkillList());
|
||||||
|
|
||||||
// Send castle state.
|
|
||||||
for (Castle castle : CastleManager.getInstance().getCastles())
|
|
||||||
{
|
|
||||||
player.sendPacket(new ExCastleState(castle));
|
|
||||||
}
|
|
||||||
|
|
||||||
// Send GG check
|
// Send GG check
|
||||||
// player.queryGameGuard();
|
// player.queryGameGuard();
|
||||||
|
|
||||||
|
69
L2J_Mobius_4.0_GrandCrusade/dist/game/data/scripts/ai/others/CastleSideEffect.java
vendored
Normal file
69
L2J_Mobius_4.0_GrandCrusade/dist/game/data/scripts/ai/others/CastleSideEffect.java
vendored
Normal file
@@ -0,0 +1,69 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of the L2J Mobius project.
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
* General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
package ai.others;
|
||||||
|
|
||||||
|
import org.l2jmobius.gameserver.instancemanager.CastleManager;
|
||||||
|
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||||
|
import org.l2jmobius.gameserver.model.entity.Castle;
|
||||||
|
import org.l2jmobius.gameserver.model.zone.ZoneType;
|
||||||
|
import org.l2jmobius.gameserver.network.serverpackets.ExCastleState;
|
||||||
|
|
||||||
|
import ai.AbstractNpcAI;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Shows castle side effect in cities.
|
||||||
|
* @author Gigi
|
||||||
|
* @date 2019-05-14 - [12:47:33]
|
||||||
|
*/
|
||||||
|
public class CastleSideEffect extends AbstractNpcAI
|
||||||
|
{
|
||||||
|
private static final int[] ZONE_ID =
|
||||||
|
{
|
||||||
|
11020, // Giran
|
||||||
|
11027, // Gludio
|
||||||
|
11028, // Dion
|
||||||
|
11029, // Oren
|
||||||
|
11031, // aden
|
||||||
|
11032, // Goddard
|
||||||
|
11033, // Rune
|
||||||
|
11034, // Heine
|
||||||
|
11035, // Shuttgard
|
||||||
|
};
|
||||||
|
|
||||||
|
public CastleSideEffect()
|
||||||
|
{
|
||||||
|
addEnterZoneId(ZONE_ID);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String onEnterZone(Creature character, ZoneType zone)
|
||||||
|
{
|
||||||
|
if (character.isPlayer())
|
||||||
|
{
|
||||||
|
for (Castle castle : CastleManager.getInstance().getCastles())
|
||||||
|
{
|
||||||
|
character.sendPacket(new ExCastleState(castle));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return super.onEnterZone(character, zone);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void main(String[] args)
|
||||||
|
{
|
||||||
|
new CastleSideEffect();
|
||||||
|
}
|
||||||
|
}
|
@@ -45,7 +45,6 @@ import org.l2jmobius.gameserver.model.World;
|
|||||||
import org.l2jmobius.gameserver.model.WorldObject;
|
import org.l2jmobius.gameserver.model.WorldObject;
|
||||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||||
import org.l2jmobius.gameserver.model.clan.Clan;
|
import org.l2jmobius.gameserver.model.clan.Clan;
|
||||||
import org.l2jmobius.gameserver.model.entity.Castle;
|
|
||||||
import org.l2jmobius.gameserver.model.entity.ClanHall;
|
import org.l2jmobius.gameserver.model.entity.ClanHall;
|
||||||
import org.l2jmobius.gameserver.model.entity.Fort;
|
import org.l2jmobius.gameserver.model.entity.Fort;
|
||||||
import org.l2jmobius.gameserver.model.entity.FortSiege;
|
import org.l2jmobius.gameserver.model.entity.FortSiege;
|
||||||
@@ -69,7 +68,6 @@ import org.l2jmobius.gameserver.network.serverpackets.ExAdenaInvenCount;
|
|||||||
import org.l2jmobius.gameserver.network.serverpackets.ExAutoSoulShot;
|
import org.l2jmobius.gameserver.network.serverpackets.ExAutoSoulShot;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExBasicActionList;
|
import org.l2jmobius.gameserver.network.serverpackets.ExBasicActionList;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExBeautyItemList;
|
import org.l2jmobius.gameserver.network.serverpackets.ExBeautyItemList;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExCastleState;
|
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExGetBookMarkInfoPacket;
|
import org.l2jmobius.gameserver.network.serverpackets.ExGetBookMarkInfoPacket;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExNoticePostArrived;
|
import org.l2jmobius.gameserver.network.serverpackets.ExNoticePostArrived;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExNotifyPremiumItem;
|
import org.l2jmobius.gameserver.network.serverpackets.ExNotifyPremiumItem;
|
||||||
@@ -346,12 +344,6 @@ public class EnterWorld implements IClientIncomingPacket
|
|||||||
// Send blank skill list
|
// Send blank skill list
|
||||||
player.sendPacket(new SkillList());
|
player.sendPacket(new SkillList());
|
||||||
|
|
||||||
// Send castle state.
|
|
||||||
for (Castle castle : CastleManager.getInstance().getCastles())
|
|
||||||
{
|
|
||||||
player.sendPacket(new ExCastleState(castle));
|
|
||||||
}
|
|
||||||
|
|
||||||
// Send GG check
|
// Send GG check
|
||||||
// player.queryGameGuard();
|
// player.queryGameGuard();
|
||||||
|
|
||||||
|
69
L2J_Mobius_5.0_Salvation/dist/game/data/scripts/ai/others/CastleSideEffect.java
vendored
Normal file
69
L2J_Mobius_5.0_Salvation/dist/game/data/scripts/ai/others/CastleSideEffect.java
vendored
Normal file
@@ -0,0 +1,69 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of the L2J Mobius project.
