Addition of Leviathan armor sets.

Contributed by override.
This commit is contained in:
MobiusDev 2019-03-09 23:52:35 +00:00
parent 913bc77fd7
commit 317f9fcd95
5 changed files with 436 additions and 3 deletions

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@ -8008,4 +8008,103 @@
<skill id="35229" level="1" slotMask="355" bookSlot="3" /> <!-- Artifact Set Effect Level 3 -->
</skills>
</set>
<set id="418" minimumPieces="2">
<requiredItems>
<item id="80189" /> <!-- Enchanted Leviathan Helmet -->
<item id="80190" /> <!-- Enchanted Leviathan Breastplate -->
<item id="80191" /> <!-- Enchanted Leviathan Gaiters -->
<item id="80192" /> <!-- Enchanted Leviathan Gauntlets -->
<item id="80193" /> <!-- Enchanted Leviathan Boots -->
<item id="80205" /> <!-- Bloody Leviathan Helmet -->
<item id="80206" /> <!-- Bloody Leviathan Breastplate -->
<item id="80207" /> <!-- Bloody Leviathan Gaiters -->
<item id="80208" /> <!-- Bloody Leviathan Gauntlets -->
<item id="80209" /> <!-- Bloody Leviathan Boots -->
<item id="80220" /> <!-- Dark Leviathan Helmet -->
<item id="80221" /> <!-- Dark Leviathan Breastplate -->
<item id="80222" /> <!-- Dark Leviathan Gaiters -->
<item id="80223" /> <!-- Dark Leviathan Gauntlets -->
<item id="80224" /> <!-- Dark Leviathan Boots -->
</requiredItems>
<skills>
<skill id="35291" level="1" minimumPieces="2" /> <!-- Set Effect - Leviathan Heavy Armor 2 Piece -->
<skill id="35291" level="2" minimumPieces="3" /> <!-- Set Effect - Leviathan Heavy Armor 2 Piece -->
<skill id="35291" level="3" minimumPieces="4" /> <!-- Set Effect - Leviathan Heavy Armor 2 Piece -->
<skill id="35291" level="4" minimumPieces="5" /> <!-- Set Effect - Leviathan Heavy Armor 2 Piece -->
<skill id="13339" level="1" minimumPieces="5" minimumEnchant="6" /> <!-- Enchant Heavy Armor Set + 6 (R-grade) -->
<skill id="13339" level="2" minimumPieces="5" minimumEnchant="7" /> <!-- Enchant Heavy Armor Set + 7 (R-grade) -->
<skill id="13339" level="3" minimumPieces="5" minimumEnchant="8" /> <!-- Enchant Heavy Armor Set + 8 (R-grade) -->
<skill id="13339" level="4" minimumPieces="5" minimumEnchant="9" /> <!-- Enchant Heavy Armor Set + 9 (R-grade) -->
<skill id="13339" level="5" minimumPieces="5" minimumEnchant="10" /> <!-- Enchant Heavy Armor Set + 10 (R-grade) -->
</skills>
</set>
<set id="419" minimumPieces="2">
<requiredItems>
<item id="80195" /> <!-- Enchanted Leviathan Helmet -->
<item id="80196" /> <!-- Enchanted Leviathan Breastplate -->
<item id="80197" /> <!-- Enchanted Leviathan Gaiters -->
<item id="80198" /> <!-- Enchanted Leviathan Gauntlets -->
<item id="80199" /> <!-- Enchanted Leviathan Boots -->
<item id="80225" /> <!-- Dark Leviathan Helmet -->
<item id="80226" /> <!-- Dark Leviathan Breastplate -->
<item id="80227" /> <!-- Dark Leviathan Gaiters -->
<item id="80228" /> <!-- Dark Leviathan Gauntlets -->
<item id="80229" /> <!-- Dark Leviathan Boots -->
<item id="80210" /> <!-- Bloody Leviathan Helmet -->
<item id="80211" /> <!-- Bloody Leviathan Breastplate -->
<item id="80212" /> <!-- Bloody Leviathan Gaiters -->
