diff --git a/L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/ai/others/CastleSideEffect.java b/L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/ai/others/CastleSideEffect.java new file mode 100644 index 0000000000..4a5e4b04b0 --- /dev/null +++ b/L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/ai/others/CastleSideEffect.java @@ -0,0 +1,69 @@ +/* + * This file is part of the L2J Mobius project. + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +package ai.others; + +import org.l2jmobius.gameserver.instancemanager.CastleManager; +import org.l2jmobius.gameserver.model.actor.Creature; +import org.l2jmobius.gameserver.model.entity.Castle; +import org.l2jmobius.gameserver.model.zone.ZoneType; +import org.l2jmobius.gameserver.network.serverpackets.ExCastleState; + +import ai.AbstractNpcAI; + +/** + * Shows castle side effect in cities. + * @author Gigi + * @date 2019-05-14 - [12:47:33] + */ +public class CastleSideEffect extends AbstractNpcAI +{ + private static final int[] ZONE_ID = + { + 11020, // Giran + 11027, // Gludio + 11028, // Dion + 11029, // Oren + 11031, // aden + 11032, // Goddard + 11033, // Rune + 11034, // Heine + 11035, // Shuttgard + }; + + public CastleSideEffect() + { + addEnterZoneId(ZONE_ID); + } + + @Override + public String onEnterZone(Creature character, ZoneType zone) + { + if (character.isPlayer()) + { + for (Castle castle : CastleManager.getInstance().getCastles()) + { + character.sendPacket(new ExCastleState(castle)); + } + } + return super.onEnterZone(character, zone); + } + + public static void main(String[] args) + { + new CastleSideEffect(); + } +} \ No newline at end of file diff --git a/L2J_Mobius_1.0_Ertheia/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java b/L2J_Mobius_1.0_Ertheia/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java index 9c467ddffb..3f0cd6af0a 100644 --- a/L2J_Mobius_1.0_Ertheia/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java +++ b/L2J_Mobius_1.0_Ertheia/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java @@ -45,7 +45,6 @@ import org.l2jmobius.gameserver.model.World; import org.l2jmobius.gameserver.model.WorldObject; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.clan.Clan; -import org.l2jmobius.gameserver.model.entity.Castle; import org.l2jmobius.gameserver.model.entity.ClanHall; import org.l2jmobius.gameserver.model.entity.Fort; import org.l2jmobius.gameserver.model.entity.FortSiege; @@ -67,7 +66,6 @@ import org.l2jmobius.gameserver.network.serverpackets.EtcStatusUpdate; import org.l2jmobius.gameserver.network.serverpackets.ExAdenaInvenCount; import org.l2jmobius.gameserver.network.serverpackets.ExBasicActionList; import org.l2jmobius.gameserver.network.serverpackets.ExBeautyItemList; -import org.l2jmobius.gameserver.network.serverpackets.ExCastleState; import org.l2jmobius.gameserver.network.serverpackets.ExGetBookMarkInfoPacket; import org.l2jmobius.gameserver.network.serverpackets.ExNoticePostArrived; import org.l2jmobius.gameserver.network.serverpackets.ExNotifyPremiumItem; @@ -341,12 +339,6 @@ public class EnterWorld implements IClientIncomingPacket // Send blank skill list player.sendPacket(new SkillList()); - // Send castle state. - for (Castle castle : CastleManager.getInstance().getCastles()) - { - player.sendPacket(new ExCastleState(castle)); - } - // Send GG check // player.queryGameGuard(); diff --git a/L2J_Mobius_2.5_Underground/dist/game/data/scripts/ai/others/CastleSideEffect.java b/L2J_Mobius_2.5_Underground/dist/game/data/scripts/ai/others/CastleSideEffect.java new file mode 100644 index 0000000000..4a5e4b04b0 --- /dev/null +++ b/L2J_Mobius_2.5_Underground/dist/game/data/scripts/ai/others/CastleSideEffect.java @@ -0,0 +1,69 @@ +/* + * This file is part of the L2J Mobius project. + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +package ai.others; + +import org.l2jmobius.gameserver.instancemanager.CastleManager; +import org.l2jmobius.gameserver.model.actor.Creature; +import org.l2jmobius.gameserver.model.entity.Castle; +import org.l2jmobius.gameserver.model.zone.ZoneType; +import org.l2jmobius.gameserver.network.serverpackets.ExCastleState; + +import ai.AbstractNpcAI; + +/** + * Shows castle side effect in cities. + * @author Gigi + * @date 2019-05-14 - [12:47:33] + */ +public class CastleSideEffect extends AbstractNpcAI +{ + private static final int[] ZONE_ID = + { + 11020, // Giran + 11027, // Gludio + 11028, // Dion + 11029, // Oren + 11031, // aden + 11032, // Goddard + 11033, // Rune + 11034, // Heine + 11035, // Shuttgard + }; + + public CastleSideEffect() + { + addEnterZoneId(ZONE_ID); + } + + @Override + public String onEnterZone(Creature character, ZoneType zone) + { + if (character.isPlayer()) + { + for (Castle castle : CastleManager.getInstance().getCastles()) + { + character.sendPacket(new ExCastleState(castle)); + } + } + return super.onEnterZone(character, zone); + } + + public static void main(String[] args) + { + new CastleSideEffect(); + } +} \ No newline