Updated Kartia NPC XMLs.

Contributed by gamelike85.
This commit is contained in:
MobiusDev 2017-12-23 20:29:35 +00:00
parent 838f1e04d7
commit 2a26123a8d
8 changed files with 588 additions and 772 deletions

View File

@ -305,8 +305,15 @@
</collision>
</npc>
<npc id="33609" level="88" type="FriendlyNpc" name="Adolph" title="Aden Vanguard Captain">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14889" level="1" />
<skill name="Skill02_ID" id="14840" level="1" />
<skill name="Skill03_ID" id="14849" level="1" />
<skill name="Skill04_ID" id="14846" level="1" />
<skill name="Skill05_ID" id="14852" level="1" />
<skill name="Skill06_ID" id="14843" level="1" />
<param name="Attack_BoostValue" value="131" />
</parameters>
<race>FRIEND</race>
@ -320,7 +327,7 @@
<run ground="190" />
</speed>
<attack physical="9315.75997708706" magical="1668.52760670088" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="338.24108710942" magical="185.822647855213" />
<defence physical="1014.72326132826" magical="557.467943565638" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -328,22 +335,12 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="14889" level="1" /> <!-- Adolph's Aggression -->
<skill id="14840" level="1" /> <!-- Adolph's Superior Aggression Aura -->
<skill id="14849" level="1" /> <!-- Adolph's Shield Wave -->
<skill id="14846" level="1" /> <!-- Adolph's Justice Punishment -->
<skill id="14852" level="1" /> <!-- Adolph's Final Ultimate Defense -->
<skill id="14843" level="1" /> <!-- Adolph's Chain Hydra -->
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4413" level="15" /> <!-- Strong M. Def. -->
<skill id="4412" level="15" /> <!-- Strong P. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
@ -387,8 +384,14 @@
</collision>
</npc>
<npc id="33611" level="88" type="FriendlyNpc" name="Barton" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14867" level="1" />
<skill name="Skill02_ID" id="14855" level="1" />
<skill name="Skill03_ID" id="14864" level="1" />
<skill name="Skill04_ID" id="14858" level="1" />
<skill name="Skill05_ID" id="14861" level="1" />
<param name="Attack_BoostValue" value="131" />
</parameters>
<race>FRIEND</race>
@ -402,7 +405,7 @@
<run ground="190" />
</speed>
<attack physical="9315.75997708706" magical="1668.52760670088" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="338.24108710942" magical="185.822647855213" />
<defence physical="1014.72326132826" magical="557.467943565638" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -415,14 +418,6 @@
<skill id="14864" level="1" /> <!-- Barton's Power Bomber -->
<skill id="14858" level="1" /> <!-- Barton's Infinity Strike -->
<skill id="14861" level="1" /> <!-- Barton's Sonic Star -->
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="17" /> <!-- Orcs -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
@ -466,8 +461,14 @@
</collision>
</npc>
<npc id="33613" level="88" type="FriendlyNpc" name="Hayuk" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14882" level="1" />
<skill name="Skill02_ID" id="14876" level="1" />
<skill name="Skill03_ID" id="14873" level="1" />
<skill name="Skill04_ID" id="14879" level="1" />
<skill name="Skill05_ID" id="14870" level="1" />
<param name="Attack_BoostValue" value="131" />
</parameters>
<race>FRIEND</race>
@ -481,7 +482,7 @@
<run ground="190" />
</speed>
<attack physical="9315.75997708706" magical="1668.52760670088" critical="8" attackSpeed="253" range="1100" type="BOW" distance="10" width="0" random="5" accuracy="0" />
<defence physical="270.592869687536" magical="148.65811828417" />
<defence physical="1014.72326132826" magical="557.467943565638" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -489,19 +490,11 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="14882" level="1" /> <!-- Hayuk's Quick Evasion -->
<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14876" level="1" /> <!-- Hayuk's Recoil Shot -->
<skill id="14873" level="1" /> <!-- Hayuk's Heavy Arrow Rain -->
<skill id="14879" level="1" /> <!-- Hayuk's Pinpoint Shot -->
<skill id="14870" level="1" /> <!-- Hayuk's Multiple Arrow -->
<skill id="4416" level="15" /> <!-- Elves -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
@ -544,8 +537,11 @@
</collision>
</npc>
<npc id="33615" level="88" type="FriendlyNpc" name="Eliyah" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14883" level="1" />
<skill name="Skill02_ID" id="14886" level="1" />
<param name="Attack_BoostValue" value="131" />
</parameters>
<race>FRIEND</race>
@ -558,7 +554,7 @@
<run ground="190" />
</speed>
<attack physical="9315.75997708706" magical="3337.05521340176" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="270.592869687536" magical="185.822647855213" />
<defence physical="1014.72326132826" magical="557.467943565638" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -566,14 +562,6 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14883" level="1" /> <!-- Eliyah's Mass Exile -->
<skill id="14886" level="1" /> <!-- Eliyah's Summon Death Gate -->
</skill_list>
@ -619,8 +607,13 @@
</collision>
</npc>
<npc id="33617" level="88" type="FriendlyNpc" name="Elise" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14908" level="1" />
<skill name="Skill02_ID" id="14905" level="1" />
<skill name="Skill03_ID" id="14899" level="1" />
<skill name="Skill04_ID" id="14898" level="1" />
<param name="Attack_BoostValue" value="131" />
</parameters>
<race>FRIEND</race>
@ -634,7 +627,7 @@
<run ground="190" />
</speed>
<attack physical="9315.75997708706" magical="3337.05521340176" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="270.592869687536" magical="185.822647855213" />
<defence physical="1014.72326132826" magical="557.467943565638" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -642,14 +635,6 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14908" level="1" /> <!-- Elise' Crystal Regeneration -->
<skill id="14905" level="1" /> <!-- Elise' Radiant Recharge -->
<skill id="14899" level="1" /> <!-- Elise' Radiant Heal -->
@ -662,8 +647,11 @@
</collision>
</npc>
<npc id="33618" level="88" type="FriendlyNpc" name="Eliyah's Guardian Spirit">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14895" level="1" />
<skill name="Skill02_ID" id="14892" level="1" />
<param name="Attack_BoostValue" value="131" />
</parameters>
<race>FRIEND</race>
@ -676,7 +664,7 @@
<run ground="190" />
</speed>
<attack physical="9315.75997708706" magical="3337.05521340176" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="270.592869687536" magical="185.822647855213" />
<defence physical="1014.72326132826" magical="557.467943565638" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -684,16 +672,8 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="4408" level="8" /> <!-- HP Increase (1/4x) -->
<skill id="14895" level="1" /> <!-- Guardian Spirit's Wrath -->
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4411" level="6" /> <!-- Very Weak M. Atk. -->
<skill id="4410" level="6" /> <!-- Very Weak P. Atk. -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="14892" level="1" /> <!-- Guardian Spirit's Blow -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
@ -738,8 +718,15 @@
</collision>
</npc>
<npc id="33620" level="93" type="FriendlyNpc" name="Adolph" title="Aden Vanguard Captain">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14890" level="1" />
<skill name="Skill02_ID" id="14841" level="1" />
<skill name="Skill03_ID" id="14850" level="1" />
<skill name="Skill04_ID" id="14847" level="1" />
<skill name="Skill05_ID" id="14853" level="1" />
<skill name="Skill06_ID" id="14844" level="1" />
<param name="Attack_BoostValue" value="140" />
</parameters>
<race>FRIEND</race>
@ -753,7 +740,7 @@
<run ground="190" />
</speed>
<attack physical="11819.9958080598" magical="2098.92127856138" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="373.44549113101" magical="210.24126992447" />
<defence physical="1120.33647339303" magical="630.72380977341" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -761,22 +748,12 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="14890" level="1" /> <!-- Adolph's Aggression -->
<skill id="14841" level="1" /> <!-- Adolph's Superior Aggression Aura -->
<skill id="14850" level="1" /> <!-- Adolph's Shield Wave -->
<skill id="14847" level="1" /> <!-- Adolph's Justice Punishment -->
<skill id="14853" level="1" /> <!-- Adolph's Final Ultimate Defense -->
<skill id="14844" level="1" /> <!-- Adolph's Chain Hydra -->
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4413" level="15" /> <!-- Strong M. Def. -->
<skill id="4412" level="15" /> <!-- Strong P. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
@ -820,8 +797,14 @@
</collision>
</npc>
<npc id="33622" level="93" type="FriendlyNpc" name="Barton" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14868" level="1" />
<skill name="Skill02_ID" id="14856" level="1" />
<skill name="Skill03_ID" id="14865" level="1" />
<skill name="Skill04_ID" id="14859" level="1" />
<skill name="Skill05_ID" id="14862" level="1" />
<param name="Attack_BoostValue" value="140" />
</parameters>
<race>FRIEND</race>
@ -835,7 +818,7 @@
<run ground="190" />
</speed>
<attack physical="11819.9958080598" magical="2098.92127856138" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="373.44549113101" magical="210.24126992447" />
<defence physical="1120.33647339303" magical="630.72380977341" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -848,14 +831,6 @@
<skill id="14865" level="1" /> <!-- Barton's Power Bomber -->
<skill id="14859" level="1" /> <!-- Barton's Infinity Strike -->
<skill id="14862" level="1" /> <!-- Barton's Sonic Star -->
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="17" /> <!-- Orcs -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
@ -899,8 +874,14 @@
</collision>
</npc>
<npc id="33624" level="93" type="FriendlyNpc" name="Hayuk" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14882" level="1" />
<skill name="Skill02_ID" id="14877" level="1" />
<skill name="Skill03_ID" id="14874" level="1" />
<skill name="Skill04_ID" id="14880" level="1" />
<skill name="Skill05_ID" id="14871" level="1" />
<param name="Attack_BoostValue" value="140" />
</parameters>
<race>FRIEND</race>
@ -914,7 +895,7 @@
<run ground="190" />
</speed>
<attack physical="11819.9958080598" magical="2098.92127856138" critical="8" attackSpeed="253" range="1100" type="BOW" distance="10" width="0" random="5" accuracy="0" />
<defence physical="298.756392904808" magical="168.193015939576" />
<defence physical="1120.33647339303" magical="630.72380977341" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -922,19 +903,11 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="14882" level="1" /> <!-- Hayuk's Quick Evasion -->
<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14877" level="1" /> <!-- Hayuk's Recoil Shot -->
<skill id="14874" level="1" /> <!-- Hayuk's Heavy Arrow Rain -->
<skill id="14880" level="1" /> <!-- Hayuk's Pinpoint Shot -->
<skill id="14871" level="1" /> <!-- Hayuk's Multiple Arrow -->
<skill id="4416" level="15" /> <!-- Elves -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
@ -977,8 +950,11 @@
</collision>
</npc>
<npc id="33626" level="93" type="FriendlyNpc" name="Eliyah" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14884" level="1" />
<skill name="Skill02_ID" id="14887" level="1" />
<param name="Attack_BoostValue" value="140" />
</parameters>
<race>FRIEND</race>
@ -991,7 +967,7 @@
<run ground="190" />
</speed>
<attack physical="11819.9958080598" magical="4197.84255712276" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="298.756392904808" magical="210.24126992447" />
<defence physical="1120.33647339303" magical="630.72380977341" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -999,14 +975,6 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14884" level="1" /> <!-- Eliyah's Mass Exile -->
<skill id="14887" level="1" /> <!-- Eliyah's Summon Death Gate -->
</skill_list>
@ -1052,8 +1020,13 @@
</collision>
</npc>
<npc id="33628" level="93" type="FriendlyNpc" name="Elise" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14909" level="1" />
<skill name="Skill02_ID" id="14906" level="1" />
<skill name="Skill03_ID" id="14900" level="1" />
<skill name="Skill04_ID" id="14898" level="1" />
<param name="Attack_BoostValue" value="140" />
</parameters>
<race>FRIEND</race>
@ -1067,7 +1040,7 @@
<run ground="190" />
</speed>
<attack physical="11819.9958080598" magical="4197.84255712276" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="298.756392904808" magical="210.24126992447" />
<defence physical="1120.33647339303" magical="630.72380977341" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -1075,14 +1048,6 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14909" level="1" /> <!-- Elise' Crystal Regeneration -->
<skill id="14906" level="1" /> <!-- Elise' Radiant Recharge -->
<skill id="14900" level="1" /> <!-- Elise' Radiant Heal -->
@ -1095,8 +1060,11 @@
</collision>
</npc>
<npc id="33629" level="93" type="FriendlyNpc" name="Eliyah's Guardian Spirit">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14896" level="1" />
<skill name="Skill02_ID" id="14893" level="1" />
<param name="Attack_BoostValue" value="140" />
</parameters>
<race>FRIEND</race>
@ -1109,7 +1077,7 @@
<run ground="190" />
</speed>
<attack physical="11819.9958080598" magical="4197.84255712276" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="298.756392904808" magical="210.24126992447" />
<defence physical="1120.33647339303" magical="630.72380977341" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -1117,16 +1085,8 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="4408" level="8" /> <!-- HP Increase (1/4x) -->
<skill id="14896" level="1" /> <!-- Guardian Spirit's Wrath -->
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4411" level="6" /> <!-- Very Weak M. Atk. -->
<skill id="4410" level="6" /> <!-- Very Weak P. Atk. -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="14893" level="1" /> <!-- Guardian Spirit's Blow -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
@ -1171,8 +1131,15 @@
</collision>
</npc>
<npc id="33631" level="98" type="FriendlyNpc" name="Adolph" title="Aden Vanguard Captain">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14891" level="1" />
<skill name="Skill02_ID" id="14842" level="1" />
<skill name="Skill03_ID" id="14851" level="1" />
<skill name="Skill04_ID" id="14848" level="1" />
<skill name="Skill05_ID" id="14854" level="1" />
<skill name="Skill06_ID" id="14845" level="1" />
<param name="Attack_BoostValue" value="151" />
</parameters>
<race>FRIEND</race>
@ -1186,7 +1153,7 @@
<run ground="190" />
</speed>
<attack physical="15009.136215459" magical="2644.46359515415" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="412.313997799344" magical="237.8686994811" />
<defence physical="1236.94199339803" magical="713.6060984433" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -1194,22 +1161,12 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="14891" level="1" /> <!-- Adolph's Aggression -->
<skill id="14842" level="1" /> <!-- Adolph's Superior Aggression Aura -->
<skill id="14851" level="1" /> <!-- Adolph's Shield Wave -->
<skill id="14848" level="1" /> <!-- Adolph's Justice Punishment -->
<skill id="14854" level="1" /> <!-- Adolph's Final Ultimate Defense -->
<skill id="14845" level="1" /> <!-- Adolph's Chain Hydra -->
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4413" level="15" /> <!-- Strong M. Def. -->
<skill id="4412" level="15" /> <!-- Strong P. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
@ -1253,8 +1210,14 @@
</collision>
</npc>
<npc id="33633" level="98" type="FriendlyNpc" name="Barton" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14869" level="1" />
<skill name="Skill02_ID" id="14857" level="1" />
<skill name="Skill03_ID" id="14866" level="1" />
<skill name="Skill04_ID" id="14860" level="1" />
<skill name="Skill05_ID" id="14863" level="1" />
<param name="Attack_BoostValue" value="151" />
</parameters>
<race>FRIEND</race>
@ -1268,7 +1231,7 @@
<run ground="190" />
</speed>
<attack physical="15009.136215459" magical="2644.46359515415" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="412.313997799344" magical="237.8686994811" />
<defence physical="1236.94199339803" magical="713.6060984433" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -1281,14 +1244,6 @@
<skill id="14866" level="1" /> <!-- Barton's Power Bomber -->
<skill id="14860" level="1" /> <!-- Barton's Infinity Strike -->
<skill id="14863" level="1" /> <!-- Barton's Sonic Star -->
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="17" /> <!-- Orcs -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
@ -1332,8 +1287,14 @@
</collision>
</npc>
<npc id="33635" level="98" type="FriendlyNpc" name="Hayuk" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14882" level="1" />
<skill name="Skill02_ID" id="14878" level="1" />
<skill name="Skill03_ID" id="14875" level="1" />
<skill name="Skill04_ID" id="14881" level="1" />
<skill name="Skill05_ID" id="14872" level="1" />
<param name="Attack_BoostValue" value="151" />
</parameters>
<race>FRIEND</race>
@ -1347,7 +1308,7 @@
<run ground="190" />
</speed>
<attack physical="15009.136215459" magical="2644.46359515415" critical="8" attackSpeed="253" range="1100" type="BOW" distance="10" width="0" random="5" accuracy="0" />
<defence physical="329.851198239475" magical="190.29495958488" />
<defence physical="1236.94199339803" magical="713.6060984433" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -1355,19 +1316,11 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="14882" level="1" /> <!-- Hayuk's Quick Evasion -->
<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14878" level="1" /> <!-- Hayuk's Recoil Shot -->
<skill id="14875" level="1" /> <!-- Hayuk's Heavy Arrow Rain -->
<skill id="14881" level="1" /> <!-- Hayuk's Pinpoint Shot -->
<skill id="14872" level="1" /> <!-- Hayuk's Multiple Arrow -->
<skill id="4416" level="15" /> <!-- Elves -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
@ -1410,9 +1363,12 @@
</collision>
</npc>
<npc id="33637" level="98" type="FriendlyNpc" name="Eliyah" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="Attack_BoostValue" value="151" />
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14885" level="1" />
<skill name="Skill02_ID" id="14888" level="1" />
<param name="Attack_BoostValue" value="131" />
</parameters>
<race>FRIEND</race>
<sex>FEMALE</sex>
@ -1424,7 +1380,7 @@
<run ground="190" />
</speed>
<attack physical="15009.136215459" magical="5288.92719030829" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="329.851198239475" magical="237.8686994811" />
<defence physical="1236.94199339803" magical="713.6060984433" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -1432,14 +1388,6 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14885" level="1" /> <!-- Eliyah's Mass Exile -->
<skill id="14888" level="1" /> <!-- Eliyah's Summon Death Gate -->
</skill_list>
@ -1485,8 +1433,13 @@
</collision>
</npc>
<npc id="33639" level="98" type="FriendlyNpc" name="Elise" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14910" level="1" />
<skill name="Skill02_ID" id="14907" level="1" />
<skill name="Skill03_ID" id="14901" level="1" />
<skill name="Skill04_ID" id="14898" level="1" />
<param name="Attack_BoostValue" value="151" />
</parameters>
<race>FRIEND</race>
@ -1500,7 +1453,7 @@
<run ground="190" />
</speed>
<attack physical="15009.136215459" magical="5288.92719030829" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="329.851198239475" magical="237.8686994811" />
<defence physical="1236.94199339803" magical="713.6060984433" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -1508,14 +1461,6 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14910" level="1" /> <!-- Elise' Crystal Regeneration -->
<skill id="14907" level="1" /> <!-- Elise' Radiant Recharge -->
<skill id="14901" level="1" /> <!-- Elise' Radiant Heal -->
@ -1528,8 +1473,11 @@
</collision>
</npc>
<npc id="33640" level="98" type="FriendlyNpc" name="Eliyah's Guardian Spirit">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14897" level="1" />
<skill name="Skill02_ID" id="14894" level="1" />
<param name="Attack_BoostValue" value="151" />
</parameters>
<race>FRIEND</race>
@ -1542,7 +1490,7 @@
<run ground="190" />
</speed>
<attack physical="15009.136215459" magical="5288.92719030829" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="329.851198239475" magical="237.8686994811" />
<defence physical="1236.94199339803" magical="713.6060984433" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -1550,16 +1498,8 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="4408" level="8" /> <!-- HP Increase (1/4x) -->
<skill id="14897" level="1" /> <!-- Guardian Spirit's Wrath -->
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4411" level="6" /> <!-- Very Weak M. Atk. -->
<skill id="4410" level="6" /> <!-- Very Weak P. Atk. -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="14894" level="1" /> <!-- Guardian Spirit's Blow -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>

