Addition of Cyrax raidboss skills.
Contributed by gamelike85.
This commit is contained in:
		| @@ -3497,6 +3497,14 @@ | ||||
| 		</skillList> | ||||
| 	</npc> | ||||
| 	<npc id="29374" level="116" type="RaidBoss" name="Cyrax" title="Fafurion's High Priest"> | ||||
| 		<parameters> | ||||
| 			<skill name="Critical_Slasher" id="32905" level="1" /> | ||||
| 			<skill name="Aqua_Arrow" id="32740" level="1" /> | ||||
| 			<skill name="Aqua_Flush" id="32741" level="1" /> | ||||
| 			<skill name="Aqua_Wave" id="32742" level="1" /> | ||||
| 			<skill name="Surge_Wave" id="32743" level="1" /> | ||||
| 			<param name="Attack_BoostValue" value="130" /> | ||||
| 		</parameters> | ||||
| 		<race>DRAGON</race> | ||||
| 		<sex>MALE</sex> | ||||
| 		<acquire exp="0" sp="0" raidPoints="0" /> | ||||
| @@ -3520,12 +3528,22 @@ | ||||
| 			<height normal="72" /> | ||||
| 		</collision> | ||||
| 		<skillList> | ||||
| 			<skill id="32905" level="1" /> <!-- Critical Slasher --> | ||||
| 			<skill id="32740" level="1" /> <!-- Aqua Arrow --> | ||||
| 			<skill id="32741" level="1" /> <!-- Aqua Flush --> | ||||
| 			<skill id="32742" level="1" /> <!-- Aqua Wave --> | ||||
| 			<skill id="32743" level="1" /> <!-- Surge Wave --> | ||||
| 			<skill id="4416" level="10" /> <!-- Dragons --> | ||||
| 			<skill id="5463" level="1" /> <!-- Water Attack --> | ||||
| 			<skill id="32675" level="1" /> <!-- Status Effect Resistance --> | ||||
| 			<skill id="14804" level="10" /> <!-- Damage Reflection Attack Resistance --> | ||||
| 			<skill id="32747" level="1" /> <!-- Cyrax --> | ||||
| 		</skillList> | ||||
| 		<ai type="MAGE" clanHelpRange="450" aggroRange="450" isAggressive="false"> | ||||
| 			<clanList> | ||||
| 				<clan>CYRAX</clan> | ||||
| 			</clanList> | ||||
| 		</ai> | ||||
| 	</npc> | ||||
| 	<npc id="29375" level="115" type="Monster" name="Temple Elite Captain"> | ||||
| 		<race>DRAGON</race> | ||||
|   | ||||
| @@ -351,7 +351,7 @@ | ||||
| 	<skill id="32715" toLevel="1" name="Fafurion Water Wave"> | ||||
| 		<!-- Fafurion creates a huge wave which deals magic damage. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). --> | ||||
| 		<icon>icon.skill32715</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<isMagic>1</isMagic> <!-- Magic Skill --> | ||||
| 		<isDebuff>true</isDebuff> | ||||
| 		<hitTime>3000</hitTime> | ||||
| @@ -492,7 +492,7 @@ | ||||
| 	<skill id="32721" toLevel="1" name="Fafurion Wing Strike"> | ||||
| 		<!-- Fafurion attacks enemies in front with wind magic. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). --> | ||||
| 		<icon>icon.skill32721</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<isDebuff>true</isDebuff> | ||||
| 		<hitTime>5000</hitTime> | ||||
| 		<coolTime>500</coolTime> | ||||
| @@ -595,6 +595,18 @@ | ||||
| 		<hitTime>2000</hitTime> | ||||
| 		<coolTime>500</coolTime> | ||||
| 		<effectPoint>-100</effectPoint> | ||||
| 		<affectLimit>150-200</affectLimit> | ||||
| 		<attributeType>WATER</attributeType> | ||||
| 		<attributeValue>250</attributeValue> | ||||
| 		<targetType>ENEMY</targetType> | ||||
| 		<affectScope>RANGE</affectScope> | ||||
| 		<affectObject>NOT_FRIEND</affectObject> | ||||
| 		<effects> | ||||
| 			<effect name="MagicalAttack"> | ||||
| 				<power>553</power> | ||||
