Implemented Death Knight's Flame Sword.

Contributed by musicgyz.
This commit is contained in:
MobiusDevelopment 2021-09-06 16:45:37 +00:00
parent f81df54daf
commit 23c8030168
8 changed files with 634 additions and 14 deletions

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@ -2034,6 +2034,19 @@
<options level="9" option1="33334" />
<options level="10" option1="33335" option2="33337" />
</item>
<item id="93864"> <!-- Death Knight's Flame Sword -->
<options level="0" option1="33885" />
<options level="1" option1="33886" />
<options level="2" option1="33887" />
<options level="3" option1="33888" />
<options level="4" option1="33889" />
<options level="5" option1="33890" />
<options level="6" option1="33891" />
<options level="7" option1="33892" />
<options level="8" option1="33893" />
<options level="9" option1="33894" />
<options level="10" option1="33895" />
</item>
<!-- Boss accessories -->
<item id="6660"> <!-- Queen Ant's Ring -->
<options level="0" option1="35422" />

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@ -44,10 +44,10 @@
<passive_skill id="54045" level="10" />
</option>
<option id="33336" name="Special Sayha's Cloak">
<!-- Sayha s Blink -->
<!-- Sayhas Blink -->
<passive_skill id="54040" level="1" />
</option>
<option id="33337" name="Talisman of Aden">
<option id="33337" name="Rapid Wind">
<!-- Rapid Wind -->
<active_skill id="54043" level="1" />
</option>
@ -166,7 +166,7 @@
<option id="33384" name="Ring_of_Insolence">
<passive_skill id="50189" level="9" />
</option>
<option id="3385" name="Ring_of_Insolence">
<option id="33385" name="Ring_of_Insolence">
<passive_skill id="50189" level="10" />
</option>
<option id="33386" name="Ring_of_Insolence">

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@ -87,4 +87,37 @@
<!-- P. Atk. +1000\nM. Atk. +1000\nP. Def. +70\nM. Def. +70\nMax HP +4000\nMax MP +2780\nP. Skill Critical Damage +1000\nM. Skill Critical Damage +1000\nP. Skill Power +15%\nM. Skill Power +15% -->
<passive_skill id="50352" level="11" />
</option>
<option id="33885" name="A Death Knight's flame sword cursed by Valakas">
<passive_skill id="50364" level="1" />
</option>
<option id="33886" name="A Death Knight's flame sword cursed by Valakas +1">
<passive_skill id="50365" level="1" />
</option>
<option id="33887" name="A Death Knight's flame sword cursed by Valakas +2">
<passive_skill id="50365" level="2" />
</option>
<option id="33888" name="A Death Knight's flame sword cursed by Valakas +3">
<passive_skill id="50365" level="3" />
</option>
<option id="33889" name="A Death Knight's flame sword cursed by Valakas +4">
<passive_skill id="50365" level="4" />
</option>
<option id="33890" name="A Death Knight's flame sword cursed by Valakas +5">
<passive_skill id="50365" level="5" />
</option>
<option id="33891" name="A Death Knight's flame sword cursed by Valakas +6">
<passive_skill id="50365" level="6" />
</option>
<option id="33892" name="A Death Knight's flame sword cursed by Valakas +7">
<passive_skill id="50365" level="7" />
</option>
<option id="33893" name="A Death Knight's flame sword cursed by Valakas +8">
<passive_skill id="50365" level="8" />
</option>
<option id="33894" name="A Death Knight's flame sword cursed by Valakas +9">
<passive_skill id="50365" level="9" />
</option>
<option id="33895" name="A Death Knight's flame sword cursed by Valakas +10">
<passive_skill id="50365" level="10" />
</option>
</list>