View File

@ -2479,6 +2479,12 @@
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Blink">
<angle>0</angle> <!-- Teleport to Back -->
<range>300</range>
</effect>
</effects>
</skill>
<skill id="14883" toLevel="1" name="Eliyah's Mass Exile">
<!-- Glory Days confirmed -->
@ -2519,7 +2525,6 @@
<effect name="DamageBlock">
<type>BLOCK_MP</type>
</effect>
<!-- FIXME: p_blocl_buff -->
<effect name="DebuffBlock" />
</effects>
</skill>
@ -2696,13 +2701,15 @@
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>900</effectRange>
<affectRange>400</affectRange>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<staticReuse>true</staticReuse>
<isDebuff>true</isDebuff>
<targetType>ENEMY_ONLY</targetType>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="TargetMe" />
<effect name="GetAgro" />
@ -2723,13 +2730,15 @@
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>900</effectRange>
<affectRange>400</affectRange>
<magicLvl>90</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<staticReuse>true</staticReuse>
<isDebuff>true</isDebuff>
<targetType>ENEMY_ONLY</targetType>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="TargetMe" />
<effect name="GetAgro" />
@ -2750,13 +2759,15 @@
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>900</effectRange>
<affectRange>400</affectRange>
<magicLvl>95</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<staticReuse>true</staticReuse>
<isDebuff>true</isDebuff>
<targetType>ENEMY_ONLY</targetType>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="TargetMe" />
<effect name="GetAgro" />
@ -2909,8 +2920,11 @@
<effectRange>1400</effectRange>
<magicLvl>85</magicLvl>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<affectLimit>10-10</affectLimit>
<affectRange>400</affectRange>
<targetType>TARGET</targetType>
<affectScope>RANGE</affectScope>
<affectObject>FRIEND</affectObject>
<effects>
<effect name="HealPercent">
<power>40</power>