| 				<criticalChance>5</criticalChance> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="32731" toLevel="1" name="Water Wave"> | ||||
| 		<!-- Creates a wave around you to inflict damage. --> | ||||
| @@ -603,15 +615,47 @@ | ||||
| 		<hitTime>2000</hitTime> | ||||
| 		<coolTime>500</coolTime> | ||||
| 		<effectPoint>-100</effectPoint> | ||||
| 		<affectLimit>150-200</affectLimit> | ||||
| 		<affectRange>1050</affectRange> | ||||
| 		<attributeType>WATER</attributeType> | ||||
| 		<attributeValue>250</attributeValue> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<affectScope>POINT_BLANK</affectScope> | ||||
| 		<affectObject>NOT_FRIEND</affectObject> | ||||
| 		<effects> | ||||
| 			<effect name="MagicalAttack"> | ||||
| 				<power>553</power> | ||||
| 				<criticalChance>5</criticalChance> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="32732" toLevel="1" name="Tail Strike"> | ||||
| 		<!-- Attacks enemies in the back with the tail, dealing damage and stunning them. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). --> | ||||
| 		<icon>icon.skill32713</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<isDebuff>true</isDebuff> | ||||
| 		<hitTime>2000</hitTime> | ||||
| 		<coolTime>500</coolTime> | ||||
| 		<effectPoint>-100</effectPoint> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>10</abnormalTime> | ||||
| 		<affectLimit>150-200</affectLimit> | ||||
| 		<abnormalType>STUN</abnormalType> | ||||
| 		<abnormalVisualEffect>STUN</abnormalVisualEffect> | ||||
| 		<attributeType>WATER</attributeType> | ||||
| 		<attributeValue>250</attributeValue> | ||||
| 		<fanRange>0;180;1500;600</fanRange> | ||||
| 		<magicLvl>-1</magicLvl> | ||||
| 		<trait>SHOCK</trait> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<affectScope>SQUARE</affectScope> | ||||
| 		<affectObject>NOT_FRIEND</affectObject> | ||||
| 		<effects> | ||||
| 			<effect name="PhysicalAttack"> | ||||
| 				<power>300000</power> | ||||
| 			</effect> | ||||
| 			<effect name="BlockActions" /> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="32733" toLevel="1" name="Spine Attack"> | ||||
| 		<!-- Spreads wings to inflict damage. --> | ||||
| @@ -621,6 +665,20 @@ | ||||
| 		<hitTime>2000</hitTime> | ||||
| 		<coolTime>500</coolTime> | ||||
| 		<effectPoint>-100</effectPoint> | ||||
| 		<isMagic>1</isMagic> <!-- Static Skill --> | ||||
| 		<affectLimit>150-200</affectLimit> | ||||
| 		<attributeType>WATER</attributeType> | ||||
| 		<attributeValue>250</attributeValue> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<affectScope>FAN</affectScope> | ||||
| 		<affectObject>NOT_FRIEND</affectObject> | ||||
| 		<fanRange>0;0;500;90</fanRange> | ||||
| 		<effects> | ||||
| 			<effect name="PhysicalAttack"> | ||||
| 				<power>150000</power> | ||||
| 				<criticalChance>5</criticalChance> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="32734" toLevel="2" name="Spiral Shoot"> | ||||
| 		<!-- Slashes with its forelegs and appendages. --> | ||||
| @@ -633,6 +691,22 @@ | ||||
| 		<hitTime>2000</hitTime> | ||||
| 		<coolTime>500</coolTime> | ||||
| 		<effectPoint>-100</effectPoint> | ||||
| 		<affectLimit>150-200</affectLimit> | ||||
| 		<affectRange>650</affectRange> | ||||
| 		<attributeType>WATER</attributeType> | ||||
| 		<attributeValue>250</attributeValue> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<affectScope>POINT_BLANK</affectScope> | ||||
