Addition of missing Fafurion temple quests.

This commit is contained in:
MobiusDevelopment 2019-04-18 00:21:17 +00:00
parent 1882f3626f
commit 25f791b0ad
23 changed files with 634 additions and 114 deletions

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@ -179,9 +179,6 @@
10423 Embryo Stronghold Ambush
10454 Final Embryo Apostle
10457 Kefensis' Illusion
10518 Succeeding the Priestess
10519 Controlling Your Temper
10520 Temple Guardians
10531 Odd Happenings at Dragon Valley Strange Things Afoot in the Valley
10532 Uncovering the Conspiracy Eliminate the Undead and Dragons
10533 Orfen's Ambition

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@ -410,6 +410,9 @@ import quests.custom.Q00683_AdventOfKrofinSubspecies.Q00683_AdventOfKrofinSubspe
import quests.custom.Q00684_DisturbedFields.Q00684_DisturbedFields;
import quests.custom.Q10516_UnveiledFafurionTemple.Q10516_UnveiledFafurionTemple;
import quests.custom.Q10517_FafurionsMinions.Q10517_FafurionsMinions;
import quests.custom.Q10518_SucceedingThePriestess.Q10518_SucceedingThePriestess;
import quests.custom.Q10519_ControllingYourTemper.Q10519_ControllingYourTemper;
import quests.custom.Q10520_TempleGuardians.Q10520_TempleGuardians;
import quests.custom.Q10529_IvoryTowersResearchFloatingSeaJournal.Q10529_IvoryTowersResearchFloatingSeaJournal;
import quests.not_done.*;
@ -787,9 +790,9 @@ public class QuestMasterHandler
Q10505_JewelOfValakas.class,
Q10516_UnveiledFafurionTemple.class, // FIXME: Custom.
Q10517_FafurionsMinions.class, // FIXME: Custom.
Q10518_SucceedingThePriestess.class, // TODO: Not done.
Q10519_ControllingYourTemper.class, // TODO: Not done.
Q10520_TempleGuardians.class, // TODO: Not done.
Q10518_SucceedingThePriestess.class, // FIXME: Custom.
Q10519_ControllingYourTemper.class, // FIXME: Custom.
Q10520_TempleGuardians.class, // FIXME: Custom.
Q10521_QueenNavarisLetterVarkaSilenosBarracks.class,
Q10522_TheDarkSecretOfVarkaSilenos.class,
Q10523_TheAssassinationOfTheVarkaSilenosCommander.class,

