Ye Sagira guards AI.
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package ai.areas.TalkingIsland;
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import com.l2jmobius.gameserver.instancemanager.WalkingManager;
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import com.l2jmobius.gameserver.model.Location;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import ai.AbstractNpcAI;
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/**
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* Ruins Of Ye Sagira AI.
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* @author St3eT
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*/
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public final class RuinsOfYeSagira extends AbstractNpcAI
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{
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// NPC
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private static final int GUARD = 33119;
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// Locations
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private static final Location GUARD_LOC = new Location(-115201, 237363, -3088);
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// Misc
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private static final String ROUTE_NAME1 = "ye_segira_guard1";
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private static final String ROUTE_NAME2 = "ye_segira_guard2";
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private RuinsOfYeSagira()
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{
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addRouteFinishedId(GUARD);
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startQuestTimer("SPAWN_FIRST", 15000, null, null, true);
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}
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@Override
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public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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{
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switch (event)
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{
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case "SPAWN_FIRST":
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{
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final L2Npc guard = addSpawn(GUARD, GUARD_LOC);
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WalkingManager.getInstance().startMoving(guard, ROUTE_NAME1);
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startQuestTimer("SPAWN_SECOND", 4000, null, null);
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break;
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}
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case "SPAWN_SECOND":
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{
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final L2Npc guard = addSpawn(GUARD, GUARD_LOC);
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WalkingManager.getInstance().startMoving(guard, ROUTE_NAME2);
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break;
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}
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}
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return super.onAdvEvent(event, npc, player);
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}
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@Override
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public void onRouteFinished(L2Npc npc)
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{
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npc.deleteMe();
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}
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public static void main(String[] args)
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{
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new RuinsOfYeSagira();
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}
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}
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79
L2J_Mobius_Underground/dist/game/data/scripts/ai/areas/TalkingIsland/YeSagiraGuards.java
vendored
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79
L2J_Mobius_Underground/dist/game/data/scripts/ai/areas/TalkingIsland/YeSagiraGuards.java
vendored
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@ -0,0 +1,79 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package ai.areas.TalkingIsland;
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import com.l2jmobius.gameserver.model.L2World;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.instance.L2MonsterInstance;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import ai.AbstractNpcAI;
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/**
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* Ye Sagira Guards AI.
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* @author Mobius
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*/
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public final class YeSagiraGuards extends AbstractNpcAI
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{
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// NPCs
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private static final int GUARDS[] =
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{
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19152,
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19153
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};
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private YeSagiraGuards()
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{
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addSpawnId(GUARDS);
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}
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@Override
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public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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{
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if (event.equals("GUARD_AGGRO") && (npc != null) && !npc.isDead())
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{
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if (!npc.isInCombat())
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{
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L2World.getInstance().forEachVisibleObjectInRange(npc, L2MonsterInstance.class, 1000, monster ->
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{
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if (monster.isScriptValue(0)) // not retail - but looks better
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{
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monster.setScriptValue(1);
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npc.reduceCurrentHp(1, monster, null); // TODO: Find better way for attack
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// one target only - schedule / return
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startQuestTimer("GUARD_AGGRO", 5000, npc, null, false);
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return;
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}
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});
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}
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startQuestTimer("GUARD_AGGRO", 5000, npc, null, false);
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}
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return super.onAdvEvent(event, npc, player);
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}
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@Override
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public String onSpawn(L2Npc npc)
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{
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startQuestTimer("GUARD_AGGRO", 5000, npc, null, false);
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return super.onSpawn(npc);
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}
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public static void main(String[] args)
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{
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new YeSagiraGuards();
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}
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}
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