| 		<affectObject>NOT_FRIEND</affectObject> | ||||
| 		<effects> | ||||
| 			<effect name="MagicalAttack"> | ||||
| 				<power> | ||||
| 					<value level="1">533</value> | ||||
| 					<value level="2">585</value> | ||||
| 				</power> | ||||
| 				<criticalChance>5</criticalChance> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="32735" toLevel="2" name="Sword Earthquake"> | ||||
| 		<!-- Strikes downward, causing great damage and Stun. --> | ||||
| @@ -640,12 +714,32 @@ | ||||
| 			<value level="1">icon.skill0000</value> | ||||
| 			<value level="2">icon.skill0003</value> | ||||
| 		</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<isDebuff>true</isDebuff> | ||||
| 		<castRange>100</castRange> | ||||
| 		<hitTime>1500</hitTime> | ||||
| 		<coolTime>500</coolTime> | ||||
| 		<effectPoint>-100</effectPoint> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>10</abnormalTime> | ||||
| 		<affectLimit>150-200</affectLimit> | ||||
| 		<abnormalType>STUN</abnormalType> | ||||
| 		<abnormalVisualEffect>STUN</abnormalVisualEffect> | ||||
| 		<attributeType>WATER</attributeType> | ||||
| 		<attributeValue>250</attributeValue> | ||||
| 		<magicLvl>-1</magicLvl> | ||||
| 		<trait>SHOCK</trait> | ||||
| 		<targetType>ENEMY</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<effects> | ||||
| 			<effect name="PhysicalAttack"> | ||||
| 				<power> | ||||
| 					<value level="1">150000</value> | ||||
| 					<value level="2">300000</value>				 | ||||
| 				</power> | ||||
| 			</effect> | ||||
| 			<effect name="BlockActions" /> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="32736" toLevel="2" name="Shield Bash"> | ||||
| 		<!-- Swings a shield to inflict damage on enemies in front and knock them down. --> | ||||
| @@ -653,11 +747,37 @@ | ||||
| 			<value level="1">icon.skill0000</value> | ||||
| 			<value level="2">icon.skill0352</value> | ||||
| 		</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>3</abnormalTime> | ||||
| 		<isDebuff>true</isDebuff> | ||||
| 		<hitTime>1500</hitTime> | ||||
| 		<coolTime>500</coolTime> | ||||
| 		<effectPoint>-100</effectPoint> | ||||
| 		<isMagic>1</isMagic> <!-- Static Skill --> | ||||
| 		<affectLimit>150-200</affectLimit> | ||||
| 		<attributeType>WATER</attributeType> | ||||
| 		<attributeValue>250</attributeValue> | ||||
| 		<fanRange>0;0;200;90</fanRange> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<affectScope>FAN</affectScope> | ||||
| 		<affectObject>NOT_FRIEND</affectObject> | ||||
| 		<trait>KNOCKDOWN</trait> | ||||
| 		<effects> | ||||
| 			<effect name="PhysicalAttack"> | ||||
| 				<power> | ||||
| 					<value level="1">150000</value> | ||||
| 					<value level="2">300000</value>				 | ||||
| 				</power> | ||||
| 				<criticalChance>5</criticalChance> | ||||
| 			</effect> | ||||
| 			<effect name="KnockBack"> | ||||
| 				<speed>600</speed> | ||||
| 				<distance>100</distance> | ||||
| 				<knockDown>true</knockDown> | ||||
| 			</effect> | ||||
| 			<effect name="BlockActions" /> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="32737" toLevel="2" name="Shield Dash"> | ||||
| 		<!-- Dashes at the target in front, damaging and stunning it. --> | ||||
| @@ -665,22 +785,62 @@ | ||||
| 			<value level="1">icon.skill0000</value> | ||||
| 			<value level="2">icon.skill10008</value> | ||||
