Addition of GiveFame effect.
This commit is contained in:
		@@ -141,6 +141,7 @@ public final class EffectMasterHandler
 | 
			
		||||
		EffectHandler.getInstance().registerHandler("GetDamageLimit", GetDamageLimit::new);
 | 
			
		||||
		EffectHandler.getInstance().registerHandler("GetMomentum", GetMomentum::new);
 | 
			
		||||
		EffectHandler.getInstance().registerHandler("GiveClanReputation", GiveClanReputation::new);
 | 
			
		||||
		EffectHandler.getInstance().registerHandler("GiveFame", GiveFame::new);
 | 
			
		||||
		EffectHandler.getInstance().registerHandler("GiveRecommendation", GiveRecommendation::new);
 | 
			
		||||
		EffectHandler.getInstance().registerHandler("GiveSp", GiveSp::new);
 | 
			
		||||
		EffectHandler.getInstance().registerHandler("GiveXp", GiveXp::new);
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										55
									
								
								L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/handlers/effecthandlers/GiveFame.java
									
									
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										55
									
								
								L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/handlers/effecthandlers/GiveFame.java
									
									
									
									
										vendored
									
									
										Normal file
									
								
							@@ -0,0 +1,55 @@
 | 
			
		||||
/*
 | 
			
		||||
 * This file is part of the L2J Mobius project.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, either version 3 of the License, or
 | 
			
		||||
 * (at your option) any later version.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 | 
			
		||||
 * General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
package handlers.effecthandlers;
 | 
			
		||||
 | 
			
		||||
import com.l2jmobius.gameserver.model.StatsSet;
 | 
			
		||||
import com.l2jmobius.gameserver.model.actor.L2Character;
 | 
			
		||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
 | 
			
		||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
 | 
			
		||||
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
 | 
			
		||||
import com.l2jmobius.gameserver.model.skills.Skill;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * @author Mobius
 | 
			
		||||
 */
 | 
			
		||||
public class GiveFame extends AbstractEffect
 | 
			
		||||
{
 | 
			
		||||
	private final int _fame;
 | 
			
		||||
	
 | 
			
		||||
	public GiveFame(StatsSet params)
 | 
			
		||||
	{
 | 
			
		||||
		_fame = params.getInt("fame", 0);
 | 
			
		||||
	}
 | 
			
		||||
	
 | 
			
		||||
	@Override
 | 
			
		||||
	public boolean isInstant()
 | 
			
		||||
	{
 | 
			
		||||
		return true;
 | 
			
		||||
	}
 | 
			
		||||
	
 | 
			
		||||
	@Override
 | 
			
		||||
	public void instant(L2Character effector, L2Character effected, Skill skill, L2ItemInstance item)
 | 
			
		||||
	{
 | 
			
		||||
		if (!effector.isPlayer() || !effected.isPlayer() || effected.isAlikeDead())
 | 
			
		||||
		{
 | 
			
		||||
			return;
 | 
			
		||||
		}
 | 
			
		||||
		
 | 
			
		||||
		final L2PcInstance player = effector.getActingPlayer();
 | 
			
		||||
		player.setFame(player.getFame() + _fame);
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@@ -1371,49 +1371,67 @@
 | 
			
		||||
		<affectScope>SINGLE</affectScope>
 | 
			
		||||
	</skill>
 | 
			
		||||
	<skill id="9439" toLevel="1" name="Scroll: 10,000 Individual Fame">
 | 
			
		||||
		<!-- AUTO GENERATED SKILL -->
 | 
			
		||||
		<!-- Restores 10,000 Individual Fame. -->
 | 
			
		||||
		<icon>icon.skill0000</icon>
 | 
			
		||||
		<operateType>A1</operateType>
 | 
			
		||||
		<hitTime>200</hitTime>
 | 
			
		||||
		<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
 | 
			
		||||
		<magicCriticalRate>5</magicCriticalRate>
 | 
			
		||||
		<itemConsumeCount>1</itemConsumeCount>
 | 
			
		||||
		<itemConsumeId>35664</itemConsumeId> <!-- Scroll: 10,000 Individual Fame -->
 | 
			
