Renamed Alliance and Clan scripts.
This commit is contained in:
		| @@ -1,4 +1,4 @@ | ||||
| <html><body>What would you like to do?<br> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Alliance 9001-02.htm">Create an Alliance</Button> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Alliance 9001-03.htm">Dissolve Alliance</Button> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest AllianceMaster 9001-02.htm">Create an Alliance</Button> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest AllianceMaster 9001-03.htm">Dissolve Alliance</Button> | ||||
| </body></html> | ||||
| @@ -2,5 +2,5 @@ | ||||
| Enter your alliance name:<br> | ||||
| <edit var="name" width=110><br> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_create_ally $name">Enter</Button></br> | ||||
| <Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest Alliance 9001-01.htm">Cancel</Button></br> | ||||
| <Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest AllianceMaster 9001-01.htm">Cancel</Button></br> | ||||
| </body></html> | ||||
| @@ -1,5 +1,5 @@ | ||||
| <html><body> | ||||
| At your command the alliance will be dissolved.<br> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_dissolve_ally">Request Dissolution</Button><br> | ||||
| <Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest Alliance 9001-01.htm">Cancel</Button> | ||||
| <Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest AllianceMaster 9001-01.htm">Cancel</Button> | ||||
| </body></html> | ||||
| @@ -14,7 +14,7 @@ | ||||
|  * You should have received a copy of the GNU General Public License | ||||
|  * along with this program. If not, see <http://www.gnu.org/licenses/>. | ||||
|  */ | ||||
| package village_master.Alliance; | ||||
| package village_master.AllianceMaster; | ||||
| 
 | ||||
| import com.l2jmobius.gameserver.model.actor.Npc; | ||||
| import com.l2jmobius.gameserver.model.actor.instance.PlayerInstance; | ||||
| @@ -24,7 +24,7 @@ import ai.AbstractNpcAI; | ||||
| /** | ||||
|  * @author UnAfraid | ||||
|  */ | ||||
| public final class Alliance extends AbstractNpcAI | ||||
| public final class AllianceMaster extends AbstractNpcAI | ||||
| { | ||||
| 	// @formatter:off | ||||
| 	private static final int[] NPCS = | ||||
| @@ -44,7 +44,7 @@ public final class Alliance extends AbstractNpcAI | ||||
| 	}; | ||||
| 	// @formatter:on | ||||
| 	 | ||||
| 	private Alliance() | ||||
| 	private AllianceMaster() | ||||
| 	{ | ||||
| 		addStartNpc(NPCS); | ||||
| 		addTalkId(NPCS); | ||||
| @@ -68,6 +68,6 @@ public final class Alliance extends AbstractNpcAI | ||||
| 	 | ||||
| 	public static void main(String[] args) | ||||
| 	{ | ||||
| 		new Alliance(); | ||||
| 		new AllianceMaster(); | ||||
| 	} | ||||
| } | ||||
| @@ -1,11 +0,0 @@ | ||||
| <html><body>What would you like to do?<br> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Clan 9000-02.htm">"I want to create a new clan."</Button> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Clan 9000-03.htm">"Can I raise my clan level?"</Button> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Clan 9000-04.htm">"I want to disband my clan."</Button> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Clan 9000-05.htm">"I'd like to restore my clan."</Button> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_learn_clan_skills">"Can you teach me some clan skills?"</Button> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Clan 9000-06.htm">"I want to transfer clan leader authority."</Button> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Clan 9000-12.htm">"I'd like to manage my Academy."</Button> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Clan 9000-13.htm">"I want to manage my Royal Guard."</Button> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Clan 9000-14.htm">"I want to manage my Order of Knights."</Button>  | ||||
| </body></html> | ||||
| @@ -1,9 +0,0 @@ | ||||
| <html><body>Clans Lv. 6 or above may create Royal Guards with 5,000 Clan Reputation points.<br> | ||||
| You can create up to 2 Royal Guards. Each can have up to 20 clan members. A clan that reaches Lv. 11 may increase the number of its Royal Guard members with 7,500 Clan Reputation points.<br> | ||||
| Upon creation of a Royal Guard, 1 Royal Guard Captain must be appointed from among the clan members. The social class of the newly-appointed Royal Guard Captain will go up.<br> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Clan 9000-13a.htm">"I want to create a Royal Guard."</Button> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Clan 9000-01.htm">"I want to reinforce my Royal Guard. [NOT DONE]"</Button> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Clan 9000-13b.htm">"I want to rename my Royal Guard."</Button> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Clan 9000-15.htm">"I want to change Royal Guard Captains."</Button> | ||||
| <Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest Clan 9000-01.htm">Back</Button> | ||||
| </body></html> | ||||
| @@ -1,4 +0,0 @@ | ||||
| <body><html> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Clan 9000-13c.htm">Rename the First Royal Guard.</Button> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Clan 9000-13d.htm">Rename the Second Royal Guard.</Button> | ||||
| </body></html> | ||||
| @@ -1,10 +0,0 @@ | ||||
| <html><body>A clan Lv. 7 or above may establish an Order of Knights with 10,000 Clan Reputation points.<br> | ||||
| You can create up to 4 Orders of Knights. Each can have up to 10 clan members.<br> | ||||
| A clan that reaches Lv. 9 may increase the number of members in its Orders of Knights with 5,000 Clan Reputation points. Up to Lv. 10, they can do so for 2 Orders of Knights.<br> | ||||
| Upon creation of an Order of Knights, 1 Captain must be appointed from among its members. The social class of the newly-appointed Captain will go up.<br> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Clan 9000-14a.htm">"I want to create an Order of Knights."</Button> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Clan 9000-01.htm">"I want to reinforce my Order of Knights. [not done]"</Button> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Clan 9000-14b.htm">"I want to change the name of my Order of Knights."</Button> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Clan 9000-01.htm">"I want to change Knight Captains."</Button> | ||||
| <Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest Clan 9000-01.htm">Back</Button> | ||||
| </body></html> | ||||
| @@ -1,6 +0,0 @@ | ||||
| <html><body> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Clan 9000-14c.htm">Rename First Order of Knights.</Button> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Clan 9000-14d.htm">Rename Second Order of Knights.</Button> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Clan 9000-14e.htm">Rename Third Order of Knights.</Button> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Clan 9000-14f.htm">Rename Fourth Order of Knights.</Button> | ||||
| </body></html> | ||||
							
