Retail like builder message for demonic mode.
This commit is contained in:
parent
672645e672
commit
2d16304b80
@ -43,6 +43,7 @@ import com.l2jmobius.gameserver.model.actor.instance.L2RaidBossInstance;
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import com.l2jmobius.gameserver.model.actor.templates.L2NpcTemplate;
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import com.l2jmobius.gameserver.network.SystemMessageId;
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import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
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import com.l2jmobius.gameserver.util.BuilderUtil;
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/**
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* This class handles following admin commands: - show_moves - show_teleport - teleport_to_character - move_to - teleport_character
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@ -84,17 +85,17 @@ public class AdminTeleport implements IAdminCommandHandler
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{
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if (command.equals("admin_instant_move"))
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{
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activeChar.sendMessage("Instant move ready. Click where you want to go.");
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BuilderUtil.sendSysMessage(activeChar, "Instant move ready. Click where you want to go.");
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activeChar.setTeleMode(AdminTeleportType.DEMONIC);
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}
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else if (command.equals("admin_teleto sayune"))
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{
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activeChar.sendMessage("Sayune move ready. Click where you want to go.");
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BuilderUtil.sendSysMessage(activeChar, "Sayune move ready. Click where you want to go.");
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activeChar.setTeleMode(AdminTeleportType.SAYUNE);
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}
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else if (command.equals("admin_teleto charge"))
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{
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activeChar.sendMessage("Charge move ready. Click where you want to go.");
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BuilderUtil.sendSysMessage(activeChar, "Charge move ready. Click where you want to go.");
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activeChar.setTeleMode(AdminTeleportType.CHARGE);
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}
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else if (command.equals("admin_teleto end"))
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@ -43,6 +43,7 @@ import com.l2jmobius.gameserver.model.actor.instance.L2RaidBossInstance;
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import com.l2jmobius.gameserver.model.actor.templates.L2NpcTemplate;
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import com.l2jmobius.gameserver.network.SystemMessageId;
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import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
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import com.l2jmobius.gameserver.util.BuilderUtil;
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/**
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* This class handles following admin commands: - show_moves - show_teleport - teleport_to_character - move_to - teleport_character
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@ -84,17 +85,17 @@ public class AdminTeleport implements IAdminCommandHandler
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{
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if (command.equals("admin_instant_move"))
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{
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activeChar.sendMessage("Instant move ready. Click where you want to go.");
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BuilderUtil.sendSysMessage(activeChar, "Instant move ready. Click where you want to go.");
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activeChar.setTeleMode(AdminTeleportType.DEMONIC);
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}
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else if (command.equals("admin_teleto sayune"))
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{
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activeChar.sendMessage("Sayune move ready. Click where you want to go.");
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BuilderUtil.sendSysMessage(activeChar, "Sayune move ready. Click where you want to go.");
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activeChar.setTeleMode(AdminTeleportType.SAYUNE);
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}
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else if (command.equals("admin_teleto charge"))
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{
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activeChar.sendMessage("Charge move ready. Click where you want to go.");
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BuilderUtil.sendSysMessage(activeChar, "Charge move ready. Click where you want to go.");
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activeChar.setTeleMode(AdminTeleportType.CHARGE);
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}
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else if (command.equals("admin_teleto end"))
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@ -43,6 +43,7 @@ import com.l2jmobius.gameserver.model.actor.instance.L2RaidBossInstance;
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import com.l2jmobius.gameserver.model.actor.templates.L2NpcTemplate;
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import com.l2jmobius.gameserver.network.SystemMessageId;
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import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
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import com.l2jmobius.gameserver.util.BuilderUtil;
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/**
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* This class handles following admin commands: - show_moves - show_teleport - teleport_to_character - move_to - teleport_character
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@ -84,17 +85,17 @@ public class AdminTeleport implements IAdminCommandHandler
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{
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if (command.equals("admin_instant_move"))
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{
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activeChar.sendMessage("Instant move ready. Click where you want to go.");
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BuilderUtil.sendSysMessage(activeChar, "Instant move ready. Click where you want to go.");
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activeChar.setTeleMode(AdminTeleportType.DEMONIC);
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}
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else if (command.equals("admin_teleto sayune"))
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{
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activeChar.sendMessage("Sayune move ready. Click where you want to go.");
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BuilderUtil.sendSysMessage(activeChar, "Sayune move ready. Click where you want to go.");
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activeChar.setTeleMode(AdminTeleportType.SAYUNE);
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}
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else if (command.equals("admin_teleto charge"))
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{
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activeChar.sendMessage("Charge move ready. Click where you want to go.");
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BuilderUtil.sendSysMessage(activeChar, "Charge move ready. Click where you want to go.");
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activeChar.setTeleMode(AdminTeleportType.CHARGE);
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}
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else if (command.equals("admin_teleto end"))
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@ -43,6 +43,7 @@ import com.l2jmobius.gameserver.model.actor.instance.L2RaidBossInstance;
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import com.l2jmobius.gameserver.model.actor.templates.L2NpcTemplate;
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import com.l2jmobius.gameserver.network.SystemMessageId;
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import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
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import com.l2jmobius.gameserver.util.BuilderUtil;
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/**
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* This class handles following admin commands: - show_moves - show_teleport - teleport_to_character - move_to - teleport_character
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@ -84,17 +85,17 @@ public class AdminTeleport implements IAdminCommandHandler
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{
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if (command.equals("admin_instant_move"))
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{
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activeChar.sendMessage("Instant move ready. Click where you want to go.");
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BuilderUtil.sendSysMessage(activeChar, "Instant move ready. Click where you want to go.");
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activeChar.setTeleMode(AdminTeleportType.DEMONIC);
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}
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else if (command.equals("admin_teleto sayune"))
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{
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activeChar.sendMessage("Sayune move ready. Click where you want to go.");
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BuilderUtil.sendSysMessage(activeChar, "Sayune move ready. Click where you want to go.");
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activeChar.setTeleMode(AdminTeleportType.SAYUNE);
