Various skill adjustments.

Contributed by Liamxroy.
This commit is contained in:
MobiusDevelopment
2019-09-30 12:49:34 +00:00
parent 425bdccc8a
commit 21c0fd859f
66 changed files with 396 additions and 281 deletions

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@@ -1401,6 +1401,10 @@
<amount>100</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalSkillPower">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="335" toLevel="1" name="Fortitude">

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@@ -3046,7 +3046,7 @@
<!-- Increases Shield defense rate by 5% for 30 min. -->
<icon>icon.skill1243</icon>
<abnormalLvl>6</abnormalLvl>
<abnormalTime>315</abnormalTime>
<abnormalTime>1800</abnormalTime>
<abnormalType>SHIELD_PROB_UP</abnormalType>
<castRange>400</castRange>
<effectPoint>549</effectPoint>

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@@ -763,11 +763,11 @@
<effect name="BlockSkill">
<magicTypes>1</magicTypes>
</effect>
<effect name="PAtk">
<effect name="PhysicalAttackSpeed">
<amount>-20</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<effect name="MagicalAttackSpeed">
<amount>-20</amount>
<mode>PER</mode>
</effect>
@@ -1156,7 +1156,7 @@
<abnormalTime>1</abnormalTime>
<abnormalType>STUN</abnormalType>
<activateRate>
<value fromLevel="1" toLevel="11">190</value>
<value fromLevel="1" toLevel="11">90</value>
<value fromLevel="5" toLevel="11" fromSubLevel="2001" toSubLevel="2020">{base + (base / 100 * subIndex)}</value>
</activateRate>
<lvlBonusRate>30</lvlBonusRate>

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@@ -869,7 +869,7 @@
<abnormalType>KNOCKDOWN</abnormalType>
<abnormalVisualEffect>KNOCKDOWN</abnormalVisualEffect>
<activateRate>
<value fromLevel="1" toLevel="11">120</value>
<value fromLevel="1" toLevel="11">90</value>
<value fromLevel="5" toLevel="11" fromSubLevel="2001" toSubLevel="2020">{base + (base / 100 * subIndex)}</value>
</activateRate>
<castRange>40</castRange>
@@ -961,7 +961,9 @@
<speed>600</speed>
<knockDown>false</knockDown>
</effect>
<effect name="BlockActions" />
<effect name="BlockActions">
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
</effect>
<effect name="PhysicalDefence" fromLevel="5" toLevel="11" fromSubLevel="3001" toSubLevel="3020">
<amount>
<value fromLevel="5" toLevel="11" fromSubLevel="3001" toSubLevel="3020">{-0.6 - (0.4 * subIndex)}</value>

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@@ -1363,7 +1363,6 @@
<abnormalTime>5</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>60</activateRate> <!-- Guessed -->
<activateRate>
<value fromLevel="1" toLevel="9">60</value>
<value fromLevel="3" toLevel="9" fromSubLevel="2001" toSubLevel="2020">{base + (base / 100 * subIndex)}</value>
@@ -1430,6 +1429,9 @@
</criticalChance>
<pDefMod>0.7</pDefMod>
</effect>
<effect name="BlockActions">
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
</effect>
</effects>
</skill>
<skill id="10331" toLevel="1" name="Last Man Standing">

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@@ -418,7 +418,7 @@
<abnormalTime>15</abnormalTime>
<abnormalType>BLEEDING</abnormalType>
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
<activateRate>120</activateRate>
<activateRate>90</activateRate>
<operateType>A2</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>

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@@ -3444,6 +3444,10 @@
</power>
<shieldDefPercent>40</shieldDefPercent>
</effect>
<effect name="Speed">
<amount>-150</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="11299" toLevel="2" name="Servitor Balance Life">

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@@ -148,7 +148,6 @@
</magicLevel>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl>
<effects>
<effect name="StatBonusSkillCritical">
<stat>INT</stat>
@@ -1558,8 +1557,8 @@
<value fromLevel="7" toLevel="13" fromSubLevel="1020" toSubLevel="1020">{base + (base / 100 * (8 + 0.1 * (subIndex - 19)))}</value>
</power>
</effect>
<effect name="AddHate">
<power>1240</power>
<effect name="DeleteHateOfMe">
<chance>80</chance>
</effect>
</effects>
</skill>

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@@ -16,7 +16,6 @@
<skill id="19301" toLevel="11" name="Istina Acid Swarm">
<!-- Throws the bottle containing Istina's Acid at the target point to create an acidic area for $s1 Enemies within the area suffer P./ M. Def. -$s2 and Atk. Spd./ Speed/ Shield Def. -$s3 and cannot use magic skills. -->
<icon>icon.skill19301</icon>
Enemies within the area suffer P. Def/ M. Def -30% and Atk. Spd./ Speed/ Shield Def. -50% and cannot use magic skills. -->
<operateType>A1</operateType>
<coolTime>500</coolTime>
<mpConsume>107</mpConsume>
@@ -215,7 +214,7 @@
<abnormalTime>3</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>120</activateRate>
<activateRate>80</activateRate>
<operateType>DA5</operateType>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
@@ -287,6 +286,9 @@
<power>-70</power>
<ticks>5</ticks>
</effect>
<effect name="BlockActions">
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912;30516</allowedSkills>
</effect>
</effects>
</skill>
<skill id="19304" toLevel="2" name="Easterly Wind">

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@@ -517,7 +517,7 @@
</effects>
</skill>
<skill id="30763" toLevel="2" name="Unicorn's Touch">
<!-- Inflicts damage on a single target with $s1 added to P. Atk. -->
<!-- Inflicts damage on a single target with 2101 added to P. Atk. -->
<icon>icon.skill1234</icon>
<operateType>A1</operateType>
<castRange>1100</castRange>
@@ -529,9 +529,17 @@
<value level="1">4</value>
<value level="2">5</value>
</mpConsume>
<effects>
<effect name="PhysicalAttack">
<power>
<value level="1">2101</value>
<value level="2">2151</value>
</power>
</effect>
</effects>
</skill>
<skill id="30764" toLevel="2" name="Unicorn's Power">
<!-- Inflicts damage on nearby enemies with $s1 Power added to P. Atk. -->
<!-- Inflicts damage on nearby enemies with 2311 Power added to P. Atk. -->
<icon>icon.skill1171</icon>
<operateType>A1</operateType>
<castRange>1100</castRange>