Include servitors on FriendlyNpc damage check.

This commit is contained in:
MobiusDev 2017-09-14 23:12:02 +00:00
parent 8a554e6a75
commit 254be92eb9
4 changed files with 4 additions and 4 deletions

View File

@ -65,7 +65,7 @@ public class FriendlyNpcInstance extends L2Attackable
@Override
public void addDamage(L2Character attacker, int damage, Skill skill)
{
if (!attacker.isPlayer())
if (!attacker.isPlayable())
{
super.addDamage(attacker, damage, skill);
}

View File

@ -65,7 +65,7 @@ public class FriendlyNpcInstance extends L2Attackable
@Override
public void addDamage(L2Character attacker, int damage, Skill skill)
{
if (!attacker.isPlayer())
if (!attacker.isPlayable())
{
super.addDamage(attacker, damage, skill);
}

View File

@ -65,7 +65,7 @@ public class FriendlyNpcInstance extends L2Attackable
@Override
public void addDamage(L2Character attacker, int damage, Skill skill)
{
if (!attacker.isPlayer())
if (!attacker.isPlayable())
{
super.addDamage(attacker, damage, skill);
}

View File

@ -65,7 +65,7 @@ public class FriendlyNpcInstance extends L2Attackable
@Override
public void addDamage(L2Character attacker, int damage, Skill skill)
{
if (!attacker.isPlayer())
if (!attacker.isPlayable())
{
super.addDamage(attacker, damage, skill);
}