								
								
									
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							| @@ -0,0 +1,11 @@ | ||||
| <html><body>What would you like to do?<br> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ClanMaster 9000-02.htm">"I want to create a new clan."</Button> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ClanMaster 9000-03.htm">"Can I raise my clan level?"</Button> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ClanMaster 9000-04.htm">"I want to disband my clan."</Button> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ClanMaster 9000-05.htm">"I'd like to restore my clan."</Button> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_learn_clan_skills">"Can you teach me some clan skills?"</Button> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ClanMaster 9000-06.htm">"I want to transfer clan leader authority."</Button> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ClanMaster 9000-12.htm">"I'd like to manage my Academy."</Button> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ClanMaster 9000-13.htm">"I want to manage my Royal Guard."</Button> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ClanMaster 9000-14.htm">"I want to manage my Order of Knights."</Button>  | ||||
| </body></html> | ||||
| @@ -1,5 +1,5 @@ | ||||
| <html><body>Enter clan name:<br> | ||||
| <edit var="name" width=110><br> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_create_clan $name">Enter</Button></br> | ||||
| <Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest Clan 9000-01.htm">Cancel</Button></br> | ||||
| <Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest ClanMaster 9000-01.htm">Cancel</Button></br> | ||||
| </body></html> | ||||
| @@ -16,7 +16,7 @@ To obtain an Alliance Manifesto, meet sir Christopher Rodemai of Giran Castle To | ||||
| To obtain a Seal of Aspiration, see Sir Gustav Athebaldt in the Town of Oren.<br> | ||||
| To obtain Blood Oath, acquire a fortress and prove that the territories are being protected.<br> | ||||
| To obtain the Determination of Blood, possess a castle and prove that the territories are being protected and citizens are being taken care of.<br> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Clan 9000-16.htm">How to obtain Clan Fame</Button> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ClanMaster 9000-16.htm">How to obtain Clan Fame</Button> | ||||
| <button value="Level Up" action="bypass -h npc_%objectId%_increase_clan_level" width=80 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"> | ||||
| <button value="Cancel" action="bypass -h Quest Clan 9000-01.htm" width=80 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"> | ||||
| <button value="Cancel" action="bypass -h Quest ClanMaster 9000-01.htm" width=80 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"> | ||||
| </body></html> | ||||
| @@ -5,6 +5,6 @@ If a clan disbanding is requested, the Clan Leader will lose XP equivalent to hi | ||||
| Please note that any items left in the clan warehouse will disappear when a clan gets disbanded.<br> | ||||
| <table width="270"><tr> | ||||
| <td><button value="Dissolution" action="bypass -h npc_%objectId%_dissolve_clan" width=100 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td> | ||||
| <td align="right"><button value="Cancel" action="bypass -h Quest Clan 9000-01.htm" width=100 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td> | ||||
| <td align="right"><button value="Cancel" action="bypass -h Quest ClanMaster 9000-01.htm" width=100 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td> | ||||
| </tr></table> | ||||
| </body></html> | ||||
| @@ -2,6 +2,6 @@ | ||||
| If you request a restoration, your clan dissolution request will be canceled.<br> | ||||
| <table width="270"><tr> | ||||
| <td><button value="Restoration" action="bypass -h npc_%objectId%_recover_clan" width=100 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td> | ||||
| <td align="right"><button value="Cancel" action="bypass -h Quest Clan 9000-01.htm" width=100 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td> | ||||
| <td align="right"><button value="Cancel" action="bypass -h Quest ClanMaster 9000-01.htm" width=100 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td> | ||||
| </tr></table> | ||||
| </body></html> | ||||
| @@ -2,7 +2,7 @@ | ||||
| Requests for authority transfer are usually processed every Wednesday morning. However, because the transfer process may complete sooner, consider your decision carefully before submitting a request.<br> | ||||