View File

@ -305,8 +305,15 @@
</collision>
</npc>
<npc id="33609" level="88" type="FriendlyNpc" name="Adolph" title="Aden Vanguard Captain">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14889" level="1" />
<skill name="Skill02_ID" id="14840" level="1" />
<skill name="Skill03_ID" id="14849" level="1" />
<skill name="Skill04_ID" id="14846" level="1" />
<skill name="Skill05_ID" id="14852" level="1" />
<skill name="Skill06_ID" id="14843" level="1" />
<param name="Attack_BoostValue" value="131" />
</parameters>
<race>FRIEND</race>
@ -320,7 +327,7 @@
<run ground="190" />
</speed>
<attack physical="9315.75997708706" magical="1668.52760670088" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="338.24108710942" magical="185.822647855213" />
<defence physical="1014.72326132826" magical="557.467943565638" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -328,22 +335,12 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="14889" level="1" /> <!-- Adolph's Aggression -->
<skill id="14840" level="1" /> <!-- Adolph's Superior Aggression Aura -->
<skill id="14849" level="1" /> <!-- Adolph's Shield Wave -->
<skill id="14846" level="1" /> <!-- Adolph's Justice Punishment -->
<skill id="14852" level="1" /> <!-- Adolph's Final Ultimate Defense -->
<skill id="14843" level="1" /> <!-- Adolph's Chain Hydra -->
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4413" level="15" /> <!-- Strong M. Def. -->
<skill id="4412" level="15" /> <!-- Strong P. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
@ -387,8 +384,14 @@
</collision>
</npc>
<npc id="33611" level="88" type="FriendlyNpc" name="Barton" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14867" level="1" />
<skill name="Skill02_ID" id="14855" level="1" />
<skill name="Skill03_ID" id="14864" level="1" />
<skill name="Skill04_ID" id="14858" level="1" />
<skill name="Skill05_ID" id="14861" level="1" />
<param name="Attack_BoostValue" value="131" />
</parameters>
<race>FRIEND</race>
@ -402,7 +405,7 @@
<run ground="190" />
</speed>
<attack physical="9315.75997708706" magical="1668.52760670088" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="338.24108710942" magical="185.822647855213" />
<defence physical="1014.72326132826" magical="557.467943565638" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -415,14 +418,6 @@
<skill id="14864" level="1" /> <!-- Barton's Power Bomber -->
<skill id="14858" level="1" /> <!-- Barton's Infinity Strike -->
<skill id="14861" level="1" /> <!-- Barton's Sonic Star -->
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="17" /> <!-- Orcs -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
@ -466,8 +461,14 @@
</collision>
</npc>
<npc id="33613" level="88" type="FriendlyNpc" name="Hayuk" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14882" level="1" />
<skill name="Skill02_ID" id="14876" level="1" />
<skill name="Skill03_ID" id="14873" level="1" />
<skill name="Skill04_ID" id="14879" level="1" />
<skill name="Skill05_ID" id="14870" level="1" />
<param name="Attack_BoostValue" value="131" />
</parameters>
<race>FRIEND</race>
@ -481,7 +482,7 @@
<run ground="190" />
</speed>
<attack physical="9315.75997708706" magical="1668.52760670088" critical="8" attackSpeed="253" range="1100" type="BOW" distance="10" width="0" random="5" accuracy="0" />
<defence physical="270.592869687536" magical="148.65811828417" />
<defence physical="1014.72326132826" magical="557.467943565638" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -489,19 +490,11 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="14882" level="1" /> <!-- Hayuk's Quick Evasion -->
<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14876" level="1" /> <!-- Hayuk's Recoil Shot -->
<skill id="14873" level="1" /> <!-- Hayuk's Heavy Arrow Rain -->
<skill id="14879" level="1" /> <!-- Hayuk's Pinpoint Shot -->
<skill id="14870" level="1" /> <!-- Hayuk's Multiple Arrow -->
<skill id="4416" level="15" /> <!-- Elves -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
@ -544,8 +537,11 @@
</collision>
</npc>
<npc id="33615" level="88" type="FriendlyNpc" name="Eliyah" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14883" level="1" />
<skill name="Skill02_ID" id="14886" level="1" />
<param name="Attack_BoostValue" value="131" />
</parameters>
<race>FRIEND</race>
@ -558,7 +554,7 @@
<run ground="190" />
</speed>
<attack physical="9315.75997708706" magical="3337.05521340176" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="270.592869687536" magical="185.822647855213" />
<defence physical="1014.72326132826" magical="557.467943565638" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -566,14 +562,6 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14883" level="1" /> <!-- Eliyah's Mass Exile -->
<skill id="14886" level="1" /> <!-- Eliyah's Summon Death Gate -->
</skill_list>
@ -619,8 +607,13 @@
</collision>
</npc>
<npc id="33617" level="88" type="FriendlyNpc" name="Elise" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14908" level="1" />
<skill name="Skill02_ID" id="14905" level="1" />
<skill name="Skill03_ID" id="14899" level="1" />
<skill name="Skill04_ID" id="14898" level="1" />
<param name="Attack_BoostValue" value="131" />
</parameters>
<race>FRIEND</race>
@ -634,7 +627,7 @@
<run ground="190" />
</speed>
<attack physical="9315.75997708706" magical="3337.05521340176" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="270.592869687536" magical="185.822647855213" />
<defence physical="1014.72326132826" magical="557.467943565638" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -642,14 +635,6 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14908" level="1" /> <!-- Elise' Crystal Regeneration -->
<skill id="14905" level="1" /> <!-- Elise' Radiant Recharge -->
<skill id="14899" level="1" /> <!-- Elise' Radiant Heal -->
@ -662,8 +647,11 @@
</collision>
</npc>
<npc id="33618" level="88" type="FriendlyNpc" name="Eliyah's Guardian Spirit">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14895" level="1" />
<skill name="Skill02_ID" id="14892" level="1" />
<param name="Attack_BoostValue" value="131" />
</parameters>
<race>FRIEND</race>
@ -676,7 +664,7 @@
<run ground="190" />
</speed>
<attack physical="9315.75997708706" magical="3337.05521340176" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="270.592869687536" magical="185.822647855213" />
<defence physical="1014.72326132826" magical="557.467943565638" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -684,16 +672,8 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="4408" level="8" /> <!-- HP Increase (1/4x) -->
<skill id="14895" level="1" /> <!-- Guardian Spirit's Wrath -->
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4411" level="6" /> <!-- Very Weak M. Atk. -->
<skill id="4410" level="6" /> <!-- Very Weak P. Atk. -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="14892" level="1" /> <!-- Guardian Spirit's Blow -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
@ -738,8 +718,15 @@
</collision>
</npc>
<npc id="33620" level="93" type="FriendlyNpc" name="Adolph" title="Aden Vanguard Captain">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14890" level="1" />
<skill name="Skill02_ID" id="14841" level="1" />
<skill name="Skill03_ID" id="14850" level="1" />
<skill name="Skill04_ID" id="14847" level="1" />
<skill name="Skill05_ID" id="14853" level="1" />
<skill name="Skill06_ID" id="14844" level="1" />
<param name="Attack_BoostValue" value="140" />
</parameters>
<race>FRIEND</race>
@ -753,7 +740,7 @@
<run ground="190" />
</speed>
<attack physical="11819.9958080598" magical="2098.92127856138" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="373.44549113101" magical="210.24126992447" />
<defence physical="1120.33647339303" magical="630.72380977341" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -761,22 +748,12 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="14890" level="1" /> <!-- Adolph's Aggression -->
<skill id="14841" level="1" /> <!-- Adolph's Superior Aggression Aura -->
<skill id="14850" level="1" /> <!-- Adolph's Shield Wave -->
<skill id="14847" level="1" /> <!-- Adolph's Justice Punishment -->
<skill id="14853" level="1" /> <!-- Adolph's Final Ultimate Defense -->
<skill id="14844" level="1" /> <!-- Adolph's Chain Hydra -->
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4413" level="15" /> <!-- Strong M. Def. -->
<skill id="4412" level="15" /> <!-- Strong P. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
@ -820,8 +797,14 @@
</collision>
</npc>
<npc id="33622" level="93" type="FriendlyNpc" name="Barton" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14868" level="1" />
<skill name="Skill02_ID" id="14856" level="1" />
<skill name="Skill03_ID" id="14865" level="1" />
<skill name="Skill04_ID" id="14859" level="1" />
<skill name="Skill05_ID" id="14862" level="1" />
<param name="Attack_BoostValue" value="140" />
</parameters>
<race>FRIEND</race>
@ -835,7 +818,7 @@
<run ground="190" />
</speed>
<attack physical="11819.9958080598" magical="2098.92127856138" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="373.44549113101" magical="210.24126992447" />
<defence physical="1120.33647339303" magical="630.72380977341" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -848,14 +831,6 @@
<skill id="14865" level="1" /> <!-- Barton's Power Bomber -->
<skill id="14859" level="1" /> <!-- Barton's Infinity Strike -->
<skill id="14862" level="1" /> <!-- Barton's Sonic Star -->
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="17" /> <!-- Orcs -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
@ -899,8 +874,14 @@
</collision>
</npc>
<npc id="33624" level="93" type="FriendlyNpc" name="Hayuk" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14882" level="1" />
<skill name="Skill02_ID" id="14877" level="1" />
<skill name="Skill03_ID" id="14874" level="1" />
<skill name="Skill04_ID" id="14880" level="1" />
<skill name="Skill05_ID" id="14871" level="1" />
<param name="Attack_BoostValue" value="140" />
</parameters>
<race>FRIEND</race>
@ -914,7 +895,7 @@
<run ground="190" />
</speed>
<attack physical="11819.9958080598" magical="2098.92127856138" critical="8" attackSpeed="253" range="1100" type="BOW" distance="10" width="0" random="5" accuracy="0" />
<defence physical="298.756392904808" magical="168.193015939576" />
<defence physical="1120.33647339303" magical="630.72380977341" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -922,19 +903,11 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="14882" level="1" /> <!-- Hayuk's Quick Evasion -->
<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14877" level="1" /> <!-- Hayuk's Recoil Shot -->
<skill id="14874" level="1" /> <!-- Hayuk's Heavy Arrow Rain -->
<skill id="14880" level="1" /> <!-- Hayuk's Pinpoint Shot -->
<skill id="14871" level="1" /> <!-- Hayuk's Multiple Arrow -->
<skill id="4416" level="15" /> <!-- Elves -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
@ -977,8 +950,11 @@
</collision>
</npc>
<npc id="33626" level="93" type="FriendlyNpc" name="Eliyah" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14884" level="1" />
<skill name="Skill02_ID" id="14887" level="1" />
<param name="Attack_BoostValue" value="140" />
</parameters>
<race>FRIEND</race>
@ -991,7 +967,7 @@
<run ground="190" />
</speed>
<attack physical="11819.9958080598" magical="4197.84255712276" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="298.756392904808" magical="210.24126992447" />
<defence physical="1120.33647339303" magical="630.72380977341" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -999,14 +975,6 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14884" level="1" /> <!-- Eliyah's Mass Exile -->
<skill id="14887" level="1" /> <!-- Eliyah's Summon Death Gate -->
</skill_list>
@ -1052,8 +1020,13 @@
</collision>
</npc>
<npc id="33628" level="93" type="FriendlyNpc" name="Elise" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14909" level="1" />
<skill name="Skill02_ID" id="14906" level="1" />
<skill name="Skill03_ID" id="14900" level="1" />
<skill name="Skill04_ID" id="14898" level="1" />
<param name="Attack_BoostValue" value="140" />
</parameters>
<race>FRIEND</race>
@ -1067,7 +1040,7 @@
<run ground="190" />
</speed>
<attack physical="11819.9958080598" magical="4197.84255712276" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="298.756392904808" magical="210.24126992447" />
<defence physical="1120.33647339303" magical="630.72380977341" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -1075,14 +1048,6 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14909" level="1" /> <!-- Elise' Crystal Regeneration -->
<skill id="14906" level="1" /> <!-- Elise' Radiant Recharge -->
<skill id="14900" level="1" /> <!-- Elise' Radiant Heal -->
@ -1095,8 +1060,11 @@
</collision>
</npc>
<npc id="33629" level="93" type="FriendlyNpc" name="Eliyah's Guardian Spirit">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14896" level="1" />
<skill name="Skill02_ID" id="14893" level="1" />
<param name="Attack_BoostValue" value="140" />
</parameters>
<race>FRIEND</race>
@ -1109,7 +1077,7 @@
<run ground="190" />
</speed>
<attack physical="11819.9958080598" magical="4197.84255712276" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="298.756392904808" magical="210.24126992447" />
<defence physical="1120.33647339303" magical="630.72380977341" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -1117,16 +1085,8 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="4408" level="8" /> <!-- HP Increase (1/4x) -->
<skill id="14896" level="1" /> <!-- Guardian Spirit's Wrath -->
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4411" level="6" /> <!-- Very Weak M. Atk. -->
<skill id="4410" level="6" /> <!-- Very Weak P. Atk. -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="14893" level="1" /> <!-- Guardian Spirit's Blow -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
@ -1171,8 +1131,15 @@
</collision>
</npc>
<npc id="33631" level="98" type="FriendlyNpc" name="Adolph" title="Aden Vanguard Captain">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14891" level="1" />
<skill name="Skill02_ID" id="14842" level="1" />
<skill name="Skill03_ID" id="14851" level="1" />
<skill name="Skill04_ID" id="14848" level="1" />
<skill name="Skill05_ID" id="14854" level="1" />
<skill name="Skill06_ID" id="14845" level="1" />
<param name="Attack_BoostValue" value="151" />
</parameters>
<race>FRIEND</race>
@ -1186,7 +1153,7 @@
<run ground="190" />
</speed>
<attack physical="15009.136215459" magical="2644.46359515415" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="412.313997799344" magical="237.8686994811" />
<defence physical="1236.94199339803" magical="713.6060984433" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -1194,22 +1161,12 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="14891" level="1" /> <!-- Adolph's Aggression -->
<skill id="14842" level="1" /> <!-- Adolph's Superior Aggression Aura -->
<skill id="14851" level="1" /> <!-- Adolph's Shield Wave -->
<skill id="14848" level="1" /> <!-- Adolph's Justice Punishment -->
<skill id="14854" level="1" /> <!-- Adolph's Final Ultimate Defense -->
<skill id="14845" level="1" /> <!-- Adolph's Chain Hydra -->
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4413" level="15" /> <!-- Strong M. Def. -->
<skill id="4412" level="15" /> <!-- Strong P. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
@ -1253,8 +1210,14 @@
</collision>
</npc>
<npc id="33633" level="98" type="FriendlyNpc" name="Barton" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14869" level="1" />
<skill name="Skill02_ID" id="14857" level="1" />
<skill name="Skill03_ID" id="14866" level="1" />
<skill name="Skill04_ID" id="14860" level="1" />
<skill name="Skill05_ID" id="14863" level="1" />
<param name="Attack_BoostValue" value="151" />
</parameters>
<race>FRIEND</race>
@ -1268,7 +1231,7 @@
<run ground="190" />
</speed>
<attack physical="15009.136215459" magical="2644.46359515415" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="412.313997799344" magical="237.8686994811" />
<defence physical="1236.94199339803" magical="713.6060984433" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -1281,14 +1244,6 @@
<skill id="14866" level="1" /> <!-- Barton's Power Bomber -->
<skill id="14860" level="1" /> <!-- Barton's Infinity Strike -->
<skill id="14863" level="1" /> <!-- Barton's Sonic Star -->
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="17" /> <!-- Orcs -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
@ -1332,8 +1287,14 @@
</collision>
</npc>
<npc id="33635" level="98" type="FriendlyNpc" name="Hayuk" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14882" level="1" />
<skill name="Skill02_ID" id="14878" level="1" />
<skill name="Skill03_ID" id="14875" level="1" />
<skill name="Skill04_ID" id="14881" level="1" />
<skill name="Skill05_ID" id="14872" level="1" />
<param name="Attack_BoostValue" value="151" />
</parameters>
<race>FRIEND</race>
@ -1347,7 +1308,7 @@
<run ground="190" />
</speed>
<attack physical="15009.136215459" magical="2644.46359515415" critical="8" attackSpeed="253" range="1100" type="BOW" distance="10" width="0" random="5" accuracy="0" />
<defence physical="329.851198239475" magical="190.29495958488" />
<defence physical="1236.94199339803" magical="713.6060984433" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -1355,19 +1316,11 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="14882" level="1" /> <!-- Hayuk's Quick Evasion -->
<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14878" level="1" /> <!-- Hayuk's Recoil Shot -->
<skill id="14875" level="1" /> <!-- Hayuk's Heavy Arrow Rain -->
<skill id="14881" level="1" /> <!-- Hayuk's Pinpoint Shot -->
<skill id="14872" level="1" /> <!-- Hayuk's Multiple Arrow -->
<skill id="4416" level="15" /> <!-- Elves -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
@ -1410,9 +1363,12 @@
</collision>
</npc>
<npc id="33637" level="98" type="FriendlyNpc" name="Eliyah" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="Attack_BoostValue" value="151" />
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14885" level="1" />
<skill name="Skill02_ID" id="14888" level="1" />
<param name="Attack_BoostValue" value="131" />
</parameters>
<race>FRIEND</race>
<sex>FEMALE</sex>
@ -1424,7 +1380,7 @@
<run ground="190" />
</speed>
<attack physical="15009.136215459" magical="5288.92719030829" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="329.851198239475" magical="237.8686994811" />
<defence physical="1236.94199339803" magical="713.6060984433" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -1432,14 +1388,6 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14885" level="1" /> <!-- Eliyah's Mass Exile -->
<skill id="14888" level="1" /> <!-- Eliyah's Summon Death Gate -->
</skill_list>
@ -1485,8 +1433,13 @@
</collision>
</npc>
<npc id="33639" level="98" type="FriendlyNpc" name="Elise" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14910" level="1" />
<skill name="Skill02_ID" id="14907" level="1" />
<skill name="Skill03_ID" id="14901" level="1" />
<skill name="Skill04_ID" id="14898" level="1" />
<param name="Attack_BoostValue" value="151" />
</parameters>
<race>FRIEND</race>
@ -1500,7 +1453,7 @@
<run ground="190" />
</speed>
<attack physical="15009.136215459" magical="5288.92719030829" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="329.851198239475" magical="237.8686994811" />
<defence physical="1236.94199339803" magical="713.6060984433" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -1508,14 +1461,6 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14910" level="1" /> <!-- Elise' Crystal Regeneration -->
<skill id="14907" level="1" /> <!-- Elise' Radiant Recharge -->
<skill id="14901" level="1" /> <!-- Elise' Radiant Heal -->
@ -1528,8 +1473,11 @@
</collision>
</npc>
<npc id="33640" level="98" type="FriendlyNpc" name="Eliyah's Guardian Spirit">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14897" level="1" />
<skill name="Skill02_ID" id="14894" level="1" />
<param name="Attack_BoostValue" value="151" />
</parameters>
<race>FRIEND</race>
@ -1542,7 +1490,7 @@
<run ground="190" />
</speed>
<attack physical="15009.136215459" magical="5288.92719030829" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="329.851198239475" magical="237.8686994811" />
<defence physical="1236.94199339803" magical="713.6060984433" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -1550,16 +1498,8 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="4408" level="8" /> <!-- HP Increase (1/4x) -->
<skill id="14897" level="1" /> <!-- Guardian Spirit's Wrath -->
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4411" level="6" /> <!-- Very Weak M. Atk. -->
<skill id="4410" level="6" /> <!-- Very Weak P. Atk. -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="14894" level="1" /> <!-- Guardian Spirit's Blow -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>

