Addition of chaseRange values to spawns.
This commit is contained in:
		| @@ -99,8 +99,8 @@ AggroDistanceCheckEnabled = True | ||||
|  | ||||
| # Maximum distance monsters can be pulled away from spawn. | ||||
| # Overridden by Spawn chaseRange parameter. | ||||
| # Default: 1500 | ||||
| AggroDistanceCheckRange = 1500 | ||||
| # Default: 3000 | ||||
| AggroDistanceCheckRange = 3000 | ||||
|  | ||||
| # Use maximum aggro distance check for raids. | ||||
| # Grandbosses are excluded. | ||||
| @@ -109,8 +109,8 @@ AggroDistanceCheckRaids = False | ||||
|  | ||||
| # Maximum distance raids can be pulled away from spawn. | ||||
| # Overridden by Spawn chaseRange parameter. | ||||
| # Default: 3000 | ||||
| AggroDistanceCheckRaidRange = 3000 | ||||
| # Default: 4000 | ||||
| AggroDistanceCheckRaidRange = 4000 | ||||
|  | ||||
| # Use maximum aggro distance check in instances. | ||||
| # Default: False | ||||
|   | ||||
		Reference in New Issue
	
	Block a user
	 MobiusDevelopment
					MobiusDevelopment