Player info related packets with delay locks.

This commit is contained in:
MobiusDevelopment
2019-11-05 22:20:46 +00:00
parent a5f2203a9f
commit 3427bfc71a
60 changed files with 2270 additions and 819 deletions
@@ -41,6 +41,7 @@ import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.TimeUnit; import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicInteger; import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.locks.ReentrantLock; import java.util.concurrent.locks.ReentrantLock;
import java.util.concurrent.locks.StampedLock;
import java.util.logging.Level; import java.util.logging.Level;
import java.util.stream.Collectors; import java.util.stream.Collectors;
@@ -719,7 +720,10 @@ public class PlayerInstance extends Playable
private ScheduledFuture<?> _taskRentPet; private ScheduledFuture<?> _taskRentPet;
private ScheduledFuture<?> _taskWater; private ScheduledFuture<?> _taskWater;
private ScheduledFuture<?> _skillListRefreshTask; /** Packet delay locks */
private final StampedLock _skillListPacketLock = new StampedLock();
private final StampedLock _userInfoPacketLock = new StampedLock();
private final StampedLock _storageMaxPacketLock = new StampedLock();
/** Last Html Npcs, 0 = last html was not bound to an npc */ /** Last Html Npcs, 0 = last html was not bound to an npc */
private final int[] _htmlActionOriginObjectIds = new int[HtmlActionScope.values().length]; private final int[] _htmlActionOriginObjectIds = new int[HtmlActionScope.values().length];
@@ -2250,6 +2254,16 @@ public class PlayerInstance extends Playable
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerEquipItem(this, item), this); EventDispatcher.getInstance().notifyEventAsync(new OnPlayerEquipItem(this, item), this);
} }
public boolean setStorageMaxCountPacketLock(boolean lock)
{
if (lock)
{
return _storageMaxPacketLock.tryWriteLock() != 0;
}
_storageMaxPacketLock.tryUnlockWrite();
return false;
}
/** /**
* @return the the PvP Kills of the PlayerInstance (Number of player killed during a PvP). * @return the the PvP Kills of the PlayerInstance (Number of player killed during a PvP).
*/ */
@@ -4115,6 +4129,16 @@ public class PlayerInstance extends Playable
} }
} }
public boolean setUserInfoPacketLock(boolean lock)
{
if (lock)
{
return _userInfoPacketLock.tryWriteLock() != 0;
}
_userInfoPacketLock.tryUnlockWrite();
return false;
}
/** /**
* Send a Server->Client packet UserInfo to this PlayerInstance and CharInfo to all PlayerInstance in its _KnownPlayers. <B><U> Concept</U> :</B> Others PlayerInstance in the detection area of the PlayerInstance are identified in <B>_knownPlayers</B>. In order to inform other players of this * Send a Server->Client packet UserInfo to this PlayerInstance and CharInfo to all PlayerInstance in its _KnownPlayers. <B><U> Concept</U> :</B> Others PlayerInstance in the detection area of the PlayerInstance are identified in <B>_knownPlayers</B>. In order to inform other players of this
* PlayerInstance state modifications, server just need to go through _knownPlayers to send Server->Client Packet <B><U> Actions</U> :</B> * PlayerInstance state modifications, server just need to go through _knownPlayers to send Server->Client Packet <B><U> Actions</U> :</B>
@@ -9539,16 +9563,19 @@ public class PlayerInstance extends Playable
return _wantsPeace; return _wantsPeace;
} }
public boolean setSkillListPacketLock(boolean lock)
{
if (lock)
{
return _skillListPacketLock.tryWriteLock() != 0;
}
_skillListPacketLock.tryUnlockWrite();
return false;
}
public void sendSkillList() public void sendSkillList()
{ {
if (_skillListRefreshTask == null) sendSkillList(0);
{
_skillListRefreshTask = ThreadPool.schedule(() ->
{
sendSkillList(0);
_skillListRefreshTask = null;
}, 1000);
}
} }
public void sendSkillList(int lastLearnedSkillId) public void sendSkillList(int lastLearnedSkillId)
@@ -9952,8 +9979,15 @@ public class PlayerInstance extends Playable
removeSkill(oldSkill, false, true); removeSkill(oldSkill, false, true);
} }
stopAllEffectsExceptThoseThatLastThroughDeath(); // stopAllEffectsExceptThoseThatLastThroughDeath();
stopAllEffects(); getEffectList().stopEffects(info -> !info.getSkill().isStayAfterDeath(), true, false);
// stopAllEffects();
getEffectList().stopEffects(info -> !info.getSkill().isNecessaryToggle() && !info.getSkill().isIrreplacableBuff(), true, false);
// Update abnormal visual effects.
sendPacket(new ExUserInfoAbnormalVisualEffect(this));
stopCubics(); stopCubics();
restoreRecipeBook(false); restoreRecipeBook(false);
@@ -20,6 +20,7 @@ import java.util.List;
import java.util.Objects; import java.util.Objects;
import java.util.stream.Collectors; import java.util.stream.Collectors;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.SkillTreesData; import org.l2jmobius.gameserver.data.xml.impl.SkillTreesData;
import org.l2jmobius.gameserver.model.SkillLearn; import org.l2jmobius.gameserver.model.SkillLearn;
@@ -33,19 +34,32 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/ */
public class AcquireSkillList implements IClientOutgoingPacket public class AcquireSkillList implements IClientOutgoingPacket
{ {
final PlayerInstance _player; private PlayerInstance _player;
final List<SkillLearn> _learnable; private List<SkillLearn> _learnable;
public AcquireSkillList(PlayerInstance player) public AcquireSkillList(PlayerInstance player)
{ {
_player = player; if (player.setSkillListPacketLock(true))
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false); {
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false)); _player = player;
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false);
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false));
ThreadPool.schedule(() ->
{
player.setSkillListPacketLock(false);
}, 300);
}
} }
@Override @Override
public boolean write(PacketWriter packet) public boolean write(PacketWriter packet)
{ {
if (_player == null)
{
return false;
}
OutgoingPackets.ACQUIRE_SKILL_LIST.writeId(packet); OutgoingPackets.ACQUIRE_SKILL_LIST.writeId(packet);
packet.writeH(_learnable.size()); packet.writeH(_learnable.size());
@@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets; package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.stats.Stats; import org.l2jmobius.gameserver.model.stats.Stats;
@@ -27,34 +28,49 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/ */
public class ExStorageMaxCount implements IClientOutgoingPacket public class ExStorageMaxCount implements IClientOutgoingPacket
{ {
private final int _inventory; private PlayerInstance _player;
private final int _warehouse; private int _inventory;
private final int _freight; private int _warehouse;
private final int _clan; private int _freight;
private final int _privateSell; private int _clan;
private final int _privateBuy; private int _privateSell;
private final int _receipeD; private int _privateBuy;
private final int _recipe; private int _receipeD;
private final int _inventoryExtraSlots; private int _recipe;
private final int _inventoryQuestItems; private int _inventoryExtraSlots;
private int _inventoryQuestItems;
public ExStorageMaxCount(PlayerInstance player) public ExStorageMaxCount(PlayerInstance player)
{ {
_inventory = player.getInventoryLimit(); if (player.setStorageMaxCountPacketLock(true))
_warehouse = player.getWareHouseLimit(); {
_freight = Config.ALT_FREIGHT_SLOTS; _player = player;
_privateSell = player.getPrivateSellStoreLimit(); _inventory = player.getInventoryLimit();
_privateBuy = player.getPrivateBuyStoreLimit(); _warehouse = player.getWareHouseLimit();
_clan = Config.WAREHOUSE_SLOTS_CLAN; _freight = Config.ALT_FREIGHT_SLOTS;
_receipeD = player.getDwarfRecipeLimit(); _privateSell = player.getPrivateSellStoreLimit();
_recipe = player.getCommonRecipeLimit(); _privateBuy = player.getPrivateBuyStoreLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0); _clan = Config.WAREHOUSE_SLOTS_CLAN;
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS; _receipeD = player.getDwarfRecipeLimit();
_recipe = player.getCommonRecipeLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0);
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS;
ThreadPool.schedule(() ->
{
player.setStorageMaxCountPacketLock(false);
}, 1000);
}
} }
@Override @Override
public boolean write(PacketWriter packet) public boolean write(PacketWriter packet)
{ {
if (_player == null)
{
return false;
}
OutgoingPackets.EX_STORAGE_MAX_COUNT.writeId(packet); OutgoingPackets.EX_STORAGE_MAX_COUNT.writeId(packet);
packet.writeD(_inventory); packet.writeD(_inventory);
@@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets; package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.ExperienceData; import org.l2jmobius.gameserver.data.xml.impl.ExperienceData;
import org.l2jmobius.gameserver.enums.AttributeType; import org.l2jmobius.gameserver.enums.AttributeType;
@@ -34,20 +35,20 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/ */
public class UserInfo extends AbstractMaskPacket<UserInfoType> public class UserInfo extends AbstractMaskPacket<UserInfoType>
{ {
private final PlayerInstance _player; private PlayerInstance _player;
private final int _relation; private int _relation;
private final int _runSpd; private int _runSpd;
private final int _walkSpd; private int _walkSpd;
private final int _swimRunSpd; private int _swimRunSpd;
private final int _swimWalkSpd; private int _swimWalkSpd;
private final int _flRunSpd = 0; private final int _flRunSpd = 0;
private final int _flWalkSpd = 0; private final int _flWalkSpd = 0;
private final int _flyRunSpd; private int _flyRunSpd;
private final int _flyWalkSpd; private int _flyWalkSpd;
private final double _moveMultiplier; private double _moveMultiplier;
private final int _enchantLevel; private int _enchantLevel;
private final int _armorEnchant; private int _armorEnchant;
private String _title; private String _title;
private final byte[] _masks = new byte[] private final byte[] _masks = new byte[]
@@ -60,11 +61,6 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
private int _initSize = 5; private int _initSize = 5;
public UserInfo(PlayerInstance player) public UserInfo(PlayerInstance player)
{
this(player, true);
}
public UserInfo(PlayerInstance player, boolean addAll)
{ {
_player = player; _player = player;
@@ -85,9 +81,41 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
_title = "[Invisible]"; _title = "[Invisible]";
} }
if (addAll) addComponentType(UserInfoType.values());
}
public UserInfo(PlayerInstance player, boolean addAll)
{
if (player.setUserInfoPacketLock(true))
{ {
addComponentType(UserInfoType.values()); _player = player;
_relation = calculateRelation(player);
_moveMultiplier = player.getMovementSpeedMultiplier();
_runSpd = (int) Math.round(player.getRunSpeed() / _moveMultiplier);
_walkSpd = (int) Math.round(player.getWalkSpeed() / _moveMultiplier);
_swimRunSpd = (int) Math.round(player.getSwimRunSpeed() / _moveMultiplier);
_swimWalkSpd = (int) Math.round(player.getSwimWalkSpeed() / _moveMultiplier);
_flyRunSpd = player.isFlying() ? _runSpd : 0;
_flyWalkSpd = player.isFlying() ? _walkSpd : 0;
_enchantLevel = player.getInventory().getWeaponEnchant();
_armorEnchant = player.getInventory().getArmorMinEnchant();
_title = player.getTitle();
if (player.isGM() && player.isInvisible())
{
_title = "[Invisible]";
}
if (addAll)
{
addComponentType(UserInfoType.values());
}
ThreadPool.schedule(() ->
{
player.setUserInfoPacketLock(false);
}, 1000);
} }
} }
@@ -128,6 +156,11 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
@Override @Override
public boolean write(PacketWriter packet) public boolean write(PacketWriter packet)
{ {
if (_player == null)
{
return false;
}
OutgoingPackets.USER_INFO.writeId(packet); OutgoingPackets.USER_INFO.writeId(packet);
packet.writeD(_player.getObjectId()); packet.writeD(_player.getObjectId());
@@ -41,6 +41,7 @@ import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.TimeUnit; import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicInteger; import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.locks.ReentrantLock; import java.util.concurrent.locks.ReentrantLock;
import java.util.concurrent.locks.StampedLock;
import java.util.logging.Level; import java.util.logging.Level;
import java.util.stream.Collectors; import java.util.stream.Collectors;
@@ -721,7 +722,10 @@ public class PlayerInstance extends Playable
private ScheduledFuture<?> _taskRentPet; private ScheduledFuture<?> _taskRentPet;
private ScheduledFuture<?> _taskWater; private ScheduledFuture<?> _taskWater;
private ScheduledFuture<?> _skillListRefreshTask; /** Packet delay locks */
private final StampedLock _skillListPacketLock = new StampedLock();
private final StampedLock _userInfoPacketLock = new StampedLock();
private final StampedLock _storageMaxPacketLock = new StampedLock();
/** Last Html Npcs, 0 = last html was not bound to an npc */ /** Last Html Npcs, 0 = last html was not bound to an npc */
private final int[] _htmlActionOriginObjectIds = new int[HtmlActionScope.values().length]; private final int[] _htmlActionOriginObjectIds = new int[HtmlActionScope.values().length];
@@ -2256,6 +2260,16 @@ public class PlayerInstance extends Playable
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerEquipItem(this, item), this); EventDispatcher.getInstance().notifyEventAsync(new OnPlayerEquipItem(this, item), this);
} }
public boolean setStorageMaxCountPacketLock(boolean lock)
{
if (lock)
{
return _storageMaxPacketLock.tryWriteLock() != 0;
}
_storageMaxPacketLock.tryUnlockWrite();
return false;
}
/** /**
* @return the the PvP Kills of the PlayerInstance (Number of player killed during a PvP). * @return the the PvP Kills of the PlayerInstance (Number of player killed during a PvP).
*/ */
@@ -4121,6 +4135,16 @@ public class PlayerInstance extends Playable
} }
} }
public boolean setUserInfoPacketLock(boolean lock)
{
if (lock)
{
return _userInfoPacketLock.tryWriteLock() != 0;
}
_userInfoPacketLock.tryUnlockWrite();
return false;
}
/** /**
* Send a Server->Client packet UserInfo to this PlayerInstance and CharInfo to all PlayerInstance in its _KnownPlayers. <B><U> Concept</U> :</B> Others PlayerInstance in the detection area of the PlayerInstance are identified in <B>_knownPlayers</B>. In order to inform other players of this * Send a Server->Client packet UserInfo to this PlayerInstance and CharInfo to all PlayerInstance in its _KnownPlayers. <B><U> Concept</U> :</B> Others PlayerInstance in the detection area of the PlayerInstance are identified in <B>_knownPlayers</B>. In order to inform other players of this
* PlayerInstance state modifications, server just need to go through _knownPlayers to send Server->Client Packet <B><U> Actions</U> :</B> * PlayerInstance state modifications, server just need to go through _knownPlayers to send Server->Client Packet <B><U> Actions</U> :</B>
@@ -9546,16 +9570,19 @@ public class PlayerInstance extends Playable
return _wantsPeace; return _wantsPeace;
} }
public boolean setSkillListPacketLock(boolean lock)
{
if (lock)
{
return _skillListPacketLock.tryWriteLock() != 0;
}
_skillListPacketLock.tryUnlockWrite();
return false;
}
public void sendSkillList() public void sendSkillList()
{ {
if (_skillListRefreshTask == null) sendSkillList(0);
{
_skillListRefreshTask = ThreadPool.schedule(() ->
{
sendSkillList(0);
_skillListRefreshTask = null;
}, 1000);
}
} }
public void sendSkillList(int lastLearnedSkillId) public void sendSkillList(int lastLearnedSkillId)
@@ -9959,8 +9986,15 @@ public class PlayerInstance extends Playable
removeSkill(oldSkill, false, true); removeSkill(oldSkill, false, true);
} }
stopAllEffectsExceptThoseThatLastThroughDeath(); // stopAllEffectsExceptThoseThatLastThroughDeath();
stopAllEffects(); getEffectList().stopEffects(info -> !info.getSkill().isStayAfterDeath(), true, false);
// stopAllEffects();
getEffectList().stopEffects(info -> !info.getSkill().isNecessaryToggle() && !info.getSkill().isIrreplacableBuff(), true, false);
// Update abnormal visual effects.
sendPacket(new ExUserInfoAbnormalVisualEffect(this));
stopCubics(); stopCubics();
restoreRecipeBook(false); restoreRecipeBook(false);
@@ -20,6 +20,7 @@ import java.util.List;
import java.util.Objects; import java.util.Objects;
import java.util.stream.Collectors; import java.util.stream.Collectors;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.SkillTreesData; import org.l2jmobius.gameserver.data.xml.impl.SkillTreesData;
import org.l2jmobius.gameserver.model.SkillLearn; import org.l2jmobius.gameserver.model.SkillLearn;
@@ -33,19 +34,32 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/ */
public class AcquireSkillList implements IClientOutgoingPacket public class AcquireSkillList implements IClientOutgoingPacket
{ {
final PlayerInstance _player; private PlayerInstance _player;
final List<SkillLearn> _learnable; private List<SkillLearn> _learnable;
public AcquireSkillList(PlayerInstance player) public AcquireSkillList(PlayerInstance player)
{ {
_player = player; if (player.setSkillListPacketLock(true))
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false); {
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false)); _player = player;
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false);
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false));
ThreadPool.schedule(() ->
{
player.setSkillListPacketLock(false);
}, 300);
}
} }
@Override @Override
public boolean write(PacketWriter packet) public boolean write(PacketWriter packet)
{ {
if (_player == null)
{
return false;
}
OutgoingPackets.ACQUIRE_SKILL_LIST.writeId(packet); OutgoingPackets.ACQUIRE_SKILL_LIST.writeId(packet);
packet.writeH(_learnable.size()); packet.writeH(_learnable.size());
@@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets; package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.stats.Stats; import org.l2jmobius.gameserver.model.stats.Stats;
@@ -27,34 +28,49 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/ */
public class ExStorageMaxCount implements IClientOutgoingPacket public class ExStorageMaxCount implements IClientOutgoingPacket
{ {
private final int _inventory; private PlayerInstance _player;
private final int _warehouse; private int _inventory;
private final int _freight; private int _warehouse;
private final int _clan; private int _freight;
private final int _privateSell; private int _clan;
private final int _privateBuy; private int _privateSell;
private final int _receipeD; private int _privateBuy;
private final int _recipe; private int _receipeD;
private final int _inventoryExtraSlots; private int _recipe;
private final int _inventoryQuestItems; private int _inventoryExtraSlots;
private int _inventoryQuestItems;
public ExStorageMaxCount(PlayerInstance player) public ExStorageMaxCount(PlayerInstance player)
{ {
_inventory = player.getInventoryLimit(); if (player.setStorageMaxCountPacketLock(true))
_warehouse = player.getWareHouseLimit(); {
_freight = Config.ALT_FREIGHT_SLOTS; _player = player;
_privateSell = player.getPrivateSellStoreLimit(); _inventory = player.getInventoryLimit();
_privateBuy = player.getPrivateBuyStoreLimit(); _warehouse = player.getWareHouseLimit();
_clan = Config.WAREHOUSE_SLOTS_CLAN; _freight = Config.ALT_FREIGHT_SLOTS;
_receipeD = player.getDwarfRecipeLimit(); _privateSell = player.getPrivateSellStoreLimit();
_recipe = player.getCommonRecipeLimit(); _privateBuy = player.getPrivateBuyStoreLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0); _clan = Config.WAREHOUSE_SLOTS_CLAN;
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS; _receipeD = player.getDwarfRecipeLimit();
_recipe = player.getCommonRecipeLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0);
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS;
ThreadPool.schedule(() ->
{
player.setStorageMaxCountPacketLock(false);
}, 1000);
}
} }
@Override @Override
public boolean write(PacketWriter packet) public boolean write(PacketWriter packet)
{ {
if (_player == null)
{
return false;
}
OutgoingPackets.EX_STORAGE_MAX_COUNT.writeId(packet); OutgoingPackets.EX_STORAGE_MAX_COUNT.writeId(packet);
packet.writeD(_inventory); packet.writeD(_inventory);
@@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets; package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.ExperienceData; import org.l2jmobius.gameserver.data.xml.impl.ExperienceData;
import org.l2jmobius.gameserver.enums.AttributeType; import org.l2jmobius.gameserver.enums.AttributeType;
@@ -34,20 +35,20 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/ */
public class UserInfo extends AbstractMaskPacket<UserInfoType> public class UserInfo extends AbstractMaskPacket<UserInfoType>
{ {
private final PlayerInstance _player; private PlayerInstance _player;
private final int _relation; private int _relation;
private final int _runSpd; private int _runSpd;
private final int _walkSpd; private int _walkSpd;
private final int _swimRunSpd; private int _swimRunSpd;
private final int _swimWalkSpd; private int _swimWalkSpd;
private final int _flRunSpd = 0; private final int _flRunSpd = 0;
private final int _flWalkSpd = 0; private final int _flWalkSpd = 0;
private final int _flyRunSpd; private int _flyRunSpd;
private final int _flyWalkSpd; private int _flyWalkSpd;
private final double _moveMultiplier; private double _moveMultiplier;
private final int _enchantLevel; private int _enchantLevel;
private final int _armorEnchant; private int _armorEnchant;
private String _title; private String _title;
private final byte[] _masks = new byte[] private final byte[] _masks = new byte[]
@@ -60,11 +61,6 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
private int _initSize = 5; private int _initSize = 5;
public UserInfo(PlayerInstance player) public UserInfo(PlayerInstance player)
{
this(player, true);
}
public UserInfo(PlayerInstance player, boolean addAll)
{ {
_player = player; _player = player;
@@ -85,9 +81,41 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
_title = "[Invisible]"; _title = "[Invisible]";
} }
if (addAll) addComponentType(UserInfoType.values());
}
public UserInfo(PlayerInstance player, boolean addAll)
{
if (player.setUserInfoPacketLock(true))
{ {
addComponentType(UserInfoType.values()); _player = player;
_relation = calculateRelation(player);
_moveMultiplier = player.getMovementSpeedMultiplier();
_runSpd = (int) Math.round(player.getRunSpeed() / _moveMultiplier);
_walkSpd = (int) Math.round(player.getWalkSpeed() / _moveMultiplier);
_swimRunSpd = (int) Math.round(player.getSwimRunSpeed() / _moveMultiplier);
_swimWalkSpd = (int) Math.round(player.getSwimWalkSpeed() / _moveMultiplier);
_flyRunSpd = player.isFlying() ? _runSpd : 0;
_flyWalkSpd = player.isFlying() ? _walkSpd : 0;
_enchantLevel = player.getInventory().getWeaponEnchant();
_armorEnchant = player.getInventory().getArmorMinEnchant();
_title = player.getTitle();
if (player.isGM() && player.isInvisible())
{
_title = "[Invisible]";
}
if (addAll)
{
addComponentType(UserInfoType.values());
}
ThreadPool.schedule(() ->
{
player.setUserInfoPacketLock(false);
}, 1000);
} }
} }
@@ -128,6 +156,11 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
@Override @Override
public boolean write(PacketWriter packet) public boolean write(PacketWriter packet)
{ {
if (_player == null)
{
return false;
}
OutgoingPackets.USER_INFO.writeId(packet); OutgoingPackets.USER_INFO.writeId(packet);
packet.writeD(_player.getObjectId()); packet.writeD(_player.getObjectId());
@@ -41,6 +41,7 @@ import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.TimeUnit; import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicInteger; import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.locks.ReentrantLock; import java.util.concurrent.locks.ReentrantLock;
import java.util.concurrent.locks.StampedLock;
import java.util.logging.Level; import java.util.logging.Level;
import java.util.stream.Collectors; import java.util.stream.Collectors;
@@ -723,7 +724,10 @@ public class PlayerInstance extends Playable
private ScheduledFuture<?> _taskRentPet; private ScheduledFuture<?> _taskRentPet;
private ScheduledFuture<?> _taskWater; private ScheduledFuture<?> _taskWater;
private ScheduledFuture<?> _skillListRefreshTask; /** Packet delay locks */
private final StampedLock _skillListPacketLock = new StampedLock();
private final StampedLock _userInfoPacketLock = new StampedLock();
private final StampedLock _storageMaxPacketLock = new StampedLock();
/** Last Html Npcs, 0 = last html was not bound to an npc */ /** Last Html Npcs, 0 = last html was not bound to an npc */
private final int[] _htmlActionOriginObjectIds = new int[HtmlActionScope.values().length]; private final int[] _htmlActionOriginObjectIds = new int[HtmlActionScope.values().length];
@@ -2258,6 +2262,16 @@ public class PlayerInstance extends Playable
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerEquipItem(this, item), this); EventDispatcher.getInstance().notifyEventAsync(new OnPlayerEquipItem(this, item), this);
} }
public boolean setStorageMaxCountPacketLock(boolean lock)
{
if (lock)
{
return _storageMaxPacketLock.tryWriteLock() != 0;
}
_storageMaxPacketLock.tryUnlockWrite();
return false;
}
/** /**
* @return the the PvP Kills of the PlayerInstance (Number of player killed during a PvP). * @return the the PvP Kills of the PlayerInstance (Number of player killed during a PvP).