| 		</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<operateType>DA2</operateType> | ||||
| 		<isDebuff>true</isDebuff> | ||||
| 		<castRange>400</castRange> | ||||
| 		<hitTime>500</hitTime> | ||||
| 		<coolTime>500</coolTime> | ||||
| 		<effectPoint>-100</effectPoint> | ||||
| 		<abnormalLvl> | ||||
| 			<value level="1">1</value> | ||||
| 			<value level="2">2</value>		 | ||||
| 		</abnormalLvl> | ||||
| 		<abnormalTime>5</abnormalTime> | ||||
| 		<abnormalType>STUN</abnormalType> | ||||
| 		<abnormalVisualEffect>STUN</abnormalVisualEffect> | ||||
| 		<activateRate>80</activateRate> | ||||
| 		<affectRange>600</affectRange> | ||||
| 		<basicProperty>PHYSICAL</basicProperty> | ||||
| 		<effectRange>800</effectRange> | ||||
| 		<fanRange>0;0;600;60</fanRange> | ||||
| 		<magicLvl>-1</magicLvl> | ||||
| 		<nextAction>ATTACK</nextAction> | ||||
| 		<trait>SHOCK</trait> | ||||
| 		<targetType>ENEMY</targetType> | ||||
| 		<affectScope>FAN</affectScope> | ||||
| 		<affectObject>NOT_FRIEND</affectObject> | ||||
| 		<effects> | ||||
| 			<effect name="PhysicalAttack"> | ||||
| 				<power> | ||||
| 					<value level="1">150000</value> | ||||
| 					<value level="2">300000</value>				 | ||||
| 				</power> | ||||
| 			</effect> | ||||
| 			<effect name="BlockActions"> | ||||
| 				<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="32738" toLevel="1" name="Water Shield"> | ||||
| 		<!-- Uses water to sharply increase P. Def. --> | ||||
| 		<icon>icon.skill1238</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>60</abnormalTime> | ||||
| 		<abnormalVisualEffect>BLESS_AVE</abnormalVisualEffect> | ||||
| 		<isMagic>1</isMagic> <!-- Magic Skill --> | ||||
| 		<castRange>900</castRange> | ||||
| 		<hitTime>2000</hitTime> | ||||
| 		<coolTime>500</coolTime> | ||||
| 		<effectPoint>100</effectPoint> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<effects> | ||||
| 			<effect name="PhysicalDefence"> | ||||
| 				<amount>100</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="32739" toLevel="2" name="Water Spout"> | ||||
| 		<!-- Uses water to inflict damage on nearby enemies and pull them. --> | ||||
| @@ -688,12 +848,38 @@ | ||||
| 			<value level="1">icon.skill0000</value> | ||||
| 			<value level="2">icon.skill32709</value> | ||||
| 		</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<operateType>A3</operateType> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>5</abnormalTime> | ||||
| 		<isMagic>1</isMagic> <!-- Magic Skill --> | ||||
| 		<isDebuff>true</isDebuff> | ||||
| 		<hitTime>2000</hitTime> | ||||
| 		<coolTime>500</coolTime> | ||||
| 		<abnormalType>STUN</abnormalType> | ||||
| 		<effectPoint>-100</effectPoint> | ||||
| 		<attributeType>WATER</attributeType> | ||||
| 		<attributeValue>250</attributeValue> | ||||
| 		<activateRate>100</activateRate> | ||||
| 		<affectLimit>5-12</affectLimit> | ||||
| 		<affectHeight>-100;200</affectHeight> | ||||
| 		<affectRange>450</affectRange> | ||||
| 		<trait>PULL</trait> | ||||
| 		<basicProperty>PHYSICAL</basicProperty> | ||||
| 		<hitCancelTime>0</hitCancelTime> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<affectScope>POINT_BLANK</affectScope> | ||||
| 		<affectObject>NOT_FRIEND</affectObject> | ||||
| 		<effects> | ||||
| 			<effect name="PhysicalAttack"> | ||||
| 				<power> | ||||
