Proper naming for ReuseSkillIdByDamage effect.
This commit is contained in:
@@ -314,8 +314,8 @@ public class EffectMasterHandler
|
||||
EffectHandler.getInstance().registerHandler("Resurrection", Resurrection::new);
|
||||
EffectHandler.getInstance().registerHandler("ResurrectionSpecial", ResurrectionSpecial::new);
|
||||
EffectHandler.getInstance().registerHandler("Reuse", Reuse::new);
|
||||
EffectHandler.getInstance().registerHandler("ReuseSkillByDamageId", ReuseSkillByDamageId::new);
|
||||
EffectHandler.getInstance().registerHandler("ReuseSkillById", ReuseSkillById::new);
|
||||
EffectHandler.getInstance().registerHandler("ReuseSkillIdByDamage", ReuseSkillIdByDamage::new);
|
||||
EffectHandler.getInstance().registerHandler("Root", Root::new);
|
||||
EffectHandler.getInstance().registerHandler("SacrificeSummon", SacrificeSummon::new);
|
||||
EffectHandler.getInstance().registerHandler("SafeFallHeight", SafeFallHeight::new);
|
||||
|
@@ -32,7 +32,7 @@ import org.l2jmobius.gameserver.network.serverpackets.SkillCoolTime;
|
||||
/**
|
||||
* @author NasSeKa
|
||||
*/
|
||||
public class ReuseSkillByDamageId extends AbstractEffect
|
||||
public class ReuseSkillIdByDamage extends AbstractEffect
|
||||
{
|
||||
private final int _minAttackerLevel;
|
||||
private final int _maxAttackerLevel;
|
||||
@@ -43,7 +43,7 @@ public class ReuseSkillByDamageId extends AbstractEffect
|
||||
private final int _amount;
|
||||
private final InstanceType _attackerType;
|
||||
|
||||
public ReuseSkillByDamageId(StatSet params)
|
||||
public ReuseSkillIdByDamage(StatSet params)
|
||||
{
|
||||
_minAttackerLevel = params.getInt("minAttackerLevel", 1);
|
||||
_maxAttackerLevel = params.getInt("maxAttackerLevel", Integer.MAX_VALUE);
|
Reference in New Issue
Block a user