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@ -0,0 +1,258 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package quests.custom.Q10518_SucceedingThePriestess;
import java.util.HashSet;
import java.util.Set;
import org.l2jmobius.commons.util.CommonUtil;
import org.l2jmobius.gameserver.enums.QuestSound;
import org.l2jmobius.gameserver.enums.QuestType;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.holders.NpcLogListHolder;
import org.l2jmobius.gameserver.model.quest.Quest;
import org.l2jmobius.gameserver.model.quest.QuestState;
import org.l2jmobius.gameserver.model.quest.State;
import org.l2jmobius.gameserver.network.NpcStringId;
/**
* Succeeding the Priestess (10518)
* @URL https://l2wiki.com/Succeeding_the_Priestess
* @author Mobius
*/
public class Q10518_SucceedingThePriestess extends Quest
{
// NPCs
private static final int START_NPC = 33907;
private static final int[] MONSTERS_1 =
{
24304,
24305,
24306,
24307,
24308,
24309,
24310,
24311,
24312,
24313,
24314,
24315,
24316,
};
private static final int[] MONSTERS_2 =
{
24318,
24319,
24320,
24321,
24322,
24323,
24324,
24325,
24326,
24327,
24328,
24329,
};
// Item
private static final int MONSTER_DROP_1 = 80325;
private static final int MONSTER_DROP_2 = 80326;
// Misc
private static final int REQUIRED_DROP_COUNT_1 = 10;
private static final int REQUIRED_DROP_COUNT_2 = 30;
private static final int REQUIRED_KILL_COUNT = 50;
private static final String KILL_COUNT_VAR = "KillCount";
private static final int KILLING_NPCSTRING_ID_1 = NpcStringId.DEFEAT_KROFINS.getId();
private static final int KILLING_NPCSTRING_ID_2 = NpcStringId.LV_110_SUCCEEDING_THE_PRIESTESS_2.getId();
private static final QuestType QUEST_TYPE = QuestType.ONE_TIME; // REPEATABLE, ONE_TIME, DAILY
private static final boolean PARTY_QUEST = false;
private static final int KILLING_COND_1 = 1;
private static final int FINISH_COND_1 = 2;
private static final int KILLING_COND_2 = 3;
private static final int FINISH_COND_2 = 4;
private static final int MIN_LEVEL = 110;
public Q10518_SucceedingThePriestess()
{
super(10518);
addStartNpc(START_NPC);
addTalkId(START_NPC);
addKillId(MONSTERS_1);
addKillId(MONSTERS_2);
registerQuestItems(MONSTER_DROP_1, MONSTER_DROP_2);
addCondMinLevel(MIN_LEVEL, getNoQuestMsg(null));
}
@Override
public String onAdvEvent(String event, Npc npc, PlayerInstance player)
{
final QuestState qs = getQuestState(player, false);
if (qs == null)
{
return null;
}
switch (event)
{
case "accept_1.htm":
{
if (qs.isCreated())
{
qs.startQuest();
qs.setCond(KILLING_COND_1);
}
break;
}
case "accept_2.html":
{
if (qs.isCond(FINISH_COND_1) && (getQuestItemsCount(player, MONSTER_DROP_1) >= REQUIRED_DROP_COUNT_1) && (qs.getInt(KILL_COUNT_VAR) >= REQUIRED_KILL_COUNT))
{
takeItems(player, MONSTER_DROP_1, -1);
qs.setCond(KILLING_COND_2, true);
}
break;
}
case "reward.html":
{
if (qs.isCond(FINISH_COND_2) && (getQuestItemsCount(player, MONSTER_DROP_2) >= REQUIRED_DROP_COUNT_2))
{
takeItems(player, MONSTER_DROP_2, -1);
// Reward.
addExpAndSp(player, 500056821000L, 500056740);
rewardItems(player, 45932, 1);
qs.exitQuest(QUEST_TYPE, true);
}
break;
}
default:
{
return null;
}
}
return event;
}
@Override
public String onTalk(Npc npc, PlayerInstance player)
{
final QuestState qs = getQuestState(player, true);
String htmltext = getNoQuestMsg(player);
if (npc.getId() == START_NPC)
{
switch (qs.getState())
{
case State.CREATED:
{
htmltext = "start.htm";
break;
}
case State.STARTED:
{
if (qs.isCond(KILLING_COND_1))
{
htmltext = "accept.htm";
}
else if (qs.isCond(FINISH_COND_1))
{
htmltext = "finish_1.html";
}
else if (qs.isCond(KILLING_COND_2))
{
htmltext = "accept_2.html";
}
else if (qs.isCond(FINISH_COND_2))
{
htmltext = "finish_2.html";
}
break;
}
case State.COMPLETED:
{
if (qs.isNowAvailable())
{
qs.setState(State.CREATED);
htmltext = "start.htm";
}
else
{
htmltext = getAlreadyCompletedMsg(player, QUEST_TYPE);
}
break;
}
}
}
return htmltext;
}
@Override
public String onKill(Npc npc, PlayerInstance killer, boolean isSummon)
{
QuestState qs = PARTY_QUEST ? getRandomPartyMemberState(killer, -1, 3, npc) : getQuestState(killer, false);
if (qs != null)
{
if (qs.isCond(KILLING_COND_1) && CommonUtil.contains(MONSTERS_1, npc.getId()))
{
final PlayerInstance player = qs.getPlayer();
giveItemRandomly(player, npc, MONSTER_DROP_1, 1, REQUIRED_DROP_COUNT_1, 0.5, true);
final int killCount = qs.getInt(KILL_COUNT_VAR) + 1;
if (killCount <= REQUIRED_KILL_COUNT)
{
qs.set(KILL_COUNT_VAR, killCount);
playSound(player, QuestSound.ITEMSOUND_QUEST_ITEMGET);
}
if ((killCount >= REQUIRED_KILL_COUNT) && (getQuestItemsCount(player, MONSTER_DROP_1) >= REQUIRED_DROP_COUNT_1))
{
qs.setCond(FINISH_COND_1, true);
}
sendNpcLogList(player);
}
else if (qs.isCond(KILLING_COND_2) && CommonUtil.contains(MONSTERS_2, npc.getId()))
{
final PlayerInstance player = qs.getPlayer();
if (giveItemRandomly(player, npc, MONSTER_DROP_2, 1, REQUIRED_DROP_COUNT_2, 1, true))
{
qs.setCond(FINISH_COND_2, true);
}
}
}
return super.onKill(npc, killer, isSummon);
}
@Override
public Set<NpcLogListHolder> getNpcLogList(PlayerInstance player)
{
final QuestState qs = getQuestState(player, false);
if (qs != null)
{
if (qs.isCond(KILLING_COND_1))
{
final Set<NpcLogListHolder> holder = new HashSet<>();
holder.add(new NpcLogListHolder(KILLING_NPCSTRING_ID_1, true, qs.getInt(KILL_COUNT_VAR)));
holder.add(new NpcLogListHolder(KILLING_NPCSTRING_ID_2, true, (int) getQuestItemsCount(player, MONSTER_DROP_1)));
return holder;
}
}
return super.getNpcLogList(player);
}
}