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
* General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
package ai.others;
|
||||||
|
|
||||||
|
import org.l2jmobius.gameserver.instancemanager.CastleManager;
|
||||||
|
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||||
|
import org.l2jmobius.gameserver.model.entity.Castle;
|
||||||
|
import org.l2jmobius.gameserver.model.zone.ZoneType;
|
||||||
|
import org.l2jmobius.gameserver.network.serverpackets.ExCastleState;
|
||||||
|
|
||||||
|
import ai.AbstractNpcAI;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Shows castle side effect in cities.
|
||||||
|
* @author Gigi
|
||||||
|
* @date 2019-05-14 - [12:47:33]
|
||||||
|
*/
|
||||||
|
public class CastleSideEffect extends AbstractNpcAI
|
||||||
|
{
|
||||||
|
private static final int[] ZONE_ID =
|
||||||
|
{
|
||||||
|
11020, // Giran
|
||||||
|
11027, // Gludio
|
||||||
|
11028, // Dion
|
||||||
|
11029, // Oren
|
||||||
|
11031, // aden
|
||||||
|
11032, // Goddard
|
||||||
|
11033, // Rune
|
||||||
|
11034, // Heine
|
||||||
|
11035, // Shuttgard
|
||||||
|
};
|
||||||
|
|
||||||
|
public CastleSideEffect()
|
||||||
|
{
|
||||||
|
addEnterZoneId(ZONE_ID);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String onEnterZone(Creature character, ZoneType zone)
|
||||||
|
{
|
||||||
|
if (character.isPlayer())
|
||||||
|
{
|
||||||
|
for (Castle castle : CastleManager.getInstance().getCastles())
|
||||||
|
{
|
||||||
|
character.sendPacket(new ExCastleState(castle));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return super.onEnterZone(character, zone);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void main(String[] args)
|
||||||
|
{
|
||||||
|
new CastleSideEffect();
|
||||||
|
}
|
||||||
|
}
|
@@ -45,7 +45,6 @@ import org.l2jmobius.gameserver.model.World;
|
|||||||
import org.l2jmobius.gameserver.model.WorldObject;
|
import org.l2jmobius.gameserver.model.WorldObject;
|
||||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||||
import org.l2jmobius.gameserver.model.clan.Clan;
|
import org.l2jmobius.gameserver.model.clan.Clan;
|
||||||
import org.l2jmobius.gameserver.model.entity.Castle;
|
|
||||||
import org.l2jmobius.gameserver.model.entity.ClanHall;
|
import org.l2jmobius.gameserver.model.entity.ClanHall;
|
||||||
import org.l2jmobius.gameserver.model.entity.Fort;
|
import org.l2jmobius.gameserver.model.entity.Fort;
|
||||||
import org.l2jmobius.gameserver.model.entity.FortSiege;
|
import org.l2jmobius.gameserver.model.entity.FortSiege;
|
||||||
@@ -69,7 +68,6 @@ import org.l2jmobius.gameserver.network.serverpackets.ExAdenaInvenCount;
|
|||||||
import org.l2jmobius.gameserver.network.serverpackets.ExAutoSoulShot;
|
import org.l2jmobius.gameserver.network.serverpackets.ExAutoSoulShot;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExBasicActionList;
|
import org.l2jmobius.gameserver.network.serverpackets.ExBasicActionList;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExBeautyItemList;
|
import org.l2jmobius.gameserver.network.serverpackets.ExBeautyItemList;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExCastleState;
|
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExGetBookMarkInfoPacket;
|
import org.l2jmobius.gameserver.network.serverpackets.ExGetBookMarkInfoPacket;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExNoticePostArrived;
|
import org.l2jmobius.gameserver.network.serverpackets.ExNoticePostArrived;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExNotifyPremiumItem;
|
import org.l2jmobius.gameserver.network.serverpackets.ExNotifyPremiumItem;
|
||||||
@@ -346,12 +344,6 @@ public class EnterWorld implements IClientIncomingPacket
|
|||||||
// Send blank skill list
|
// Send blank skill list
|
||||||
player.sendPacket(new SkillList());
|
player.sendPacket(new SkillList());
|
||||||
|
|
||||||
// Send castle state.
|
|
||||||
for (Castle castle : CastleManager.getInstance().getCastles())
|
|
||||||
{
|
|
||||||
player.sendPacket(new ExCastleState(castle));
|
|
||||||
}
|
|
||||||
|
|
||||||
// Send GG check
|
// Send GG check
|
||||||
// player.queryGameGuard();
|
// player.queryGameGuard();
|
||||||
|
|
||||||
|
69
L2J_Mobius_5.5_EtinasFate/dist/game/data/scripts/ai/others/CastleSideEffect.java
vendored
Normal file
69
L2J_Mobius_5.5_EtinasFate/dist/game/data/scripts/ai/others/CastleSideEffect.java
vendored
Normal file
@@ -0,0 +1,69 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of the L2J Mobius project.