*/ */
@@ -4123,6 +4137,16 @@ public class PlayerInstance extends Playable
} }
} }
public boolean setUserInfoPacketLock(boolean lock)
{
if (lock)
{
return _userInfoPacketLock.tryWriteLock() != 0;
}
_userInfoPacketLock.tryUnlockWrite();
return false;
}
/** /**
* Send a Server->Client packet UserInfo to this PlayerInstance and CharInfo to all PlayerInstance in its _KnownPlayers. <B><U> Concept</U> :</B> Others PlayerInstance in the detection area of the PlayerInstance are identified in <B>_knownPlayers</B>. In order to inform other players of this * Send a Server->Client packet UserInfo to this PlayerInstance and CharInfo to all PlayerInstance in its _KnownPlayers. <B><U> Concept</U> :</B> Others PlayerInstance in the detection area of the PlayerInstance are identified in <B>_knownPlayers</B>. In order to inform other players of this
* PlayerInstance state modifications, server just need to go through _knownPlayers to send Server->Client Packet <B><U> Actions</U> :</B> * PlayerInstance state modifications, server just need to go through _knownPlayers to send Server->Client Packet <B><U> Actions</U> :</B>
@@ -9548,16 +9572,19 @@ public class PlayerInstance extends Playable
return _wantsPeace; return _wantsPeace;
} }
public boolean setSkillListPacketLock(boolean lock)
{
if (lock)
{
return _skillListPacketLock.tryWriteLock() != 0;
}
_skillListPacketLock.tryUnlockWrite();
return false;
}
public void sendSkillList() public void sendSkillList()
{ {
if (_skillListRefreshTask == null) sendSkillList(0);
{
_skillListRefreshTask = ThreadPool.schedule(() ->
{
sendSkillList(0);
_skillListRefreshTask = null;
}, 1000);
}
} }
public void sendSkillList(int lastLearnedSkillId) public void sendSkillList(int lastLearnedSkillId)
@@ -9961,8 +9988,15 @@ public class PlayerInstance extends Playable
removeSkill(oldSkill, false, true); removeSkill(oldSkill, false, true);
} }
stopAllEffectsExceptThoseThatLastThroughDeath(); // stopAllEffectsExceptThoseThatLastThroughDeath();
stopAllEffects(); getEffectList().stopEffects(info -> !info.getSkill().isStayAfterDeath(), true, false);
// stopAllEffects();
getEffectList().stopEffects(info -> !info.getSkill().isNecessaryToggle() && !info.getSkill().isIrreplacableBuff(), true, false);
// Update abnormal visual effects.
sendPacket(new ExUserInfoAbnormalVisualEffect(this));
stopCubics(); stopCubics();
restoreRecipeBook(false); restoreRecipeBook(false);
@@ -20,6 +20,7 @@ import java.util.List;
import java.util.Objects; import java.util.Objects;
import java.util.stream.Collectors; import java.util.stream.Collectors;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.SkillTreesData; import org.l2jmobius.gameserver.data.xml.impl.SkillTreesData;
import org.l2jmobius.gameserver.model.SkillLearn; import org.l2jmobius.gameserver.model.SkillLearn;
@@ -33,19 +34,32 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/ */
public class AcquireSkillList implements IClientOutgoingPacket public class AcquireSkillList implements IClientOutgoingPacket
{ {
final PlayerInstance _player; private PlayerInstance _player;
final List<SkillLearn> _learnable; private List<SkillLearn> _learnable;
public AcquireSkillList(PlayerInstance player) public AcquireSkillList(PlayerInstance player)
{ {
_player = player; if (player.setSkillListPacketLock(true))
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false); {
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false)); _player = player;
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false);
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false));
ThreadPool.schedule(() ->
{
player.setSkillListPacketLock(false);
}, 300);
}
} }
@Override @Override
public boolean write(PacketWriter packet) public boolean write(PacketWriter packet)
{ {
if (_player == null)
{
return false;
}
OutgoingPackets.ACQUIRE_SKILL_LIST.writeId(packet); OutgoingPackets.ACQUIRE_SKILL_LIST.writeId(packet);
packet.writeH(_learnable.size()); packet.writeH(_learnable.size());
@@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets; package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.stats.Stats; import org.l2jmobius.gameserver.model.stats.Stats;
@@ -27,34 +28,49 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/ */
public class ExStorageMaxCount implements IClientOutgoingPacket public class ExStorageMaxCount implements IClientOutgoingPacket
{ {
private final int _inventory; private PlayerInstance _player;
private final int _warehouse; private int _inventory;
private final int _freight; private int _warehouse;
private final int _clan; private int _freight;
private final int _privateSell; private int _clan;
private final int _privateBuy; private int _privateSell;
private final int _receipeD; private int _privateBuy;
private final int _recipe; private int _receipeD;
private final int _inventoryExtraSlots; private int _recipe;
private final int _inventoryQuestItems; private int _inventoryExtraSlots;
private int _inventoryQuestItems;
public ExStorageMaxCount(PlayerInstance player) public ExStorageMaxCount(PlayerInstance player)
{ {
_inventory = player.getInventoryLimit(); if (player.setStorageMaxCountPacketLock(true))
_warehouse = player.getWareHouseLimit(); {
_freight = Config.ALT_FREIGHT_SLOTS; _player = player;
_privateSell = player.getPrivateSellStoreLimit(); _inventory = player.getInventoryLimit();
_privateBuy = player.getPrivateBuyStoreLimit(); _warehouse = player.getWareHouseLimit();
_clan = Config.WAREHOUSE_SLOTS_CLAN; _freight = Config.ALT_FREIGHT_SLOTS;
_receipeD = player.getDwarfRecipeLimit(); _privateSell = player.getPrivateSellStoreLimit();
_recipe = player.getCommonRecipeLimit(); _privateBuy = player.getPrivateBuyStoreLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0); _clan = Config.WAREHOUSE_SLOTS_CLAN;
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS; _receipeD = player.getDwarfRecipeLimit();
_recipe = player.getCommonRecipeLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0);
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS;
ThreadPool.schedule(() ->
{
player.setStorageMaxCountPacketLock(false);
}, 1000);
}
} }
@Override @Override
public boolean write(PacketWriter packet) public boolean write(PacketWriter packet)
{ {
if (_player == null)
{
return false;
}
OutgoingPackets.EX_STORAGE_MAX_COUNT.writeId(packet); OutgoingPackets.EX_STORAGE_MAX_COUNT.writeId(packet);
packet.writeD(_inventory); packet.writeD(_inventory);
@@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets; package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.ExperienceData; import org.l2jmobius.gameserver.data.xml.impl.ExperienceData;
import org.l2jmobius.gameserver.enums.AttributeType; import org.l2jmobius.gameserver.enums.AttributeType;
@@ -34,20 +35,20 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/ */
public class UserInfo extends AbstractMaskPacket<UserInfoType> public class UserInfo extends AbstractMaskPacket<UserInfoType>
{ {
private final PlayerInstance _player; private PlayerInstance _player;
private final int _relation; private int _relation;
private final int _runSpd; private int _runSpd;
private final int _walkSpd; private int _walkSpd;
private final int _swimRunSpd; private int _swimRunSpd;
private final int _swimWalkSpd; private int _swimWalkSpd;
private final int _flRunSpd = 0; private final int _flRunSpd = 0;
private final int _flWalkSpd = 0; private final int _flWalkSpd = 0;
private final int _flyRunSpd; private int _flyRunSpd;
private final int _flyWalkSpd; private int _flyWalkSpd;
private final double _moveMultiplier; private double _moveMultiplier;
private final int _enchantLevel; private int _enchantLevel;
private final int _armorEnchant; private int _armorEnchant;
private String _title; private String _title;
private final byte[] _masks = new byte[] private final byte[] _masks = new byte[]
@@ -60,11 +61,6 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
private int _initSize = 5; private int _initSize = 5;
public UserInfo(PlayerInstance player) public UserInfo(PlayerInstance player)
{
this(player, true);
}
public UserInfo(PlayerInstance player, boolean addAll)
{ {
_player = player; _player = player;
@@ -85,9 +81,41 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
_title = "[Invisible]"; _title = "[Invisible]";
} }
if (addAll) addComponentType(UserInfoType.values());
}
public UserInfo(PlayerInstance player, boolean addAll)
{
if (player.setUserInfoPacketLock(true))
{ {
addComponentType(UserInfoType.values()); _player = player;
_relation = calculateRelation(player);
_moveMultiplier = player.getMovementSpeedMultiplier();
_runSpd = (int) Math.round(player.getRunSpeed() / _moveMultiplier);
_walkSpd = (int) Math.round(player.getWalkSpeed() / _moveMultiplier);
_swimRunSpd = (int) Math.round(player.getSwimRunSpeed() / _moveMultiplier);
_swimWalkSpd = (int) Math.round(player.getSwimWalkSpeed() / _moveMultiplier);
_flyRunSpd = player.isFlying() ? _runSpd : 0;
_flyWalkSpd = player.isFlying() ? _walkSpd : 0;
_enchantLevel = player.getInventory().getWeaponEnchant();
_armorEnchant = player.getInventory().getArmorMinEnchant();
_title = player.getTitle();
if (player.isGM() && player.isInvisible())
{
_title = "[Invisible]";
}
if (addAll)
{
addComponentType(UserInfoType.values());
}
ThreadPool.schedule(() ->
{
player.setUserInfoPacketLock(false);
}, 1000);
} }
} }
@@ -128,6 +156,11 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
@Override @Override
public boolean write(PacketWriter packet) public boolean write(PacketWriter packet)
{ {
if (_player == null)
{
return false;
}
OutgoingPackets.USER_INFO.writeId(packet); OutgoingPackets.USER_INFO.writeId(packet);
packet.writeD(_player.getObjectId()); packet.writeD(_player.getObjectId());
@@ -40,6 +40,7 @@ import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.TimeUnit; import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicInteger; import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.locks.ReentrantLock; import java.util.concurrent.locks.ReentrantLock;
import java.util.concurrent.locks.StampedLock;
import java.util.logging.Level; import java.util.logging.Level;
import java.util.stream.Collectors; import java.util.stream.Collectors;
@@ -730,7 +731,10 @@ public class PlayerInstance extends Playable
private ScheduledFuture<?> _taskRentPet; private ScheduledFuture<?> _taskRentPet;
private ScheduledFuture<?> _taskWater; private ScheduledFuture<?> _taskWater;
private ScheduledFuture<?> _skillListRefreshTask; /** Packet delay locks */
private final StampedLock _skillListPacketLock = new StampedLock();
private final StampedLock _userInfoPacketLock = new StampedLock();
private final StampedLock _storageMaxPacketLock = new StampedLock();
/** Last Html Npcs, 0 = last html was not bound to an npc */ /** Last Html Npcs, 0 = last html was not bound to an npc */
private final int[] _htmlActionOriginObjectIds = new int[HtmlActionScope.values().length]; private final int[] _htmlActionOriginObjectIds = new int[HtmlActionScope.values().length];
@@ -2265,6 +2269,16 @@ public class PlayerInstance extends Playable
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerEquipItem(this, item), this); EventDispatcher.getInstance().notifyEventAsync(new OnPlayerEquipItem(this, item), this);
} }
public boolean setStorageMaxCountPacketLock(boolean lock)
{
if (lock)
{
return _storageMaxPacketLock.tryWriteLock() != 0;
}
_storageMaxPacketLock.tryUnlockWrite();
return false;
}
/** /**
* @return the the PvP Kills of the PlayerInstance (Number of player killed during a PvP). * @return the the PvP Kills of the PlayerInstance (Number of player killed during a PvP).
*/ */
@@ -4118,6 +4132,16 @@ public class PlayerInstance extends Playable
} }
} }
public boolean setUserInfoPacketLock(boolean lock)
{
if (lock)
{
return _userInfoPacketLock.tryWriteLock() != 0;
}
_userInfoPacketLock.tryUnlockWrite();
return false;
}
/** /**
* Send a Server->Client packet UserInfo to this PlayerInstance and CharInfo to all PlayerInstance in its _KnownPlayers. <B><U> Concept</U> :</B> Others PlayerInstance in the detection area of the PlayerInstance are identified in <B>_knownPlayers</B>. In order to inform other players of this * Send a Server->Client packet UserInfo to this PlayerInstance and CharInfo to all PlayerInstance in its _KnownPlayers. <B><U> Concept</U> :</B> Others PlayerInstance in the detection area of the PlayerInstance are identified in <B>_knownPlayers</B>. In order to inform other players of this
* PlayerInstance state modifications, server just need to go through _knownPlayers to send Server->Client Packet <B><U> Actions</U> :</B> * PlayerInstance state modifications, server just need to go through _knownPlayers to send Server->Client Packet <B><U> Actions</U> :</B>
@@ -9539,16 +9563,19 @@ public class PlayerInstance extends Playable
return _wantsPeace; return _wantsPeace;
} }
public boolean setSkillListPacketLock(boolean lock)
{
if (lock)
{
return _skillListPacketLock.tryWriteLock() != 0;
}
_skillListPacketLock.tryUnlockWrite();
return false;
}
public void sendSkillList() public void sendSkillList()
{ {
if (_skillListRefreshTask == null) sendSkillList(0);
{
_skillListRefreshTask = ThreadPool.schedule(() ->
{
sendSkillList(0);
_skillListRefreshTask = null;
}, 1000);
}
} }
public void sendSkillList(int lastLearnedSkillId) public void sendSkillList(int lastLearnedSkillId)
@@ -9952,8 +9979,15 @@ public class PlayerInstance extends Playable
removeSkill(oldSkill, false, true); removeSkill(oldSkill, false, true);
} }
stopAllEffectsExceptThoseThatLastThroughDeath(); // stopAllEffectsExceptThoseThatLastThroughDeath();
stopAllEffects(); getEffectList().stopEffects(info -> !info.getSkill().isStayAfterDeath(), true, false);
// stopAllEffects();
getEffectList().stopEffects(info -> !info.getSkill().isNecessaryToggle() && !info.getSkill().isIrreplacableBuff(), true, false);
// Update abnormal visual effects.
sendPacket(new ExUserInfoAbnormalVisualEffect(this));
stopCubics(); stopCubics();
restoreRecipeBook(false); restoreRecipeBook(false);
@@ -20,6 +20,7 @@ import java.util.List;
import java.util.Objects; import java.util.Objects;
import java.util.stream.Collectors; import java.util.stream.Collectors;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.SkillTreesData; import org.l2jmobius.gameserver.data.xml.impl.SkillTreesData;
import org.l2jmobius.gameserver.model.SkillLearn; import org.l2jmobius.gameserver.model.SkillLearn;
@@ -33,19 +34,32 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/ */
public class AcquireSkillList implements IClientOutgoingPacket public class AcquireSkillList implements IClientOutgoingPacket
{ {
final PlayerInstance _player; private PlayerInstance _player;
final List<SkillLearn> _learnable; private List<SkillLearn> _learnable;
public AcquireSkillList(PlayerInstance player) public AcquireSkillList(PlayerInstance player)
{ {
_player = player; if (player.setSkillListPacketLock(true))
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false); {
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false)); _player = player;
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false);
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false));
ThreadPool.schedule(() ->
{
player.setSkillListPacketLock(false);
}, 300);
}
} }
@Override @Override
public boolean write(PacketWriter packet) public boolean write(PacketWriter packet)
{ {
if (_player == null)
{
return false;
}
OutgoingPackets.ACQUIRE_SKILL_LIST.writeId(packet); OutgoingPackets.ACQUIRE_SKILL_LIST.writeId(packet);
packet.writeH(_learnable.size()); packet.writeH(_learnable.size());
@@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets; package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.stats.Stats; import org.l2jmobius.gameserver.model.stats.Stats;
@@ -27,34 +28,49 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/ */
public class ExStorageMaxCount implements IClientOutgoingPacket public class ExStorageMaxCount implements IClientOutgoingPacket
{ {
private final int _inventory; private PlayerInstance _player;
private final int _warehouse; private int _inventory;
private final int _freight; private int _warehouse;
private final int _clan; private int _freight;
private final int _privateSell; private int _clan;
private final int _privateBuy; private int _privateSell;
private final int _receipeD; private int _privateBuy;
private final int _recipe; private int _receipeD;
private final int _inventoryExtraSlots; private int _recipe;
private final int _inventoryQuestItems; private int _inventoryExtraSlots;
private int _inventoryQuestItems;
public ExStorageMaxCount(PlayerInstance player) public ExStorageMaxCount(PlayerInstance player)
{ {
_inventory = player.getInventoryLimit(); if (player.setStorageMaxCountPacketLock(true))
_warehouse = player.getWareHouseLimit(); {
_freight = Config.ALT_FREIGHT_SLOTS; _player = player;
_privateSell = player.getPrivateSellStoreLimit(); _inventory = player.getInventoryLimit();
_privateBuy = player.getPrivateBuyStoreLimit(); _warehouse = player.getWareHouseLimit();
_clan = Config.WAREHOUSE_SLOTS_CLAN; _freight = Config.ALT_FREIGHT_SLOTS;
_receipeD = player.getDwarfRecipeLimit(); _privateSell = player.getPrivateSellStoreLimit();
_recipe = player.getCommonRecipeLimit(); _privateBuy = player.getPrivateBuyStoreLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0); _clan = Config.WAREHOUSE_SLOTS_CLAN;
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS; _receipeD = player.getDwarfRecipeLimit();
_recipe = player.getCommonRecipeLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0);
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS;
ThreadPool.schedule(() ->
{
player.setStorageMaxCountPacketLock(false);
}, 1000);
}
} }
@Override @Override
public boolean write(PacketWriter packet) public boolean write(PacketWriter packet)
{ {
if (_player == null)
{
return false;
}
OutgoingPackets.EX_STORAGE_MAX_COUNT.writeId(packet); OutgoingPackets.EX_STORAGE_MAX_COUNT.writeId(packet);
packet.writeD(_inventory); packet.writeD(_inventory);
@@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets; package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.ExperienceData; import org.l2jmobius.gameserver.data.xml.impl.ExperienceData;
import org.l2jmobius.gameserver.enums.AttributeType; import org.l2jmobius.gameserver.enums.AttributeType;
@@ -35,20 +36,20 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/ */
public class UserInfo extends AbstractMaskPacket<UserInfoType> public class UserInfo extends AbstractMaskPacket<UserInfoType>
{ {
private final PlayerInstance _player; private PlayerInstance _player;
private final int _relation; private int _relation;
private final int _runSpd; private int _runSpd;
private final int _walkSpd; private int _walkSpd;
private final int _swimRunSpd; private int _swimRunSpd;
private final int _swimWalkSpd; private int _swimWalkSpd;
private final int _flRunSpd = 0; private final int _flRunSpd = 0;
private final int _flWalkSpd = 0; private final int _flWalkSpd = 0;
private final int _flyRunSpd; private int _flyRunSpd;
private final int _flyWalkSpd; private int _flyWalkSpd;
private final double _moveMultiplier; private double _moveMultiplier;
private final int _enchantLevel; private int _enchantLevel;
private final int _armorEnchant; private int _armorEnchant;
private String _title; private String _title;
private final byte[] _masks = new byte[] private final byte[] _masks = new byte[]
@@ -61,11 +62,6 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
private int _initSize = 5; private int _initSize = 5;
public UserInfo(PlayerInstance player) public UserInfo(PlayerInstance player)
{
this(player, true);
}
public UserInfo(PlayerInstance player, boolean addAll)
{ {
_player = player; _player = player;
@@ -86,9 +82,41 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
_title = "[Invisible]"; _title = "[Invisible]";
} }
if (addAll) addComponentType(UserInfoType.values());
}
public UserInfo(PlayerInstance player, boolean addAll)
{
if (player.setUserInfoPacketLock(true))
{ {
addComponentType(UserInfoType.values()); _player = player;
_relation = calculateRelation(player);
_moveMultiplier = player.getMovementSpeedMultiplier();
_runSpd = (int) Math.round(player.getRunSpeed() / _moveMultiplier);
_walkSpd = (int) Math.round(player.getWalkSpeed() / _moveMultiplier);
_swimRunSpd = (int) Math.round(player.getSwimRunSpeed() / _moveMultiplier);
_swimWalkSpd = (int) Math.round(player.getSwimWalkSpeed() / _moveMultiplier);
_flyRunSpd = player.isFlying() ? _runSpd : 0;
_flyWalkSpd = player.isFlying() ? _walkSpd : 0;
_enchantLevel = player.getInventory().getWeaponEnchant();
_armorEnchant = player.getInventory().getArmorMinEnchant();
_title = player.getTitle();
if (player.isGM() && player.isInvisible())
{
_title = "[Invisible]";
}
if (addAll)
{
addComponentType(UserInfoType.values());
}
ThreadPool.schedule(() ->
{
player.setUserInfoPacketLock(false);
}, 1000);
} }
} }
@@ -129,6 +157,11 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
@Override @Override
public boolean write(PacketWriter packet) public boolean write(PacketWriter packet)
{ {
if (_player == null)
{
return false;
}
OutgoingPackets.USER_INFO.writeId(packet); OutgoingPackets.USER_INFO.writeId(packet);
packet.writeD(_player.getObjectId()); packet.writeD(_player.getObjectId());
@@ -40,6 +40,7 @@ import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.TimeUnit; import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicInteger; import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.locks.ReentrantLock; import java.util.concurrent.locks.ReentrantLock;
import java.util.concurrent.locks.StampedLock;
import java.util.logging.Level; import java.util.logging.Level;
import java.util.stream.Collectors; import java.util.stream.Collectors;
@@ -726,7 +727,10 @@ public class PlayerInstance extends Playable
private ScheduledFuture<?> _taskRentPet; private ScheduledFuture<?> _taskRentPet;
private ScheduledFuture<?> _taskWater; private ScheduledFuture<?> _taskWater;
private ScheduledFuture<?> _skillListRefreshTask; /** Packet delay locks */
private final StampedLock _skillListPacketLock = new StampedLock();
private final StampedLock _userInfoPacketLock = new StampedLock();
private final StampedLock _storageMaxPacketLock = new StampedLock();
/** Last Html Npcs, 0 = last html was not bound to an npc */ /** Last Html Npcs, 0 = last html was not bound to an npc */
private final int[] _htmlActionOriginObjectIds = new int[HtmlActionScope.values().length]; private final int[] _htmlActionOriginObjectIds = new int[HtmlActionScope.values().length];
@@ -2258,6 +2262,16 @@ public class PlayerInstance extends Playable
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerEquipItem(this, item), this); EventDispatcher.getInstance().notifyEventAsync(new OnPlayerEquipItem(this, item), this);
} }
public boolean setStorageMaxCountPacketLock(boolean lock)
{
if (lock)
{
return _storageMaxPacketLock.tryWriteLock() != 0;
}
_storageMaxPacketLock.tryUnlockWrite();
return false;
}
/** /**
* @return the the PvP Kills of the PlayerInstance (Number of player killed during a PvP). * @return the the PvP Kills of the PlayerInstance (Number of player killed during a PvP).