View File

@ -2479,6 +2479,12 @@
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Blink">
<angle>0</angle> <!-- Teleport to Back -->
<range>300</range>
</effect>
</effects>
</skill>
<skill id="14883" toLevel="1" name="Eliyah's Mass Exile">
<!-- Glory Days confirmed -->
@ -2519,7 +2525,6 @@
<effect name="DamageBlock">
<type>BLOCK_MP</type>
</effect>
<!-- FIXME: p_blocl_buff -->
<effect name="DebuffBlock" />
</effects>
</skill>
@ -2696,13 +2701,15 @@
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>900</effectRange>
<affectRange>400</affectRange>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<staticReuse>true</staticReuse>
<isDebuff>true</isDebuff>
<targetType>ENEMY_ONLY</targetType>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="TargetMe" />
<effect name="GetAgro" />
@ -2723,13 +2730,15 @@
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>900</effectRange>
<affectRange>400</affectRange>
<magicLvl>90</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<staticReuse>true</staticReuse>
<isDebuff>true</isDebuff>
<targetType>ENEMY_ONLY</targetType>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="TargetMe" />
<effect name="GetAgro" />
@ -2750,13 +2759,15 @@
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>900</effectRange>
<affectRange>400</affectRange>
<magicLvl>95</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<staticReuse>true</staticReuse>
<isDebuff>true</isDebuff>
<targetType>ENEMY_ONLY</targetType>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="TargetMe" />
<effect name="GetAgro" />
@ -2909,8 +2920,11 @@
<effectRange>1400</effectRange>
<magicLvl>85</magicLvl>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<affectLimit>10-10</affectLimit>
<affectRange>400</affectRange>
<targetType>TARGET</targetType>
<affectScope>RANGE</affectScope>
<affectObject>FRIEND</affectObject>
<effects>
<effect name="HealPercent">
<power>40</power>