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@ -0,0 +1,3 @@
<html><body>Lionel:<br>
You will have to hunt monsters on the territory of Field of Whispers and Field of Silence. Hunt <font color="LEVEL">Krophy, Krotany, Kropiora, Krotania, Spiz Krophy, Spiz Krotany, Spiz Kropiora, Spiz Krotania, Groz Kropiora, Groz Krotania, Groz Krophy, Groz Krotany, Water Drake</font>. You need to get 10 <font color="LEVEL">Deformed Claw</font>.
</body></html>

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@ -0,0 +1,3 @@
<html><body>Lionel:<br>
In order to get the full power of Parme you need to contract once made by her with Fafurion. However, after her death the document is torn into pieces. You need to go to Fafurion Temple, to defeat <font color="LEVEL">Temple Guard Captain, Temple Guard Captain, Elite Guardian Warrior, Elite Guardian Archer, Temple Patrol Guard, Temple Knight Recruit, Temple Guard, Temple Guardian Warrior, Temple Wizard, Temple Guardian Wizard, Temple Priest, Temple Guardian Priest, Starving Water Dragon</font> and get 30 <font color="LEVEL">Broken Contract Fragments</font> carried by the beasts...
</body></html>

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@ -0,0 +1,4 @@
<html><body>Lionel:<br>
Have you retrieved the items I asked for?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10518_SucceedingThePriestess accept_2.html">"Here are your items."</Button>
</body></html>

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@ -0,0 +1,4 @@
<html><body>Lionel:<br>
Have you retrieved the items I asked for?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10518_SucceedingThePriestess reward.html">"Here are your items."</Button>
</body></html>

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@ -0,0 +1,3 @@
<html><body>Lionel:<br>
Thank you for your assistance.
</body></html>

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@ -0,0 +1,5 @@
<html><body>Lionel:<br>
If you have time I have a mission for you.<br1>
This area needs to be cleansed.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10518_SucceedingThePriestess accept_1.htm">"Say no more. I accept."</Button>
</body></html>

