Addition of Cyrax raidboss skills.
Contributed by gamelike85.
This commit is contained in:
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@ -3535,6 +3535,13 @@
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</skillList>
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</npc>
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<npc id="29374" level="116" type="RaidBoss" name="Cyrax" title="Fafurion's High Priest">
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<parameters>
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<skill name="Aqua_Arrow" id="32740" level="1" />
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<skill name="Aqua_Flush" id="32741" level="1" />
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<skill name="Aqua_Wave" id="32742" level="1" />
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<skill name="Surge_Wave" id="32743" level="1" />
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<param name="Attack_BoostValue" value="130" />
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</parameters>
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<race>DRAGON</race>
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<sex>MALE</sex>
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<acquire exp="0" sp="0" raidPoints="0" />
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@ -3558,12 +3565,21 @@
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<height normal="72" />
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</collision>
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<skillList>
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<skill id="32740" level="1" /> <!-- Aqua Arrow -->
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<skill id="32741" level="1" /> <!-- Aqua Flush -->
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<skill id="32742" level="1" /> <!-- Aqua Wave -->
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<skill id="32743" level="1" /> <!-- Surge Wave -->
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<skill id="4416" level="10" /> <!-- Dragons -->
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<skill id="5463" level="1" /> <!-- Water Attack -->
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<skill id="32675" level="1" /> <!-- Status Effect Resistance -->
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<skill id="14804" level="10" /> <!-- Damage Reflection Attack Resistance -->
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<skill id="32747" level="1" /> <!-- Cyrax -->
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</skillList>
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<ai type="MAGE" clanHelpRange="450" aggroRange="450" isAggressive="false">
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<clanList>
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<clan>CYRAX</clan>
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</clanList>
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</ai>
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</npc>
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<npc id="29375" level="115" type="Monster" name="Temple Elite Captain">
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<race>DRAGON</race>
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@ -351,7 +351,7 @@
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<skill id="32715" toLevel="1" name="Fafurion Water Wave">
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<!-- Knocked back after receiving magic damage from the wave caused by the sheer force of Fafurion. -->
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<icon>icon.skill32715</icon>
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<operateType>A1</operateType>
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<operateType>A2</operateType>
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<isMagic>1</isMagic> <!-- Magic Skill -->
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<isDebuff>true</isDebuff>
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<hitTime>3000</hitTime>
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@ -492,7 +492,7 @@
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<skill id="32721" toLevel="1" name="Fafurion Wing Strike">
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<!-- Knocked down after receiving physical damage from the strong wind by Fafurion's flapping wings. -->
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<icon>icon.skill32721</icon>
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<operateType>A1</operateType>
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<operateType>A2</operateType>
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<isDebuff>true</isDebuff>
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<hitTime>5000</hitTime>
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<coolTime>500</coolTime>
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@ -595,6 +595,18 @@
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<hitTime>2000</hitTime>
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<coolTime>500</coolTime>
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<effectPoint>-100</effectPoint>
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<affectLimit>150-200</affectLimit>
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<attributeType>WATER</attributeType>
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<attributeValue>250</attributeValue>
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<targetType>ENEMY</targetType>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<effects>
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<effect name="MagicalAttack">
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<power>553</power>
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<criticalChance>5</criticalChance>
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</effect>
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</effects>
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</skill>
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<skill id="32731" toLevel="1" name="Water Wave">
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<!-- Creates a wave around you to inflict damage. -->
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@ -603,15 +615,47 @@
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<hitTime>2000</hitTime>
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<coolTime>500</coolTime>
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<effectPoint>-100</effectPoint>
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<affectLimit>150-200</affectLimit>
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<affectRange>1050</affectRange>
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<attributeType>WATER</attributeType>
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<attributeValue>250</attributeValue>
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<targetType>SELF</targetType>