View File

@ -2913,13 +2913,277 @@
</skill>
<skill id="50364" toLevel="1" name="Death Knight's Flame Sword">
<!-- A death knight's sword imbued with cursed energy of Valakas and hidden power of flame. <Special effects> Death Absorption: has a certain chance to absorb enemy's HP after an attack. Stigma of Death: casts a flame sword symbol that extends time of debuffs by 2 times. Flame of Eternity: attacks the enemy with power of raging flame. Death Fire: attacks the enemy with power of flame imbued with death energy. <Stat Boost> CON +$s1 MEN +$s1 DEX +$s1 WIT +$s1 STR +$s1 INT +$s1 -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.fire_sword_aden</icon>
<operateType>P</operateType>
<effects>
<effect name="TriggerSkillByAttack">
<attackerType>Creature</attackerType>
<minDamage>1</minDamage>
<targetType>TARGET</targetType>
<isCritical>false</isCritical>
<allowWeapons>ALL</allowWeapons>
<skillId>50366</skillId> <!-- Flame of Eternity -->
<skillLevel>1</skillLevel>
<chance>3</chance>
</effect>
<effect name="TriggerSkillByAttack">
<attackerType>Creature</attackerType>
<minDamage>1</minDamage>
<targetType>TARGET</targetType>
<isCritical>false</isCritical>
<allowWeapons>ALL</allowWeapons>
<skillId>50367</skillId> <!-- Death Fire -->
<skillLevel>1</skillLevel>
<chance>1</chance>
</effect>
<effect name="TriggerSkillByAttack">
<attackerType>Creature</attackerType>
<minDamage>1</minDamage>
<targetType>TARGET</targetType>
<isCritical>false</isCritical>
<allowWeapons>ALL</allowWeapons>
<skillId>50368</skillId> <!-- Stigma of Death -->
<skillLevel>1</skillLevel>
<chance>50</chance>
</effect>
<effect name="TriggerSkillByAttack">
<attackerType>Creature</attackerType>
<minDamage>1</minDamage>
<targetType>TARGET</targetType>
<isCritical>false</isCritical>
<allowWeapons>ALL</allowWeapons>
<skillId>50369</skillId> <!-- Death Absorption -->
<skillLevel>1</skillLevel>
<chance>3</chance>
</effect>
<effect name="StatUp">
<amount>3</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>3</amount>
<stat>MEN</stat>
</effect>
<effect name="StatUp">
<amount>3</amount>
<stat>DEX</stat>
</effect>
<effect name="StatUp">
<amount>3</amount>
<stat>WIT</stat>
</effect>
<effect name="StatUp">
<amount>3</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>3</amount>
<stat>INT</stat>
</effect>
</effects>
</skill>
<skill id="50365" toLevel="10" name="Death Knight's Flame Sword">
<!-- A death knight's sword imbued with cursed energy of Valakas and hidden power of flame. <Special effects> Death Absorption: has a certain chance to absorb enemy's HP after an attack. Stigma of Death: casts a flame sword symbol that extends time of debuffs by 2 times. Flame of Eternity: attacks the enemy with power of raging flame. Death Fire: attacks the enemy with power of flame imbued with death energy. <Stat Boost> CON +$s1 MEN +$s1 DEX +$s1 WIT +$s1 STR +$s1 INT +$s1 -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.fire_sword_aden</icon>
<operateType>P</operateType>
<effects>
<effect name="TriggerSkillByAttack">
<attackerType>Creature</attackerType>
<minDamage>1</minDamage>
<targetType>TARGET</targetType>
<isCritical>false</isCritical>
<allowWeapons>ALL</allowWeapons>
<skillId>50366</skillId> <!-- Flame of Eternity -->
<skillLevel>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
<value level="5">5</value>
<value level="6">6</value>
<value level="7">7</value>
<value level="8">8</value>
<value level="9">9</value>
<value level="10">10</value>
</skillLevel>
<chance>
<value level="1">6</value>
<value level="2">9</value>
<value level="3">12</value>
<value level="4">15</value>
<value level="5">19</value>
<value level="6">23</value>
<value level="7">27</value>
<value level="8">31</value>
<value level="9">35</value>
<value level="10">40</value>
</chance>
</effect>
<effect name="TriggerSkillByAttack">
<attackerType>Creature</attackerType>
<minDamage>1</minDamage>
<targetType>TARGET</targetType>
<isCritical>false</isCritical>
<allowWeapons>ALL</allowWeapons>
<skillId>50367</skillId> <!-- Death Fire -->
<skillLevel>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
<value level="5">5</value>
<value level="6">6</value>
<value level="7">7</value>
<value level="8">8</value>
<value level="9">9</value>
<value level="10">10</value>
</skillLevel>
<chance>
<value level="1">2</value>
<value level="2">3</value>
<value level="3">4</value>
<value level="4">5</value>
<value level="5">7</value>
<value level="6">9</value>
<value level="7">11</value>
<value level="8">14</value>
<value level="9">17</value>
<value level="10">20</value>
</chance>
</effect>
<effect name="TriggerSkillByAttack">
<attackerType>Creature</attackerType>
<minDamage>1</minDamage>
<targetType>TARGET</targetType>
<isCritical>false</isCritical>
<allowWeapons>ALL</allowWeapons>
<skillId>50368</skillId> <!-- Stigma of Death -->
<skillLevel>1</skillLevel>
<chance>50</chance>
</effect>
<effect name="TriggerSkillByAttack">
<attackerType>Creature</attackerType>
<minDamage>1</minDamage>
<targetType>TARGET</targetType>
<isCritical>false</isCritical>
<allowWeapons>ALL</allowWeapons>
<skillId>50369</skillId> <!-- Death Absorption -->
<skillLevel>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
<value level="5">5</value>
<value level="6">6</value>
<value level="7">7</value>
<value level="8">8</value>
<value level="9">9</value>
<value level="10">10</value>
</skillLevel>
<chance>
<value level="1">6</value>
<value level="2">9</value>
<value level="3">12</value>
<value level="4">15</value>
<value level="5">19</value>
<value level="6">23</value>
<value level="7">27</value>
<value level="8">31</value>
<value level="9">35</value>
<value level="10">40</value>
</chance>
</effect>
<effect name="StatUp">
<amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">9</value>
<value level="4">11</value>
<value level="5">13</value>
<value level="6">15</value>
<value level="7">17</value>
<value level="8">19</value>
<value level="9">21</value>
<value level="10">23</value>
</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">9</value>
<value level="4">11</value>
<value level="5">13</value>
<value level="6">15</value>
<value level="7">17</value>
<value level="8">19</value>
<value level="9">21</value>
<value level="10">23</value>
</amount>
<stat>MEN</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">9</value>
<value level="4">11</value>
<value level="5">13</value>
<value level="6">15</value>
<value level="7">17</value>
<value level="8">19</value>
<value level="9">21</value>
<value level="10">23</value>
</amount>
<stat>DEX</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">9</value>
<value level="4">11</value>
<value level="5">13</value>
<value level="6">15</value>
<value level="7">17</value>
<value level="8">19</value>
<value level="9">21</value>
<value level="10">23</value>
</amount>
<stat>WIT</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">9</value>
<value level="4">11</value>
<value level="5">13</value>
<value level="6">15</value>
<value level="7">17</value>
<value level="8">19</value>
<value level="9">21</value>
<value level="10">23</value>
</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">9</value>
<value level="4">11</value>
<value level="5">13</value>
<value level="6">15</value>
<value level="7">17</value>
<value level="8">19</value>
<value level="9">21</value>
<value level="10">23</value>
</amount>
<stat>INT</stat>
</effect>
</effects>
</skill>
<skill id="50366" toLevel="22" name="Flame of Eternity">
<!-- Attacks the enemy with power of raging flame. Deals magical damage with $s1 power. -->