| Once a request is processed, you cannot cancel the transfer. However, you can cancel at any time before processing.<br> | ||||
| Since this process transfers all rights of the clan leader to another member, consider this action carefully before submitting a request.<br> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Clan 9000-07.htm">"Help me request the transfer of clan leader authority."</Button> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Clan 9000-06a.htm">"I want to cancel my request for clan leader authority transfer."</Button> | ||||
| <Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest Clan 9000-01.htm">Back</Button>  | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ClanMaster 9000-07.htm">"Help me request the transfer of clan leader authority."</Button> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ClanMaster 9000-06a.htm">"I want to cancel my request for clan leader authority transfer."</Button> | ||||
| <Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest ClanMaster 9000-01.htm">Back</Button>  | ||||
| </body></html> | ||||
| @@ -1,5 +1,5 @@ | ||||
| <html><body> | ||||
| Cancel the application for Clan Leader transfer. Once the Clan Leader transfer is complete, it cannot be canceled.<br> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_cancel_clan_leader_change">Cancel application for Clan Leader transfer</Button> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest Clan 9000-01.htm">Return</Button> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest ClanMaster 9000-01.htm">Return</Button> | ||||
| </html></body> | ||||
| @@ -2,5 +2,5 @@ | ||||
| Insert the name of the Clan member to commit:<br> | ||||
| <edit var="name" width=120><br> | ||||
| <button value="Submit" action="bypass -h npc_%objectId%_change_clan_leader $name" width=80 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"><br> | ||||
| <button value="Cancel" action="bypass -h Quest Clan 9000-01.htm" width=80 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"> | ||||
| <button value="Cancel" action="bypass -h Quest ClanMaster 9000-01.htm" width=80 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"> | ||||
| </body></html> | ||||
| @@ -6,6 +6,6 @@ Academy members can use their Academy Circlets to efficiently power-up their cha | ||||
| The leader can appoint a clan member to sponsor an Academy member, which gives the sponsor buffs to use on the sponsored member. They're a bit weaker than the clan leader's buffs, however.<br> | ||||
| In addition, sponsors can help their partners carry out Academy quests, and check their login status.<br> | ||||
| Academy members can do Academy quests with their sponsors at Lv. 70. Upon success, the clan, sponsor, and Academy member are all rewarded.<br> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Clan 9000-12a.htm">"I'd like to found an Academy."</Button> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Clan 9000-12b.htm">"I'd like to change my Academy's name."</Button>  | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ClanMaster 9000-12a.htm">"I'd like to found an Academy."</Button> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ClanMaster 9000-12b.htm">"I'd like to change my Academy's name."</Button>  | ||||
| </body></html> | ||||
| @@ -2,5 +2,5 @@ | ||||
| Enter Academy Name:<br> | ||||
| <edit var="name" width=120><br> | ||||
| <button value="Enter" action="bypass -h npc_%objectId%_create_academy $name" width=80 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"><br> | ||||
| <button value="Cancel" action="bypass -h Quest Clan 9000-01.htm" width=80 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"> | ||||
| <button value="Cancel" action="bypass -h Quest ClanMaster 9000-01.htm" width=80 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"> | ||||
| </body></html> | ||||
| @@ -2,5 +2,5 @@ | ||||
| Enter new name for Academy:<br> | ||||
| <edit var="name" width=120><br> | ||||
| <button value="Enter" action="bypass -h npc_%objectId%_rename_pledge -1 $name" width=80 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"><br> | ||||
| <button value="Cancel" action="bypass -h Quest Clan 9000-01.htm" width=80 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"> | ||||
| <button value="Cancel" action="bypass -h Quest ClanMaster 9000-01.htm" width=80 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"> | ||||
| </body></html> | ||||
							
