Some code formatting.
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@ -69,7 +69,7 @@ public final class FloodProtectorAction
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* @param client the game client for which flood protection is being created
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* @param config flood protector configuration
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*/
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public FloodProtectorAction(final L2GameClient client, final FloodProtectorConfig config)
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public FloodProtectorAction(L2GameClient client, FloodProtectorConfig config)
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{
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super();
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_client = client;
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@ -81,7 +81,7 @@ public final class FloodProtectorAction
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* @param command command issued or short command description
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* @return true if action is allowed, otherwise false
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*/
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public boolean tryPerformAction(final String command)
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public boolean tryPerformAction(String command)
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{
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final int curTick = GameTimeController.getInstance().getGameTicks();
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@ -51,7 +51,7 @@ public final class FloodProtectorConfig
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* Creates new instance of FloodProtectorConfig.
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* @param floodProtectorType {@link #FLOOD_PROTECTOR_TYPE}
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*/
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public FloodProtectorConfig(final String floodProtectorType)
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public FloodProtectorConfig(String floodProtectorType)
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{
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super();
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FLOOD_PROTECTOR_TYPE = floodProtectorType;
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@ -94,7 +94,7 @@ public final class FloodProtectors
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* Creates new instance of FloodProtectors.
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* @param client game client for which the collection of flood protectors is being created.
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*/
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public FloodProtectors(final L2GameClient client)
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public FloodProtectors(L2GameClient client)
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{
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super();
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_useItem = new FloodProtectorAction(client, Config.FLOOD_PROTECTOR_USE_ITEM);
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@ -71,7 +71,7 @@ public class MinionList
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* <BR>
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* @param minions
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*/
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public final void spawnMinions(final List<MinionHolder> minions)
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public final void spawnMinions(List<MinionHolder> minions)
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{
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if (_master.isAlikeDead())
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{
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