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@ -2051,6 +2051,19 @@
<options level="9" option1="33334" />
<options level="10" option1="33335" option2="33337" />
</item>
<item id="93864"> <!-- Death Knight's Flame Sword -->
<options level="0" option1="33885" />
<options level="1" option1="33886" />
<options level="2" option1="33887" />
<options level="3" option1="33888" />
<options level="4" option1="33889" />
<options level="5" option1="33890" />
<options level="6" option1="33891" />
<options level="7" option1="33892" />
<options level="8" option1="33893" />
<options level="9" option1="33894" />
<options level="10" option1="33895" />
</item>
<!-- Boss accessories -->
<item id="6660"> <!-- Queen Ant's Ring -->
<options level="0" option1="35422" />

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@ -44,10 +44,10 @@
<passive_skill id="54045" level="10" />
</option>
<option id="33336" name="Special Sayha's Cloak">
<!-- Sayha s Blink -->
<!-- Sayhas Blink -->
<passive_skill id="54040" level="1" />
</option>
<option id="33337" name="Talisman of Aden">
<option id="33337" name="Rapid Wind">
<!-- Rapid Wind -->
<active_skill id="54043" level="1" />
</option>
@ -166,7 +166,7 @@
<option id="33384" name="Ring_of_Insolence">
<passive_skill id="50189" level="9" />
</option>
<option id="3385" name="Ring_of_Insolence">
<option id="33385" name="Ring_of_Insolence">
<passive_skill id="50189" level="10" />
</option>
<option id="33386" name="Ring_of_Insolence">