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<affectScope>POINT_BLANK</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<effects>
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<effect name="MagicalAttack">
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<power>553</power>
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<criticalChance>5</criticalChance>
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</effect>
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</effects>
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</skill>
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<skill id="32732" toLevel="1" name="Tail Strike">
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<!-- Attacks enemies in the back with the tail, dealing damage and stunning them. -->
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<icon>icon.skill32713</icon>
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<operateType>A1</operateType>
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<operateType>A2</operateType>
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<isDebuff>true</isDebuff>
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<hitTime>2000</hitTime>
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<coolTime>500</coolTime>
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<effectPoint>-100</effectPoint>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>10</abnormalTime>
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<affectLimit>150-200</affectLimit>
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<abnormalType>STUN</abnormalType>
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<abnormalVisualEffect>STUN</abnormalVisualEffect>
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<attributeType>WATER</attributeType>
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<attributeValue>250</attributeValue>
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<fanRange>0;180;1500;600</fanRange>
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<magicLvl>-1</magicLvl>
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<trait>SHOCK</trait>
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<targetType>SELF</targetType>
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<affectScope>SQUARE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<effects>
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<effect name="PhysicalAttack">
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<power>300000</power>
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</effect>
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<effect name="BlockActions" />
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</effects>
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</skill>
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<skill id="32733" toLevel="1" name="Spine Attack">
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<!-- Spreads wings to inflict damage. -->
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@ -621,6 +665,20 @@
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<hitTime>2000</hitTime>
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<coolTime>500</coolTime>
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<effectPoint>-100</effectPoint>
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<isMagic>1</isMagic> <!-- Static Skill -->
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<affectLimit>150-200</affectLimit>
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<attributeType>WATER</attributeType>
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<attributeValue>250</attributeValue>
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<targetType>SELF</targetType>
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<affectScope>FAN</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<fanRange>0;0;500;90</fanRange>
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<effects>
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<effect name="PhysicalAttack">
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<power>150000</power>
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<criticalChance>5</criticalChance>
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</effect>
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</effects>
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</skill>
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<skill id="32734" toLevel="2" name="Spiral Shoot">
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<!-- Slashes with its forelegs and appendages. -->
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@ -633,6 +691,22 @@
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<hitTime>2000</hitTime>
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<coolTime>500</coolTime>
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<effectPoint>-100</effectPoint>
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<affectLimit>150-200</affectLimit>
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<affectRange>650</affectRange>
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<attributeType>WATER</attributeType>
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<attributeValue>250</attributeValue>
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<targetType>SELF</targetType>
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<affectScope>POINT_BLANK</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<effects>
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<effect name="MagicalAttack">
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<power>
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<value level="1">533</value>
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<value level="2">585</value>
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</power>
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<criticalChance>5</criticalChance>
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</effect>
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</effects>
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</skill>
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<skill id="32735" toLevel="2" name="Sword Earthquake">
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<!-- Strikes downward, causing great damage and Stun. -->
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@ -640,12 +714,32 @@
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<value level="1">icon.skill0000</value>
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<value level="2">icon.skill0003</value>
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</icon>
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<operateType>A1</operateType>
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<operateType>A2</operateType>
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<isDebuff>true</isDebuff>
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<castRange>100</castRange>