*/ */
@@ -4096,6 +4110,16 @@ public class PlayerInstance extends Playable
} }
} }
public boolean setUserInfoPacketLock(boolean lock)
{
if (lock)
{
return _userInfoPacketLock.tryWriteLock() != 0;
}
_userInfoPacketLock.tryUnlockWrite();
return false;
}
/** /**
* Send a Server->Client packet UserInfo to this PlayerInstance and CharInfo to all PlayerInstance in its _KnownPlayers. <B><U> Concept</U> :</B> Others PlayerInstance in the detection area of the PlayerInstance are identified in <B>_knownPlayers</B>. In order to inform other players of this * Send a Server->Client packet UserInfo to this PlayerInstance and CharInfo to all PlayerInstance in its _KnownPlayers. <B><U> Concept</U> :</B> Others PlayerInstance in the detection area of the PlayerInstance are identified in <B>_knownPlayers</B>. In order to inform other players of this
* PlayerInstance state modifications, server just need to go through _knownPlayers to send Server->Client Packet <B><U> Actions</U> :</B> * PlayerInstance state modifications, server just need to go through _knownPlayers to send Server->Client Packet <B><U> Actions</U> :</B>
@@ -9525,16 +9549,19 @@ public class PlayerInstance extends Playable
return _wantsPeace; return _wantsPeace;
} }
public boolean setSkillListPacketLock(boolean lock)
{
if (lock)
{
return _skillListPacketLock.tryWriteLock() != 0;
}
_skillListPacketLock.tryUnlockWrite();
return false;
}
public void sendSkillList() public void sendSkillList()
{ {
if (_skillListRefreshTask == null) sendSkillList(0);
{
_skillListRefreshTask = ThreadPool.schedule(() ->
{
sendSkillList(0);
_skillListRefreshTask = null;
}, 1000);
}
} }
public void sendSkillList(int lastLearnedSkillId) public void sendSkillList(int lastLearnedSkillId)
@@ -9938,8 +9965,15 @@ public class PlayerInstance extends Playable
removeSkill(oldSkill, false, true); removeSkill(oldSkill, false, true);
} }
stopAllEffectsExceptThoseThatLastThroughDeath(); // stopAllEffectsExceptThoseThatLastThroughDeath();
stopAllEffects(); getEffectList().stopEffects(info -> !info.getSkill().isStayAfterDeath(), true, false);
// stopAllEffects();
getEffectList().stopEffects(info -> !info.getSkill().isNecessaryToggle() && !info.getSkill().isIrreplacableBuff(), true, false);
// Update abnormal visual effects.
sendPacket(new ExUserInfoAbnormalVisualEffect(this));
stopCubics(); stopCubics();
restoreRecipeBook(false); restoreRecipeBook(false);
@@ -20,6 +20,7 @@ import java.util.List;
import java.util.Objects; import java.util.Objects;
import java.util.stream.Collectors; import java.util.stream.Collectors;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.SkillTreesData; import org.l2jmobius.gameserver.data.xml.impl.SkillTreesData;
import org.l2jmobius.gameserver.model.SkillLearn; import org.l2jmobius.gameserver.model.SkillLearn;
@@ -33,19 +34,32 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/ */
public class AcquireSkillList implements IClientOutgoingPacket public class AcquireSkillList implements IClientOutgoingPacket
{ {
final PlayerInstance _player; private PlayerInstance _player;
final List<SkillLearn> _learnable; private List<SkillLearn> _learnable;
public AcquireSkillList(PlayerInstance player) public AcquireSkillList(PlayerInstance player)
{ {
_player = player; if (player.setSkillListPacketLock(true))
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false); {
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false)); _player = player;
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false);
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false));
ThreadPool.schedule(() ->
{
player.setSkillListPacketLock(false);
}, 300);
}
} }
@Override @Override
public boolean write(PacketWriter packet) public boolean write(PacketWriter packet)
{ {
if (_player == null)
{
return false;
}
OutgoingPackets.ACQUIRE_SKILL_LIST.writeId(packet); OutgoingPackets.ACQUIRE_SKILL_LIST.writeId(packet);
packet.writeH(_learnable.size()); packet.writeH(_learnable.size());
@@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets; package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.stats.Stats; import org.l2jmobius.gameserver.model.stats.Stats;
@@ -27,34 +28,49 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/ */
public class ExStorageMaxCount implements IClientOutgoingPacket public class ExStorageMaxCount implements IClientOutgoingPacket
{ {
private final int _inventory; private PlayerInstance _player;
private final int _warehouse; private int _inventory;
private final int _freight; private int _warehouse;
private final int _clan; private int _freight;
private final int _privateSell; private int _clan;
private final int _privateBuy; private int _privateSell;
private final int _receipeD; private int _privateBuy;
private final int _recipe; private int _receipeD;
private final int _inventoryExtraSlots; private int _recipe;
private final int _inventoryQuestItems; private int _inventoryExtraSlots;
private int _inventoryQuestItems;
public ExStorageMaxCount(PlayerInstance player) public ExStorageMaxCount(PlayerInstance player)
{ {
_inventory = player.getInventoryLimit(); if (player.setStorageMaxCountPacketLock(true))
_warehouse = player.getWareHouseLimit(); {
_freight = Config.ALT_FREIGHT_SLOTS; _player = player;
_privateSell = player.getPrivateSellStoreLimit(); _inventory = player.getInventoryLimit();
_privateBuy = player.getPrivateBuyStoreLimit(); _warehouse = player.getWareHouseLimit();
_clan = Config.WAREHOUSE_SLOTS_CLAN; _freight = Config.ALT_FREIGHT_SLOTS;
_receipeD = player.getDwarfRecipeLimit(); _privateSell = player.getPrivateSellStoreLimit();
_recipe = player.getCommonRecipeLimit(); _privateBuy = player.getPrivateBuyStoreLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0); _clan = Config.WAREHOUSE_SLOTS_CLAN;
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS; _receipeD = player.getDwarfRecipeLimit();
_recipe = player.getCommonRecipeLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0);
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS;
ThreadPool.schedule(() ->
{
player.setStorageMaxCountPacketLock(false);
}, 1000);
}
} }
@Override @Override
public boolean write(PacketWriter packet) public boolean write(PacketWriter packet)
{ {
if (_player == null)
{
return false;
}
OutgoingPackets.EX_STORAGE_MAX_COUNT.writeId(packet); OutgoingPackets.EX_STORAGE_MAX_COUNT.writeId(packet);
packet.writeD(_inventory); packet.writeD(_inventory);
@@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets; package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.ExperienceData; import org.l2jmobius.gameserver.data.xml.impl.ExperienceData;
import org.l2jmobius.gameserver.enums.AttributeType; import org.l2jmobius.gameserver.enums.AttributeType;
@@ -35,20 +36,20 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/ */
public class UserInfo extends AbstractMaskPacket<UserInfoType> public class UserInfo extends AbstractMaskPacket<UserInfoType>
{ {
private final PlayerInstance _player; private PlayerInstance _player;
private final int _relation; private int _relation;
private final int _runSpd; private int _runSpd;
private final int _walkSpd; private int _walkSpd;
private final int _swimRunSpd; private int _swimRunSpd;
private final int _swimWalkSpd; private int _swimWalkSpd;
private final int _flRunSpd = 0; private final int _flRunSpd = 0;
private final int _flWalkSpd = 0; private final int _flWalkSpd = 0;
private final int _flyRunSpd; private int _flyRunSpd;
private final int _flyWalkSpd; private int _flyWalkSpd;
private final double _moveMultiplier; private double _moveMultiplier;
private final int _enchantLevel; private int _enchantLevel;
private final int _armorEnchant; private int _armorEnchant;
private String _title; private String _title;
private final byte[] _masks = new byte[] private final byte[] _masks = new byte[]
@@ -61,11 +62,6 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
private int _initSize = 5; private int _initSize = 5;
public UserInfo(PlayerInstance player) public UserInfo(PlayerInstance player)
{
this(player, true);
}
public UserInfo(PlayerInstance player, boolean addAll)
{ {
_player = player; _player = player;
@@ -86,9 +82,41 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
_title = "[Invisible]"; _title = "[Invisible]";
} }
if (addAll) addComponentType(UserInfoType.values());
}
public UserInfo(PlayerInstance player, boolean addAll)
{
if (player.setUserInfoPacketLock(true))
{ {
addComponentType(UserInfoType.values()); _player = player;
_relation = calculateRelation(player);
_moveMultiplier = player.getMovementSpeedMultiplier();
_runSpd = (int) Math.round(player.getRunSpeed() / _moveMultiplier);
_walkSpd = (int) Math.round(player.getWalkSpeed() / _moveMultiplier);
_swimRunSpd = (int) Math.round(player.getSwimRunSpeed() / _moveMultiplier);
_swimWalkSpd = (int) Math.round(player.getSwimWalkSpeed() / _moveMultiplier);
_flyRunSpd = player.isFlying() ? _runSpd : 0;
_flyWalkSpd = player.isFlying() ? _walkSpd : 0;
_enchantLevel = player.getInventory().getWeaponEnchant();
_armorEnchant = player.getInventory().getArmorMinEnchant();
_title = player.getTitle();
if (player.isGM() && player.isInvisible())
{
_title = "[Invisible]";
}
if (addAll)
{
addComponentType(UserInfoType.values());
}
ThreadPool.schedule(() ->
{
player.setUserInfoPacketLock(false);
}, 1000);
} }
} }
@@ -129,6 +157,11 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
@Override @Override
public boolean write(PacketWriter packet) public boolean write(PacketWriter packet)
{ {
if (_player == null)
{
return false;
}
OutgoingPackets.USER_INFO.writeId(packet); OutgoingPackets.USER_INFO.writeId(packet);
packet.writeD(_player.getObjectId()); packet.writeD(_player.getObjectId());
@@ -40,6 +40,7 @@ import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.TimeUnit; import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicInteger; import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.locks.ReentrantLock; import java.util.concurrent.locks.ReentrantLock;
import java.util.concurrent.locks.StampedLock;
import java.util.logging.Level; import java.util.logging.Level;
import java.util.stream.Collectors; import java.util.stream.Collectors;
@@ -726,7 +727,10 @@ public class PlayerInstance extends Playable
private ScheduledFuture<?> _taskRentPet; private ScheduledFuture<?> _taskRentPet;
private ScheduledFuture<?> _taskWater; private ScheduledFuture<?> _taskWater;
private ScheduledFuture<?> _skillListRefreshTask; /** Packet delay locks */
private final StampedLock _skillListPacketLock = new StampedLock();
private final StampedLock _userInfoPacketLock = new StampedLock();
private final StampedLock _storageMaxPacketLock = new StampedLock();
/** Last Html Npcs, 0 = last html was not bound to an npc */ /** Last Html Npcs, 0 = last html was not bound to an npc */
private final int[] _htmlActionOriginObjectIds = new int[HtmlActionScope.values().length]; private final int[] _htmlActionOriginObjectIds = new int[HtmlActionScope.values().length];
@@ -2258,6 +2262,16 @@ public class PlayerInstance extends Playable
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerEquipItem(this, item), this); EventDispatcher.getInstance().notifyEventAsync(new OnPlayerEquipItem(this, item), this);
} }
public boolean setStorageMaxCountPacketLock(boolean lock)
{
if (lock)
{
return _storageMaxPacketLock.tryWriteLock() != 0;
}
_storageMaxPacketLock.tryUnlockWrite();
return false;
}
/** /**
* @return the the PvP Kills of the PlayerInstance (Number of player killed during a PvP). * @return the the PvP Kills of the PlayerInstance (Number of player killed during a PvP).
*/ */
@@ -4096,6 +4110,16 @@ public class PlayerInstance extends Playable
} }
} }
public boolean setUserInfoPacketLock(boolean lock)
{
if (lock)
{
return _userInfoPacketLock.tryWriteLock() != 0;
}
_userInfoPacketLock.tryUnlockWrite();
return false;
}
/** /**
* Send a Server->Client packet UserInfo to this PlayerInstance and CharInfo to all PlayerInstance in its _KnownPlayers. <B><U> Concept</U> :</B> Others PlayerInstance in the detection area of the PlayerInstance are identified in <B>_knownPlayers</B>. In order to inform other players of this * Send a Server->Client packet UserInfo to this PlayerInstance and CharInfo to all PlayerInstance in its _KnownPlayers. <B><U> Concept</U> :</B> Others PlayerInstance in the detection area of the PlayerInstance are identified in <B>_knownPlayers</B>. In order to inform other players of this
* PlayerInstance state modifications, server just need to go through _knownPlayers to send Server->Client Packet <B><U> Actions</U> :</B> * PlayerInstance state modifications, server just need to go through _knownPlayers to send Server->Client Packet <B><U> Actions</U> :</B>
@@ -9525,16 +9549,19 @@ public class PlayerInstance extends Playable
return _wantsPeace; return _wantsPeace;
} }
public boolean setSkillListPacketLock(boolean lock)
{
if (lock)
{
return _skillListPacketLock.tryWriteLock() != 0;
}
_skillListPacketLock.tryUnlockWrite();
return false;
}
public void sendSkillList() public void sendSkillList()
{ {
if (_skillListRefreshTask == null) sendSkillList(0);
{
_skillListRefreshTask = ThreadPool.schedule(() ->
{
sendSkillList(0);
_skillListRefreshTask = null;
}, 1000);
}
} }
public void sendSkillList(int lastLearnedSkillId) public void sendSkillList(int lastLearnedSkillId)
@@ -9938,8 +9965,15 @@ public class PlayerInstance extends Playable
removeSkill(oldSkill, false, true); removeSkill(oldSkill, false, true);
} }
stopAllEffectsExceptThoseThatLastThroughDeath(); // stopAllEffectsExceptThoseThatLastThroughDeath();
stopAllEffects(); getEffectList().stopEffects(info -> !info.getSkill().isStayAfterDeath(), true, false);
// stopAllEffects();
getEffectList().stopEffects(info -> !info.getSkill().isNecessaryToggle() && !info.getSkill().isIrreplacableBuff(), true, false);
// Update abnormal visual effects.
sendPacket(new ExUserInfoAbnormalVisualEffect(this));
stopCubics(); stopCubics();
restoreRecipeBook(false); restoreRecipeBook(false);
@@ -20,6 +20,7 @@ import java.util.List;
import java.util.Objects; import java.util.Objects;
import java.util.stream.Collectors; import java.util.stream.Collectors;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.SkillTreesData; import org.l2jmobius.gameserver.data.xml.impl.SkillTreesData;
import org.l2jmobius.gameserver.model.SkillLearn; import org.l2jmobius.gameserver.model.SkillLearn;
@@ -33,19 +34,32 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/ */
public class AcquireSkillList implements IClientOutgoingPacket public class AcquireSkillList implements IClientOutgoingPacket
{ {
final PlayerInstance _player; private PlayerInstance _player;
final List<SkillLearn> _learnable; private List<SkillLearn> _learnable;
public AcquireSkillList(PlayerInstance player) public AcquireSkillList(PlayerInstance player)
{ {
_player = player; if (player.setSkillListPacketLock(true))
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false); {
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false)); _player = player;
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false);
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false));
ThreadPool.schedule(() ->
{
player.setSkillListPacketLock(false);
}, 300);
}
} }
@Override @Override
public boolean write(PacketWriter packet) public boolean write(PacketWriter packet)
{ {
if (_player == null)
{
return false;
}
OutgoingPackets.ACQUIRE_SKILL_LIST.writeId(packet); OutgoingPackets.ACQUIRE_SKILL_LIST.writeId(packet);
packet.writeH(_learnable.size()); packet.writeH(_learnable.size());
@@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets; package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.stats.Stats; import org.l2jmobius.gameserver.model.stats.Stats;
@@ -27,34 +28,49 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/ */
public class ExStorageMaxCount implements IClientOutgoingPacket public class ExStorageMaxCount implements IClientOutgoingPacket
{ {
private final int _inventory; private PlayerInstance _player;
private final int _warehouse; private int _inventory;
// private final int _freight; // Removed with 152. private int _warehouse;
private final int _clan; // private int _freight; // Removed with 152.
private final int _privateSell; private int _clan;
private final int _privateBuy; private int _privateSell;
private final int _receipeD; private int _privateBuy;
private final int _recipe; private int _receipeD;
private final int _inventoryExtraSlots; private int _recipe;
private final int _inventoryQuestItems; private int _inventoryExtraSlots;
private int _inventoryQuestItems;
public ExStorageMaxCount(PlayerInstance player) public ExStorageMaxCount(PlayerInstance player)
{ {
_inventory = player.getInventoryLimit(); if (player.setStorageMaxCountPacketLock(true))
_warehouse = player.getWareHouseLimit(); {
// _freight = Config.ALT_FREIGHT_SLOTS; // Removed with 152. _player = player;
_privateSell = player.getPrivateSellStoreLimit(); _inventory = player.getInventoryLimit();
_privateBuy = player.getPrivateBuyStoreLimit(); _warehouse = player.getWareHouseLimit();
_clan = Config.WAREHOUSE_SLOTS_CLAN; // _freight = Config.ALT_FREIGHT_SLOTS; // Removed with 152.
