From 38e9f81e9cc2b7d0db690db8ed1853e9ebd35b62 Mon Sep 17 00:00:00 2001
From: MobiusDevelopment <8391001+MobiusDevelopment@users.noreply.github.com>
Date: Sun, 19 Dec 2021 00:19:59 +0000
Subject: [PATCH] Proper naming for ReuseSkillIdByDamage effect.
---
.../scripts/handlers/EffectMasterHandler.java | 2 +-
...amageId.java => ReuseSkillIdByDamage.java} | 4 +-
.../game/data/stats/skills/30900-30999.xml | 44 +++++++++----------
.../game/data/stats/skills/documentation.txt | 2 +-
.../scripts/handlers/EffectMasterHandler.java | 2 +-
...amageId.java => ReuseSkillIdByDamage.java} | 4 +-
.../game/data/stats/skills/documentation.txt | 2 +-
7 files changed, 30 insertions(+), 30 deletions(-)
rename L2J_Mobius_10.0_MasterClass/dist/game/data/scripts/handlers/effecthandlers/{ReuseSkillByDamageId.java => ReuseSkillIdByDamage.java} (94%)
rename L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/effecthandlers/{ReuseSkillByDamageId.java => ReuseSkillIdByDamage.java} (94%)
diff --git a/L2J_Mobius_10.0_MasterClass/dist/game/data/scripts/handlers/EffectMasterHandler.java b/L2J_Mobius_10.0_MasterClass/dist/game/data/scripts/handlers/EffectMasterHandler.java
index 046cc65905..bc12b89b60 100644
--- a/L2J_Mobius_10.0_MasterClass/dist/game/data/scripts/handlers/EffectMasterHandler.java
+++ b/L2J_Mobius_10.0_MasterClass/dist/game/data/scripts/handlers/EffectMasterHandler.java
@@ -314,8 +314,8 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("Resurrection", Resurrection::new);
EffectHandler.getInstance().registerHandler("ResurrectionSpecial", ResurrectionSpecial::new);
EffectHandler.getInstance().registerHandler("Reuse", Reuse::new);
- EffectHandler.getInstance().registerHandler("ReuseSkillByDamageId", ReuseSkillByDamageId::new);
EffectHandler.getInstance().registerHandler("ReuseSkillById", ReuseSkillById::new);
+ EffectHandler.getInstance().registerHandler("ReuseSkillIdByDamage", ReuseSkillIdByDamage::new);
EffectHandler.getInstance().registerHandler("Root", Root::new);
EffectHandler.getInstance().registerHandler("SacrificeSummon", SacrificeSummon::new);
EffectHandler.getInstance().registerHandler("SafeFallHeight", SafeFallHeight::new);
diff --git a/L2J_Mobius_10.0_MasterClass/dist/game/data/scripts/handlers/effecthandlers/ReuseSkillByDamageId.java b/L2J_Mobius_10.0_MasterClass/dist/game/data/scripts/handlers/effecthandlers/ReuseSkillIdByDamage.java
similarity index 94%
rename from L2J_Mobius_10.0_MasterClass/dist/game/data/scripts/handlers/effecthandlers/ReuseSkillByDamageId.java
rename to L2J_Mobius_10.0_MasterClass/dist/game/data/scripts/handlers/effecthandlers/ReuseSkillIdByDamage.java
index 6b63080adb..e38919a68c 100644
--- a/L2J_Mobius_10.0_MasterClass/dist/game/data/scripts/handlers/effecthandlers/ReuseSkillByDamageId.java
+++ b/L2J_Mobius_10.0_MasterClass/dist/game/data/scripts/handlers/effecthandlers/ReuseSkillIdByDamage.java
@@ -32,7 +32,7 @@ import org.l2jmobius.gameserver.network.serverpackets.SkillCoolTime;
/**
* @author NasSeKa
*/
-public class ReuseSkillByDamageId extends AbstractEffect
+public class ReuseSkillIdByDamage extends AbstractEffect
{
private final int _minAttackerLevel;
private final int _maxAttackerLevel;
@@ -43,7 +43,7 @@ public class ReuseSkillByDamageId extends AbstractEffect
private final int _amount;
private final InstanceType _attackerType;
- public ReuseSkillByDamageId(StatSet params)
+ public ReuseSkillIdByDamage(StatSet params)
{
_minAttackerLevel = params.getInt("minAttackerLevel", 1);
_maxAttackerLevel = params.getInt("maxAttackerLevel", Integer.MAX_VALUE);
diff --git a/L2J_Mobius_10.0_MasterClass/dist/game/data/stats/skills/30900-30999.xml b/L2J_Mobius_10.0_MasterClass/dist/game/data/stats/skills/30900-30999.xml
index e5862b5c04..c24f2ed147 100644
--- a/L2J_Mobius_10.0_MasterClass/dist/game/data/stats/skills/30900-30999.xml
+++ b/L2J_Mobius_10.0_MasterClass/dist/game/data/stats/skills/30900-30999.xml
@@ -1040,15 +1040,15 @@
500
-
+
30963
70
-
+
30964
70
-
+
30965
70
@@ -2628,25 +2628,25 @@
A1
- icon.skill0000
- A2
- NONE
- 5
- 1
- 5
- SELF
- SINGLE
-
-
- 20
- PER
-
-
- 20
- PER
-
-
-
+ icon.skill0000
+ A2
+ NONE
+ 5
+ 1
+ 5
+ SELF
+ SINGLE
+
+
+ 20
+ PER
+
+
+ 20
+ PER
+
+
+
icon.skill0000
diff --git a/L2J_Mobius_10.0_MasterClass/dist/game/data/stats/skills/documentation.txt b/L2J_Mobius_10.0_MasterClass/dist/game/data/stats/skills/documentation.txt
index 5a240a3185..05a42fb735 100644
--- a/L2J_Mobius_10.0_MasterClass/dist/game/data/stats/skills/documentation.txt
+++ b/L2J_Mobius_10.0_MasterClass/dist/game/data/stats/skills/documentation.txt
@@ -281,8 +281,8 @@ RestorationRandom: Creates items randomly from a specified list. Its multiplied
Resurrection: Resurrects target Player or Summon.