at end of file diff --git a/L2J_Mobius_2.5_Underground/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java b/L2J_Mobius_2.5_Underground/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java index 71dcd41e19..32bd86460d 100644 --- a/L2J_Mobius_2.5_Underground/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java +++ b/L2J_Mobius_2.5_Underground/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java @@ -45,7 +45,6 @@ import org.l2jmobius.gameserver.model.World; import org.l2jmobius.gameserver.model.WorldObject; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.clan.Clan; -import org.l2jmobius.gameserver.model.entity.Castle; import org.l2jmobius.gameserver.model.entity.ClanHall; import org.l2jmobius.gameserver.model.entity.Fort; import org.l2jmobius.gameserver.model.entity.FortSiege; @@ -69,7 +68,6 @@ import org.l2jmobius.gameserver.network.serverpackets.ExAdenaInvenCount; import org.l2jmobius.gameserver.network.serverpackets.ExAutoSoulShot; import org.l2jmobius.gameserver.network.serverpackets.ExBasicActionList; import org.l2jmobius.gameserver.network.serverpackets.ExBeautyItemList; -import org.l2jmobius.gameserver.network.serverpackets.ExCastleState; import org.l2jmobius.gameserver.network.serverpackets.ExGetBookMarkInfoPacket; import org.l2jmobius.gameserver.network.serverpackets.ExNoticePostArrived; import org.l2jmobius.gameserver.network.serverpackets.ExNotifyPremiumItem; @@ -346,12 +344,6 @@ public class EnterWorld implements IClientIncomingPacket // Send blank skill list player.sendPacket(new SkillList()); - // Send castle state. - for (Castle castle : CastleManager.getInstance().getCastles()) - { - player.sendPacket(new ExCastleState(castle)); - } - // Send GG check // player.queryGameGuard(); diff --git a/L2J_Mobius_3.0_Helios/dist/game/data/scripts/ai/others/CastleSideEffect.java b/L2J_Mobius_3.0_Helios/dist/game/data/scripts/ai/others/CastleSideEffect.java new file mode 100644 index 0000000000..4a5e4b04b0 --- /dev/null +++ b/L2J_Mobius_3.0_Helios/dist/game/data/scripts/ai/others/CastleSideEffect.java @@ -0,0 +1,69 @@ +/* + * This file is part of the L2J Mobius project. + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +package ai.others; + +import org.l2jmobius.gameserver.instancemanager.CastleManager; +import org.l2jmobius.gameserver.model.actor.Creature; +import org.l2jmobius.gameserver.model.entity.Castle; +import org.l2jmobius.gameserver.model.zone.ZoneType; +import org.l2jmobius.gameserver.network.serverpackets.ExCastleState; + +import ai.AbstractNpcAI; + +/** + * Shows castle side effect in cities. + * @author Gigi + * @date 2019-05-14 - [12:47:33] + */ +public class CastleSideEffect extends AbstractNpcAI +{ + private static final int[] ZONE_ID = + { + 11020, // Giran + 11027, // Gludio + 11028, // Dion + 11029, // Oren + 11031, // aden + 11032, // Goddard + 11033, // Rune + 11034, // Heine + 11035, // Shuttgard + }; + + public CastleSideEffect() + { + addEnterZoneId(ZONE_ID); + } + + @Override + public String onEnterZone(Creature character, ZoneType zone) + { + if (character.isPlayer()) + { + for (Castle castle : CastleManager.getInstance().getCastles()) + { + character.sendPacket(new ExCastleState(castle)); + } + } + return super.onEnterZone(character, zone); + } + + public static void main(String[] args) + { + new CastleSideEffect(); + } +} \ No newline at end of file diff --git a/L2J_Mobius_3.0_Helios/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java b/L2J_Mobius_3.0_Helios/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java index 71dcd41e19..32bd86460d 100644 --- a/L2J_Mobius_3.0_Helios/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java +++ b/L2J_Mobius_3.0_Helios/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java @@ -45,7 +45,6 @@ import org.l2jmobius.gameserver.model.World; import org.l2jmobius.gameserver.model.WorldObject; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.clan.Clan; -import org.l2jmobius.gameserver.model.entity.Castle; import org.l2jmobius.gameserver.model.entity.ClanHall; import org.l2jmobius.gameserver.model.entity.Fort; import org.l2jmobius.gameserver.model.entity.FortSiege; @@ -69,7 +68,6 @@ import org.l2jmobius.gameserver.network.serverpackets.ExAdenaInvenCount; import org.l2jmobius.gameserver.network.serverpackets.ExAutoSoulShot; import org.l2jmobius.gameserver.network.serverpackets.ExBasicActionList; import org.l2jmobius.gameserver.network.serverpackets.ExBeautyItemList; -import org.l2jmobius.gameserver.network.serverpackets.ExCastleState; import org.l2jmobius.gameserver.network.serverpackets.ExGetBookMarkInfoPacket; import org.l2jmobius.gameserver.network.serverpackets.ExNoticePostArrived; import org.l2jmobius.gameserver.network.serverpackets.ExNotifyPremiumItem; @@ -346,12 +344,6 @@ public class EnterWorld implements IClientIncomingPacket // Send blank skill list player.sendPacket(new SkillList()); - // Send castle state. - for (Castle castle : CastleManager.getInstance().getCastles()) - { - player.sendPacket(new