View File

@ -305,8 +305,15 @@
</collision>
</npc>
<npc id="33609" level="88" type="FriendlyNpc" name="Adolph" title="Aden Vanguard Captain">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14889" level="1" />
<skill name="Skill02_ID" id="14840" level="1" />
<skill name="Skill03_ID" id="14849" level="1" />
<skill name="Skill04_ID" id="14846" level="1" />
<skill name="Skill05_ID" id="14852" level="1" />
<skill name="Skill06_ID" id="14843" level="1" />
<param name="Attack_BoostValue" value="131" />
</parameters>
<race>FRIEND</race>
@ -320,7 +327,7 @@
<run ground="190" />
</speed>
<attack physical="9315.75997708706" magical="1668.52760670088" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="338.24108710942" magical="185.822647855213" />
<defence physical="1014.72326132826" magical="557.467943565638" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -328,22 +335,12 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="14889" level="1" /> <!-- Adolph's Aggression -->
<skill id="14840" level="1" /> <!-- Adolph's Superior Aggression Aura -->
<skill id="14849" level="1" /> <!-- Adolph's Shield Wave -->
<skill id="14846" level="1" /> <!-- Adolph's Justice Punishment -->
<skill id="14852" level="1" /> <!-- Adolph's Final Ultimate Defense -->
<skill id="14843" level="1" /> <!-- Adolph's Chain Hydra -->
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4413" level="15" /> <!-- Strong M. Def. -->
<skill id="4412" level="15" /> <!-- Strong P. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
@ -387,8 +384,14 @@
</collision>
</npc>
<npc id="33611" level="88" type="FriendlyNpc" name="Barton" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14867" level="1" />
<skill name="Skill02_ID" id="14855" level="1" />
<skill name="Skill03_ID" id="14864" level="1" />
<skill name="Skill04_ID" id="14858" level="1" />
<skill name="Skill05_ID" id="14861" level="1" />
<param name="Attack_BoostValue" value="131" />
</parameters>
<race>FRIEND</race>
@ -402,7 +405,7 @@
<run ground="190" />
</speed>
<attack physical="9315.75997708706" magical="1668.52760670088" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="338.24108710942" magical="185.822647855213" />
<defence physical="1014.72326132826" magical="557.467943565638" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -415,14 +418,6 @@
<skill id="14864" level="1" /> <!-- Barton's Power Bomber -->
<skill id="14858" level="1" /> <!-- Barton's Infinity Strike -->
<skill id="14861" level="1" /> <!-- Barton's Sonic Star -->
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="17" /> <!-- Orcs -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
@ -466,8 +461,14 @@
</collision>
</npc>
<npc id="33613" level="88" type="FriendlyNpc" name="Hayuk" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14882" level="1" />
<skill name="Skill02_ID" id="14876" level="1" />
<skill name="Skill03_ID" id="14873" level="1" />
<skill name="Skill04_ID" id="14879" level="1" />
<skill name="Skill05_ID" id="14870" level="1" />
<param name="Attack_BoostValue" value="131" />
</parameters>
<race>FRIEND</race>
@ -481,7 +482,7 @@
<run ground="190" />
</speed>
<attack physical="9315.75997708706" magical="1668.52760670088" critical="8" attackSpeed="253" range="1100" type="BOW" distance="10" width="0" random="5" accuracy="0" />
<defence physical="270.592869687536" magical="148.65811828417" />
<defence physical="1014.72326132826" magical="557.467943565638" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -489,19 +490,11 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="14882" level="1" /> <!-- Hayuk's Quick Evasion -->
<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14876" level="1" /> <!-- Hayuk's Recoil Shot -->
<skill id="14873" level="1" /> <!-- Hayuk's Heavy Arrow Rain -->
<skill id="14879" level="1" /> <!-- Hayuk's Pinpoint Shot -->
<skill id="14870" level="1" /> <!-- Hayuk's Multiple Arrow -->
<skill id="4416" level="15" /> <!-- Elves -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
@ -544,8 +537,11 @@
</collision>
</npc>
<npc id="33615" level="88" type="FriendlyNpc" name="Eliyah" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14883" level="1" />
<skill name="Skill02_ID" id="14886" level="1" />
<param name="Attack_BoostValue" value="131" />
</parameters>
<race>FRIEND</race>
@ -558,7 +554,7 @@
<run ground="190" />
</speed>
<attack physical="9315.75997708706" magical="3337.05521340176" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="270.592869687536" magical="185.822647855213" />
<defence physical="1014.72326132826" magical="557.467943565638" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -566,14 +562,6 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14883" level="1" /> <!-- Eliyah's Mass Exile -->
<skill id="14886" level="1" /> <!-- Eliyah's Summon Death Gate -->
</skill_list>
@ -619,8 +607,13 @@
</collision>
</npc>
<npc id="33617" level="88" type="FriendlyNpc" name="Elise" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14908" level="1" />
<skill name="Skill02_ID" id="14905" level="1" />
<skill name="Skill03_ID" id="14899" level="1" />
<skill name="Skill04_ID" id="14898" level="1" />
<param name="Attack_BoostValue" value="131" />
</parameters>
<race>FRIEND</race>
@ -634,7 +627,7 @@
<run ground="190" />
</speed>
<attack physical="9315.75997708706" magical="3337.05521340176" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="270.592869687536" magical="185.822647855213" />
<defence physical="1014.72326132826" magical="557.467943565638" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -642,14 +635,6 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14908" level="1" /> <!-- Elise' Crystal Regeneration -->
<skill id="14905" level="1" /> <!-- Elise' Radiant Recharge -->
<skill id="14899" level="1" /> <!-- Elise' Radiant Heal -->
@ -662,8 +647,11 @@
</collision>
</npc>
<npc id="33618" level="88" type="FriendlyNpc" name="Eliyah's Guardian Spirit">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14895" level="1" />
<skill name="Skill02_ID" id="14892" level="1" />
<param name="Attack_BoostValue" value="131" />
</parameters>
<race>FRIEND</race>
@ -676,7 +664,7 @@
<run ground="190" />
</speed>
<attack physical="9315.75997708706" magical="3337.05521340176" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="270.592869687536" magical="185.822647855213" />
<defence physical="1014.72326132826" magical="557.467943565638" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -684,16 +672,8 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="4408" level="8" /> <!-- HP Increase (1/4x) -->
<skill id="14895" level="1" /> <!-- Guardian Spirit's Wrath -->
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4411" level="6" /> <!-- Very Weak M. Atk. -->
<skill id="4410" level="6" /> <!-- Very Weak P. Atk. -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="14892" level="1" /> <!-- Guardian Spirit's Blow -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
@ -738,8 +718,15 @@
</collision>
</npc>
<npc id="33620" level="93" type="FriendlyNpc" name="Adolph" title="Aden Vanguard Captain">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14890" level="1" />
<skill name="Skill02_ID" id="14841" level="1" />
<skill name="Skill03_ID" id="14850" level="1" />
<skill name="Skill04_ID" id="14847" level="1" />
<skill name="Skill05_ID" id="14853" level="1" />
<skill name="Skill06_ID" id="14844" level="1" />
<param name="Attack_BoostValue" value="140" />
</parameters>
<race>FRIEND</race>
@ -753,7 +740,7 @@
<run ground="190" />
</speed>
<attack physical="11819.9958080598" magical="2098.92127856138" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="373.44549113101" magical="210.24126992447" />
<defence physical="1120.33647339303" magical="630.72380977341" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -761,22 +748,12 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="14890" level="1" /> <!-- Adolph's Aggression -->
<skill id="14841" level="1" /> <!-- Adolph's Superior Aggression Aura -->
<skill id="14850" level="1" /> <!-- Adolph's Shield Wave -->
<skill id="14847" level="1" /> <!-- Adolph's Justice Punishment -->
<skill id="14853" level="1" /> <!-- Adolph's Final Ultimate Defense -->
<skill id="14844" level="1" /> <!-- Adolph's Chain Hydra -->
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4413" level="15" /> <!-- Strong M. Def. -->
<skill id="4412" level="15" /> <!-- Strong P. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
@ -820,8 +797,14 @@
</collision>
</npc>
<npc id="33622" level="93" type="FriendlyNpc" name="Barton" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14868" level="1" />
<skill name="Skill02_ID" id="14856" level="1" />
<skill name="Skill03_ID" id="14865" level="1" />
<skill name="Skill04_ID" id="14859" level="1" />
<skill name="Skill05_ID" id="14862" level="1" />
<param name="Attack_BoostValue" value="140" />
</parameters>
<race>FRIEND</race>
@ -835,7 +818,7 @@
<run ground="190" />
</speed>
<attack physical="11819.9958080598" magical="2098.92127856138" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="373.44549113101" magical="210.24126992447" />
<defence physical="1120.33647339303" magical="630.72380977341" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -848,14 +831,6 @@
<skill id="14865" level="1" /> <!-- Barton's Power Bomber -->
<skill id="14859" level="1" /> <!-- Barton's Infinity Strike -->
<skill id="14862" level="1" /> <!-- Barton's Sonic Star -->
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="17" /> <!-- Orcs -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
@ -899,8 +874,14 @@
</collision>
</npc>
<npc id="33624" level="93" type="FriendlyNpc" name="Hayuk" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14882" level="1" />
<skill name="Skill02_ID" id="14877" level="1" />
<skill name="Skill03_ID" id="14874" level="1" />
<skill name="Skill04_ID" id="14880" level="1" />
<skill name="Skill05_ID" id="14871" level="1" />
<param name="Attack_BoostValue" value="140" />
</parameters>
<race>FRIEND</race>
@ -914,7 +895,7 @@
<run ground="190" />
</speed>
<attack physical="11819.9958080598" magical="2098.92127856138" critical="8" attackSpeed="253" range="1100" type="BOW" distance="10" width="0" random="5" accuracy="0" />
<defence physical="298.756392904808" magical="168.193015939576" />
<defence physical="1120.33647339303" magical="630.72380977341" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -922,19 +903,11 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="14882" level="1" /> <!-- Hayuk's Quick Evasion -->
<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14877" level="1" /> <!-- Hayuk's Recoil Shot -->
<skill id="14874" level="1" /> <!-- Hayuk's Heavy Arrow Rain -->
<skill id="14880" level="1" /> <!-- Hayuk's Pinpoint Shot -->
<skill id="14871" level="1" /> <!-- Hayuk's Multiple Arrow -->
<skill id="4416" level="15" /> <!-- Elves -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
@ -977,8 +950,11 @@
</collision>
</npc>
<npc id="33626" level="93" type="FriendlyNpc" name="Eliyah" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14884" level="1" />
<skill name="Skill02_ID" id="14887" level="1" />
<param name="Attack_BoostValue" value="140" />
</parameters>
<race>FRIEND</race>
@ -991,7 +967,7 @@
<run ground="190" />
</speed>
<attack physical="11819.9958080598" magical="4197.84255712276" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="298.756392904808" magical="210.24126992447" />
<defence physical="1120.33647339303" magical="630.72380977341" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -999,14 +975,6 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14884" level="1" /> <!-- Eliyah's Mass Exile -->
<skill id="14887" level="1" /> <!-- Eliyah's Summon Death Gate -->
</skill_list>
@ -1052,8 +1020,13 @@
</collision>
</npc>
<npc id="33628" level="93" type="FriendlyNpc" name="Elise" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14909" level="1" />
<skill name="Skill02_ID" id="14906" level="1" />
<skill name="Skill03_ID" id="14900" level="1" />
<skill name="Skill04_ID" id="14898" level="1" />
<param name="Attack_BoostValue" value="140" />
</parameters>
<race>FRIEND</race>
@ -1067,7 +1040,7 @@
<run ground="190" />
</speed>
<attack physical="11819.9958080598" magical="4197.84255712276" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="298.756392904808" magical="210.24126992447" />
<defence physical="1120.33647339303" magical="630.72380977341" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -1075,14 +1048,6 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14909" level="1" /> <!-- Elise' Crystal Regeneration -->
<skill id="14906" level="1" /> <!-- Elise' Radiant Recharge -->
<skill id="14900" level="1" /> <!-- Elise' Radiant Heal -->
@ -1095,8 +1060,11 @@
</collision>
</npc>
<npc id="33629" level="93" type="FriendlyNpc" name="Eliyah's Guardian Spirit">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14896" level="1" />
<skill name="Skill02_ID" id="14893" level="1" />
<param name="Attack_BoostValue" value="140" />
</parameters>
<race>FRIEND</race>
@ -1109,7 +1077,7 @@
<run ground="190" />
</speed>
<attack physical="11819.9958080598" magical="4197.84255712276" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="298.756392904808" magical="210.24126992447" />
<defence physical="1120.33647339303" magical="630.72380977341" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -1117,16 +1085,8 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="4408" level="8" /> <!-- HP Increase (1/4x) -->
<skill id="14896" level="1" /> <!-- Guardian Spirit's Wrath -->
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4411" level="6" /> <!-- Very Weak M. Atk. -->
<skill id="4410" level="6" /> <!-- Very Weak P. Atk. -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="14893" level="1" /> <!-- Guardian Spirit's Blow -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
@ -1171,8 +1131,15 @@
</collision>
</npc>
<npc id="33631" level="98" type="FriendlyNpc" name="Adolph" title="Aden Vanguard Captain">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14891" level="1" />
<skill name="Skill02_ID" id="14842" level="1" />
<skill name="Skill03_ID" id="14851" level="1" />
<skill name="Skill04_ID" id="14848" level="1" />
<skill name="Skill05_ID" id="14854" level="1" />
<skill name="Skill06_ID" id="14845" level="1" />
<param name="Attack_BoostValue" value="151" />
</parameters>
<race>FRIEND</race>
@ -1186,7 +1153,7 @@
<run ground="190" />
</speed>
<attack physical="15009.136215459" magical="2644.46359515415" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="412.313997799344" magical="237.8686994811" />
<defence physical="1236.94199339803" magical="713.6060984433" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -1194,22 +1161,12 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="14891" level="1" /> <!-- Adolph's Aggression -->
<skill id="14842" level="1" /> <!-- Adolph's Superior Aggression Aura -->
<skill id="14851" level="1" /> <!-- Adolph's Shield Wave -->
<skill id="14848" level="1" /> <!-- Adolph's Justice Punishment -->
<skill id="14854" level="1" /> <!-- Adolph's Final Ultimate Defense -->
<skill id="14845" level="1" /> <!-- Adolph's Chain Hydra -->
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4413" level="15" /> <!-- Strong M. Def. -->
<skill id="4412" level="15" /> <!-- Strong P. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
@ -1253,8 +1210,14 @@
</collision>
</npc>
<npc id="33633" level="98" type="FriendlyNpc" name="Barton" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14869" level="1" />
<skill name="Skill02_ID" id="14857" level="1" />
<skill name="Skill03_ID" id="14866" level="1" />
<skill name="Skill04_ID" id="14860" level="1" />
<skill name="Skill05_ID" id="14863" level="1" />
<param name="Attack_BoostValue" value="151" />
</parameters>
<race>FRIEND</race>
@ -1268,7 +1231,7 @@
<run ground="190" />
</speed>
<attack physical="15009.136215459" magical="2644.46359515415" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="412.313997799344" magical="237.8686994811" />
<defence physical="1236.94199339803" magical="713.6060984433" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -1281,14 +1244,6 @@
<skill id="14866" level="1" /> <!-- Barton's Power Bomber -->
<skill id="14860" level="1" /> <!-- Barton's Infinity Strike -->
<skill id="14863" level="1" /> <!-- Barton's Sonic Star -->
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="17" /> <!-- Orcs -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
@ -1332,8 +1287,14 @@
</collision>
</npc>
<npc id="33635" level="98" type="FriendlyNpc" name="Hayuk" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14882" level="1" />
<skill name="Skill02_ID" id="14878" level="1" />
<skill name="Skill03_ID" id="14875" level="1" />
<skill name="Skill04_ID" id="14881" level="1" />
<skill name="Skill05_ID" id="14872" level="1" />
<param name="Attack_BoostValue" value="151" />
</parameters>
<race>FRIEND</race>
@ -1347,7 +1308,7 @@
<run ground="190" />
</speed>
<attack physical="15009.136215459" magical="2644.46359515415" critical="8" attackSpeed="253" range="1100" type="BOW" distance="10" width="0" random="5" accuracy="0" />
<defence physical="329.851198239475" magical="190.29495958488" />
<defence physical="1236.94199339803" magical="713.6060984433" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -1355,19 +1316,11 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="14882" level="1" /> <!-- Hayuk's Quick Evasion -->
<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14878" level="1" /> <!-- Hayuk's Recoil Shot -->
<skill id="14875" level="1" /> <!-- Hayuk's Heavy Arrow Rain -->
<skill id="14881" level="1" /> <!-- Hayuk's Pinpoint Shot -->
<skill id="14872" level="1" /> <!-- Hayuk's Multiple Arrow -->
<skill id="4416" level="15" /> <!-- Elves -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
@ -1410,9 +1363,12 @@
</collision>
</npc>
<npc id="33637" level="98" type="FriendlyNpc" name="Eliyah" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="Attack_BoostValue" value="151" />
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14885" level="1" />
<skill name="Skill02_ID" id="14888" level="1" />
<param name="Attack_BoostValue" value="131" />
</parameters>
<race>FRIEND</race>
<sex>FEMALE</sex>
@ -1424,7 +1380,7 @@
<run ground="190" />
</speed>
<attack physical="15009.136215459" magical="5288.92719030829" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="329.851198239475" magical="237.8686994811" />
<defence physical="1236.94199339803" magical="713.6060984433" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -1432,14 +1388,6 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14885" level="1" /> <!-- Eliyah's Mass Exile -->
<skill id="14888" level="1" /> <!-- Eliyah's Summon Death Gate -->
</skill_list>
@ -1485,8 +1433,13 @@
</collision>
</npc>
<npc id="33639" level="98" type="FriendlyNpc" name="Elise" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14910" level="1" />
<skill name="Skill02_ID" id="14907" level="1" />
<skill name="Skill03_ID" id="14901" level="1" />
<skill name="Skill04_ID" id="14898" level="1" />
<param name="Attack_BoostValue" value="151" />
</parameters>
<race>FRIEND</race>
@ -1500,7 +1453,7 @@
<run ground="190" />
</speed>
<attack physical="15009.136215459" magical="5288.92719030829" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="329.851198239475" magical="237.8686994811" />
<defence physical="1236.94199339803" magical="713.6060984433" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -1508,14 +1461,6 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14910" level="1" /> <!-- Elise' Crystal Regeneration -->
<skill id="14907" level="1" /> <!-- Elise' Radiant Recharge -->
<skill id="14901" level="1" /> <!-- Elise' Radiant Heal -->
@ -1528,8 +1473,11 @@
</collision>
</npc>
<npc id="33640" level="98" type="FriendlyNpc" name="Eliyah's Guardian Spirit">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14897" level="1" />
<skill name="Skill02_ID" id="14894" level="1" />
<param name="Attack_BoostValue" value="151" />
</parameters>
<race>FRIEND</race>
@ -1542,7 +1490,7 @@
<run ground="190" />
</speed>
<attack physical="15009.136215459" magical="5288.92719030829" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="329.851198239475" magical="237.8686994811" />
<defence physical="1236.94199339803" magical="713.6060984433" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -1550,16 +1498,8 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="4408" level="8" /> <!-- HP Increase (1/4x) -->
<skill id="14897" level="1" /> <!-- Guardian Spirit's Wrath -->
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4411" level="6" /> <!-- Very Weak M. Atk. -->
<skill id="4410" level="6" /> <!-- Very Weak P. Atk. -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="14894" level="1" /> <!-- Guardian Spirit's Blow -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>

