Player info related packets with delay locks.

This commit is contained in:
MobiusDevelopment 2019-11-05 22:20:46 +00:00
parent a5f2203a9f
commit 3427bfc71a
60 changed files with 2270 additions and 819 deletions

View File

@ -41,6 +41,7 @@ import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.locks.ReentrantLock;
import java.util.concurrent.locks.StampedLock;
import java.util.logging.Level;
import java.util.stream.Collectors;
@ -719,7 +720,10 @@ public class PlayerInstance extends Playable
private ScheduledFuture<?> _taskRentPet;
private ScheduledFuture<?> _taskWater;
private ScheduledFuture<?> _skillListRefreshTask;
/** Packet delay locks */
private final StampedLock _skillListPacketLock = new StampedLock();
private final StampedLock _userInfoPacketLock = new StampedLock();
private final StampedLock _storageMaxPacketLock = new StampedLock();
/** Last Html Npcs, 0 = last html was not bound to an npc */
private final int[] _htmlActionOriginObjectIds = new int[HtmlActionScope.values().length];
@ -2250,6 +2254,16 @@ public class PlayerInstance extends Playable
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerEquipItem(this, item), this);
}
public boolean setStorageMaxCountPacketLock(boolean lock)
{
if (lock)
{
return _storageMaxPacketLock.tryWriteLock() != 0;
}
_storageMaxPacketLock.tryUnlockWrite();
return false;
}
/**
* @return the the PvP Kills of the PlayerInstance (Number of player killed during a PvP).
*/
@ -4115,6 +4129,16 @@ public class PlayerInstance extends Playable
}
}
public boolean setUserInfoPacketLock(boolean lock)
{
if (lock)
{
return _userInfoPacketLock.tryWriteLock() != 0;
}
_userInfoPacketLock.tryUnlockWrite();
return false;
}
/**
* Send a Server->Client packet UserInfo to this PlayerInstance and CharInfo to all PlayerInstance in its _KnownPlayers. <B><U> Concept</U> :</B> Others PlayerInstance in the detection area of the PlayerInstance are identified in <B>_knownPlayers</B>. In order to inform other players of this
* PlayerInstance state modifications, server just need to go through _knownPlayers to send Server->Client Packet <B><U> Actions</U> :</B>
@ -9539,16 +9563,19 @@ public class PlayerInstance extends Playable
return _wantsPeace;
}
public boolean setSkillListPacketLock(boolean lock)
{
if (lock)
{
return _skillListPacketLock.tryWriteLock() != 0;
}
_skillListPacketLock.tryUnlockWrite();
return false;
}
public void sendSkillList()
{
if (_skillListRefreshTask == null)
{
_skillListRefreshTask = ThreadPool.schedule(() ->
{
sendSkillList(0);
_skillListRefreshTask = null;
}, 1000);
}
sendSkillList(0);
}
public void sendSkillList(int lastLearnedSkillId)
@ -9952,8 +9979,15 @@ public class PlayerInstance extends Playable
removeSkill(oldSkill, false, true);
}
stopAllEffectsExceptThoseThatLastThroughDeath();
stopAllEffects();
// stopAllEffectsExceptThoseThatLastThroughDeath();
getEffectList().stopEffects(info -> !info.getSkill().isStayAfterDeath(), true, false);
// stopAllEffects();
getEffectList().stopEffects(info -> !info.getSkill().isNecessaryToggle() && !info.getSkill().isIrreplacableBuff(), true, false);
// Update abnormal visual effects.
sendPacket(new ExUserInfoAbnormalVisualEffect(this));
stopCubics();
restoreRecipeBook(false);

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@ -20,6 +20,7 @@ import java.util.List;
import java.util.Objects;
import java.util.stream.Collectors;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.SkillTreesData;
import org.l2jmobius.gameserver.model.SkillLearn;
@ -33,19 +34,32 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/
public class AcquireSkillList implements IClientOutgoingPacket
{
final PlayerInstance _player;
final List<SkillLearn> _learnable;
private PlayerInstance _player;
private List<SkillLearn> _learnable;
public AcquireSkillList(PlayerInstance player)
{
_player = player;
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false);
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false));
if (player.setSkillListPacketLock(true))
{
_player = player;
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false);
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false));
ThreadPool.schedule(() ->
{
player.setSkillListPacketLock(false);
}, 300);
}
}
@Override
public boolean write(PacketWriter packet)
{
if (_player == null)
{
return false;
}
OutgoingPackets.ACQUIRE_SKILL_LIST.writeId(packet);
packet.writeH(_learnable.size());

View File

@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.stats.Stats;
@ -27,34 +28,49 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/
public class ExStorageMaxCount implements IClientOutgoingPacket
{
private final int _inventory;
private final int _warehouse;
private final int _freight;
private final int _clan;
private final int _privateSell;
private final int _privateBuy;
private final int _receipeD;
private final int _recipe;
private final int _inventoryExtraSlots;
private final int _inventoryQuestItems;
private PlayerInstance _player;
private int _inventory;
private int _warehouse;
private int _freight;
private int _clan;
private int _privateSell;
private int _privateBuy;
private int _receipeD;
private int _recipe;
private int _inventoryExtraSlots;
private int _inventoryQuestItems;
public ExStorageMaxCount(PlayerInstance player)
{
_inventory = player.getInventoryLimit();
_warehouse = player.getWareHouseLimit();
_freight = Config.ALT_FREIGHT_SLOTS;
_privateSell = player.getPrivateSellStoreLimit();
_privateBuy = player.getPrivateBuyStoreLimit();
_clan = Config.WAREHOUSE_SLOTS_CLAN;
_receipeD = player.getDwarfRecipeLimit();
_recipe = player.getCommonRecipeLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0);
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS;
if (player.setStorageMaxCountPacketLock(true))
{
_player = player;
_inventory = player.getInventoryLimit();
_warehouse = player.getWareHouseLimit();
_freight = Config.ALT_FREIGHT_SLOTS;
_privateSell = player.getPrivateSellStoreLimit();
_privateBuy = player.getPrivateBuyStoreLimit();
_clan = Config.WAREHOUSE_SLOTS_CLAN;
_receipeD = player.getDwarfRecipeLimit();
_recipe = player.getCommonRecipeLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0);
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS;
ThreadPool.schedule(() ->
{
player.setStorageMaxCountPacketLock(false);
}, 1000);
}
}
@Override
public boolean write(PacketWriter packet)
{
if (_player == null)
{
return false;
}
OutgoingPackets.EX_STORAGE_MAX_COUNT.writeId(packet);
packet.writeD(_inventory);

View File

@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.ExperienceData;
import org.l2jmobius.gameserver.enums.AttributeType;
@ -34,20 +35,20 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/
public class UserInfo extends AbstractMaskPacket<UserInfoType>
{
private final PlayerInstance _player;
private PlayerInstance _player;
private final int _relation;
private final int _runSpd;
private final int _walkSpd;
private final int _swimRunSpd;
private final int _swimWalkSpd;
private int _relation;
private int _runSpd;
private int _walkSpd;
private int _swimRunSpd;
private int _swimWalkSpd;
private final int _flRunSpd = 0;
private final int _flWalkSpd = 0;
private final int _flyRunSpd;
private final int _flyWalkSpd;
private final double _moveMultiplier;
private final int _enchantLevel;
private final int _armorEnchant;
private int _flyRunSpd;
private int _flyWalkSpd;
private double _moveMultiplier;
private int _enchantLevel;
private int _armorEnchant;
private String _title;
private final byte[] _masks = new byte[]
@ -60,11 +61,6 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
private int _initSize = 5;
public UserInfo(PlayerInstance player)
{
this(player, true);
}
public UserInfo(PlayerInstance player, boolean addAll)
{
_player = player;
@ -85,9 +81,41 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
_title = "[Invisible]";
}
if (addAll)
addComponentType(UserInfoType.values());
}
public UserInfo(PlayerInstance player, boolean addAll)
{
if (player.setUserInfoPacketLock(true))
{
addComponentType(UserInfoType.values());
_player = player;
_relation = calculateRelation(player);
_moveMultiplier = player.getMovementSpeedMultiplier();
_runSpd = (int) Math.round(player.getRunSpeed() / _moveMultiplier);
_walkSpd = (int) Math.round(player.getWalkSpeed() / _moveMultiplier);
_swimRunSpd = (int) Math.round(player.getSwimRunSpeed() / _moveMultiplier);
_swimWalkSpd = (int) Math.round(player.getSwimWalkSpeed() / _moveMultiplier);
_flyRunSpd = player.isFlying() ? _runSpd : 0;
_flyWalkSpd = player.isFlying() ? _walkSpd : 0;
_enchantLevel = player.getInventory().getWeaponEnchant();
_armorEnchant = player.getInventory().getArmorMinEnchant();
_title = player.getTitle();
if (player.isGM() && player.isInvisible())
{
_title = "[Invisible]";
}
if (addAll)
{
addComponentType(UserInfoType.values());
}
ThreadPool.schedule(() ->
{
player.setUserInfoPacketLock(false);
}, 1000);
}
}
@ -128,6 +156,11 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
@Override
public boolean write(PacketWriter packet)
{
if (_player == null)
{
return false;
}
OutgoingPackets.USER_INFO.writeId(packet);
packet.writeD(_player.getObjectId());

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@ -41,6 +41,7 @@ import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.locks.ReentrantLock;
import java.util.concurrent.locks.StampedLock;
import java.util.logging.Level;
import java.util.stream.Collectors;
@ -721,7 +722,10 @@ public class PlayerInstance extends Playable
private ScheduledFuture<?> _taskRentPet;
private ScheduledFuture<?> _taskWater;
private ScheduledFuture<?> _skillListRefreshTask;
/** Packet delay locks */
private final StampedLock _skillListPacketLock = new StampedLock();
private final StampedLock _userInfoPacketLock = new StampedLock();
private final StampedLock _storageMaxPacketLock = new StampedLock();
/** Last Html Npcs, 0 = last html was not bound to an npc */
private final int[] _htmlActionOriginObjectIds = new int[HtmlActionScope.values().length];
@ -2256,6 +2260,16 @@ public class PlayerInstance extends Playable
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerEquipItem(this, item), this);
}
public boolean setStorageMaxCountPacketLock(boolean lock)
{
if (lock)
{
return _storageMaxPacketLock.tryWriteLock() != 0;
}
_storageMaxPacketLock.tryUnlockWrite();
return false;
}
/**
* @return the the PvP Kills of the PlayerInstance (Number of player killed during a PvP).
*/
@ -4121,6 +4135,16 @@ public class PlayerInstance extends Playable
}
}
public boolean setUserInfoPacketLock(boolean lock)
{
if (lock)
{
return _userInfoPacketLock.tryWriteLock() != 0;
}
_userInfoPacketLock.tryUnlockWrite();
return false;
}
/**
* Send a Server->Client packet UserInfo to this PlayerInstance and CharInfo to all PlayerInstance in its _KnownPlayers. <B><U> Concept</U> :</B> Others PlayerInstance in the detection area of the PlayerInstance are identified in <B>_knownPlayers</B>. In order to inform other players of this
* PlayerInstance state modifications, server just need to go through _knownPlayers to send Server->Client Packet <B><U> Actions</U> :</B>
@ -9546,16 +9570,19 @@ public class PlayerInstance extends Playable
return _wantsPeace;
}
public boolean setSkillListPacketLock(boolean lock)
{
if (lock)
{
return _skillListPacketLock.tryWriteLock() != 0;
}
_skillListPacketLock.tryUnlockWrite();
return false;
}
public void sendSkillList()
{
if (_skillListRefreshTask == null)
{
_skillListRefreshTask = ThreadPool.schedule(() ->
{
sendSkillList(0);
_skillListRefreshTask = null;
}, 1000);
}
sendSkillList(0);
}
public void sendSkillList(int lastLearnedSkillId)
@ -9959,8 +9986,15 @@ public class PlayerInstance extends Playable
removeSkill(oldSkill, false, true);
}
stopAllEffectsExceptThoseThatLastThroughDeath();
stopAllEffects();
// stopAllEffectsExceptThoseThatLastThroughDeath();
getEffectList().stopEffects(info -> !info.getSkill().isStayAfterDeath(), true, false);
// stopAllEffects();
getEffectList().stopEffects(info -> !info.getSkill().isNecessaryToggle() && !info.getSkill().isIrreplacableBuff(), true, false);
// Update abnormal visual effects.
sendPacket(new ExUserInfoAbnormalVisualEffect(this));
stopCubics();
restoreRecipeBook(false);

View File

@ -20,6 +20,7 @@ import java.util.List;
import java.util.Objects;
import java.util.stream.Collectors;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.SkillTreesData;
import org.l2jmobius.gameserver.model.SkillLearn;
@ -33,19 +34,32 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/
public class AcquireSkillList implements IClientOutgoingPacket
{
final PlayerInstance _player;
final List<SkillLearn> _learnable;
private PlayerInstance _player;
private List<SkillLearn> _learnable;
public AcquireSkillList(PlayerInstance player)
{
_player = player;
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false);
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false));
if (player.setSkillListPacketLock(true))
{
_player = player;
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false);
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false));
ThreadPool.schedule(() ->
{
player.setSkillListPacketLock(false);
}, 300);
}
}
@Override
public boolean write(PacketWriter packet)
{
if (_player == null)
{
return false;
}
OutgoingPackets.ACQUIRE_SKILL_LIST.writeId(packet);
packet.writeH(_learnable.size());

View File

@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.stats.Stats;
@ -27,34 +28,49 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/
public class ExStorageMaxCount implements IClientOutgoingPacket
{
private final int _inventory;
private final int _warehouse;
private final int _freight;
private final int _clan;
private final int _privateSell;
private final int _privateBuy;
private final int _receipeD;
private final int _recipe;
private final int _inventoryExtraSlots;
private final int _inventoryQuestItems;
private PlayerInstance _player;
private int _inventory;
private int _warehouse;
private int _freight;
private int _clan;
private int _privateSell;
private int _privateBuy;
private int _receipeD;
private int _recipe;
private int _inventoryExtraSlots;
private int _inventoryQuestItems;
public ExStorageMaxCount(PlayerInstance player)
{
_inventory = player.getInventoryLimit();
_warehouse = player.getWareHouseLimit();
_freight = Config.ALT_FREIGHT_SLOTS;
_privateSell = player.getPrivateSellStoreLimit();
_privateBuy = player.getPrivateBuyStoreLimit();
_clan = Config.WAREHOUSE_SLOTS_CLAN;
_receipeD = player.getDwarfRecipeLimit();
_recipe = player.getCommonRecipeLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0);
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS;
if (player.setStorageMaxCountPacketLock(true))
{
_player = player;
_inventory = player.getInventoryLimit();
_warehouse = player.getWareHouseLimit();
_freight = Config.ALT_FREIGHT_SLOTS;
_privateSell = player.getPrivateSellStoreLimit();
_privateBuy = player.getPrivateBuyStoreLimit();
_clan = Config.WAREHOUSE_SLOTS_CLAN;
_receipeD = player.getDwarfRecipeLimit();
_recipe = player.getCommonRecipeLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0);
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS;
ThreadPool.schedule(() ->
{
player.setStorageMaxCountPacketLock(false);
}, 1000);
}
}
@Override
public boolean write(PacketWriter packet)
{
if (_player == null)
{
return false;
}
OutgoingPackets.EX_STORAGE_MAX_COUNT.writeId(packet);
packet.writeD(_inventory);

View File

@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.ExperienceData;
import org.l2jmobius.gameserver.enums.AttributeType;
@ -34,20 +35,20 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/
public class UserInfo extends AbstractMaskPacket<UserInfoType>
{
private final PlayerInstance _player;
private PlayerInstance _player;
private final int _relation;
private final int _runSpd;
private final int _walkSpd;
private final int _swimRunSpd;
private final int _swimWalkSpd;
private int _relation;
private int _runSpd;
private int _walkSpd;
private int _swimRunSpd;
private int _swimWalkSpd;
private final int _flRunSpd = 0;
private final int _flWalkSpd = 0;
private final int _flyRunSpd;
private final int _flyWalkSpd;
private final double _moveMultiplier;
private final int _enchantLevel;
private final int _armorEnchant;
private int _flyRunSpd;
private int _flyWalkSpd;
private double _moveMultiplier;
private int _enchantLevel;
private int _armorEnchant;
private String _title;
private final byte[] _masks = new byte[]
@ -60,11 +61,6 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
private int _initSize = 5;
public UserInfo(PlayerInstance player)
{
this(player, true);
}
public UserInfo(PlayerInstance player, boolean addAll)
{
_player = player;
@ -85,9 +81,41 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
_title = "[Invisible]";
}
if (addAll)
addComponentType(UserInfoType.values());
}
public UserInfo(PlayerInstance player, boolean addAll)
{
if (player.setUserInfoPacketLock(true))
{
addComponentType(UserInfoType.values());
_player = player;
_relation = calculateRelation(player);
_moveMultiplier = player.getMovementSpeedMultiplier();
_runSpd = (int) Math.round(player.getRunSpeed() / _moveMultiplier);
_walkSpd = (int) Math.round(player.getWalkSpeed() / _moveMultiplier);
_swimRunSpd = (int) Math.round(player.getSwimRunSpeed() / _moveMultiplier);
_swimWalkSpd = (int) Math.round(player.getSwimWalkSpeed() / _moveMultiplier);
_flyRunSpd = player.isFlying() ? _runSpd : 0;
_flyWalkSpd = player.isFlying() ? _walkSpd : 0;
_enchantLevel = player.getInventory().getWeaponEnchant();
_armorEnchant = player.getInventory().getArmorMinEnchant();
_title = player.getTitle();
if (player.isGM() && player.isInvisible())
{
_title = "[Invisible]";
}
if (addAll)
{
addComponentType(UserInfoType.values());
}
ThreadPool.schedule(() ->
{
player.setUserInfoPacketLock(false);
}, 1000);
}
}
@ -128,6 +156,11 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
@Override
public boolean write(PacketWriter packet)
{
if (_player == null)
{
return false;
}
OutgoingPackets.USER_INFO.writeId(packet);
packet.writeD(_player.getObjectId());