_receipeD = player.getDwarfRecipeLimit(); _privateSell = player.getPrivateSellStoreLimit();
_recipe = player.getCommonRecipeLimit(); _privateBuy = player.getPrivateBuyStoreLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0); _clan = Config.WAREHOUSE_SLOTS_CLAN;
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS; _receipeD = player.getDwarfRecipeLimit();
_recipe = player.getCommonRecipeLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0);
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS;
ThreadPool.schedule(() ->
{
player.setStorageMaxCountPacketLock(false);
}, 1000);
}
} }
@Override @Override
public boolean write(PacketWriter packet) public boolean write(PacketWriter packet)
{ {
if (_player == null)
{
return false;
}
OutgoingPackets.EX_STORAGE_MAX_COUNT.writeId(packet); OutgoingPackets.EX_STORAGE_MAX_COUNT.writeId(packet);
packet.writeD(_inventory); packet.writeD(_inventory);
@@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets; package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.ExperienceData; import org.l2jmobius.gameserver.data.xml.impl.ExperienceData;
import org.l2jmobius.gameserver.enums.AttributeType; import org.l2jmobius.gameserver.enums.AttributeType;
@@ -35,20 +36,20 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/ */
public class UserInfo extends AbstractMaskPacket<UserInfoType> public class UserInfo extends AbstractMaskPacket<UserInfoType>
{ {
private final PlayerInstance _player; private PlayerInstance _player;
private final int _relation; private int _relation;
private final int _runSpd; private int _runSpd;
private final int _walkSpd; private int _walkSpd;
private final int _swimRunSpd; private int _swimRunSpd;
private final int _swimWalkSpd; private int _swimWalkSpd;
private final int _flRunSpd = 0; private final int _flRunSpd = 0;
private final int _flWalkSpd = 0; private final int _flWalkSpd = 0;
private final int _flyRunSpd; private int _flyRunSpd;
private final int _flyWalkSpd; private int _flyWalkSpd;
private final double _moveMultiplier; private double _moveMultiplier;
private final int _enchantLevel; private int _enchantLevel;
private final int _armorEnchant; private int _armorEnchant;
private String _title; private String _title;
private final byte[] _masks = new byte[] private final byte[] _masks = new byte[]
@@ -61,11 +62,6 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
private int _initSize = 5; private int _initSize = 5;
public UserInfo(PlayerInstance player) public UserInfo(PlayerInstance player)
{
this(player, true);
}
public UserInfo(PlayerInstance player, boolean addAll)
{ {
_player = player; _player = player;
@@ -86,9 +82,41 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
_title = "[Invisible]"; _title = "[Invisible]";
} }
if (addAll) addComponentType(UserInfoType.values());
}
public UserInfo(PlayerInstance player, boolean addAll)
{
if (player.setUserInfoPacketLock(true))
{ {
addComponentType(UserInfoType.values()); _player = player;
_relation = calculateRelation(player);
_moveMultiplier = player.getMovementSpeedMultiplier();
_runSpd = (int) Math.round(player.getRunSpeed() / _moveMultiplier);
_walkSpd = (int) Math.round(player.getWalkSpeed() / _moveMultiplier);
_swimRunSpd = (int) Math.round(player.getSwimRunSpeed() / _moveMultiplier);
_swimWalkSpd = (int) Math.round(player.getSwimWalkSpeed() / _moveMultiplier);
_flyRunSpd = player.isFlying() ? _runSpd : 0;
_flyWalkSpd = player.isFlying() ? _walkSpd : 0;
_enchantLevel = player.getInventory().getWeaponEnchant();
_armorEnchant = player.getInventory().getArmorMinEnchant();
_title = player.getTitle();
if (player.isGM() && player.isInvisible())
{
_title = "[Invisible]";
}
if (addAll)
{
addComponentType(UserInfoType.values());
}
ThreadPool.schedule(() ->
{
player.setUserInfoPacketLock(false);
}, 1000);
} }
} }
@@ -129,6 +157,11 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
@Override @Override
public boolean write(PacketWriter packet) public boolean write(PacketWriter packet)
{ {
if (_player == null)
{
return false;
}
OutgoingPackets.USER_INFO.writeId(packet); OutgoingPackets.USER_INFO.writeId(packet);
packet.writeD(_player.getObjectId()); packet.writeD(_player.getObjectId());
@@ -40,6 +40,7 @@ import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.TimeUnit; import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicInteger; import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.locks.ReentrantLock; import java.util.concurrent.locks.ReentrantLock;
import java.util.concurrent.locks.StampedLock;
import java.util.logging.Level; import java.util.logging.Level;
import java.util.stream.Collectors; import java.util.stream.Collectors;
@@ -726,7 +727,10 @@ public class PlayerInstance extends Playable
private ScheduledFuture<?> _taskRentPet; private ScheduledFuture<?> _taskRentPet;
private ScheduledFuture<?> _taskWater; private ScheduledFuture<?> _taskWater;
private ScheduledFuture<?> _skillListRefreshTask; /** Packet delay locks */
private final StampedLock _skillListPacketLock = new StampedLock();
private final StampedLock _userInfoPacketLock = new StampedLock();
private final StampedLock _storageMaxPacketLock = new StampedLock();
/** Last Html Npcs, 0 = last html was not bound to an npc */ /** Last Html Npcs, 0 = last html was not bound to an npc */
private final int[] _htmlActionOriginObjectIds = new int[HtmlActionScope.values().length]; private final int[] _htmlActionOriginObjectIds = new int[HtmlActionScope.values().length];
@@ -2258,6 +2262,16 @@ public class PlayerInstance extends Playable
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerEquipItem(this, item), this); EventDispatcher.getInstance().notifyEventAsync(new OnPlayerEquipItem(this, item), this);
} }
public boolean setStorageMaxCountPacketLock(boolean lock)
{
if (lock)
{
return _storageMaxPacketLock.tryWriteLock() != 0;
}
_storageMaxPacketLock.tryUnlockWrite();
return false;
}
/** /**
* @return the the PvP Kills of the PlayerInstance (Number of player killed during a PvP). * @return the the PvP Kills of the PlayerInstance (Number of player killed during a PvP).
*/ */
@@ -4097,6 +4111,16 @@ public class PlayerInstance extends Playable
} }
} }
public boolean setUserInfoPacketLock(boolean lock)
{
if (lock)
{
return _userInfoPacketLock.tryWriteLock() != 0;
}
_userInfoPacketLock.tryUnlockWrite();
return false;
}
/** /**
* Send a Server->Client packet UserInfo to this PlayerInstance and CharInfo to all PlayerInstance in its _KnownPlayers. <B><U> Concept</U> :</B> Others PlayerInstance in the detection area of the PlayerInstance are identified in <B>_knownPlayers</B>. In order to inform other players of this * Send a Server->Client packet UserInfo to this PlayerInstance and CharInfo to all PlayerInstance in its _KnownPlayers. <B><U> Concept</U> :</B> Others PlayerInstance in the detection area of the PlayerInstance are identified in <B>_knownPlayers</B>. In order to inform other players of this
* PlayerInstance state modifications, server just need to go through _knownPlayers to send Server->Client Packet <B><U> Actions</U> :</B> * PlayerInstance state modifications, server just need to go through _knownPlayers to send Server->Client Packet <B><U> Actions</U> :</B>
@@ -9526,16 +9550,19 @@ public class PlayerInstance extends Playable
return _wantsPeace; return _wantsPeace;
} }
public boolean setSkillListPacketLock(boolean lock)
{
if (lock)
{
return _skillListPacketLock.tryWriteLock() != 0;
}
_skillListPacketLock.tryUnlockWrite();
return false;
}
public void sendSkillList() public void sendSkillList()
{ {
if (_skillListRefreshTask == null) sendSkillList(0);
{
_skillListRefreshTask = ThreadPool.schedule(() ->
{
sendSkillList(0);
_skillListRefreshTask = null;
}, 1000);
}
} }
public void sendSkillList(int lastLearnedSkillId) public void sendSkillList(int lastLearnedSkillId)
@@ -9944,8 +9971,15 @@ public class PlayerInstance extends Playable
removeSkill(oldSkill, false, true); removeSkill(oldSkill, false, true);
} }
stopAllEffectsExceptThoseThatLastThroughDeath(); // stopAllEffectsExceptThoseThatLastThroughDeath();
stopAllEffects(); getEffectList().stopEffects(info -> !info.getSkill().isStayAfterDeath(), true, false);
// stopAllEffects();
getEffectList().stopEffects(info -> !info.getSkill().isNecessaryToggle() && !info.getSkill().isIrreplacableBuff(), true, false);
// Update abnormal visual effects.
sendPacket(new ExUserInfoAbnormalVisualEffect(this));
stopCubics(); stopCubics();
restoreRecipeBook(false); restoreRecipeBook(false);
@@ -20,6 +20,7 @@ import java.util.List;
import java.util.Objects; import java.util.Objects;
import java.util.stream.Collectors; import java.util.stream.Collectors;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.SkillTreesData; import org.l2jmobius.gameserver.data.xml.impl.SkillTreesData;
import org.l2jmobius.gameserver.model.SkillLearn; import org.l2jmobius.gameserver.model.SkillLearn;
@@ -33,19 +34,32 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/ */
public class AcquireSkillList implements IClientOutgoingPacket public class AcquireSkillList implements IClientOutgoingPacket
{ {
final PlayerInstance _player; private PlayerInstance _player;
final List<SkillLearn> _learnable; private List<SkillLearn> _learnable;
public AcquireSkillList(PlayerInstance player) public AcquireSkillList(PlayerInstance player)
{ {
_player = player; if (player.setSkillListPacketLock(true))
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, true, false); {
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, true, false)); _player = player;
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, true, false);
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, true, false));
ThreadPool.schedule(() ->
{
player.setSkillListPacketLock(false);
}, 300);
}
} }
@Override @Override
public boolean write(PacketWriter packet) public boolean write(PacketWriter packet)
{ {
if (_player == null)
{
return false;
}
OutgoingPackets.ACQUIRE_SKILL_LIST.writeId(packet); OutgoingPackets.ACQUIRE_SKILL_LIST.writeId(packet);
packet.writeH(_learnable.size()); packet.writeH(_learnable.size());
@@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets; package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.stats.Stats; import org.l2jmobius.gameserver.model.stats.Stats;
@@ -27,34 +28,49 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/ */
public class ExStorageMaxCount implements IClientOutgoingPacket public class ExStorageMaxCount implements IClientOutgoingPacket
{ {
private final int _inventory; private PlayerInstance _player;
private final int _warehouse; private int _inventory;
// private final int _freight; // Removed with 152. private int _warehouse;
private final int _clan; // private int _freight; // Removed with 152.
private final int _privateSell; private int _clan;
private final int _privateBuy; private int _privateSell;
private final int _receipeD; private int _privateBuy;
private final int _recipe; private int _receipeD;
private final int _inventoryExtraSlots; private int _recipe;
private final int _inventoryQuestItems; private int _inventoryExtraSlots;
private int _inventoryQuestItems;
public ExStorageMaxCount(PlayerInstance player) public ExStorageMaxCount(PlayerInstance player)
{ {
_inventory = player.getInventoryLimit(); if (player.setStorageMaxCountPacketLock(true))
_warehouse = player.getWareHouseLimit(); {
// _freight = Config.ALT_FREIGHT_SLOTS; // Removed with 152. _player = player;
_privateSell = player.getPrivateSellStoreLimit(); _inventory = player.getInventoryLimit();
_privateBuy = player.getPrivateBuyStoreLimit(); _warehouse = player.getWareHouseLimit();
_clan = Config.WAREHOUSE_SLOTS_CLAN; // _freight = Config.ALT_FREIGHT_SLOTS; // Removed with 152.
_receipeD = player.getDwarfRecipeLimit(); _privateSell = player.getPrivateSellStoreLimit();
_recipe = player.getCommonRecipeLimit(); _privateBuy = player.getPrivateBuyStoreLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0); _clan = Config.WAREHOUSE_SLOTS_CLAN;
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS; _receipeD = player.getDwarfRecipeLimit();
_recipe = player.getCommonRecipeLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0);
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS;
ThreadPool.schedule(() ->
{
player.setStorageMaxCountPacketLock(false);
}, 1000);
}
} }
@Override @Override
public boolean write(PacketWriter packet) public boolean write(PacketWriter packet)
{ {
if (_player == null)
{
return false;
}
OutgoingPackets.EX_STORAGE_MAX_COUNT.writeId(packet); OutgoingPackets.EX_STORAGE_MAX_COUNT.writeId(packet);
packet.writeD(_inventory); packet.writeD(_inventory);
@@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets; package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.ExperienceData; import org.l2jmobius.gameserver.data.xml.impl.ExperienceData;
import org.l2jmobius.gameserver.enums.AttributeType; import org.l2jmobius.gameserver.enums.AttributeType;
@@ -35,20 +36,20 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/ */
public class UserInfo extends AbstractMaskPacket<UserInfoType> public class UserInfo extends AbstractMaskPacket<UserInfoType>
{ {
private final PlayerInstance _player; private PlayerInstance _player;
private final int _relation; private int _relation;
private final int _runSpd; private int _runSpd;
private final int _walkSpd; private int _walkSpd;
private final int _swimRunSpd; private int _swimRunSpd;
private final int _swimWalkSpd; private int _swimWalkSpd;
private final int _flRunSpd = 0; private final int _flRunSpd = 0;
private final int _flWalkSpd = 0; private final int _flWalkSpd = 0;
private final int _flyRunSpd; private int _flyRunSpd;
private final int _flyWalkSpd; private int _flyWalkSpd;
private final double _moveMultiplier; private double _moveMultiplier;
private final int _enchantLevel; private int _enchantLevel;
private final int _armorEnchant; private int _armorEnchant;
private String _title; private String _title;
private final byte[] _masks = new byte[] private final byte[] _masks = new byte[]
@@ -61,11 +62,6 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
private int _initSize = 5; private int _initSize = 5;
public UserInfo(PlayerInstance player) public UserInfo(PlayerInstance player)
{
this(player, true);
}
public UserInfo(PlayerInstance player, boolean addAll)
{ {
_player = player; _player = player;
@@ -86,9 +82,41 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
_title = "[Invisible]"; _title = "[Invisible]";
} }
if (addAll) addComponentType(UserInfoType.values());
}
public UserInfo(PlayerInstance player, boolean addAll)
{
if (player.setUserInfoPacketLock(true))
{ {
addComponentType(UserInfoType.values()); _player = player;
_relation = calculateRelation(player);
_moveMultiplier = player.getMovementSpeedMultiplier();
_runSpd = (int) Math.round(player.getRunSpeed() / _moveMultiplier);
_walkSpd = (int) Math.round(player.getWalkSpeed() / _moveMultiplier);
_swimRunSpd = (int) Math.round(player.getSwimRunSpeed() / _moveMultiplier);
_swimWalkSpd = (int) Math.round(player.getSwimWalkSpeed() / _moveMultiplier);
_flyRunSpd = player.isFlying() ? _runSpd : 0;
_flyWalkSpd = player.isFlying() ? _walkSpd : 0;
_enchantLevel = player.getInventory().getWeaponEnchant();
_armorEnchant = player.getInventory().getArmorMinEnchant();
_title = player.getTitle();
if (player.isGM() && player.isInvisible())
{
_title = "[Invisible]";
}
if (addAll)
{
addComponentType(UserInfoType.values());
}
ThreadPool.schedule(() ->
{
player.setUserInfoPacketLock(false);
}, 1000);
} }
} }
@@ -129,6 +157,11 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
@Override @Override
public boolean write(PacketWriter packet) public boolean write(PacketWriter packet)
{ {
if (_player == null)
{
return false;
}
OutgoingPackets.USER_INFO.writeId(packet); OutgoingPackets.USER_INFO.writeId(packet);
packet.writeD(_player.getObjectId()); packet.writeD(_player.getObjectId());
@@ -40,6 +40,7 @@ import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.TimeUnit; import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicInteger; import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.locks.ReentrantLock; import java.util.concurrent.locks.ReentrantLock;
import java.util.concurrent.locks.StampedLock;
import java.util.logging.Level; import java.util.logging.Level;
import java.util.stream.Collectors; import java.util.stream.Collectors;
@@ -724,7 +725,10 @@ public class PlayerInstance extends Playable
private ScheduledFuture<?> _taskRentPet; private ScheduledFuture<?> _taskRentPet;
private ScheduledFuture<?> _taskWater; private ScheduledFuture<?> _taskWater;
private ScheduledFuture<?> _skillListRefreshTask; /** Packet delay locks */
private final StampedLock _skillListPacketLock = new StampedLock();
private final StampedLock _userInfoPacketLock = new StampedLock();
private final StampedLock _storageMaxPacketLock = new StampedLock();
/** Last Html Npcs, 0 = last html was not bound to an npc */ /** Last Html Npcs, 0 = last html was not bound to an npc */
private final int[] _htmlActionOriginObjectIds = new int[HtmlActionScope.values().length]; private final int[] _htmlActionOriginObjectIds = new int[HtmlActionScope.values().length];
@@ -2178,6 +2182,16 @@ public class PlayerInstance extends Playable
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerEquipItem(this, item), this); EventDispatcher.getInstance().notifyEventAsync(new OnPlayerEquipItem(this, item), this);
} }
public boolean setStorageMaxCountPacketLock(boolean lock)
{
if (lock)
{
return _storageMaxPacketLock.tryWriteLock() != 0;
}
_storageMaxPacketLock.tryUnlockWrite();
return false;
}
/** /**
* @return the the PvP Kills of the PlayerInstance (Number of player killed during a PvP). * @return the the PvP Kills of the PlayerInstance (Number of player killed during a PvP).
*/ */
@@ -4017,6 +4031,16 @@ public class PlayerInstance extends Playable
} }
} }
public boolean setUserInfoPacketLock(boolean lock)
{
if (lock)
{
return _userInfoPacketLock.tryWriteLock() != 0;
}
_userInfoPacketLock.tryUnlockWrite();
return false;
}
/** /**
* Send a Server->Client packet UserInfo to this PlayerInstance and CharInfo to all PlayerInstance in its _KnownPlayers. <B><U> Concept</U> :</B> Others PlayerInstance in the detection area of the PlayerInstance are identified in <B>_knownPlayers</B>. In order to inform other players of this * Send a Server->Client packet UserInfo to this PlayerInstance and CharInfo to all PlayerInstance in its _KnownPlayers. <B><U> Concept</U> :</B> Others PlayerInstance in the detection area of the PlayerInstance are identified in <B>_knownPlayers</B>. In order to inform other players of this
* PlayerInstance state modifications, server just need to go through _knownPlayers to send Server->Client Packet <B><U> Actions</U> :</B> * PlayerInstance state modifications, server just need to go through _knownPlayers to send Server->Client Packet <B><U> Actions</U> :</B>
@@ -9487,16 +9511,19 @@ public class PlayerInstance extends Playable
return _wantsPeace; return _wantsPeace;
} }
public boolean setSkillListPacketLock(boolean lock)
{
if (lock)
{
return _skillListPacketLock.tryWriteLock() != 0;
}
_skillListPacketLock.tryUnlockWrite();
return false;
}
public void sendSkillList() public void sendSkillList()
{ {
if (_skillListRefreshTask == null) sendSkillList(0);
{
_skillListRefreshTask = ThreadPool.schedule(() ->
{
sendSkillList(0);
_skillListRefreshTask = null;
}, 1000);
}
} }
public void sendSkillList(int lastLearnedSkillId) public void sendSkillList(int lastLearnedSkillId)
@@ -9905,8 +9932,15 @@ public class PlayerInstance extends Playable
removeSkill(oldSkill, false, true); removeSkill(oldSkill, false, true);
} }
stopAllEffectsExceptThoseThatLastThroughDeath(); // stopAllEffectsExceptThoseThatLastThroughDeath();
stopAllEffects(); getEffectList().stopEffects(info -> !info.getSkill().isStayAfterDeath(), true, false);
// stopAllEffects();
getEffectList().stopEffects(info -> !info.getSkill().isNecessaryToggle() && !info.getSkill().isIrreplacableBuff(), true, false);
// Update abnormal visual effects.
sendPacket(new ExUserInfoAbnormalVisualEffect(this));
stopCubics(); stopCubics();
restoreRecipeBook(false); restoreRecipeBook(false);
@@ -20,6 +20,7 @@ import java.util.List;
import java.util.Objects; import java.util.Objects;
import java.util.stream.Collectors; import java.util.stream.Collectors;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.SkillTreesData; import org.l2jmobius.gameserver.data.xml.impl.SkillTreesData;
import org.l2jmobius.gameserver.model.SkillLearn; import org.l2jmobius.gameserver.model.SkillLearn;
@@ -33,19 +34,32 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/ */
public class AcquireSkillList implements IClientOutgoingPacket public class AcquireSkillList implements IClientOutgoingPacket
{ {
final PlayerInstance _player; private PlayerInstance _player;
final List<SkillLearn> _learnable; private List<SkillLearn> _learnable;
public AcquireSkillList(PlayerInstance player) public AcquireSkillList(PlayerInstance player)
{ {
_player = player; if (player.setSkillListPacketLock(true))
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, true, false); {
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, true, false)); _player = player;
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, true, false);
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, true, false));
ThreadPool.schedule(() ->
{
player.setSkillListPacketLock(false);
}, 300);
}
} }
@Override @Override
public boolean write(PacketWriter packet) public boolean write(PacketWriter packet)
{ {
if (_player == null)
{
return false;
}
OutgoingPackets.ACQUIRE_SKILL_LIST.writeId(packet); OutgoingPackets.ACQUIRE_SKILL_LIST.writeId(packet);
packet.writeH(_learnable.size()); packet.writeH(_learnable.size());
@@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets; package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.stats.Stats; import org.l2jmobius.gameserver.model.stats.Stats;
@@ -27,34 +28,49 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/ */
public class ExStorageMaxCount implements IClientOutgoingPacket public class ExStorageMaxCount implements IClientOutgoingPacket
{ {
private final int _inventory; private PlayerInstance _player;
private final int _warehouse; private int _inventory;
// private final int _freight; // Removed with 152. private int _warehouse;
private final int _clan; // private int _freight; // Removed with 152.
private final int _privateSell; private int _clan;
private final int _privateBuy; private int _privateSell;
private final int _receipeD; private int _privateBuy;
private final int _recipe; private int _receipeD;
private final int _inventoryExtraSlots; private int _recipe;
private final int _inventoryQuestItems; private int _inventoryExtraSlots;
private int _inventoryQuestItems;
public ExStorageMaxCount(PlayerInstance player) public ExStorageMaxCount(PlayerInstance player)
{ {
_inventory = player.getInventoryLimit(); if (player.setStorageMaxCountPacketLock(true))
_warehouse = player.getWareHouseLimit(); {
// _freight = Config.ALT_FREIGHT_SLOTS; // Removed with 152. _player = player;
_privateSell = player.getPrivateSellStoreLimit(); _inventory = player.getInventoryLimit();
_privateBuy = player.getPrivateBuyStoreLimit(); _warehouse = player.getWareHouseLimit();
_clan = Config.WAREHOUSE_SLOTS_CLAN; // _freight = Config.ALT_FREIGHT_SLOTS; // Removed with 152.