<item id="80213" /> <!-- Bloody Leviathan Gauntlets -->
<item id="80214" /> <!-- Bloody Leviathan Boots -->
</requiredItems>
<skills>
<skill id="35292" level="1" minimumPieces="2" /> <!-- Set Effect - Leviathan Light Armor 2 Piece -->
<skill id="35292" level="2" minimumPieces="3" /> <!-- Set Effect - Leviathan Light Armor 2 Piece -->
<skill id="35292" level="3" minimumPieces="4" /> <!-- Set Effect - Leviathan Light Armor 2 Piece -->
<skill id="35292" level="4" minimumPieces="5" /> <!-- Set Effect - Leviathan Light Armor 2 Piece -->
<skill id="13340" level="1" minimumPieces="5" minimumEnchant="6" /> <!-- Enchant Light Armor Set + 6 (R-grade) -->
<skill id="13340" level="2" minimumPieces="5" minimumEnchant="7" /> <!-- Enchant Light Armor Set + 7 (R-grade) -->
<skill id="13340" level="3" minimumPieces="5" minimumEnchant="8" /> <!-- Enchant Light Armor Set + 8 (R-grade) -->
<skill id="13340" level="4" minimumPieces="5" minimumEnchant="9" /> <!-- Enchant Light Armor Set + 9 (R-grade) -->
<skill id="13340" level="5" minimumPieces="5" minimumEnchant="10" /> <!-- Enchant Light Armor Set + 10 (R-grade) -->
</skills>
</set>
<set id="419" minimumPieces="2">
<requiredItems>
<item id="80200" /> <!-- Enchanted Leviathan Circlet -->
<item id="80201" /> <!-- Enchanted Leviathan Tunic -->
<item id="80202" /> <!-- Enchanted Leviathan Stockings -->
<item id="80203" /> <!-- Enchanted Leviathan Gloves -->
<item id="80204" /> <!-- Enchanted Leviathan Shoes -->
<item id="80230" /> <!-- Dark Leviathan Circlet -->
<item id="80231" /> <!-- Dark Leviathan Tunic -->
<item id="80232" /> <!-- Dark Leviathan Stockings -->
<item id="80233" /> <!-- Dark Leviathan Gloves -->
<item id="80234" /> <!-- Dark Leviathan Shoes -->
<item id="80215" /> <!-- Bloody Leviathan Circlet -->
<item id="80216" /> <!-- Bloody Leviathan Tunic -->
<item id="80217" /> <!-- Bloody Leviathan Stockings -->
<item id="80218" /> <!-- Bloody Leviathan Gloves -->
<item id="80219" /> <!-- Bloody Leviathan Shoes -->
</requiredItems>
<skills>
<skill id="35293" level="1" minimumPieces="2" /> <!-- Set Effect - Eternal Robe 2 Piece (Magic Type) -->
<skill id="35293" level="2" minimumPieces="3" /> <!-- Set Effect - Eternal Robe 2 Piece (Magic Type) -->
<skill id="35293" level="3" minimumPieces="4" /> <!-- Set Effect - Eternal Robe 2 Piece (Magic Type) -->
<skill id="35293" level="4" minimumPieces="5" /> <!-- Set Effect - Eternal Robe 2 Piece (Magic Type) -->
<skill id="13341" level="1" minimumPieces="5" minimumEnchant="6" /> <!-- Enchant Robe Armor Set + 6 (R-grade) -->
<skill id="13341" level="2" minimumPieces="5" minimumEnchant="7" /> <!-- Enchant Robe Armor Set + 7 (R-grade) -->
<skill id="13341" level="3" minimumPieces="5" minimumEnchant="8" /> <!-- Enchant Robe Armor Set + 8 (R-grade) -->
<skill id="13341" level="4" minimumPieces="5" minimumEnchant="9" /> <!-- Enchant Robe Armor Set + 9 (R-grade) -->
<skill id="13341" level="5" minimumPieces="5" minimumEnchant="10" /> <!-- Enchant Robe Armor Set + 10 (R-grade) -->
</skills>
</set>
</list>