View File

@ -41,6 +41,7 @@ import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.locks.ReentrantLock;
import java.util.concurrent.locks.StampedLock;
import java.util.logging.Level;
import java.util.stream.Collectors;
@ -723,7 +724,10 @@ public class PlayerInstance extends Playable
private ScheduledFuture<?> _taskRentPet;
private ScheduledFuture<?> _taskWater;
private ScheduledFuture<?> _skillListRefreshTask;
/** Packet delay locks */
private final StampedLock _skillListPacketLock = new StampedLock();
private final StampedLock _userInfoPacketLock = new StampedLock();
private final StampedLock _storageMaxPacketLock = new StampedLock();
/** Last Html Npcs, 0 = last html was not bound to an npc */
private final int[] _htmlActionOriginObjectIds = new int[HtmlActionScope.values().length];
@ -2258,6 +2262,16 @@ public class PlayerInstance extends Playable
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerEquipItem(this, item), this);
}
public boolean setStorageMaxCountPacketLock(boolean lock)
{
if (lock)
{
return _storageMaxPacketLock.tryWriteLock() != 0;
}
_storageMaxPacketLock.tryUnlockWrite();
return false;
}
/**
* @return the the PvP Kills of the PlayerInstance (Number of player killed during a PvP).
*/
@ -4123,6 +4137,16 @@ public class PlayerInstance extends Playable
}
}
public boolean setUserInfoPacketLock(boolean lock)
{
if (lock)
{
return _userInfoPacketLock.tryWriteLock() != 0;
}
_userInfoPacketLock.tryUnlockWrite();
return false;
}
/**
* Send a Server->Client packet UserInfo to this PlayerInstance and CharInfo to all PlayerInstance in its _KnownPlayers. <B><U> Concept</U> :</B> Others PlayerInstance in the detection area of the PlayerInstance are identified in <B>_knownPlayers</B>. In order to inform other players of this
* PlayerInstance state modifications, server just need to go through _knownPlayers to send Server->Client Packet <B><U> Actions</U> :</B>
@ -9548,16 +9572,19 @@ public class PlayerInstance extends Playable
return _wantsPeace;
}
public boolean setSkillListPacketLock(boolean lock)
{
if (lock)
{
return _skillListPacketLock.tryWriteLock() != 0;
}
_skillListPacketLock.tryUnlockWrite();
return false;
}
public void sendSkillList()
{
if (_skillListRefreshTask == null)
{
_skillListRefreshTask = ThreadPool.schedule(() ->
{
sendSkillList(0);
_skillListRefreshTask = null;
}, 1000);
}
sendSkillList(0);
}
public void sendSkillList(int lastLearnedSkillId)
@ -9961,8 +9988,15 @@ public class PlayerInstance extends Playable
removeSkill(oldSkill, false, true);
}
stopAllEffectsExceptThoseThatLastThroughDeath();
stopAllEffects();
// stopAllEffectsExceptThoseThatLastThroughDeath();
getEffectList().stopEffects(info -> !info.getSkill().isStayAfterDeath(), true, false);
// stopAllEffects();
getEffectList().stopEffects(info -> !info.getSkill().isNecessaryToggle() && !info.getSkill().isIrreplacableBuff(), true, false);
// Update abnormal visual effects.
sendPacket(new ExUserInfoAbnormalVisualEffect(this));
stopCubics();
restoreRecipeBook(false);

View File

@ -20,6 +20,7 @@ import java.util.List;
import java.util.Objects;
import java.util.stream.Collectors;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.SkillTreesData;
import org.l2jmobius.gameserver.model.SkillLearn;
@ -33,19 +34,32 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/
public class AcquireSkillList implements IClientOutgoingPacket
{
final PlayerInstance _player;
final List<SkillLearn> _learnable;
private PlayerInstance _player;
private List<SkillLearn> _learnable;
public AcquireSkillList(PlayerInstance player)
{
_player = player;
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false);
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false));
if (player.setSkillListPacketLock(true))
{
_player = player;
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false);
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false));
ThreadPool.schedule(() ->
{
player.setSkillListPacketLock(false);
}, 300);
}
}
@Override
public boolean write(PacketWriter packet)
{
if (_player == null)
{
return false;
}
OutgoingPackets.ACQUIRE_SKILL_LIST.writeId(packet);
packet.writeH(_learnable.size());

View File

@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.stats.Stats;
@ -27,34 +28,49 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/
public class ExStorageMaxCount implements IClientOutgoingPacket
{
private final int _inventory;
private final int _warehouse;
private final int _freight;
private final int _clan;
private final int _privateSell;
private final int _privateBuy;
private final int _receipeD;
private final int _recipe;
private final int _inventoryExtraSlots;
private final int _inventoryQuestItems;
private PlayerInstance _player;
private int _inventory;
private int _warehouse;
private int _freight;
private int _clan;
private int _privateSell;
private int _privateBuy;
private int _receipeD;
private int _recipe;
private int _inventoryExtraSlots;
private int _inventoryQuestItems;
public ExStorageMaxCount(PlayerInstance player)
{
_inventory = player.getInventoryLimit();
_warehouse = player.getWareHouseLimit();
_freight = Config.ALT_FREIGHT_SLOTS;
_privateSell = player.getPrivateSellStoreLimit();
_privateBuy = player.getPrivateBuyStoreLimit();
_clan = Config.WAREHOUSE_SLOTS_CLAN;
_receipeD = player.getDwarfRecipeLimit();
_recipe = player.getCommonRecipeLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0);
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS;
if (player.setStorageMaxCountPacketLock(true))
{
_player = player;
_inventory = player.getInventoryLimit();
_warehouse = player.getWareHouseLimit();
_freight = Config.ALT_FREIGHT_SLOTS;
_privateSell = player.getPrivateSellStoreLimit();
_privateBuy = player.getPrivateBuyStoreLimit();
_clan = Config.WAREHOUSE_SLOTS_CLAN;
_receipeD = player.getDwarfRecipeLimit();
_recipe = player.getCommonRecipeLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0);
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS;
ThreadPool.schedule(() ->
{
player.setStorageMaxCountPacketLock(false);
}, 1000);
}
}
@Override
public boolean write(PacketWriter packet)
{
if (_player == null)
{
return false;
}
OutgoingPackets.EX_STORAGE_MAX_COUNT.writeId(packet);
packet.writeD(_inventory);

View File

@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.ExperienceData;
import org.l2jmobius.gameserver.enums.AttributeType;
@ -34,20 +35,20 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/
public class UserInfo extends AbstractMaskPacket<UserInfoType>
{
private final PlayerInstance _player;
private PlayerInstance _player;
private final int _relation;
private final int _runSpd;
private final int _walkSpd;
private final int _swimRunSpd;
private final int _swimWalkSpd;
private int _relation;
private int _runSpd;
private int _walkSpd;
private int _swimRunSpd;
private int _swimWalkSpd;
private final int _flRunSpd = 0;
private final int _flWalkSpd = 0;
private final int _flyRunSpd;
private final int _flyWalkSpd;
private final double _moveMultiplier;
private final int _enchantLevel;
private final int _armorEnchant;
private int _flyRunSpd;
private int _flyWalkSpd;
private double _moveMultiplier;
private int _enchantLevel;
private int _armorEnchant;
private String _title;
private final byte[] _masks = new byte[]
@ -60,11 +61,6 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
private int _initSize = 5;
public UserInfo(PlayerInstance player)
{
this(player, true);
}
public UserInfo(PlayerInstance player, boolean addAll)
{
_player = player;
@ -85,9 +81,41 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
_title = "[Invisible]";
}
if (addAll)
addComponentType(UserInfoType.values());
}
public UserInfo(PlayerInstance player, boolean addAll)
{
if (player.setUserInfoPacketLock(true))
{
addComponentType(UserInfoType.values());
_player = player;
_relation = calculateRelation(player);
_moveMultiplier = player.getMovementSpeedMultiplier();
_runSpd = (int) Math.round(player.getRunSpeed() / _moveMultiplier);
_walkSpd = (int) Math.round(player.getWalkSpeed() / _moveMultiplier);
_swimRunSpd = (int) Math.round(player.getSwimRunSpeed() / _moveMultiplier);
_swimWalkSpd = (int) Math.round(player.getSwimWalkSpeed() / _moveMultiplier);
_flyRunSpd = player.isFlying() ? _runSpd : 0;
_flyWalkSpd = player.isFlying() ? _walkSpd : 0;
_enchantLevel = player.getInventory().getWeaponEnchant();
_armorEnchant = player.getInventory().getArmorMinEnchant();
_title = player.getTitle();
if (player.isGM() && player.isInvisible())
{
_title = "[Invisible]";
}
if (addAll)
{
addComponentType(UserInfoType.values());
}
ThreadPool.schedule(() ->
{
player.setUserInfoPacketLock(false);
}, 1000);
}
}
@ -128,6 +156,11 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
@Override
public boolean write(PacketWriter packet)
{
if (_player == null)
{
return false;
}
OutgoingPackets.USER_INFO.writeId(packet);
packet.writeD(_player.getObjectId());

View File

@ -40,6 +40,7 @@ import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.locks.ReentrantLock;
import java.util.concurrent.locks.StampedLock;
import java.util.logging.Level;
import java.util.stream.Collectors;
@ -730,7 +731,10 @@ public class PlayerInstance extends Playable
private ScheduledFuture<?> _taskRentPet;
private ScheduledFuture<?> _taskWater;
private ScheduledFuture<?> _skillListRefreshTask;
/** Packet delay locks */
private final StampedLock _skillListPacketLock = new StampedLock();
private final StampedLock _userInfoPacketLock = new StampedLock();
private final StampedLock _storageMaxPacketLock = new StampedLock();
/** Last Html Npcs, 0 = last html was not bound to an npc */
private final int[] _htmlActionOriginObjectIds = new int[HtmlActionScope.values().length];
@ -2265,6 +2269,16 @@ public class PlayerInstance extends Playable
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerEquipItem(this, item), this);
}
public boolean setStorageMaxCountPacketLock(boolean lock)
{
if (lock)
{
return _storageMaxPacketLock.tryWriteLock() != 0;
}
_storageMaxPacketLock.tryUnlockWrite();
return false;
}
/**
* @return the the PvP Kills of the PlayerInstance (Number of player killed during a PvP).
*/
@ -4118,6 +4132,16 @@ public class PlayerInstance extends Playable
}
}
public boolean setUserInfoPacketLock(boolean lock)
{
if (lock)
{
return _userInfoPacketLock.tryWriteLock() != 0;
}
_userInfoPacketLock.tryUnlockWrite();
return false;
}
/**
* Send a Server->Client packet UserInfo to this PlayerInstance and CharInfo to all PlayerInstance in its _KnownPlayers. <B><U> Concept</U> :</B> Others PlayerInstance in the detection area of the PlayerInstance are identified in <B>_knownPlayers</B>. In order to inform other players of this
* PlayerInstance state modifications, server just need to go through _knownPlayers to send Server->Client Packet <B><U> Actions</U> :</B>
@ -9539,16 +9563,19 @@ public class PlayerInstance extends Playable
return _wantsPeace;
}
public boolean setSkillListPacketLock(boolean lock)
{
if (lock)
{
return _skillListPacketLock.tryWriteLock() != 0;
}
_skillListPacketLock.tryUnlockWrite();
return false;
}
public void sendSkillList()
{
if (_skillListRefreshTask == null)
{
_skillListRefreshTask = ThreadPool.schedule(() ->
{
sendSkillList(0);
_skillListRefreshTask = null;
}, 1000);
}
sendSkillList(0);
}
public void sendSkillList(int lastLearnedSkillId)
@ -9952,8 +9979,15 @@ public class PlayerInstance extends Playable
removeSkill(oldSkill, false, true);
}
stopAllEffectsExceptThoseThatLastThroughDeath();
stopAllEffects();
// stopAllEffectsExceptThoseThatLastThroughDeath();
getEffectList().stopEffects(info -> !info.getSkill().isStayAfterDeath(), true, false);
// stopAllEffects();
getEffectList().stopEffects(info -> !info.getSkill().isNecessaryToggle() && !info.getSkill().isIrreplacableBuff(), true, false);
// Update abnormal visual effects.
sendPacket(new ExUserInfoAbnormalVisualEffect(this));
stopCubics();
restoreRecipeBook(false);

View File

@ -20,6 +20,7 @@ import java.util.List;
import java.util.Objects;
import java.util.stream.Collectors;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.SkillTreesData;
import org.l2jmobius.gameserver.model.SkillLearn;
@ -33,19 +34,32 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/
public class AcquireSkillList implements IClientOutgoingPacket
{
final PlayerInstance _player;
final List<SkillLearn> _learnable;
private PlayerInstance _player;
private List<SkillLearn> _learnable;
public AcquireSkillList(PlayerInstance player)
{
_player = player;
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false);
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false));
if (player.setSkillListPacketLock(true))
{
_player = player;
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false);
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false));
ThreadPool.schedule(() ->
{
player.setSkillListPacketLock(false);
}, 300);
}
}
@Override
public boolean write(PacketWriter packet)
{
if (_player == null)
{
return false;
}
OutgoingPackets.ACQUIRE_SKILL_LIST.writeId(packet);
packet.writeH(_learnable.size());

View File

@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.stats.Stats;
@ -27,34 +28,49 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/
public class ExStorageMaxCount implements IClientOutgoingPacket
{
private final int _inventory;
private final int _warehouse;
private final int _freight;
private final int _clan;
private final int _privateSell;
private final int _privateBuy;
private final int _receipeD;
private final int _recipe;
private final int _inventoryExtraSlots;
private final int _inventoryQuestItems;
private PlayerInstance _player;
private int _inventory;
private int _warehouse;
private int _freight;
private int _clan;
private int _privateSell;
private int _privateBuy;
private int _receipeD;
private int _recipe;
private int _inventoryExtraSlots;
private int _inventoryQuestItems;
public ExStorageMaxCount(PlayerInstance player)
{
_inventory = player.getInventoryLimit();
_warehouse = player.getWareHouseLimit();
_freight = Config.ALT_FREIGHT_SLOTS;
_privateSell = player.getPrivateSellStoreLimit();
_privateBuy = player.getPrivateBuyStoreLimit();
_clan = Config.WAREHOUSE_SLOTS_CLAN;
_receipeD = player.getDwarfRecipeLimit();
_recipe = player.getCommonRecipeLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0);
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS;
if (player.setStorageMaxCountPacketLock(true))
{
_player = player;
_inventory = player.getInventoryLimit();
_warehouse = player.getWareHouseLimit();
_freight = Config.ALT_FREIGHT_SLOTS;
_privateSell = player.getPrivateSellStoreLimit();
_privateBuy = player.getPrivateBuyStoreLimit();
_clan = Config.WAREHOUSE_SLOTS_CLAN;
_receipeD = player.getDwarfRecipeLimit();
_recipe = player.getCommonRecipeLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0);
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS;
ThreadPool.schedule(() ->
{
player.setStorageMaxCountPacketLock(false);
}, 1000);
}
}
@Override
public boolean write(PacketWriter packet)
{
if (_player == null)
{
return false;
}
OutgoingPackets.EX_STORAGE_MAX_COUNT.writeId(packet);
packet.writeD(_inventory);

