Renamed Alliance and Clan scripts.

This commit is contained in:
MobiusDevelopment
2019-04-11 17:15:59 +00:00
parent 9503fb091c
commit 32519d3bc5
1827 changed files with 4221 additions and 4221 deletions

View File

@@ -1,4 +1,4 @@
<html><body>What would you like to do?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Alliance 9001-02.htm">Create an Alliance</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Alliance 9001-03.htm">Dissolve Alliance</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest AllianceMaster 9001-02.htm">Create an Alliance</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest AllianceMaster 9001-03.htm">Dissolve Alliance</Button>
</body></html>

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@@ -2,5 +2,5 @@
Enter your alliance name:<br>
<edit var="name" width=110><br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_create_ally $name">Enter</Button></br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest Alliance 9001-01.htm">Cancel</Button></br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest AllianceMaster 9001-01.htm">Cancel</Button></br>
</body></html>

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@@ -1,5 +1,5 @@
<html><body>
At your command the alliance will be dissolved.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_dissolve_ally">Request Dissolution</Button><br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest Alliance 9001-01.htm">Cancel</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest AllianceMaster 9001-01.htm">Cancel</Button>
</body></html>

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@@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package village_master.Alliance;
package village_master.AllianceMaster;
import com.l2jmobius.gameserver.model.actor.Npc;
import com.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
@@ -24,7 +24,7 @@ import ai.AbstractNpcAI;
/**
* @author UnAfraid
*/
public final class Alliance extends AbstractNpcAI
public final class AllianceMaster extends AbstractNpcAI
{
// @formatter:off
private static final int[] NPCS =
@@ -44,7 +44,7 @@ public final class Alliance extends AbstractNpcAI
};
// @formatter:on
private Alliance()
private AllianceMaster()
{
addStartNpc(NPCS);
addTalkId(NPCS);
@@ -68,6 +68,6 @@ public final class Alliance extends AbstractNpcAI
public static void main(String[] args)
{
new Alliance();
new AllianceMaster();
}
}

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@@ -1,7 +0,0 @@
<html><body>What would you like to do?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Clan 9000-02.htm">"I want to create a new clan."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Clan 9000-04.htm">"I want to disband my clan."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Clan 9000-05.htm">"I'd like to restore my clan."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_learn_clan_skills">"Can you teach me some clan skills?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Clan 9000-06.htm">"I want to transfer clan leader authority."</Button>
</body></html>

View File

@@ -0,0 +1,7 @@
<html><body>What would you like to do?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ClanMaster 9000-02.htm">"I want to create a new clan."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ClanMaster 9000-04.htm">"I want to disband my clan."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ClanMaster 9000-05.htm">"I'd like to restore my clan."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_learn_clan_skills">"Can you teach me some clan skills?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ClanMaster 9000-06.htm">"I want to transfer clan leader authority."</Button>
</body></html>

View File

@@ -1,5 +1,5 @@
<html><body>Enter clan name:<br>
<edit var="name" width=110><br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_create_clan $name">Enter</Button></br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest Clan 9000-01.htm">Cancel</Button></br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest ClanMaster 9000-01.htm">Cancel</Button></br>
</body></html>

View File

@@ -5,6 +5,6 @@ If a clan disbanding is requested, the Clan Leader will lose XP equivalent to hi
Please note that any items left in the clan warehouse will disappear when a clan gets disbanded.<br>
<table width="270"><tr>
<td><button value="Dissolution" action="bypass -h npc_%objectId%_dissolve_clan" width=100 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td align="right"><button value="Cancel" action="bypass -h Quest Clan 9000-01.htm" width=100 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td align="right"><button value="Cancel" action="bypass -h Quest ClanMaster 9000-01.htm" width=100 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
</tr></table>
</body></html>

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@@ -2,6 +2,6 @@
If you request a restoration, your clan dissolution request will be canceled.<br>
<table width="270"><tr>
<td><button value="Restoration" action="bypass -h npc_%objectId%_recover_clan" width=100 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td align="right"><button value="Cancel" action="bypass -h Quest Clan 9000-01.htm" width=100 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td align="right"><button value="Cancel" action="bypass -h Quest ClanMaster 9000-01.htm" width=100 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
</tr></table>
</body></html>

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@@ -2,7 +2,7 @@
Requests for authority transfer are usually processed every Wednesday morning. However, because the transfer process may complete sooner, consider your decision carefully before submitting a request.<br>
Once a request is processed, you cannot cancel the transfer. However, you can cancel at any time before processing.<br>
Since this process transfers all rights of the clan leader to another member, consider this action carefully before submitting a request.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Clan 9000-07.htm">"Help me request the transfer of clan leader authority."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Clan 9000-06a.htm">"I want to cancel my request for clan leader authority transfer."</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest Clan 9000-01.htm">Back</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ClanMaster 9000-07.htm">"Help me request the transfer of clan leader authority."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ClanMaster 9000-06a.htm">"I want to cancel my request for clan leader authority transfer."</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest ClanMaster 9000-01.htm">Back</Button>
</body></html>

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@@ -1,5 +1,5 @@
<html><body>
Cancel the application for Clan Leader transfer. Once the Clan Leader transfer is complete, it cannot be canceled.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_cancel_clan_leader_change">Cancel application for Clan Leader transfer</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest Clan 9000-01.htm">Return</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest ClanMaster 9000-01.htm">Return</Button>
</html></body>

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@@ -2,5 +2,5 @@
Insert the name of the Clan member to commit:<br>
<edit var="name" width=120><br>
<button value="Submit" action="bypass -h npc_%objectId%_change_clan_leader $name" width=80 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"><br>
<button value="Cancel" action="bypass -h Quest Clan 9000-01.htm" width=80 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
<button value="Cancel" action="bypass -h Quest ClanMaster 9000-01.htm" width=80 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
</body></html>

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@@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package village_master.Clan;
package village_master.ClanMaster;
import java.util.HashMap;
import java.util.Map;
@@ -37,7 +37,7 @@ import ai.AbstractNpcAI;
/**
* @author UnAfraid
*/
public final class Clan extends AbstractNpcAI
public final class ClanMaster extends AbstractNpcAI
{
// @formatter:off
private static final int[] NPCS =
@@ -65,7 +65,7 @@ public final class Clan extends AbstractNpcAI
LEADER_REQUIRED.put("9000-07.htm", "9000-07-no.htm");
}
private Clan()
private ClanMaster()
{
addStartNpc(NPCS);
addTalkId(NPCS);
@@ -163,6 +163,6 @@ public final class Clan extends AbstractNpcAI
public static void main(String[] args)
{
new Clan();
new ClanMaster();
}
}