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
* General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
package ai.others;
|
||||||
|
|
||||||
|
import org.l2jmobius.gameserver.instancemanager.CastleManager;
|
||||||
|
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||||
|
import org.l2jmobius.gameserver.model.entity.Castle;
|
||||||
|
import org.l2jmobius.gameserver.model.zone.ZoneType;
|
||||||
|
import org.l2jmobius.gameserver.network.serverpackets.ExCastleState;
|
||||||
|
|
||||||
|
import ai.AbstractNpcAI;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Shows castle side effect in cities.
|
||||||
|
* @author Gigi
|
||||||
|
* @date 2019-05-14 - [12:47:33]
|
||||||
|
*/
|
||||||
|
public class CastleSideEffect extends AbstractNpcAI
|
||||||
|
{
|
||||||
|
private static final int[] ZONE_ID =
|
||||||
|
{
|
||||||
|
11020, // Giran
|
||||||
|
11027, // Gludio
|
||||||
|
11028, // Dion
|
||||||
|
11029, // Oren
|
||||||
|
11031, // aden
|
||||||
|
11032, // Goddard
|
||||||
|
11033, // Rune
|
||||||
|
11034, // Heine
|
||||||
|
11035, // Shuttgard
|
||||||
|
};
|
||||||
|
|
||||||
|
public CastleSideEffect()
|
||||||
|
{
|
||||||
|
addEnterZoneId(ZONE_ID);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String onEnterZone(Creature character, ZoneType zone)
|
||||||
|
{
|
||||||
|
if (character.isPlayer())
|
||||||
|
{
|
||||||
|
for (Castle castle : CastleManager.getInstance().getCastles())
|
||||||
|
{
|
||||||
|
character.sendPacket(new ExCastleState(castle));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return super.onEnterZone(character, zone);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void main(String[] args)
|
||||||
|
{
|
||||||
|
new CastleSideEffect();
|
||||||
|
}
|
||||||
|
}
|
@@ -45,7 +45,6 @@ import org.l2jmobius.gameserver.model.World;
|
|||||||
import org.l2jmobius.gameserver.model.WorldObject;
|
import org.l2jmobius.gameserver.model.WorldObject;
|
||||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||||
import org.l2jmobius.gameserver.model.clan.Clan;
|
import org.l2jmobius.gameserver.model.clan.Clan;
|
||||||
import org.l2jmobius.gameserver.model.entity.Castle;
|
|
||||||
import org.l2jmobius.gameserver.model.entity.ClanHall;
|
import org.l2jmobius.gameserver.model.entity.ClanHall;
|
||||||
import org.l2jmobius.gameserver.model.entity.Fort;
|
import org.l2jmobius.gameserver.model.entity.Fort;
|
||||||
import org.l2jmobius.gameserver.model.entity.FortSiege;
|
import org.l2jmobius.gameserver.model.entity.FortSiege;
|
||||||
@@ -69,7 +68,6 @@ import org.l2jmobius.gameserver.network.serverpackets.ExAdenaInvenCount;
|
|||||||
import org.l2jmobius.gameserver.network.serverpackets.ExAutoSoulShot;
|
import org.l2jmobius.gameserver.network.serverpackets.ExAutoSoulShot;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExBasicActionList;
|
import org.l2jmobius.gameserver.network.serverpackets.ExBasicActionList;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExBeautyItemList;
|
import org.l2jmobius.gameserver.network.serverpackets.ExBeautyItemList;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExCastleState;
|
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExGetBookMarkInfoPacket;
|
import org.l2jmobius.gameserver.network.serverpackets.ExGetBookMarkInfoPacket;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExNoticePostArrived;
|
import org.l2jmobius.gameserver.network.serverpackets.ExNoticePostArrived;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExNotifyPremiumItem;
|
import org.l2jmobius.gameserver.network.serverpackets.ExNotifyPremiumItem;
|
||||||
@@ -346,12 +344,6 @@ public class EnterWorld implements IClientIncomingPacket
|
|||||||
// Send blank skill list
|
// Send blank skill list
|
||||||
player.sendPacket(new SkillList());
|
player.sendPacket(new SkillList());
|
||||||
|
|
||||||
// Send castle state.
|
|
||||||
for (Castle castle : CastleManager.getInstance().getCastles())
|
|
||||||
{
|
|
||||||
player.sendPacket(new ExCastleState(castle));
|
|
||||||
}
|
|
||||||
|
|
||||||
// Send GG check
|
// Send GG check
|
||||||
// player.queryGameGuard();
|
// player.queryGameGuard();
|
||||||
|
|
||||||
|
69
L2J_Mobius_6.0_Fafurion/dist/game/data/scripts/ai/others/CastleSideEffect.java
vendored
Normal file
69
L2J_Mobius_6.0_Fafurion/dist/game/data/scripts/ai/others/CastleSideEffect.java
vendored
Normal file
@@ -0,0 +1,69 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of the L2J Mobius project.
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
* General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
package ai.others;
|
||||||
|
|
||||||
|
import org.l2jmobius.gameserver.instancemanager.CastleManager;
|
||||||
|
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||||
|
import org.l2jmobius.gameserver.model.entity.Castle;
|
||||||
|
import org.l2jmobius.gameserver.model.zone.ZoneType;
|
||||||
|
import org.l2jmobius.gameserver.network.serverpackets.ExCastleState;
|
||||||
|
|
||||||
|
import ai.AbstractNpcAI;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Shows castle side effect in cities.