View File

@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.ExperienceData;
import org.l2jmobius.gameserver.enums.AttributeType;
@ -35,20 +36,20 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/
public class UserInfo extends AbstractMaskPacket<UserInfoType>
{
private final PlayerInstance _player;
private PlayerInstance _player;
private final int _relation;
private final int _runSpd;
private final int _walkSpd;
private final int _swimRunSpd;
private final int _swimWalkSpd;
private int _relation;
private int _runSpd;
private int _walkSpd;
private int _swimRunSpd;
private int _swimWalkSpd;
private final int _flRunSpd = 0;
private final int _flWalkSpd = 0;
private final int _flyRunSpd;
private final int _flyWalkSpd;
private final double _moveMultiplier;
private final int _enchantLevel;
private final int _armorEnchant;
private int _flyRunSpd;
private int _flyWalkSpd;
private double _moveMultiplier;
private int _enchantLevel;
private int _armorEnchant;
private String _title;
private final byte[] _masks = new byte[]
@ -61,11 +62,6 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
private int _initSize = 5;
public UserInfo(PlayerInstance player)
{
this(player, true);
}
public UserInfo(PlayerInstance player, boolean addAll)
{
_player = player;
@ -86,9 +82,41 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
_title = "[Invisible]";
}
if (addAll)
addComponentType(UserInfoType.values());
}
public UserInfo(PlayerInstance player, boolean addAll)
{
if (player.setUserInfoPacketLock(true))
{
addComponentType(UserInfoType.values());
_player = player;
_relation = calculateRelation(player);
_moveMultiplier = player.getMovementSpeedMultiplier();
_runSpd = (int) Math.round(player.getRunSpeed() / _moveMultiplier);
_walkSpd = (int) Math.round(player.getWalkSpeed() / _moveMultiplier);
_swimRunSpd = (int) Math.round(player.getSwimRunSpeed() / _moveMultiplier);
_swimWalkSpd = (int) Math.round(player.getSwimWalkSpeed() / _moveMultiplier);
_flyRunSpd = player.isFlying() ? _runSpd : 0;
_flyWalkSpd = player.isFlying() ? _walkSpd : 0;
_enchantLevel = player.getInventory().getWeaponEnchant();
_armorEnchant = player.getInventory().getArmorMinEnchant();
_title = player.getTitle();
if (player.isGM() && player.isInvisible())
{
_title = "[Invisible]";
}
if (addAll)
{
addComponentType(UserInfoType.values());
}
ThreadPool.schedule(() ->
{
player.setUserInfoPacketLock(false);
}, 1000);
}
}
@ -129,6 +157,11 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
@Override
public boolean write(PacketWriter packet)
{
if (_player == null)
{
return false;
}
OutgoingPackets.USER_INFO.writeId(packet);
packet.writeD(_player.getObjectId());

View File

@ -40,6 +40,7 @@ import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.locks.ReentrantLock;
import java.util.concurrent.locks.StampedLock;
import java.util.logging.Level;
import java.util.stream.Collectors;
@ -726,7 +727,10 @@ public class PlayerInstance extends Playable
private ScheduledFuture<?> _taskRentPet;
private ScheduledFuture<?> _taskWater;
private ScheduledFuture<?> _skillListRefreshTask;
/** Packet delay locks */
private final StampedLock _skillListPacketLock = new StampedLock();
private final StampedLock _userInfoPacketLock = new StampedLock();
private final StampedLock _storageMaxPacketLock = new StampedLock();
/** Last Html Npcs, 0 = last html was not bound to an npc */
private final int[] _htmlActionOriginObjectIds = new int[HtmlActionScope.values().length];
@ -2258,6 +2262,16 @@ public class PlayerInstance extends Playable
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerEquipItem(this, item), this);
}
public boolean setStorageMaxCountPacketLock(boolean lock)
{
if (lock)
{
return _storageMaxPacketLock.tryWriteLock() != 0;
}
_storageMaxPacketLock.tryUnlockWrite();
return false;
}
/**
* @return the the PvP Kills of the PlayerInstance (Number of player killed during a PvP).
*/
@ -4096,6 +4110,16 @@ public class PlayerInstance extends Playable
}
}
public boolean setUserInfoPacketLock(boolean lock)
{
if (lock)
{
return _userInfoPacketLock.tryWriteLock() != 0;
}
_userInfoPacketLock.tryUnlockWrite();
return false;
}
/**
* Send a Server->Client packet UserInfo to this PlayerInstance and CharInfo to all PlayerInstance in its _KnownPlayers. <B><U> Concept</U> :</B> Others PlayerInstance in the detection area of the PlayerInstance are identified in <B>_knownPlayers</B>. In order to inform other players of this
* PlayerInstance state modifications, server just need to go through _knownPlayers to send Server->Client Packet <B><U> Actions</U> :</B>
@ -9525,16 +9549,19 @@ public class PlayerInstance extends Playable
return _wantsPeace;
}
public boolean setSkillListPacketLock(boolean lock)
{
if (lock)
{
return _skillListPacketLock.tryWriteLock() != 0;
}
_skillListPacketLock.tryUnlockWrite();
return false;
}
public void sendSkillList()
{
if (_skillListRefreshTask == null)
{
_skillListRefreshTask = ThreadPool.schedule(() ->
{
sendSkillList(0);
_skillListRefreshTask = null;
}, 1000);
}
sendSkillList(0);
}
public void sendSkillList(int lastLearnedSkillId)
@ -9938,8 +9965,15 @@ public class PlayerInstance extends Playable
removeSkill(oldSkill, false, true);
}
stopAllEffectsExceptThoseThatLastThroughDeath();
stopAllEffects();
// stopAllEffectsExceptThoseThatLastThroughDeath();
getEffectList().stopEffects(info -> !info.getSkill().isStayAfterDeath(), true, false);
// stopAllEffects();
getEffectList().stopEffects(info -> !info.getSkill().isNecessaryToggle() && !info.getSkill().isIrreplacableBuff(), true, false);
// Update abnormal visual effects.
sendPacket(new ExUserInfoAbnormalVisualEffect(this));
stopCubics();
restoreRecipeBook(false);

View File

@ -20,6 +20,7 @@ import java.util.List;
import java.util.Objects;
import java.util.stream.Collectors;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.SkillTreesData;
import org.l2jmobius.gameserver.model.SkillLearn;
@ -33,19 +34,32 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/
public class AcquireSkillList implements IClientOutgoingPacket
{
final PlayerInstance _player;
final List<SkillLearn> _learnable;
private PlayerInstance _player;
private List<SkillLearn> _learnable;
public AcquireSkillList(PlayerInstance player)
{
_player = player;
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false);
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false));
if (player.setSkillListPacketLock(true))
{
_player = player;
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false);
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false));
ThreadPool.schedule(() ->
{
player.setSkillListPacketLock(false);
}, 300);
}
}
@Override
public boolean write(PacketWriter packet)
{
if (_player == null)
{
return false;
}
OutgoingPackets.ACQUIRE_SKILL_LIST.writeId(packet);
packet.writeH(_learnable.size());

View File

@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.stats.Stats;
@ -27,34 +28,49 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/
public class ExStorageMaxCount implements IClientOutgoingPacket
{
private final int _inventory;
private final int _warehouse;
private final int _freight;
private final int _clan;
private final int _privateSell;
private final int _privateBuy;
private final int _receipeD;
private final int _recipe;
private final int _inventoryExtraSlots;
private final int _inventoryQuestItems;
private PlayerInstance _player;
private int _inventory;
private int _warehouse;
private int _freight;
private int _clan;
private int _privateSell;
private int _privateBuy;
private int _receipeD;
private int _recipe;
private int _inventoryExtraSlots;
private int _inventoryQuestItems;
public ExStorageMaxCount(PlayerInstance player)
{
_inventory = player.getInventoryLimit();
_warehouse = player.getWareHouseLimit();
_freight = Config.ALT_FREIGHT_SLOTS;
_privateSell = player.getPrivateSellStoreLimit();
_privateBuy = player.getPrivateBuyStoreLimit();
_clan = Config.WAREHOUSE_SLOTS_CLAN;
_receipeD = player.getDwarfRecipeLimit();
_recipe = player.getCommonRecipeLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0);
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS;
if (player.setStorageMaxCountPacketLock(true))
{
_player = player;
_inventory = player.getInventoryLimit();
_warehouse = player.getWareHouseLimit();
_freight = Config.ALT_FREIGHT_SLOTS;
_privateSell = player.getPrivateSellStoreLimit();
_privateBuy = player.getPrivateBuyStoreLimit();
_clan = Config.WAREHOUSE_SLOTS_CLAN;
_receipeD = player.getDwarfRecipeLimit();
_recipe = player.getCommonRecipeLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0);
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS;
ThreadPool.schedule(() ->
{
player.setStorageMaxCountPacketLock(false);
}, 1000);
}
}
@Override
public boolean write(PacketWriter packet)
{
if (_player == null)
{
return false;
}
OutgoingPackets.EX_STORAGE_MAX_COUNT.writeId(packet);
packet.writeD(_inventory);

View File

@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.ExperienceData;
import org.l2jmobius.gameserver.enums.AttributeType;
@ -35,20 +36,20 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/
public class UserInfo extends AbstractMaskPacket<UserInfoType>
{
private final PlayerInstance _player;
private PlayerInstance _player;
private final int _relation;
private final int _runSpd;
private final int _walkSpd;
private final int _swimRunSpd;
private final int _swimWalkSpd;
private int _relation;
private int _runSpd;
private int _walkSpd;
private int _swimRunSpd;
private int _swimWalkSpd;
private final int _flRunSpd = 0;
private final int _flWalkSpd = 0;
private final int _flyRunSpd;
private final int _flyWalkSpd;
private final double _moveMultiplier;
private final int _enchantLevel;
private final int _armorEnchant;
private int _flyRunSpd;
private int _flyWalkSpd;
private double _moveMultiplier;
private int _enchantLevel;
private int _armorEnchant;
private String _title;
private final byte[] _masks = new byte[]
@ -61,11 +62,6 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
private int _initSize = 5;
public UserInfo(PlayerInstance player)
{
this(player, true);
}
public UserInfo(PlayerInstance player, boolean addAll)
{
_player = player;
@ -86,9 +82,41 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
_title = "[Invisible]";
}
if (addAll)
addComponentType(UserInfoType.values());
}
public UserInfo(PlayerInstance player, boolean addAll)
{
if (player.setUserInfoPacketLock(true))
{
addComponentType(UserInfoType.values());
_player = player;
_relation = calculateRelation(player);
_moveMultiplier = player.getMovementSpeedMultiplier();
_runSpd = (int) Math.round(player.getRunSpeed() / _moveMultiplier);
_walkSpd = (int) Math.round(player.getWalkSpeed() / _moveMultiplier);
_swimRunSpd = (int) Math.round(player.getSwimRunSpeed() / _moveMultiplier);
_swimWalkSpd = (int) Math.round(player.getSwimWalkSpeed() / _moveMultiplier);
_flyRunSpd = player.isFlying() ? _runSpd : 0;
_flyWalkSpd = player.isFlying() ? _walkSpd : 0;
_enchantLevel = player.getInventory().getWeaponEnchant();
_armorEnchant = player.getInventory().getArmorMinEnchant();
_title = player.getTitle();
if (player.isGM() && player.isInvisible())
{
_title = "[Invisible]";
}
if (addAll)
{
addComponentType(UserInfoType.values());
}
ThreadPool.schedule(() ->
{
player.setUserInfoPacketLock(false);
}, 1000);
}
}
@ -129,6 +157,11 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
@Override
public boolean write(PacketWriter packet)
{
if (_player == null)
{
return false;
}
OutgoingPackets.USER_INFO.writeId(packet);
packet.writeD(_player.getObjectId());

View File

@ -40,6 +40,7 @@ import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.locks.ReentrantLock;
import java.util.concurrent.locks.StampedLock;
import java.util.logging.Level;
import java.util.stream.Collectors;
@ -726,7 +727,10 @@ public class PlayerInstance extends Playable
private ScheduledFuture<?> _taskRentPet;
private ScheduledFuture<?> _taskWater;
private ScheduledFuture<?> _skillListRefreshTask;
/** Packet delay locks */
private final StampedLock _skillListPacketLock = new StampedLock();
private final StampedLock _userInfoPacketLock = new StampedLock();
private final StampedLock _storageMaxPacketLock = new StampedLock();
/** Last Html Npcs, 0 = last html was not bound to an npc */
private final int[] _htmlActionOriginObjectIds = new int[HtmlActionScope.values().length];
@ -2258,6 +2262,16 @@ public class PlayerInstance extends Playable
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerEquipItem(this, item), this);
}
public boolean setStorageMaxCountPacketLock(boolean lock)
{
if (lock)
{
return _storageMaxPacketLock.tryWriteLock() != 0;
}
_storageMaxPacketLock.tryUnlockWrite();
return false;
}
/**
* @return the the PvP Kills of the PlayerInstance (Number of player killed during a PvP).
*/
@ -4096,6 +4110,16 @@ public class PlayerInstance extends Playable
}
}
public boolean setUserInfoPacketLock(boolean lock)
{
if (lock)
{
return _userInfoPacketLock.tryWriteLock() != 0;
}
_userInfoPacketLock.tryUnlockWrite();
return false;
}
/**
* Send a Server->Client packet UserInfo to this PlayerInstance and CharInfo to all PlayerInstance in its _KnownPlayers. <B><U> Concept</U> :</B> Others PlayerInstance in the detection area of the PlayerInstance are identified in <B>_knownPlayers</B>. In order to inform other players of this
* PlayerInstance state modifications, server just need to go through _knownPlayers to send Server->Client Packet <B><U> Actions</U> :</B>
@ -9525,16 +9549,19 @@ public class PlayerInstance extends Playable
return _wantsPeace;
}
public boolean setSkillListPacketLock(boolean lock)
{
if (lock)
{
return _skillListPacketLock.tryWriteLock() != 0;
}
_skillListPacketLock.tryUnlockWrite();
return false;
}
public void sendSkillList()
{
if (_skillListRefreshTask == null)
{
_skillListRefreshTask = ThreadPool.schedule(() ->
{
sendSkillList(0);
_skillListRefreshTask = null;
}, 1000);
}
sendSkillList(0);
}
public void sendSkillList(int lastLearnedSkillId)
@ -9938,8 +9965,15 @@ public class PlayerInstance extends Playable
removeSkill(oldSkill, false, true);
}
stopAllEffectsExceptThoseThatLastThroughDeath();
stopAllEffects();
// stopAllEffectsExceptThoseThatLastThroughDeath();
getEffectList().stopEffects(info -> !info.getSkill().isStayAfterDeath(), true, false);
// stopAllEffects();
getEffectList().stopEffects(info -> !info.getSkill().isNecessaryToggle() && !info.getSkill().isIrreplacableBuff(), true, false);
// Update abnormal visual effects.
sendPacket(new ExUserInfoAbnormalVisualEffect(this));
stopCubics();
restoreRecipeBook(false);

View File

@ -20,6 +20,7 @@ import java.util.List;
import java.util.Objects;
import java.util.stream.Collectors;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.SkillTreesData;
import org.l2jmobius.gameserver.model.SkillLearn;
@ -33,19 +34,32 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/
public class AcquireSkillList implements IClientOutgoingPacket
{
final PlayerInstance _player;
final List<SkillLearn> _learnable;
private PlayerInstance _player;
private List<SkillLearn> _learnable;
public AcquireSkillList(PlayerInstance player)
{
_player = player;
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false);
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false));
if (player.setSkillListPacketLock(true))
{
_player = player;
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false);
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false));
ThreadPool.schedule(() ->
{
player.setSkillListPacketLock(false);
}, 300);
}
}
@Override
public boolean write(PacketWriter packet)
{
if (_player == null)
{
return false;
}
OutgoingPackets.ACQUIRE_SKILL_LIST.writeId(packet);
packet.writeH(_learnable.size());

View File

@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.stats.Stats;
@ -27,34 +28,49 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/
public class ExStorageMaxCount implements IClientOutgoingPacket
{
private final int _inventory;
private final int _warehouse;
// private final int _freight; // Removed with 152.
private final int _clan;
private final int _privateSell;
private final int _privateBuy;
private final int _receipeD;
private final int _recipe;
private final int _inventoryExtraSlots;
private final int _inventoryQuestItems;
private PlayerInstance _player;
private int _inventory;
private int _warehouse;
// private int _freight; // Removed with 152.
private int _clan;
private int _privateSell;
private int _privateBuy;
private int _receipeD;
private int _recipe;
private int _inventoryExtraSlots;
private int _inventoryQuestItems;
public ExStorageMaxCount(PlayerInstance player)
{
_inventory = player.getInventoryLimit();
_warehouse = player.getWareHouseLimit();
// _freight = Config.ALT_FREIGHT_SLOTS; // Removed with 152.
_privateSell = player.getPrivateSellStoreLimit();
_privateBuy = player.getPrivateBuyStoreLimit();
_clan = Config.WAREHOUSE_SLOTS_CLAN;
_receipeD = player.getDwarfRecipeLimit();
_recipe = player.getCommonRecipeLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0);
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS;
if (player.setStorageMaxCountPacketLock(true))
{
_player = player;
_inventory = player.getInventoryLimit();
_warehouse = player.getWareHouseLimit();
// _freight = Config.ALT_FREIGHT_SLOTS; // Removed with 152.
_privateSell = player.getPrivateSellStoreLimit();
_privateBuy = player.getPrivateBuyStoreLimit();
_clan = Config.WAREHOUSE_SLOTS_CLAN;
_receipeD = player.getDwarfRecipeLimit();
_recipe = player.getCommonRecipeLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0);
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS;
ThreadPool.schedule(() ->
{
player.setStorageMaxCountPacketLock(false);
}, 1000);
}
}
@Override
public boolean write(PacketWriter packet)
{
if (_player == null)
{
return false;
}
OutgoingPackets.EX_STORAGE_MAX_COUNT.writeId(packet);
packet.writeD(_inventory);

