Addition of HellBind effect handler.
This commit is contained in:
@@ -156,6 +156,7 @@ public final class EffectMasterHandler
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EffectHandler.getInstance().registerHandler("HealEffect", HealEffect::new);
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EffectHandler.getInstance().registerHandler("HealEffect", HealEffect::new);
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EffectHandler.getInstance().registerHandler("HealOverTime", HealOverTime::new);
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EffectHandler.getInstance().registerHandler("HealOverTime", HealOverTime::new);
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EffectHandler.getInstance().registerHandler("HealPercent", HealPercent::new);
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EffectHandler.getInstance().registerHandler("HealPercent", HealPercent::new);
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EffectHandler.getInstance().registerHandler("HellBind", HellBind::new);
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EffectHandler.getInstance().registerHandler("Hide", Hide::new);
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EffectHandler.getInstance().registerHandler("Hide", Hide::new);
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EffectHandler.getInstance().registerHandler("HitNumber", HitNumber::new);
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EffectHandler.getInstance().registerHandler("HitNumber", HitNumber::new);
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EffectHandler.getInstance().registerHandler("Hp", Hp::new);
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EffectHandler.getInstance().registerHandler("Hp", Hp::new);
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127
L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/handlers/effecthandlers/HellBind.java
vendored
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127
L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/handlers/effecthandlers/HellBind.java
vendored
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@@ -0,0 +1,127 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.effecthandlers;
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import java.util.HashMap;
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import java.util.Map;
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import com.l2jmobius.gameserver.ai.CtrlEvent;
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import com.l2jmobius.gameserver.enums.CategoryType;
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import com.l2jmobius.gameserver.enums.Race;
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import com.l2jmobius.gameserver.model.L2World;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.base.ClassId;
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import com.l2jmobius.gameserver.model.effects.AbstractEffect;
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import com.l2jmobius.gameserver.model.effects.L2EffectType;
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import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
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import com.l2jmobius.gameserver.model.skills.BuffInfo;
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import com.l2jmobius.gameserver.model.skills.Skill;
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import com.l2jmobius.gameserver.network.serverpackets.ExAlterSkillRequest;
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/**
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* @author Mobius
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*/
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public final class HellBind extends AbstractEffect
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{
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// skill data
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private static final Map<ClassId, Integer> _chainedAirSkills = new HashMap<>(36);
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{
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_chainedAirSkills.put(ClassId.SIGEL_PHOENIX_KNIGHT, 10249); // Heavy Hit
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_chainedAirSkills.put(ClassId.SIGEL_HELL_KNIGHT, 10249); // Heavy Hit
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_chainedAirSkills.put(ClassId.SIGEL_EVA_TEMPLAR, 10249); // Heavy Hit
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_chainedAirSkills.put(ClassId.SIGEL_SHILLIEN_TEMPLAR, 10249); // Heavy Hit
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_chainedAirSkills.put(ClassId.TYRR_DUELIST, 10499); // Heavy Hit
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_chainedAirSkills.put(ClassId.TYRR_DREADNOUGHT, 10499); // Heavy Hit
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_chainedAirSkills.put(ClassId.TYRR_TITAN, 10499); // Heavy Hit
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_chainedAirSkills.put(ClassId.TYRR_GRAND_KHAVATARI, 10499); // Heavy Hit
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_chainedAirSkills.put(ClassId.TYRR_MAESTRO, 10499); // Heavy Hit
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_chainedAirSkills.put(ClassId.TYRR_DOOMBRINGER, 10499); // Heavy Hit
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_chainedAirSkills.put(ClassId.OTHELL_ADVENTURER, 10749); // Heavy Hit
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_chainedAirSkills.put(ClassId.OTHELL_WIND_RIDER, 10749); // Heavy Hit
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_chainedAirSkills.put(ClassId.OTHELL_GHOST_HUNTER, 10749); // Heavy Hit
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_chainedAirSkills.put(ClassId.OTHELL_FORTUNE_SEEKER, 10749); // Heavy Hit
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_chainedAirSkills.put(ClassId.YUL_SAGITTARIUS, 10999); // Heavy Hit