| 					<value level="1">150000</value> | ||||
| 					<value level="2">300000</value>				 | ||||
| 				</power> | ||||
| 			</effect> | ||||
| 			<effect name="PullBack"> | ||||
| 				<speed>600</speed> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="32740" toLevel="1" name="Aqua Arrow"> | ||||
| 		<!-- Fires a giant magic water arrow at the target. --> | ||||
| @@ -703,50 +889,133 @@ | ||||
| 		<hitTime>2000</hitTime> | ||||
| 		<coolTime>500</coolTime> | ||||
| 		<effectPoint>-100</effectPoint> | ||||
| 		<mpConsume>1</mpConsume> | ||||
| 		<attributeType>WATER</attributeType> | ||||
| 		<attributeValue>250</attributeValue> | ||||
| 		<targetType>ENEMY</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<effects> | ||||
| 			<effect name="MagicalAttack"> | ||||
| 				<power>585</power> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="32741" toLevel="1" name="Arrow Flush"> | ||||
| 		<!-- Shoot several arrows, hits the target and nearby enemies, knocking them back. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). --> | ||||
| 		<icon>icon.skill11025</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>3</abnormalTime> | ||||
| 		<isMagic>1</isMagic> <!-- Magic Skill --> | ||||
| 		<isDebuff>true</isDebuff> | ||||
| 		<castRange>600</castRange> | ||||
| 		<hitTime>3000</hitTime> | ||||
| 		<coolTime>500</coolTime> | ||||
| 		<reuseDelay>30000</reuseDelay> | ||||
| 		<effectPoint>-100</effectPoint> | ||||
| 		<mpConsume>1</mpConsume> | ||||
| 		<attributeType>WATER</attributeType> | ||||
| 		<attributeValue>250</attributeValue> | ||||
| 		<affectLimit>150-200</affectLimit> | ||||
| 		<effectRange>900</effectRange> | ||||
| 		<affectRange>600</affectRange> | ||||
| 		<targetType>ENEMY</targetType> | ||||
| 		<affectScope>RANGE</affectScope> | ||||
| 		<affectObject>NOT_FRIEND</affectObject> | ||||
| 		<trait>KNOCKDOWN</trait> | ||||
| 		<effects> | ||||
| 			<effect name="MagicalAttack"> | ||||
| 				<power>585</power> | ||||
| 			</effect> | ||||
| 			<effect name="KnockBack"> | ||||
| 				<speed>600</speed> | ||||
| 				<distance>100</distance> | ||||
| 				<knockDown>true</knockDown> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="32742" toLevel="1" name="Aqua Wave"> | ||||
| 		<!-- Causes a wave in front of you, dealing magic damage and decreasing Atk. Spd./ Casting Spd./ Speed. --> | ||||
| 		<icon>icon.oasis_feel</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>3</abnormalTime> | ||||
| 		<isMagic>1</isMagic> <!-- Magic Skill --> | ||||
| 		<isDebuff>true</isDebuff> | ||||
| 		<hitTime>3000</hitTime> | ||||
| 		<coolTime>500</coolTime> | ||||
| 		<reuseDelay>30000</reuseDelay> | ||||
| 		<effectPoint>-100</effectPoint> | ||||
| 		<mpConsume>1</mpConsume> | ||||
| 		<attributeType>WATER</attributeType> | ||||
| 		<attributeValue>250</attributeValue> | ||||
| 		<castRange>500</castRange> | ||||
| 		<affectLimit>5-12</affectLimit> | ||||
| 		<effectRange>700</effectRange> | ||||
| 		<fanRange>0;0;600;100</fanRange> | ||||
| 		<targetType>ENEMY</targetType> | ||||
| 		<affectScope>SQUARE</affectScope> | ||||
| 		<affectObject>NOT_FRIEND</affectObject> | ||||
| 		<effects> | ||||
| 			<effect name="MagicalAttack"> | ||||
| 				<power>585</power> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="32743" toLevel="1" name="Surge Wave"> | ||||