View File

@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.ExperienceData;
import org.l2jmobius.gameserver.enums.AttributeType;
@ -35,20 +36,20 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/
public class UserInfo extends AbstractMaskPacket<UserInfoType>
{
private final PlayerInstance _player;
private PlayerInstance _player;
private final int _relation;
private final int _runSpd;
private final int _walkSpd;
private final int _swimRunSpd;
private final int _swimWalkSpd;
private int _relation;
private int _runSpd;
private int _walkSpd;
private int _swimRunSpd;
private int _swimWalkSpd;
private final int _flRunSpd = 0;
private final int _flWalkSpd = 0;
private final int _flyRunSpd;
private final int _flyWalkSpd;
private final double _moveMultiplier;
private final int _enchantLevel;
private final int _armorEnchant;
private int _flyRunSpd;
private int _flyWalkSpd;
private double _moveMultiplier;
private int _enchantLevel;
private int _armorEnchant;
private String _title;
private final byte[] _masks = new byte[]
@ -61,11 +62,6 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
private int _initSize = 5;
public UserInfo(PlayerInstance player)
{
this(player, true);
}
public UserInfo(PlayerInstance player, boolean addAll)
{
_player = player;
@ -86,9 +82,41 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
_title = "[Invisible]";
}
if (addAll)
addComponentType(UserInfoType.values());
}
public UserInfo(PlayerInstance player, boolean addAll)
{
if (player.setUserInfoPacketLock(true))
{
addComponentType(UserInfoType.values());
_player = player;
_relation = calculateRelation(player);
_moveMultiplier = player.getMovementSpeedMultiplier();
_runSpd = (int) Math.round(player.getRunSpeed() / _moveMultiplier);
_walkSpd = (int) Math.round(player.getWalkSpeed() / _moveMultiplier);
_swimRunSpd = (int) Math.round(player.getSwimRunSpeed() / _moveMultiplier);
_swimWalkSpd = (int) Math.round(player.getSwimWalkSpeed() / _moveMultiplier);
_flyRunSpd = player.isFlying() ? _runSpd : 0;
_flyWalkSpd = player.isFlying() ? _walkSpd : 0;
_enchantLevel = player.getInventory().getWeaponEnchant();
_armorEnchant = player.getInventory().getArmorMinEnchant();
_title = player.getTitle();
if (player.isGM() && player.isInvisible())
{
_title = "[Invisible]";
}
if (addAll)
{
addComponentType(UserInfoType.values());
}
ThreadPool.schedule(() ->
{
player.setUserInfoPacketLock(false);
}, 1000);
}
}
@ -129,6 +157,11 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
@Override
public boolean write(PacketWriter packet)
{
if (_player == null)
{
return false;
}
OutgoingPackets.USER_INFO.writeId(packet);
packet.writeD(_player.getObjectId());

View File

@ -40,6 +40,7 @@ import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.locks.ReentrantLock;
import java.util.concurrent.locks.StampedLock;
import java.util.logging.Level;
import java.util.stream.Collectors;
@ -726,7 +727,10 @@ public class PlayerInstance extends Playable
private ScheduledFuture<?> _taskRentPet;
private ScheduledFuture<?> _taskWater;
private ScheduledFuture<?> _skillListRefreshTask;
/** Packet delay locks */
private final StampedLock _skillListPacketLock = new StampedLock();
private final StampedLock _userInfoPacketLock = new StampedLock();
private final StampedLock _storageMaxPacketLock = new StampedLock();
/** Last Html Npcs, 0 = last html was not bound to an npc */
private final int[] _htmlActionOriginObjectIds = new int[HtmlActionScope.values().length];
@ -2258,6 +2262,16 @@ public class PlayerInstance extends Playable
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerEquipItem(this, item), this);
}
public boolean setStorageMaxCountPacketLock(boolean lock)
{
if (lock)
{
return _storageMaxPacketLock.tryWriteLock() != 0;
}
_storageMaxPacketLock.tryUnlockWrite();
return false;
}
/**
* @return the the PvP Kills of the PlayerInstance (Number of player killed during a PvP).
*/
@ -4097,6 +4111,16 @@ public class PlayerInstance extends Playable
}
}
public boolean setUserInfoPacketLock(boolean lock)
{
if (lock)
{
return _userInfoPacketLock.tryWriteLock() != 0;
}
_userInfoPacketLock.tryUnlockWrite();
return false;
}
/**
* Send a Server->Client packet UserInfo to this PlayerInstance and CharInfo to all PlayerInstance in its _KnownPlayers. <B><U> Concept</U> :</B> Others PlayerInstance in the detection area of the PlayerInstance are identified in <B>_knownPlayers</B>. In order to inform other players of this
* PlayerInstance state modifications, server just need to go through _knownPlayers to send Server->Client Packet <B><U> Actions</U> :</B>
@ -9526,16 +9550,19 @@ public class PlayerInstance extends Playable
return _wantsPeace;
}
public boolean setSkillListPacketLock(boolean lock)
{
if (lock)
{
return _skillListPacketLock.tryWriteLock() != 0;
}
_skillListPacketLock.tryUnlockWrite();
return false;
}
public void sendSkillList()
{
if (_skillListRefreshTask == null)
{
_skillListRefreshTask = ThreadPool.schedule(() ->
{
sendSkillList(0);
_skillListRefreshTask = null;
}, 1000);
}
sendSkillList(0);
}
public void sendSkillList(int lastLearnedSkillId)
@ -9944,8 +9971,15 @@ public class PlayerInstance extends Playable
removeSkill(oldSkill, false, true);
}
stopAllEffectsExceptThoseThatLastThroughDeath();
stopAllEffects();
// stopAllEffectsExceptThoseThatLastThroughDeath();
getEffectList().stopEffects(info -> !info.getSkill().isStayAfterDeath(), true, false);
// stopAllEffects();
getEffectList().stopEffects(info -> !info.getSkill().isNecessaryToggle() && !info.getSkill().isIrreplacableBuff(), true, false);
// Update abnormal visual effects.
sendPacket(new ExUserInfoAbnormalVisualEffect(this));
stopCubics();
restoreRecipeBook(false);

View File

@ -20,6 +20,7 @@ import java.util.List;
import java.util.Objects;
import java.util.stream.Collectors;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.SkillTreesData;
import org.l2jmobius.gameserver.model.SkillLearn;
@ -33,19 +34,32 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/
public class AcquireSkillList implements IClientOutgoingPacket
{
final PlayerInstance _player;
final List<SkillLearn> _learnable;
private PlayerInstance _player;
private List<SkillLearn> _learnable;
public AcquireSkillList(PlayerInstance player)
{
_player = player;
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, true, false);
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, true, false));
if (player.setSkillListPacketLock(true))
{
_player = player;
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, true, false);
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, true, false));
ThreadPool.schedule(() ->
{
player.setSkillListPacketLock(false);
}, 300);
}
}
@Override
public boolean write(PacketWriter packet)
{
if (_player == null)
{
return false;
}
OutgoingPackets.ACQUIRE_SKILL_LIST.writeId(packet);
packet.writeH(_learnable.size());

View File

@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.stats.Stats;
@ -27,34 +28,49 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/
public class ExStorageMaxCount implements IClientOutgoingPacket
{
private final int _inventory;
private final int _warehouse;
// private final int _freight; // Removed with 152.
private final int _clan;
private final int _privateSell;
private final int _privateBuy;
private final int _receipeD;
private final int _recipe;
private final int _inventoryExtraSlots;
private final int _inventoryQuestItems;
private PlayerInstance _player;
private int _inventory;
private int _warehouse;
// private int _freight; // Removed with 152.
private int _clan;
private int _privateSell;
private int _privateBuy;
private int _receipeD;
private int _recipe;
private int _inventoryExtraSlots;
private int _inventoryQuestItems;
public ExStorageMaxCount(PlayerInstance player)
{
_inventory = player.getInventoryLimit();
_warehouse = player.getWareHouseLimit();
// _freight = Config.ALT_FREIGHT_SLOTS; // Removed with 152.
_privateSell = player.getPrivateSellStoreLimit();
_privateBuy = player.getPrivateBuyStoreLimit();
_clan = Config.WAREHOUSE_SLOTS_CLAN;
_receipeD = player.getDwarfRecipeLimit();
_recipe = player.getCommonRecipeLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0);
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS;
if (player.setStorageMaxCountPacketLock(true))
{
_player = player;
_inventory = player.getInventoryLimit();
_warehouse = player.getWareHouseLimit();
// _freight = Config.ALT_FREIGHT_SLOTS; // Removed with 152.
_privateSell = player.getPrivateSellStoreLimit();
_privateBuy = player.getPrivateBuyStoreLimit();
_clan = Config.WAREHOUSE_SLOTS_CLAN;
_receipeD = player.getDwarfRecipeLimit();
_recipe = player.getCommonRecipeLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0);
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS;
ThreadPool.schedule(() ->
{
player.setStorageMaxCountPacketLock(false);
}, 1000);
}
}
@Override
public boolean write(PacketWriter packet)
{
if (_player == null)
{
return false;
}
OutgoingPackets.EX_STORAGE_MAX_COUNT.writeId(packet);
packet.writeD(_inventory);

View File

@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.ExperienceData;
import org.l2jmobius.gameserver.enums.AttributeType;
@ -35,20 +36,20 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/
public class UserInfo extends AbstractMaskPacket<UserInfoType>
{
private final PlayerInstance _player;
private PlayerInstance _player;
private final int _relation;
private final int _runSpd;
private final int _walkSpd;
private final int _swimRunSpd;
private final int _swimWalkSpd;
private int _relation;
private int _runSpd;
private int _walkSpd;
private int _swimRunSpd;
private int _swimWalkSpd;
private final int _flRunSpd = 0;
private final int _flWalkSpd = 0;
private final int _flyRunSpd;
private final int _flyWalkSpd;
private final double _moveMultiplier;
private final int _enchantLevel;
private final int _armorEnchant;
private int _flyRunSpd;
private int _flyWalkSpd;
private double _moveMultiplier;
private int _enchantLevel;
private int _armorEnchant;
private String _title;
private final byte[] _masks = new byte[]
@ -61,11 +62,6 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
private int _initSize = 5;
public UserInfo(PlayerInstance player)
{
this(player, true);
}
public UserInfo(PlayerInstance player, boolean addAll)
{
_player = player;
@ -86,9 +82,41 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
_title = "[Invisible]";
}
if (addAll)
addComponentType(UserInfoType.values());
}
public UserInfo(PlayerInstance player, boolean addAll)
{
if (player.setUserInfoPacketLock(true))
{
addComponentType(UserInfoType.values());
_player = player;
_relation = calculateRelation(player);
_moveMultiplier = player.getMovementSpeedMultiplier();
_runSpd = (int) Math.round(player.getRunSpeed() / _moveMultiplier);
_walkSpd = (int) Math.round(player.getWalkSpeed() / _moveMultiplier);
_swimRunSpd = (int) Math.round(player.getSwimRunSpeed() / _moveMultiplier);
_swimWalkSpd = (int) Math.round(player.getSwimWalkSpeed() / _moveMultiplier);
_flyRunSpd = player.isFlying() ? _runSpd : 0;
_flyWalkSpd = player.isFlying() ? _walkSpd : 0;
_enchantLevel = player.getInventory().getWeaponEnchant();
_armorEnchant = player.getInventory().getArmorMinEnchant();
_title = player.getTitle();
if (player.isGM() && player.isInvisible())
{
_title = "[Invisible]";
}
if (addAll)
{
addComponentType(UserInfoType.values());
}
ThreadPool.schedule(() ->
{
player.setUserInfoPacketLock(false);
}, 1000);
}
}
@ -129,6 +157,11 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
@Override
public boolean write(PacketWriter packet)
{
if (_player == null)
{
return false;
}
OutgoingPackets.USER_INFO.writeId(packet);
packet.writeD(_player.getObjectId());

View File

@ -40,6 +40,7 @@ import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.locks.ReentrantLock;
import java.util.concurrent.locks.StampedLock;
import java.util.logging.Level;
import java.util.stream.Collectors;
@ -724,7 +725,10 @@ public class PlayerInstance extends Playable
private ScheduledFuture<?> _taskRentPet;
private ScheduledFuture<?> _taskWater;
private ScheduledFuture<?> _skillListRefreshTask;
/** Packet delay locks */
private final StampedLock _skillListPacketLock = new StampedLock();
private final StampedLock _userInfoPacketLock = new StampedLock();
private final StampedLock _storageMaxPacketLock = new StampedLock();
/** Last Html Npcs, 0 = last html was not bound to an npc */
private final int[] _htmlActionOriginObjectIds = new int[HtmlActionScope.values().length];
@ -2178,6 +2182,16 @@ public class PlayerInstance extends Playable
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerEquipItem(this, item), this);
}
public boolean setStorageMaxCountPacketLock(boolean lock)
{
if (lock)
{
return _storageMaxPacketLock.tryWriteLock() != 0;
}
_storageMaxPacketLock.tryUnlockWrite();
return false;
}
/**
* @return the the PvP Kills of the PlayerInstance (Number of player killed during a PvP).
*/
@ -4017,6 +4031,16 @@ public class PlayerInstance extends Playable
}
}
public boolean setUserInfoPacketLock(boolean lock)
{
if (lock)
{
return _userInfoPacketLock.tryWriteLock() != 0;
}
_userInfoPacketLock.tryUnlockWrite();
return false;
}
/**
* Send a Server->Client packet UserInfo to this PlayerInstance and CharInfo to all PlayerInstance in its _KnownPlayers. <B><U> Concept</U> :</B> Others PlayerInstance in the detection area of the PlayerInstance are identified in <B>_knownPlayers</B>. In order to inform other players of this
* PlayerInstance state modifications, server just need to go through _knownPlayers to send Server->Client Packet <B><U> Actions</U> :</B>
@ -9487,16 +9511,19 @@ public class PlayerInstance extends Playable
return _wantsPeace;
}
public boolean setSkillListPacketLock(boolean lock)
{
if (lock)
{
return _skillListPacketLock.tryWriteLock() != 0;
}
_skillListPacketLock.tryUnlockWrite();
return false;
}
public void sendSkillList()
{
if (_skillListRefreshTask == null)
{
_skillListRefreshTask = ThreadPool.schedule(() ->
{
sendSkillList(0);
_skillListRefreshTask = null;
}, 1000);
}
sendSkillList(0);
}
public void sendSkillList(int lastLearnedSkillId)
@ -9905,8 +9932,15 @@ public class PlayerInstance extends Playable
removeSkill(oldSkill, false, true);
}
stopAllEffectsExceptThoseThatLastThroughDeath();
stopAllEffects();
// stopAllEffectsExceptThoseThatLastThroughDeath();
getEffectList().stopEffects(info -> !info.getSkill().isStayAfterDeath(), true, false);
// stopAllEffects();
getEffectList().stopEffects(info -> !info.getSkill().isNecessaryToggle() && !info.getSkill().isIrreplacableBuff(), true, false);
// Update abnormal visual effects.
sendPacket(new ExUserInfoAbnormalVisualEffect(this));
stopCubics();
restoreRecipeBook(false);

View File

@ -20,6 +20,7 @@ import java.util.List;
import java.util.Objects;
import java.util.stream.Collectors;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.SkillTreesData;
import org.l2jmobius.gameserver.model.SkillLearn;
@ -33,19 +34,32 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/
public class AcquireSkillList implements IClientOutgoingPacket
{
final PlayerInstance _player;
final List<SkillLearn> _learnable;
private PlayerInstance _player;
private List<SkillLearn> _learnable;
public AcquireSkillList(PlayerInstance player)
{
_player = player;
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, true, false);
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, true, false));
if (player.setSkillListPacketLock(true))
{
_player = player;
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, true, false);
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, true, false));
ThreadPool.schedule(() ->
{
player.setSkillListPacketLock(false);
}, 300);
}
}
@Override
public boolean write(PacketWriter packet)
{
if (_player == null)
{
return false;
}
OutgoingPackets.ACQUIRE_SKILL_LIST.writeId(packet);
packet.writeH(_learnable.size());