_receipeD = player.getDwarfRecipeLimit(); _privateSell = player.getPrivateSellStoreLimit();
_recipe = player.getCommonRecipeLimit(); _privateBuy = player.getPrivateBuyStoreLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0); _clan = Config.WAREHOUSE_SLOTS_CLAN;
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS; _receipeD = player.getDwarfRecipeLimit();
_recipe = player.getCommonRecipeLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0);
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS;
ThreadPool.schedule(() ->
{
player.setStorageMaxCountPacketLock(false);
}, 1000);
}
} }
@Override @Override
public boolean write(PacketWriter packet) public boolean write(PacketWriter packet)
{ {
if (_player == null)
{
return false;
}
OutgoingPackets.EX_STORAGE_MAX_COUNT.writeId(packet); OutgoingPackets.EX_STORAGE_MAX_COUNT.writeId(packet);
packet.writeD(_inventory); packet.writeD(_inventory);
@@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets; package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.ExperienceData; import org.l2jmobius.gameserver.data.xml.impl.ExperienceData;
import org.l2jmobius.gameserver.enums.AttributeType; import org.l2jmobius.gameserver.enums.AttributeType;
@@ -35,20 +36,20 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/ */
public class UserInfo extends AbstractMaskPacket<UserInfoType> public class UserInfo extends AbstractMaskPacket<UserInfoType>
{ {
private final PlayerInstance _player; private PlayerInstance _player;
private final int _relation; private int _relation;
private final int _runSpd; private int _runSpd;
private final int _walkSpd; private int _walkSpd;
private final int _swimRunSpd; private int _swimRunSpd;
private final int _swimWalkSpd; private int _swimWalkSpd;
private final int _flRunSpd = 0; private final int _flRunSpd = 0;
private final int _flWalkSpd = 0; private final int _flWalkSpd = 0;
private final int _flyRunSpd; private int _flyRunSpd;
private final int _flyWalkSpd; private int _flyWalkSpd;
private final double _moveMultiplier; private double _moveMultiplier;
private final int _enchantLevel; private int _enchantLevel;
private final int _armorEnchant; private int _armorEnchant;
private String _title; private String _title;
private final byte[] _masks = new byte[] private final byte[] _masks = new byte[]
@@ -62,11 +63,6 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
private int _initSize = 5; private int _initSize = 5;
public UserInfo(PlayerInstance player) public UserInfo(PlayerInstance player)
{
this(player, true);
}
public UserInfo(PlayerInstance player, boolean addAll)
{ {
_player = player; _player = player;
@@ -87,9 +83,41 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
_title = "[Invisible]"; _title = "[Invisible]";
} }
if (addAll) addComponentType(UserInfoType.values());
}
public UserInfo(PlayerInstance player, boolean addAll)
{
if (player.setUserInfoPacketLock(true))
{ {
addComponentType(UserInfoType.values()); _player = player;
_relation = calculateRelation(player);
_moveMultiplier = player.getMovementSpeedMultiplier();
_runSpd = (int) Math.round(player.getRunSpeed() / _moveMultiplier);
_walkSpd = (int) Math.round(player.getWalkSpeed() / _moveMultiplier);
_swimRunSpd = (int) Math.round(player.getSwimRunSpeed() / _moveMultiplier);
_swimWalkSpd = (int) Math.round(player.getSwimWalkSpeed() / _moveMultiplier);
_flyRunSpd = player.isFlying() ? _runSpd : 0;
_flyWalkSpd = player.isFlying() ? _walkSpd : 0;
_enchantLevel = player.getInventory().getWeaponEnchant();
_armorEnchant = player.getInventory().getArmorMinEnchant();
_title = player.getTitle();
if (player.isGM() && player.isInvisible())
{
_title = "[Invisible]";
}
if (addAll)
{
addComponentType(UserInfoType.values());
}
ThreadPool.schedule(() ->
{
player.setUserInfoPacketLock(false);
}, 1000);
} }
} }
@@ -130,6 +158,11 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
@Override @Override
public boolean write(PacketWriter packet) public boolean write(PacketWriter packet)
{ {
if (_player == null)
{
return false;
}
OutgoingPackets.USER_INFO.writeId(packet); OutgoingPackets.USER_INFO.writeId(packet);
packet.writeD(_player.getObjectId()); packet.writeD(_player.getObjectId());
@@ -41,6 +41,7 @@ import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.TimeUnit; import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicInteger; import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.locks.ReentrantLock; import java.util.concurrent.locks.ReentrantLock;
import java.util.concurrent.locks.StampedLock;
import java.util.logging.Level; import java.util.logging.Level;
import java.util.stream.Collectors; import java.util.stream.Collectors;
@@ -717,7 +718,10 @@ public class PlayerInstance extends Playable
private ScheduledFuture<?> _taskRentPet; private ScheduledFuture<?> _taskRentPet;
private ScheduledFuture<?> _taskWater; private ScheduledFuture<?> _taskWater;
private ScheduledFuture<?> _skillListRefreshTask; /** Packet delay locks */
private final StampedLock _skillListPacketLock = new StampedLock();
private final StampedLock _userInfoPacketLock = new StampedLock();
private final StampedLock _storageMaxPacketLock = new StampedLock();
/** Last Html Npcs, 0 = last html was not bound to an npc */ /** Last Html Npcs, 0 = last html was not bound to an npc */
private final int[] _htmlActionOriginObjectIds = new int[HtmlActionScope.values().length]; private final int[] _htmlActionOriginObjectIds = new int[HtmlActionScope.values().length];
@@ -2231,6 +2235,16 @@ public class PlayerInstance extends Playable
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerEquipItem(this, item), this); EventDispatcher.getInstance().notifyEventAsync(new OnPlayerEquipItem(this, item), this);
} }
public boolean setStorageMaxCountPacketLock(boolean lock)
{
if (lock)
{
return _storageMaxPacketLock.tryWriteLock() != 0;
}
_storageMaxPacketLock.tryUnlockWrite();
return false;
}
/** /**
* @return the the PvP Kills of the PlayerInstance (Number of player killed during a PvP). * @return the the PvP Kills of the PlayerInstance (Number of player killed during a PvP).
*/ */
@@ -4090,6 +4104,16 @@ public class PlayerInstance extends Playable
} }
} }
public boolean setUserInfoPacketLock(boolean lock)
{
if (lock)
{
return _userInfoPacketLock.tryWriteLock() != 0;
}
_userInfoPacketLock.tryUnlockWrite();
return false;
}
/** /**
* Send a Server->Client packet UserInfo to this PlayerInstance and CharInfo to all PlayerInstance in its _KnownPlayers. <B><U> Concept</U> :</B> Others PlayerInstance in the detection area of the PlayerInstance are identified in <B>_knownPlayers</B>. In order to inform other players of this * Send a Server->Client packet UserInfo to this PlayerInstance and CharInfo to all PlayerInstance in its _KnownPlayers. <B><U> Concept</U> :</B> Others PlayerInstance in the detection area of the PlayerInstance are identified in <B>_knownPlayers</B>. In order to inform other players of this
* PlayerInstance state modifications, server just need to go through _knownPlayers to send Server->Client Packet <B><U> Actions</U> :</B> * PlayerInstance state modifications, server just need to go through _knownPlayers to send Server->Client Packet <B><U> Actions</U> :</B>
@@ -9474,16 +9498,19 @@ public class PlayerInstance extends Playable
return _wantsPeace; return _wantsPeace;
} }
public boolean setSkillListPacketLock(boolean lock)
{
if (lock)
{
return _skillListPacketLock.tryWriteLock() != 0;
}
_skillListPacketLock.tryUnlockWrite();
return false;
}
public void sendSkillList() public void sendSkillList()
{ {
if (_skillListRefreshTask == null) sendSkillList(0);
{
_skillListRefreshTask = ThreadPool.schedule(() ->
{
sendSkillList(0);
_skillListRefreshTask = null;
}, 1000);
}
} }
public void sendSkillList(int lastLearnedSkillId) public void sendSkillList(int lastLearnedSkillId)
@@ -9887,8 +9914,15 @@ public class PlayerInstance extends Playable
removeSkill(oldSkill, false, true); removeSkill(oldSkill, false, true);
} }
stopAllEffectsExceptThoseThatLastThroughDeath(); // stopAllEffectsExceptThoseThatLastThroughDeath();
stopAllEffects(); getEffectList().stopEffects(info -> !info.getSkill().isStayAfterDeath(), true, false);
// stopAllEffects();
getEffectList().stopEffects(info -> !info.getSkill().isNecessaryToggle() && !info.getSkill().isIrreplacableBuff(), true, false);
// Update abnormal visual effects.
sendPacket(new ExUserInfoAbnormalVisualEffect(this));
stopCubics(); stopCubics();
restoreRecipeBook(false); restoreRecipeBook(false);
@@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.network.serverpackets;
import java.util.List; import java.util.List;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.SkillTreesData; import org.l2jmobius.gameserver.data.xml.impl.SkillTreesData;
import org.l2jmobius.gameserver.model.SkillLearn; import org.l2jmobius.gameserver.model.SkillLearn;
@@ -31,19 +32,32 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/ */
public class AcquireSkillList implements IClientOutgoingPacket public class AcquireSkillList implements IClientOutgoingPacket
{ {
final PlayerInstance _player; private PlayerInstance _player;
final List<SkillLearn> _learnable; private List<SkillLearn> _learnable;
public AcquireSkillList(PlayerInstance player) public AcquireSkillList(PlayerInstance player)
{ {
_player = player; if (player.setSkillListPacketLock(true))
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false); {
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false)); _player = player;
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false);
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false));
ThreadPool.schedule(() ->
{
player.setSkillListPacketLock(false);
}, 300);
}
} }
@Override @Override
public boolean write(PacketWriter packet) public boolean write(PacketWriter packet)
{ {
if (_player == null)
{
return false;
}
OutgoingPackets.ACQUIRE_SKILL_LIST.writeId(packet); OutgoingPackets.ACQUIRE_SKILL_LIST.writeId(packet);
packet.writeH(_learnable.size()); packet.writeH(_learnable.size());
@@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets; package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.stats.Stats; import org.l2jmobius.gameserver.model.stats.Stats;
@@ -27,34 +28,49 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/ */
public class ExStorageMaxCount implements IClientOutgoingPacket public class ExStorageMaxCount implements IClientOutgoingPacket
{ {
private final int _inventory; private PlayerInstance _player;
private final int _warehouse; private int _inventory;
private final int _freight; private int _warehouse;
private final int _clan; private int _freight;
private final int _privateSell; private int _clan;
private final int _privateBuy; private int _privateSell;
private final int _receipeD; private int _privateBuy;
private final int _recipe; private int _receipeD;
private final int _inventoryExtraSlots; private int _recipe;
private final int _inventoryQuestItems; private int _inventoryExtraSlots;
private int _inventoryQuestItems;
public ExStorageMaxCount(PlayerInstance player) public ExStorageMaxCount(PlayerInstance player)
{ {
_inventory = player.getInventoryLimit(); if (player.setStorageMaxCountPacketLock(true))
_warehouse = player.getWareHouseLimit(); {
_freight = Config.ALT_FREIGHT_SLOTS; _player = player;
_privateSell = player.getPrivateSellStoreLimit(); _inventory = player.getInventoryLimit();
_privateBuy = player.getPrivateBuyStoreLimit(); _warehouse = player.getWareHouseLimit();
_clan = Config.WAREHOUSE_SLOTS_CLAN; _freight = Config.ALT_FREIGHT_SLOTS;
_receipeD = player.getDwarfRecipeLimit(); _privateSell = player.getPrivateSellStoreLimit();
_recipe = player.getCommonRecipeLimit(); _privateBuy = player.getPrivateBuyStoreLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0); _clan = Config.WAREHOUSE_SLOTS_CLAN;
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS; _receipeD = player.getDwarfRecipeLimit();
_recipe = player.getCommonRecipeLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0);
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS;
ThreadPool.schedule(() ->
{
player.setStorageMaxCountPacketLock(false);
}, 1000);
}
} }
@Override @Override
public boolean write(PacketWriter packet) public boolean write(PacketWriter packet)
{ {
if (_player == null)
{
return false;
}
OutgoingPackets.EX_STORAGE_MAX_COUNT.writeId(packet); OutgoingPackets.EX_STORAGE_MAX_COUNT.writeId(packet);
packet.writeD(_inventory); packet.writeD(_inventory);
@@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets; package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.ExperienceData; import org.l2jmobius.gameserver.data.xml.impl.ExperienceData;
import org.l2jmobius.gameserver.enums.UserInfoType; import org.l2jmobius.gameserver.enums.UserInfoType;
@@ -28,25 +29,24 @@ import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.network.OutgoingPackets; import org.l2jmobius.gameserver.network.OutgoingPackets;
/** /**
* @author Sdw, UnAfraid, proGenitor <br> * @author Sdw, UnAfraid
* Experimental packet compatible for L2Classic 2.0.
*/ */
public class UserInfo extends AbstractMaskPacket<UserInfoType> public class UserInfo extends AbstractMaskPacket<UserInfoType>
{ {
private final PlayerInstance _player; private PlayerInstance _player;
private final int _relation; private int _relation;
private final int _runSpd; private int _runSpd;
private final int _walkSpd; private int _walkSpd;
private final int _swimRunSpd; private int _swimRunSpd;
private final int _swimWalkSpd; private int _swimWalkSpd;
private final int _flRunSpd = 0; private final int _flRunSpd = 0;
private final int _flWalkSpd = 0; private final int _flWalkSpd = 0;
private final int _flyRunSpd; private int _flyRunSpd;
private final int _flyWalkSpd; private int _flyWalkSpd;
private final double _moveMultiplier; private double _moveMultiplier;
private int _enchantLevel = 0; private int _enchantLevel;
private int _armorEnchant = 0; private int _armorEnchant;
private String _title; private String _title;
private final byte[] _masks = new byte[] private final byte[] _masks = new byte[]
@@ -59,11 +59,6 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
private int _initSize = 5; private int _initSize = 5;
public UserInfo(PlayerInstance player) public UserInfo(PlayerInstance player)
{
this(player, true);
}
public UserInfo(PlayerInstance player, boolean addAll)
{ {
_player = player; _player = player;
@@ -84,9 +79,41 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
_title = "[Invisible]"; _title = "[Invisible]";
} }
if (addAll) addComponentType(UserInfoType.values());
}
public UserInfo(PlayerInstance player, boolean addAll)
{
if (player.setUserInfoPacketLock(true))
{ {
addComponentType(UserInfoType.values()); _player = player;
_relation = calculateRelation(player);
_moveMultiplier = player.getMovementSpeedMultiplier();
_runSpd = (int) Math.round(player.getRunSpeed() / _moveMultiplier);
_walkSpd = (int) Math.round(player.getWalkSpeed() / _moveMultiplier);
_swimRunSpd = (int) Math.round(player.getSwimRunSpeed() / _moveMultiplier);
_swimWalkSpd = (int) Math.round(player.getSwimWalkSpeed() / _moveMultiplier);
_flyRunSpd = player.isFlying() ? _runSpd : 0;
_flyWalkSpd = player.isFlying() ? _walkSpd : 0;
_enchantLevel = player.getInventory().getWeaponEnchant();
_armorEnchant = player.getInventory().getArmorMinEnchant();
_title = player.getTitle();
if (player.isGM() && player.isInvisible())
{
_title = "[Invisible]";
}
if (addAll)
{
addComponentType(UserInfoType.values());
}
ThreadPool.schedule(() ->
{
player.setUserInfoPacketLock(false);
}, 1000);
} }
} }
@@ -127,6 +154,11 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
@Override @Override
public boolean write(PacketWriter packet) public boolean write(PacketWriter packet)
{ {
if (_player == null)
{
return false;
}
OutgoingPackets.USER_INFO.writeId(packet); OutgoingPackets.USER_INFO.writeId(packet);
packet.writeD(_player.getObjectId()); packet.writeD(_player.getObjectId());
@@ -301,7 +333,7 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
packet.writeH(22); packet.writeH(22);
packet.writeC(_player.getPvpFlag()); packet.writeC(_player.getPvpFlag());
packet.writeD(_player.getReputation()); // Reputation packet.writeD(_player.getReputation()); // Reputation
packet.writeC(0x00); packet.writeC(_player.isNoble() ? 1 : 0);
packet.writeC(_player.isHero() || (_player.isGM() && Config.GM_HERO_AURA) ? 1 : 0); packet.writeC(_player.isHero() || (_player.isGM() && Config.GM_HERO_AURA) ? 1 : 0);
packet.writeC(_player.getPledgeClass()); packet.writeC(_player.getPledgeClass());
packet.writeD(_player.getPkKills()); packet.writeD(_player.getPkKills());
@@ -41,6 +41,7 @@ import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.TimeUnit; import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicInteger; import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.locks.ReentrantLock; import java.util.concurrent.locks.ReentrantLock;
import java.util.concurrent.locks.StampedLock;
import java.util.logging.Level; import java.util.logging.Level;
import java.util.stream.Collectors; import java.util.stream.Collectors;
@@ -718,7 +719,10 @@ public class PlayerInstance extends Playable
private ScheduledFuture<?> _taskRentPet; private ScheduledFuture<?> _taskRentPet;
private ScheduledFuture<?> _taskWater; private ScheduledFuture<?> _taskWater;
private ScheduledFuture<?> _skillListRefreshTask; /** Packet delay locks */
private final StampedLock _skillListPacketLock = new StampedLock();
private final StampedLock _userInfoPacketLock = new StampedLock();
private final StampedLock _storageMaxPacketLock = new StampedLock();
/** Last Html Npcs, 0 = last html was not bound to an npc */ /** Last Html Npcs, 0 = last html was not bound to an npc */
private final int[] _htmlActionOriginObjectIds = new int[HtmlActionScope.values().length]; private final int[] _htmlActionOriginObjectIds = new int[HtmlActionScope.values().length];
@@ -2232,6 +2236,16 @@ public class PlayerInstance extends Playable
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerEquipItem(this, item), this); EventDispatcher.getInstance().notifyEventAsync(new OnPlayerEquipItem(this, item), this);
} }
public boolean setStorageMaxCountPacketLock(boolean lock)
{
if (lock)
{
return _storageMaxPacketLock.tryWriteLock() != 0;
}
_storageMaxPacketLock.tryUnlockWrite();
return false;
}
/** /**
* @return the the PvP Kills of the PlayerInstance (Number of player killed during a PvP). * @return the the PvP Kills of the PlayerInstance (Number of player killed during a PvP).