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<hitTime>1500</hitTime>
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<coolTime>500</coolTime>
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<effectPoint>-100</effectPoint>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>10</abnormalTime>
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<affectLimit>150-200</affectLimit>
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<abnormalType>STUN</abnormalType>
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<abnormalVisualEffect>STUN</abnormalVisualEffect>
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<attributeType>WATER</attributeType>
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<attributeValue>250</attributeValue>
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<magicLvl>-1</magicLvl>
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<trait>SHOCK</trait>
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<targetType>ENEMY</targetType>
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<affectScope>SINGLE</affectScope>
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<effects>
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<effect name="PhysicalAttack">
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<power>
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<value level="1">150000</value>
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<value level="2">300000</value>
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</power>
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</effect>
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<effect name="BlockActions" />
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</effects>
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</skill>
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<skill id="32736" toLevel="2" name="Shield Bash">
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<!-- Swings a shield to inflict damage on enemies in front and knock them down. -->
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@ -653,11 +747,37 @@
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<value level="1">icon.skill0000</value>
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<value level="2">icon.skill0352</value>
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</icon>
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<operateType>A1</operateType>
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<operateType>A2</operateType>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>3</abnormalTime>
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<isDebuff>true</isDebuff>
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<hitTime>1500</hitTime>
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<coolTime>500</coolTime>
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<effectPoint>-100</effectPoint>
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<isMagic>1</isMagic> <!-- Static Skill -->
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<affectLimit>150-200</affectLimit>
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<attributeType>WATER</attributeType>
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<attributeValue>250</attributeValue>
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<fanRange>0;0;200;90</fanRange>
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<targetType>SELF</targetType>
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<affectScope>FAN</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<trait>KNOCKDOWN</trait>
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<effects>
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<effect name="PhysicalAttack">
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<power>
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<value level="1">150000</value>
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<value level="2">300000</value>
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</power>
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<criticalChance>5</criticalChance>
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</effect>
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<effect name="KnockBack">
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<speed>600</speed>
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<distance>100</distance>
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<knockDown>true</knockDown>
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</effect>
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<effect name="BlockActions" />
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</effects>
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</skill>
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<skill id="32737" toLevel="2" name="Shield Dash">
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<!-- Dashes at the target in front, damaging and stunning it. -->
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@ -665,22 +785,62 @@
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<value level="1">icon.skill0000</value>
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<value level="2">icon.skill10008</value>
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</icon>
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<operateType>A1</operateType>
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<operateType>DA2</operateType>
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<isDebuff>true</isDebuff>
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<castRange>400</castRange>
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<hitTime>500</hitTime>
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<coolTime>500</coolTime>
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<effectPoint>-100</effectPoint>
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<abnormalLvl>
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<value level="1">1</value>
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<value level="2">2</value>
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</abnormalLvl>
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<abnormalTime>5</abnormalTime>
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<abnormalType>STUN</abnormalType>
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<abnormalVisualEffect>STUN</abnormalVisualEffect>
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<activateRate>80</activateRate>
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<affectRange>600</affectRange>
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<basicProperty>PHYSICAL</basicProperty>
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<effectRange>800</effectRange>
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<fanRange>0;0;600;60</fanRange>
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<magicLvl>-1</magicLvl>