View File

@ -2479,6 +2479,12 @@
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Blink">
<angle>0</angle> <!-- Teleport to Back -->
<range>300</range>
</effect>
</effects>
</skill>
<skill id="14883" toLevel="1" name="Eliyah's Mass Exile">
<!-- Glory Days confirmed -->
@ -2519,7 +2525,6 @@
<effect name="DamageBlock">
<type>BLOCK_MP</type>
</effect>
<!-- FIXME: p_blocl_buff -->
<effect name="DebuffBlock" />
</effects>
</skill>
@ -2696,13 +2701,15 @@
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>900</effectRange>
<affectRange>400</affectRange>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<staticReuse>true</staticReuse>
<isDebuff>true</isDebuff>
<targetType>ENEMY_ONLY</targetType>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="TargetMe" />
<effect name="GetAgro" />
@ -2723,13 +2730,15 @@
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>900</effectRange>
<affectRange>400</affectRange>
<magicLvl>90</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<staticReuse>true</staticReuse>
<isDebuff>true</isDebuff>
<targetType>ENEMY_ONLY</targetType>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="TargetMe" />
<effect name="GetAgro" />
@ -2750,13 +2759,15 @@
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>900</effectRange>
<affectRange>400</affectRange>
<magicLvl>95</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<staticReuse>true</staticReuse>
<isDebuff>true</isDebuff>
<targetType>ENEMY_ONLY</targetType>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="TargetMe" />
<effect name="GetAgro" />
@ -2909,8 +2920,11 @@
<effectRange>1400</effectRange>
<magicLvl>85</magicLvl>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<affectLimit>10-10</affectLimit>
<affectRange>400</affectRange>
<targetType>TARGET</targetType>
<affectScope>RANGE</affectScope>
<affectObject>FRIEND</affectObject>
<effects>
<effect name="HealPercent">
<power>40</power>

