New Fishing changes.

This commit is contained in:
MobiusDev 2015-05-16 18:51:36 +00:00
parent 57f616ab4d
commit 2727d79c03
7 changed files with 183 additions and 10 deletions

View File

@ -131,7 +131,7 @@ public final class L2FishermanInstance extends L2MerchantInstance
private static void sendHtml(L2PcInstance player, L2Npc npc, String htmlName)
{
final NpcHtmlMessage html = new NpcHtmlMessage(npc.getObjectId());
html.setFile(player.getHtmlPrefix(), "data/html/fisherman/championship/" + htmlName);
html.setFile(player.getHtmlPrefix(), "html/fisherman/championship/" + htmlName);
player.sendPacket(html);
}
}

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@ -20,7 +20,6 @@ package com.l2jserver.gameserver.model.fishing;
import java.util.concurrent.Future;
import com.l2jserver.gameserver.ThreadPoolManager;
import com.l2jserver.gameserver.data.xml.impl.FishingMonstersData;
import com.l2jserver.gameserver.instancemanager.FishingChampionshipManager;
import com.l2jserver.gameserver.model.actor.L2Npc;
@ -104,12 +103,15 @@ public class L2Fishing implements Runnable
_fisher.broadcastPacket(new ExFishingStartCombat(_fisher, _time, _fishMaxHp, _mode, lureType, _deceptiveMode));
_fisher.sendPacket(new PlaySound(1, "SF_S_01", 0, 0, 0, 0, 0));
// Succeeded in getting a bite
_fisher.sendPacket(SystemMessageId.YOU_VE_GOT_A_BITE);
// _fisher.sendPacket(SystemMessageId.YOU_VE_GOT_A_BITE);
if (_fishAiTask == null)
{
_fishAiTask = ThreadPoolManager.getInstance().scheduleEffectAtFixedRate(this, 1000, 1000);
}
// if (_fishAiTask == null)
// {
// _fishAiTask = ThreadPoolManager.getInstance().scheduleEffectAtFixedRate(this, 1000, 1000);
// }
// TODO: New fishing system?
doDie(true);
}
public void changeHp(int hp, int pen)

View File

@ -32,6 +32,7 @@ public enum ZoneId
LANDING,
NO_LANDING,
WATER,
FISHING,
JAIL,
MONSTER_TRACK,
CASTLE,

View File

@ -18,15 +18,29 @@
*/
package com.l2jserver.gameserver.model.zone.type;
import java.util.HashMap;
import java.util.Map;
import java.util.concurrent.Future;
import com.l2jserver.Config;
import com.l2jserver.gameserver.ThreadPoolManager;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.zone.L2ZoneType;
import com.l2jserver.gameserver.model.zone.ZoneId;
import com.l2jserver.gameserver.network.serverpackets.ExAutoFishAvailable;
/**
* A fishing zone
* @author durgus
* @author durgus, Darky999
*/
public class L2FishingZone extends L2ZoneType
{
private final Map<Integer, Future<?>> _task = new HashMap<>();
int _fishx = 0;
int _fishy = 0;
int _fishz = 0;
public L2FishingZone(int id)
{
super(id);
@ -35,11 +49,50 @@ public class L2FishingZone extends L2ZoneType
@Override
protected void onEnter(L2Character character)
{
if (character.isPlayer())
{
character.setInsideZone(ZoneId.FISHING, true);
}
if (character.isPlayer() && !Config.SERVER_CLASSIC_SUPPORT)
{
final L2PcInstance plr = (L2PcInstance) character;
stopTask(plr);
_task.put(plr.getObjectId(), ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new FishReq(plr), 100, 7000));
}
}
@Override
protected void onExit(L2Character character)
{
if (character.isPlayer())
{
character.setInsideZone(ZoneId.FISHING, false);
}
stopTask(character);
_task.remove(character.getObjectId());
}
@Override
public void onDieInside(L2Character character)
{
onExit(character);
}
@Override
public void onReviveInside(L2Character character)
{
onEnter(character);
}
protected void stopTask(L2Character character)
{
_task.remove(character.getObjectId());
Future<?> t = _task.get(character.getObjectId());
if (t != null)
{
t.cancel(false);
}
}
/*
@ -49,4 +102,23 @@ public class L2FishingZone extends L2ZoneType
{
return getZone().getHighZ();
}
}
class FishReq implements Runnable
{
private final L2PcInstance player;
FishReq(L2PcInstance pl)
{
player = pl;
}
@Override
public void run()
{
if (!player.isFishing())
{
player.sendPacket(new ExAutoFishAvailable(player));
}
}
}
}

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@ -1663,7 +1663,7 @@ public final class L2GamePacketHandler implements IPacketHandler<L2GameClient>,
// msg = new ExSendClientINI();
break;
case 0x104:
// msg = new RequestExAutoFish();
msg = new RequestExAutoFish();
break;
default:
printDebugDoubleOpcode(opcode, id2, buf, state, client);

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@ -0,0 +1,56 @@
/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.clientpackets;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.holders.SkillHolder;
/**
* @author Mobius
*/
public class RequestExAutoFish extends L2GameClientPacket
{
private final static SkillHolder FISHING_SKILL = new SkillHolder(1312, 1);
public RequestExAutoFish()
{
}
@Override
protected void readImpl()
{
}
@Override
protected void runImpl()
{
final L2PcInstance activeChar = getActiveChar();
if ((activeChar == null) || activeChar.isFishing())
{
return;
}
activeChar.useMagic(FISHING_SKILL.getSkill(), false, true);
}
@Override
public String getType()
{
return getClass().getSimpleName();
}
}

View File

@ -0,0 +1,42 @@
/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.serverpackets;
import com.l2jserver.gameserver.model.actor.L2Character;
/**
* @author Mobius
*/
public class ExAutoFishAvailable extends L2GameServerPacket
{
private final L2Character _activeChar;
public ExAutoFishAvailable(L2Character character)
{
_activeChar = character;
}
@Override
protected void writeImpl()
{
writeC(0xFE);
writeH(0x179);
writeD(_activeChar.getObjectId());
}
}