|
||||||
|
* @author Gigi
|
||||||
|
* @date 2019-05-14 - [12:47:33]
|
||||||
|
*/
|
||||||
|
public class CastleSideEffect extends AbstractNpcAI
|
||||||
|
{
|
||||||
|
private static final int[] ZONE_ID =
|
||||||
|
{
|
||||||
|
11020, // Giran
|
||||||
|
11027, // Gludio
|
||||||
|
11028, // Dion
|
||||||
|
11029, // Oren
|
||||||
|
11031, // aden
|
||||||
|
11032, // Goddard
|
||||||
|
11033, // Rune
|
||||||
|
11034, // Heine
|
||||||
|
11035, // Shuttgard
|
||||||
|
};
|
||||||
|
|
||||||
|
public CastleSideEffect()
|
||||||
|
{
|
||||||
|
addEnterZoneId(ZONE_ID);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String onEnterZone(Creature character, ZoneType zone)
|
||||||
|
{
|
||||||
|
if (character.isPlayer())
|
||||||
|
{
|
||||||
|
for (Castle castle : CastleManager.getInstance().getCastles())
|
||||||
|
{
|
||||||
|
character.sendPacket(new ExCastleState(castle));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return super.onEnterZone(character, zone);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void main(String[] args)
|
||||||
|
{
|
||||||
|
new CastleSideEffect();
|
||||||
|
}
|
||||||
|
}
|
@@ -45,7 +45,6 @@ import org.l2jmobius.gameserver.model.World;
|
|||||||
import org.l2jmobius.gameserver.model.WorldObject;
|
import org.l2jmobius.gameserver.model.WorldObject;
|
||||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||||
import org.l2jmobius.gameserver.model.clan.Clan;
|
import org.l2jmobius.gameserver.model.clan.Clan;
|
||||||
import org.l2jmobius.gameserver.model.entity.Castle;
|
|
||||||
import org.l2jmobius.gameserver.model.entity.ClanHall;
|
import org.l2jmobius.gameserver.model.entity.ClanHall;
|
||||||
import org.l2jmobius.gameserver.model.entity.Fort;
|
import org.l2jmobius.gameserver.model.entity.Fort;
|
||||||
import org.l2jmobius.gameserver.model.entity.FortSiege;
|
import org.l2jmobius.gameserver.model.entity.FortSiege;
|
||||||
@@ -69,7 +68,6 @@ import org.l2jmobius.gameserver.network.serverpackets.ExAdenaInvenCount;
|
|||||||
import org.l2jmobius.gameserver.network.serverpackets.ExAutoSoulShot;
|
import org.l2jmobius.gameserver.network.serverpackets.ExAutoSoulShot;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExBasicActionList;
|
import org.l2jmobius.gameserver.network.serverpackets.ExBasicActionList;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExBeautyItemList;
|
import org.l2jmobius.gameserver.network.serverpackets.ExBeautyItemList;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExCastleState;
|
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExGetBookMarkInfoPacket;
|
import org.l2jmobius.gameserver.network.serverpackets.ExGetBookMarkInfoPacket;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExNoticePostArrived;
|
import org.l2jmobius.gameserver.network.serverpackets.ExNoticePostArrived;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExNotifyPremiumItem;
|
import org.l2jmobius.gameserver.network.serverpackets.ExNotifyPremiumItem;
|
||||||
@@ -346,12 +344,6 @@ public class EnterWorld implements IClientIncomingPacket
|
|||||||
// Send blank skill list
|
// Send blank skill list
|
||||||
player.sendPacket(new SkillList());
|
player.sendPacket(new SkillList());
|
||||||
|
|
||||||
// Send castle state.
|
|
||||||
for (Castle castle : CastleManager.getInstance().getCastles())
|
|
||||||
{
|
|
||||||
player.sendPacket(new ExCastleState(castle));
|
|
||||||
}
|
|
||||||
|
|
||||||
// Send GG check
|
// Send GG check
|
||||||
// player.queryGameGuard();
|
// player.queryGameGuard();
|
||||||
|
|
||||||
|
69
L2J_Mobius_Classic_2.0_Saviors/dist/game/data/scripts/ai/others/CastleSideEffect.java
vendored
Normal file
69
L2J_Mobius_Classic_2.0_Saviors/dist/game/data/scripts/ai/others/CastleSideEffect.java
vendored
Normal file
@@ -0,0 +1,69 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of the L2J Mobius project.
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
* General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
package ai.others;
|
||||||
|
|
||||||
|
import org.l2jmobius.gameserver.instancemanager.CastleManager;
|
||||||
|
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||||
|
import org.l2jmobius.gameserver.model.entity.Castle;
|
||||||
|
import org.l2jmobius.gameserver.model.zone.ZoneType;
|
||||||
|
import org.l2jmobius.gameserver.network.serverpackets.ExCastleState;
|
||||||
|
|
||||||
|
import ai.AbstractNpcAI;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Shows castle side effect in cities.