View File

@ -305,8 +305,15 @@
</collision>
</npc>
<npc id="33609" level="88" type="FriendlyNpc" name="Adolph" title="Aden Vanguard Captain">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14889" level="1" />
<skill name="Skill02_ID" id="14840" level="1" />
<skill name="Skill03_ID" id="14849" level="1" />
<skill name="Skill04_ID" id="14846" level="1" />
<skill name="Skill05_ID" id="14852" level="1" />
<skill name="Skill06_ID" id="14843" level="1" />
<param name="Attack_BoostValue" value="131" />
</parameters>
<race>FRIEND</race>
@ -320,7 +327,7 @@
<run ground="190" />
</speed>
<attack physical="9315.75997708706" magical="1668.52760670088" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="338.24108710942" magical="185.822647855213" />
<defence physical="1014.72326132826" magical="557.467943565638" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -328,22 +335,12 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="14889" level="1" /> <!-- Adolph's Aggression -->
<skill id="14840" level="1" /> <!-- Adolph's Superior Aggression Aura -->
<skill id="14849" level="1" /> <!-- Adolph's Shield Wave -->
<skill id="14846" level="1" /> <!-- Adolph's Justice Punishment -->
<skill id="14852" level="1" /> <!-- Adolph's Final Ultimate Defense -->
<skill id="14843" level="1" /> <!-- Adolph's Chain Hydra -->
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4413" level="15" /> <!-- Strong M. Def. -->
<skill id="4412" level="15" /> <!-- Strong P. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
@ -387,8 +384,14 @@
</collision>
</npc>
<npc id="33611" level="88" type="FriendlyNpc" name="Barton" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14867" level="1" />
<skill name="Skill02_ID" id="14855" level="1" />
<skill name="Skill03_ID" id="14864" level="1" />
<skill name="Skill04_ID" id="14858" level="1" />
<skill name="Skill05_ID" id="14861" level="1" />
<param name="Attack_BoostValue" value="131" />
</parameters>
<race>FRIEND</race>
@ -402,7 +405,7 @@
<run ground="190" />
</speed>
<attack physical="9315.75997708706" magical="1668.52760670088" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="338.24108710942" magical="185.822647855213" />
<defence physical="1014.72326132826" magical="557.467943565638" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -415,14 +418,6 @@
<skill id="14864" level="1" /> <!-- Barton's Power Bomber -->
<skill id="14858" level="1" /> <!-- Barton's Infinity Strike -->
<skill id="14861" level="1" /> <!-- Barton's Sonic Star -->
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="17" /> <!-- Orcs -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
@ -466,8 +461,14 @@
</collision>
</npc>
<npc id="33613" level="88" type="FriendlyNpc" name="Hayuk" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14882" level="1" />
<skill name="Skill02_ID" id="14876" level="1" />
<skill name="Skill03_ID" id="14873" level="1" />
<skill name="Skill04_ID" id="14879" level="1" />
<skill name="Skill05_ID" id="14870" level="1" />
<param name="Attack_BoostValue" value="131" />
</parameters>
<race>FRIEND</race>
@ -481,7 +482,7 @@
<run ground="190" />
</speed>
<attack physical="9315.75997708706" magical="1668.52760670088" critical="8" attackSpeed="253" range="1100" type="BOW" distance="10" width="0" random="5" accuracy="0" />
<defence physical="270.592869687536" magical="148.65811828417" />
<defence physical="1014.72326132826" magical="557.467943565638" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -489,19 +490,11 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="14882" level="1" /> <!-- Hayuk's Quick Evasion -->
<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14876" level="1" /> <!-- Hayuk's Recoil Shot -->
<skill id="14873" level="1" /> <!-- Hayuk's Heavy Arrow Rain -->
<skill id="14879" level="1" /> <!-- Hayuk's Pinpoint Shot -->
<skill id="14870" level="1" /> <!-- Hayuk's Multiple Arrow -->
<skill id="4416" level="15" /> <!-- Elves -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
@ -544,8 +537,11 @@
</collision>
</npc>
<npc id="33615" level="88" type="FriendlyNpc" name="Eliyah" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14883" level="1" />
<skill name="Skill02_ID" id="14886" level="1" />
<param name="Attack_BoostValue" value="131" />
</parameters>
<race>FRIEND</race>
@ -558,7 +554,7 @@
<run ground="190" />
</speed>
<attack physical="9315.75997708706" magical="3337.05521340176" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="270.592869687536" magical="185.822647855213" />
<defence physical="1014.72326132826" magical="557.467943565638" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -566,14 +562,6 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14883" level="1" /> <!-- Eliyah's Mass Exile -->
<skill id="14886" level="1" /> <!-- Eliyah's Summon Death Gate -->
</skill_list>
@ -619,8 +607,13 @@
</collision>
</npc>
<npc id="33617" level="88" type="FriendlyNpc" name="Elise" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14908" level="1" />
<skill name="Skill02_ID" id="14905" level="1" />
<skill name="Skill03_ID" id="14899" level="1" />
<skill name="Skill04_ID" id="14898" level="1" />
<param name="Attack_BoostValue" value="131" />
</parameters>
<race>FRIEND</race>
@ -634,7 +627,7 @@
<run ground="190" />
</speed>
<attack physical="9315.75997708706" magical="3337.05521340176" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="270.592869687536" magical="185.822647855213" />
<defence physical="1014.72326132826" magical="557.467943565638" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -642,14 +635,6 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14908" level="1" /> <!-- Elise' Crystal Regeneration -->
<skill id="14905" level="1" /> <!-- Elise' Radiant Recharge -->
<skill id="14899" level="1" /> <!-- Elise' Radiant Heal -->
@ -662,8 +647,11 @@
</collision>
</npc>
<npc id="33618" level="88" type="FriendlyNpc" name="Eliyah's Guardian Spirit">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14895" level="1" />
<skill name="Skill02_ID" id="14892" level="1" />
<param name="Attack_BoostValue" value="131" />
</parameters>
<race>FRIEND</race>
@ -676,7 +664,7 @@
<run ground="190" />
</speed>
<attack physical="9315.75997708706" magical="3337.05521340176" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="270.592869687536" magical="185.822647855213" />
<defence physical="1014.72326132826" magical="557.467943565638" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -684,16 +672,8 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="4408" level="8" /> <!-- HP Increase (1/4x) -->
<skill id="14895" level="1" /> <!-- Guardian Spirit's Wrath -->
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4411" level="6" /> <!-- Very Weak M. Atk. -->
<skill id="4410" level="6" /> <!-- Very Weak P. Atk. -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="14892" level="1" /> <!-- Guardian Spirit's Blow -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
@ -738,8 +718,15 @@
</collision>
</npc>
<npc id="33620" level="93" type="FriendlyNpc" name="Adolph" title="Aden Vanguard Captain">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14890" level="1" />
<skill name="Skill02_ID" id="14841" level="1" />
<skill name="Skill03_ID" id="14850" level="1" />
<skill name="Skill04_ID" id="14847" level="1" />
<skill name="Skill05_ID" id="14853" level="1" />
<skill name="Skill06_ID" id="14844" level="1" />
<param name="Attack_BoostValue" value="140" />
</parameters>
<race>FRIEND</race>
@ -753,7 +740,7 @@
<run ground="190" />
</speed>
<attack physical="11819.9958080598" magical="2098.92127856138" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="373.44549113101" magical="210.24126992447" />
<defence physical="1120.33647339303" magical="630.72380977341" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -761,22 +748,12 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="14890" level="1" /> <!-- Adolph's Aggression -->
<skill id="14841" level="1" /> <!-- Adolph's Superior Aggression Aura -->
<skill id="14850" level="1" /> <!-- Adolph's Shield Wave -->
<skill id="14847" level="1" /> <!-- Adolph's Justice Punishment -->
<skill id="14853" level="1" /> <!-- Adolph's Final Ultimate Defense -->
<skill id="14844" level="1" /> <!-- Adolph's Chain Hydra -->
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4413" level="15" /> <!-- Strong M. Def. -->
<skill id="4412" level="15" /> <!-- Strong P. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
@ -820,8 +797,14 @@
</collision>
</npc>
<npc id="33622" level="93" type="FriendlyNpc" name="Barton" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14868" level="1" />
<skill name="Skill02_ID" id="14856" level="1" />
<skill name="Skill03_ID" id="14865" level="1" />
<skill name="Skill04_ID" id="14859" level="1" />
<skill name="Skill05_ID" id="14862" level="1" />
<param name="Attack_BoostValue" value="140" />
</parameters>
<race>FRIEND</race>
@ -835,7 +818,7 @@
<run ground="190" />
</speed>
<attack physical="11819.9958080598" magical="2098.92127856138" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="373.44549113101" magical="210.24126992447" />
<defence physical="1120.33647339303" magical="630.72380977341" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -848,14 +831,6 @@
<skill id="14865" level="1" /> <!-- Barton's Power Bomber -->
<skill id="14859" level="1" /> <!-- Barton's Infinity Strike -->
<skill id="14862" level="1" /> <!-- Barton's Sonic Star -->
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="17" /> <!-- Orcs -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
@ -899,8 +874,14 @@
</collision>
</npc>
<npc id="33624" level="93" type="FriendlyNpc" name="Hayuk" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14882" level="1" />
<skill name="Skill02_ID" id="14877" level="1" />
<skill name="Skill03_ID" id="14874" level="1" />
<skill name="Skill04_ID" id="14880" level="1" />
<skill name="Skill05_ID" id="14871" level="1" />
<param name="Attack_BoostValue" value="140" />
</parameters>
<race>FRIEND</race>
@ -914,7 +895,7 @@
<run ground="190" />
</speed>
<attack physical="11819.9958080598" magical="2098.92127856138" critical="8" attackSpeed="253" range="1100" type="BOW" distance="10" width="0" random="5" accuracy="0" />
<defence physical="298.756392904808" magical="168.193015939576" />
<defence physical="1120.33647339303" magical="630.72380977341" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -922,19 +903,11 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="14882" level="1" /> <!-- Hayuk's Quick Evasion -->
<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14877" level="1" /> <!-- Hayuk's Recoil Shot -->
<skill id="14874" level="1" /> <!-- Hayuk's Heavy Arrow Rain -->
<skill id="14880" level="1" /> <!-- Hayuk's Pinpoint Shot -->
<skill id="14871" level="1" /> <!-- Hayuk's Multiple Arrow -->
<skill id="4416" level="15" /> <!-- Elves -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
@ -977,8 +950,11 @@
</collision>
</npc>
<npc id="33626" level="93" type="FriendlyNpc" name="Eliyah" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14884" level="1" />
<skill name="Skill02_ID" id="14887" level="1" />
<param name="Attack_BoostValue" value="140" />
</parameters>
<race>FRIEND</race>
@ -991,7 +967,7 @@
<run ground="190" />
</speed>
<attack physical="11819.9958080598" magical="4197.84255712276" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="298.756392904808" magical="210.24126992447" />
<defence physical="1120.33647339303" magical="630.72380977341" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -999,14 +975,6 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14884" level="1" /> <!-- Eliyah's Mass Exile -->
<skill id="14887" level="1" /> <!-- Eliyah's Summon Death Gate -->
</skill_list>
@ -1052,8 +1020,13 @@
</collision>
</npc>
<npc id="33628" level="93" type="FriendlyNpc" name="Elise" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14909" level="1" />
<skill name="Skill02_ID" id="14906" level="1" />
<skill name="Skill03_ID" id="14900" level="1" />
<skill name="Skill04_ID" id="14898" level="1" />
<param name="Attack_BoostValue" value="140" />
</parameters>
<race>FRIEND</race>
@ -1067,7 +1040,7 @@
<run ground="190" />
</speed>
<attack physical="11819.9958080598" magical="4197.84255712276" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="298.756392904808" magical="210.24126992447" />
<defence physical="1120.33647339303" magical="630.72380977341" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -1075,14 +1048,6 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14909" level="1" /> <!-- Elise' Crystal Regeneration -->
<skill id="14906" level="1" /> <!-- Elise' Radiant Recharge -->
<skill id="14900" level="1" /> <!-- Elise' Radiant Heal -->
@ -1095,8 +1060,11 @@
</collision>
</npc>
<npc id="33629" level="93" type="FriendlyNpc" name="Eliyah's Guardian Spirit">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14896" level="1" />
<skill name="Skill02_ID" id="14893" level="1" />
<param name="Attack_BoostValue" value="140" />
</parameters>
<race>FRIEND</race>
@ -1109,7 +1077,7 @@
<run ground="190" />
</speed>
<attack physical="11819.9958080598" magical="4197.84255712276" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="298.756392904808" magical="210.24126992447" />
<defence physical="1120.33647339303" magical="630.72380977341" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -1117,16 +1085,8 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="4408" level="8" /> <!-- HP Increase (1/4x) -->
<skill id="14896" level="1" /> <!-- Guardian Spirit's Wrath -->
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4411" level="6" /> <!-- Very Weak M. Atk. -->
<skill id="4410" level="6" /> <!-- Very Weak P. Atk. -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="14893" level="1" /> <!-- Guardian Spirit's Blow -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
@ -1171,8 +1131,15 @@
</collision>
</npc>
<npc id="33631" level="98" type="FriendlyNpc" name="Adolph" title="Aden Vanguard Captain">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14891" level="1" />
<skill name="Skill02_ID" id="14842" level="1" />
<skill name="Skill03_ID" id="14851" level="1" />
<skill name="Skill04_ID" id="14848" level="1" />
<skill name="Skill05_ID" id="14854" level="1" />
<skill name="Skill06_ID" id="14845" level="1" />
<param name="Attack_BoostValue" value="151" />
</parameters>
<race>FRIEND</race>
@ -1186,7 +1153,7 @@
<run ground="190" />
</speed>
<attack physical="15009.136215459" magical="2644.46359515415" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="412.313997799344" magical="237.8686994811" />
<defence physical="1236.94199339803" magical="713.6060984433" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -1194,22 +1161,12 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="14891" level="1" /> <!-- Adolph's Aggression -->
<skill id="14842" level="1" /> <!-- Adolph's Superior Aggression Aura -->
<skill id="14851" level="1" /> <!-- Adolph's Shield Wave -->
<skill id="14848" level="1" /> <!-- Adolph's Justice Punishment -->
<skill id="14854" level="1" /> <!-- Adolph's Final Ultimate Defense -->
<skill id="14845" level="1" /> <!-- Adolph's Chain Hydra -->
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4413" level="15" /> <!-- Strong M. Def. -->
<skill id="4412" level="15" /> <!-- Strong P. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
@ -1253,8 +1210,14 @@
</collision>
</npc>
<npc id="33633" level="98" type="FriendlyNpc" name="Barton" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14869" level="1" />
<skill name="Skill02_ID" id="14857" level="1" />
<skill name="Skill03_ID" id="14866" level="1" />
<skill name="Skill04_ID" id="14860" level="1" />
<skill name="Skill05_ID" id="14863" level="1" />
<param name="Attack_BoostValue" value="151" />
</parameters>
<race>FRIEND</race>
@ -1268,7 +1231,7 @@
<run ground="190" />
</speed>
<attack physical="15009.136215459" magical="2644.46359515415" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="412.313997799344" magical="237.8686994811" />
<defence physical="1236.94199339803" magical="713.6060984433" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -1281,14 +1244,6 @@
<skill id="14866" level="1" /> <!-- Barton's Power Bomber -->
<skill id="14860" level="1" /> <!-- Barton's Infinity Strike -->
<skill id="14863" level="1" /> <!-- Barton's Sonic Star -->
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="17" /> <!-- Orcs -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
@ -1332,8 +1287,14 @@
</collision>
</npc>
<npc id="33635" level="98" type="FriendlyNpc" name="Hayuk" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14882" level="1" />
<skill name="Skill02_ID" id="14878" level="1" />
<skill name="Skill03_ID" id="14875" level="1" />
<skill name="Skill04_ID" id="14881" level="1" />
<skill name="Skill05_ID" id="14872" level="1" />
<param name="Attack_BoostValue" value="151" />
</parameters>
<race>FRIEND</race>
@ -1347,7 +1308,7 @@
<run ground="190" />
</speed>
<attack physical="15009.136215459" magical="2644.46359515415" critical="8" attackSpeed="253" range="1100" type="BOW" distance="10" width="0" random="5" accuracy="0" />
<defence physical="329.851198239475" magical="190.29495958488" />
<defence physical="1236.94199339803" magical="713.6060984433" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -1355,19 +1316,11 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="14882" level="1" /> <!-- Hayuk's Quick Evasion -->
<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14878" level="1" /> <!-- Hayuk's Recoil Shot -->
<skill id="14875" level="1" /> <!-- Hayuk's Heavy Arrow Rain -->
<skill id="14881" level="1" /> <!-- Hayuk's Pinpoint Shot -->
<skill id="14872" level="1" /> <!-- Hayuk's Multiple Arrow -->
<skill id="4416" level="15" /> <!-- Elves -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
@ -1410,9 +1363,12 @@
</collision>
</npc>
<npc id="33637" level="98" type="FriendlyNpc" name="Eliyah" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="Attack_BoostValue" value="151" />
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14885" level="1" />
<skill name="Skill02_ID" id="14888" level="1" />
<param name="Attack_BoostValue" value="131" />
</parameters>
<race>FRIEND</race>
<sex>FEMALE</sex>
@ -1424,7 +1380,7 @@
<run ground="190" />
</speed>
<attack physical="15009.136215459" magical="5288.92719030829" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="329.851198239475" magical="237.8686994811" />
<defence physical="1236.94199339803" magical="713.6060984433" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -1432,14 +1388,6 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14885" level="1" /> <!-- Eliyah's Mass Exile -->
<skill id="14888" level="1" /> <!-- Eliyah's Summon Death Gate -->
</skill_list>
@ -1485,8 +1433,13 @@
</collision>
</npc>
<npc id="33639" level="98" type="FriendlyNpc" name="Elise" title="Aden Vanguard">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14910" level="1" />
<skill name="Skill02_ID" id="14907" level="1" />
<skill name="Skill03_ID" id="14901" level="1" />
<skill name="Skill04_ID" id="14898" level="1" />
<param name="Attack_BoostValue" value="151" />
</parameters>
<race>FRIEND</race>
@ -1500,7 +1453,7 @@
<run ground="190" />
</speed>
<attack physical="15009.136215459" magical="5288.92719030829" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="329.851198239475" magical="237.8686994811" />
<defence physical="1236.94199339803" magical="713.6060984433" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -1508,14 +1461,6 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="14910" level="1" /> <!-- Elise' Crystal Regeneration -->
<skill id="14907" level="1" /> <!-- Elise' Radiant Recharge -->
<skill id="14901" level="1" /> <!-- Elise' Radiant Heal -->
@ -1528,8 +1473,11 @@
</collision>
</npc>
<npc id="33640" level="98" type="FriendlyNpc" name="Eliyah's Guardian Spirit">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<param name="MoveAroundSocial" value="134" />
<param name="MoveAroundSocial1" value="134" />
<skill name="Skill01_ID" id="14897" level="1" />
<skill name="Skill02_ID" id="14894" level="1" />
<param name="Attack_BoostValue" value="151" />
</parameters>
<race>FRIEND</race>
@ -1542,7 +1490,7 @@
<run ground="190" />
</speed>
<attack physical="15009.136215459" magical="5288.92719030829" critical="4" attackSpeed="253" range="40" type="FIST" distance="80" width="120" random="5" accuracy="5" />
<defence physical="329.851198239475" magical="237.8686994811" />
<defence physical="1236.94199339803" magical="713.6060984433" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
@ -1550,16 +1498,8 @@
</stats>
<status attackable="false" talkable="false" undying="false" />
<skill_list>
<skill id="4408" level="8" /> <!-- HP Increase (1/4x) -->
<skill id="14897" level="1" /> <!-- Guardian Spirit's Wrath -->
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="15207" level="1" /> <!-- Debuff Immunity -->
<skill id="4411" level="6" /> <!-- Very Weak M. Atk. -->
<skill id="4410" level="6" /> <!-- Very Weak P. Atk. -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="14894" level="1" /> <!-- Guardian Spirit's Blow -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
<ai clanHelpRange="300" aggroRange="200" />
<collision>