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<nextAction>ATTACK</nextAction>
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<trait>SHOCK</trait>
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<targetType>ENEMY</targetType>
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<affectScope>FAN</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<effects>
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<effect name="PhysicalAttack">
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<power>
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<value level="1">150000</value>
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<value level="2">300000</value>
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</power>
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</effect>
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<effect name="BlockActions">
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<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
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</effect>
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</effects>
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</skill>
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<skill id="32738" toLevel="1" name="Water Shield">
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<!-- Uses water to sharply increase P. Def. -->
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<icon>icon.skill1238</icon>
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<operateType>A1</operateType>
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<operateType>A2</operateType>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>60</abnormalTime>
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<abnormalVisualEffect>BLESS_AVE</abnormalVisualEffect>
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<isMagic>1</isMagic> <!-- Magic Skill -->
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<castRange>900</castRange>
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<hitTime>2000</hitTime>
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<coolTime>500</coolTime>
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<effectPoint>100</effectPoint>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<effects>
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<effect name="PhysicalDefence">
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<amount>100</amount>
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<mode>PER</mode>
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</effect>
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</effects>
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</skill>
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<skill id="32739" toLevel="2" name="Water Spout">
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<!-- Uses water to inflict damage on nearby enemies and pull them. -->
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@ -688,12 +848,38 @@
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<value level="1">icon.skill0000</value>
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<value level="2">icon.skill32709</value>
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</icon>
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<operateType>A1</operateType>
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<operateType>A3</operateType>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>5</abnormalTime>
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<isMagic>1</isMagic> <!-- Magic Skill -->
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<isDebuff>true</isDebuff>
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<hitTime>2000</hitTime>
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<coolTime>500</coolTime>
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<abnormalType>STUN</abnormalType>
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<effectPoint>-100</effectPoint>
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<attributeType>WATER</attributeType>
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<attributeValue>250</attributeValue>
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<activateRate>100</activateRate>
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<affectLimit>5-12</affectLimit>
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<affectHeight>-100;200</affectHeight>
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<affectRange>450</affectRange>
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<trait>PULL</trait>
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<basicProperty>PHYSICAL</basicProperty>
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<hitCancelTime>0</hitCancelTime>
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<targetType>SELF</targetType>
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<affectScope>POINT_BLANK</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<effects>
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<effect name="PhysicalAttack">
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<power>
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<value level="1">150000</value>
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<value level="2">300000</value>
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</power>
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</effect>
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<effect name="PullBack">
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<speed>600</speed>
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</effect>
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</effects>
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</skill>
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<skill id="32740" toLevel="1" name="Aqua Arrow">
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<!-- Fires a giant magic water arrow at the target. -->
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@ -703,50 +889,133 @@
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<hitTime>2000</hitTime>
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<coolTime>500</coolTime>
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<effectPoint>-100</effectPoint>
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<mpConsume>1</mpConsume>
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<attributeType>WATER</attributeType>
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<attributeValue>250</attributeValue>
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<targetType>ENEMY</targetType>
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<affectScope>SINGLE</affectScope>
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<effects>
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<effect name="MagicalAttack">
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<power>585</power>
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</effect>
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</effects>
