Some code formatting.
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@@ -228,7 +228,7 @@ public final class Fishing extends AbstractEffect
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* @param waterZone the water zone
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* @return the bait z or {@link Integer#MIN_VALUE} when you cannot fish here
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*/
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private static int computeBaitZ(final L2PcInstance player, final int baitX, final int baitY, final L2FishingZone fishingZone, final L2WaterZone waterZone)
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private static int computeBaitZ(L2PcInstance player, int baitX, int baitY, L2FishingZone fishingZone, L2WaterZone waterZone)
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{
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if ((fishingZone == null))
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{
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@@ -67,7 +67,7 @@ public final class MarkRetriever extends AbstractEffect
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double damage = Formulas.calcMagicDam(activeChar, effected, info.getSkill(), shld, sps, bss, mcrit);
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int count = 0;
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List<BuffInfo> effects = effected.getEffectList().getEffects();
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final List<BuffInfo> effects = effected.getEffectList().getEffects();
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for (BuffInfo buff : effects)
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{
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if ((buff.getSkill().getId() == 11259) || (buff.getSkill().getId() == 11261) || (buff.getSkill().getId() == 11262))
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