| 		<!-- Attacks the target and nearby enemies decreasing their MP continuously. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). --> | ||||
| 		<icon>icon.skill5016</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>5</abnormalTime> | ||||
| 		<isMagic>1</isMagic> <!-- Magic Skill --> | ||||
| 		<isDebuff>true</isDebuff> | ||||
| 		<castRange>900</castRange> | ||||
| 		<hitTime>3000</hitTime> | ||||
| 		<coolTime>500</coolTime> | ||||
| 		<reuseDelay>30000</reuseDelay> | ||||
| 		<effectPoint>-100</effectPoint> | ||||
| 		<mpConsume>1</mpConsume> | ||||
| 		<affectLimit>150-200</affectLimit> | ||||
| 		<affectRange>750</affectRange> | ||||
| 		<attributeType>WATER</attributeType> | ||||
| 		<attributeValue>250</attributeValue> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<affectScope>POINT_BLANK</affectScope> | ||||
| 		<affectObject>NOT_FRIEND</affectObject> | ||||
| 		<effects> | ||||
| 			<effect name="MagicalAttack"> | ||||
| 				<power>553</power> | ||||
| 			</effect> | ||||
| 			<effect name="ManaDamOverTime"> | ||||
| 				<power>553</power> | ||||
| 				<ticks>1</ticks> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="32744" toLevel="1" name="Fafurion's Blessing"> | ||||
| 		<!-- The grace of the Water Dragon strengthens you, sharply increasing water attack attributes, and also increasing M. Atk./ Casting Spd./ M. Def. --> | ||||
| 		<icon>icon.skill4280</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>3600</abnormalTime> | ||||
| 		<isMagic>1</isMagic> <!-- Magic Skill --> | ||||
| 		<hitTime>2500</hitTime> | ||||
| 		<coolTime>500</coolTime> | ||||
| 		<effectPoint>100</effectPoint> | ||||
| 		<mpConsume>1</mpConsume> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<effects> | ||||
| 			<effect name="AttackAttribute"> | ||||
| 				<amount>100</amount> | ||||
| 				<attribute>WATER</attribute> | ||||
| 			</effect> | ||||
| 			<effect name="MagicalDefence"> | ||||
| 				<amount>25</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicalAttackSpeed"> | ||||
| 				<amount>25</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="32746" toLevel="1" name="Suicide Big Bomb"> | ||||
| 		<operateType>A1</operateType> | ||||
|   | ||||
| @@ -57,11 +57,25 @@ | ||||
| 	<skill id="32905" toLevel="1" name="Critical Slasher"> | ||||
| 		<icon>icon.skill16636</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<isDebuff>true</isDebuff> | ||||
| 		<hitTime>2000</hitTime> | ||||
| 		<coolTime>500</coolTime> | ||||
| 		<effectPoint>-2</effectPoint> | ||||
| 		<mpConsume>1</mpConsume> | ||||
| 		<affectLimit>150-200</affectLimit> | ||||
| 		<affectRange>750</affectRange> | ||||
| 		<attributeType>WATER</attributeType> | ||||
| 		<attributeValue>250</attributeValue> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<affectScope>POINT_BLANK</affectScope> | ||||
| 		<affectObject>NOT_FRIEND</affectObject> | ||||
| 		<reuseDelay>10000</reuseDelay> | ||||
| 		<hitCancelTime>0</hitCancelTime> | ||||
| 		<magicLvl>116</magicLvl> | ||||
| 		<effects> | ||||
| 			<effect name="PhysicalAttack"> | ||||
| 				<power>150000</power> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="32906" toLevel="1" name="Berserk"> | ||||
| 		<!-- Continued battle has enhanced Physical Attack. --> | ||||
|   | ||||
		Reference in New Issue
	
	Block a user
	 MobiusDevelopment
					MobiusDevelopment