Some code formatting.

This commit is contained in:
MobiusDev
2016-03-19 08:47:52 +00:00
parent 9a9a5dd414
commit 345b88ad95
106 changed files with 308 additions and 308 deletions

View File

@@ -67,12 +67,12 @@ public final class ItemAuction
private static final String DELETE_ITEM_AUCTION_BID = "DELETE FROM item_auction_bid WHERE auctionId = ? AND playerObjId = ?";
private static final String INSERT_ITEM_AUCTION_BID = "INSERT INTO item_auction_bid (auctionId, playerObjId, playerBid) VALUES (?, ?, ?) ON DUPLICATE KEY UPDATE playerBid = ?";
public ItemAuction(final int auctionId, final int instanceId, final long startingTime, final long endingTime, final AuctionItem auctionItem)
public ItemAuction(int auctionId, int instanceId, long startingTime, long endingTime, AuctionItem auctionItem)
{
this(auctionId, instanceId, startingTime, endingTime, auctionItem, new ArrayList<>(), ItemAuctionState.CREATED);
}
public ItemAuction(final int auctionId, final int instanceId, final long startingTime, final long endingTime, final AuctionItem auctionItem, final List<ItemAuctionBid> auctionBids, final ItemAuctionState auctionState)
public ItemAuction(int auctionId, int instanceId, long startingTime, long endingTime, AuctionItem auctionItem, List<ItemAuctionBid> auctionBids, ItemAuctionState auctionState)
{
_auctionId = auctionId;
_instanceId = instanceId;
@@ -110,7 +110,7 @@ public final class ItemAuction
return auctionState;
}
public final boolean setAuctionState(final ItemAuctionState expected, final ItemAuctionState wanted)
public final boolean setAuctionState(ItemAuctionState expected, ItemAuctionState wanted)
{
synchronized (_auctionStateLock)
{
@@ -210,20 +210,20 @@ public final class ItemAuction
}
}
public final int getAndSetLastBidPlayerObjectId(final int playerObjId)
public final int getAndSetLastBidPlayerObjectId(int playerObjId)
{
final int lastBid = _lastBidPlayerObjId;
_lastBidPlayerObjId = playerObjId;
return lastBid;
}
private final void updatePlayerBid(final ItemAuctionBid bid, final boolean delete)
private final void updatePlayerBid(ItemAuctionBid bid, boolean delete)
{
// TODO nBd maybe move such stuff to you db updater :D
updatePlayerBidInternal(bid, delete);
}
final void updatePlayerBidInternal(final ItemAuctionBid bid, final boolean delete)
final void updatePlayerBidInternal(ItemAuctionBid bid, boolean delete)
{
final String query = delete ? DELETE_ITEM_AUCTION_BID : INSERT_ITEM_AUCTION_BID;
try (Connection con = DatabaseFactory.getInstance().getConnection();
@@ -244,7 +244,7 @@ public final class ItemAuction
}
}
public final void registerBid(final L2PcInstance player, final long newBid)
public final void registerBid(L2PcInstance player, long newBid)
{
if (player == null)
{
@@ -325,7 +325,7 @@ public final class ItemAuction
}
}
private final void onPlayerBid(final L2PcInstance player, final ItemAuctionBid bid)
private final void onPlayerBid(L2PcInstance player, ItemAuctionBid bid)
{
if (_highestBid == null)
{
@@ -400,12 +400,12 @@ public final class ItemAuction
}
}
public final void broadcastToAllBidders(final L2GameServerPacket packet)
public final void broadcastToAllBidders(L2GameServerPacket packet)
{
ThreadPoolManager.getInstance().executeGeneral(() -> broadcastToAllBiddersInternal(packet));
}
public final void broadcastToAllBiddersInternal(final L2GameServerPacket packet)
public final void broadcastToAllBiddersInternal(L2GameServerPacket packet)
{
for (int i = _auctionBids.size(); i-- > 0;)
{
@@ -421,7 +421,7 @@ public final class ItemAuction
}
}
public final boolean cancelBid(final L2PcInstance player)
public final boolean cancelBid(L2PcInstance player)
{
if (player == null)
{
@@ -508,7 +508,7 @@ public final class ItemAuction
}
}
private final boolean reduceItemCount(final L2PcInstance player, final long count)
private final boolean reduceItemCount(L2PcInstance player, long count)
{
if (!player.reduceAdena("ItemAuction", count, player, true))
{
@@ -518,7 +518,7 @@ public final class ItemAuction
return true;
}
private final void increaseItemCount(final L2PcInstance player, final long count)
private final void increaseItemCount(L2PcInstance player, long count)
{
player.addAdena("ItemAuction", count, player, true);
}
@@ -528,19 +528,19 @@ public final class ItemAuction
* @param player The player that made the bid
* @return The last bid the player made or -1
*/
public final long getLastBid(final L2PcInstance player)
public final long getLastBid(L2PcInstance player)
{
final ItemAuctionBid bid = getBidFor(player.getObjectId());
return bid != null ? bid.getLastBid() : -1L;
}
public final ItemAuctionBid getBidFor(final int playerObjId)
public final ItemAuctionBid getBidFor(int playerObjId)
{
final int index = getBidIndexFor(playerObjId);
return index != -1 ? _auctionBids.get(index) : null;
}
private final int getBidIndexFor(final int playerObjId)
private final int getBidIndexFor(int playerObjId)
{
for (int i = _auctionBids.size(); i-- > 0;)
{