View File

@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.stats.Stats;
@ -27,34 +28,49 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/
public class ExStorageMaxCount implements IClientOutgoingPacket
{
private final int _inventory;
private final int _warehouse;
// private final int _freight; // Removed with 152.
private final int _clan;
private final int _privateSell;
private final int _privateBuy;
private final int _receipeD;
private final int _recipe;
private final int _inventoryExtraSlots;
private final int _inventoryQuestItems;
private PlayerInstance _player;
private int _inventory;
private int _warehouse;
// private int _freight; // Removed with 152.
private int _clan;
private int _privateSell;
private int _privateBuy;
private int _receipeD;
private int _recipe;
private int _inventoryExtraSlots;
private int _inventoryQuestItems;
public ExStorageMaxCount(PlayerInstance player)
{
_inventory = player.getInventoryLimit();
_warehouse = player.getWareHouseLimit();
// _freight = Config.ALT_FREIGHT_SLOTS; // Removed with 152.
_privateSell = player.getPrivateSellStoreLimit();
_privateBuy = player.getPrivateBuyStoreLimit();
_clan = Config.WAREHOUSE_SLOTS_CLAN;
_receipeD = player.getDwarfRecipeLimit();
_recipe = player.getCommonRecipeLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0);
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS;
if (player.setStorageMaxCountPacketLock(true))
{
_player = player;
_inventory = player.getInventoryLimit();
_warehouse = player.getWareHouseLimit();
// _freight = Config.ALT_FREIGHT_SLOTS; // Removed with 152.
_privateSell = player.getPrivateSellStoreLimit();
_privateBuy = player.getPrivateBuyStoreLimit();
_clan = Config.WAREHOUSE_SLOTS_CLAN;
_receipeD = player.getDwarfRecipeLimit();
_recipe = player.getCommonRecipeLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0);
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS;
ThreadPool.schedule(() ->
{
player.setStorageMaxCountPacketLock(false);
}, 1000);
}
}
@Override
public boolean write(PacketWriter packet)
{
if (_player == null)
{
return false;
}
OutgoingPackets.EX_STORAGE_MAX_COUNT.writeId(packet);
packet.writeD(_inventory);

View File

@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.ExperienceData;
import org.l2jmobius.gameserver.enums.AttributeType;
@ -35,20 +36,20 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/
public class UserInfo extends AbstractMaskPacket<UserInfoType>
{
private final PlayerInstance _player;
private PlayerInstance _player;
private final int _relation;
private final int _runSpd;
private final int _walkSpd;
private final int _swimRunSpd;
private final int _swimWalkSpd;
private int _relation;
private int _runSpd;
private int _walkSpd;
private int _swimRunSpd;
private int _swimWalkSpd;
private final int _flRunSpd = 0;
private final int _flWalkSpd = 0;
private final int _flyRunSpd;
private final int _flyWalkSpd;
private final double _moveMultiplier;
private final int _enchantLevel;
private final int _armorEnchant;
private int _flyRunSpd;
private int _flyWalkSpd;
private double _moveMultiplier;
private int _enchantLevel;
private int _armorEnchant;
private String _title;
private final byte[] _masks = new byte[]
@ -62,11 +63,6 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
private int _initSize = 5;
public UserInfo(PlayerInstance player)
{
this(player, true);
}
public UserInfo(PlayerInstance player, boolean addAll)
{
_player = player;
@ -87,9 +83,41 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
_title = "[Invisible]";
}
if (addAll)
addComponentType(UserInfoType.values());
}
public UserInfo(PlayerInstance player, boolean addAll)
{
if (player.setUserInfoPacketLock(true))
{
addComponentType(UserInfoType.values());
_player = player;
_relation = calculateRelation(player);
_moveMultiplier = player.getMovementSpeedMultiplier();
_runSpd = (int) Math.round(player.getRunSpeed() / _moveMultiplier);
_walkSpd = (int) Math.round(player.getWalkSpeed() / _moveMultiplier);
_swimRunSpd = (int) Math.round(player.getSwimRunSpeed() / _moveMultiplier);
_swimWalkSpd = (int) Math.round(player.getSwimWalkSpeed() / _moveMultiplier);
_flyRunSpd = player.isFlying() ? _runSpd : 0;
_flyWalkSpd = player.isFlying() ? _walkSpd : 0;
_enchantLevel = player.getInventory().getWeaponEnchant();
_armorEnchant = player.getInventory().getArmorMinEnchant();
_title = player.getTitle();
if (player.isGM() && player.isInvisible())
{
_title = "[Invisible]";
}
if (addAll)
{
addComponentType(UserInfoType.values());
}
ThreadPool.schedule(() ->
{
player.setUserInfoPacketLock(false);
}, 1000);
}
}
@ -130,6 +158,11 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
@Override
public boolean write(PacketWriter packet)
{
if (_player == null)
{
return false;
}
OutgoingPackets.USER_INFO.writeId(packet);
packet.writeD(_player.getObjectId());

View File

@ -41,6 +41,7 @@ import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.locks.ReentrantLock;
import java.util.concurrent.locks.StampedLock;
import java.util.logging.Level;
import java.util.stream.Collectors;
@ -717,7 +718,10 @@ public class PlayerInstance extends Playable
private ScheduledFuture<?> _taskRentPet;
private ScheduledFuture<?> _taskWater;
private ScheduledFuture<?> _skillListRefreshTask;
/** Packet delay locks */
private final StampedLock _skillListPacketLock = new StampedLock();
private final StampedLock _userInfoPacketLock = new StampedLock();
private final StampedLock _storageMaxPacketLock = new StampedLock();
/** Last Html Npcs, 0 = last html was not bound to an npc */
private final int[] _htmlActionOriginObjectIds = new int[HtmlActionScope.values().length];
@ -2231,6 +2235,16 @@ public class PlayerInstance extends Playable
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerEquipItem(this, item), this);
}
public boolean setStorageMaxCountPacketLock(boolean lock)
{
if (lock)
{
return _storageMaxPacketLock.tryWriteLock() != 0;
}
_storageMaxPacketLock.tryUnlockWrite();
return false;
}
/**
* @return the the PvP Kills of the PlayerInstance (Number of player killed during a PvP).
*/
@ -4090,6 +4104,16 @@ public class PlayerInstance extends Playable
}
}
public boolean setUserInfoPacketLock(boolean lock)
{
if (lock)
{
return _userInfoPacketLock.tryWriteLock() != 0;
}
_userInfoPacketLock.tryUnlockWrite();
return false;
}
/**
* Send a Server->Client packet UserInfo to this PlayerInstance and CharInfo to all PlayerInstance in its _KnownPlayers. <B><U> Concept</U> :</B> Others PlayerInstance in the detection area of the PlayerInstance are identified in <B>_knownPlayers</B>. In order to inform other players of this
* PlayerInstance state modifications, server just need to go through _knownPlayers to send Server->Client Packet <B><U> Actions</U> :</B>
@ -9474,16 +9498,19 @@ public class PlayerInstance extends Playable
return _wantsPeace;
}
public boolean setSkillListPacketLock(boolean lock)
{
if (lock)
{
return _skillListPacketLock.tryWriteLock() != 0;
}
_skillListPacketLock.tryUnlockWrite();
return false;
}
public void sendSkillList()
{
if (_skillListRefreshTask == null)
{
_skillListRefreshTask = ThreadPool.schedule(() ->
{
sendSkillList(0);
_skillListRefreshTask = null;
}, 1000);
}
sendSkillList(0);
}
public void sendSkillList(int lastLearnedSkillId)
@ -9887,8 +9914,15 @@ public class PlayerInstance extends Playable
removeSkill(oldSkill, false, true);
}
stopAllEffectsExceptThoseThatLastThroughDeath();
stopAllEffects();
// stopAllEffectsExceptThoseThatLastThroughDeath();
getEffectList().stopEffects(info -> !info.getSkill().isStayAfterDeath(), true, false);
// stopAllEffects();
getEffectList().stopEffects(info -> !info.getSkill().isNecessaryToggle() && !info.getSkill().isIrreplacableBuff(), true, false);
// Update abnormal visual effects.
sendPacket(new ExUserInfoAbnormalVisualEffect(this));
stopCubics();
restoreRecipeBook(false);

View File

@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.network.serverpackets;
import java.util.List;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.SkillTreesData;
import org.l2jmobius.gameserver.model.SkillLearn;
@ -31,19 +32,32 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/
public class AcquireSkillList implements IClientOutgoingPacket
{
final PlayerInstance _player;
final List<SkillLearn> _learnable;
private PlayerInstance _player;
private List<SkillLearn> _learnable;
public AcquireSkillList(PlayerInstance player)
{
_player = player;
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false);
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false));
if (player.setSkillListPacketLock(true))
{
_player = player;
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false);
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false));
ThreadPool.schedule(() ->
{
player.setSkillListPacketLock(false);
}, 300);
}
}
@Override
public boolean write(PacketWriter packet)
{
if (_player == null)
{
return false;
}
OutgoingPackets.ACQUIRE_SKILL_LIST.writeId(packet);
packet.writeH(_learnable.size());

View File

@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.stats.Stats;
@ -27,34 +28,49 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/
public class ExStorageMaxCount implements IClientOutgoingPacket
{
private final int _inventory;
private final int _warehouse;
private final int _freight;
private final int _clan;
private final int _privateSell;
private final int _privateBuy;
private final int _receipeD;
private final int _recipe;
private final int _inventoryExtraSlots;
private final int _inventoryQuestItems;
private PlayerInstance _player;
private int _inventory;
private int _warehouse;
private int _freight;
private int _clan;
private int _privateSell;
private int _privateBuy;
private int _receipeD;
private int _recipe;
private int _inventoryExtraSlots;
private int _inventoryQuestItems;
public ExStorageMaxCount(PlayerInstance player)
{
_inventory = player.getInventoryLimit();
_warehouse = player.getWareHouseLimit();
_freight = Config.ALT_FREIGHT_SLOTS;
_privateSell = player.getPrivateSellStoreLimit();
_privateBuy = player.getPrivateBuyStoreLimit();
_clan = Config.WAREHOUSE_SLOTS_CLAN;
_receipeD = player.getDwarfRecipeLimit();
_recipe = player.getCommonRecipeLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0);
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS;
if (player.setStorageMaxCountPacketLock(true))
{
_player = player;
_inventory = player.getInventoryLimit();
_warehouse = player.getWareHouseLimit();
_freight = Config.ALT_FREIGHT_SLOTS;
_privateSell = player.getPrivateSellStoreLimit();
_privateBuy = player.getPrivateBuyStoreLimit();
_clan = Config.WAREHOUSE_SLOTS_CLAN;
_receipeD = player.getDwarfRecipeLimit();
_recipe = player.getCommonRecipeLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0);
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS;
ThreadPool.schedule(() ->
{
player.setStorageMaxCountPacketLock(false);
}, 1000);
}
}
@Override
public boolean write(PacketWriter packet)
{
if (_player == null)
{
return false;
}
OutgoingPackets.EX_STORAGE_MAX_COUNT.writeId(packet);
packet.writeD(_inventory);

View File

@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.ExperienceData;
import org.l2jmobius.gameserver.enums.UserInfoType;
@ -28,25 +29,24 @@ import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.network.OutgoingPackets;
/**
* @author Sdw, UnAfraid, proGenitor <br>
* Experimental packet compatible for L2Classic 2.0.
* @author Sdw, UnAfraid
*/
public class UserInfo extends AbstractMaskPacket<UserInfoType>
{
private final PlayerInstance _player;
private PlayerInstance _player;
private final int _relation;
private final int _runSpd;
private final int _walkSpd;
private final int _swimRunSpd;
private final int _swimWalkSpd;
private int _relation;
private int _runSpd;
private int _walkSpd;
private int _swimRunSpd;
private int _swimWalkSpd;
private final int _flRunSpd = 0;
private final int _flWalkSpd = 0;
private final int _flyRunSpd;
private final int _flyWalkSpd;
private final double _moveMultiplier;
private int _enchantLevel = 0;
private int _armorEnchant = 0;
private int _flyRunSpd;
private int _flyWalkSpd;
private double _moveMultiplier;
private int _enchantLevel;
private int _armorEnchant;
private String _title;
private final byte[] _masks = new byte[]
@ -59,11 +59,6 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
private int _initSize = 5;
public UserInfo(PlayerInstance player)
{
this(player, true);
}
public UserInfo(PlayerInstance player, boolean addAll)
{
_player = player;
@ -84,9 +79,41 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
_title = "[Invisible]";
}
if (addAll)
addComponentType(UserInfoType.values());
}
public UserInfo(PlayerInstance player, boolean addAll)
{
if (player.setUserInfoPacketLock(true))
{
addComponentType(UserInfoType.values());
_player = player;
_relation = calculateRelation(player);
_moveMultiplier = player.getMovementSpeedMultiplier();
_runSpd = (int) Math.round(player.getRunSpeed() / _moveMultiplier);
_walkSpd = (int) Math.round(player.getWalkSpeed() / _moveMultiplier);
_swimRunSpd = (int) Math.round(player.getSwimRunSpeed() / _moveMultiplier);
_swimWalkSpd = (int) Math.round(player.getSwimWalkSpeed() / _moveMultiplier);
_flyRunSpd = player.isFlying() ? _runSpd : 0;
_flyWalkSpd = player.isFlying() ? _walkSpd : 0;
_enchantLevel = player.getInventory().getWeaponEnchant();
_armorEnchant = player.getInventory().getArmorMinEnchant();
_title = player.getTitle();
if (player.isGM() && player.isInvisible())
{
_title = "[Invisible]";
}
if (addAll)
{
addComponentType(UserInfoType.values());
}
ThreadPool.schedule(() ->
{
player.setUserInfoPacketLock(false);
}, 1000);
}
}
@ -127,6 +154,11 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
@Override
public boolean write(PacketWriter packet)
{
if (_player == null)
{
return false;
}
OutgoingPackets.USER_INFO.writeId(packet);
packet.writeD(_player.getObjectId());
@ -301,7 +333,7 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
packet.writeH(22);
packet.writeC(_player.getPvpFlag());
packet.writeD(_player.getReputation()); // Reputation
packet.writeC(0x00);
packet.writeC(_player.isNoble() ? 1 : 0);
packet.writeC(_player.isHero() || (_player.isGM() && Config.GM_HERO_AURA) ? 1 : 0);
packet.writeC(_player.getPledgeClass());
packet.writeD(_player.getPkKills());

View File

@ -41,6 +41,7 @@ import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.locks.ReentrantLock;
import java.util.concurrent.locks.StampedLock;
import java.util.logging.Level;
import java.util.stream.Collectors;
@ -718,7 +719,10 @@ public class PlayerInstance extends Playable
private ScheduledFuture<?> _taskRentPet;
private ScheduledFuture<?> _taskWater;
private ScheduledFuture<?> _skillListRefreshTask;
/** Packet delay locks */
private final StampedLock _skillListPacketLock = new StampedLock();
private final StampedLock _userInfoPacketLock = new StampedLock();
private final StampedLock _storageMaxPacketLock = new StampedLock();
/** Last Html Npcs, 0 = last html was not bound to an npc */
private final int[] _htmlActionOriginObjectIds = new int[HtmlActionScope.values().length];
@ -2232,6 +2236,16 @@ public class PlayerInstance extends Playable
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerEquipItem(this, item), this);
}
public boolean setStorageMaxCountPacketLock(boolean lock)
{
if (lock)
{
return _storageMaxPacketLock.tryWriteLock() != 0;
}
_storageMaxPacketLock.tryUnlockWrite();
return false;
}
/**
* @return the the PvP Kills of the PlayerInstance (Number of player killed during a PvP).
*/
@ -4091,6 +4105,16 @@ public class PlayerInstance extends Playable
}
}
public boolean setUserInfoPacketLock(boolean lock)
{
if (lock)
{
return _userInfoPacketLock.tryWriteLock() != 0;
}
_userInfoPacketLock.tryUnlockWrite();
return false;
}
/**
* Send a Server->Client packet UserInfo to this PlayerInstance and CharInfo to all PlayerInstance in its _KnownPlayers. <B><U> Concept</U> :</B> Others PlayerInstance in the detection area of the PlayerInstance are identified in <B>_knownPlayers</B>. In order to inform other players of this
* PlayerInstance state modifications, server just need to go through _knownPlayers to send Server->Client Packet <B><U> Actions</U> :</B>
@ -9481,16 +9505,19 @@ public class PlayerInstance extends Playable
return _wantsPeace;
}
public boolean setSkillListPacketLock(boolean lock)
{
if (lock)
{
return _skillListPacketLock.tryWriteLock() != 0;
}
_skillListPacketLock.tryUnlockWrite();
return false;
}
public void sendSkillList()
{
if (_skillListRefreshTask == null)
{
_skillListRefreshTask = ThreadPool.schedule(() ->
{
sendSkillList(0);
_skillListRefreshTask = null;
}, 1000);
}
sendSkillList(0);
}
public void sendSkillList(int lastLearnedSkillId)
@ -9894,8 +9921,15 @@ public class PlayerInstance extends Playable
removeSkill(oldSkill, false, true);
}
stopAllEffectsExceptThoseThatLastThroughDeath();
stopAllEffects();
// stopAllEffectsExceptThoseThatLastThroughDeath();
getEffectList().stopEffects(info -> !info.getSkill().isStayAfterDeath(), true, false);
// stopAllEffects();
getEffectList().stopEffects(info -> !info.getSkill().isNecessaryToggle() && !info.getSkill().isIrreplacableBuff(), true, false);
// Update abnormal visual effects.
sendPacket(new ExUserInfoAbnormalVisualEffect(this));
stopCubics();
restoreRecipeBook(false);