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</skill>
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<skill id="32741" toLevel="1" name="Arrow Flush">
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<!-- Fires water magic arrows at the target and nearby enemies to knock them back. -->
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<icon>icon.skill11025</icon>
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<operateType>A1</operateType>
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<operateType>A2</operateType>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>3</abnormalTime>
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<isMagic>1</isMagic> <!-- Magic Skill -->
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<isDebuff>true</isDebuff>
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<castRange>600</castRange>
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<hitTime>3000</hitTime>
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<coolTime>500</coolTime>
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<reuseDelay>30000</reuseDelay>
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<effectPoint>-100</effectPoint>
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<mpConsume>1</mpConsume>
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<attributeType>WATER</attributeType>
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<attributeValue>250</attributeValue>
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<affectLimit>150-200</affectLimit>
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<effectRange>900</effectRange>
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<affectRange>600</affectRange>
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<targetType>ENEMY</targetType>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<trait>KNOCKDOWN</trait>
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<effects>
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<effect name="MagicalAttack">
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<power>585</power>
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</effect>
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<effect name="KnockBack">
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<speed>600</speed>
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<distance>100</distance>
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<knockDown>true</knockDown>
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</effect>
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</effects>
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</skill>
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<skill id="32742" toLevel="1" name="Aqua Wave">
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<!-- Causes a wave in front of you, dealing magic damage and decreasing Atk. Spd./ Casting Spd./ Speed. -->
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<icon>icon.oasis_feel</icon>
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<operateType>A1</operateType>
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<operateType>A2</operateType>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>3</abnormalTime>
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<isMagic>1</isMagic> <!-- Magic Skill -->
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<isDebuff>true</isDebuff>
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<hitTime>3000</hitTime>
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<coolTime>500</coolTime>
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<reuseDelay>30000</reuseDelay>
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<effectPoint>-100</effectPoint>
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<mpConsume>1</mpConsume>
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<attributeType>WATER</attributeType>
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<attributeValue>250</attributeValue>
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<castRange>500</castRange>
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<affectLimit>5-12</affectLimit>
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<effectRange>700</effectRange>
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<fanRange>0;0;600;100</fanRange>
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<targetType>ENEMY</targetType>
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<affectScope>SQUARE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<effects>
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<effect name="MagicalAttack">
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<power>585</power>
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</effect>
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</effects>
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||||
</skill>
|
||||
<skill id="32743" toLevel="1" name="Surge Wave">
|
||||
<!-- Summons a wave under the target and nearby enemies, imprisoning them and periodically decreasing their MP. -->
|
||||
<icon>icon.skill5016</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<isDebuff>true</isDebuff>
|
||||
<castRange>900</castRange>
|
||||
<hitTime>3000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<mpConsume>1</mpConsume>
|
||||
<affectLimit>150-200</affectLimit>
|
||||
<affectRange>750</affectRange>
|
||||
<attributeType>WATER</attributeType>
|
||||
<attributeValue>250</attributeValue>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>553</power>
|
||||
</effect>
|
||||
<effect name="ManaDamOverTime">
|
||||
<power>553</power>
|
||||
<ticks>1</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32744" toLevel="1" name="Fafurion's Blessing">
|
||||
<!-- The grace of the Water Dragon strengthens you, sharply increasing water attack attributes, and also increasing M. Atk./ Casting Spd./ M. Def. -->
|
||||
<icon>icon.skill4280</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>3600</abnormalTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<hitTime>2500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>100</effectPoint>
|
||||
<mpConsume>1</mpConsume>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="AttackAttribute">
|
||||
<amount>100</amount>
|
||||
<attribute>WATER</attribute>
|
||||
</effect>
|
||||
<effect name="MagicalDefence">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MagicalAttackSpeed">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32746" toLevel="1" name="Suicide Big Bomb">
|
||||
<operateType>A1</operateType>
|
||||
|
@ -3497,6 +3497,14 @@
|
||||
</skillList>
|
||||
</npc>
|
||||
<npc id="29374" level="116" type="RaidBoss" name="Cyrax" title="Fafurion's High Priest">
|
||||
<parameters>
|
||||
<skill name="Critical_Slasher" id="32905" level="1" />
|
||||
<skill name="Aqua_Arrow" id="32740" level="1" />
|
||||
<skill name="Aqua_Flush" id="32741" level="1" />
|
||||
<skill name="Aqua_Wave" id="32742" level="1" />
|
||||
