New Fishing changes.
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57f616ab4d
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2727d79c03
@ -131,7 +131,7 @@ public final class L2FishermanInstance extends L2MerchantInstance
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private static void sendHtml(L2PcInstance player, L2Npc npc, String htmlName)
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{
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final NpcHtmlMessage html = new NpcHtmlMessage(npc.getObjectId());
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html.setFile(player.getHtmlPrefix(), "data/html/fisherman/championship/" + htmlName);
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html.setFile(player.getHtmlPrefix(), "html/fisherman/championship/" + htmlName);
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player.sendPacket(html);
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}
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}
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@ -20,7 +20,6 @@ package com.l2jserver.gameserver.model.fishing;
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import java.util.concurrent.Future;
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import com.l2jserver.gameserver.ThreadPoolManager;
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import com.l2jserver.gameserver.data.xml.impl.FishingMonstersData;
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import com.l2jserver.gameserver.instancemanager.FishingChampionshipManager;
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import com.l2jserver.gameserver.model.actor.L2Npc;
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@ -104,12 +103,15 @@ public class L2Fishing implements Runnable
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_fisher.broadcastPacket(new ExFishingStartCombat(_fisher, _time, _fishMaxHp, _mode, lureType, _deceptiveMode));
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_fisher.sendPacket(new PlaySound(1, "SF_S_01", 0, 0, 0, 0, 0));
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// Succeeded in getting a bite
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_fisher.sendPacket(SystemMessageId.YOU_VE_GOT_A_BITE);
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// _fisher.sendPacket(SystemMessageId.YOU_VE_GOT_A_BITE);
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if (_fishAiTask == null)
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{
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_fishAiTask = ThreadPoolManager.getInstance().scheduleEffectAtFixedRate(this, 1000, 1000);
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}
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// if (_fishAiTask == null)
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// {
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// _fishAiTask = ThreadPoolManager.getInstance().scheduleEffectAtFixedRate(this, 1000, 1000);
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// }
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// TODO: New fishing system?
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doDie(true);
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}
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public void changeHp(int hp, int pen)
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@ -32,6 +32,7 @@ public enum ZoneId
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LANDING,
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NO_LANDING,
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WATER,
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FISHING,
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JAIL,
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MONSTER_TRACK,
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CASTLE,
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@ -18,15 +18,29 @@
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*/
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package com.l2jserver.gameserver.model.zone.type;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.concurrent.Future;
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import com.l2jserver.Config;
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import com.l2jserver.gameserver.ThreadPoolManager;
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import com.l2jserver.gameserver.model.actor.L2Character;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.zone.L2ZoneType;
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import com.l2jserver.gameserver.model.zone.ZoneId;
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import com.l2jserver.gameserver.network.serverpackets.ExAutoFishAvailable;
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/**
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* A fishing zone
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* @author durgus
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* @author durgus, Darky999
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*/
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public class L2FishingZone extends L2ZoneType
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{
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private final Map<Integer, Future<?>> _task = new HashMap<>();
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int _fishx = 0;
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int _fishy = 0;
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int _fishz = 0;
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public L2FishingZone(int id)
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{
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super(id);
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@ -35,11 +49,50 @@ public class L2FishingZone extends L2ZoneType
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@Override
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protected void onEnter(L2Character character)
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{
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if (character.isPlayer())
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{
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character.setInsideZone(ZoneId.FISHING, true);
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}
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if (character.isPlayer() && !Config.SERVER_CLASSIC_SUPPORT)
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{
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final L2PcInstance plr = (L2PcInstance) character;
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stopTask(plr);
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_task.put(plr.getObjectId(), ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new FishReq(plr), 100, 7000));
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}
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}
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@Override
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protected void onExit(L2Character character)
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{
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if (character.isPlayer())
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{
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character.setInsideZone(ZoneId.FISHING, false);
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}
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stopTask(character);
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_task.remove(character.getObjectId());
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}
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@Override
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public void onDieInside(L2Character character)
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{
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onExit(character);
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}
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@Override
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public void onReviveInside(L2Character character)
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{
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onEnter(character);
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}
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protected void stopTask(L2Character character)
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{
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_task.remove(character.getObjectId());
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Future<?> t = _task.get(character.getObjectId());
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if (t != null)
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{
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t.cancel(false);
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}
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}
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/*
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@ -49,4 +102,23 @@ public class L2FishingZone extends L2ZoneType
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{
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return getZone().getHighZ();
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}
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}
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class FishReq implements Runnable
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{
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private final L2PcInstance player;
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FishReq(L2PcInstance pl)
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{
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player = pl;
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}
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@Override
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public void run()
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{
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if (!player.isFishing())
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{
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player.sendPacket(new ExAutoFishAvailable(player));
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}
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}
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}
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}
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@ -1663,7 +1663,7 @@ public final class L2GamePacketHandler implements IPacketHandler<L2GameClient>,
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// msg = new ExSendClientINI();
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break;
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case 0x104:
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// msg = new RequestExAutoFish();
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msg = new RequestExAutoFish();
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break;
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default:
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printDebugDoubleOpcode(opcode, id2, buf, state, client);
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@ -0,0 +1,56 @@
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/*
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* Copyright (C) 2004-2015 L2J Server
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*
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* This file is part of L2J Server.
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*
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* L2J Server is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J Server is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jserver.gameserver.network.clientpackets;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.holders.SkillHolder;
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/**
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* @author Mobius
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*/
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public class RequestExAutoFish extends L2GameClientPacket
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{
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private final static SkillHolder FISHING_SKILL = new SkillHolder(1312, 1);
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public RequestExAutoFish()
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{
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}
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@Override
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protected void readImpl()
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{
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}
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@Override
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protected void runImpl()
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{
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final L2PcInstance activeChar = getActiveChar();
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if ((activeChar == null) || activeChar.isFishing())
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{
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return;
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}
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activeChar.useMagic(FISHING_SKILL.getSkill(), false, true);
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}
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@Override
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public String getType()
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{
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return getClass().getSimpleName();
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}
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}
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@ -0,0 +1,42 @@
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/*
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* Copyright (C) 2004-2015 L2J Server
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*
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* This file is part of L2J Server.
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*
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* L2J Server is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J Server is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jserver.gameserver.network.serverpackets;
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import com.l2jserver.gameserver.model.actor.L2Character;
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/**
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* @author Mobius
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*/
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public class ExAutoFishAvailable extends L2GameServerPacket
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{
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private final L2Character _activeChar;
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public ExAutoFishAvailable(L2Character character)
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{
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_activeChar = character;
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}
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@Override
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protected void writeImpl()
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{
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writeC(0xFE);
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writeH(0x179);
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writeD(_activeChar.getObjectId());
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}
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}
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