ExCastleState(castle)); - } - // Send GG check // player.queryGameGuard(); diff --git a/L2J_Mobius_4.0_GrandCrusade/dist/game/data/scripts/ai/others/CastleSideEffect.java b/L2J_Mobius_4.0_GrandCrusade/dist/game/data/scripts/ai/others/CastleSideEffect.java new file mode 100644 index 0000000000..4a5e4b04b0 --- /dev/null +++ b/L2J_Mobius_4.0_GrandCrusade/dist/game/data/scripts/ai/others/CastleSideEffect.java @@ -0,0 +1,69 @@ +/* + * This file is part of the L2J Mobius project. + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +package ai.others; + +import org.l2jmobius.gameserver.instancemanager.CastleManager; +import org.l2jmobius.gameserver.model.actor.Creature; +import org.l2jmobius.gameserver.model.entity.Castle; +import org.l2jmobius.gameserver.model.zone.ZoneType; +import org.l2jmobius.gameserver.network.serverpackets.ExCastleState; + +import ai.AbstractNpcAI; + +/** + * Shows castle side effect in cities. + * @author Gigi + * @date 2019-05-14 - [12:47:33] + */ +public class CastleSideEffect extends AbstractNpcAI +{ + private static final int[] ZONE_ID = + { + 11020, // Giran + 11027, // Gludio + 11028, // Dion + 11029, // Oren + 11031, // aden + 11032, // Goddard + 11033, // Rune + 11034, // Heine + 11035, // Shuttgard + }; + + public CastleSideEffect() + { + addEnterZoneId(ZONE_ID); + } + + @Override + public String onEnterZone(Creature character, ZoneType zone) + { + if (character.isPlayer()) + { + for (Castle castle : CastleManager.getInstance().getCastles()) + { + character.sendPacket(new ExCastleState(castle)); + } + } + return super.onEnterZone(character, zone); + } + + public static void main(String[] args) + { + new CastleSideEffect(); + } +} \ No newline at end of file diff --git a/L2J_Mobius_4.0_GrandCrusade/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java b/L2J_Mobius_4.0_GrandCrusade/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java index 89f4d5dec9..3a48a2030c 100644 --- a/L2J_Mobius_4.0_GrandCrusade/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java +++ b/L2J_Mobius_4.0_GrandCrusade/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java @@ -45,7 +45,6 @@ import org.l2jmobius.gameserver.model.World; import org.l2jmobius.gameserver.model.WorldObject; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.clan.Clan; -import org.l2jmobius.gameserver.model.entity.Castle; import org.l2jmobius.gameserver.model.entity.ClanHall; import org.l2jmobius.gameserver.model.entity.Fort; import org.l2jmobius.gameserver.model.entity.FortSiege; @@ -69,7 +68,6 @@ import org.l2jmobius.gameserver.network.serverpackets.ExAdenaInvenCount; import org.l2jmobius.gameserver.network.serverpackets.ExAutoSoulShot; import org.l2jmobius.gameserver.network.serverpackets.ExBasicActionList; import org.l2jmobius.gameserver.network.serverpackets.ExBeautyItemList; -import org.l2jmobius.gameserver.network.serverpackets.ExCastleState; import org.l2jmobius.gameserver.network.serverpackets.ExGetBookMarkInfoPacket; import org.l2jmobius.gameserver.network.serverpackets.ExNoticePostArrived; import org.l2jmobius.gameserver.network.serverpackets.ExNotifyPremiumItem; @@ -346,12 +344,6 @@ public class EnterWorld implements IClientIncomingPacket // Send blank skill list player.sendPacket(new SkillList()); - // Send castle state. - for (Castle castle : CastleManager.getInstance().getCastles()) - { - player.sendPacket(new ExCastleState(castle)); - } - // Send GG check // player.queryGameGuard(); diff --git a/L2J_Mobius_5.0_Salvation/dist/game/data/scripts/ai/others/CastleSideEffect.java b/L2J_Mobius_5.0_Salvation/dist/game/data/scripts/ai/others/CastleSideEffect.java new file mode 100644 index 0000000000..4a5e4b04b0 --- /dev/null +++ b/L2J_Mobius_5.0_Salvation/dist/game/data/scripts/ai/others/CastleSideEffect.java @@ -0,0 +1,69 @@ +/* + * This file is part of the L2J Mobius project. + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +package ai.others; + +import org.l2jmobius.gameserver.instancemanager.CastleManager; +import org.l2jmobius.gameserver.model.actor.Creature; +import org.l2jmobius.gameserver.model.entity.Castle; +import org.l2jmobius.gameserver.model.zone.ZoneType; +import org.l2jmobius.gameserver.network.serverpackets.ExCastleState; + +import ai.AbstractNpcAI; + +/** + * Shows castle side effect in cities. + * @author Gigi + * @date 2019-05-14 - [12:47:33] + */ +public class CastleSideEffect extends AbstractNpcAI +{ + private static final int[] ZONE_ID = + { + 11020, // Giran + 11027, // Gludio + 11028, // Dion + 11029, // Oren + 11031, // aden + 11032, // Goddard + 11033, // Rune + 11034, // Heine + 11035, // Shuttgard + }; + + public CastleSideEffect() + { + addEnterZoneId(ZONE_ID); + } + + @Override + public String onEnterZone(Creature character, ZoneType zone) + { + if (character.isPlayer()) + { + for (Castle castle : CastleManager.getInstance().getCastles()) + { + character.sendPacket(new ExCastleState(castle)); + } + } + return super.onEnterZone(character, zone); + } + + public