Addition of WeaponAttackAngleBonus effect.

Contributed by nasseka.
This commit is contained in:
MobiusDevelopment
2022-02-02 06:34:51 +00:00
parent 33fa07355f
commit 2c3703a8a4
44 changed files with 404 additions and 12 deletions

View File

@@ -401,6 +401,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("VitalityExpRate", VitalityExpRate::new);
EffectHandler.getInstance().registerHandler("VitalityPointsRate", VitalityPointsRate::new);
EffectHandler.getInstance().registerHandler("VitalityPointUp", VitalityPointUp::new);
EffectHandler.getInstance().registerHandler("WeaponAttackAngleBonus", WeaponAttackAngleBonus::new);
EffectHandler.getInstance().registerHandler("WeightLimit", WeightLimit::new);
EffectHandler.getInstance().registerHandler("WeightPenalty", WeightPenalty::new);
EffectHandler.getInstance().registerHandler("WorldChatPoints", WorldChatPoints::new);

View File

@@ -0,0 +1,31 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.stats.Stat;
/**
* @author NasSeKa
*/
public class WeaponAttackAngleBonus extends AbstractStatAddEffect
{
public WeaponAttackAngleBonus(StatSet params)
{
super(params, Stat.WEAPON_ATTACK_ANGLE_BONUS);
}
}