View File

@ -87,4 +87,37 @@
<!-- P. Atk. +1000\nM. Atk. +1000\nP. Def. +70\nM. Def. +70\nMax HP +4000\nMax MP +2780\nP. Skill Critical Damage +1000\nM. Skill Critical Damage +1000\nP. Skill Power +15%\nM. Skill Power +15% -->
<passive_skill id="50352" level="11" />
</option>
<option id="33885" name="A Death Knight's flame sword cursed by Valakas">
<passive_skill id="50364" level="1" />
</option>
<option id="33886" name="A Death Knight's flame sword cursed by Valakas +1">
<passive_skill id="50365" level="1" />
</option>
<option id="33887" name="A Death Knight's flame sword cursed by Valakas +2">
<passive_skill id="50365" level="2" />
</option>
<option id="33888" name="A Death Knight's flame sword cursed by Valakas +3">
<passive_skill id="50365" level="3" />
</option>
<option id="33889" name="A Death Knight's flame sword cursed by Valakas +4">
<passive_skill id="50365" level="4" />
</option>
<option id="33890" name="A Death Knight's flame sword cursed by Valakas +5">
<passive_skill id="50365" level="5" />
</option>
<option id="33891" name="A Death Knight's flame sword cursed by Valakas +6">
<passive_skill id="50365" level="6" />
</option>
<option id="33892" name="A Death Knight's flame sword cursed by Valakas +7">
<passive_skill id="50365" level="7" />
</option>
<option id="33893" name="A Death Knight's flame sword cursed by Valakas +8">
<passive_skill id="50365" level="8" />
</option>
<option id="33894" name="A Death Knight's flame sword cursed by Valakas +9">
<passive_skill id="50365" level="9" />
</option>
<option id="33895" name="A Death Knight's flame sword cursed by Valakas +10">
<passive_skill id="50365" level="10" />
</option>
</list>