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_chainedAirSkills.put(ClassId.YUL_MOONLIGHT_SENTINEL, 10999); // Heavy Hit
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_chainedAirSkills.put(ClassId.YUL_GHOST_SENTINEL, 10999); // Heavy Hit
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_chainedAirSkills.put(ClassId.YUL_TRICKSTER, 10999); // Heavy Hit
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_chainedAirSkills.put(ClassId.FEOH_ARCHMAGE, 11247); // Heavy Hit
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_chainedAirSkills.put(ClassId.FEOH_SOULTAKER, 11247); // Heavy Hit
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_chainedAirSkills.put(ClassId.FEOH_MYSTIC_MUSE, 11247); // Heavy Hit
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_chainedAirSkills.put(ClassId.FEOH_STORM_SCREAMER, 11247); // Heavy Hit
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_chainedAirSkills.put(ClassId.FEOH_SOUL_HOUND, 11247); // Heavy Hit
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_chainedAirSkills.put(ClassId.ISS_HIEROPHANT, 11749); // Heavy Hit
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_chainedAirSkills.put(ClassId.ISS_SWORD_MUSE, 11749); // Heavy Hit
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_chainedAirSkills.put(ClassId.ISS_SPECTRAL_DANCER, 11749); // Heavy Hit
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_chainedAirSkills.put(ClassId.ISS_DOMINATOR, 11749); // Heavy Hit
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_chainedAirSkills.put(ClassId.ISS_DOOMCRYER, 11749); // Heavy Hit
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_chainedAirSkills.put(ClassId.WYNN_ARCANA_LORD, 11499); // Heavy Hit
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_chainedAirSkills.put(ClassId.WYNN_ELEMENTAL_MASTER, 11499); // Heavy Hit
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_chainedAirSkills.put(ClassId.WYNN_SPECTRAL_MASTER, 11499); // Heavy Hit
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_chainedAirSkills.put(ClassId.AEORE_CARDINAL, 11999); // Heavy Hit
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_chainedAirSkills.put(ClassId.AEORE_EVA_SAINT, 11999); // Heavy Hit
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_chainedAirSkills.put(ClassId.AEORE_SHILLIEN_SAINT, 11999); // Heavy Hit
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}
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public HellBind(StatsSet params)
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{
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}
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@Override
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public boolean isInstant()
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{
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return false;
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}
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@Override
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public L2EffectType getEffectType()
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{
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return L2EffectType.KNOCK;
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}
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@Override
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public void continuousInstant(L2Character effector, L2Character effected, Skill skill, L2ItemInstance item)
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{
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hellBind(effector, effected);
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}
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@Override
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public void onExit(BuffInfo info)
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{
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if (!info.getEffected().isPlayer())
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{
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info.getEffected().getAI().notifyEvent(CtrlEvent.EVT_THINK);
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}
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}
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public void hellBind(L2Character effector, L2Character effected)
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{
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for (L2PcInstance nearbyPlayer : L2World.getInstance().getVisibleObjects(effected, L2PcInstance.class, 1200))
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{
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if (nearbyPlayer.getRace() == Race.ERTHEIA)
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{
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continue;
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}
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if ((nearbyPlayer.getTarget() == effected) && nearbyPlayer.isInCategory(CategoryType.AWAKEN_GROUP) && !nearbyPlayer.isAlterSkillActive())
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{
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final int chainSkill = _chainedAirSkills.get(nearbyPlayer.getClassId());
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nearbyPlayer.sendPacket(new ExAlterSkillRequest(nearbyPlayer, chainSkill, chainSkill, 5));
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}
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}
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}
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}
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@@ -126,6 +126,7 @@ HealEffect: Increases the amount of HP received.
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Heal: Increases current HP by a given amount.
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Heal: Increases current HP by a given amount.