|
||||||
|
* @author Gigi
|
||||||
|
* @date 2019-05-14 - [12:47:33]
|
||||||
|
*/
|
||||||
|
public class CastleSideEffect extends AbstractNpcAI
|
||||||
|
{
|
||||||
|
private static final int[] ZONE_ID =
|
||||||
|
{
|
||||||
|
11020, // Giran
|
||||||
|
11027, // Gludio
|
||||||
|
11028, // Dion
|
||||||
|
11029, // Oren
|
||||||
|
11031, // aden
|
||||||
|
11032, // Goddard
|
||||||
|
11033, // Rune
|
||||||
|
11034, // Heine
|
||||||
|
11035, // Shuttgard
|
||||||
|
};
|
||||||
|
|
||||||
|
public CastleSideEffect()
|
||||||
|
{
|
||||||
|
addEnterZoneId(ZONE_ID);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String onEnterZone(Creature character, ZoneType zone)
|
||||||
|
{
|
||||||
|
if (character.isPlayer())
|
||||||
|
{
|
||||||
|
for (Castle castle : CastleManager.getInstance().getCastles())
|
||||||
|
{
|
||||||
|
character.sendPacket(new ExCastleState(castle));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return super.onEnterZone(character, zone);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void main(String[] args)
|
||||||
|
{
|
||||||
|
new CastleSideEffect();
|
||||||
|
}
|
||||||
|
}
|
@@ -45,7 +45,6 @@ import org.l2jmobius.gameserver.model.World;
|
|||||||
import org.l2jmobius.gameserver.model.WorldObject;
|
import org.l2jmobius.gameserver.model.WorldObject;
|
||||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||||
import org.l2jmobius.gameserver.model.clan.Clan;
|
import org.l2jmobius.gameserver.model.clan.Clan;
|
||||||
import org.l2jmobius.gameserver.model.entity.Castle;
|
|
||||||
import org.l2jmobius.gameserver.model.entity.ClanHall;
|
import org.l2jmobius.gameserver.model.entity.ClanHall;
|
||||||
import org.l2jmobius.gameserver.model.entity.Fort;
|
import org.l2jmobius.gameserver.model.entity.Fort;
|
||||||
import org.l2jmobius.gameserver.model.entity.FortSiege;
|
import org.l2jmobius.gameserver.model.entity.FortSiege;
|
||||||
@@ -69,7 +68,6 @@ import org.l2jmobius.gameserver.network.serverpackets.ExAdenaInvenCount;
|
|||||||
import org.l2jmobius.gameserver.network.serverpackets.ExAutoSoulShot;
|
import org.l2jmobius.gameserver.network.serverpackets.ExAutoSoulShot;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExBasicActionList;
|
import org.l2jmobius.gameserver.network.serverpackets.ExBasicActionList;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExBeautyItemList;
|
import org.l2jmobius.gameserver.network.serverpackets.ExBeautyItemList;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExCastleState;
|
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExGetBookMarkInfoPacket;
|
import org.l2jmobius.gameserver.network.serverpackets.ExGetBookMarkInfoPacket;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExNoticePostArrived;
|
import org.l2jmobius.gameserver.network.serverpackets.ExNoticePostArrived;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExNotifyPremiumItem;
|
import org.l2jmobius.gameserver.network.serverpackets.ExNotifyPremiumItem;
|
||||||
@@ -345,12 +343,6 @@ public class EnterWorld implements IClientIncomingPacket
|
|||||||
// Send blank skill list
|
// Send blank skill list
|
||||||
player.sendPacket(new SkillList());
|
player.sendPacket(new SkillList());
|
||||||
|
|
||||||
// Send castle state.
|
|
||||||
for (Castle castle : CastleManager.getInstance().getCastles())
|
|
||||||
{
|
|
||||||
player.sendPacket(new ExCastleState(castle));
|
|
||||||
}
|
|
||||||
|
|
||||||
// Send GG check
|
// Send GG check
|
||||||
// player.queryGameGuard();
|
// player.queryGameGuard();
|
||||||
|
|
||||||
|
69
L2J_Mobius_Classic_2.1_Zaken/dist/game/data/scripts/ai/others/CastleSideEffect.java
vendored
Normal file
69
L2J_Mobius_Classic_2.1_Zaken/dist/game/data/scripts/ai/others/CastleSideEffect.java
vendored
Normal file
@@ -0,0 +1,69 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of the L2J Mobius project.
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
* General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
package ai.others;
|
||||||
|
|
||||||
|
import org.l2jmobius.gameserver.instancemanager.CastleManager;
|
||||||
|
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||||
|
import org.l2jmobius.gameserver.model.entity.Castle;
|
||||||
|
import org.l2jmobius.gameserver.model.zone.ZoneType;
|
||||||
|
import org.l2jmobius.gameserver.network.serverpackets.ExCastleState;
|
||||||
|
|
||||||
|
import ai.AbstractNpcAI;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Shows castle side effect in cities.
|
||||||
|
* @author Gigi
|
||||||
|
* @date 2019-05-14 - [12:47:33]
|
||||||
|
*/
|
||||||
|
public class CastleSideEffect extends AbstractNpcAI
|
||||||
|
{
|
||||||
|
private static final int[] ZONE_ID =
|
||||||
|
{
|
||||||
|
11020, // Giran
|
||||||
|
11027, // Gludio
|
||||||
|
11028, // Dion
|
||||||
|
11029, // Oren
|
||||||
|
11031, // aden
|
||||||
|
11032, // Goddard
|
||||||
|
11033, // Rune
|
||||||
|
11034, // Heine
|
||||||
|
11035, // Shuttgard
|
||||||
|
};
|
||||||
|
|
||||||
|
public CastleSideEffect()
|
||||||
|
{
|
||||||
|
addEnterZoneId(ZONE_ID);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String onEnterZone(Creature character, ZoneType zone)
|
||||||
|
{
|
||||||
|
if (character.isPlayer())
|
||||||
|
{
|
||||||
|
for (Castle castle : CastleManager.getInstance().getCastles())
|
||||||
|
{
|
||||||
|
character.sendPacket(new ExCastleState(castle));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return super.onEnterZone(character, zone);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void main(String[] args)
|
||||||
|
{
|
||||||
|
new CastleSideEffect();
|
||||||
|
}
|
||||||
|
}
|
@@ -45,7 +45,6 @@ import org.l2jmobius.gameserver.model.World;
|
|||||||
import org.l2jmobius.gameserver.model.WorldObject;
|
import org.l2jmobius.gameserver.model.WorldObject;
|
||||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||||
import org.l2jmobius.gameserver.model.clan.Clan;
|
import org.l2jmobius.gameserver.model.clan.Clan;
|
||||||
import org.l2jmobius.gameserver.model.entity.Castle;
|
|
||||||
import org.l2jmobius.gameserver.model.entity.ClanHall;
|
import org.l2jmobius.gameserver.model.entity.ClanHall;
|
||||||
import org.l2jmobius.gameserver.model.entity.Fort;
|
import org.l2jmobius.gameserver.model.entity.Fort;
|
||||||
import org.l2jmobius.gameserver.model.entity.FortSiege;
|
import org.l2jmobius.gameserver.model.entity.FortSiege;
|
||||||
@@ -69,7 +68,6 @@ import org.l2jmobius.gameserver.network.serverpackets.ExAdenaInvenCount;
|
|||||||
import org.l2jmobius.gameserver.network.serverpackets.ExAutoSoulShot;
|
import org.l2jmobius.gameserver.network.serverpackets.ExAutoSoulShot;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExBasicActionList;
|
import org.l2jmobius.gameserver.network.serverpackets.ExBasicActionList;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExBeautyItemList;
|
import org.l2jmobius.gameserver.network.serverpackets.ExBeautyItemList;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExCastleState;
|
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExGetBookMarkInfoPacket;
|
import org.l2jmobius.gameserver.network.serverpackets.ExGetBookMarkInfoPacket;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExNoticePostArrived;
|
import org.l2jmobius.gameserver.network.serverpackets.ExNoticePostArrived;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExNotifyPremiumItem;
|
import org.l2jmobius.gameserver.network.serverpackets.ExNotifyPremiumItem;
|
||||||
@@ -345,12 +343,6 @@ public class EnterWorld implements IClientIncomingPacket
|
|||||||
// Send blank skill list
|
// Send blank skill list
|
||||||
player.sendPacket(new SkillList());
|
player.sendPacket(new SkillList());
|
||||||
|
|
||||||
// Send castle state.