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@ -0,0 +1,158 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package quests.custom.Q10519_ControllingYourTemper;
import org.l2jmobius.Config;
import org.l2jmobius.gameserver.enums.QuestType;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.quest.Quest;
import org.l2jmobius.gameserver.model.quest.QuestState;
import org.l2jmobius.gameserver.model.quest.State;
import quests.custom.Q10518_SucceedingThePriestess.Q10518_SucceedingThePriestess;
/**
* Controlling Your Temper (10519)
* @URL https://l2wiki.com/Controlling_Your_Temper
* @author Mobius
*/
public class Q10519_ControllingYourTemper extends Quest
{
// NPCs
private static final int START_NPC = 34490;
private static final int[] BOSS_IDS =
{
29367
};
// Misc
private static final QuestType QUEST_TYPE = QuestType.ONE_TIME; // REPEATABLE, ONE_TIME, DAILY
private static final int KILLING_COND = 1;
private static final int FINISH_COND = 2;
private static final int MIN_LEVEL = 110;
public Q10519_ControllingYourTemper()
{
super(10519);
addStartNpc(START_NPC);
addTalkId(START_NPC);
addKillId(BOSS_IDS);
addCondMinLevel(MIN_LEVEL, getNoQuestMsg(null));
addCondCompletedQuest(Q10518_SucceedingThePriestess.class.getSimpleName(), getNoQuestMsg(null));
}
@Override
public String onAdvEvent(String event, Npc npc, PlayerInstance player)
{
final QuestState qs = getQuestState(player, false);
if (qs == null)
{
return null;
}
switch (event)
{
case "accept.htm":
{
if (qs.isCreated())
{
qs.startQuest();
qs.setCond(KILLING_COND);
}
break;
}
case "reward.html":
{
if (qs.isCond(FINISH_COND))
{
// Reward.
addExpAndSp(player, 333371214000L, 333371160);
rewardItems(player, 46151, 1);
qs.exitQuest(QUEST_TYPE, true);
}
break;
}
default:
{
return null;
}
}
return event;
}
@Override
public String onTalk(Npc npc, PlayerInstance player)
{
final QuestState qs = getQuestState(player, true);
String htmltext = getNoQuestMsg(player);
if (npc.getId() == START_NPC)
{
switch (qs.getState())
{
case State.CREATED:
{
htmltext = "start.htm";
break;
}
case State.STARTED:
{
if (qs.isCond(KILLING_COND))
{
htmltext = "accept.htm";
}
else if (qs.isCond(FINISH_COND))
{
htmltext = "finish.html";
}
break;
}
case State.COMPLETED:
{
if (qs.isNowAvailable())
{
qs.setState(State.CREATED);
htmltext = "start.htm";
}
else
{
htmltext = getAlreadyCompletedMsg(player, QUEST_TYPE);
}
break;
}
}
}
return htmltext;
}
@Override
public String onKill(Npc npc, PlayerInstance player, boolean isSummon)
{
executeForEachPlayer(player, npc, isSummon, true, false);
return super.onKill(npc, player, isSummon);
}
@Override
public void actionForEachPlayer(PlayerInstance player, Npc npc, boolean isSummon)
{
final QuestState qs = getQuestState(player, false);
if ((qs != null) && player.isInsideRadius3D(npc, Config.ALT_PARTY_RANGE))
{
qs.setCond(FINISH_COND);
}
}
}

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@ -0,0 +1,3 @@
<html><body>Okayti:<br>
You will have to defeat the <font color="LEVEL">Water Dragon Fafurion</font>.
</body></html>

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@ -0,0 +1,4 @@
<html><body>Okayti:<br>
Did you subdue the great enemy I spoke you about?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10519_ControllingYourTemper reward.html">"It is done."</Button>
</body></html>

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@ -0,0 +1,3 @@
<html><body>Okayti:<br>
Thank you for your assistance.
</body></html>

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@ -0,0 +1,5 @@
<html><body>Okayti:<br>
If you have time I have a mission for you.<br1>
I need you to subdue a great enemy.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10519_ControllingYourTemper accept.htm">"Say no more. I accept."</Button>
</body></html>

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@ -0,0 +1,158 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package quests.custom.Q10520_TempleGuardians;
import org.l2jmobius.Config;
import org.l2jmobius.gameserver.enums.QuestType;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.quest.Quest;
import org.l2jmobius.gameserver.model.quest.QuestState;
import org.l2jmobius.gameserver.model.quest.State;
import quests.custom.Q10516_UnveiledFafurionTemple.Q10516_UnveiledFafurionTemple;
/**
* Temple Guardians (10520)
* @URL https://l2wiki.com/Temple_Guardians
* @author Mobius
*/
public class Q10520_TempleGuardians extends Quest
{
// NPCs
private static final int START_NPC = 34490;
private static final int[] BOSS_IDS =
{
29367
};
// Misc
private static final QuestType QUEST_TYPE = QuestType.ONE_TIME; // REPEATABLE, ONE_TIME, DAILY
private static final int KILLING_COND = 1;
private static final int FINISH_COND = 2;
private static final int MIN_LEVEL = 110;
public Q10520_TempleGuardians()
{
super(10520);
addStartNpc(START_NPC);
addTalkId(START_NPC);
addKillId(BOSS_IDS);
addCondMinLevel(MIN_LEVEL, getNoQuestMsg(null));
addCondCompletedQuest(Q10516_UnveiledFafurionTemple.class.getSimpleName(), getNoQuestMsg(null));
}
@Override
public String onAdvEvent(String event, Npc npc, PlayerInstance player)
{
final QuestState qs = getQuestState(player, false);
if (qs == null)
{
return null;
}
switch (event)
{
case "accept.htm":
{
if (qs.isCreated())
{
qs.startQuest();
qs.setCond(KILLING_COND);
}
break;
}
case "reward.html":
{
if (qs.isCond(FINISH_COND))
{
// Reward.
addExpAndSp(player, 166685607000L, 166685580);
giveAdena(player, 4190158, false);
qs.exitQuest(QUEST_TYPE, true);
}
break;
}
default:
{
return null;
}
}
return event;
}
@Override
public String onTalk(Npc npc, PlayerInstance player)
{
final QuestState qs = getQuestState(player, true);
String htmltext = getNoQuestMsg(player);
if (npc.getId() == START_NPC)
{
switch (qs.getState())
{
case State.CREATED:
{
htmltext = "start.htm";
break;
}
case State.STARTED:
{
if (qs.isCond(KILLING_COND))
{
htmltext = "accept.htm";
}
else if (qs.isCond(FINISH_COND))
{
htmltext = "finish.html";
}
break;
}
case State.COMPLETED:
{
if (qs.isNowAvailable())
{
qs.setState(State.CREATED);
htmltext = "start.htm";
}
else
{
htmltext = getAlreadyCompletedMsg(player, QUEST_TYPE);
}
break;
}
}
}
return htmltext;
}
@Override
public String onKill(Npc npc, PlayerInstance player, boolean isSummon)
{
executeForEachPlayer(player, npc, isSummon, true, false);
return super.onKill(npc, player, isSummon);
}
@Override
public void actionForEachPlayer(PlayerInstance player, Npc npc, boolean isSummon)
{
final QuestState qs = getQuestState(player, false);
if ((qs != null) && player.isInsideRadius3D(npc, Config.ALT_PARTY_RANGE))
{
qs.setCond(FINISH_COND);
}
}
}