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HealOverTime: Increases current HP by a given amount over time.
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HealOverTime: Increases current HP by a given amount over time.
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HealPercent: Increases current HP by a given percentage amount.
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HealPercent: Increases current HP by a given percentage amount.
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HellBind: Used by hellbind chain skills. (l2jmobius)
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Hide: Hide effect.
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Hide: Hide effect.
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HitNumber: Polearm attack max hit creatures.
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HitNumber: Polearm attack max hit creatures.
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HpByLevel: recovers certain amount of HP, but current implementation is wrong... final amount should be computed from skill power and character level difference
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HpByLevel: recovers certain amount of HP, but current implementation is wrong... final amount should be computed from skill power and character level difference
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@@ -156,6 +156,7 @@ public final class EffectMasterHandler
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EffectHandler.getInstance().registerHandler("HealEffect", HealEffect::new);
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EffectHandler.getInstance().registerHandler("HealEffect", HealEffect::new);
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EffectHandler.getInstance().registerHandler("HealOverTime", HealOverTime::new);
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EffectHandler.getInstance().registerHandler("HealOverTime", HealOverTime::new);
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EffectHandler.getInstance().registerHandler("HealPercent", HealPercent::new);
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EffectHandler.getInstance().registerHandler("HealPercent", HealPercent::new);
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EffectHandler.getInstance().registerHandler("HellBind", HellBind::new);
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EffectHandler.getInstance().registerHandler("Hide", Hide::new);
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EffectHandler.getInstance().registerHandler("Hide", Hide::new);
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EffectHandler.getInstance().registerHandler("HitNumber", HitNumber::new);
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EffectHandler.getInstance().registerHandler("HitNumber", HitNumber::new);
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EffectHandler.getInstance().registerHandler("Hp", Hp::new);
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EffectHandler.getInstance().registerHandler("Hp", Hp::new);
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127
L2J_Mobius_2.5_Underground/dist/game/data/scripts/handlers/effecthandlers/HellBind.java
vendored
Normal file
127
L2J_Mobius_2.5_Underground/dist/game/data/scripts/handlers/effecthandlers/HellBind.java
vendored
Normal file
@@ -0,0 +1,127 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
|
||||||
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* the Free Software Foundation, either version 3 of the License, or
|
||||||
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* (at your option) any later version.
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||||||
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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||||||
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.effecthandlers;
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import java.util.HashMap;
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import java.util.Map;
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import com.l2jmobius.gameserver.ai.CtrlEvent;
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import com.l2jmobius.gameserver.enums.CategoryType;
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import com.l2jmobius.gameserver.enums.Race;
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import com.l2jmobius.gameserver.model.L2World;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.base.ClassId;
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import com.l2jmobius.gameserver.model.effects.AbstractEffect;
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import com.l2jmobius.gameserver.model.effects.L2EffectType;
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import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
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import com.l2jmobius.gameserver.model.skills.BuffInfo;
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import com.l2jmobius.gameserver.model.skills.Skill;
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import com.l2jmobius.gameserver.network.serverpackets.ExAlterSkillRequest;
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/**
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* @author Mobius
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*/
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public final class HellBind extends AbstractEffect
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{
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// skill data
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private static final Map<ClassId, Integer> _chainedAirSkills = new HashMap<>(36);
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{
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_chainedAirSkills.put(ClassId.SIGEL_PHOENIX_KNIGHT, 10249); // Heavy Hit
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_chainedAirSkills.put(ClassId.SIGEL_HELL_KNIGHT, 10249); // Heavy Hit
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_chainedAirSkills.put(ClassId.SIGEL_EVA_TEMPLAR, 10249); // Heavy Hit
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_chainedAirSkills.put(ClassId.SIGEL_SHILLIEN_TEMPLAR, 10249); // Heavy Hit
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_chainedAirSkills.put(ClassId.TYRR_DUELIST, 10499); // Heavy Hit
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_chainedAirSkills.put(ClassId.TYRR_DREADNOUGHT, 10499); // Heavy Hit
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_chainedAirSkills.put(ClassId.TYRR_TITAN, 10499); // Heavy Hit