|
|
||||||
for (Castle castle : CastleManager.getInstance().getCastles())
|
|
||||||
{
|
|
||||||
player.sendPacket(new ExCastleState(castle));
|
|
||||||
}
|
|
||||||
|
|
||||||
// Send GG check
|
// Send GG check
|
||||||
// player.queryGameGuard();
|
// player.queryGameGuard();
|
||||||
|
|
||||||
|
69
L2J_Mobius_Classic_2.2_Antharas/dist/game/data/scripts/ai/others/CastleSideEffect.java
vendored
Normal file
69
L2J_Mobius_Classic_2.2_Antharas/dist/game/data/scripts/ai/others/CastleSideEffect.java
vendored
Normal file
@@ -0,0 +1,69 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of the L2J Mobius project.
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
* General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
package ai.others;
|
||||||
|
|
||||||
|
import org.l2jmobius.gameserver.instancemanager.CastleManager;
|
||||||
|
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||||
|
import org.l2jmobius.gameserver.model.entity.Castle;
|
||||||
|
import org.l2jmobius.gameserver.model.zone.ZoneType;
|
||||||
|
import org.l2jmobius.gameserver.network.serverpackets.ExCastleState;
|
||||||
|
|
||||||
|
import ai.AbstractNpcAI;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Shows castle side effect in cities.
|
||||||
|
* @author Gigi
|
||||||
|
* @date 2019-05-14 - [12:47:33]
|
||||||
|
*/
|
||||||
|
public class CastleSideEffect extends AbstractNpcAI
|
||||||
|
{
|
||||||
|
private static final int[] ZONE_ID =
|
||||||
|
{
|
||||||
|
11020, // Giran
|
||||||
|
11027, // Gludio
|
||||||
|
11028, // Dion
|
||||||
|
11029, // Oren
|
||||||
|
11031, // aden
|
||||||
|
11032, // Goddard
|
||||||
|
11033, // Rune
|
||||||
|
11034, // Heine
|
||||||
|
11035, // Shuttgard
|
||||||
|
};
|
||||||
|
|
||||||
|
public CastleSideEffect()
|
||||||
|
{
|
||||||
|
addEnterZoneId(ZONE_ID);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String onEnterZone(Creature character, ZoneType zone)
|
||||||
|
{
|
||||||
|
if (character.isPlayer())
|
||||||
|
{
|
||||||
|
for (Castle castle : CastleManager.getInstance().getCastles())
|
||||||
|
{
|
||||||
|
character.sendPacket(new ExCastleState(castle));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return super.onEnterZone(character, zone);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void main(String[] args)
|
||||||
|
{
|
||||||
|
new CastleSideEffect();
|
||||||
|
}
|
||||||
|
}
|
@@ -45,7 +45,6 @@ import org.l2jmobius.gameserver.model.World;
|
|||||||
import org.l2jmobius.gameserver.model.WorldObject;
|
import org.l2jmobius.gameserver.model.WorldObject;
|
||||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||||
import org.l2jmobius.gameserver.model.clan.Clan;
|
import org.l2jmobius.gameserver.model.clan.Clan;
|
||||||
import org.l2jmobius.gameserver.model.entity.Castle;
|
|
||||||
import org.l2jmobius.gameserver.model.entity.ClanHall;
|
import org.l2jmobius.gameserver.model.entity.ClanHall;
|
||||||
import org.l2jmobius.gameserver.model.entity.Fort;
|
import org.l2jmobius.gameserver.model.entity.Fort;
|
||||||
import org.l2jmobius.gameserver.model.entity.FortSiege;
|
import org.l2jmobius.gameserver.model.entity.FortSiege;
|
||||||
@@ -69,7 +68,6 @@ import org.l2jmobius.gameserver.network.serverpackets.ExAdenaInvenCount;
|
|||||||
import org.l2jmobius.gameserver.network.serverpackets.ExAutoSoulShot;
|
import org.l2jmobius.gameserver.network.serverpackets.ExAutoSoulShot;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExBasicActionList;
|
import org.l2jmobius.gameserver.network.serverpackets.ExBasicActionList;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExBeautyItemList;
|
import org.l2jmobius.gameserver.network.serverpackets.ExBeautyItemList;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExCastleState;
|
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExGetBookMarkInfoPacket;
|
import org.l2jmobius.gameserver.network.serverpackets.ExGetBookMarkInfoPacket;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExNoticePostArrived;
|
import org.l2jmobius.gameserver.network.serverpackets.ExNoticePostArrived;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExNotifyPremiumItem;
|
import org.l2jmobius.gameserver.network.serverpackets.ExNotifyPremiumItem;
|
||||||
@@ -347,12 +345,6 @@ public class EnterWorld implements IClientIncomingPacket
|
|||||||
// Send blank skill list
|
// Send blank skill list
|
||||||
player.sendPacket(new SkillList());
|
player.sendPacket(new SkillList());
|
||||||
|
|
||||||
// Send castle state.