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}
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else if (command.equals("admin_teleto charge"))
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{
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activeChar.sendMessage("Charge move ready. Click where you want to go.");
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BuilderUtil.sendSysMessage(activeChar, "Charge move ready. Click where you want to go.");
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activeChar.setTeleMode(AdminTeleportType.CHARGE);
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}
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else if (command.equals("admin_teleto end"))
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@ -35,6 +35,7 @@ import com.l2jmobius.gameserver.network.SystemMessageId;
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import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
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import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
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import com.l2jmobius.gameserver.templates.chars.L2NpcTemplate;
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import com.l2jmobius.gameserver.util.BuilderUtil;
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/**
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* This class handles following admin commands: - show_moves - show_teleport - teleport_to_character - move_to - teleport_character
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@ -102,6 +103,7 @@ public class AdminTeleport implements IAdminCommandHandler
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// Alt+g window (instant move)
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if (command.equals("admin_instant_move"))
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{
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BuilderUtil.sendSysMessage(activeChar, "Instant move ready. Click where you want to go.");
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activeChar.setTeleMode(1);
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}
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// Send player to town (alt+g)
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@ -470,6 +472,7 @@ public class AdminTeleport implements IAdminCommandHandler
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}
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case "r":
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{
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BuilderUtil.sendSysMessage(activeChar, "Instant move ready. Click where you want to go.");
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activeChar.setTeleMode(2);
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break;
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}
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@ -39,6 +39,7 @@ import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.actor.instance.L2RaidBossInstance;
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import com.l2jmobius.gameserver.network.SystemMessageId;
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import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
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import com.l2jmobius.gameserver.util.BuilderUtil;
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/**
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* This class handles following admin commands: - show_moves - show_teleport - teleport_to_character - move_to - teleport_character
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@ -83,11 +84,12 @@ public class AdminTeleport implements IAdminCommandHandler
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}
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if (command.equals("admin_instant_move"))
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{
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activeChar.sendMessage("Instant move ready. Click where you want to go.");
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BuilderUtil.sendSysMessage(activeChar, "Instant move ready. Click where you want to go.");
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activeChar.setTeleMode(1);
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}
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if (command.equals("admin_teleto r"))
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{
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BuilderUtil.sendSysMessage(activeChar, "Instant move ready. Click where you want to go.");
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activeChar.setTeleMode(2);
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}
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if (command.equals("admin_teleto end"))
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@ -43,6 +43,7 @@ import com.l2jmobius.gameserver.model.actor.instance.L2RaidBossInstance;
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import com.l2jmobius.gameserver.model.actor.templates.L2NpcTemplate;
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import com.l2jmobius.gameserver.network.SystemMessageId;
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import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
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import com.l2jmobius.gameserver.util.BuilderUtil;
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/**
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* This class handles following admin commands: - show_moves - show_teleport - teleport_to_character - move_to - teleport_character
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@ -84,17 +85,17 @@ public class AdminTeleport implements IAdminCommandHandler
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{
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if (command.equals("admin_instant_move"))
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{
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activeChar.sendMessage("Instant move ready. Click where you want to go.");
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BuilderUtil.sendSysMessage(activeChar, "Instant move ready. Click where you want to go.");
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activeChar.setTeleMode(AdminTeleportType.DEMONIC);
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}
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else if (command.equals("admin_teleto sayune"))
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{
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activeChar.sendMessage("Sayune move ready. Click where you want to go.");
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BuilderUtil.sendSysMessage(activeChar, "Sayune move ready. Click where you want to go.");
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activeChar.setTeleMode(AdminTeleportType.SAYUNE);
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}
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else if (command.equals("admin_teleto charge"))
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{
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activeChar.sendMessage("Charge move ready. Click where you want to go.");
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BuilderUtil.sendSysMessage(activeChar, "Charge move ready. Click where you want to go.");
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activeChar.setTeleMode(AdminTeleportType.CHARGE);
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}
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else if (command.equals("admin_teleto end"))
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@ -43,6 +43,7 @@ import com.l2jmobius.gameserver.model.actor.instance.L2RaidBossInstance;
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import com.l2jmobius.gameserver.model.actor.templates.L2NpcTemplate;
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import com.l2jmobius.gameserver.network.SystemMessageId;
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import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
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import com.l2jmobius.gameserver.util.BuilderUtil;
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/**
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* This class handles following admin commands: - show_moves - show_teleport - teleport_to_character - move_to - teleport_character
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@ -84,17 +85,17 @@ public class AdminTeleport implements IAdminCommandHandler
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{
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if (command.equals("admin_instant_move"))
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{
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activeChar.sendMessage("Instant move ready. Click where you want to go.");
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BuilderUtil.sendSysMessage(activeChar, "Instant move ready. Click where you want to go.");
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activeChar.setTeleMode(AdminTeleportType.DEMONIC);
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}
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else if (command.equals("admin_teleto sayune"))
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{
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activeChar.sendMessage("Sayune move ready. Click where you want to go.");
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BuilderUtil.sendSysMessage(activeChar, "Sayune move ready. Click where you want to go.");
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activeChar.setTeleMode(AdminTeleportType.SAYUNE);
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}
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else if (command.equals("admin_teleto charge"))
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{
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activeChar.sendMessage("Charge move ready. Click where you want to go.");
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BuilderUtil.sendSysMessage(activeChar, "Charge move ready. Click where you want to go.");
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activeChar.setTeleMode(AdminTeleportType.CHARGE);
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}
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else if (command.equals("admin_teleto end"))
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