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_chainedAirSkills.put(ClassId.TYRR_GRAND_KHAVATARI, 10499); // Heavy Hit
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_chainedAirSkills.put(ClassId.TYRR_MAESTRO, 10499); // Heavy Hit
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_chainedAirSkills.put(ClassId.TYRR_DOOMBRINGER, 10499); // Heavy Hit
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_chainedAirSkills.put(ClassId.OTHELL_ADVENTURER, 10749); // Heavy Hit
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_chainedAirSkills.put(ClassId.OTHELL_WIND_RIDER, 10749); // Heavy Hit
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_chainedAirSkills.put(ClassId.OTHELL_GHOST_HUNTER, 10749); // Heavy Hit
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_chainedAirSkills.put(ClassId.OTHELL_FORTUNE_SEEKER, 10749); // Heavy Hit
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_chainedAirSkills.put(ClassId.YUL_SAGITTARIUS, 10999); // Heavy Hit
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_chainedAirSkills.put(ClassId.YUL_MOONLIGHT_SENTINEL, 10999); // Heavy Hit
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_chainedAirSkills.put(ClassId.YUL_GHOST_SENTINEL, 10999); // Heavy Hit
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_chainedAirSkills.put(ClassId.YUL_TRICKSTER, 10999); // Heavy Hit
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_chainedAirSkills.put(ClassId.FEOH_ARCHMAGE, 11247); // Heavy Hit
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_chainedAirSkills.put(ClassId.FEOH_SOULTAKER, 11247); // Heavy Hit
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_chainedAirSkills.put(ClassId.FEOH_MYSTIC_MUSE, 11247); // Heavy Hit
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_chainedAirSkills.put(ClassId.FEOH_STORM_SCREAMER, 11247); // Heavy Hit
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_chainedAirSkills.put(ClassId.FEOH_SOUL_HOUND, 11247); // Heavy Hit
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_chainedAirSkills.put(ClassId.ISS_HIEROPHANT, 11749); // Heavy Hit
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_chainedAirSkills.put(ClassId.ISS_SWORD_MUSE, 11749); // Heavy Hit
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_chainedAirSkills.put(ClassId.ISS_SPECTRAL_DANCER, 11749); // Heavy Hit
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_chainedAirSkills.put(ClassId.ISS_DOMINATOR, 11749); // Heavy Hit
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_chainedAirSkills.put(ClassId.ISS_DOOMCRYER, 11749); // Heavy Hit
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_chainedAirSkills.put(ClassId.WYNN_ARCANA_LORD, 11499); // Heavy Hit
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_chainedAirSkills.put(ClassId.WYNN_ELEMENTAL_MASTER, 11499); // Heavy Hit
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_chainedAirSkills.put(ClassId.WYNN_SPECTRAL_MASTER, 11499); // Heavy Hit
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_chainedAirSkills.put(ClassId.AEORE_CARDINAL, 11999); // Heavy Hit
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_chainedAirSkills.put(ClassId.AEORE_EVA_SAINT, 11999); // Heavy Hit
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_chainedAirSkills.put(ClassId.AEORE_SHILLIEN_SAINT, 11999); // Heavy Hit
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}
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public HellBind(StatsSet params)
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{
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}
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@Override
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public boolean isInstant()
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{
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return false;
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}
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@Override
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public L2EffectType getEffectType()
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{
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return L2EffectType.KNOCK;
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}
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@Override
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public void continuousInstant(L2Character effector, L2Character effected, Skill skill, L2ItemInstance item)
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{
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hellBind(effector, effected);
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}
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@Override
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public void onExit(BuffInfo info)
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{
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if (!info.getEffected().isPlayer())
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{
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info.getEffected().getAI().notifyEvent(CtrlEvent.EVT_THINK);
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}
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}
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public void hellBind(L2Character effector, L2Character effected)
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{
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for (L2PcInstance nearbyPlayer : L2World.getInstance().getVisibleObjects(effected, L2PcInstance.class, 1200))
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{
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if (nearbyPlayer.getRace() == Race.ERTHEIA)
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{
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continue;
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}
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if ((nearbyPlayer.getTarget() == effected) && nearbyPlayer.isInCategory(CategoryType.AWAKEN_GROUP) && !nearbyPlayer.isAlterSkillActive())
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{
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final int chainSkill = _chainedAirSkills.get(nearbyPlayer.getClassId());
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nearbyPlayer.sendPacket(new ExAlterSkillRequest(nearbyPlayer, chainSkill, chainSkill, 5));
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}
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}
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}
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}
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||||||
@@ -126,6 +126,7 @@ HealEffect: Increases the amount of HP received.