*/ */
@@ -4091,6 +4105,16 @@ public class PlayerInstance extends Playable
} }
} }
public boolean setUserInfoPacketLock(boolean lock)
{
if (lock)
{
return _userInfoPacketLock.tryWriteLock() != 0;
}
_userInfoPacketLock.tryUnlockWrite();
return false;
}
/** /**
* Send a Server->Client packet UserInfo to this PlayerInstance and CharInfo to all PlayerInstance in its _KnownPlayers. <B><U> Concept</U> :</B> Others PlayerInstance in the detection area of the PlayerInstance are identified in <B>_knownPlayers</B>. In order to inform other players of this * Send a Server->Client packet UserInfo to this PlayerInstance and CharInfo to all PlayerInstance in its _KnownPlayers. <B><U> Concept</U> :</B> Others PlayerInstance in the detection area of the PlayerInstance are identified in <B>_knownPlayers</B>. In order to inform other players of this
* PlayerInstance state modifications, server just need to go through _knownPlayers to send Server->Client Packet <B><U> Actions</U> :</B> * PlayerInstance state modifications, server just need to go through _knownPlayers to send Server->Client Packet <B><U> Actions</U> :</B>
@@ -9481,16 +9505,19 @@ public class PlayerInstance extends Playable
return _wantsPeace; return _wantsPeace;
} }
public boolean setSkillListPacketLock(boolean lock)
{
if (lock)
{
return _skillListPacketLock.tryWriteLock() != 0;
}
_skillListPacketLock.tryUnlockWrite();
return false;
}
public void sendSkillList() public void sendSkillList()
{ {
if (_skillListRefreshTask == null) sendSkillList(0);
{
_skillListRefreshTask = ThreadPool.schedule(() ->
{
sendSkillList(0);
_skillListRefreshTask = null;
}, 1000);
}
} }
public void sendSkillList(int lastLearnedSkillId) public void sendSkillList(int lastLearnedSkillId)
@@ -9894,8 +9921,15 @@ public class PlayerInstance extends Playable
removeSkill(oldSkill, false, true); removeSkill(oldSkill, false, true);
} }
stopAllEffectsExceptThoseThatLastThroughDeath(); // stopAllEffectsExceptThoseThatLastThroughDeath();
stopAllEffects(); getEffectList().stopEffects(info -> !info.getSkill().isStayAfterDeath(), true, false);
// stopAllEffects();
getEffectList().stopEffects(info -> !info.getSkill().isNecessaryToggle() && !info.getSkill().isIrreplacableBuff(), true, false);
// Update abnormal visual effects.
sendPacket(new ExUserInfoAbnormalVisualEffect(this));
stopCubics(); stopCubics();
restoreRecipeBook(false); restoreRecipeBook(false);
@@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.network.serverpackets;
import java.util.List; import java.util.List;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.SkillTreesData; import org.l2jmobius.gameserver.data.xml.impl.SkillTreesData;
import org.l2jmobius.gameserver.model.SkillLearn; import org.l2jmobius.gameserver.model.SkillLearn;
@@ -31,19 +32,32 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/ */
public class AcquireSkillList implements IClientOutgoingPacket public class AcquireSkillList implements IClientOutgoingPacket
{ {
final PlayerInstance _player; private PlayerInstance _player;
final List<SkillLearn> _learnable; private List<SkillLearn> _learnable;
public AcquireSkillList(PlayerInstance player) public AcquireSkillList(PlayerInstance player)
{ {
_player = player; if (player.setSkillListPacketLock(true))
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false); {
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false)); _player = player;
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false);
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false));
ThreadPool.schedule(() ->
{
player.setSkillListPacketLock(false);
}, 300);
}
} }
@Override @Override
public boolean write(PacketWriter packet) public boolean write(PacketWriter packet)
{ {
if (_player == null)
{
return false;
}
OutgoingPackets.ACQUIRE_SKILL_LIST.writeId(packet); OutgoingPackets.ACQUIRE_SKILL_LIST.writeId(packet);
packet.writeH(_learnable.size()); packet.writeH(_learnable.size());
@@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets; package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.stats.Stats; import org.l2jmobius.gameserver.model.stats.Stats;
@@ -27,34 +28,49 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/ */
public class ExStorageMaxCount implements IClientOutgoingPacket public class ExStorageMaxCount implements IClientOutgoingPacket
{ {
private final int _inventory; private PlayerInstance _player;
private final int _warehouse; private int _inventory;
private final int _freight; private int _warehouse;
private final int _clan; private int _freight;
private final int _privateSell; private int _clan;
private final int _privateBuy; private int _privateSell;
private final int _receipeD; private int _privateBuy;
private final int _recipe; private int _receipeD;
private final int _inventoryExtraSlots; private int _recipe;
private final int _inventoryQuestItems; private int _inventoryExtraSlots;
private int _inventoryQuestItems;
public ExStorageMaxCount(PlayerInstance player) public ExStorageMaxCount(PlayerInstance player)
{ {
_inventory = player.getInventoryLimit(); if (player.setStorageMaxCountPacketLock(true))
_warehouse = player.getWareHouseLimit(); {
_freight = Config.ALT_FREIGHT_SLOTS; _player = player;
_privateSell = player.getPrivateSellStoreLimit(); _inventory = player.getInventoryLimit();
_privateBuy = player.getPrivateBuyStoreLimit(); _warehouse = player.getWareHouseLimit();
_clan = Config.WAREHOUSE_SLOTS_CLAN; _freight = Config.ALT_FREIGHT_SLOTS;
_receipeD = player.getDwarfRecipeLimit(); _privateSell = player.getPrivateSellStoreLimit();
_recipe = player.getCommonRecipeLimit(); _privateBuy = player.getPrivateBuyStoreLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0); _clan = Config.WAREHOUSE_SLOTS_CLAN;
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS; _receipeD = player.getDwarfRecipeLimit();
_recipe = player.getCommonRecipeLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0);
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS;
ThreadPool.schedule(() ->
{
player.setStorageMaxCountPacketLock(false);
}, 1000);
}
} }
@Override @Override
public boolean write(PacketWriter packet) public boolean write(PacketWriter packet)
{ {
if (_player == null)
{
return false;
}
OutgoingPackets.EX_STORAGE_MAX_COUNT.writeId(packet); OutgoingPackets.EX_STORAGE_MAX_COUNT.writeId(packet);
packet.writeD(_inventory); packet.writeD(_inventory);
@@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets; package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.ExperienceData; import org.l2jmobius.gameserver.data.xml.impl.ExperienceData;
import org.l2jmobius.gameserver.enums.UserInfoType; import org.l2jmobius.gameserver.enums.UserInfoType;
@@ -29,25 +30,24 @@ import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.network.OutgoingPackets; import org.l2jmobius.gameserver.network.OutgoingPackets;
/** /**
* @author Sdw, UnAfraid, proGenitor <br> * @author Sdw, UnAfraid
* Experimental packet compatible for L2Classic 2.0.
*/ */
public class UserInfo extends AbstractMaskPacket<UserInfoType> public class UserInfo extends AbstractMaskPacket<UserInfoType>
{ {
private final PlayerInstance _player; private PlayerInstance _player;
private final int _relation; private int _relation;
private final int _runSpd; private int _runSpd;
private final int _walkSpd; private int _walkSpd;
private final int _swimRunSpd; private int _swimRunSpd;
private final int _swimWalkSpd; private int _swimWalkSpd;
private final int _flRunSpd = 0; private final int _flRunSpd = 0;
private final int _flWalkSpd = 0; private final int _flWalkSpd = 0;
private final int _flyRunSpd; private int _flyRunSpd;
private final int _flyWalkSpd; private int _flyWalkSpd;
private final double _moveMultiplier; private double _moveMultiplier;
private final int _enchantLevel; private int _enchantLevel;
private final int _armorEnchant; private int _armorEnchant;
private String _title; private String _title;
private final byte[] _masks = new byte[] private final byte[] _masks = new byte[]
@@ -60,11 +60,6 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
private int _initSize = 5; private int _initSize = 5;
public UserInfo(PlayerInstance player) public UserInfo(PlayerInstance player)
{
this(player, true);
}
public UserInfo(PlayerInstance player, boolean addAll)
{ {
_player = player; _player = player;
@@ -85,9 +80,41 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
_title = "[Invisible]"; _title = "[Invisible]";
} }
if (addAll) addComponentType(UserInfoType.values());
}
public UserInfo(PlayerInstance player, boolean addAll)
{
if (player.setUserInfoPacketLock(true))
{ {
addComponentType(UserInfoType.values()); _player = player;
_relation = calculateRelation(player);
_moveMultiplier = player.getMovementSpeedMultiplier();
_runSpd = (int) Math.round(player.getRunSpeed() / _moveMultiplier);
_walkSpd = (int) Math.round(player.getWalkSpeed() / _moveMultiplier);
_swimRunSpd = (int) Math.round(player.getSwimRunSpeed() / _moveMultiplier);
_swimWalkSpd = (int) Math.round(player.getSwimWalkSpeed() / _moveMultiplier);
_flyRunSpd = player.isFlying() ? _runSpd : 0;
_flyWalkSpd = player.isFlying() ? _walkSpd : 0;
_enchantLevel = player.getInventory().getWeaponEnchant();
_armorEnchant = player.getInventory().getArmorMinEnchant();
_title = player.getTitle();
if (player.isGM() && player.isInvisible())
{
_title = "[Invisible]";
}
if (addAll)
{
addComponentType(UserInfoType.values());
}
ThreadPool.schedule(() ->
{
player.setUserInfoPacketLock(false);
}, 1000);
} }
} }
@@ -128,6 +155,11 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
@Override @Override
public boolean write(PacketWriter packet) public boolean write(PacketWriter packet)
{ {
if (_player == null)
{
return false;
}
OutgoingPackets.USER_INFO.writeId(packet); OutgoingPackets.USER_INFO.writeId(packet);
packet.writeD(_player.getObjectId()); packet.writeD(_player.getObjectId());
@@ -41,6 +41,7 @@ import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.TimeUnit; import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicInteger; import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.locks.ReentrantLock; import java.util.concurrent.locks.ReentrantLock;
import java.util.concurrent.locks.StampedLock;
import java.util.logging.Level; import java.util.logging.Level;
import java.util.stream.Collectors; import java.util.stream.Collectors;
@@ -716,7 +717,10 @@ public class PlayerInstance extends Playable
private ScheduledFuture<?> _taskRentPet; private ScheduledFuture<?> _taskRentPet;
private ScheduledFuture<?> _taskWater; private ScheduledFuture<?> _taskWater;
private ScheduledFuture<?> _skillListRefreshTask; /** Packet delay locks */
private final StampedLock _skillListPacketLock = new StampedLock();
private final StampedLock _userInfoPacketLock = new StampedLock();
private final StampedLock _storageMaxPacketLock = new StampedLock();
/** Last Html Npcs, 0 = last html was not bound to an npc */ /** Last Html Npcs, 0 = last html was not bound to an npc */
private final int[] _htmlActionOriginObjectIds = new int[HtmlActionScope.values().length]; private final int[] _htmlActionOriginObjectIds = new int[HtmlActionScope.values().length];
@@ -2230,6 +2234,16 @@ public class PlayerInstance extends Playable
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerEquipItem(this, item), this); EventDispatcher.getInstance().notifyEventAsync(new OnPlayerEquipItem(this, item), this);
} }
public boolean setStorageMaxCountPacketLock(boolean lock)
{
if (lock)
{
return _storageMaxPacketLock.tryWriteLock() != 0;
}
_storageMaxPacketLock.tryUnlockWrite();
return false;
}
/** /**
* @return the the PvP Kills of the PlayerInstance (Number of player killed during a PvP). * @return the the PvP Kills of the PlayerInstance (Number of player killed during a PvP).
*/ */
@@ -4074,6 +4088,16 @@ public class PlayerInstance extends Playable
} }
} }
public boolean setUserInfoPacketLock(boolean lock)
{
if (lock)
{
return _userInfoPacketLock.tryWriteLock() != 0;
}
_userInfoPacketLock.tryUnlockWrite();
return false;
}
/** /**
* Send a Server->Client packet UserInfo to this PlayerInstance and CharInfo to all PlayerInstance in its _KnownPlayers. <B><U> Concept</U> :</B> Others PlayerInstance in the detection area of the PlayerInstance are identified in <B>_knownPlayers</B>. In order to inform other players of this * Send a Server->Client packet UserInfo to this PlayerInstance and CharInfo to all PlayerInstance in its _KnownPlayers. <B><U> Concept</U> :</B> Others PlayerInstance in the detection area of the PlayerInstance are identified in <B>_knownPlayers</B>. In order to inform other players of this
* PlayerInstance state modifications, server just need to go through _knownPlayers to send Server->Client Packet <B><U> Actions</U> :</B> * PlayerInstance state modifications, server just need to go through _knownPlayers to send Server->Client Packet <B><U> Actions</U> :</B>
@@ -9466,16 +9490,19 @@ public class PlayerInstance extends Playable
return _wantsPeace; return _wantsPeace;
} }
public boolean setSkillListPacketLock(boolean lock)
{
if (lock)
{
return _skillListPacketLock.tryWriteLock() != 0;
}
_skillListPacketLock.tryUnlockWrite();
return false;
}
public void sendSkillList() public void sendSkillList()
{ {
if (_skillListRefreshTask == null) sendSkillList(0);
{
_skillListRefreshTask = ThreadPool.schedule(() ->
{
sendSkillList(0);
_skillListRefreshTask = null;
}, 1000);
}
} }
public void sendSkillList(int lastLearnedSkillId) public void sendSkillList(int lastLearnedSkillId)
@@ -9879,8 +9906,15 @@ public class PlayerInstance extends Playable
removeSkill(oldSkill, false, true); removeSkill(oldSkill, false, true);
} }
stopAllEffectsExceptThoseThatLastThroughDeath(); // stopAllEffectsExceptThoseThatLastThroughDeath();
stopAllEffects(); getEffectList().stopEffects(info -> !info.getSkill().isStayAfterDeath(), true, false);
// stopAllEffects();
getEffectList().stopEffects(info -> !info.getSkill().isNecessaryToggle() && !info.getSkill().isIrreplacableBuff(), true, false);
// Update abnormal visual effects.
sendPacket(new ExUserInfoAbnormalVisualEffect(this));
stopCubics(); stopCubics();
restoreRecipeBook(false); restoreRecipeBook(false);
@@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.network.serverpackets;
import java.util.List; import java.util.List;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.SkillTreesData; import org.l2jmobius.gameserver.data.xml.impl.SkillTreesData;
import org.l2jmobius.gameserver.model.SkillLearn; import org.l2jmobius.gameserver.model.SkillLearn;
@@ -31,19 +32,32 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/ */
public class AcquireSkillList implements IClientOutgoingPacket public class AcquireSkillList implements IClientOutgoingPacket
{ {
final PlayerInstance _player; private PlayerInstance _player;
final List<SkillLearn> _learnable; private List<SkillLearn> _learnable;
public AcquireSkillList(PlayerInstance player) public AcquireSkillList(PlayerInstance player)
{ {
_player = player; if (player.setSkillListPacketLock(true))
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false); {
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false)); _player = player;
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false);
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false));
ThreadPool.schedule(() ->
{
player.setSkillListPacketLock(false);
}, 300);
}
} }
@Override @Override
public boolean write(PacketWriter packet) public boolean write(PacketWriter packet)
{ {
if (_player == null)
{
return false;
}
OutgoingPackets.ACQUIRE_SKILL_LIST.writeId(packet); OutgoingPackets.ACQUIRE_SKILL_LIST.writeId(packet);
packet.writeH(_learnable.size()); packet.writeH(_learnable.size());
@@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets; package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.stats.Stats; import org.l2jmobius.gameserver.model.stats.Stats;
@@ -27,34 +28,49 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/ */
public class ExStorageMaxCount implements IClientOutgoingPacket public class ExStorageMaxCount implements IClientOutgoingPacket
{ {
private final int _inventory; private PlayerInstance _player;
private final int _warehouse; private int _inventory;
private final int _freight; private int _warehouse;
private final int _clan; private int _freight;
private final int _privateSell; private int _clan;
private final int _privateBuy; private int _privateSell;
private final int _receipeD; private int _privateBuy;
private final int _recipe; private int _receipeD;
private final int _inventoryExtraSlots; private int _recipe;
private final int _inventoryQuestItems; private int _inventoryExtraSlots;
private int _inventoryQuestItems;
public ExStorageMaxCount(PlayerInstance player) public ExStorageMaxCount(PlayerInstance player)
{ {
_inventory = player.getInventoryLimit(); if (player.setStorageMaxCountPacketLock(true))
_warehouse = player.getWareHouseLimit(); {
_freight = Config.ALT_FREIGHT_SLOTS; _player = player;
_privateSell = player.getPrivateSellStoreLimit(); _inventory = player.getInventoryLimit();
_privateBuy = player.getPrivateBuyStoreLimit(); _warehouse = player.getWareHouseLimit();
_clan = Config.WAREHOUSE_SLOTS_CLAN; _freight = Config.ALT_FREIGHT_SLOTS;
_receipeD = player.getDwarfRecipeLimit(); _privateSell = player.getPrivateSellStoreLimit();
_recipe = player.getCommonRecipeLimit(); _privateBuy = player.getPrivateBuyStoreLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0); _clan = Config.WAREHOUSE_SLOTS_CLAN;
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS; _receipeD = player.getDwarfRecipeLimit();
_recipe = player.getCommonRecipeLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0);
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS;
ThreadPool.schedule(() ->
{
player.setStorageMaxCountPacketLock(false);
}, 1000);
}
} }
@Override @Override
public boolean write(PacketWriter packet) public boolean write(PacketWriter packet)
{ {
if (_player == null)
{
return false;
}
OutgoingPackets.EX_STORAGE_MAX_COUNT.writeId(packet); OutgoingPackets.EX_STORAGE_MAX_COUNT.writeId(packet);
packet.writeD(_inventory); packet.writeD(_inventory);
@@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets; package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.ExperienceData; import org.l2jmobius.gameserver.data.xml.impl.ExperienceData;
import org.l2jmobius.gameserver.enums.UserInfoType; import org.l2jmobius.gameserver.enums.UserInfoType;
@@ -29,25 +30,24 @@ import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.network.OutgoingPackets; import org.l2jmobius.gameserver.network.OutgoingPackets;
/** /**
* @author Sdw, UnAfraid, proGenitor <br> * @author Sdw, UnAfraid
* Experimental packet compatible for L2Classic 2.0.
*/ */
public class UserInfo extends AbstractMaskPacket<UserInfoType> public class UserInfo extends AbstractMaskPacket<UserInfoType>
{ {
private final PlayerInstance _player; private PlayerInstance _player;
private final int _relation; private int _relation;
private final int _runSpd; private int _runSpd;
private final int _walkSpd; private int _walkSpd;
private final int _swimRunSpd; private int _swimRunSpd;
private final int _swimWalkSpd; private int _swimWalkSpd;
private final int _flRunSpd = 0; private final int _flRunSpd = 0;
private final int _flWalkSpd = 0; private final int _flWalkSpd = 0;
private final int _flyRunSpd; private int _flyRunSpd;
private final int _flyWalkSpd; private int _flyWalkSpd;
private final double _moveMultiplier; private double _moveMultiplier;
private final int _enchantLevel; private int _enchantLevel;
private final int _armorEnchant; private int _armorEnchant;
private String _title; private String _title;
private final byte[] _masks = new byte[] private final byte[] _masks = new byte[]
@@ -60,11 +60,6 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
private int _initSize = 5; private int _initSize = 5;
public UserInfo(PlayerInstance player) public UserInfo(PlayerInstance player)
{
this(player, true);
}
public UserInfo(PlayerInstance player, boolean addAll)
{ {
_player = player; _player = player;
@@ -85,9 +80,41 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
_title = "[Invisible]"; _title = "[Invisible]";
} }
if (addAll) addComponentType(UserInfoType.values());
}
public UserInfo(PlayerInstance player, boolean addAll)
{
if (player.setUserInfoPacketLock(true))
{ {
addComponentType(UserInfoType.values()); _player = player;
_relation = calculateRelation(player);
_moveMultiplier = player.getMovementSpeedMultiplier();
_runSpd = (int) Math.round(player.getRunSpeed() / _moveMultiplier);
_walkSpd = (int) Math.round(player.getWalkSpeed() / _moveMultiplier);
_swimRunSpd = (int) Math.round(player.getSwimRunSpeed() / _moveMultiplier);
_swimWalkSpd = (int) Math.round(player.getSwimWalkSpeed() / _moveMultiplier);
_flyRunSpd = player.isFlying() ? _runSpd : 0;
_flyWalkSpd = player.isFlying() ? _walkSpd : 0;
_enchantLevel = player.getInventory().getWeaponEnchant();
_armorEnchant = player.getInventory().getArmorMinEnchant();
_title = player.getTitle();
if (player.isGM() && player.isInvisible())
{
_title = "[Invisible]";
}
if (addAll)
{
addComponentType(UserInfoType.values());
}
ThreadPool.schedule(() ->
{
player.setUserInfoPacketLock(false);
}, 1000);
} }
} }
@@ -128,6 +155,11 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
@Override @Override
public boolean write(PacketWriter packet) public boolean write(PacketWriter packet)
{ {
if (_player == null)
{
return false;
}
OutgoingPackets.USER_INFO.writeId(packet); OutgoingPackets.USER_INFO.writeId(packet);
packet.writeD(_player.getObjectId()); packet.writeD(_player.getObjectId());
@@ -41,6 +41,7 @@ import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.TimeUnit; import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicInteger; import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.locks.ReentrantLock; import java.util.concurrent.locks.ReentrantLock;
import java.util.concurrent.locks.StampedLock;
import java.util.logging.Level; import java.util.logging.Level;
import java.util.stream.Collectors; import java.util.stream.Collectors;
@@ -723,7 +724,10 @@ public class PlayerInstance extends Playable
private ScheduledFuture<?> _taskRentPet; private ScheduledFuture<?> _taskRentPet;
private ScheduledFuture<?> _taskWater; private ScheduledFuture<?> _taskWater;
private ScheduledFuture<?> _skillListRefreshTask; /** Packet delay locks */
private final StampedLock _skillListPacketLock = new StampedLock();
private final StampedLock _userInfoPacketLock = new StampedLock();
private final StampedLock _storageMaxPacketLock = new StampedLock();
/** Last Html Npcs, 0 = last html was not bound to an npc */ /** Last Html Npcs, 0 = last html was not bound to an npc */
private final int[] _htmlActionOriginObjectIds = new int[HtmlActionScope.values().length]; private final int[] _htmlActionOriginObjectIds = new int[HtmlActionScope.values().length];
@@ -2240,6 +2244,16 @@ public class PlayerInstance extends Playable
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerEquipItem(this, item), this); EventDispatcher.getInstance().notifyEventAsync(new OnPlayerEquipItem(this, item), this);
} }
public boolean setStorageMaxCountPacketLock(boolean lock)
{
if (lock)
{
return _storageMaxPacketLock.tryWriteLock() != 0;
}
_storageMaxPacketLock.tryUnlockWrite();
return false;
}
/** /**
* @return the the PvP Kills of the PlayerInstance (Number of player killed during a PvP). * @return the the PvP Kills of the PlayerInstance (Number of player killed during a PvP).