								
								
									
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							| @@ -0,0 +1,9 @@ | ||||
| <html><body>Clans Lv. 6 or above may create Royal Guards with 5,000 Clan Reputation points.<br> | ||||
| You can create up to 2 Royal Guards. Each can have up to 20 clan members. A clan that reaches Lv. 11 may increase the number of its Royal Guard members with 7,500 Clan Reputation points.<br> | ||||
| Upon creation of a Royal Guard, 1 Royal Guard Captain must be appointed from among the clan members. The social class of the newly-appointed Royal Guard Captain will go up.<br> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ClanMaster 9000-13a.htm">"I want to create a Royal Guard."</Button> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ClanMaster 9000-01.htm">"I want to reinforce my Royal Guard. [NOT DONE]"</Button> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ClanMaster 9000-13b.htm">"I want to rename my Royal Guard."</Button> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ClanMaster 9000-15.htm">"I want to change Royal Guard Captains."</Button> | ||||
| <Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest ClanMaster 9000-01.htm">Back</Button> | ||||
| </body></html> | ||||
| @@ -5,5 +5,5 @@ Enter Unit Name:<br> | ||||
| Enter Unit Leader Name:<br> | ||||
| <edit var="lname" width=120><br> | ||||
| <button value="Enter" action="bypass -h npc_%objectId%_create_royal $name $lname" width=80 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"><br> | ||||
| <button value="Cancel" action="bypass -h Quest Clan 9000-01.htm" width=80 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"> | ||||
| <button value="Cancel" action="bypass -h Quest ClanMaster 9000-01.htm" width=80 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"> | ||||
| </body></html> | ||||
							
								
								
