Some code formatting.

This commit is contained in:
MobiusDev
2016-03-19 08:47:52 +00:00
parent 9a9a5dd414
commit 345b88ad95
106 changed files with 308 additions and 308 deletions

View File

@@ -2680,7 +2680,7 @@ public abstract class AbstractScript implements INamable
* @param smartDrop true if to not calculate a drop, which can't be given to any player 'cause of limits
* @return the counts of each items given to each player
*/
protected static Map<L2PcInstance, Map<Integer, Long>> distributeItems(Collection<L2PcInstance> players, final GroupedGeneralDropItem items, L2Character killer, L2Character victim, Function<Integer, Long> limit, boolean playSound, boolean smartDrop)
protected static Map<L2PcInstance, Map<Integer, Long>> distributeItems(Collection<L2PcInstance> players, GroupedGeneralDropItem items, L2Character killer, L2Character victim, Function<Integer, Long> limit, boolean playSound, boolean smartDrop)
{
GroupedGeneralDropItem toDrop;
if (smartDrop)
@@ -2723,7 +2723,7 @@ public abstract class AbstractScript implements INamable
* @param smartDrop true if to not calculate a drop, which can't be given to any player
* @return the counts of each items given to each player
*/
protected static Map<L2PcInstance, Map<Integer, Long>> distributeItems(Collection<L2PcInstance> players, final GroupedGeneralDropItem items, L2Character killer, L2Character victim, Map<Integer, Long> limit, boolean playSound, boolean smartDrop)
protected static Map<L2PcInstance, Map<Integer, Long>> distributeItems(Collection<L2PcInstance> players, GroupedGeneralDropItem items, L2Character killer, L2Character victim, Map<Integer, Long> limit, boolean playSound, boolean smartDrop)
{
return distributeItems(players, items, killer, victim, Util.mapToFunction(limit), playSound, smartDrop);
}
@@ -2739,7 +2739,7 @@ public abstract class AbstractScript implements INamable
* @param smartDrop true if to not calculate a drop, which can't be given to any player
* @return the counts of each items given to each player
*/
protected static Map<L2PcInstance, Map<Integer, Long>> distributeItems(Collection<L2PcInstance> players, final GroupedGeneralDropItem items, L2Character killer, L2Character victim, long limit, boolean playSound, boolean smartDrop)
protected static Map<L2PcInstance, Map<Integer, Long>> distributeItems(Collection<L2PcInstance> players, GroupedGeneralDropItem items, L2Character killer, L2Character victim, long limit, boolean playSound, boolean smartDrop)
{
return distributeItems(players, items, killer, victim, t -> limit, playSound, smartDrop);
}
@@ -3058,7 +3058,7 @@ public abstract class AbstractScript implements INamable
* @param includeCommandChannel if {@code true}, {@link #actionForEachPlayer(L2PcInstance, L2Npc, boolean)} will be called with the player's command channel members
* @see #actionForEachPlayer(L2PcInstance, L2Npc, boolean)
*/
public final void executeForEachPlayer(L2PcInstance player, final L2Npc npc, final boolean isSummon, boolean includeParty, boolean includeCommandChannel)
public final void executeForEachPlayer(L2PcInstance player, L2Npc npc, boolean isSummon, boolean includeParty, boolean includeCommandChannel)
{
if ((includeParty || includeCommandChannel) && player.isInParty())
{