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<html><body>Okayti:<br>
You need to get rid of Fafurion's most loyal disciple, <font color="LEVEL">Cyrax</font>.
</body></html>

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@ -0,0 +1,4 @@
<html><body>Okayti:<br>
Did you subdue the great enemy I spoke you about?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10520_TempleGuardians reward.html">"It is done."</Button>
</body></html>

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@ -0,0 +1,3 @@
<html><body>Okayti:<br>
Thank you for your assistance.
</body></html>

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@ -0,0 +1,5 @@
<html><body>Okayti:<br>
If you have time I have a mission for you.<br1>
I need you to subdue a great enemy.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10520_TempleGuardians accept.htm">"Say no more. I accept."</Button>
</body></html>

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@ -1,36 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package quests.not_done;
import org.l2jmobius.Config;
import org.l2jmobius.gameserver.model.quest.Quest;
/**
* @author Mobius
*/
public class Q10518_SucceedingThePriestess extends Quest
{
private static final int START_NPC = 33907;
public Q10518_SucceedingThePriestess()
{
super(10518);
addStartNpc(START_NPC);
addTalkId(START_NPC);
addCondMinLevel(Config.PLAYER_MAXIMUM_LEVEL, getNoQuestMsg(null));
}
}

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@ -1,36 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package quests.not_done;
import org.l2jmobius.Config;
import org.l2jmobius.gameserver.model.quest.Quest;
/**
* @author Mobius
*/
public class Q10519_ControllingYourTemper extends Quest
{
private static final int START_NPC = 34490;
public Q10519_ControllingYourTemper()
{
super(10519);
addStartNpc(START_NPC);
addTalkId(START_NPC);
addCondMinLevel(Config.PLAYER_MAXIMUM_LEVEL, getNoQuestMsg(null));
}
}

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@ -1,36 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package quests.not_done;
import org.l2jmobius.Config;
import org.l2jmobius.gameserver.model.quest.Quest;
/**
* @author Mobius
*/
public class Q10520_TempleGuardians extends Quest
{
private static final int START_NPC = 34490;
public Q10520_TempleGuardians()
{
super(10520);
addStartNpc(START_NPC);
addTalkId(START_NPC);
addCondMinLevel(Config.PLAYER_MAXIMUM_LEVEL, getNoQuestMsg(null));
}
}

View File

@ -346,6 +346,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
</item>
<item id="80326" name="Broken Contract Fragments" type="EtcItem">
<!-- Proof that the contract between the priestess kin and Fafurion is weakening after the death of Priestess Parme. This fragment of the contract may lead you to find clues to Fafurion. Gather them and take them to Lionel Hunter in Heine. -->
@ -357,6 +358,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
</item>
<item id="80327" name="Recipe: Krishna Dual Sword (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for a Krishna Dual Sword. Requires Create Item - Skill Level 15. The success rate is 60%. -->