Partial sync latest Test changes to HighFive.
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@@ -63,13 +63,13 @@ public class Lindvior extends AbstractNpcAI
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switch (event)
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{
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case "tomaris_shout1":
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broadcastNpcSay(npc, ChatType.NPC_SHOUT, NpcStringId.HUH_THE_SKY_LOOKS_FUNNY_WHAT_S_THAT);
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npc.broadcastSay(ChatType.NPC_SHOUT, NpcStringId.HUH_THE_SKY_LOOKS_FUNNY_WHAT_S_THAT);
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break;
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case "artius_shout":
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broadcastNpcSay(npc, ChatType.NPC_SHOUT, NpcStringId.A_POWERFUL_SUBORDINATE_IS_BEING_HELD_BY_THE_BARRIER_ORB_THIS_REACTION_MEANS);
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npc.broadcastSay(ChatType.NPC_SHOUT, NpcStringId.A_POWERFUL_SUBORDINATE_IS_BEING_HELD_BY_THE_BARRIER_ORB_THIS_REACTION_MEANS);
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break;
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case "tomaris_shout2":
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broadcastNpcSay(npc, ChatType.NPC_SHOUT, NpcStringId.BE_CAREFUL_SOMETHING_S_COMING);
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npc.broadcastSay(ChatType.NPC_SHOUT, NpcStringId.BE_CAREFUL_SOMETHING_S_COMING);
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break;
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case "lindvior_scene":
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if (npc != null)
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@@ -66,7 +66,7 @@ public final class Seyo extends AbstractNpcAI
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if (npc.isScriptValue(1))
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{
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npc.setScriptValue(0);
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broadcastNpcSay(npc, ChatType.NPC_GENERAL, TEXT[getRandom(TEXT.length)]);
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npc.broadcastSay(ChatType.NPC_GENERAL, TEXT[getRandom(TEXT.length)]);
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}
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break;
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}
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@@ -87,11 +87,11 @@ public final class Seyo extends AbstractNpcAI
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if (getRandom(100) == 0)
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{
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giveItems(player, STONE_FRAGMENT, 100);
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broadcastNpcSay(npc, ChatType.NPC_GENERAL, NpcStringId.AMAZING_S1_TOOK_100_OF_THESE_SOUL_STONE_FRAGMENTS_WHAT_A_COMPLETE_SWINDLER, player.getName());
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npc.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.AMAZING_S1_TOOK_100_OF_THESE_SOUL_STONE_FRAGMENTS_WHAT_A_COMPLETE_SWINDLER, player.getName());
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}
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else
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{
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broadcastNpcSay(npc, ChatType.NPC_GENERAL, NpcStringId.HMM_HEY_DID_YOU_GIVE_S1_SOMETHING_BUT_IT_WAS_JUST_1_HAHA, player.getName());
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npc.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.HMM_HEY_DID_YOU_GIVE_S1_SOMETHING_BUT_IT_WAS_JUST_1_HAHA, player.getName());
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}
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startQuestTimer("TRICKERY_TIMER", 5000, npc, null);
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}
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@@ -114,18 +114,18 @@ public final class Seyo extends AbstractNpcAI
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final int chance = getRandom(100);
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if (chance < 20)
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{
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broadcastNpcSay(npc, ChatType.NPC_GENERAL, NpcStringId.AHEM_S1_HAS_NO_LUCK_AT_ALL_TRY_PRAYING, player.getName());
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npc.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.AHEM_S1_HAS_NO_LUCK_AT_ALL_TRY_PRAYING, player.getName());
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}
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else if (chance < 80)
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{
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giveItems(player, STONE_FRAGMENT, 1);
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broadcastNpcSay(npc, ChatType.NPC_GENERAL, NpcStringId.IT_S_BETTER_THAN_LOSING_IT_ALL_RIGHT_OR_DOES_THIS_FEEL_WORSE);
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npc.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.IT_S_BETTER_THAN_LOSING_IT_ALL_RIGHT_OR_DOES_THIS_FEEL_WORSE);
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}
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else
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{
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final int itemCount = getRandom(10, 16);
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giveItems(player, STONE_FRAGMENT, itemCount);
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broadcastNpcSay(npc, ChatType.NPC_GENERAL, NpcStringId.S1_PULLED_ONE_WITH_S2_DIGITS_LUCKY_NOT_BAD, player.getName(), String.valueOf(itemCount));
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npc.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.S1_PULLED_ONE_WITH_S2_DIGITS_LUCKY_NOT_BAD, player.getName(), String.valueOf(itemCount));
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}
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startQuestTimer("TRICKERY_TIMER", 5000, npc, null);
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}
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@@ -149,17 +149,17 @@ public final class Seyo extends AbstractNpcAI
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if (chance == 0)
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{
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giveItems(player, STONE_FRAGMENT, 10000);
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broadcastNpcSay(npc, ChatType.NPC_GENERAL, NpcStringId.AH_IT_S_OVER_WHAT_KIND_OF_GUY_IS_THAT_DAMN_FINE_YOU_S1_TAKE_IT_AND_GET_OUTTA_HERE, player.getName());
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npc.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.AH_IT_S_OVER_WHAT_KIND_OF_GUY_IS_THAT_DAMN_FINE_YOU_S1_TAKE_IT_AND_GET_OUTTA_HERE, player.getName());
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}
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else if (chance < 10)
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{
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giveItems(player, STONE_FRAGMENT, 1);
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broadcastNpcSay(npc, ChatType.NPC_GENERAL, NpcStringId.YOU_DON_T_FEEL_BAD_RIGHT_ARE_YOU_SAD_BUT_DON_T_CRY);
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npc.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.YOU_DON_T_FEEL_BAD_RIGHT_ARE_YOU_SAD_BUT_DON_T_CRY);
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}
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else
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{
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giveItems(player, STONE_FRAGMENT, getRandom(1, 100));
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broadcastNpcSay(npc, ChatType.NPC_GENERAL, NpcStringId.A_BIG_PIECE_IS_MADE_UP_OF_LITTLE_PIECES_SO_HERE_S_A_LITTLE_PIECE);
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npc.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.A_BIG_PIECE_IS_MADE_UP_OF_LITTLE_PIECES_SO_HERE_S_A_LITTLE_PIECE);
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}
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startQuestTimer("TRICKERY_TIMER", 5000, npc, null);
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}
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