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@ -2913,13 +2913,277 @@
</skill>
<skill id="50364" toLevel="1" name="Death Knight's Flame Sword">
<!-- A death knight's sword imbued with cursed energy of Valakas and hidden power of flame. <Special effects> Death Absorption: has a certain chance to absorb enemy's HP after an attack. Stigma of Death: casts a flame sword symbol that extends time of debuffs by 2 times. Flame of Eternity: attacks the enemy with power of raging flame. Death Fire: attacks the enemy with power of flame imbued with death energy. <Stat Boost> CON +$s1 MEN +$s1 DEX +$s1 WIT +$s1 STR +$s1 INT +$s1 -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.fire_sword_aden</icon>
<operateType>P</operateType>
<effects>
<effect name="TriggerSkillByAttack">
<attackerType>Creature</attackerType>
<minDamage>1</minDamage>
<targetType>TARGET</targetType>
<isCritical>false</isCritical>
<allowWeapons>ALL</allowWeapons>
<skillId>50366</skillId> <!-- Flame of Eternity -->
<skillLevel>1</skillLevel>
<chance>3</chance>
</effect>
<effect name="TriggerSkillByAttack">
<attackerType>Creature</attackerType>
<minDamage>1</minDamage>
<targetType>TARGET</targetType>
<isCritical>false</isCritical>
<allowWeapons>ALL</allowWeapons>
<skillId>50367</skillId> <!-- Death Fire -->
<skillLevel>1</skillLevel>
<chance>1</chance>
</effect>
<effect name="TriggerSkillByAttack">
<attackerType>Creature</attackerType>
<minDamage>1</minDamage>
<targetType>TARGET</targetType>
<isCritical>false</isCritical>
<allowWeapons>ALL</allowWeapons>
<skillId>50368</skillId> <!-- Stigma of Death -->
<skillLevel>1</skillLevel>
<chance>50</chance>
</effect>
<effect name="TriggerSkillByAttack">
<attackerType>Creature</attackerType>
<minDamage>1</minDamage>
<targetType>TARGET</targetType>
<isCritical>false</isCritical>
<allowWeapons>ALL</allowWeapons>
<skillId>50369</skillId> <!-- Death Absorption -->
<skillLevel>1</skillLevel>
<chance>3</chance>
</effect>
<effect name="StatUp">
<amount>3</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>3</amount>
<stat>MEN</stat>
</effect>
<effect name="StatUp">
<amount>3</amount>
<stat>DEX</stat>
</effect>
<effect name="StatUp">
<amount>3</amount>
<stat>WIT</stat>
</effect>
<effect name="StatUp">
<amount>3</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>3</amount>
<stat>INT</stat>
</effect>
</effects>
</skill>
<skill id="50365" toLevel="10" name="+1 Death Knight's Flame Sword">
<!-- A death knight's sword imbued with cursed energy of Valakas and hidden power of flame. <Special effects> Death Absorption: has a certain chance to absorb enemy's HP after an attack. Stigma of Death: casts a flame sword symbol that extends time of debuffs by 2 times. Flame of Eternity: attacks the enemy with power of raging flame. Death Fire: attacks the enemy with power of flame imbued with death energy. <Stat Boost> CON +$s1 MEN +$s1 DEX +$s1 WIT +$s1 STR +$s1 INT +$s1 -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.fire_sword_aden</icon>
<operateType>P</operateType>
<effects>
<effect name="TriggerSkillByAttack">
<attackerType>Creature</attackerType>
<minDamage>1</minDamage>
<targetType>TARGET</targetType>
<isCritical>false</isCritical>
<allowWeapons>ALL</allowWeapons>
<skillId>50366</skillId> <!-- Flame of Eternity -->
<skillLevel>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
<value level="5">5</value>
<value level="6">6</value>
<value level="7">7</value>
<value level="8">8</value>
<value level="9">9</value>
<value level="10">10</value>
</skillLevel>
<chance>
<value level="1">6</value>
<value level="2">9</value>
<value level="3">12</value>
<value level="4">15</value>
<value level="5">19</value>
<value level="6">23</value>
<value level="7">27</value>
<value level="8">31</value>
<value level="9">35</value>
<value level="10">40</value>
</chance>
</effect>
<effect name="TriggerSkillByAttack">
<attackerType>Creature</attackerType>
<minDamage>1</minDamage>
<targetType>TARGET</targetType>
<isCritical>false</isCritical>
<allowWeapons>ALL</allowWeapons>
<skillId>50367</skillId> <!-- Death Fire -->
<skillLevel>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
<value level="5">5</value>
<value level="6">6</value>
<value level="7">7</value>
<value level="8">8</value>
<value level="9">9</value>
<value level="10">10</value>
</skillLevel>
<chance>
<value level="1">2</value>
<value level="2">3</value>
<value level="3">4</value>
<value level="4">5</value>
<value level="5">7</value>
<value level="6">9</value>
<value level="7">11</value>
<value level="8">14</value>
<value level="9">17</value>
<value level="10">20</value>
</chance>
</effect>
<effect name="TriggerSkillByAttack">
<attackerType>Creature</attackerType>
<minDamage>1</minDamage>
<targetType>TARGET</targetType>
<isCritical>false</isCritical>
<allowWeapons>ALL</allowWeapons>
<skillId>50368</skillId> <!-- Stigma of Death -->
<skillLevel>1</skillLevel>
<chance>50</chance>
</effect>
<effect name="TriggerSkillByAttack">
<attackerType>Creature</attackerType>
<minDamage>1</minDamage>
<targetType>TARGET</targetType>
<isCritical>false</isCritical>
<allowWeapons>ALL</allowWeapons>
<skillId>50369</skillId> <!-- Death Absorption -->
<skillLevel>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
<value level="5">5</value>
<value level="6">6</value>
<value level="7">7</value>
<value level="8">8</value>
<value level="9">9</value>
<value level="10">10</value>
</skillLevel>
<chance>
<value level="1">6</value>
<value level="2">9</value>
<value level="3">12</value>
<value level="4">15</value>
<value level="5">19</value>
<value level="6">23</value>
<value level="7">27</value>
<value level="8">31</value>
<value level="9">35</value>
<value level="10">40</value>
</chance>
</effect>
<effect name="StatUp">
<amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">9</value>
<value level="4">11</value>
<value level="5">13</value>
<value level="6">15</value>
<value level="7">17</value>
<value level="8">19</value>
<value level="9">21</value>
<value level="10">23</value>
</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">9</value>
<value level="4">11</value>
<value level="5">13</value>
<value level="6">15</value>
<value level="7">17</value>
<value level="8">19</value>
<value level="9">21</value>
<value level="10">23</value>
</amount>
<stat>MEN</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">9</value>
<value level="4">11</value>
<value level="5">13</value>
<value level="6">15</value>
<value level="7">17</value>
<value level="8">19</value>
<value level="9">21</value>
<value level="10">23</value>
</amount>
<stat>DEX</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">9</value>
<value level="4">11</value>
<value level="5">13</value>
<value level="6">15</value>
<value level="7">17</value>
<value level="8">19</value>
<value level="9">21</value>
<value level="10">23</value>
</amount>
<stat>WIT</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">9</value>
<value level="4">11</value>
<value level="5">13</value>
<value level="6">15</value>
<value level="7">17</value>
<value level="8">19</value>
<value level="9">21</value>
<value level="10">23</value>
</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">9</value>
<value level="4">11</value>
<value level="5">13</value>
<value level="6">15</value>
<value level="7">17</value>
<value level="8">19</value>
<value level="9">21</value>
<value level="10">23</value>
</amount>
<stat>INT</stat>
</effect>
</effects>
</skill>
<skill id="50366" toLevel="22" name="Flame of Eternity">
<!-- Attacks the enemy with power of raging flame. Deals magical damage with $s1 power. -->