		||||
		<hitCancelTime>0</hitCancelTime>
 | 
			
		||||
		<magicLvl>1</magicLvl>
 | 
			
		||||
		<isMagic>2</isMagic>
 | 
			
		||||
		<reuseDelay>3000</reuseDelay>
 | 
			
		||||
		<targetType>SELF</targetType>
 | 
			
		||||
		<affectScope>SINGLE</affectScope>
 | 
			
		||||
		<effects>
 | 
			
		||||
			<effect name="GiveFame">
 | 
			
		||||
				<fame>10000</fame>
 | 
			
		||||
			</effect>
 | 
			
		||||
		</effects>
 | 
			
		||||
	</skill>
 | 
			
		||||
	<skill id="9440" toLevel="1" name="Scroll: 50,000 Individual Fame">
 | 
			
		||||
		<!-- AUTO GENERATED SKILL -->
 | 
			
		||||
		<!-- Restores 50,000 Individual Fame. -->
 | 
			
		||||
		<icon>icon.skill0000</icon>
 | 
			
		||||
		<operateType>A1</operateType>
 | 
			
		||||
		<hitTime>200</hitTime>
 | 
			
		||||
		<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
 | 
			
		||||
		<magicCriticalRate>5</magicCriticalRate>
 | 
			
		||||
		<itemConsumeCount>1</itemConsumeCount>
 | 
			
		||||
		<itemConsumeId>35665</itemConsumeId> <!-- Scroll: 50,000 Individual Fame -->
 | 
			
		||||
		<hitCancelTime>0</hitCancelTime>
 | 
			
		||||
		<magicLvl>1</magicLvl>
 | 
			
		||||
		<isMagic>2</isMagic>
 | 
			
		||||
		<reuseDelay>3000</reuseDelay>
 | 
			
		||||
		<targetType>SELF</targetType>
 | 
			
		||||
		<affectScope>SINGLE</affectScope>
 | 
			
		||||
		<effects>
 | 
			
		||||
			<effect name="GiveFame">
 | 
			
		||||
				<fame>50000</fame>
 | 
			
		||||
			</effect>
 | 
			
		||||
		</effects>
 | 
			
		||||
	</skill>
 | 
			
		||||
	<skill id="9441" toLevel="1" name="Scroll: 100,000 Individual Fame">
 | 
			
		||||
		<!-- AUTO GENERATED SKILL -->
 | 
			
		||||
		<!-- Restores 100,000 Individual Fame. -->
 | 
			
		||||
		<icon>icon.skill0000</icon>
 | 
			
		||||
		<operateType>A1</operateType>
 | 
			
		||||
		<hitTime>200</hitTime>
 | 
			
		||||
		<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
 | 
			
		||||
		<magicCriticalRate>5</magicCriticalRate>
 | 
			
		||||
		<itemConsumeCount>1</itemConsumeCount>
 | 
			
		||||
		<itemConsumeId>35666</itemConsumeId> <!-- Scroll: 100,000 Individual Fame -->
 | 
			
		||||
		<hitCancelTime>0</hitCancelTime>
 | 
			
		||||
		<magicLvl>1</magicLvl>
 | 
			
		||||
		<isMagic>2</isMagic>
 | 
			
		||||
		<reuseDelay>3000</reuseDelay>
 | 
			
		||||
		<targetType>SELF</targetType>
 | 
			
		||||
		<affectScope>SINGLE</affectScope>
 | 
			
		||||
		<effects>
 | 
			
		||||
			<effect name="GiveFame">
 | 
			
		||||
				<fame>100000</fame>
 | 
			
		||||
			</effect>
 | 
			
		||||
		</effects>
 | 
			
		||||
	</skill>
 | 
			
		||||
	<skill id="9442" toLevel="1" name="Trowel">
 | 
			
		||||
		<!-- Gathers the Flame Flower. -->
 | 
			
		||||
 
 | 
			
		||||
@@ -110,11 +110,12 @@ GetAgro: Causes enemy NPC to attack you.
 | 
			
		||||
GetDamageLimit: Sets the maximum amount of damage you can receive.
 | 
			
		||||
GetMomentum: Increases momentum by a given value at fixed rate.
 | 
			
		||||
GiveClanReputation: Gives clan reputation points to a players clan. (l2jmobius)
 | 
			
		||||
GiveRecommendation: Gives reccomendations to a player. Blue name.
 | 
			
		||||
GiveFame: Gives a given amount of Fame. (l2jmobius)
 | 
			
		||||
GiveRecommendation: Gives recommendations to a player. Blue name.
 | 
			
		||||
GiveSp: Gives a given amount of SP.
 | 
			
		||||
GiveXp: Gives a given amount of XP. (l2jmobius)
 | 
			
		||||
Grow: Sets NPC collision to its growth collision.
 | 
			
		||||
HairAccessorySet: See/Unsee hair accessoary.
 | 
			
		||||
HairAccessorySet: See/Unsee hair accessory.
 | 
			
		||||
Harvesting: Manor's harvesting seed.
 | 
			
		||||
HateAttack: Attacks with increased hate value
 | 
			
		||||
HeadquarterCreate: Creates a siege flag
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user