View File

@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.network.serverpackets;
import java.util.List;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.SkillTreesData;
import org.l2jmobius.gameserver.model.SkillLearn;
@ -31,19 +32,32 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/
public class AcquireSkillList implements IClientOutgoingPacket
{
final PlayerInstance _player;
final List<SkillLearn> _learnable;
private PlayerInstance _player;
private List<SkillLearn> _learnable;
public AcquireSkillList(PlayerInstance player)
{
_player = player;
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false);
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false));
if (player.setSkillListPacketLock(true))
{
_player = player;
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false);
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false));
ThreadPool.schedule(() ->
{
player.setSkillListPacketLock(false);
}, 300);
}
}
@Override
public boolean write(PacketWriter packet)
{
if (_player == null)
{
return false;
}
OutgoingPackets.ACQUIRE_SKILL_LIST.writeId(packet);
packet.writeH(_learnable.size());

View File

@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.stats.Stats;
@ -27,34 +28,49 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/
public class ExStorageMaxCount implements IClientOutgoingPacket
{
private final int _inventory;
private final int _warehouse;
private final int _freight;
private final int _clan;
private final int _privateSell;
private final int _privateBuy;
private final int _receipeD;
private final int _recipe;
private final int _inventoryExtraSlots;
private final int _inventoryQuestItems;
private PlayerInstance _player;
private int _inventory;
private int _warehouse;
private int _freight;
private int _clan;
private int _privateSell;
private int _privateBuy;
private int _receipeD;
private int _recipe;
private int _inventoryExtraSlots;
private int _inventoryQuestItems;
public ExStorageMaxCount(PlayerInstance player)
{
_inventory = player.getInventoryLimit();
_warehouse = player.getWareHouseLimit();
_freight = Config.ALT_FREIGHT_SLOTS;
_privateSell = player.getPrivateSellStoreLimit();
_privateBuy = player.getPrivateBuyStoreLimit();
_clan = Config.WAREHOUSE_SLOTS_CLAN;
_receipeD = player.getDwarfRecipeLimit();
_recipe = player.getCommonRecipeLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0);
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS;
if (player.setStorageMaxCountPacketLock(true))
{
_player = player;
_inventory = player.getInventoryLimit();
_warehouse = player.getWareHouseLimit();
_freight = Config.ALT_FREIGHT_SLOTS;
_privateSell = player.getPrivateSellStoreLimit();
_privateBuy = player.getPrivateBuyStoreLimit();
_clan = Config.WAREHOUSE_SLOTS_CLAN;
_receipeD = player.getDwarfRecipeLimit();
_recipe = player.getCommonRecipeLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0);
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS;
ThreadPool.schedule(() ->
{
player.setStorageMaxCountPacketLock(false);
}, 1000);
}
}
@Override
public boolean write(PacketWriter packet)
{
if (_player == null)
{
return false;
}
OutgoingPackets.EX_STORAGE_MAX_COUNT.writeId(packet);
packet.writeD(_inventory);

View File

@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.ExperienceData;
import org.l2jmobius.gameserver.enums.UserInfoType;
@ -29,25 +30,24 @@ import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.network.OutgoingPackets;
/**
* @author Sdw, UnAfraid, proGenitor <br>
* Experimental packet compatible for L2Classic 2.0.
* @author Sdw, UnAfraid
*/
public class UserInfo extends AbstractMaskPacket<UserInfoType>
{
private final PlayerInstance _player;
private PlayerInstance _player;
private final int _relation;
private final int _runSpd;
private final int _walkSpd;
private final int _swimRunSpd;
private final int _swimWalkSpd;
private int _relation;
private int _runSpd;
private int _walkSpd;
private int _swimRunSpd;
private int _swimWalkSpd;
private final int _flRunSpd = 0;
private final int _flWalkSpd = 0;
private final int _flyRunSpd;
private final int _flyWalkSpd;
private final double _moveMultiplier;
private final int _enchantLevel;
private final int _armorEnchant;
private int _flyRunSpd;
private int _flyWalkSpd;
private double _moveMultiplier;
private int _enchantLevel;
private int _armorEnchant;
private String _title;
private final byte[] _masks = new byte[]
@ -60,11 +60,6 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
private int _initSize = 5;
public UserInfo(PlayerInstance player)
{
this(player, true);
}
public UserInfo(PlayerInstance player, boolean addAll)
{
_player = player;
@ -85,9 +80,41 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
_title = "[Invisible]";
}
if (addAll)
addComponentType(UserInfoType.values());
}
public UserInfo(PlayerInstance player, boolean addAll)
{
if (player.setUserInfoPacketLock(true))
{
addComponentType(UserInfoType.values());
_player = player;
_relation = calculateRelation(player);
_moveMultiplier = player.getMovementSpeedMultiplier();
_runSpd = (int) Math.round(player.getRunSpeed() / _moveMultiplier);
_walkSpd = (int) Math.round(player.getWalkSpeed() / _moveMultiplier);
_swimRunSpd = (int) Math.round(player.getSwimRunSpeed() / _moveMultiplier);
_swimWalkSpd = (int) Math.round(player.getSwimWalkSpeed() / _moveMultiplier);
_flyRunSpd = player.isFlying() ? _runSpd : 0;
_flyWalkSpd = player.isFlying() ? _walkSpd : 0;
_enchantLevel = player.getInventory().getWeaponEnchant();
_armorEnchant = player.getInventory().getArmorMinEnchant();
_title = player.getTitle();
if (player.isGM() && player.isInvisible())
{
_title = "[Invisible]";
}
if (addAll)
{
addComponentType(UserInfoType.values());
}
ThreadPool.schedule(() ->
{
player.setUserInfoPacketLock(false);
}, 1000);
}
}
@ -128,6 +155,11 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
@Override
public boolean write(PacketWriter packet)
{
if (_player == null)
{
return false;
}
OutgoingPackets.USER_INFO.writeId(packet);
packet.writeD(_player.getObjectId());

View File

@ -41,6 +41,7 @@ import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.locks.ReentrantLock;
import java.util.concurrent.locks.StampedLock;
import java.util.logging.Level;
import java.util.stream.Collectors;
@ -716,7 +717,10 @@ public class PlayerInstance extends Playable
private ScheduledFuture<?> _taskRentPet;
private ScheduledFuture<?> _taskWater;
private ScheduledFuture<?> _skillListRefreshTask;
/** Packet delay locks */
private final StampedLock _skillListPacketLock = new StampedLock();
private final StampedLock _userInfoPacketLock = new StampedLock();
private final StampedLock _storageMaxPacketLock = new StampedLock();
/** Last Html Npcs, 0 = last html was not bound to an npc */
private final int[] _htmlActionOriginObjectIds = new int[HtmlActionScope.values().length];
@ -2230,6 +2234,16 @@ public class PlayerInstance extends Playable
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerEquipItem(this, item), this);
}
public boolean setStorageMaxCountPacketLock(boolean lock)
{
if (lock)
{
return _storageMaxPacketLock.tryWriteLock() != 0;
}
_storageMaxPacketLock.tryUnlockWrite();
return false;
}
/**
* @return the the PvP Kills of the PlayerInstance (Number of player killed during a PvP).
*/
@ -4074,6 +4088,16 @@ public class PlayerInstance extends Playable
}
}
public boolean setUserInfoPacketLock(boolean lock)
{
if (lock)
{
return _userInfoPacketLock.tryWriteLock() != 0;
}
_userInfoPacketLock.tryUnlockWrite();
return false;
}
/**
* Send a Server->Client packet UserInfo to this PlayerInstance and CharInfo to all PlayerInstance in its _KnownPlayers. <B><U> Concept</U> :</B> Others PlayerInstance in the detection area of the PlayerInstance are identified in <B>_knownPlayers</B>. In order to inform other players of this
* PlayerInstance state modifications, server just need to go through _knownPlayers to send Server->Client Packet <B><U> Actions</U> :</B>
@ -9466,16 +9490,19 @@ public class PlayerInstance extends Playable
return _wantsPeace;
}
public boolean setSkillListPacketLock(boolean lock)
{
if (lock)
{
return _skillListPacketLock.tryWriteLock() != 0;
}
_skillListPacketLock.tryUnlockWrite();
return false;
}
public void sendSkillList()
{
if (_skillListRefreshTask == null)
{
_skillListRefreshTask = ThreadPool.schedule(() ->
{
sendSkillList(0);
_skillListRefreshTask = null;
}, 1000);
}
sendSkillList(0);
}
public void sendSkillList(int lastLearnedSkillId)
@ -9879,8 +9906,15 @@ public class PlayerInstance extends Playable
removeSkill(oldSkill, false, true);
}
stopAllEffectsExceptThoseThatLastThroughDeath();
stopAllEffects();
// stopAllEffectsExceptThoseThatLastThroughDeath();
getEffectList().stopEffects(info -> !info.getSkill().isStayAfterDeath(), true, false);
// stopAllEffects();
getEffectList().stopEffects(info -> !info.getSkill().isNecessaryToggle() && !info.getSkill().isIrreplacableBuff(), true, false);
// Update abnormal visual effects.
sendPacket(new ExUserInfoAbnormalVisualEffect(this));
stopCubics();
restoreRecipeBook(false);

View File

@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.network.serverpackets;
import java.util.List;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.SkillTreesData;
import org.l2jmobius.gameserver.model.SkillLearn;
@ -31,19 +32,32 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/
public class AcquireSkillList implements IClientOutgoingPacket
{
final PlayerInstance _player;
final List<SkillLearn> _learnable;
private PlayerInstance _player;
private List<SkillLearn> _learnable;
public AcquireSkillList(PlayerInstance player)
{
_player = player;
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false);
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false));
if (player.setSkillListPacketLock(true))
{
_player = player;
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false);
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false));
ThreadPool.schedule(() ->
{
player.setSkillListPacketLock(false);
}, 300);
}
}
@Override
public boolean write(PacketWriter packet)
{
if (_player == null)
{
return false;
}
OutgoingPackets.ACQUIRE_SKILL_LIST.writeId(packet);
packet.writeH(_learnable.size());

View File

@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.stats.Stats;
@ -27,34 +28,49 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/
public class ExStorageMaxCount implements IClientOutgoingPacket
{
private final int _inventory;
private final int _warehouse;
private final int _freight;
private final int _clan;
private final int _privateSell;
private final int _privateBuy;
private final int _receipeD;
private final int _recipe;
private final int _inventoryExtraSlots;
private final int _inventoryQuestItems;
private PlayerInstance _player;
private int _inventory;
private int _warehouse;
private int _freight;
private int _clan;
private int _privateSell;
private int _privateBuy;
private int _receipeD;
private int _recipe;
private int _inventoryExtraSlots;
private int _inventoryQuestItems;
public ExStorageMaxCount(PlayerInstance player)
{
_inventory = player.getInventoryLimit();
_warehouse = player.getWareHouseLimit();
_freight = Config.ALT_FREIGHT_SLOTS;
_privateSell = player.getPrivateSellStoreLimit();
_privateBuy = player.getPrivateBuyStoreLimit();
_clan = Config.WAREHOUSE_SLOTS_CLAN;
_receipeD = player.getDwarfRecipeLimit();
_recipe = player.getCommonRecipeLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0);
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS;
if (player.setStorageMaxCountPacketLock(true))
{
_player = player;
_inventory = player.getInventoryLimit();
_warehouse = player.getWareHouseLimit();
_freight = Config.ALT_FREIGHT_SLOTS;
_privateSell = player.getPrivateSellStoreLimit();
_privateBuy = player.getPrivateBuyStoreLimit();
_clan = Config.WAREHOUSE_SLOTS_CLAN;
_receipeD = player.getDwarfRecipeLimit();
_recipe = player.getCommonRecipeLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0);
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS;
ThreadPool.schedule(() ->
{
player.setStorageMaxCountPacketLock(false);
}, 1000);
}
}
@Override
public boolean write(PacketWriter packet)
{
if (_player == null)
{
return false;
}
OutgoingPackets.EX_STORAGE_MAX_COUNT.writeId(packet);
packet.writeD(_inventory);

View File

@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.ExperienceData;
import org.l2jmobius.gameserver.enums.UserInfoType;
@ -29,25 +30,24 @@ import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.network.OutgoingPackets;
/**
* @author Sdw, UnAfraid, proGenitor <br>
* Experimental packet compatible for L2Classic 2.0.
* @author Sdw, UnAfraid
*/
public class UserInfo extends AbstractMaskPacket<UserInfoType>
{
private final PlayerInstance _player;
private PlayerInstance _player;
private final int _relation;
private final int _runSpd;
private final int _walkSpd;
private final int _swimRunSpd;
private final int _swimWalkSpd;
private int _relation;
private int _runSpd;
private int _walkSpd;
private int _swimRunSpd;
private int _swimWalkSpd;
private final int _flRunSpd = 0;
private final int _flWalkSpd = 0;
private final int _flyRunSpd;
private final int _flyWalkSpd;
private final double _moveMultiplier;
private final int _enchantLevel;
private final int _armorEnchant;
private int _flyRunSpd;
private int _flyWalkSpd;
private double _moveMultiplier;
private int _enchantLevel;
private int _armorEnchant;
private String _title;
private final byte[] _masks = new byte[]
@ -60,11 +60,6 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
private int _initSize = 5;
public UserInfo(PlayerInstance player)
{
this(player, true);
}
public UserInfo(PlayerInstance player, boolean addAll)
{
_player = player;
@ -85,9 +80,41 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
_title = "[Invisible]";
}
if (addAll)
addComponentType(UserInfoType.values());
}
public UserInfo(PlayerInstance player, boolean addAll)
{
if (player.setUserInfoPacketLock(true))
{
addComponentType(UserInfoType.values());
_player = player;
_relation = calculateRelation(player);
_moveMultiplier = player.getMovementSpeedMultiplier();
_runSpd = (int) Math.round(player.getRunSpeed() / _moveMultiplier);
_walkSpd = (int) Math.round(player.getWalkSpeed() / _moveMultiplier);
_swimRunSpd = (int) Math.round(player.getSwimRunSpeed() / _moveMultiplier);
_swimWalkSpd = (int) Math.round(player.getSwimWalkSpeed() / _moveMultiplier);
_flyRunSpd = player.isFlying() ? _runSpd : 0;
_flyWalkSpd = player.isFlying() ? _walkSpd : 0;
_enchantLevel = player.getInventory().getWeaponEnchant();
_armorEnchant = player.getInventory().getArmorMinEnchant();
_title = player.getTitle();
if (player.isGM() && player.isInvisible())
{
_title = "[Invisible]";
}
if (addAll)
{
addComponentType(UserInfoType.values());
}
ThreadPool.schedule(() ->
{
player.setUserInfoPacketLock(false);
}, 1000);
}
}
@ -128,6 +155,11 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
@Override
public boolean write(PacketWriter packet)
{
if (_player == null)
{
return false;
}
OutgoingPackets.USER_INFO.writeId(packet);
packet.writeD(_player.getObjectId());

View File

@ -41,6 +41,7 @@ import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.locks.ReentrantLock;
import java.util.concurrent.locks.StampedLock;
import java.util.logging.Level;
import java.util.stream.Collectors;
@ -723,7 +724,10 @@ public class PlayerInstance extends Playable
private ScheduledFuture<?> _taskRentPet;
private ScheduledFuture<?> _taskWater;
private ScheduledFuture<?> _skillListRefreshTask;
/** Packet delay locks */
private final StampedLock _skillListPacketLock = new StampedLock();
private final StampedLock _userInfoPacketLock = new StampedLock();
private final StampedLock _storageMaxPacketLock = new StampedLock();
/** Last Html Npcs, 0 = last html was not bound to an npc */
private final int[] _htmlActionOriginObjectIds = new int[HtmlActionScope.values().length];
@ -2240,6 +2244,16 @@ public class PlayerInstance extends Playable
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerEquipItem(this, item), this);
}
public boolean setStorageMaxCountPacketLock(boolean lock)
{
if (lock)
{
return _storageMaxPacketLock.tryWriteLock() != 0;
}
_storageMaxPacketLock.tryUnlockWrite();
return false;
}
/**
* @return the the PvP Kills of the PlayerInstance (Number of player killed during a PvP).
*/
@ -4085,6 +4099,16 @@ public class PlayerInstance extends Playable
}
}
public boolean setUserInfoPacketLock(boolean lock)
{
if (lock)
{
return _userInfoPacketLock.tryWriteLock() != 0;
}
_userInfoPacketLock.tryUnlockWrite();
return false;
}
/**
* Send a Server->Client packet UserInfo to this PlayerInstance and CharInfo to all PlayerInstance in its _KnownPlayers. <B><U> Concept</U> :</B> Others PlayerInstance in the detection area of the PlayerInstance are identified in <B>_knownPlayers</B>. In order to inform other players of this
* PlayerInstance state modifications, server just need to go through _knownPlayers to send Server->Client Packet <B><U> Actions</U> :</B>
@ -9493,16 +9517,19 @@ public class PlayerInstance extends Playable
return _wantsPeace;
}
public boolean setSkillListPacketLock(boolean lock)
{
if (lock)
{
return _skillListPacketLock.tryWriteLock() != 0;
}
_skillListPacketLock.tryUnlockWrite();
return false;
}
public void sendSkillList()
{
if (_skillListRefreshTask == null)
{
_skillListRefreshTask = ThreadPool.schedule(() ->
{
sendSkillList(0);
_skillListRefreshTask = null;
}, 1000);
}
sendSkillList(0);
}
public void sendSkillList(int lastLearnedSkillId)
@ -9906,8 +9933,15 @@ public class PlayerInstance extends Playable
removeSkill(oldSkill, false, true);
}
stopAllEffectsExceptThoseThatLastThroughDeath();
stopAllEffects();
// stopAllEffectsExceptThoseThatLastThroughDeath();
getEffectList().stopEffects(info -> !info.getSkill().isStayAfterDeath(), true, false);
// stopAllEffects();
getEffectList().stopEffects(info -> !info.getSkill().isNecessaryToggle() && !info.getSkill().isIrreplacableBuff(), true, false);
// Update abnormal visual effects.
sendPacket(new ExUserInfoAbnormalVisualEffect(this));
stopCubics();
restoreRecipeBook(false);