|
|
||||||
for (Castle castle : CastleManager.getInstance().getCastles())
|
|
||||||
{
|
|
||||||
player.sendPacket(new ExCastleState(castle));
|
|
||||||
}
|
|
||||||
|
|
||||||
// Send GG check
|
// Send GG check
|
||||||
// player.queryGameGuard();
|
// player.queryGameGuard();
|
||||||
|
|
||||||
|
69
L2J_Mobius_Classic_2.3_SevenSigns/dist/game/data/scripts/ai/others/CastleSideEffect.java
vendored
Normal file
69
L2J_Mobius_Classic_2.3_SevenSigns/dist/game/data/scripts/ai/others/CastleSideEffect.java
vendored
Normal file
@@ -0,0 +1,69 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of the L2J Mobius project.
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
* General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
package ai.others;
|
||||||
|
|
||||||
|
import org.l2jmobius.gameserver.instancemanager.CastleManager;
|
||||||
|
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||||
|
import org.l2jmobius.gameserver.model.entity.Castle;
|
||||||
|
import org.l2jmobius.gameserver.model.zone.ZoneType;
|
||||||
|
import org.l2jmobius.gameserver.network.serverpackets.ExCastleState;
|
||||||
|
|
||||||
|
import ai.AbstractNpcAI;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Shows castle side effect in cities.
|
||||||
|
* @author Gigi
|
||||||
|
* @date 2019-05-14 - [12:47:33]
|
||||||
|
*/
|
||||||
|
public class CastleSideEffect extends AbstractNpcAI
|
||||||
|
{
|
||||||
|
private static final int[] ZONE_ID =
|
||||||
|
{
|
||||||
|
11020, // Giran
|
||||||
|
11027, // Gludio
|
||||||
|
11028, // Dion
|
||||||
|
11029, // Oren
|
||||||
|
11031, // aden
|
||||||
|
11032, // Goddard
|
||||||
|
11033, // Rune
|
||||||
|
11034, // Heine
|
||||||
|
11035, // Shuttgard
|
||||||
|
};
|
||||||
|
|
||||||
|
public CastleSideEffect()
|
||||||
|
{
|
||||||
|
addEnterZoneId(ZONE_ID);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String onEnterZone(Creature character, ZoneType zone)
|
||||||
|
{
|
||||||
|
if (character.isPlayer())
|
||||||
|
{
|
||||||
|
for (Castle castle : CastleManager.getInstance().getCastles())
|
||||||
|
{
|
||||||
|
character.sendPacket(new ExCastleState(castle));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return super.onEnterZone(character, zone);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void main(String[] args)
|
||||||
|
{
|
||||||
|
new CastleSideEffect();
|
||||||
|
}
|
||||||
|
}
|
@@ -45,7 +45,6 @@ import org.l2jmobius.gameserver.model.World;
|
|||||||
import org.l2jmobius.gameserver.model.WorldObject;
|
import org.l2jmobius.gameserver.model.WorldObject;
|
||||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||||
import org.l2jmobius.gameserver.model.clan.Clan;
|
import org.l2jmobius.gameserver.model.clan.Clan;
|
||||||
import org.l2jmobius.gameserver.model.entity.Castle;
|
|
||||||
import org.l2jmobius.gameserver.model.entity.ClanHall;
|
import org.l2jmobius.gameserver.model.entity.ClanHall;
|
||||||
import org.l2jmobius.gameserver.model.entity.Fort;
|
import org.l2jmobius.gameserver.model.entity.Fort;
|
||||||
import org.l2jmobius.gameserver.model.entity.FortSiege;
|
import org.l2jmobius.gameserver.model.entity.FortSiege;
|
||||||
@@ -69,7 +68,6 @@ import org.l2jmobius.gameserver.network.serverpackets.ExAdenaInvenCount;
|
|||||||
import org.l2jmobius.gameserver.network.serverpackets.ExAutoSoulShot;
|
import org.l2jmobius.gameserver.network.serverpackets.ExAutoSoulShot;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExBasicActionList;
|
import org.l2jmobius.gameserver.network.serverpackets.ExBasicActionList;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExBeautyItemList;
|
import org.l2jmobius.gameserver.network.serverpackets.ExBeautyItemList;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExCastleState;
|
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExGetBookMarkInfoPacket;
|
import org.l2jmobius.gameserver.network.serverpackets.ExGetBookMarkInfoPacket;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExNoticePostArrived;
|
import org.l2jmobius.gameserver.network.serverpackets.ExNoticePostArrived;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExNotifyPremiumItem;
|
import org.l2jmobius.gameserver.network.serverpackets.ExNotifyPremiumItem;
|
||||||
@@ -347,12 +345,6 @@ public class EnterWorld implements IClientIncomingPacket
|
|||||||
// Send blank skill list
|
// Send blank skill list
|
||||||
player.sendPacket(new SkillList());
|
player.sendPacket(new SkillList());
|
||||||
|
|
||||||
// Send castle state.