|
|||||||
Heal: Increases current HP by a given amount.
|
Heal: Increases current HP by a given amount.
|
||||||
HealOverTime: Increases current HP by a given amount over time.
|
HealOverTime: Increases current HP by a given amount over time.
|
||||||
HealPercent: Increases current HP by a given percentage amount.
|
HealPercent: Increases current HP by a given percentage amount.
|
||||||
|
HellBind: Used by hellbind chain skills. (l2jmobius)
|
||||||
Hide: Hide effect.
|
Hide: Hide effect.
|
||||||
HitNumber: Polearm attack max hit creatures.
|
HitNumber: Polearm attack max hit creatures.
|
||||||
HpByLevel: recovers certain amount of HP, but current implementation is wrong... final amount should be computed from skill power and character level difference
|
HpByLevel: recovers certain amount of HP, but current implementation is wrong... final amount should be computed from skill power and character level difference
|
||||||
|
|||||||
@@ -156,6 +156,7 @@ public final class EffectMasterHandler
|
|||||||
EffectHandler.getInstance().registerHandler("HealEffect", HealEffect::new);
|
EffectHandler.getInstance().registerHandler("HealEffect", HealEffect::new);
|
||||||
EffectHandler.getInstance().registerHandler("HealOverTime", HealOverTime::new);
|
EffectHandler.getInstance().registerHandler("HealOverTime", HealOverTime::new);
|
||||||
EffectHandler.getInstance().registerHandler("HealPercent", HealPercent::new);
|
EffectHandler.getInstance().registerHandler("HealPercent", HealPercent::new);
|
||||||
|
EffectHandler.getInstance().registerHandler("HellBind", HellBind::new);
|
||||||
EffectHandler.getInstance().registerHandler("Hide", Hide::new);
|
EffectHandler.getInstance().registerHandler("Hide", Hide::new);
|
||||||
EffectHandler.getInstance().registerHandler("HitNumber", HitNumber::new);
|
EffectHandler.getInstance().registerHandler("HitNumber", HitNumber::new);
|
||||||
EffectHandler.getInstance().registerHandler("Hp", Hp::new);
|
EffectHandler.getInstance().registerHandler("Hp", Hp::new);
|
||||||
|
|||||||
127
L2J_Mobius_3.0_Helios/dist/game/data/scripts/handlers/effecthandlers/HellBind.java
vendored
Normal file
127
L2J_Mobius_3.0_Helios/dist/game/data/scripts/handlers/effecthandlers/HellBind.java
vendored
Normal file
@@ -0,0 +1,127 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of the L2J Mobius project.