static void main(String[] args) + { + new CastleSideEffect(); + } +} \ No newline at end of file diff --git a/L2J_Mobius_5.0_Salvation/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java b/L2J_Mobius_5.0_Salvation/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java index 520c90d940..8c5ff0bab1 100644 --- a/L2J_Mobius_5.0_Salvation/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java +++ b/L2J_Mobius_5.0_Salvation/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java @@ -45,7 +45,6 @@ import org.l2jmobius.gameserver.model.World; import org.l2jmobius.gameserver.model.WorldObject; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.clan.Clan; -import org.l2jmobius.gameserver.model.entity.Castle; import org.l2jmobius.gameserver.model.entity.ClanHall; import org.l2jmobius.gameserver.model.entity.Fort; import org.l2jmobius.gameserver.model.entity.FortSiege; @@ -69,7 +68,6 @@ import org.l2jmobius.gameserver.network.serverpackets.ExAdenaInvenCount; import org.l2jmobius.gameserver.network.serverpackets.ExAutoSoulShot; import org.l2jmobius.gameserver.network.serverpackets.ExBasicActionList; import org.l2jmobius.gameserver.network.serverpackets.ExBeautyItemList; -import org.l2jmobius.gameserver.network.serverpackets.ExCastleState; import org.l2jmobius.gameserver.network.serverpackets.ExGetBookMarkInfoPacket; import org.l2jmobius.gameserver.network.serverpackets.ExNoticePostArrived; import org.l2jmobius.gameserver.network.serverpackets.ExNotifyPremiumItem; @@ -346,12 +344,6 @@ public class EnterWorld implements IClientIncomingPacket // Send blank skill list player.sendPacket(new SkillList()); - // Send castle state. - for (Castle castle : CastleManager.getInstance().getCastles()) - { - player.sendPacket(new ExCastleState(castle)); - } - // Send GG check // player.queryGameGuard(); diff --git a/L2J_Mobius_5.5_EtinasFate/dist/game/data/scripts/ai/others/CastleSideEffect.java b/L2J_Mobius_5.5_EtinasFate/dist/game/data/scripts/ai/others/CastleSideEffect.java new file mode 100644 index 0000000000..4a5e4b04b0 --- /dev/null +++ b/L2J_Mobius_5.5_EtinasFate/dist/game/data/scripts/ai/others/CastleSideEffect.java @@ -0,0 +1,69 @@ +/* + * This file is part of the L2J Mobius project. + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +package ai.others; + +import org.l2jmobius.gameserver.instancemanager.CastleManager; +import org.l2jmobius.gameserver.model.actor.Creature; +import org.l2jmobius.gameserver.model.entity.Castle; +import org.l2jmobius.gameserver.model.zone.ZoneType; +import org.l2jmobius.gameserver.network.serverpackets.ExCastleState; + +import ai.AbstractNpcAI; + +/** + * Shows castle side effect in cities. + * @author Gigi + * @date 2019-05-14 - [12:47:33] + */ +public class CastleSideEffect extends AbstractNpcAI +{ + private static final int[] ZONE_ID = + { + 11020, // Giran + 11027, // Gludio + 11028, // Dion + 11029, // Oren + 11031, // aden + 11032, // Goddard + 11033, // Rune + 11034, // Heine + 11035, // Shuttgard + }; + + public CastleSideEffect() + { + addEnterZoneId(ZONE_ID); + } + + @Override + public String onEnterZone(Creature character, ZoneType zone) + { + if (character.isPlayer()) + { + for (Castle castle : CastleManager.getInstance().getCastles()) + { + character.sendPacket(new ExCastleState(castle)); + } + } + return super.onEnterZone(character, zone); + } + + public static void main(String[] args) + { + new CastleSideEffect(); + } +} \ No newline at end of file diff --git a/L2J_Mobius_5.5_EtinasFate/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java b/L2J_Mobius_5.5_EtinasFate/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java index 6a87ff5968..a9810f3c2c 100644 --- a/L2J_Mobius_5.5_EtinasFate/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java +++ b/L2J_Mobius_5.5_EtinasFate/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java @@ -45,7 +45,6 @@ import org.l2jmobius.gameserver.model.World; import org.l2jmobius.gameserver.model.WorldObject; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.clan.Clan; -import org.l2jmobius.gameserver.model.entity.Castle; import org.l2jmobius.gameserver.model.entity.ClanHall; import org.l2jmobius.gameserver.model.entity.Fort; import org.l2jmobius.gameserver.model.entity.FortSiege; @@ -69,7 +68,6 @@ import org.l2jmobius.gameserver.network.serverpackets.ExAdenaInvenCount; import org.l2jmobius.gameserver.network.serverpackets.ExAutoSoulShot; import org.l2jmobius.gameserver.network.serverpackets.ExBasicActionList; import org.l2jmobius.gameserver.network.serverpackets.ExBeautyItemList; -import org.l2jmobius.gameserver.network.serverpackets.ExCastleState; import org.l2jmobius.gameserver.network.serverpackets.ExGetBookMarkInfoPacket; import org.l2jmobius.gameserver.network.serverpackets.ExNoticePostArrived; import org.l2jmobius.gameserver.network.serverpackets.ExNotifyPremiumItem; @@ -346,12 +344,6 @@ public class EnterWorld implements IClientIncomingPacket // Send blank skill list player.sendPacket(new