|
|
||||||
for (Castle castle : CastleManager.getInstance().getCastles())
|
|
||||||
{
|
|
||||||
player.sendPacket(new ExCastleState(castle));
|
|
||||||
}
|
|
||||||
|
|
||||||
// Send GG check
|
// Send GG check
|
||||||
// player.queryGameGuard();
|
// player.queryGameGuard();
|
||||||
|
|
||||||
|
69
L2J_Mobius_Classic_2.4_SecretOfEmpire/dist/game/data/scripts/ai/others/CastleSideEffect.java
vendored
Normal file
69
L2J_Mobius_Classic_2.4_SecretOfEmpire/dist/game/data/scripts/ai/others/CastleSideEffect.java
vendored
Normal file
@@ -0,0 +1,69 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of the L2J Mobius project.
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
* General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
package ai.others;
|
||||||
|
|
||||||
|
import org.l2jmobius.gameserver.instancemanager.CastleManager;
|
||||||
|
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||||
|
import org.l2jmobius.gameserver.model.entity.Castle;
|
||||||
|
import org.l2jmobius.gameserver.model.zone.ZoneType;
|
||||||
|
import org.l2jmobius.gameserver.network.serverpackets.ExCastleState;
|
||||||
|
|
||||||
|
import ai.AbstractNpcAI;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Shows castle side effect in cities.
|
||||||
|
* @author Gigi
|
||||||
|
* @date 2019-05-14 - [12:47:33]
|
||||||
|
*/
|
||||||
|
public class CastleSideEffect extends AbstractNpcAI
|
||||||
|
{
|
||||||
|
private static final int[] ZONE_ID =
|
||||||
|
{
|
||||||
|
11020, // Giran
|
||||||
|
11027, // Gludio
|
||||||
|
11028, // Dion
|
||||||
|
11029, // Oren
|
||||||
|
11031, // aden
|
||||||
|
11032, // Goddard
|
||||||
|
11033, // Rune
|
||||||
|
11034, // Heine
|
||||||
|
11035, // Shuttgard
|
||||||
|
};
|
||||||
|
|
||||||
|
public CastleSideEffect()
|
||||||
|
{
|
||||||
|
addEnterZoneId(ZONE_ID);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String onEnterZone(Creature character, ZoneType zone)
|
||||||
|
{
|
||||||
|
if (character.isPlayer())
|
||||||
|
{
|
||||||
|
for (Castle castle : CastleManager.getInstance().getCastles())
|
||||||
|
{
|
||||||
|
character.sendPacket(new ExCastleState(castle));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return super.onEnterZone(character, zone);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void main(String[] args)
|
||||||
|
{
|
||||||
|
new CastleSideEffect();
|
||||||
|
}
|
||||||
|
}
|
@@ -45,7 +45,6 @@ import org.l2jmobius.gameserver.model.World;
|
|||||||
import org.l2jmobius.gameserver.model.WorldObject;
|
import org.l2jmobius.gameserver.model.WorldObject;
|
||||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||||
import org.l2jmobius.gameserver.model.clan.Clan;
|
import org.l2jmobius.gameserver.model.clan.Clan;
|
||||||
import org.l2jmobius.gameserver.model.entity.Castle;
|
|
||||||
import org.l2jmobius.gameserver.model.entity.ClanHall;
|
import org.l2jmobius.gameserver.model.entity.ClanHall;
|
||||||
import org.l2jmobius.gameserver.model.entity.Fort;
|
import org.l2jmobius.gameserver.model.entity.Fort;
|
||||||
import org.l2jmobius.gameserver.model.entity.FortSiege;
|
import org.l2jmobius.gameserver.model.entity.FortSiege;
|
||||||
@@ -69,7 +68,6 @@ import org.l2jmobius.gameserver.network.serverpackets.ExAdenaInvenCount;
|
|||||||
import org.l2jmobius.gameserver.network.serverpackets.ExAutoSoulShot;
|
import org.l2jmobius.gameserver.network.serverpackets.ExAutoSoulShot;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExBasicActionList;
|
import org.l2jmobius.gameserver.network.serverpackets.ExBasicActionList;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExBeautyItemList;
|
import org.l2jmobius.gameserver.network.serverpackets.ExBeautyItemList;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExCastleState;
|
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExGetBookMarkInfoPacket;
|
import org.l2jmobius.gameserver.network.serverpackets.ExGetBookMarkInfoPacket;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExNoticePostArrived;
|
import org.l2jmobius.gameserver.network.serverpackets.ExNoticePostArrived;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExNotifyPremiumItem;
|
import org.l2jmobius.gameserver.network.serverpackets.ExNotifyPremiumItem;
|
||||||
@@ -347,12 +345,6 @@ public class EnterWorld implements IClientIncomingPacket
|
|||||||
// Send blank skill list
|
// Send blank skill list
|
||||||
player.sendPacket(new SkillList());
|
player.sendPacket(new SkillList());
|
||||||
|
|
||||||
// Send castle state.
|
|
||||||
for (Castle castle : CastleManager.getInstance().getCastles())
|
|
||||||
{
|
|
||||||
player.sendPacket(new ExCastleState(castle));
|
|
||||||
}
|
|
||||||
|
|
||||||
// Send GG check
|
// Send GG check
|
||||||
// player.queryGameGuard();
|
// player.queryGameGuard();
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user