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
* General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
package handlers.effecthandlers;
|
||||||
|
|
||||||
|
import java.util.HashMap;
|
||||||
|
import java.util.Map;
|
||||||
|
|
||||||
|
import com.l2jmobius.gameserver.ai.CtrlEvent;
|
||||||
|
import com.l2jmobius.gameserver.enums.CategoryType;
|
||||||
|
import com.l2jmobius.gameserver.enums.Race;
|
||||||
|
import com.l2jmobius.gameserver.model.L2World;
|
||||||
|
import com.l2jmobius.gameserver.model.StatsSet;
|
||||||
|
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||||
|
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||||
|
import com.l2jmobius.gameserver.model.base.ClassId;
|
||||||
|
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||||
|
import com.l2jmobius.gameserver.model.effects.L2EffectType;
|
||||||
|
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
|
||||||
|
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||||
|
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||||
|
import com.l2jmobius.gameserver.network.serverpackets.ExAlterSkillRequest;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @author Mobius
|
||||||
|
*/
|
||||||
|
public final class HellBind extends AbstractEffect
|
||||||
|
{
|
||||||
|
// skill data
|
||||||
|
private static final Map<ClassId, Integer> _chainedAirSkills = new HashMap<>(36);
|
||||||
|
{
|
||||||
|
_chainedAirSkills.put(ClassId.SIGEL_PHOENIX_KNIGHT, 10249); // Heavy Hit
|
||||||
|
_chainedAirSkills.put(ClassId.SIGEL_HELL_KNIGHT, 10249); // Heavy Hit
|
||||||
|
_chainedAirSkills.put(ClassId.SIGEL_EVA_TEMPLAR, 10249); // Heavy Hit
|
||||||
|
_chainedAirSkills.put(ClassId.SIGEL_SHILLIEN_TEMPLAR, 10249); // Heavy Hit
|
||||||
|
_chainedAirSkills.put(ClassId.TYRR_DUELIST, 10499); // Heavy Hit
|
||||||
|
_chainedAirSkills.put(ClassId.TYRR_DREADNOUGHT, 10499); // Heavy Hit
|
||||||
|
_chainedAirSkills.put(ClassId.TYRR_TITAN, 10499); // Heavy Hit
|
||||||
|
_chainedAirSkills.put(ClassId.TYRR_GRAND_KHAVATARI, 10499); // Heavy Hit
|
||||||
|
_chainedAirSkills.put(ClassId.TYRR_MAESTRO, 10499); // Heavy Hit
|
||||||
|
_chainedAirSkills.put(ClassId.TYRR_DOOMBRINGER, 10499); // Heavy Hit
|
||||||
|
_chainedAirSkills.put(ClassId.OTHELL_ADVENTURER, 10749); // Heavy Hit
|
||||||
|
_chainedAirSkills.put(ClassId.OTHELL_WIND_RIDER, 10749); // Heavy Hit
|
||||||
|
_chainedAirSkills.put(ClassId.OTHELL_GHOST_HUNTER, 10749); // Heavy Hit
|
||||||
|
_chainedAirSkills.put(ClassId.OTHELL_FORTUNE_SEEKER, 10749); // Heavy Hit
|
||||||
|
_chainedAirSkills.put(ClassId.YUL_SAGITTARIUS, 10999); // Heavy Hit
|
||||||
|
_chainedAirSkills.put(ClassId.YUL_MOONLIGHT_SENTINEL, 10999); // Heavy Hit
|
||||||
|
_chainedAirSkills.put(ClassId.YUL_GHOST_SENTINEL, 10999); // Heavy Hit
|
||||||
|
_chainedAirSkills.put(ClassId.YUL_TRICKSTER, 10999); // Heavy Hit
|
||||||
|
_chainedAirSkills.put(ClassId.FEOH_ARCHMAGE, 11247); // Heavy Hit
|
||||||
|
_chainedAirSkills.put(ClassId.FEOH_SOULTAKER, 11247); // Heavy Hit
|
||||||
|
_chainedAirSkills.put(ClassId.FEOH_MYSTIC_MUSE, 11247); // Heavy Hit
|
||||||
|
_chainedAirSkills.put(ClassId.FEOH_STORM_SCREAMER, 11247); // Heavy Hit
|
||||||
|
_chainedAirSkills.put(ClassId.FEOH_SOUL_HOUND, 11247); // Heavy Hit
|
||||||
|
_chainedAirSkills.put(ClassId.ISS_HIEROPHANT, 11749); // Heavy Hit
