Ye Sagira guards AI.
This commit is contained in:
		@@ -1,78 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the L2J Mobius project.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, either version 3 of the License, or
 | 
			
		||||
 * (at your option) any later version.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 | 
			
		||||
 * General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
package ai.areas.TalkingIsland;
 | 
			
		||||
 | 
			
		||||
import com.l2jmobius.gameserver.instancemanager.WalkingManager;
 | 
			
		||||
import com.l2jmobius.gameserver.model.Location;
 | 
			
		||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
 | 
			
		||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
 | 
			
		||||
 | 
			
		||||
import ai.AbstractNpcAI;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Ruins Of Ye Sagira AI.
 | 
			
		||||
 * @author St3eT
 | 
			
		||||
 */
 | 
			
		||||
public final class RuinsOfYeSagira extends AbstractNpcAI
 | 
			
		||||
{
 | 
			
		||||
	// NPC
 | 
			
		||||
	private static final int GUARD = 33119;
 | 
			
		||||
	// Locations
 | 
			
		||||
	private static final Location GUARD_LOC = new Location(-115201, 237363, -3088);
 | 
			
		||||
	// Misc
 | 
			
		||||
	private static final String ROUTE_NAME1 = "ye_segira_guard1";
 | 
			
		||||
	private static final String ROUTE_NAME2 = "ye_segira_guard2";
 | 
			
		||||
	
 | 
			
		||||
	private RuinsOfYeSagira()
 | 
			
		||||
	{
 | 
			
		||||
		addRouteFinishedId(GUARD);
 | 
			
		||||
		startQuestTimer("SPAWN_FIRST", 15000, null, null, true);
 | 
			
		||||
	}
 | 
			
		||||
	
 | 
			
		||||
	@Override
 | 
			
		||||
	public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
 | 
			
		||||
	{
 | 
			
		||||
		switch (event)
 | 
			
		||||
		{
 | 
			
		||||
			case "SPAWN_FIRST":
 | 
			
		||||
			{
 | 
			
		||||
				final L2Npc guard = addSpawn(GUARD, GUARD_LOC);
 | 
			
		||||
				WalkingManager.getInstance().startMoving(guard, ROUTE_NAME1);
 | 
			
		||||
				startQuestTimer("SPAWN_SECOND", 4000, null, null);
 | 
			
		||||
				break;
 | 
			
		||||
			}
 | 
			
		||||
			case "SPAWN_SECOND":
 | 
			
		||||
			{
 | 
			
		||||
				final L2Npc guard = addSpawn(GUARD, GUARD_LOC);
 | 
			
		||||
				WalkingManager.getInstance().startMoving(guard, ROUTE_NAME2);
 | 
			
		||||
				break;
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
		return super.onAdvEvent(event, npc, player);
 | 
			
		||||
	}
 | 
			
		||||
	
 | 
			
		||||
	@Override
 | 
			
		||||
	public void onRouteFinished(L2Npc npc)
 | 
			
		||||
	{
 | 
			
		||||
		npc.deleteMe();
 | 
			
		||||
	}
 | 
			
		||||
	
 | 
			
		||||
	public static void main(String[] args)
 | 
			
		||||
	{
 | 
			
		||||
		new RuinsOfYeSagira();
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										79
									
								
								L2J_Mobius_Underground/dist/game/data/scripts/ai/areas/TalkingIsland/YeSagiraGuards.java
									
									
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										79
									
								
								L2J_Mobius_Underground/dist/game/data/scripts/ai/areas/TalkingIsland/YeSagiraGuards.java
									
									
									
									
										vendored
									
									
										Normal file
									
								
							@@ -0,0 +1,79 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the L2J Mobius project.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, either version 3 of the License, or
 | 
			
		||||
 * (at your option) any later version.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 | 
			
		||||
 * General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
package ai.areas.TalkingIsland;
 | 
			
		||||
 | 
			
		||||
import com.l2jmobius.gameserver.model.L2World;
 | 
			
		||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
 | 
			
		||||
import com.l2jmobius.gameserver.model.actor.instance.L2MonsterInstance;
 | 
			
		||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
 | 
			
		||||
 | 
			
		||||
import ai.AbstractNpcAI;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Ye Sagira Guards AI.
 | 
			
		||||
 * @author Mobius
 | 
			
		||||
 */
 | 
			
		||||
public final class YeSagiraGuards extends AbstractNpcAI
 | 
			
		||||
{
 | 
			
		||||
	// NPCs
 | 
			
		||||
	private static final int GUARDS[] =
 | 
			
		||||
	{
 | 
			
		||||
		19152,
 | 
			
		||||
		19153
 | 
			
		||||
	};
 | 
			
		||||
	
 | 
			
		||||
	private YeSagiraGuards()
 | 
			
		||||
	{
 | 
			
		||||
		addSpawnId(GUARDS);
 | 
			
		||||
	}
 | 
			
		||||
	
 | 
			
		||||
	@Override
 | 
			
		||||
	public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
 | 
			
		||||
	{
 | 
			
		||||
		if (event.equals("GUARD_AGGRO") && (npc != null) && !npc.isDead())
 | 
			
		||||
		{
 | 
			
		||||
			if (!npc.isInCombat())
 | 
			
		||||
			{
 | 
			
		||||
				L2World.getInstance().forEachVisibleObjectInRange(npc, L2MonsterInstance.class, 1000, monster ->
 | 
			
		||||
				{
 | 
			
		||||
					if (monster.isScriptValue(0)) // not retail - but looks better
 | 
			
		||||
					{
 | 
			
		||||
						monster.setScriptValue(1);
 | 
			
		||||
						npc.reduceCurrentHp(1, monster, null); // TODO: Find better way for attack
 | 
			
		||||
						// one target only - schedule / return
 | 
			
		||||
						startQuestTimer("GUARD_AGGRO", 5000, npc, null, false);
 | 
			
		||||
						return;
 | 
			
		||||
					}
 | 
			
		||||
				});
 | 
			
		||||
			}
 | 
			
		||||
			startQuestTimer("GUARD_AGGRO", 5000, npc, null, false);
 | 
			
		||||
		}
 | 
			
		||||
		return super.onAdvEvent(event, npc, player);
 | 
			
		||||
	}
 | 
			
		||||
	
 | 
			
		||||
	@Override
 | 
			
		||||
	public String onSpawn(L2Npc npc)
 | 
			
		||||
	{
 | 
			
		||||
		startQuestTimer("GUARD_AGGRO", 5000, npc, null, false);
 | 
			
		||||
		return super.onSpawn(npc);
 | 
			
		||||
	}
 | 
			
		||||
	
 | 
			
		||||
	public static void main(String[] args)
 | 
			
		||||
	{
 | 
			
		||||
		new YeSagiraGuards();
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
		Reference in New Issue
	
	Block a user