									
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							| @@ -0,0 +1,4 @@ | ||||
| <body><html> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ClanMaster 9000-13c.htm">Rename the First Royal Guard.</Button> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ClanMaster 9000-13d.htm">Rename the Second Royal Guard.</Button> | ||||
| </body></html> | ||||
| @@ -2,5 +2,5 @@ | ||||
| Enter new name for First Royal Guard:<br> | ||||
| <edit var="name" width=120><br> | ||||
| <button value="Enter" action="bypass -h npc_%objectId%_rename_pledge 100 $name" width=80 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"><br> | ||||
| <button value="Cancel" action="bypass -h Quest Clan 9000-01.htm" width=80 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"> | ||||
| <button value="Cancel" action="bypass -h Quest ClanMaster 9000-01.htm" width=80 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"> | ||||
| </body></html> | ||||
| @@ -2,5 +2,5 @@ | ||||
| Enter new name for Second Royal Guard:<br> | ||||
| <edit var="name" width=120><br> | ||||
| <button value="Enter" action="bypass -h npc_%objectId%_rename_pledge 200 $name" width=80 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"><br> | ||||
| <button value="Cancel" action="bypass -h Quest Clan 9000-01.htm" width=80 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"> | ||||
| <button value="Cancel" action="bypass -h Quest ClanMaster 9000-01.htm" width=80 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"> | ||||
| </body></html> | ||||
							
								
								
									
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							| @@ -0,0 +1,10 @@ | ||||
| <html><body>A clan Lv. 7 or above may establish an Order of Knights with 10,000 Clan Reputation points.<br> | ||||
| You can create up to 4 Orders of Knights. Each can have up to 10 clan members.<br> | ||||
| A clan that reaches Lv. 9 may increase the number of members in its Orders of Knights with 5,000 Clan Reputation points. Up to Lv. 10, they can do so for 2 Orders of Knights.<br> | ||||
| Upon creation of an Order of Knights, 1 Captain must be appointed from among its members. The social class of the newly-appointed Captain will go up.<br> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ClanMaster 9000-14a.htm">"I want to create an Order of Knights."</Button> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ClanMaster 9000-01.htm">"I want to reinforce my Order of Knights. [not done]"</Button> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ClanMaster 9000-14b.htm">"I want to change the name of my Order of Knights."</Button> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ClanMaster 9000-01.htm">"I want to change Knight Captains."</Button> | ||||
| <Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest ClanMaster 9000-01.htm">Back</Button> | ||||
| </body></html> | ||||
| @@ -5,5 +5,5 @@ Enter Unit Name:<br> | ||||
| Enter Unit Leader Name:<br> | ||||
| <edit var="lname" width=120><br> | ||||
| <button value="Enter" action="bypass -h npc_%objectId%_create_knight $name $lname" width=80 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"><br> | ||||
| <button value="Cancel" action="bypass -h Quest Clan 9000-01.htm" width=80 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"> | ||||
| <button value="Cancel" action="bypass -h Quest ClanMaster 9000-01.htm" width=80 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"> | ||||
| </body></html> | ||||
							
								
								
									
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								L2J_Mobius_4.0_GrandCrusade/dist/game/data/scripts/village_master/ClanMaster/9000-14b.htm
									
									
									