<skill name="Surge_Wave" id="32743" level="1" />
|
||||
<param name="Attack_BoostValue" value="130" />
|
||||
</parameters>
|
||||
<race>DRAGON</race>
|
||||
<sex>MALE</sex>
|
||||
<acquire exp="0" sp="0" raidPoints="0" />
|
||||
@ -3520,12 +3528,22 @@
|
||||
<height normal="72" />
|
||||
</collision>
|
||||
<skillList>
|
||||
<skill id="32905" level="1" /> <!-- Critical Slasher -->
|
||||
<skill id="32740" level="1" /> <!-- Aqua Arrow -->
|
||||
<skill id="32741" level="1" /> <!-- Aqua Flush -->
|
||||
<skill id="32742" level="1" /> <!-- Aqua Wave -->
|
||||
<skill id="32743" level="1" /> <!-- Surge Wave -->
|
||||
<skill id="4416" level="10" /> <!-- Dragons -->
|
||||
<skill id="5463" level="1" /> <!-- Water Attack -->
|
||||
<skill id="32675" level="1" /> <!-- Status Effect Resistance -->
|
||||
<skill id="14804" level="10" /> <!-- Damage Reflection Attack Resistance -->
|
||||
<skill id="32747" level="1" /> <!-- Cyrax -->
|
||||
</skillList>
|
||||
<ai type="MAGE" clanHelpRange="450" aggroRange="450" isAggressive="false">
|
||||
<clanList>
|
||||
<clan>CYRAX</clan>
|
||||
</clanList>
|
||||
</ai>
|
||||
</npc>
|
||||
<npc id="29375" level="115" type="Monster" name="Temple Elite Captain">
|
||||
<race>DRAGON</race>
|
||||
|
@ -351,7 +351,7 @@
|
||||
<skill id="32715" toLevel="1" name="Fafurion Water Wave">
|
||||
<!-- Fafurion creates a huge wave which deals magic damage. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). -->
|
||||
<icon>icon.skill32715</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<isDebuff>true</isDebuff>
|
||||
<hitTime>3000</hitTime>
|
||||
@ -492,7 +492,7 @@
|
||||
<skill id="32721" toLevel="1" name="Fafurion Wing Strike">
|
||||
<!-- Fafurion attacks enemies in front with wind magic. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). -->
|
||||
<icon>icon.skill32721</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
<hitTime>5000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
@ -595,6 +595,18 @@
|
||||
<hitTime>2000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<affectLimit>150-200</affectLimit>
|
||||
<attributeType>WATER</attributeType>
|
||||
<attributeValue>250</attributeValue>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>553</power>
|
||||
<criticalChance>5</criticalChance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32731" toLevel="1" name="Water Wave">
|
||||
<!-- Creates a wave around you to inflict damage. -->
|
||||
@ -603,15 +615,47 @@
|
||||
<hitTime>2000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<affectLimit>150-200</affectLimit>
|
||||
<affectRange>1050</affectRange>
|
||||
<attributeType>WATER</attributeType>
|
||||
<attributeValue>250</attributeValue>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>553</power>
|
||||
<criticalChance>5</criticalChance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32732" toLevel="1" name="Tail Strike">
|
||||
<!-- Attacks enemies in the back with the tail, dealing damage and stunning them. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). -->
|
||||
<icon>icon.skill32713</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
<hitTime>2000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<affectLimit>150-200</affectLimit>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||
<attributeType>WATER</attributeType>
|
||||
<attributeValue>250</attributeValue>
|
||||
<fanRange>0;180;1500;600</fanRange>
|
||||
<magicLvl>-1</magicLvl>
|
||||
<trait>SHOCK</trait>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SQUARE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>300000</power>
|
||||
</effect>
|
||||
<effect name="BlockActions" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32733" toLevel="1" name="Spine Attack">
|
||||
<!-- Spreads wings to inflict damage. -->
|
||||
@ -621,6 +665,20 @@
|
||||
<hitTime>2000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<isMagic>1</isMagic> <!-- Static Skill -->
|
||||
<affectLimit>150-200</affectLimit>
|
||||
<attributeType>WATER</attributeType>
|
||||
<attributeValue>250</attributeValue>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<fanRange>0;0;500;90</fanRange>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>150000</power>
|
||||
<criticalChance>5</criticalChance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32734" toLevel="2" name="Spiral Shoot">
|
||||
<!-- Slashes with its forelegs and appendages. -->
|
||||
@ -633,6 +691,22 @@
|
||||
<hitTime>2000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<affectLimit>150-200</affectLimit>
|
||||
<affectRange>650</affectRange>
|
||||
<attributeType>WATER</attributeType>
|
||||
<attributeValue>250</attributeValue>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">533</value>
|
||||
<value level="2">585</value>
|
||||
</power>
|
||||
<criticalChance>5</criticalChance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32735" toLevel="2" name="Sword Earthquake">
|
||||
<!-- Strikes downward, causing great damage and Stun. -->
|
||||
@ -640,12 +714,32 @@
|
||||
<value level="1">icon.skill0000</value>
|
||||
<value level="2">icon.skill0003</value>
|
||||
</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
<castRange>100</castRange>
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<affectLimit>150-200</affectLimit>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||
<attributeType>WATER</attributeType>
|
||||
<attributeValue>250</attributeValue>
|
||||
<magicLvl>-1</magicLvl>
|
||||
<trait>SHOCK</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">150000</value>
|
||||
<value level="2">300000</value>
|
||||
</power>
|
||||
</effect>
|
||||
<effect name="BlockActions" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32736" toLevel="2" name="Shield Bash">
|
||||
<!-- Swings a shield to inflict damage on enemies in front and knock them down. -->
|
||||
@ -653,11 +747,37 @@
|
||||
<value level="1">icon.skill0000</value>
|
||||
<value level="2">icon.skill0352</value>
|
||||
</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>3</abnormalTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<isMagic>1</isMagic> <!-- Static Skill -->
|
||||
<affectLimit>150-200</affectLimit>
|
||||
<attributeType>WATER</attributeType>
|
||||
<attributeValue>250</attributeValue>
|
||||
<fanRange>0;0;200;90</fanRange>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<trait>KNOCKDOWN</trait>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">150000</value>
|
||||
<value level="2">300000</value>
|
||||
</power>
|
||||
<criticalChance>5</criticalChance>
|
||||
</effect>
|
||||
<effect name="KnockBack">
|
||||
<speed>600</speed>
|
||||
<distance>100</distance>
|
||||
<knockDown>true</knockDown>
|
||||
</effect>
|
||||
<effect name="BlockActions" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32737" toLevel="2" name="Shield Dash">
|
||||
<!-- Dashes at the target in front, damaging and stunning it. -->
|
||||
@ -665,22 +785,62 @@
|
||||
<value level="1">icon.skill0000</value>
|
||||
<value level="2">icon.skill10008</value>
|
||||