SkillList()); - // Send castle state. - for (Castle castle : CastleManager.getInstance().getCastles()) - { - player.sendPacket(new ExCastleState(castle)); - } - // Send GG check // player.queryGameGuard(); diff --git a/L2J_Mobius_6.0_Fafurion/dist/game/data/scripts/ai/others/CastleSideEffect.java b/L2J_Mobius_6.0_Fafurion/dist/game/data/scripts/ai/others/CastleSideEffect.java new file mode 100644 index 0000000000..4a5e4b04b0 --- /dev/null +++ b/L2J_Mobius_6.0_Fafurion/dist/game/data/scripts/ai/others/CastleSideEffect.java @@ -0,0 +1,69 @@ +/* + * This file is part of the L2J Mobius project. + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +package ai.others; + +import org.l2jmobius.gameserver.instancemanager.CastleManager; +import org.l2jmobius.gameserver.model.actor.Creature; +import org.l2jmobius.gameserver.model.entity.Castle; +import org.l2jmobius.gameserver.model.zone.ZoneType; +import org.l2jmobius.gameserver.network.serverpackets.ExCastleState; + +import ai.AbstractNpcAI; + +/** + * Shows castle side effect in cities. + * @author Gigi + * @date 2019-05-14 - [12:47:33] + */ +public class CastleSideEffect extends AbstractNpcAI +{ + private static final int[] ZONE_ID = + { + 11020, // Giran + 11027, // Gludio + 11028, // Dion + 11029, // Oren + 11031, // aden + 11032, // Goddard + 11033, // Rune + 11034, // Heine + 11035, // Shuttgard + }; + + public CastleSideEffect() + { + addEnterZoneId(ZONE_ID); + } + + @Override + public String onEnterZone(Creature character, ZoneType zone) + { + if (character.isPlayer()) + { + for (Castle castle : CastleManager.getInstance().getCastles()) + { + character.sendPacket(new ExCastleState(castle)); + } + } + return super.onEnterZone(character, zone); + } + + public static void main(String[] args) + { + new CastleSideEffect(); + } +} \ No newline at end of file diff --git a/L2J_Mobius_6.0_Fafurion/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java b/L2J_Mobius_6.0_Fafurion/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java index 6a87ff5968..a9810f3c2c 100644 --- a/L2J_Mobius_6.0_Fafurion/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java +++ b/L2J_Mobius_6.0_Fafurion/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java @@ -45,7 +45,6 @@ import org.l2jmobius.gameserver.model.World; import org.l2jmobius.gameserver.model.WorldObject; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.clan.Clan; -import org.l2jmobius.gameserver.model.entity.Castle; import org.l2jmobius.gameserver.model.entity.ClanHall; import org.l2jmobius.gameserver.model.entity.Fort; import org.l2jmobius.gameserver.model.entity.FortSiege; @@ -69,7 +68,6 @@ import org.l2jmobius.gameserver.network.serverpackets.ExAdenaInvenCount; import org.l2jmobius.gameserver.network.serverpackets.ExAutoSoulShot; import org.l2jmobius.gameserver.network.serverpackets.ExBasicActionList; import org.l2jmobius.gameserver.network.serverpackets.ExBeautyItemList; -import org.l2jmobius.gameserver.network.serverpackets.ExCastleState; import org.l2jmobius.gameserver.network.serverpackets.ExGetBookMarkInfoPacket; import org.l2jmobius.gameserver.network.serverpackets.ExNoticePostArrived; import org.l2jmobius.gameserver.network.serverpackets.ExNotifyPremiumItem; @@ -346,12 +344,6 @@ public class EnterWorld implements IClientIncomingPacket // Send blank skill list player.sendPacket(new SkillList()); - // Send castle state. - for (Castle castle : CastleManager.getInstance().getCastles()) - { - player.sendPacket(new ExCastleState(castle)); - } - // Send GG check // player.queryGameGuard(); diff --git a/L2J_Mobius_Classic_2.0_Saviors/dist/game/data/scripts/ai/others/CastleSideEffect.java b/L2J_Mobius_Classic_2.0_Saviors/dist/game/data/scripts/ai/others/CastleSideEffect.java new file mode 100644 index 0000000000..4a5e4b04b0 --- /dev/null +++ b/L2J_Mobius_Classic_2.0_Saviors/dist/game/data/scripts/ai/others/CastleSideEffect.java @@ -0,0 +1,69 @@ +/* + * This file is part of the L2J Mobius project. + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +package ai.others; + +import org.l2jmobius.gameserver.instancemanager.CastleManager; +import org.l2jmobius.gameserver.model.actor.Creature; +import org.l2jmobius.gameserver.model.entity.Castle; +import org.l2jmobius.gameserver.model.zone.ZoneType; +import org.l2jmobius.gameserver.network.serverpackets.ExCastleState; + +import ai.AbstractNpcAI; + +/** + * Shows castle side effect in cities. + * @author Gigi + * @date 2019-05-14 - [12:47:33] + */ +public class CastleSideEffect extends AbstractNpcAI +{ + private static final int[] ZONE_ID = + { + 11020, // Giran + 11027, // Gludio + 11028, // Dion + 11029, // Oren + 11031, // aden + 11032, // Goddard + 11033, // Rune + 11034, // Heine + 11035, // Shuttgard + }; + + public CastleSideEffect() + { + addEnterZoneId(ZONE_ID); + } + + @Override + public String onEnterZone(Creature character, ZoneType zone) + { + if (character.isPlayer()) + { + for (Castle castle : CastleManager.getInstance().getCastles()) + { + character.sendPacket(new