View File

@ -2491,6 +2491,12 @@
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Blink">
<angle>0</angle> <!-- Teleport to Back -->
<range>300</range>
</effect>
</effects>
</skill>
<skill id="14883" toLevel="1" name="Eliyah's Mass Exile">
<!-- Glory Days confirmed -->
@ -2531,7 +2537,6 @@
<effect name="DamageBlock">
<type>BLOCK_MP</type>
</effect>
<!-- FIXME: p_blocl_buff -->
<effect name="DebuffBlock" />
</effects>
</skill>
@ -2708,13 +2713,15 @@
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>900</effectRange>
<affectRange>400</affectRange>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<staticReuse>true</staticReuse>
<isDebuff>true</isDebuff>
<targetType>ENEMY_ONLY</targetType>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="TargetMe" />
<effect name="GetAgro" />
@ -2735,13 +2742,15 @@
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>900</effectRange>
<affectRange>400</affectRange>
<magicLvl>90</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<staticReuse>true</staticReuse>
<isDebuff>true</isDebuff>
<targetType>ENEMY_ONLY</targetType>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="TargetMe" />
<effect name="GetAgro" />
@ -2762,13 +2771,15 @@
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>900</effectRange>
<affectRange>400</affectRange>
<magicLvl>95</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<staticReuse>true</staticReuse>
<isDebuff>true</isDebuff>
<targetType>ENEMY_ONLY</targetType>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="TargetMe" />
<effect name="GetAgro" />
@ -2921,8 +2932,11 @@
<effectRange>1400</effectRange>
<magicLvl>85</magicLvl>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<affectLimit>10-10</affectLimit>
<affectRange>400</affectRange>
<targetType>TARGET</targetType>
<affectScope>RANGE</affectScope>
<affectObject>FRIEND</affectObject>
<effects>
<effect name="HealPercent">
<power>40</power>