View File

@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.network.serverpackets;
import java.util.List;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.SkillTreesData;
import org.l2jmobius.gameserver.model.SkillLearn;
@ -31,19 +32,32 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/
public class AcquireSkillList implements IClientOutgoingPacket
{
final PlayerInstance _player;
final List<SkillLearn> _learnable;
private PlayerInstance _player;
private List<SkillLearn> _learnable;
public AcquireSkillList(PlayerInstance player)
{
_player = player;
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false);
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false));
if (player.setSkillListPacketLock(true))
{
_player = player;
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false);
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false));
ThreadPool.schedule(() ->
{
player.setSkillListPacketLock(false);
}, 300);
}
}
@Override
public boolean write(PacketWriter packet)
{
if (_player == null)
{
return false;
}
OutgoingPackets.ACQUIRE_SKILL_LIST.writeId(packet);
packet.writeH(_learnable.size());

View File

@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.stats.Stats;
@ -27,34 +28,49 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/
public class ExStorageMaxCount implements IClientOutgoingPacket
{
private final int _inventory;
private final int _warehouse;
// private final int _freight; // Removed with 152.
private final int _clan;
private final int _privateSell;
private final int _privateBuy;
private final int _receipeD;
private final int _recipe;
private final int _inventoryExtraSlots;
private final int _inventoryQuestItems;
private PlayerInstance _player;
private int _inventory;
private int _warehouse;
// private int _freight; // Removed with 152.
private int _clan;
private int _privateSell;
private int _privateBuy;
private int _receipeD;
private int _recipe;
private int _inventoryExtraSlots;
private int _inventoryQuestItems;
public ExStorageMaxCount(PlayerInstance player)
{
_inventory = player.getInventoryLimit();
_warehouse = player.getWareHouseLimit();
// _freight = Config.ALT_FREIGHT_SLOTS; // Removed with 152.
_privateSell = player.getPrivateSellStoreLimit();
_privateBuy = player.getPrivateBuyStoreLimit();
_clan = Config.WAREHOUSE_SLOTS_CLAN;
_receipeD = player.getDwarfRecipeLimit();
_recipe = player.getCommonRecipeLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0);
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS;
if (player.setStorageMaxCountPacketLock(true))
{
_player = player;
_inventory = player.getInventoryLimit();
_warehouse = player.getWareHouseLimit();
// _freight = Config.ALT_FREIGHT_SLOTS; // Removed with 152.
_privateSell = player.getPrivateSellStoreLimit();
_privateBuy = player.getPrivateBuyStoreLimit();
_clan = Config.WAREHOUSE_SLOTS_CLAN;
_receipeD = player.getDwarfRecipeLimit();
_recipe = player.getCommonRecipeLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0);
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS;
ThreadPool.schedule(() ->
{
player.setStorageMaxCountPacketLock(false);
}, 1000);
}
}
@Override
public boolean write(PacketWriter packet)
{
if (_player == null)
{
return false;
}
OutgoingPackets.EX_STORAGE_MAX_COUNT.writeId(packet);
packet.writeD(_inventory);

View File

@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.ExperienceData;
import org.l2jmobius.gameserver.enums.UserInfoType;
@ -33,20 +34,20 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/
public class UserInfo extends AbstractMaskPacket<UserInfoType>
{
private final PlayerInstance _player;
private PlayerInstance _player;
private final int _relation;
private final int _runSpd;
private final int _walkSpd;
private final int _swimRunSpd;
private final int _swimWalkSpd;
private int _relation;
private int _runSpd;
private int _walkSpd;
private int _swimRunSpd;
private int _swimWalkSpd;
private final int _flRunSpd = 0;
private final int _flWalkSpd = 0;
private final int _flyRunSpd;
private final int _flyWalkSpd;
private final double _moveMultiplier;
private final int _enchantLevel;
private final int _armorEnchant;
private int _flyRunSpd;
private int _flyWalkSpd;
private double _moveMultiplier;
private int _enchantLevel;
private int _armorEnchant;
private String _title;
private final byte[] _masks = new byte[]
@ -59,11 +60,6 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
private int _initSize = 5;
public UserInfo(PlayerInstance player)
{
this(player, true);
}
public UserInfo(PlayerInstance player, boolean addAll)
{
_player = player;
@ -84,9 +80,41 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
_title = "[Invisible]";
}
if (addAll)
addComponentType(UserInfoType.values());
}
public UserInfo(PlayerInstance player, boolean addAll)
{
if (player.setUserInfoPacketLock(true))
{
addComponentType(UserInfoType.values());
_player = player;
_relation = calculateRelation(player);
_moveMultiplier = player.getMovementSpeedMultiplier();
_runSpd = (int) Math.round(player.getRunSpeed() / _moveMultiplier);
_walkSpd = (int) Math.round(player.getWalkSpeed() / _moveMultiplier);
_swimRunSpd = (int) Math.round(player.getSwimRunSpeed() / _moveMultiplier);
_swimWalkSpd = (int) Math.round(player.getSwimWalkSpeed() / _moveMultiplier);
_flyRunSpd = player.isFlying() ? _runSpd : 0;
_flyWalkSpd = player.isFlying() ? _walkSpd : 0;
_enchantLevel = player.getInventory().getWeaponEnchant();
_armorEnchant = player.getInventory().getArmorMinEnchant();
_title = player.getTitle();
if (player.isGM() && player.isInvisible())
{
_title = "[Invisible]";
}
if (addAll)
{
addComponentType(UserInfoType.values());
}
ThreadPool.schedule(() ->
{
player.setUserInfoPacketLock(false);
}, 1000);
}
}
@ -127,6 +155,11 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
@Override
public boolean write(PacketWriter packet)
{
if (_player == null)
{
return false;
}
OutgoingPackets.USER_INFO.writeId(packet);
packet.writeD(_player.getObjectId());

View File

@ -41,6 +41,7 @@ import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.locks.ReentrantLock;
import java.util.concurrent.locks.StampedLock;
import java.util.logging.Level;
import java.util.stream.Collectors;
@ -723,7 +724,10 @@ public class PlayerInstance extends Playable
private ScheduledFuture<?> _taskRentPet;
private ScheduledFuture<?> _taskWater;
private ScheduledFuture<?> _skillListRefreshTask;
/** Packet delay locks */
private final StampedLock _skillListPacketLock = new StampedLock();
private final StampedLock _userInfoPacketLock = new StampedLock();
private final StampedLock _storageMaxPacketLock = new StampedLock();
/** Last Html Npcs, 0 = last html was not bound to an npc */
private final int[] _htmlActionOriginObjectIds = new int[HtmlActionScope.values().length];
@ -2240,6 +2244,16 @@ public class PlayerInstance extends Playable
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerEquipItem(this, item), this);
}
public boolean setStorageMaxCountPacketLock(boolean lock)
{
if (lock)
{
return _storageMaxPacketLock.tryWriteLock() != 0;
}
_storageMaxPacketLock.tryUnlockWrite();
return false;
}
/**
* @return the the PvP Kills of the PlayerInstance (Number of player killed during a PvP).
*/
@ -4085,6 +4099,16 @@ public class PlayerInstance extends Playable
}
}
public boolean setUserInfoPacketLock(boolean lock)
{
if (lock)
{
return _userInfoPacketLock.tryWriteLock() != 0;
}
_userInfoPacketLock.tryUnlockWrite();
return false;
}
/**
* Send a Server->Client packet UserInfo to this PlayerInstance and CharInfo to all PlayerInstance in its _KnownPlayers. <B><U> Concept</U> :</B> Others PlayerInstance in the detection area of the PlayerInstance are identified in <B>_knownPlayers</B>. In order to inform other players of this
* PlayerInstance state modifications, server just need to go through _knownPlayers to send Server->Client Packet <B><U> Actions</U> :</B>
@ -9493,16 +9517,19 @@ public class PlayerInstance extends Playable
return _wantsPeace;
}
public boolean setSkillListPacketLock(boolean lock)
{
if (lock)
{
return _skillListPacketLock.tryWriteLock() != 0;
}
_skillListPacketLock.tryUnlockWrite();
return false;
}
public void sendSkillList()
{
if (_skillListRefreshTask == null)
{
_skillListRefreshTask = ThreadPool.schedule(() ->
{
sendSkillList(0);
_skillListRefreshTask = null;
}, 1000);
}
sendSkillList(0);
}
public void sendSkillList(int lastLearnedSkillId)
@ -9906,8 +9933,15 @@ public class PlayerInstance extends Playable
removeSkill(oldSkill, false, true);
}
stopAllEffectsExceptThoseThatLastThroughDeath();
stopAllEffects();
// stopAllEffectsExceptThoseThatLastThroughDeath();
getEffectList().stopEffects(info -> !info.getSkill().isStayAfterDeath(), true, false);
// stopAllEffects();
getEffectList().stopEffects(info -> !info.getSkill().isNecessaryToggle() && !info.getSkill().isIrreplacableBuff(), true, false);
// Update abnormal visual effects.
sendPacket(new ExUserInfoAbnormalVisualEffect(this));
stopCubics();
restoreRecipeBook(false);

View File

@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.network.serverpackets;
import java.util.List;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.SkillTreesData;
import org.l2jmobius.gameserver.model.SkillLearn;
@ -31,19 +32,32 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/
public class AcquireSkillList implements IClientOutgoingPacket
{
final PlayerInstance _player;
final List<SkillLearn> _learnable;
private PlayerInstance _player;
private List<SkillLearn> _learnable;
public AcquireSkillList(PlayerInstance player)
{
_player = player;
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false);
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false));
if (player.setSkillListPacketLock(true))
{
_player = player;
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false);
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false));
ThreadPool.schedule(() ->
{
player.setSkillListPacketLock(false);
}, 300);
}
}
@Override
public boolean write(PacketWriter packet)
{
if (_player == null)
{
return false;
}
OutgoingPackets.ACQUIRE_SKILL_LIST.writeId(packet);
packet.writeH(_learnable.size());

View File

@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.stats.Stats;
@ -27,34 +28,49 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/
public class ExStorageMaxCount implements IClientOutgoingPacket
{
private final int _inventory;
private final int _warehouse;
// private final int _freight; // Removed with 152.
private final int _clan;
private final int _privateSell;
private final int _privateBuy;
private final int _receipeD;
private final int _recipe;
private final int _inventoryExtraSlots;
private final int _inventoryQuestItems;
private PlayerInstance _player;
private int _inventory;
private int _warehouse;
// private int _freight; // Removed with 152.
private int _clan;
private int _privateSell;
private int _privateBuy;
private int _receipeD;
private int _recipe;
private int _inventoryExtraSlots;
private int _inventoryQuestItems;
public ExStorageMaxCount(PlayerInstance player)
{
_inventory = player.getInventoryLimit();
_warehouse = player.getWareHouseLimit();
// _freight = Config.ALT_FREIGHT_SLOTS; // Removed with 152.
_privateSell = player.getPrivateSellStoreLimit();
_privateBuy = player.getPrivateBuyStoreLimit();
_clan = Config.WAREHOUSE_SLOTS_CLAN;
_receipeD = player.getDwarfRecipeLimit();
_recipe = player.getCommonRecipeLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0);
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS;
if (player.setStorageMaxCountPacketLock(true))
{
_player = player;
_inventory = player.getInventoryLimit();
_warehouse = player.getWareHouseLimit();
// _freight = Config.ALT_FREIGHT_SLOTS; // Removed with 152.
_privateSell = player.getPrivateSellStoreLimit();
_privateBuy = player.getPrivateBuyStoreLimit();
_clan = Config.WAREHOUSE_SLOTS_CLAN;
_receipeD = player.getDwarfRecipeLimit();
_recipe = player.getCommonRecipeLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0);
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS;
ThreadPool.schedule(() ->
{
player.setStorageMaxCountPacketLock(false);
}, 1000);
}
}
@Override
public boolean write(PacketWriter packet)
{
if (_player == null)
{
return false;
}
OutgoingPackets.EX_STORAGE_MAX_COUNT.writeId(packet);
packet.writeD(_inventory);

View File

@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.ExperienceData;
import org.l2jmobius.gameserver.enums.UserInfoType;
@ -33,20 +34,20 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/
public class UserInfo extends AbstractMaskPacket<UserInfoType>
{
private final PlayerInstance _player;
private PlayerInstance _player;
private final int _relation;
private final int _runSpd;
private final int _walkSpd;
private final int _swimRunSpd;
private final int _swimWalkSpd;
private int _relation;
private int _runSpd;
private int _walkSpd;
private int _swimRunSpd;
private int _swimWalkSpd;
private final int _flRunSpd = 0;
private final int _flWalkSpd = 0;
private final int _flyRunSpd;
private final int _flyWalkSpd;
private final double _moveMultiplier;
private final int _enchantLevel;
private final int _armorEnchant;
private int _flyRunSpd;
private int _flyWalkSpd;
private double _moveMultiplier;
private int _enchantLevel;
private int _armorEnchant;
private String _title;
private final byte[] _masks = new byte[]
@ -59,11 +60,6 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
private int _initSize = 5;
public UserInfo(PlayerInstance player)
{
this(player, true);
}
public UserInfo(PlayerInstance player, boolean addAll)
{
_player = player;
@ -84,9 +80,41 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
_title = "[Invisible]";
}
if (addAll)
addComponentType(UserInfoType.values());
}
public UserInfo(PlayerInstance player, boolean addAll)
{
if (player.setUserInfoPacketLock(true))
{
addComponentType(UserInfoType.values());
_player = player;
_relation = calculateRelation(player);
_moveMultiplier = player.getMovementSpeedMultiplier();
_runSpd = (int) Math.round(player.getRunSpeed() / _moveMultiplier);
_walkSpd = (int) Math.round(player.getWalkSpeed() / _moveMultiplier);
_swimRunSpd = (int) Math.round(player.getSwimRunSpeed() / _moveMultiplier);
_swimWalkSpd = (int) Math.round(player.getSwimWalkSpeed() / _moveMultiplier);
_flyRunSpd = player.isFlying() ? _runSpd : 0;
_flyWalkSpd = player.isFlying() ? _walkSpd : 0;
_enchantLevel = player.getInventory().getWeaponEnchant();
_armorEnchant = player.getInventory().getArmorMinEnchant();
_title = player.getTitle();
if (player.isGM() && player.isInvisible())
{
_title = "[Invisible]";
}
if (addAll)
{
addComponentType(UserInfoType.values());
}
ThreadPool.schedule(() ->
{
player.setUserInfoPacketLock(false);
}, 1000);
}
}
@ -127,6 +155,11 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
@Override
public boolean write(PacketWriter packet)
{
if (_player == null)
{
return false;
}
OutgoingPackets.USER_INFO.writeId(packet);
packet.writeD(_player.getObjectId());