ResurrectionSpecial: Resurrects target Player or Summon only in specified instance IDs.
Reuse: Decreases skill reuse time based on its magic type.
-ReuseSkillByDamageId: Resets reuse time for the skill with the specific damage id. (l2jmobius)
ReuseSkillById: Resets reuse time for the skill with the specific id. (l2jmobius)
+ReuseSkillIdByDamage: Resets reuse time for the skill with the specific id when damage is taken. (l2jmobius)
Root: Stops movement.
SacrificeSummon: Sacrifices the players summon. (l2jmobius)
SafeFallHeight: Minimum falling height for taking damage stat.
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/EffectMasterHandler.java b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/EffectMasterHandler.java
index 9cb4bc8819..f20ca866e5 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/EffectMasterHandler.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/EffectMasterHandler.java
@@ -311,8 +311,8 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("Resurrection", Resurrection::new);
EffectHandler.getInstance().registerHandler("ResurrectionSpecial", ResurrectionSpecial::new);
EffectHandler.getInstance().registerHandler("Reuse", Reuse::new);
- EffectHandler.getInstance().registerHandler("ReuseSkillByDamageId", ReuseSkillByDamageId::new);
EffectHandler.getInstance().registerHandler("ReuseSkillById", ReuseSkillById::new);
+ EffectHandler.getInstance().registerHandler("ReuseSkillIdByDamage", ReuseSkillIdByDamage::new);
EffectHandler.getInstance().registerHandler("Root", Root::new);
EffectHandler.getInstance().registerHandler("SacrificeSummon", SacrificeSummon::new);
EffectHandler.getInstance().registerHandler("SafeFallHeight", SafeFallHeight::new);
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/effecthandlers/ReuseSkillByDamageId.java b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/effecthandlers/ReuseSkillIdByDamage.java
similarity index 94%
rename from L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/effecthandlers/ReuseSkillByDamageId.java
rename to L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/effecthandlers/ReuseSkillIdByDamage.java
index 6b63080adb..e38919a68c 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/effecthandlers/ReuseSkillByDamageId.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/effecthandlers/ReuseSkillIdByDamage.java
@@ -32,7 +32,7 @@ import org.l2jmobius.gameserver.network.serverpackets.SkillCoolTime;
/**
* @author NasSeKa
*/
-public class ReuseSkillByDamageId extends AbstractEffect
+public class ReuseSkillIdByDamage extends AbstractEffect
{
private final int _minAttackerLevel;
private final int _maxAttackerLevel;
@@ -43,7 +43,7 @@ public class ReuseSkillByDamageId extends AbstractEffect
private final int _amount;
private final InstanceType _attackerType;
- public ReuseSkillByDamageId(StatSet params)
+ public ReuseSkillIdByDamage(StatSet params)
{
_minAttackerLevel = params.getInt("minAttackerLevel", 1);
_maxAttackerLevel = params.getInt("maxAttackerLevel", Integer.MAX_VALUE);
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/stats/skills/documentation.txt b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/stats/skills/documentation.txt
index b4988437ce..8060f1f319 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/stats/skills/documentation.txt
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/stats/skills/documentation.txt
@@ -279,8 +279,8 @@ RestorationRandom: Creates items randomly from a specified list. Its multiplied
Resurrection: Resurrects target Player or Summon.
ResurrectionSpecial: Resurrects target Player or Summon only in specified instance IDs.
Reuse: Decreases skill reuse time based on its magic type.
-ReuseSkillByDamageId: Resets reuse time for the skill with the specific damage id. (l2jmobius)
ReuseSkillById: Resets reuse time for the skill with the specific id. (l2jmobius)
+ReuseSkillIdByDamage: Resets reuse time for the skill with the specific id when damage is taken. (l2jmobius)
Root: Stops movement.
SacrificeSummon: Sacrifices the players summon. (l2jmobius)
SafeFallHeight: Minimum falling height for taking damage stat.