Minor L2WorldRegion improvements.

This commit is contained in:
MobiusDev
2015-12-04 20:55:20 +00:00
parent 624171c088
commit 1f7bc7db0e

View File

@ -19,7 +19,6 @@
package com.l2jserver.gameserver.model;
import java.util.ArrayList;
import java.util.Collection;
import java.util.List;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
@ -233,8 +232,7 @@ public final class L2WorldRegion
int c = 0;
if (!isOn)
{
Collection<L2Object> vObj = _visibleObjects.values();
for (L2Object o : vObj)
for (L2Object o : _visibleObjects.values())
{
if (o instanceof L2Attackable)
{
@ -272,9 +270,7 @@ public final class L2WorldRegion
}
else
{
Collection<L2Object> vObj = _visibleObjects.values();
for (L2Object o : vObj)
for (L2Object o : _visibleObjects.values())
{
if (o instanceof L2Attackable)
{
@ -482,8 +478,7 @@ public final class L2WorldRegion
public void deleteVisibleNpcSpawns()
{
_log.fine("Deleting all visible NPC's in Region: " + getName());
Collection<L2Object> vNPC = _visibleObjects.values();
for (L2Object obj : vNPC)
for (L2Object obj : _visibleObjects.values())
{
if (obj instanceof L2Npc)
{