</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>DA2</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
<castRange>400</castRange>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<abnormalLvl>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||
<activateRate>80</activateRate>
|
||||
<affectRange>600</affectRange>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>800</effectRange>
|
||||
<fanRange>0;0;600;60</fanRange>
|
||||
<magicLvl>-1</magicLvl>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<trait>SHOCK</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">150000</value>
|
||||
<value level="2">300000</value>
|
||||
</power>
|
||||
</effect>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32738" toLevel="1" name="Water Shield">
|
||||
<!-- Uses water to sharply increase P. Def. -->
|
||||
<icon>icon.skill1238</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>60</abnormalTime>
|
||||
<abnormalVisualEffect>BLESS_AVE</abnormalVisualEffect>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>900</castRange>
|
||||
<hitTime>2000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>100</effectPoint>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalDefence">
|
||||
<amount>100</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32739" toLevel="2" name="Water Spout">
|
||||
<!-- Uses water to inflict damage on nearby enemies and pull them. -->
|
||||
@ -688,12 +848,38 @@
|
||||
<value level="1">icon.skill0000</value>
|
||||
<value level="2">icon.skill32709</value>
|
||||
</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A3</operateType>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<isDebuff>true</isDebuff>
|
||||
<hitTime>2000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<attributeType>WATER</attributeType>
|
||||
<attributeValue>250</attributeValue>
|
||||
<activateRate>100</activateRate>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectHeight>-100;200</affectHeight>
|
||||
<affectRange>450</affectRange>
|
||||
<trait>PULL</trait>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">150000</value>
|
||||
<value level="2">300000</value>
|
||||
</power>
|
||||
</effect>
|
||||
<effect name="PullBack">
|
||||
<speed>600</speed>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32740" toLevel="1" name="Aqua Arrow">
|
||||
<!-- Fires a giant magic water arrow at the target. -->
|
||||
@ -703,50 +889,133 @@
|
||||
<hitTime>2000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<mpConsume>1</mpConsume>
|
||||
<attributeType>WATER</attributeType>
|
||||
<attributeValue>250</attributeValue>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>585</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32741" toLevel="1" name="Arrow Flush">
|
||||
<!-- Shoot several arrows, hits the target and nearby enemies, knocking them back. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). -->
|
||||
<icon>icon.skill11025</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>3</abnormalTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<isDebuff>true</isDebuff>
|
||||
<castRange>600</castRange>
|
||||
<hitTime>3000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<mpConsume>1</mpConsume>
|
||||
<attributeType>WATER</attributeType>
|
||||
<attributeValue>250</attributeValue>
|
||||
<affectLimit>150-200</affectLimit>
|
||||
<effectRange>900</effectRange>
|
||||
<affectRange>600</affectRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<trait>KNOCKDOWN</trait>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>585</power>
|
||||
</effect>
|
||||
<effect name="KnockBack">
|
||||
<speed>600</speed>
|
||||
<distance>100</distance>
|
||||
<knockDown>true</knockDown>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32742" toLevel="1" name="Aqua Wave">
|
||||
<!-- Causes a wave in front of you, dealing magic damage and decreasing Atk. Spd./ Casting Spd./ Speed. -->
|
||||
<icon>icon.oasis_feel</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>3</abnormalTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<isDebuff>true</isDebuff>
|
||||
<hitTime>3000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<mpConsume>1</mpConsume>
|
||||
<attributeType>WATER</attributeType>
|
||||
<attributeValue>250</attributeValue>
|
||||
<castRange>500</castRange>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<effectRange>700</effectRange>
|
||||
<fanRange>0;0;600;100</fanRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SQUARE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>585</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32743" toLevel="1" name="Surge Wave">
|
||||
<!-- Attacks the target and nearby enemies decreasing their MP continuously. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). -->
|
||||
<icon>icon.skill5016</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<isDebuff>true</isDebuff>
|
||||
<castRange>900</castRange>
|
||||
<hitTime>3000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<mpConsume>1</mpConsume>
|
||||
<affectLimit>150-200</affectLimit>
|
||||
<affectRange>750</affectRange>
|
||||
<attributeType>WATER</attributeType>
|
||||
<attributeValue>250</attributeValue>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>553</power>
|
||||
</effect>
|
||||
<effect name="ManaDamOverTime">
|
||||
<power>553</power>
|
||||
<ticks>1</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32744" toLevel="1" name="Fafurion's Blessing">
|
||||
<!-- The grace of the Water Dragon strengthens you, sharply increasing water attack attributes, and also increasing M. Atk./ Casting Spd./ M. Def. -->
|
||||
<icon>icon.skill4280</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>3600</abnormalTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<hitTime>2500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>100</effectPoint>
|
||||
<mpConsume>1</mpConsume>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="AttackAttribute">
|
||||
<amount>100</amount>
|
||||
<attribute>WATER</attribute>
|
||||
</effect>
|
||||
<effect name="MagicalDefence">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MagicalAttackSpeed">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32746" toLevel="1" name="Suicide Big Bomb">
|
||||
<operateType>A1</operateType>
|
||||
|
@ -57,11 +57,25 @@
|
||||
<skill id="32905" toLevel="1" name="Critical Slasher">
|
||||
<icon>icon.skill16636</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
<hitTime>2000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-2</effectPoint>
|
||||
<mpConsume>1</mpConsume>
|
||||
<affectLimit>150-200</affectLimit>
|
||||
<affectRange>750</affectRange>
|
||||
<attributeType>WATER</attributeType>
|
||||
<attributeValue>250</attributeValue>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<magicLvl>116</magicLvl>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>150000</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32906" toLevel="1" name="Berserk">
|
||||
<!-- Continued battle has enhanced Physical Attack. -->
|
||||
|
Loading…
Reference in New Issue
Block a user