Various skill adjustments.
Contributed by Liamxroy.
This commit is contained in:
@@ -1390,7 +1390,11 @@
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<ticks>5</ticks>
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</effect>
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<effect name="SkillCriticalProbability">
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<amount>1000</amount>
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<amount>100</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PhysicalSkillPower">
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<amount>10</amount>
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<mode>PER</mode>
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</effect>
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</effects>
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@@ -2483,7 +2483,7 @@
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<!-- Increases Shield defense rate by 5% for 30 minutes. -->
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<icon>icon.skill1243</icon>
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<abnormalLvl>6</abnormalLvl>
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<abnormalTime>315</abnormalTime>
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<abnormalTime>1800</abnormalTime>
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<abnormalType>SHIELD_PROB_UP</abnormalType>
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<castRange>400</castRange>
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<effectPoint>549</effectPoint>
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@@ -192,6 +192,11 @@
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<effect name="PAtk">
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<amount>30</amount>
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<mode>PER</mode>
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<weaponType>
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<item>BLUNT</item>
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<item>POLE</item>
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<item>SWORD</item>
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</weaponType>
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</effect>
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<effect name="PAtk">
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<amount>
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@@ -265,6 +270,11 @@
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<effect name="PAtk">
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<amount>30</amount>
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<mode>PER</mode>
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<weaponType>
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<item>DUALFIST</item>
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<item>DUALBLUNT</item>
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<item>DUAL</item>
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</weaponType>
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</effect>
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<effect name="PAtk">
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<amount>
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@@ -596,7 +606,7 @@
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<minAttackerLevel>1</minAttackerLevel>
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<maxAttackerLevel>127</maxAttackerLevel>
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<minDamage>1</minDamage>
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<chance>20</chance>
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<chance>10</chance>
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<targetType>SELF</targetType>
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<allowSkillAttack>true</allowSkillAttack>
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<allowNormalAttack>true</allowNormalAttack>
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@@ -716,7 +726,6 @@
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<value level="11">22603</value>
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<value fromLevel="7" toLevel="11" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
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</power>
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<ignoreShieldDefence>true</ignoreShieldDefence>
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<criticalChance>5</criticalChance>
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<overHit>true</overHit>
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</effect>
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@@ -920,17 +929,11 @@
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<effect name="KnockBack">
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<distance>250</distance>
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<speed>600</speed>
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<knockDown>true</knockDown>
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<knockDown>false</knockDown>
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</effect>
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<effect name="DefenceTrait">
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<AIRBIND>100</AIRBIND>
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<KNOCKBACK>100</KNOCKBACK>
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<SLEEP>100</SLEEP>
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<KNOCKDOWN>100</KNOCKDOWN>
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<SHOCK>100</SHOCK>
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<HOLD>100</HOLD>
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<effect name="BlockActions">
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<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
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</effect>
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<effect name="BlockActions" />
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<effect name="PhysicalDefence" fromLevel="5" toLevel="9" fromSubLevel="3001" toSubLevel="3030">
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<amount>
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<value fromLevel="5" toLevel="9" fromSubLevel="3001" toSubLevel="3030">{-0.6 - 0.4 * subIndex}</value>
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@@ -1553,8 +1556,8 @@
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<affectObject>NOT_FRIEND</affectObject>
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<effects>
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<effect name="PAtk">
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<amount>200</amount>
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<mode>DIFF</mode>
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<amount>20</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PhysicalDefence">
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<amount>
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@@ -2074,7 +2077,6 @@
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<effectPoint>707</effectPoint>
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<reuseDelay>300000</reuseDelay>
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<basicProperty>NONE</basicProperty>
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<staticReuse>true</staticReuse>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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@@ -2256,7 +2258,7 @@
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<value level="3">15</value>
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</abnormalTime>
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<abnormalType>WEAPON_MASTER_SPECIAL</abnormalType>
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<isMagic>4</isMagic> <!-- Item Skill -->
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<isMagic>2</isMagic> <!-- Item Skill -->
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<isTriggeredSkill>true</isTriggeredSkill>
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<magicLvl>95</magicLvl>
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<operateType>A2</operateType>
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@@ -2264,7 +2266,7 @@
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<magicCriticalRate>-5</magicCriticalRate>
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<effectRange>900</effectRange>
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<castRange>400</castRange>
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<targetType>TARGET</targetType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="EquipWeapon">
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@@ -338,7 +338,7 @@
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</weaponType>
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</effect>
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<effect name="PhysicalAttackSpeed">
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<amount>-15</amount>
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<amount>15</amount>
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<mode>PER</mode>
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<weaponType>
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<item>SWORD</item>
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@@ -387,7 +387,7 @@
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<abnormalTime>15</abnormalTime>
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<abnormalType>BLEEDING</abnormalType>
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<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
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<activateRate>120</activateRate>
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<activateRate>90</activateRate>
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<operateType>A2</operateType>
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<magicCriticalRate>5</magicCriticalRate>
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<magicLvl>
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@@ -3378,6 +3378,10 @@
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</power>
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<shieldDefPercent>40</shieldDefPercent>
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</effect>
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<effect name="Speed">
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<amount>-150</amount>
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<mode>DIFF</mode>
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</effect>
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</effects>
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</skill>
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<skill id="11299" toLevel="2" name="Servitor Balance Life">
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@@ -148,7 +148,6 @@
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</magicLevel>
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<operateType>P</operateType>
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<magicCriticalRate>5</magicCriticalRate>
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<magicLvl>85</magicLvl>
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<effects>
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<effect name="StatBonusSkillCritical">
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<stat>INT</stat>
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@@ -1424,8 +1423,8 @@
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<value fromLevel="7" toLevel="11" fromSubLevel="1030" toSubLevel="1030">{base + base / 100 * (11 + 0.8 * (subIndex - 29))}</value>
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</power>
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</effect>
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<effect name="AddHate">
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<power>1240</power>
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<effect name="DeleteHateOfMe">
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<chance>80</chance>
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</effect>
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</effects>
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</skill>
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