ExCastleState(castle)); + } + } + return super.onEnterZone(character, zone); + } + + public static void main(String[] args) + { + new CastleSideEffect(); + } +} \ No newline at end of file diff --git a/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java b/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java index 0419770ebb..ba911a5a5d 100644 --- a/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java +++ b/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java @@ -45,7 +45,6 @@ import org.l2jmobius.gameserver.model.World; import org.l2jmobius.gameserver.model.WorldObject; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.clan.Clan; -import org.l2jmobius.gameserver.model.entity.Castle; import org.l2jmobius.gameserver.model.entity.ClanHall; import org.l2jmobius.gameserver.model.entity.Fort; import org.l2jmobius.gameserver.model.entity.FortSiege; @@ -69,7 +68,6 @@ import org.l2jmobius.gameserver.network.serverpackets.ExAdenaInvenCount; import org.l2jmobius.gameserver.network.serverpackets.ExAutoSoulShot; import org.l2jmobius.gameserver.network.serverpackets.ExBasicActionList; import org.l2jmobius.gameserver.network.serverpackets.ExBeautyItemList; -import org.l2jmobius.gameserver.network.serverpackets.ExCastleState; import org.l2jmobius.gameserver.network.serverpackets.ExGetBookMarkInfoPacket; import org.l2jmobius.gameserver.network.serverpackets.ExNoticePostArrived; import org.l2jmobius.gameserver.network.serverpackets.ExNotifyPremiumItem; @@ -345,12 +343,6 @@ public class EnterWorld implements IClientIncomingPacket // Send blank skill list player.sendPacket(new SkillList()); - // Send castle state. - for (Castle castle : CastleManager.getInstance().getCastles()) - { - player.sendPacket(new ExCastleState(castle)); - } - // Send GG check // player.queryGameGuard(); diff --git a/L2J_Mobius_Classic_2.1_Zaken/dist/game/data/scripts/ai/others/CastleSideEffect.java b/L2J_Mobius_Classic_2.1_Zaken/dist/game/data/scripts/ai/others/CastleSideEffect.java new file mode 100644 index 0000000000..4a5e4b04b0 --- /dev/null +++ b/L2J_Mobius_Classic_2.1_Zaken/dist/game/data/scripts/ai/others/CastleSideEffect.java @@ -0,0 +1,69 @@ +/* + * This file is part of the L2J Mobius project. + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +package ai.others; + +import org.l2jmobius.gameserver.instancemanager.CastleManager; +import org.l2jmobius.gameserver.model.actor.Creature; +import org.l2jmobius.gameserver.model.entity.Castle; +import org.l2jmobius.gameserver.model.zone.ZoneType; +import org.l2jmobius.gameserver.network.serverpackets.ExCastleState; + +import ai.AbstractNpcAI; + +/** + * Shows castle side effect in cities. + * @author Gigi + * @date 2019-05-14 - [12:47:33] + */ +public class CastleSideEffect extends AbstractNpcAI +{ + private static final int[] ZONE_ID = + { + 11020, // Giran + 11027, // Gludio + 11028, // Dion + 11029, // Oren + 11031, // aden + 11032, // Goddard + 11033, // Rune + 11034, // Heine + 11035, // Shuttgard + }; + + public CastleSideEffect() + { + addEnterZoneId(ZONE_ID); + } + + @Override + public String onEnterZone(Creature character, ZoneType zone) + { + if (character.isPlayer()) + { + for (Castle castle : CastleManager.getInstance().getCastles()) + { + character.sendPacket(new ExCastleState(castle)); + } + } + return super.onEnterZone(character, zone); + } + + public static void main(String[] args) + { + new CastleSideEffect(); + } +} \ No newline at end of file diff --git a/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java b/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java index 30815f8b82..bb082e18c6 100644 --- a/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java +++ b/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java @@ -45,7 +45,6 @@ import org.l2jmobius.gameserver.model.World; import org.l2jmobius.gameserver.model.WorldObject; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.clan.Clan; -import org.l2jmobius.gameserver.model.entity.Castle; import org.l2jmobius.gameserver.model.entity.ClanHall; import org.l2jmobius.gameserver.model.entity.Fort; import org.l2jmobius.gameserver.model.entity.FortSiege; @@ -69,7 +68,6 @@ import org.l2jmobius.gameserver.network.serverpackets.ExAdenaInvenCount; import org.l2jmobius.gameserver.network.serverpackets.ExAutoSoulShot; import org.l2jmobius.gameserver.network.serverpackets.ExBasicActionList; import org.l2jmobius.gameserver.network.serverpackets.ExBeautyItemList; -import org.l2jmobius.gameserver.network.serverpackets.ExCastleState; import org.l2jmobius.gameserver.network.serverpackets.ExGetBookMarkInfoPacket; import org.l2jmobius.gameserver.network.serverpackets.ExNoticePostArrived; import org.l2jmobius.gameserver.network.serverpackets.ExNotifyPremiumItem; @@ -345,12 +343,6 @@ public class EnterWorld implements IClientIncomingPacket // Send blank skill list player.sendPacket(new SkillList()); - // Send castle state. - for (Castle castle : CastleManager.getInstance().getCastles()) - { - player.sendPacket(new ExCastleState(castle)); - } - // Send GG check // player.queryGameGuard(); diff --git a/L2J_Mobius_Classic_2.2_Antharas/dist/game/data/scripts/ai/others/CastleSideEffect.java b/L2J_Mobius_Classic_2.2_Antharas/dist/game/data/scripts/ai/others/CastleSideEffect.java new file mode 100644 index 0000000000..4a5e4b04b0 --- /dev/null +++ b/L2J_Mobius_Classic_2.2_Antharas/dist/game/data/scripts/ai/others/CastleSideEffect.java @@ -0,0 +1,69 @@ +/* + * This file is part of the L2J Mobius project. + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +package ai.others; + +import org.l2jmobius.gameserver.instancemanager.CastleManager; +import org.l2jmobius.gameserver.model.actor.Creature; +import org.l2jmobius.gameserver.model.entity.Castle; +import org.l2jmobius.gameserver.model.zone.ZoneType; +import org.l2jmobius.gameserver.network.serverpackets.ExCastleState; + +import ai.AbstractNpcAI; + +/** + * Shows castle side effect in cities. + * @author Gigi + * @date 2019-05-14 - [12:47:33] + */ +public class CastleSideEffect extends AbstractNpcAI +{ + private static final int[] ZONE_ID = + { + 11020, // Giran + 11027, // Gludio + 11028, // Dion + 11029, // Oren + 11031, // aden + 11032, // Goddard + 11033, // Rune + 11034, // Heine + 11035, // Shuttgard + }; + + public CastleSideEffect() + { + addEnterZoneId(ZONE_ID); + } + + @Override + public String onEnterZone(Creature character, ZoneType zone) + { + if (character.isPlayer()) + { + for (Castle castle : CastleManager.getInstance().getCastles()) + { + character.sendPacket(new ExCastleState(castle)); + } + } + return super.onEnterZone(character, zone); + } + + public static void main(String[] args) + { + new CastleSideEffect(); + } +} \ No newline at end of file diff --git a/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java b/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java index 1352bfc431..40a0375dd2 100644 --- a/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java +++ b/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java @@ -45,7 +45,6 @@ import org.l2jmobius.gameserver.model.World; import org.l2jmobius.gameserver.model.WorldObject; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.clan.Clan; -import org.l2jmobius.gameserver.model.entity.Castle; import org.l2jmobius.gameserver.model.entity.ClanHall; import org.l2jmobius.gameserver.model.entity.Fort; import org.l2jmobius.gameserver.model.entity.FortSiege; @@ -69,7 +68,6 @@ import org.l2jmobius.gameserver.network.serverpackets.ExAdenaInvenCount; import org.l2jmobius.gameserver.network.serverpackets.ExAutoSoulShot; import org.l2jmobius.gameserver.network.serverpackets.ExBasicActionList; import org.l2jmobius.gameserver.network.serverpackets.ExBeautyItemList; -import org.l2jmobius.gameserver.network.serverpackets.ExCastleState; import org.l2jmobius.gameserver.network.serverpackets.ExGetBookMarkInfoPacket; import org.l2jmobius.gameserver.network.serverpackets.ExNoticePostArrived; import org.l2jmobius.gameserver.network.serverpackets.ExNotifyPremiumItem; @@ -347,12 +345,6 @@ public class EnterWorld implements IClientIncomingPacket // Send blank skill list player.sendPacket(new SkillList()); - // Send castle state. - for (Castle castle : CastleManager.getInstance().getCastles()) - { - player.sendPacket(new ExCastleState(castle)); - } - // Send GG check // player.queryGameGuard(); diff --git a/L2J_Mobius_Classic_2.3_SevenSigns/dist/game/data/scripts/ai/others/CastleSideEffect.java b/L2J_Mobius_Classic_2.3_SevenSigns/dist/game/data/scripts/ai/others/CastleSideEffect.java new file mode 100644 index 0000000000..4a5e4b04b0 --- /dev/null +++ b/L2J_Mobius_Classic_2.3_SevenSigns/dist/game/data/scripts/ai/others/CastleSideEffect.java @@ -0,0 +1,69 @@ +/* + * This file is part of the L2J Mobius project. + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +package ai.others; + +import org.l2jmobius.gameserver.instancemanager.CastleManager; +import org.l2jmobius.gameserver.model.actor.Creature; +import org.l2jmobius.gameserver.model.entity.Castle; +import org.l2jmobius.gameserver.model.zone.ZoneType; +import org.l2jmobius.gameserver.network.serverpackets.ExCastleState; + +import ai.AbstractNpcAI; + +/** + * Shows castle side effect in cities. + * @author Gigi + * @date 2019-05-14 - [12:47:33] + */ +public class CastleSideEffect extends AbstractNpcAI +{ + private static final int[] ZONE_ID = + { + 11020, // Giran + 11027, // Gludio + 11028, // Dion + 11029, // Oren + 11031, // aden + 11032, // Goddard + 11033, // Rune + 11034, // Heine + 11035, // Shuttgard + }; + + public CastleSideEffect() + { + addEnterZoneId(ZONE_ID); + } + + @Override + public String onEnterZone(Creature character, ZoneType zone) + { + if (character.isPlayer()) + { + for (Castle castle : CastleManager.getInstance().getCastles()) + { + character.sendPacket(new ExCastleState(castle)); + } + } + return super.onEnterZone(character, zone); + } + + public static void