View File

@ -41,6 +41,7 @@ import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.locks.ReentrantLock;
import java.util.concurrent.locks.StampedLock;
import java.util.logging.Level;
import java.util.stream.Collectors;
@ -718,7 +719,10 @@ public class PlayerInstance extends Playable
private ScheduledFuture<?> _taskRentPet;
private ScheduledFuture<?> _taskWater;
private ScheduledFuture<?> _skillListRefreshTask;
/** Packet delay locks */
private final StampedLock _skillListPacketLock = new StampedLock();
private final StampedLock _userInfoPacketLock = new StampedLock();
private final StampedLock _storageMaxPacketLock = new StampedLock();
/** Last Html Npcs, 0 = last html was not bound to an npc */
private final int[] _htmlActionOriginObjectIds = new int[HtmlActionScope.values().length];
@ -2143,6 +2147,16 @@ public class PlayerInstance extends Playable
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerEquipItem(this, item), this);
}
public boolean setStorageMaxCountPacketLock(boolean lock)
{
if (lock)
{
return _storageMaxPacketLock.tryWriteLock() != 0;
}
_storageMaxPacketLock.tryUnlockWrite();
return false;
}
/**
* @return the the PvP Kills of the PlayerInstance (Number of player killed during a PvP).
*/
@ -3988,6 +4002,16 @@ public class PlayerInstance extends Playable
}
}
public boolean setUserInfoPacketLock(boolean lock)
{
if (lock)
{
return _userInfoPacketLock.tryWriteLock() != 0;
}
_userInfoPacketLock.tryUnlockWrite();
return false;
}
/**
* Send a Server->Client packet UserInfo to this PlayerInstance and CharInfo to all PlayerInstance in its _KnownPlayers. <B><U> Concept</U> :</B> Others PlayerInstance in the detection area of the PlayerInstance are identified in <B>_knownPlayers</B>. In order to inform other players of this
* PlayerInstance state modifications, server just need to go through _knownPlayers to send Server->Client Packet <B><U> Actions</U> :</B>
@ -9393,16 +9417,19 @@ public class PlayerInstance extends Playable
return _wantsPeace;
}
public boolean setSkillListPacketLock(boolean lock)
{
if (lock)
{
return _skillListPacketLock.tryWriteLock() != 0;
}
_skillListPacketLock.tryUnlockWrite();
return false;
}
public void sendSkillList()
{
if (_skillListRefreshTask == null)
{
_skillListRefreshTask = ThreadPool.schedule(() ->
{
sendSkillList(0);
_skillListRefreshTask = null;
}, 1000);
}
sendSkillList(0);
}
public void sendSkillList(int lastLearnedSkillId)
@ -9801,8 +9828,15 @@ public class PlayerInstance extends Playable
removeSkill(oldSkill, false, true);
}
stopAllEffectsExceptThoseThatLastThroughDeath();
stopAllEffects();
// stopAllEffectsExceptThoseThatLastThroughDeath();
getEffectList().stopEffects(info -> !info.getSkill().isStayAfterDeath(), true, false);
// stopAllEffects();
getEffectList().stopEffects(info -> !info.getSkill().isNecessaryToggle() && !info.getSkill().isIrreplacableBuff(), true, false);
// Update abnormal visual effects.
sendPacket(new ExUserInfoAbnormalVisualEffect(this));
stopCubics();
restoreRecipeBook(false);

View File

@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.network.serverpackets;
import java.util.List;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.SkillTreesData;
import org.l2jmobius.gameserver.model.SkillLearn;
@ -31,19 +32,32 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/
public class AcquireSkillList implements IClientOutgoingPacket
{
final PlayerInstance _player;
final List<SkillLearn> _learnable;
private PlayerInstance _player;
private List<SkillLearn> _learnable;
public AcquireSkillList(PlayerInstance player)
{
_player = player;
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false);
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false));
if (player.setSkillListPacketLock(true))
{
_player = player;
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false);
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false));
ThreadPool.schedule(() ->
{
player.setSkillListPacketLock(false);
}, 300);
}
}
@Override
public boolean write(PacketWriter packet)
{
if (_player == null)
{
return false;
}
OutgoingPackets.ACQUIRE_SKILL_LIST.writeId(packet);
packet.writeH(_learnable.size());

View File

@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.stats.Stats;
@ -27,34 +28,49 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/
public class ExStorageMaxCount implements IClientOutgoingPacket
{
private final int _inventory;
private final int _warehouse;
// private final int _freight; // Removed with 152.
private final int _clan;
private final int _privateSell;
private final int _privateBuy;
private final int _receipeD;
private final int _recipe;
private final int _inventoryExtraSlots;
private final int _inventoryQuestItems;
private PlayerInstance _player;
private int _inventory;
private int _warehouse;
// private int _freight; // Removed with 152.
private int _clan;
private int _privateSell;
private int _privateBuy;
private int _receipeD;
private int _recipe;
private int _inventoryExtraSlots;
private int _inventoryQuestItems;
public ExStorageMaxCount(PlayerInstance player)
{
_inventory = player.getInventoryLimit();
_warehouse = player.getWareHouseLimit();
// _freight = Config.ALT_FREIGHT_SLOTS; // Removed with 152.
_privateSell = player.getPrivateSellStoreLimit();
_privateBuy = player.getPrivateBuyStoreLimit();
_clan = Config.WAREHOUSE_SLOTS_CLAN;
_receipeD = player.getDwarfRecipeLimit();
_recipe = player.getCommonRecipeLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0);
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS;
if (player.setStorageMaxCountPacketLock(true))
{
_player = player;
_inventory = player.getInventoryLimit();
_warehouse = player.getWareHouseLimit();
// _freight = Config.ALT_FREIGHT_SLOTS; // Removed with 152.
_privateSell = player.getPrivateSellStoreLimit();
_privateBuy = player.getPrivateBuyStoreLimit();
_clan = Config.WAREHOUSE_SLOTS_CLAN;
_receipeD = player.getDwarfRecipeLimit();
_recipe = player.getCommonRecipeLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0);
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS;
ThreadPool.schedule(() ->
{
player.setStorageMaxCountPacketLock(false);
}, 1000);
}
}
@Override
public boolean write(PacketWriter packet)
{
if (_player == null)
{
return false;
}
OutgoingPackets.EX_STORAGE_MAX_COUNT.writeId(packet);
packet.writeD(_inventory);

View File

@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.ExperienceData;
import org.l2jmobius.gameserver.enums.UserInfoType;
@ -33,20 +34,20 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/
public class UserInfo extends AbstractMaskPacket<UserInfoType>
{
private final PlayerInstance _player;
private PlayerInstance _player;
private final int _relation;
private final int _runSpd;
private final int _walkSpd;
private final int _swimRunSpd;
private final int _swimWalkSpd;
private int _relation;
private int _runSpd;
private int _walkSpd;
private int _swimRunSpd;
private int _swimWalkSpd;
private final int _flRunSpd = 0;
private final int _flWalkSpd = 0;
private final int _flyRunSpd;
private final int _flyWalkSpd;
private final double _moveMultiplier;
private final int _enchantLevel;
private final int _armorEnchant;
private int _flyRunSpd;
private int _flyWalkSpd;
private double _moveMultiplier;
private int _enchantLevel;
private int _armorEnchant;
private String _title;
private final byte[] _masks = new byte[]
@ -60,11 +61,6 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
private int _initSize = 5;
public UserInfo(PlayerInstance player)
{
this(player, true);
}
public UserInfo(PlayerInstance player, boolean addAll)
{
_player = player;
@ -85,9 +81,41 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
_title = "[Invisible]";
}
if (addAll)
addComponentType(UserInfoType.values());
}
public UserInfo(PlayerInstance player, boolean addAll)
{
if (player.setUserInfoPacketLock(true))
{
addComponentType(UserInfoType.values());
_player = player;
_relation = calculateRelation(player);
_moveMultiplier = player.getMovementSpeedMultiplier();
_runSpd = (int) Math.round(player.getRunSpeed() / _moveMultiplier);
_walkSpd = (int) Math.round(player.getWalkSpeed() / _moveMultiplier);
_swimRunSpd = (int) Math.round(player.getSwimRunSpeed() / _moveMultiplier);
_swimWalkSpd = (int) Math.round(player.getSwimWalkSpeed() / _moveMultiplier);
_flyRunSpd = player.isFlying() ? _runSpd : 0;
_flyWalkSpd = player.isFlying() ? _walkSpd : 0;
_enchantLevel = player.getInventory().getWeaponEnchant();
_armorEnchant = player.getInventory().getArmorMinEnchant();
_title = player.getTitle();
if (player.isGM() && player.isInvisible())
{
_title = "[Invisible]";
}
if (addAll)
{
addComponentType(UserInfoType.values());
}
ThreadPool.schedule(() ->
{
player.setUserInfoPacketLock(false);
}, 1000);
}
}
@ -128,6 +156,11 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
@Override
public boolean write(PacketWriter packet)
{
if (_player == null)
{
return false;
}
OutgoingPackets.USER_INFO.writeId(packet);
packet.writeD(_player.getObjectId());

View File

@ -41,6 +41,7 @@ import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.locks.ReentrantLock;
import java.util.concurrent.locks.StampedLock;
import java.util.logging.Level;
import java.util.stream.Collectors;
@ -718,7 +719,10 @@ public class PlayerInstance extends Playable
private ScheduledFuture<?> _taskRentPet;
private ScheduledFuture<?> _taskWater;
private ScheduledFuture<?> _skillListRefreshTask;
/** Packet delay locks */
private final StampedLock _skillListPacketLock = new StampedLock();
private final StampedLock _userInfoPacketLock = new StampedLock();
private final StampedLock _storageMaxPacketLock = new StampedLock();
/** Last Html Npcs, 0 = last html was not bound to an npc */
private final int[] _htmlActionOriginObjectIds = new int[HtmlActionScope.values().length];
@ -2232,6 +2236,16 @@ public class PlayerInstance extends Playable
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerEquipItem(this, item), this);
}
public boolean setStorageMaxCountPacketLock(boolean lock)
{
if (lock)
{
return _storageMaxPacketLock.tryWriteLock() != 0;
}
_storageMaxPacketLock.tryUnlockWrite();
return false;
}
/**
* @return the the PvP Kills of the PlayerInstance (Number of player killed during a PvP).
*/
@ -4091,6 +4105,16 @@ public class PlayerInstance extends Playable
}
}
public boolean setUserInfoPacketLock(boolean lock)
{
if (lock)
{
return _userInfoPacketLock.tryWriteLock() != 0;
}
_userInfoPacketLock.tryUnlockWrite();
return false;
}
/**
* Send a Server->Client packet UserInfo to this PlayerInstance and CharInfo to all PlayerInstance in its _KnownPlayers. <B><U> Concept</U> :</B> Others PlayerInstance in the detection area of the PlayerInstance are identified in <B>_knownPlayers</B>. In order to inform other players of this
* PlayerInstance state modifications, server just need to go through _knownPlayers to send Server->Client Packet <B><U> Actions</U> :</B>
@ -9481,16 +9505,19 @@ public class PlayerInstance extends Playable
return _wantsPeace;
}
public boolean setSkillListPacketLock(boolean lock)
{
if (lock)
{
return _skillListPacketLock.tryWriteLock() != 0;
}
_skillListPacketLock.tryUnlockWrite();
return false;
}
public void sendSkillList()
{
if (_skillListRefreshTask == null)
{
_skillListRefreshTask = ThreadPool.schedule(() ->
{
sendSkillList(0);
_skillListRefreshTask = null;
}, 1000);
}
sendSkillList(0);
}
public void sendSkillList(int lastLearnedSkillId)
@ -9894,8 +9921,15 @@ public class PlayerInstance extends Playable
removeSkill(oldSkill, false, true);
}
stopAllEffectsExceptThoseThatLastThroughDeath();
stopAllEffects();
// stopAllEffectsExceptThoseThatLastThroughDeath();
getEffectList().stopEffects(info -> !info.getSkill().isStayAfterDeath(), true, false);
// stopAllEffects();
getEffectList().stopEffects(info -> !info.getSkill().isNecessaryToggle() && !info.getSkill().isIrreplacableBuff(), true, false);
// Update abnormal visual effects.
sendPacket(new ExUserInfoAbnormalVisualEffect(this));
stopCubics();
restoreRecipeBook(false);

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@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.network.serverpackets;
import java.util.List;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.SkillTreesData;
import org.l2jmobius.gameserver.model.SkillLearn;
@ -31,19 +32,32 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/
public class AcquireSkillList implements IClientOutgoingPacket
{
final PlayerInstance _player;
final List<SkillLearn> _learnable;
private PlayerInstance _player;
private List<SkillLearn> _learnable;
public AcquireSkillList(PlayerInstance player)
{
_player = player;
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false);
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false));
if (player.setSkillListPacketLock(true))
{
_player = player;
_learnable = SkillTreesData.getInstance().getAvailableSkills(player, player.getClassId(), false, false);
_learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(player, player.getClassId(), false, false));
ThreadPool.schedule(() ->
{
player.setSkillListPacketLock(false);
}, 300);
}
}
@Override
public boolean write(PacketWriter packet)
{
if (_player == null)
{
return false;
}
OutgoingPackets.ACQUIRE_SKILL_LIST.writeId(packet);
packet.writeH(_learnable.size());

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@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.stats.Stats;
@ -27,34 +28,49 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
*/
public class ExStorageMaxCount implements IClientOutgoingPacket
{
private final int _inventory;
private final int _warehouse;
private final int _freight;
private final int _clan;
private final int _privateSell;
private final int _privateBuy;
private final int _receipeD;
private final int _recipe;
private final int _inventoryExtraSlots;
private final int _inventoryQuestItems;
private PlayerInstance _player;
private int _inventory;
private int _warehouse;
private int _freight;
private int _clan;
private int _privateSell;
private int _privateBuy;
private int _receipeD;
private int _recipe;
private int _inventoryExtraSlots;
private int _inventoryQuestItems;
public ExStorageMaxCount(PlayerInstance player)
{
_inventory = player.getInventoryLimit();
_warehouse = player.getWareHouseLimit();
_freight = Config.ALT_FREIGHT_SLOTS;
_privateSell = player.getPrivateSellStoreLimit();
_privateBuy = player.getPrivateBuyStoreLimit();
_clan = Config.WAREHOUSE_SLOTS_CLAN;
_receipeD = player.getDwarfRecipeLimit();
_recipe = player.getCommonRecipeLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0);
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS;
if (player.setStorageMaxCountPacketLock(true))
{
_player = player;
_inventory = player.getInventoryLimit();
_warehouse = player.getWareHouseLimit();
_freight = Config.ALT_FREIGHT_SLOTS;
_privateSell = player.getPrivateSellStoreLimit();
_privateBuy = player.getPrivateBuyStoreLimit();
_clan = Config.WAREHOUSE_SLOTS_CLAN;
_receipeD = player.getDwarfRecipeLimit();
_recipe = player.getCommonRecipeLimit();
_inventoryExtraSlots = (int) player.getStat().getValue(Stats.INVENTORY_NORMAL, 0);
_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS;
ThreadPool.schedule(() ->
{
player.setStorageMaxCountPacketLock(false);
}, 1000);
}
}
@Override
public boolean write(PacketWriter packet)
{
if (_player == null)
{
return false;
}
OutgoingPackets.EX_STORAGE_MAX_COUNT.writeId(packet);
packet.writeD(_inventory);

View File

@ -17,6 +17,7 @@
package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.data.xml.impl.ExperienceData;
import org.l2jmobius.gameserver.enums.UserInfoType;
@ -29,25 +30,24 @@ import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.network.OutgoingPackets;
/**
* @author Sdw, UnAfraid, proGenitor <br>
* Experimental packet compatible for L2Classic 2.0.
* @author Sdw, UnAfraid
*/
public class UserInfo extends AbstractMaskPacket<UserInfoType>
{
private final PlayerInstance _player;
private PlayerInstance _player;
private final int _relation;
private final int _runSpd;
private final int _walkSpd;
private final int _swimRunSpd;
private final int _swimWalkSpd;
private int _relation;
private int _runSpd;
private int _walkSpd;
private int _swimRunSpd;
private int _swimWalkSpd;
private final int _flRunSpd = 0;
private final int _flWalkSpd = 0;
private final int _flyRunSpd;
private final int _flyWalkSpd;
private final double _moveMultiplier;
private final int _enchantLevel;
private final int _armorEnchant;
private int _flyRunSpd;
private int _flyWalkSpd;
private double _moveMultiplier;
private int _enchantLevel;
private int _armorEnchant;
private String _title;
private final byte[] _masks = new byte[]
@ -60,11 +60,6 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
private int _initSize = 5;
public UserInfo(PlayerInstance player)
{
this(player, true);
}
public UserInfo(PlayerInstance player, boolean addAll)
{
_player = player;
@ -85,9 +80,41 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
_title = "[Invisible]";
}
if (addAll)
addComponentType(UserInfoType.values());
}
public UserInfo(PlayerInstance player, boolean addAll)
{
if (player.setUserInfoPacketLock(true))
{
addComponentType(UserInfoType.values());
_player = player;
_relation = calculateRelation(player);
_moveMultiplier = player.getMovementSpeedMultiplier();
_runSpd = (int) Math.round(player.getRunSpeed() / _moveMultiplier);
_walkSpd = (int) Math.round(player.getWalkSpeed() / _moveMultiplier);
_swimRunSpd = (int) Math.round(player.getSwimRunSpeed() / _moveMultiplier);
_swimWalkSpd = (int) Math.round(player.getSwimWalkSpeed() / _moveMultiplier);
_flyRunSpd = player.isFlying() ? _runSpd : 0;
_flyWalkSpd = player.isFlying() ? _walkSpd : 0;
_enchantLevel = player.getInventory().getWeaponEnchant();
_armorEnchant = player.getInventory().getArmorMinEnchant();
_title = player.getTitle();
if (player.isGM() && player.isInvisible())
{
_title = "[Invisible]";
}
if (addAll)
{
addComponentType(UserInfoType.values());
}
ThreadPool.schedule(() ->
{
player.setUserInfoPacketLock(false);
}, 1000);
}
}
@ -128,6 +155,11 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
@Override
public boolean write(PacketWriter packet)
{
if (_player == null)
{
return false;
}
OutgoingPackets.USER_INFO.writeId(packet);
packet.writeD(_player.getObjectId());