*/ */
@@ -4085,6 +4099,16 @@ public class PlayerInstance extends Playable
} }
} }
public boolean setUserInfoPacketLock(boolean lock)
{
if (lock)
{
return _userInfoPacketLock.tryWriteLock() != 0;
}
_userInfoPacketLock.tryUnlockWrite();
return false;
}
/** /**
* Send a Server->Client packet UserInfo to this PlayerInstance and CharInfo to all PlayerInstance in its _KnownPlayers. <B><U> Concept</U> :</B> Others PlayerInstance in the detection area of the PlayerInstance are identified in <B>_knownPlayers</B>. In order to inform other players of this * Send a Server->Client packet UserInfo to this PlayerInstance and CharInfo to all PlayerInstance in its _KnownPlayers. <B><U> Concept</U> :</B> Others PlayerInstance in the detection area of the PlayerInstance are identified in <B>_knownPlayers</B>. In order to inform other players of this
* PlayerInstance state modifications, server just need to go through _knownPlayers to send Server->Client Packet <B><U> Actions</U> :</B> * PlayerInstance state modifications, server just need to go through _knownPlayers to send Server->Client Packet <B><U> Actions</U> :</B>
@@ -9493,16 +9517,19 @@ public class PlayerInstance extends Playable
return _wantsPeace; return _wantsPeace;
} }
public boolean setSkillListPacketLock(boolean lock)
{
if (lock)
{
return _skillListPacketLock.tryWriteLock() != 0;
}
_skillListPacketLock.tryUnlockWrite();
return false;
}
public void sendSkillList() public void sendSkillList()
{ {
if (_skillListRefreshTask == null) sendSkillList(0);
{
_skillListRefreshTask = ThreadPool.schedule(() ->
{
sendSkillList(0);
_skillListRefreshTask = null;
}, 1000);
}
} }
public void sendSkillList(int lastLearnedSkillId) public void sendSkillList(int lastLearnedSkillId)
@@ -9906,8 +9933,15 @@ public class PlayerInstance extends Playable
removeSkill(oldSkill, false, true); removeSkill(oldSkill, false, true);
} }
stopAllEffectsExceptThoseThatLastThroughDeath(); // stopAllEffectsExceptThoseThatLastThroughDeath();
stopAllEffects(); getEffectList().stopEffects(info -> !info.getSkill().isStayAfterDeath(), true, false);
// stopAllEffects();
getEffectList().stopEffects(info -> !info.getSkill().isNecessaryToggle() && !info.getSkill().isIrreplacableBuff(), true, false);
// Update abnormal visual effects.
sendPacket(new ExUserInfoAbnormalVisualEffect(this));
stopCubics(); stopCubics();
restoreRecipeBook(false); restoreRecipeBook(false);
@@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.network.serverpackets;
import java.util.List; import java.util.List;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.SkillTreesData; import org.l2jmobius.gameserver.data.xml.impl.SkillTreesData;
import org.l2jmobius.gameserver.model.SkillLearn; import org.l2jmobius.gameserver.model.SkillLearn;
@@ -31,19 +32,32 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/ */
public class AcquireSkillList implements IClientOutgoingPacket public class AcquireSkillList implements IClientOutgoingPacket
{ {
final PlayerInstance _player; private PlayerInstance _player;
final List<SkillLearn> _learnable; private List<SkillLearn> _learnable;
public AcquireSkillList(PlayerInstance player) public AcquireSkillList(PlayerInstance player)
{ {
_player = player; if (player.setSkillListPacketLock(true))
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false); {
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false)); _player = player;
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false);
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false));
ThreadPool.schedule(() ->
{
player.setSkillListPacketLock(false);
}, 300);
}
} }
@Override @Override
public boolean write(PacketWriter packet) public boolean write(PacketWriter packet)
{ {
if (_player == null)
{
return false;
}
OutgoingPackets.ACQUIRE_SKILL_LIST.writeId(packet); OutgoingPackets.ACQUIRE_SKILL_LIST.writeId(packet);
packet.writeH(_learnable.size()); packet.writeH(_learnable.size());
@@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets; package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.stats.Stats; import org.l2jmobius.gameserver.model.stats.Stats;
@@ -27,34 +28,49 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/ */
public class ExStorageMaxCount implements IClientOutgoingPacket public class ExStorageMaxCount implements IClientOutgoingPacket
{ {
private final int _inventory; private PlayerInstance _player;
private final int _warehouse; private int _inventory;
// private final int _freight; // Removed with 152. private int _warehouse;
private final int _clan; // private int _freight; // Removed with 152.
private final int _privateSell; private int _clan;
private final int _privateBuy; private int _privateSell;
private final int _receipeD; private int _privateBuy;
private final int _recipe; private int _receipeD;
private final int _inventoryExtraSlots; private int _recipe;
private final int _inventoryQuestItems; private int _inventoryExtraSlots;
private int _inventoryQuestItems;
public ExStorageMaxCount(PlayerInstance player) public ExStorageMaxCount(PlayerInstance player)
{ {
_inventory = player.getInventoryLimit(); if (player.setStorageMaxCountPacketLock(true))
_warehouse = player.getWareHouseLimit(); {
// _freight = Config.ALT_FREIGHT_SLOTS; // Removed with 152. _player = player;
_privateSell = player.getPrivateSellStoreLimit(); _inventory = player.getInventoryLimit();
_privateBuy = player.getPrivateBuyStoreLimit(); _warehouse = player.getWareHouseLimit();
_clan = Config.WAREHOUSE_SLOTS_CLAN; // _freight = Config.ALT_FREIGHT_SLOTS; // Removed with 152.
_receipeD = player.getDwarfRecipeLimit(); _privateSell = player.getPrivateSellStoreLimit();
_recipe = player.getCommonRecipeLimit(); _privateBuy = player.getPrivateBuyStoreLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0); _clan = Config.WAREHOUSE_SLOTS_CLAN;
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS; _receipeD = player.getDwarfRecipeLimit();
_recipe = player.getCommonRecipeLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0);
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS;
ThreadPool.schedule(() ->
{
player.setStorageMaxCountPacketLock(false);
}, 1000);
}
} }
@Override @Override
public boolean write(PacketWriter packet) public boolean write(PacketWriter packet)
{ {
if (_player == null)
{
return false;
}
OutgoingPackets.EX_STORAGE_MAX_COUNT.writeId(packet); OutgoingPackets.EX_STORAGE_MAX_COUNT.writeId(packet);
packet.writeD(_inventory); packet.writeD(_inventory);
@@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets; package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.ExperienceData; import org.l2jmobius.gameserver.data.xml.impl.ExperienceData;
import org.l2jmobius.gameserver.enums.UserInfoType; import org.l2jmobius.gameserver.enums.UserInfoType;
@@ -33,20 +34,20 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/ */
public class UserInfo extends AbstractMaskPacket<UserInfoType> public class UserInfo extends AbstractMaskPacket<UserInfoType>
{ {
private final PlayerInstance _player; private PlayerInstance _player;
private final int _relation; private int _relation;
private final int _runSpd; private int _runSpd;
private final int _walkSpd; private int _walkSpd;
private final int _swimRunSpd; private int _swimRunSpd;
private final int _swimWalkSpd; private int _swimWalkSpd;
private final int _flRunSpd = 0; private final int _flRunSpd = 0;
private final int _flWalkSpd = 0; private final int _flWalkSpd = 0;
private final int _flyRunSpd; private int _flyRunSpd;
private final int _flyWalkSpd; private int _flyWalkSpd;
private final double _moveMultiplier; private double _moveMultiplier;
private final int _enchantLevel; private int _enchantLevel;
private final int _armorEnchant; private int _armorEnchant;
private String _title; private String _title;
private final byte[] _masks = new byte[] private final byte[] _masks = new byte[]
@@ -59,11 +60,6 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
private int _initSize = 5; private int _initSize = 5;
public UserInfo(PlayerInstance player) public UserInfo(PlayerInstance player)
{
this(player, true);
}
public UserInfo(PlayerInstance player, boolean addAll)
{ {
_player = player; _player = player;
@@ -84,9 +80,41 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
_title = "[Invisible]"; _title = "[Invisible]";
} }
if (addAll) addComponentType(UserInfoType.values());
}
public UserInfo(PlayerInstance player, boolean addAll)
{
if (player.setUserInfoPacketLock(true))
{ {
addComponentType(UserInfoType.values()); _player = player;
_relation = calculateRelation(player);
_moveMultiplier = player.getMovementSpeedMultiplier();
_runSpd = (int) Math.round(player.getRunSpeed() / _moveMultiplier);
_walkSpd = (int) Math.round(player.getWalkSpeed() / _moveMultiplier);
_swimRunSpd = (int) Math.round(player.getSwimRunSpeed() / _moveMultiplier);
_swimWalkSpd = (int) Math.round(player.getSwimWalkSpeed() / _moveMultiplier);
_flyRunSpd = player.isFlying() ? _runSpd : 0;
_flyWalkSpd = player.isFlying() ? _walkSpd : 0;
_enchantLevel = player.getInventory().getWeaponEnchant();
_armorEnchant = player.getInventory().getArmorMinEnchant();
_title = player.getTitle();
if (player.isGM() && player.isInvisible())
{
_title = "[Invisible]";
}
if (addAll)
{
addComponentType(UserInfoType.values());
}
ThreadPool.schedule(() ->
{
player.setUserInfoPacketLock(false);
}, 1000);
} }
} }
@@ -127,6 +155,11 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
@Override @Override
public boolean write(PacketWriter packet) public boolean write(PacketWriter packet)
{ {
if (_player == null)
{
return false;
}
OutgoingPackets.USER_INFO.writeId(packet); OutgoingPackets.USER_INFO.writeId(packet);
packet.writeD(_player.getObjectId()); packet.writeD(_player.getObjectId());
@@ -41,6 +41,7 @@ import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.TimeUnit; import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicInteger; import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.locks.ReentrantLock; import java.util.concurrent.locks.ReentrantLock;
import java.util.concurrent.locks.StampedLock;
import java.util.logging.Level; import java.util.logging.Level;
import java.util.stream.Collectors; import java.util.stream.Collectors;
@@ -723,7 +724,10 @@ public class PlayerInstance extends Playable
private ScheduledFuture<?> _taskRentPet; private ScheduledFuture<?> _taskRentPet;
private ScheduledFuture<?> _taskWater; private ScheduledFuture<?> _taskWater;
private ScheduledFuture<?> _skillListRefreshTask; /** Packet delay locks */
private final StampedLock _skillListPacketLock = new StampedLock();
private final StampedLock _userInfoPacketLock = new StampedLock();
private final StampedLock _storageMaxPacketLock = new StampedLock();
/** Last Html Npcs, 0 = last html was not bound to an npc */ /** Last Html Npcs, 0 = last html was not bound to an npc */
private final int[] _htmlActionOriginObjectIds = new int[HtmlActionScope.values().length]; private final int[] _htmlActionOriginObjectIds = new int[HtmlActionScope.values().length];
@@ -2240,6 +2244,16 @@ public class PlayerInstance extends Playable
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerEquipItem(this, item), this); EventDispatcher.getInstance().notifyEventAsync(new OnPlayerEquipItem(this, item), this);
} }
public boolean setStorageMaxCountPacketLock(boolean lock)
{
if (lock)
{
return _storageMaxPacketLock.tryWriteLock() != 0;
}
_storageMaxPacketLock.tryUnlockWrite();
return false;
}
/** /**
* @return the the PvP Kills of the PlayerInstance (Number of player killed during a PvP). * @return the the PvP Kills of the PlayerInstance (Number of player killed during a PvP).
*/ */
@@ -4085,6 +4099,16 @@ public class PlayerInstance extends Playable
} }
} }
public boolean setUserInfoPacketLock(boolean lock)
{
if (lock)
{
return _userInfoPacketLock.tryWriteLock() != 0;
}
_userInfoPacketLock.tryUnlockWrite();
return false;
}
/** /**
* Send a Server->Client packet UserInfo to this PlayerInstance and CharInfo to all PlayerInstance in its _KnownPlayers. <B><U> Concept</U> :</B> Others PlayerInstance in the detection area of the PlayerInstance are identified in <B>_knownPlayers</B>. In order to inform other players of this * Send a Server->Client packet UserInfo to this PlayerInstance and CharInfo to all PlayerInstance in its _KnownPlayers. <B><U> Concept</U> :</B> Others PlayerInstance in the detection area of the PlayerInstance are identified in <B>_knownPlayers</B>. In order to inform other players of this
* PlayerInstance state modifications, server just need to go through _knownPlayers to send Server->Client Packet <B><U> Actions</U> :</B> * PlayerInstance state modifications, server just need to go through _knownPlayers to send Server->Client Packet <B><U> Actions</U> :</B>
@@ -9493,16 +9517,19 @@ public class PlayerInstance extends Playable
return _wantsPeace; return _wantsPeace;
} }
public boolean setSkillListPacketLock(boolean lock)
{
if (lock)
{
return _skillListPacketLock.tryWriteLock() != 0;
}
_skillListPacketLock.tryUnlockWrite();
return false;
}
public void sendSkillList() public void sendSkillList()
{ {
if (_skillListRefreshTask == null) sendSkillList(0);
{
_skillListRefreshTask = ThreadPool.schedule(() ->
{
sendSkillList(0);
_skillListRefreshTask = null;
}, 1000);
}
} }
public void sendSkillList(int lastLearnedSkillId) public void sendSkillList(int lastLearnedSkillId)
@@ -9906,8 +9933,15 @@ public class PlayerInstance extends Playable
removeSkill(oldSkill, false, true); removeSkill(oldSkill, false, true);
} }
stopAllEffectsExceptThoseThatLastThroughDeath(); // stopAllEffectsExceptThoseThatLastThroughDeath();
stopAllEffects(); getEffectList().stopEffects(info -> !info.getSkill().isStayAfterDeath(), true, false);
// stopAllEffects();
getEffectList().stopEffects(info -> !info.getSkill().isNecessaryToggle() && !info.getSkill().isIrreplacableBuff(), true, false);
// Update abnormal visual effects.
sendPacket(new ExUserInfoAbnormalVisualEffect(this));
stopCubics(); stopCubics();
restoreRecipeBook(false); restoreRecipeBook(false);
@@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.network.serverpackets;
import java.util.List; import java.util.List;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.SkillTreesData; import org.l2jmobius.gameserver.data.xml.impl.SkillTreesData;
import org.l2jmobius.gameserver.model.SkillLearn; import org.l2jmobius.gameserver.model.SkillLearn;
@@ -31,19 +32,32 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/ */
public class AcquireSkillList implements IClientOutgoingPacket public class AcquireSkillList implements IClientOutgoingPacket
{ {
final PlayerInstance _player; private PlayerInstance _player;
final List<SkillLearn> _learnable; private List<SkillLearn> _learnable;
public AcquireSkillList(PlayerInstance player) public AcquireSkillList(PlayerInstance player)
{ {
_player = player; if (player.setSkillListPacketLock(true))
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false); {
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false)); _player = player;
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false);
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false));
ThreadPool.schedule(() ->
{
player.setSkillListPacketLock(false);
}, 300);
}
} }
@Override @Override
public boolean write(PacketWriter packet) public boolean write(PacketWriter packet)
{ {
if (_player == null)
{
return false;
}
OutgoingPackets.ACQUIRE_SKILL_LIST.writeId(packet); OutgoingPackets.ACQUIRE_SKILL_LIST.writeId(packet);
packet.writeH(_learnable.size()); packet.writeH(_learnable.size());
@@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets; package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.stats.Stats; import org.l2jmobius.gameserver.model.stats.Stats;
@@ -27,34 +28,49 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/ */
public class ExStorageMaxCount implements IClientOutgoingPacket public class ExStorageMaxCount implements IClientOutgoingPacket
{ {
private final int _inventory; private PlayerInstance _player;
private final int _warehouse; private int _inventory;
// private final int _freight; // Removed with 152. private int _warehouse;
private final int _clan; // private int _freight; // Removed with 152.
private final int _privateSell; private int _clan;
private final int _privateBuy; private int _privateSell;
private final int _receipeD; private int _privateBuy;
private final int _recipe; private int _receipeD;
private final int _inventoryExtraSlots; private int _recipe;
private final int _inventoryQuestItems; private int _inventoryExtraSlots;
private int _inventoryQuestItems;
public ExStorageMaxCount(PlayerInstance player) public ExStorageMaxCount(PlayerInstance player)
{ {
_inventory = player.getInventoryLimit(); if (player.setStorageMaxCountPacketLock(true))
_warehouse = player.getWareHouseLimit(); {
// _freight = Config.ALT_FREIGHT_SLOTS; // Removed with 152. _player = player;
_privateSell = player.getPrivateSellStoreLimit(); _inventory = player.getInventoryLimit();
_privateBuy = player.getPrivateBuyStoreLimit(); _warehouse = player.getWareHouseLimit();
_clan = Config.WAREHOUSE_SLOTS_CLAN; // _freight = Config.ALT_FREIGHT_SLOTS; // Removed with 152.
_receipeD = player.getDwarfRecipeLimit(); _privateSell = player.getPrivateSellStoreLimit();
_recipe = player.getCommonRecipeLimit(); _privateBuy = player.getPrivateBuyStoreLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0); _clan = Config.WAREHOUSE_SLOTS_CLAN;
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS; _receipeD = player.getDwarfRecipeLimit();
_recipe = player.getCommonRecipeLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0);
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS;
ThreadPool.schedule(() ->
{
player.setStorageMaxCountPacketLock(false);
}, 1000);
}
} }
@Override @Override
public boolean write(PacketWriter packet) public boolean write(PacketWriter packet)
{ {
if (_player == null)
{
return false;
}
OutgoingPackets.EX_STORAGE_MAX_COUNT.writeId(packet); OutgoingPackets.EX_STORAGE_MAX_COUNT.writeId(packet);
packet.writeD(_inventory); packet.writeD(_inventory);
@@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets; package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.ExperienceData; import org.l2jmobius.gameserver.data.xml.impl.ExperienceData;
import org.l2jmobius.gameserver.enums.UserInfoType; import org.l2jmobius.gameserver.enums.UserInfoType;
@@ -33,20 +34,20 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/ */
public class UserInfo extends AbstractMaskPacket<UserInfoType> public class UserInfo extends AbstractMaskPacket<UserInfoType>
{ {
private final PlayerInstance _player; private PlayerInstance _player;
private final int _relation; private int _relation;
private final int _runSpd; private int _runSpd;
private final int _walkSpd; private int _walkSpd;
private final int _swimRunSpd; private int _swimRunSpd;
private final int _swimWalkSpd; private int _swimWalkSpd;
private final int _flRunSpd = 0; private final int _flRunSpd = 0;
private final int _flWalkSpd = 0; private final int _flWalkSpd = 0;
private final int _flyRunSpd; private int _flyRunSpd;
private final int _flyWalkSpd; private int _flyWalkSpd;
private final double _moveMultiplier; private double _moveMultiplier;
private final int _enchantLevel; private int _enchantLevel;
private final int _armorEnchant; private int _armorEnchant;
private String _title; private String _title;
private final byte[] _masks = new byte[] private final byte[] _masks = new byte[]
@@ -59,11 +60,6 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
private int _initSize = 5; private int _initSize = 5;
public UserInfo(PlayerInstance player) public UserInfo(PlayerInstance player)
{
this(player, true);
}
public UserInfo(PlayerInstance player, boolean addAll)
{ {
_player = player; _player = player;
@@ -84,9 +80,41 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
_title = "[Invisible]"; _title = "[Invisible]";
} }
if (addAll) addComponentType(UserInfoType.values());
}
public UserInfo(PlayerInstance player, boolean addAll)
{
if (player.setUserInfoPacketLock(true))
{ {
addComponentType(UserInfoType.values()); _player = player;
_relation = calculateRelation(player);
_moveMultiplier = player.getMovementSpeedMultiplier();
_runSpd = (int) Math.round(player.getRunSpeed() / _moveMultiplier);
_walkSpd = (int) Math.round(player.getWalkSpeed() / _moveMultiplier);
_swimRunSpd = (int) Math.round(player.getSwimRunSpeed() / _moveMultiplier);
_swimWalkSpd = (int) Math.round(player.getSwimWalkSpeed() / _moveMultiplier);
_flyRunSpd = player.isFlying() ? _runSpd : 0;
_flyWalkSpd = player.isFlying() ? _walkSpd : 0;
_enchantLevel = player.getInventory().getWeaponEnchant();
_armorEnchant = player.getInventory().getArmorMinEnchant();
_title = player.getTitle();
if (player.isGM() && player.isInvisible())
{
_title = "[Invisible]";
}
if (addAll)
{
addComponentType(UserInfoType.values());
}
ThreadPool.schedule(() ->
{
player.setUserInfoPacketLock(false);
}, 1000);
} }
} }
@@ -127,6 +155,11 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
@Override @Override
public boolean write(PacketWriter packet) public boolean write(PacketWriter packet)
{ {
if (_player == null)
{
return false;
}
OutgoingPackets.USER_INFO.writeId(packet); OutgoingPackets.USER_INFO.writeId(packet);
packet.writeD(_player.getObjectId()); packet.writeD(_player.getObjectId());
@@ -41,6 +41,7 @@ import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.TimeUnit; import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicInteger; import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.locks.ReentrantLock; import java.util.concurrent.locks.ReentrantLock;
import java.util.concurrent.locks.StampedLock;
import java.util.logging.Level; import java.util.logging.Level;
import java.util.stream.Collectors; import java.util.stream.Collectors;
@@ -718,7 +719,10 @@ public class PlayerInstance extends Playable
private ScheduledFuture<?> _taskRentPet; private ScheduledFuture<?> _taskRentPet;
private ScheduledFuture<?> _taskWater; private ScheduledFuture<?> _taskWater;
private ScheduledFuture<?> _skillListRefreshTask; /** Packet delay locks */
private final StampedLock _skillListPacketLock = new StampedLock();
private final StampedLock _userInfoPacketLock = new StampedLock();
private final StampedLock _storageMaxPacketLock = new StampedLock();
/** Last Html Npcs, 0 = last html was not bound to an npc */ /** Last Html Npcs, 0 = last html was not bound to an npc */
private final int[] _htmlActionOriginObjectIds = new int[HtmlActionScope.values().length]; private final int[] _htmlActionOriginObjectIds = new int[HtmlActionScope.values().length];
@@ -2143,6 +2147,16 @@ public class PlayerInstance extends Playable
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerEquipItem(this, item), this); EventDispatcher.getInstance().notifyEventAsync(new OnPlayerEquipItem(this, item), this);
} }
public boolean setStorageMaxCountPacketLock(boolean lock)
{
if (lock)
{
return _storageMaxPacketLock.tryWriteLock() != 0;
}
_storageMaxPacketLock.tryUnlockWrite();
return false;
}
/** /**
* @return the the PvP Kills of the PlayerInstance (Number of player killed during a PvP). * @return the the PvP Kills of the PlayerInstance (Number of player killed during a PvP).