main(String[] args) + { + new CastleSideEffect(); + } +} \ No newline at end of file diff --git a/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java b/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java index 1352bfc431..40a0375dd2 100644 --- a/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java +++ b/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java @@ -45,7 +45,6 @@ import org.l2jmobius.gameserver.model.World; import org.l2jmobius.gameserver.model.WorldObject; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.clan.Clan; -import org.l2jmobius.gameserver.model.entity.Castle; import org.l2jmobius.gameserver.model.entity.ClanHall; import org.l2jmobius.gameserver.model.entity.Fort; import org.l2jmobius.gameserver.model.entity.FortSiege; @@ -69,7 +68,6 @@ import org.l2jmobius.gameserver.network.serverpackets.ExAdenaInvenCount; import org.l2jmobius.gameserver.network.serverpackets.ExAutoSoulShot; import org.l2jmobius.gameserver.network.serverpackets.ExBasicActionList; import org.l2jmobius.gameserver.network.serverpackets.ExBeautyItemList; -import org.l2jmobius.gameserver.network.serverpackets.ExCastleState; import org.l2jmobius.gameserver.network.serverpackets.ExGetBookMarkInfoPacket; import org.l2jmobius.gameserver.network.serverpackets.ExNoticePostArrived; import org.l2jmobius.gameserver.network.serverpackets.ExNotifyPremiumItem; @@ -347,12 +345,6 @@ public class EnterWorld implements IClientIncomingPacket // Send blank skill list player.sendPacket(new SkillList()); - // Send castle state. - for (Castle castle : CastleManager.getInstance().getCastles()) - { - player.sendPacket(new ExCastleState(castle)); - } - // Send GG check // player.queryGameGuard(); diff --git a/L2J_Mobius_Classic_2.4_SecretOfEmpire/dist/game/data/scripts/ai/others/CastleSideEffect.java b/L2J_Mobius_Classic_2.4_SecretOfEmpire/dist/game/data/scripts/ai/others/CastleSideEffect.java new file mode 100644 index 0000000000..4a5e4b04b0 --- /dev/null +++ b/L2J_Mobius_Classic_2.4_SecretOfEmpire/dist/game/data/scripts/ai/others/CastleSideEffect.java @@ -0,0 +1,69 @@ +/* + * This file is part of the L2J Mobius project. + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +package ai.others; + +import org.l2jmobius.gameserver.instancemanager.CastleManager; +import org.l2jmobius.gameserver.model.actor.Creature; +import org.l2jmobius.gameserver.model.entity.Castle; +import org.l2jmobius.gameserver.model.zone.ZoneType; +import org.l2jmobius.gameserver.network.serverpackets.ExCastleState; + +import ai.AbstractNpcAI; + +/** + * Shows castle side effect in cities. + * @author Gigi + * @date 2019-05-14 - [12:47:33] + */ +public class CastleSideEffect extends AbstractNpcAI +{ + private static final int[] ZONE_ID = + { + 11020, // Giran + 11027, // Gludio + 11028, // Dion + 11029, // Oren + 11031, // aden + 11032, // Goddard + 11033, // Rune + 11034, // Heine + 11035, // Shuttgard + }; + + public CastleSideEffect() + { + addEnterZoneId(ZONE_ID); + } + + @Override + public String onEnterZone(Creature character, ZoneType zone) + { + if (character.isPlayer()) + { + for (Castle castle : CastleManager.getInstance().getCastles()) + { + character.sendPacket(new ExCastleState(castle)); + } + } + return super.onEnterZone(character, zone); + } + + public static void main(String[] args) + { + new CastleSideEffect(); + } +} \ No newline at end of file diff --git a/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java b/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java index 1352bfc431..40a0375dd2 100644 --- a/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java +++ b/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java @@ -45,7 +45,6 @@ import org.l2jmobius.gameserver.model.World; import org.l2jmobius.gameserver.model.WorldObject; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.clan.Clan; -import org.l2jmobius.gameserver.model.entity.Castle; import org.l2jmobius.gameserver.model.entity.ClanHall; import org.l2jmobius.gameserver.model.entity.Fort; import org.l2jmobius.gameserver.model.entity.FortSiege; @@ -69,7 +68,6 @@ import org.l2jmobius.gameserver.network.serverpackets.ExAdenaInvenCount; import org.l2jmobius.gameserver.network.serverpackets.ExAutoSoulShot; import org.l2jmobius.gameserver.network.serverpackets.ExBasicActionList; import org.l2jmobius.gameserver.network.serverpackets.ExBeautyItemList; -import org.l2jmobius.gameserver.network.serverpackets.ExCastleState; import org.l2jmobius.gameserver.network.serverpackets.ExGetBookMarkInfoPacket; import org.l2jmobius.gameserver.network.serverpackets.ExNoticePostArrived; import org.l2jmobius.gameserver.network.serverpackets.ExNotifyPremiumItem; @@ -347,12 +345,6 @@ public class EnterWorld implements IClientIncomingPacket // Send blank skill list player.sendPacket(new SkillList()); - // Send castle state. - for (Castle castle : CastleManager.getInstance().getCastles()) - { - player.sendPacket(new ExCastleState(castle)); - } - // Send GG check // player.queryGameGuard();