Various skill adjustments.
Contributed by Liamxroy.
This commit is contained in:
@@ -1401,6 +1401,10 @@
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<amount>100</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PhysicalSkillPower">
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<amount>10</amount>
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<mode>PER</mode>
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</effect>
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</effects>
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</skill>
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<skill id="335" toLevel="1" name="Fortitude">
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@@ -3046,7 +3046,7 @@
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<!-- Increases Shield defense rate by 5% for 30 min. -->
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<icon>icon.skill1243</icon>
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<abnormalLvl>6</abnormalLvl>
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<abnormalTime>315</abnormalTime>
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<abnormalTime>1800</abnormalTime>
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<abnormalType>SHIELD_PROB_UP</abnormalType>
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<castRange>400</castRange>
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<effectPoint>549</effectPoint>
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@@ -763,11 +763,11 @@
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<effect name="BlockSkill">
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<magicTypes>1</magicTypes>
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</effect>
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<effect name="PAtk">
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<effect name="PhysicalAttackSpeed">
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<amount>-20</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MAtk">
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<effect name="MagicalAttackSpeed">
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<amount>-20</amount>
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<mode>PER</mode>
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</effect>
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@@ -1156,7 +1156,7 @@
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<abnormalTime>1</abnormalTime>
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<abnormalType>STUN</abnormalType>
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<activateRate>
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<value fromLevel="1" toLevel="11">190</value>
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<value fromLevel="1" toLevel="11">90</value>
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<value fromLevel="5" toLevel="11" fromSubLevel="2001" toSubLevel="2020">{base + (base / 100 * subIndex)}</value>
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</activateRate>
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<lvlBonusRate>30</lvlBonusRate>
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@@ -2027,6 +2027,9 @@
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<staticReuse>true</staticReuse>
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<targetType>ENEMY_ONLY</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="EquipShield" />
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</conditions>
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<effects>
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<effect name="TargetMe" />
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<effect name="GetAgro" />
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@@ -869,7 +869,7 @@
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<abnormalType>KNOCKDOWN</abnormalType>
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<abnormalVisualEffect>KNOCKDOWN</abnormalVisualEffect>
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<activateRate>
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<value fromLevel="1" toLevel="11">120</value>
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<value fromLevel="1" toLevel="11">90</value>
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<value fromLevel="5" toLevel="11" fromSubLevel="2001" toSubLevel="2020">{base + (base / 100 * subIndex)}</value>
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</activateRate>
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<castRange>40</castRange>
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@@ -961,7 +961,9 @@
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<speed>600</speed>
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<knockDown>false</knockDown>
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</effect>
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<effect name="BlockActions" />
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<effect name="BlockActions">
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<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
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</effect>
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<effect name="PhysicalDefence" fromLevel="5" toLevel="11" fromSubLevel="3001" toSubLevel="3020">
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<amount>
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<value fromLevel="5" toLevel="11" fromSubLevel="3001" toSubLevel="3020">{-0.6 - (0.4 * subIndex)}</value>
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@@ -1363,7 +1363,6 @@
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<abnormalTime>5</abnormalTime>
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<abnormalType>STUN</abnormalType>
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<abnormalVisualEffect>STUN</abnormalVisualEffect>
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<activateRate>60</activateRate> <!-- Guessed -->
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<activateRate>
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<value fromLevel="1" toLevel="9">60</value>
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<value fromLevel="3" toLevel="9" fromSubLevel="2001" toSubLevel="2020">{base + (base / 100 * subIndex)}</value>
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@@ -1430,6 +1429,9 @@
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</criticalChance>
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<pDefMod>0.7</pDefMod>
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</effect>
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<effect name="BlockActions">
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<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
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</effect>
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</effects>
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</skill>
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<skill id="10331" toLevel="1" name="Last Man Standing">
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@@ -418,7 +418,7 @@
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<abnormalTime>15</abnormalTime>
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<abnormalType>BLEEDING</abnormalType>
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<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
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<activateRate>120</activateRate>
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<activateRate>90</activateRate>
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<operateType>A2</operateType>
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<magicCriticalRate>5</magicCriticalRate>
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<magicLvl>
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@@ -3444,6 +3444,10 @@
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</power>
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<shieldDefPercent>40</shieldDefPercent>
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</effect>
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<effect name="Speed">
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<amount>-150</amount>
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<mode>DIFF</mode>
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</effect>
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</effects>
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</skill>
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<skill id="11299" toLevel="2" name="Servitor Balance Life">
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@@ -148,7 +148,6 @@
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</magicLevel>
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<operateType>P</operateType>
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<magicCriticalRate>5</magicCriticalRate>
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<magicLvl>85</magicLvl>
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<effects>
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<effect name="StatBonusSkillCritical">
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<stat>INT</stat>
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@@ -1558,8 +1557,8 @@
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<value fromLevel="7" toLevel="13" fromSubLevel="1020" toSubLevel="1020">{base + (base / 100 * (8 + 0.1 * (subIndex - 19)))}</value>
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</power>
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</effect>
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<effect name="AddHate">
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<power>1240</power>
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<effect name="DeleteHateOfMe">
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<chance>80</chance>
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</effect>
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</effects>
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</skill>
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@@ -16,7 +16,6 @@
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<skill id="19301" toLevel="11" name="Istina Acid Swarm">
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<!-- Throws the bottle containing Istina's Acid at the target point to create an acidic area for $s1. Enemies within the area suffer P./ M. Def. -$s2 and Atk. Spd./ Speed/ Shield Def. -$s3 and cannot use magic skills. -->
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<icon>icon.skill19301</icon>
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Enemies within the area suffer P. Def/ M. Def -30% and Atk. Spd./ Speed/ Shield Def. -50% and cannot use magic skills. -->
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<operateType>A1</operateType>
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<coolTime>500</coolTime>
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<mpConsume>107</mpConsume>
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@@ -215,7 +214,7 @@
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<abnormalTime>3</abnormalTime>
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<abnormalType>STUN</abnormalType>
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<abnormalVisualEffect>STUN</abnormalVisualEffect>
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<activateRate>120</activateRate>
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<activateRate>80</activateRate>
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<operateType>DA5</operateType>
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<targetType>ENEMY</targetType>
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<affectScope>SINGLE</affectScope>
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@@ -287,6 +286,9 @@
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<power>-70</power>
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<ticks>5</ticks>
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</effect>
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<effect name="BlockActions">
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<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912;30516</allowedSkills>
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</effect>
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</effects>
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</skill>
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<skill id="19304" toLevel="2" name="Easterly Wind">
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