*/ */
@@ -3988,6 +4002,16 @@ public class PlayerInstance extends Playable
} }
} }
public boolean setUserInfoPacketLock(boolean lock)
{
if (lock)
{
return _userInfoPacketLock.tryWriteLock() != 0;
}
_userInfoPacketLock.tryUnlockWrite();
return false;
}
/** /**
* Send a Server->Client packet UserInfo to this PlayerInstance and CharInfo to all PlayerInstance in its _KnownPlayers. <B><U> Concept</U> :</B> Others PlayerInstance in the detection area of the PlayerInstance are identified in <B>_knownPlayers</B>. In order to inform other players of this * Send a Server->Client packet UserInfo to this PlayerInstance and CharInfo to all PlayerInstance in its _KnownPlayers. <B><U> Concept</U> :</B> Others PlayerInstance in the detection area of the PlayerInstance are identified in <B>_knownPlayers</B>. In order to inform other players of this
* PlayerInstance state modifications, server just need to go through _knownPlayers to send Server->Client Packet <B><U> Actions</U> :</B> * PlayerInstance state modifications, server just need to go through _knownPlayers to send Server->Client Packet <B><U> Actions</U> :</B>
@@ -9393,16 +9417,19 @@ public class PlayerInstance extends Playable
return _wantsPeace; return _wantsPeace;
} }
public boolean setSkillListPacketLock(boolean lock)
{
if (lock)
{
return _skillListPacketLock.tryWriteLock() != 0;
}
_skillListPacketLock.tryUnlockWrite();
return false;
}
public void sendSkillList() public void sendSkillList()
{ {
if (_skillListRefreshTask == null) sendSkillList(0);
{
_skillListRefreshTask = ThreadPool.schedule(() ->
{
sendSkillList(0);
_skillListRefreshTask = null;
}, 1000);
}
} }
public void sendSkillList(int lastLearnedSkillId) public void sendSkillList(int lastLearnedSkillId)
@@ -9801,8 +9828,15 @@ public class PlayerInstance extends Playable
removeSkill(oldSkill, false, true); removeSkill(oldSkill, false, true);
} }
stopAllEffectsExceptThoseThatLastThroughDeath(); // stopAllEffectsExceptThoseThatLastThroughDeath();
stopAllEffects(); getEffectList().stopEffects(info -> !info.getSkill().isStayAfterDeath(), true, false);
// stopAllEffects();
getEffectList().stopEffects(info -> !info.getSkill().isNecessaryToggle() && !info.getSkill().isIrreplacableBuff(), true, false);
// Update abnormal visual effects.
sendPacket(new ExUserInfoAbnormalVisualEffect(this));
stopCubics(); stopCubics();
restoreRecipeBook(false); restoreRecipeBook(false);
@@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.network.serverpackets;
import java.util.List; import java.util.List;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.SkillTreesData; import org.l2jmobius.gameserver.data.xml.impl.SkillTreesData;
import org.l2jmobius.gameserver.model.SkillLearn; import org.l2jmobius.gameserver.model.SkillLearn;
@@ -31,19 +32,32 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/ */
public class AcquireSkillList implements IClientOutgoingPacket public class AcquireSkillList implements IClientOutgoingPacket
{ {
final PlayerInstance _player; private PlayerInstance _player;
final List<SkillLearn> _learnable; private List<SkillLearn> _learnable;
public AcquireSkillList(PlayerInstance player) public AcquireSkillList(PlayerInstance player)
{ {
_player = player; if (player.setSkillListPacketLock(true))
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false); {
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false)); _player = player;
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false);
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false));
ThreadPool.schedule(() ->
{
player.setSkillListPacketLock(false);
}, 300);
}
} }
@Override @Override
public boolean write(PacketWriter packet) public boolean write(PacketWriter packet)
{ {
if (_player == null)
{
return false;
}
OutgoingPackets.ACQUIRE_SKILL_LIST.writeId(packet); OutgoingPackets.ACQUIRE_SKILL_LIST.writeId(packet);
packet.writeH(_learnable.size()); packet.writeH(_learnable.size());
@@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets; package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.stats.Stats; import org.l2jmobius.gameserver.model.stats.Stats;
@@ -27,34 +28,49 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/ */
public class ExStorageMaxCount implements IClientOutgoingPacket public class ExStorageMaxCount implements IClientOutgoingPacket
{ {
private final int _inventory; private PlayerInstance _player;
private final int _warehouse; private int _inventory;
// private final int _freight; // Removed with 152. private int _warehouse;
private final int _clan; // private int _freight; // Removed with 152.
private final int _privateSell; private int _clan;
private final int _privateBuy; private int _privateSell;
private final int _receipeD; private int _privateBuy;
private final int _recipe; private int _receipeD;
private final int _inventoryExtraSlots; private int _recipe;
private final int _inventoryQuestItems; private int _inventoryExtraSlots;
private int _inventoryQuestItems;
public ExStorageMaxCount(PlayerInstance player) public ExStorageMaxCount(PlayerInstance player)
{ {
_inventory = player.getInventoryLimit(); if (player.setStorageMaxCountPacketLock(true))
_warehouse = player.getWareHouseLimit(); {
// _freight = Config.ALT_FREIGHT_SLOTS; // Removed with 152. _player = player;
_privateSell = player.getPrivateSellStoreLimit(); _inventory = player.getInventoryLimit();
_privateBuy = player.getPrivateBuyStoreLimit(); _warehouse = player.getWareHouseLimit();
_clan = Config.WAREHOUSE_SLOTS_CLAN; // _freight = Config.ALT_FREIGHT_SLOTS; // Removed with 152.
_receipeD = player.getDwarfRecipeLimit(); _privateSell = player.getPrivateSellStoreLimit();
_recipe = player.getCommonRecipeLimit(); _privateBuy = player.getPrivateBuyStoreLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0); _clan = Config.WAREHOUSE_SLOTS_CLAN;
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS; _receipeD = player.getDwarfRecipeLimit();
_recipe = player.getCommonRecipeLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0);
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS;
ThreadPool.schedule(() ->
{
player.setStorageMaxCountPacketLock(false);
}, 1000);
}
} }
@Override @Override
public boolean write(PacketWriter packet) public boolean write(PacketWriter packet)
{ {
if (_player == null)
{
return false;
}
OutgoingPackets.EX_STORAGE_MAX_COUNT.writeId(packet); OutgoingPackets.EX_STORAGE_MAX_COUNT.writeId(packet);
packet.writeD(_inventory); packet.writeD(_inventory);
@@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets; package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.ExperienceData; import org.l2jmobius.gameserver.data.xml.impl.ExperienceData;
import org.l2jmobius.gameserver.enums.UserInfoType; import org.l2jmobius.gameserver.enums.UserInfoType;
@@ -33,20 +34,20 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/ */
public class UserInfo extends AbstractMaskPacket<UserInfoType> public class UserInfo extends AbstractMaskPacket<UserInfoType>
{ {
private final PlayerInstance _player; private PlayerInstance _player;
private final int _relation; private int _relation;
private final int _runSpd; private int _runSpd;
private final int _walkSpd; private int _walkSpd;
private final int _swimRunSpd; private int _swimRunSpd;
private final int _swimWalkSpd; private int _swimWalkSpd;
private final int _flRunSpd = 0; private final int _flRunSpd = 0;
private final int _flWalkSpd = 0; private final int _flWalkSpd = 0;
private final int _flyRunSpd; private int _flyRunSpd;
private final int _flyWalkSpd; private int _flyWalkSpd;
private final double _moveMultiplier; private double _moveMultiplier;
private final int _enchantLevel; private int _enchantLevel;
private final int _armorEnchant; private int _armorEnchant;
private String _title; private String _title;
private final byte[] _masks = new byte[] private final byte[] _masks = new byte[]
@@ -60,11 +61,6 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
private int _initSize = 5; private int _initSize = 5;
public UserInfo(PlayerInstance player) public UserInfo(PlayerInstance player)
{
this(player, true);
}
public UserInfo(PlayerInstance player, boolean addAll)
{ {
_player = player; _player = player;
@@ -85,9 +81,41 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
_title = "[Invisible]"; _title = "[Invisible]";
} }
if (addAll) addComponentType(UserInfoType.values());
}
public UserInfo(PlayerInstance player, boolean addAll)
{
if (player.setUserInfoPacketLock(true))
{ {
addComponentType(UserInfoType.values()); _player = player;
_relation = calculateRelation(player);
_moveMultiplier = player.getMovementSpeedMultiplier();
_runSpd = (int) Math.round(player.getRunSpeed() / _moveMultiplier);
_walkSpd = (int) Math.round(player.getWalkSpeed() / _moveMultiplier);
_swimRunSpd = (int) Math.round(player.getSwimRunSpeed() / _moveMultiplier);
_swimWalkSpd = (int) Math.round(player.getSwimWalkSpeed() / _moveMultiplier);
_flyRunSpd = player.isFlying() ? _runSpd : 0;
_flyWalkSpd = player.isFlying() ? _walkSpd : 0;
_enchantLevel = player.getInventory().getWeaponEnchant();
_armorEnchant = player.getInventory().getArmorMinEnchant();
_title = player.getTitle();
if (player.isGM() && player.isInvisible())
{
_title = "[Invisible]";
}
if (addAll)
{
addComponentType(UserInfoType.values());
}
ThreadPool.schedule(() ->
{
player.setUserInfoPacketLock(false);
}, 1000);
} }
} }
@@ -128,6 +156,11 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
@Override @Override
public boolean write(PacketWriter packet) public boolean write(PacketWriter packet)
{ {
if (_player == null)
{
return false;
}
OutgoingPackets.USER_INFO.writeId(packet); OutgoingPackets.USER_INFO.writeId(packet);
packet.writeD(_player.getObjectId()); packet.writeD(_player.getObjectId());
@@ -41,6 +41,7 @@ import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.TimeUnit; import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicInteger; import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.locks.ReentrantLock; import java.util.concurrent.locks.ReentrantLock;
import java.util.concurrent.locks.StampedLock;
import java.util.logging.Level; import java.util.logging.Level;
import java.util.stream.Collectors; import java.util.stream.Collectors;
@@ -718,7 +719,10 @@ public class PlayerInstance extends Playable
private ScheduledFuture<?> _taskRentPet; private ScheduledFuture<?> _taskRentPet;
private ScheduledFuture<?> _taskWater; private ScheduledFuture<?> _taskWater;
private ScheduledFuture<?> _skillListRefreshTask; /** Packet delay locks */
private final StampedLock _skillListPacketLock = new StampedLock();
private final StampedLock _userInfoPacketLock = new StampedLock();
private final StampedLock _storageMaxPacketLock = new StampedLock();
/** Last Html Npcs, 0 = last html was not bound to an npc */ /** Last Html Npcs, 0 = last html was not bound to an npc */
private final int[] _htmlActionOriginObjectIds = new int[HtmlActionScope.values().length]; private final int[] _htmlActionOriginObjectIds = new int[HtmlActionScope.values().length];
@@ -2232,6 +2236,16 @@ public class PlayerInstance extends Playable
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerEquipItem(this, item), this); EventDispatcher.getInstance().notifyEventAsync(new OnPlayerEquipItem(this, item), this);
} }
public boolean setStorageMaxCountPacketLock(boolean lock)
{
if (lock)
{
return _storageMaxPacketLock.tryWriteLock() != 0;
}
_storageMaxPacketLock.tryUnlockWrite();
return false;
}
/** /**
* @return the the PvP Kills of the PlayerInstance (Number of player killed during a PvP). * @return the the PvP Kills of the PlayerInstance (Number of player killed during a PvP).
*/ */
@@ -4091,6 +4105,16 @@ public class PlayerInstance extends Playable
} }
} }
public boolean setUserInfoPacketLock(boolean lock)
{
if (lock)
{
return _userInfoPacketLock.tryWriteLock() != 0;
}
_userInfoPacketLock.tryUnlockWrite();
return false;
}
/** /**
* Send a Server->Client packet UserInfo to this PlayerInstance and CharInfo to all PlayerInstance in its _KnownPlayers. <B><U> Concept</U> :</B> Others PlayerInstance in the detection area of the PlayerInstance are identified in <B>_knownPlayers</B>. In order to inform other players of this * Send a Server->Client packet UserInfo to this PlayerInstance and CharInfo to all PlayerInstance in its _KnownPlayers. <B><U> Concept</U> :</B> Others PlayerInstance in the detection area of the PlayerInstance are identified in <B>_knownPlayers</B>. In order to inform other players of this
* PlayerInstance state modifications, server just need to go through _knownPlayers to send Server->Client Packet <B><U> Actions</U> :</B> * PlayerInstance state modifications, server just need to go through _knownPlayers to send Server->Client Packet <B><U> Actions</U> :</B>
@@ -9481,16 +9505,19 @@ public class PlayerInstance extends Playable
return _wantsPeace; return _wantsPeace;
} }
public boolean setSkillListPacketLock(boolean lock)
{
if (lock)
{
return _skillListPacketLock.tryWriteLock() != 0;
}
_skillListPacketLock.tryUnlockWrite();
return false;
}
public void sendSkillList() public void sendSkillList()
{ {
if (_skillListRefreshTask == null) sendSkillList(0);
{
_skillListRefreshTask = ThreadPool.schedule(() ->
{
sendSkillList(0);
_skillListRefreshTask = null;
}, 1000);
}
} }
public void sendSkillList(int lastLearnedSkillId) public void sendSkillList(int lastLearnedSkillId)
@@ -9894,8 +9921,15 @@ public class PlayerInstance extends Playable
removeSkill(oldSkill, false, true); removeSkill(oldSkill, false, true);
} }
stopAllEffectsExceptThoseThatLastThroughDeath(); // stopAllEffectsExceptThoseThatLastThroughDeath();
stopAllEffects(); getEffectList().stopEffects(info -> !info.getSkill().isStayAfterDeath(), true, false);
// stopAllEffects();
getEffectList().stopEffects(info -> !info.getSkill().isNecessaryToggle() && !info.getSkill().isIrreplacableBuff(), true, false);
// Update abnormal visual effects.
sendPacket(new ExUserInfoAbnormalVisualEffect(this));
stopCubics(); stopCubics();
restoreRecipeBook(false); restoreRecipeBook(false);
@@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.network.serverpackets;
import java.util.List; import java.util.List;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.SkillTreesData; import org.l2jmobius.gameserver.data.xml.impl.SkillTreesData;
import org.l2jmobius.gameserver.model.SkillLearn; import org.l2jmobius.gameserver.model.SkillLearn;
@@ -31,19 +32,32 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/ */
public class AcquireSkillList implements IClientOutgoingPacket public class AcquireSkillList implements IClientOutgoingPacket
{ {
final PlayerInstance _player; private PlayerInstance _player;
final List<SkillLearn> _learnable; private List<SkillLearn> _learnable;
public AcquireSkillList(PlayerInstance player) public AcquireSkillList(PlayerInstance player)
{ {
_player = player; if (player.setSkillListPacketLock(true))
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false); {
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false)); _player = player;
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false);
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false));
ThreadPool.schedule(() ->
{
player.setSkillListPacketLock(false);
}, 300);
}
} }
@Override @Override
public boolean write(PacketWriter packet) public boolean write(PacketWriter packet)
{ {
if (_player == null)
{
return false;
}
OutgoingPackets.ACQUIRE_SKILL_LIST.writeId(packet); OutgoingPackets.ACQUIRE_SKILL_LIST.writeId(packet);
packet.writeH(_learnable.size()); packet.writeH(_learnable.size());
@@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets; package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.stats.Stats; import org.l2jmobius.gameserver.model.stats.Stats;
@@ -27,34 +28,49 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/ */
public class ExStorageMaxCount implements IClientOutgoingPacket public class ExStorageMaxCount implements IClientOutgoingPacket
{ {
private final int _inventory; private PlayerInstance _player;
private final int _warehouse; private int _inventory;
private final int _freight; private int _warehouse;
private final int _clan; private int _freight;
private final int _privateSell; private int _clan;
private final int _privateBuy; private int _privateSell;
private final int _receipeD; private int _privateBuy;
private final int _recipe; private int _receipeD;
private final int _inventoryExtraSlots; private int _recipe;
private final int _inventoryQuestItems; private int _inventoryExtraSlots;
private int _inventoryQuestItems;
public ExStorageMaxCount(PlayerInstance player) public ExStorageMaxCount(PlayerInstance player)
{ {
_inventory = player.getInventoryLimit(); if (player.setStorageMaxCountPacketLock(true))
_warehouse = player.getWareHouseLimit(); {
_freight = Config.ALT_FREIGHT_SLOTS; _player = player;
_privateSell = player.getPrivateSellStoreLimit(); _inventory = player.getInventoryLimit();
_privateBuy = player.getPrivateBuyStoreLimit(); _warehouse = player.getWareHouseLimit();
_clan = Config.WAREHOUSE_SLOTS_CLAN; _freight = Config.ALT_FREIGHT_SLOTS;
_receipeD = player.getDwarfRecipeLimit(); _privateSell = player.getPrivateSellStoreLimit();
_recipe = player.getCommonRecipeLimit(); _privateBuy = player.getPrivateBuyStoreLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0); _clan = Config.WAREHOUSE_SLOTS_CLAN;
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS; _receipeD = player.getDwarfRecipeLimit();
_recipe = player.getCommonRecipeLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0);
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS;
ThreadPool.schedule(() ->
{
player.setStorageMaxCountPacketLock(false);
}, 1000);
}
} }
@Override @Override
public boolean write(PacketWriter packet) public boolean write(PacketWriter packet)
{ {
if (_player == null)
{
return false;
}
OutgoingPackets.EX_STORAGE_MAX_COUNT.writeId(packet); OutgoingPackets.EX_STORAGE_MAX_COUNT.writeId(packet);
packet.writeD(_inventory); packet.writeD(_inventory);
@@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets; package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.ExperienceData; import org.l2jmobius.gameserver.data.xml.impl.ExperienceData;
import org.l2jmobius.gameserver.enums.UserInfoType; import org.l2jmobius.gameserver.enums.UserInfoType;
@@ -29,25 +30,24 @@ import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.network.OutgoingPackets; import org.l2jmobius.gameserver.network.OutgoingPackets;
/** /**
* @author Sdw, UnAfraid, proGenitor <br> * @author Sdw, UnAfraid
* Experimental packet compatible for L2Classic 2.0.
*/ */
public class UserInfo extends AbstractMaskPacket<UserInfoType> public class UserInfo extends AbstractMaskPacket<UserInfoType>
{ {
private final PlayerInstance _player; private PlayerInstance _player;
private final int _relation; private int _relation;
private final int _runSpd; private int _runSpd;
private final int _walkSpd; private int _walkSpd;
private final int _swimRunSpd; private int _swimRunSpd;
private final int _swimWalkSpd; private int _swimWalkSpd;
private final int _flRunSpd = 0; private final int _flRunSpd = 0;
private final int _flWalkSpd = 0; private final int _flWalkSpd = 0;
private final int _flyRunSpd; private int _flyRunSpd;
private final int _flyWalkSpd; private int _flyWalkSpd;
private final double _moveMultiplier; private double _moveMultiplier;
private final int _enchantLevel; private int _enchantLevel;
private final int _armorEnchant; private int _armorEnchant;
private String _title; private String _title;
private final byte[] _masks = new byte[] private final byte[] _masks = new byte[]
@@ -60,11 +60,6 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
private int _initSize = 5; private int _initSize = 5;
public UserInfo(PlayerInstance player) public UserInfo(PlayerInstance player)
{
this(player, true);
}
public UserInfo(PlayerInstance player, boolean addAll)
{ {
_player = player; _player = player;
@@ -85,9 +80,41 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
_title = "[Invisible]"; _title = "[Invisible]";
} }
if (addAll) addComponentType(UserInfoType.values());
}
public UserInfo(PlayerInstance player, boolean addAll)
{
if (player.setUserInfoPacketLock(true))
{ {
addComponentType(UserInfoType.values()); _player = player;
_relation = calculateRelation(player);
_moveMultiplier = player.getMovementSpeedMultiplier();
_runSpd = (int) Math.round(player.getRunSpeed() / _moveMultiplier);
_walkSpd = (int) Math.round(player.getWalkSpeed() / _moveMultiplier);
_swimRunSpd = (int) Math.round(player.getSwimRunSpeed() / _moveMultiplier);
_swimWalkSpd = (int) Math.round(player.getSwimWalkSpeed() / _moveMultiplier);
_flyRunSpd = player.isFlying() ? _runSpd : 0;
_flyWalkSpd = player.isFlying() ? _walkSpd : 0;
_enchantLevel = player.getInventory().getWeaponEnchant();
_armorEnchant = player.getInventory().getArmorMinEnchant();
_title = player.getTitle();
if (player.isGM() && player.isInvisible())
{
_title = "[Invisible]";
}
if (addAll)
{
addComponentType(UserInfoType.values());
}
ThreadPool.schedule(() ->
{
player.setUserInfoPacketLock(false);
}, 1000);
} }
} }
@@ -128,6 +155,11 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
@Override @Override
public boolean write(PacketWriter packet) public boolean write(PacketWriter packet)
{ {
if (_player == null)
{
return false;
}
OutgoingPackets.USER_INFO.writeId(packet); OutgoingPackets.USER_INFO.writeId(packet);
packet.writeD(_player.getObjectId()); packet.writeD(_player.getObjectId());