Fixed warnings related with Drain Magic Energy.

This commit is contained in:
MobiusDevelopment 2020-12-21 00:34:00 +00:00
parent d6de058e19
commit 32477a7b96
2 changed files with 25 additions and 24 deletions

View File

@ -2909,7 +2909,7 @@
</skillLevel>
</effect>
<effect name="TriggerSkillBySkillAttack">
<skillId>45301</skillId>
<attackSkillId>45301</attackSkillId>
<chance>10</chance>
<targetType>SELF</targetType>
<skillId>45304</skillId>
@ -2922,7 +2922,7 @@
</skillLevel>
</effect>
<effect name="TriggerSkillBySkillAttack">
<skillId>45302</skillId>
<attackSkillId>45302</attackSkillId>
<chance>10</chance>
<targetType>SELF</targetType>
<skillId>45304</skillId>
@ -2935,7 +2935,7 @@
</skillLevel>
</effect>
<effect name="TriggerSkillBySkillAttack">
<skillId>45303</skillId>
<attackSkillId>45303</attackSkillId>
<chance>10</chance>
<targetType>SELF</targetType>
<skillId>45304</skillId>
@ -2948,7 +2948,7 @@
</skillLevel>
</effect>
<effect name="TriggerSkillBySkillAttack">
<skillId>45305</skillId>
<attackSkillId>45305</attackSkillId>
<chance>10</chance>
<targetType>SELF</targetType>
<skillId>45304</skillId>
@ -2961,7 +2961,7 @@
</skillLevel>
</effect>
<effect name="TriggerSkillBySkillAttack">
<skillId>45306</skillId>
<attackSkillId>45306</attackSkillId>
<chance>10</chance>
<targetType>SELF</targetType>
<skillId>45304</skillId>
@ -2974,7 +2974,7 @@
</skillLevel>
</effect>
<effect name="TriggerSkillBySkillAttack">
<skillId>45307</skillId>
<attackSkillId>45307</attackSkillId>
<chance>10</chance>
<targetType>SELF</targetType>
<skillId>45304</skillId>
@ -2987,7 +2987,7 @@
</skillLevel>
</effect>
<effect name="TriggerSkillBySkillAttack">
<skillId>45308</skillId>
<attackSkillId>45308</attackSkillId>
<chance>10</chance>
<targetType>SELF</targetType>
<skillId>45304</skillId>
@ -3000,7 +3000,7 @@
</skillLevel>
</effect>
<effect name="TriggerSkillBySkillAttack">
<skillId>45309</skillId>
<attackSkillId>45309</attackSkillId>
<chance>10</chance>
<targetType>SELF</targetType>
<skillId>45304</skillId>
@ -3013,7 +3013,7 @@
</skillLevel>
</effect>
<effect name="TriggerSkillBySkillAttack">
<skillId>45310</skillId>
<attackSkillId>45310</attackSkillId>
<chance>10</chance>
<targetType>SELF</targetType>
<skillId>45304</skillId>

View File

@ -1024,21 +1024,6 @@
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="exp">
<xs:complexType mixed="true">
<xs:sequence minOccurs="0">
<xs:element maxOccurs="unbounded" name="value">
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:byte">
<xs:attribute name="level" type="xs:unsignedByte" use="required" />
</xs:extension>
</xs:simpleContent>
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="deathPenalty">
<xs:complexType mixed="true">
<xs:sequence minOccurs="0">
@ -1116,6 +1101,21 @@
</xs:element>
<xs:element name="npcCount" type="xs:unsignedByte" />
<xs:element name="magicTypes" type="xs:string" />
<xs:element name="exp">
<xs:complexType mixed="true">
<xs:sequence minOccurs="0">
<xs:element maxOccurs="unbounded" name="value">
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:byte">
<xs:attribute name="level" type="xs:unsignedByte" use="required" />
</xs:extension>
</xs:simpleContent>
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="halfLethal" type="xs:unsignedByte" />
<xs:element name="shieldDefPercent" type="xs:unsignedByte" />
<xs:element name="CROSSBOW">
@ -1491,6 +1491,7 @@
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="attackSkillId" type="xs:unsignedShort" />
<xs:element name="zoneId" type="xs:unsignedByte" />
<xs:element name="time" type="xs:unsignedInt" />
<xs:element name="reputation" type="xs:unsignedByte" />