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@ -627,6 +627,8 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="17856" level="1" /> <!-- Apocalypse Pack -->
</skills>

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@ -194,6 +194,7 @@
<set name="icon" val="icon.weapon_r110_shield" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="bodypart" val="lhand" />
<set name="crystal_type" val="R110" />
<set name="material" val="DAMASCUS" />
<set name="weight" val="1130" />

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@ -88,6 +88,12 @@
<set name="weight" val="530" />
<set name="price" val="395897500" />
<set name="enchant_enabled" val="1" />
<set name="blessed" val="true" />
<set name="crystal_count" val="8393" />
<skills>
<skill id="8834" level="1" /> <!-- PvE Defense -->
<skill id="13801" level="1" /> <!-- Additional Ability Might -->
</skills>
<stats>
<stat type="pDef">186</stat>
</stats>
@ -104,6 +110,14 @@
<set name="weight" val="7520" />
<set name="price" val="1055730000" />
<set name="enchant_enabled" val="1" />
<set name="blessed" val="true" />
<set name="crystal_count" val="3378" />
<skills>
<skill id="13063" level="1" /> <!-- Cloak Slot Activation (R-grade) -->
<skill id="8835" level="1" /> <!-- PvE Defense -->
<skill id="13802" level="1" /> <!-- Additional Ability Might -->
<skill id="13310" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Heavy Armor Top Special Ability -->
</skills>
<stats>
<stat type="pDef">498</stat>
</stats>
@ -120,6 +134,12 @@
<set name="weight" val="3170" />
<set name="price" val="659832500" />
<set name="enchant_enabled" val="1" />
<set name="blessed" val="true" />
<set name="crystal_count" val="3378" />
<skills>
<skill id="8836" level="1" /> <!-- PvE Defense -->
<skill id="13803" level="1" /> <!-- Additional Ability Might -->
</skills>
<stats>
<stat type="pDef">311</stat>
</stats>
@ -135,6 +155,12 @@
<set name="weight" val="510" />
<set name="price" val="263932500" />
<set name="enchant_enabled" val="1" />
<set name="blessed" val="true" />
<set name="crystal_count" val="3378" />
<skills>
<skill id="8837" level="1" /> <!-- PvE Defense -->
<skill id="13804" level="1" /> <!-- Additional Ability Might -->
</skills>
<stats>
<stat type="pDef">124</stat>
</stats>
@ -150,6 +176,12 @@
<set name="weight" val="1070" />
<set name="price" val="263932500" />
<set name="enchant_enabled" val="1" />
<set name="blessed" val="true" />
<set name="crystal_count" val="3378" />
<skills>
<skill id="8838" level="1" /> <!-- PvE Defense -->
<skill id="13805" level="1" /> <!-- Additional Ability Might -->
</skills>
<stats>
<stat type="pDef">124</stat>
</stats>

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@ -604,17 +604,316 @@
<skill id="35291" toLevel="4" name="Set Effect - Leviathan Heavy Armor, 2-piece">
<!-- STR +$s1, CON +$s2. -->
<icon>icon.armor_t901_u_i00</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="DefenceTrait">
<PARALYZE>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">10</value>
<value level="4">10</value>
</PARALYZE>
</effect>
<effect name="DefenceTrait">
<SHOCK>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">10</value>
</SHOCK>
</effect>
<effect name="PhysicalDefence">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">10</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="PAtk">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">10</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="SkillCriticalDamage">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">20</value>
</amount>
<attribute>FIRE</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">20</value>
</amount>
<attribute>WATER</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">20</value>
</amount>
<attribute>WIND</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">20</value>
</amount>
<attribute>EARTH</attribute>
</effect>
<effect name="StatUp">
<amount>3</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>3</amount>
<stat>CON</stat>
</effect>
</effects>
</skill>
<skill id="35292" toLevel="4" name="Set Effect - Leviathan Light Armor, 2-Piece">
<!-- STR +$s1, DEX $s2. -->
<icon>icon.armor_t902_u_i00</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">20</value>
</amount>
<attribute>FIRE</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">20</value>
</amount>
<attribute>WATER</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">20</value>
</amount>
<attribute>WIND</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">20</value>
</amount>
<attribute>EARTH</attribute>
</effect>
<effect name="HealEffect">
<amount>7</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">10</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalDefence">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">7</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalDefence">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">7</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="PAtk">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">10</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="DefenceTrait">
<SHOCK>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">10</value>
</SHOCK>
</effect>
<effect name="DefenceTrait">
<KNOCKBACK>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">10</value>
</KNOCKBACK>
</effect>
<effect name="DefenceTrait">
<KNOCKDOWN>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">10</value>
</KNOCKDOWN>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalSkillPower">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="StatUp">
<amount>3</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>3</amount>
<stat>DEX</stat>
</effect>
</effects>
</skill>
<skill id="35293" toLevel="4" name="Set Effect - Leviathan Robe Armor, 2-piece">
<!-- INT +$s1, CON +$s2. -->
<icon>icon.armor_t903_u_i00</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttackSpeed">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">20</value>
</amount>
<attribute>FIRE</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">20</value>
</amount>
<attribute>WATER</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">20</value>
</amount>
<attribute>WIND</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">20</value>
</amount>
<attribute>EARTH</attribute>
</effect>
<effect name="HealEffect">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">15</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="DefenceTrait">
<SHOCK>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">10</value>
</SHOCK>
</effect>
<effect name="DefenceTrait">
<DERANGEMENT>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">10</value>
</DERANGEMENT>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalSkillPower">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="StatUp">
<amount>3</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>3</amount>
<stat>CON</stat>
</effect>
</effects>
</skill>
<skill id="35294" toLevel="1" name="Leviathan Shield Enchantment Effect">
<!-- Atk. Spd. +$s1, P. Skill Power +$s2, M. Skill Power -$s3. -->