|
||||||
|
_chainedAirSkills.put(ClassId.ISS_SWORD_MUSE, 11749); // Heavy Hit
|
||||||
|
_chainedAirSkills.put(ClassId.ISS_SPECTRAL_DANCER, 11749); // Heavy Hit
|
||||||
|
_chainedAirSkills.put(ClassId.ISS_DOMINATOR, 11749); // Heavy Hit
|
||||||
|
_chainedAirSkills.put(ClassId.ISS_DOOMCRYER, 11749); // Heavy Hit
|
||||||
|
_chainedAirSkills.put(ClassId.WYNN_ARCANA_LORD, 11499); // Heavy Hit
|
||||||
|
_chainedAirSkills.put(ClassId.WYNN_ELEMENTAL_MASTER, 11499); // Heavy Hit
|
||||||
|
_chainedAirSkills.put(ClassId.WYNN_SPECTRAL_MASTER, 11499); // Heavy Hit
|
||||||
|
_chainedAirSkills.put(ClassId.AEORE_CARDINAL, 11999); // Heavy Hit
|
||||||
|
_chainedAirSkills.put(ClassId.AEORE_EVA_SAINT, 11999); // Heavy Hit
|
||||||
|
_chainedAirSkills.put(ClassId.AEORE_SHILLIEN_SAINT, 11999); // Heavy Hit
|
||||||
|
}
|
||||||
|
|
||||||
|
public HellBind(StatsSet params)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean isInstant()
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public L2EffectType getEffectType()
|
||||||
|
{
|
||||||
|
return L2EffectType.KNOCK;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void continuousInstant(L2Character effector, L2Character effected, Skill skill, L2ItemInstance item)
|
||||||
|
{
|
||||||
|
hellBind(effector, effected);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onExit(BuffInfo info)
|
||||||
|
{
|
||||||
|
if (!info.getEffected().isPlayer())
|
||||||
|
{
|
||||||
|
info.getEffected().getAI().notifyEvent(CtrlEvent.EVT_THINK);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void hellBind(L2Character effector, L2Character effected)
|
||||||
|
{
|
||||||
|
for (L2PcInstance nearbyPlayer : L2World.getInstance().getVisibleObjects(effected, L2PcInstance.class, 1200))
|
||||||
|
{
|
||||||
|
if (nearbyPlayer.getRace() == Race.ERTHEIA)
|
||||||
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if ((nearbyPlayer.getTarget() == effected) && nearbyPlayer.isInCategory(CategoryType.AWAKEN_GROUP) && !nearbyPlayer.isAlterSkillActive())
|
||||||
|
{
|
||||||
|
final int chainSkill = _chainedAirSkills.get(nearbyPlayer.getClassId());
|
||||||
|
nearbyPlayer.sendPacket(new ExAlterSkillRequest(nearbyPlayer, chainSkill, chainSkill, 5));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -126,6 +126,7 @@ HealEffect: Increases the amount of HP received.
|
|||||||
Heal: Increases current HP by a given amount.
|
Heal: Increases current HP by a given amount.
|
||||||
HealOverTime: Increases current HP by a given amount over time.
|
HealOverTime: Increases current HP by a given amount over time.
|
||||||
HealPercent: Increases current HP by a given percentage amount.
|
HealPercent: Increases current HP by a given percentage amount.
|
||||||
|
HellBind: Used by hellbind chain skills. (l2jmobius)
|
||||||
Hide: Hide effect.
|
Hide: Hide effect.
|
||||||
HitNumber: Polearm attack max hit creatures.
|
HitNumber: Polearm attack max hit creatures.
|
||||||
HpByLevel: recovers certain amount of HP, but current implementation is wrong... final amount should be computed from skill power and character level difference
|
HpByLevel: recovers certain amount of HP, but current implementation is wrong... final amount should be computed from skill power and character level difference
|
||||||
|
|||||||
Reference in New Issue
Block a user