									
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							| @@ -0,0 +1,6 @@ | ||||
| <html><body> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ClanMaster 9000-14c.htm">Rename First Order of Knights.</Button> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ClanMaster 9000-14d.htm">Rename Second Order of Knights.</Button> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ClanMaster 9000-14e.htm">Rename Third Order of Knights.</Button> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ClanMaster 9000-14f.htm">Rename Fourth Order of Knights.</Button> | ||||
| </body></html> | ||||
| @@ -2,5 +2,5 @@ | ||||
| Enter new name for first Order of Knights:<br> | ||||
| <edit var="name" width=120><br> | ||||
| <button value="Enter" action="bypass -h npc_%objectId%_rename_pledge 1001 $name" width=80 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"><br> | ||||
| <button value="Cancel" action="bypass -h Quest Clan 9000-01.htm" width=80 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"> | ||||
| <button value="Cancel" action="bypass -h Quest ClanMaster 9000-01.htm" width=80 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"> | ||||
| </body></html> | ||||
| @@ -2,5 +2,5 @@ | ||||
| Enter new name for second Order of Knights:<br> | ||||
| <edit var="name" width=120><br> | ||||
| <button value="Enter" action="bypass -h npc_%objectId%_rename_pledge 1002 $name" width=80 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"><br> | ||||
| <button value="Cancel" action="bypass -h Quest Clan 9000-01.htm" width=80 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"> | ||||
| <button value="Cancel" action="bypass -h Quest ClanMaster 9000-01.htm" width=80 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"> | ||||
| </body></html> | ||||
| @@ -2,5 +2,5 @@ | ||||
| Enter new name for third Order of Knights:<br> | ||||
| <edit var="name" width=120><br> | ||||
| <button value="Enter" action="bypass -h npc_%objectId%_rename_pledge 2001 $name" width=80 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"><br> | ||||
| <button value="Cancel" action="bypass -h Quest Clan 9000-01.htm" width=80 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"> | ||||
| <button value="Cancel" action="bypass -h Quest ClanMaster 9000-01.htm" width=80 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"> | ||||
| </body></html> | ||||
| @@ -2,5 +2,5 @@ | ||||
| Enter new name for fourth Order of Knights:<br> | ||||
| <edit var="name" width=120><br> | ||||
| <button value="Enter" action="bypass -h npc_%objectId%_rename_pledge 2002 $name" width=80 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"><br> | ||||
| <button value="Cancel" action="bypass -h Quest Clan 9000-01.htm" width=80 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"> | ||||
| <button value="Cancel" action="bypass -h Quest ClanMaster 9000-01.htm" width=80 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"> | ||||
| </body></html> | ||||
| @@ -5,5 +5,5 @@ Enter unit name:<br> | ||||
| Enter new unit leader name:<br> | ||||
| <edit var="lname" width=120><br> | ||||
| <button value="Enter" action="bypass -h npc_%objectId%_assign_subpl_leader $name $lname" width=80 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"><br> | ||||
| <button value="Cancel" action="bypass -h Quest Clan 9000-01.htm" width=80 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"> | ||||
| <button value="Cancel" action="bypass -h Quest ClanMaster 9000-01.htm" width=80 height=27 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"> | ||||
| </body></html> | ||||
| @@ -18,5 +18,5 @@ | ||||
| 3. If an allied clan member is killed by an enemy clan member during a clan war (dual declared state) or a castle siege, <font color="00FFFF">1 point</font> is lost per clan member.<br> | ||||
| 4. Fame points can be used to purchase items to help raise the clan's level, or to acquire clan skills.<br> | ||||
| *Fame is not lost if the clan is below level 5 or its fame is less than 0.<br><br> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Clan 9000-03.htm">Back</Button> | ||||
| <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ClanMaster 9000-03.htm">Back</Button> | ||||
| </body></html> | ||||
| @@ -14,7 +14,7 @@ | ||||
|  * You should have received a copy of the GNU General Public License | ||||
|  * along with this program. If not, see <http://www.gnu.org/licenses/>. | ||||
|  */ | ||||
| package village_master.Clan; | ||||
| package village_master.ClanMaster; | ||||
| 
 | ||||
| import java.util.HashMap; | ||||
| import java.util.Map; | ||||
| @@ -37,7 +37,7 @@ import ai.AbstractNpcAI; | ||||
| /** | ||||
|  * @author UnAfraid | ||||
|  */ | ||||
| public final class Clan extends AbstractNpcAI | ||||
| public final class ClanMaster extends AbstractNpcAI | ||||
| { | ||||
| 	// @formatter:off | ||||
| 	private static final int[] NPCS = | ||||
| @@ -72,7 +72,7 @@ public final class Clan extends AbstractNpcAI | ||||
| 		LEADER_REQUIRED.put("9000-15.htm", "9000-07-no.htm"); | ||||
| 	} | ||||
| 	 | ||||
| 	private Clan() | ||||
| 	private ClanMaster() | ||||
| 	{ | ||||
| 		addStartNpc(NPCS); | ||||
| 		addTalkId(NPCS); | ||||
| @@ -170,6 +170,6 @@ public final class Clan extends AbstractNpcAI | ||||
| 	 | ||||
| 	public static void main(String[] args) | ||||
| 	{ | ||||
| 		new Clan(); | ||||
| 		new ClanMaster(); | ||||
| 	} | ||||
| } | ||||
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