Minor L2WorldRegion improvements.
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@ -19,7 +19,6 @@
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package com.l2jserver.gameserver.model;
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import java.util.ArrayList;
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import java.util.Collection;
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import java.util.List;
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import java.util.Map;
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import java.util.concurrent.ConcurrentHashMap;
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@ -233,8 +232,7 @@ public final class L2WorldRegion
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int c = 0;
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if (!isOn)
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{
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Collection<L2Object> vObj = _visibleObjects.values();
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for (L2Object o : vObj)
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for (L2Object o : _visibleObjects.values())
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{
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if (o instanceof L2Attackable)
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{
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@ -272,9 +270,7 @@ public final class L2WorldRegion
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}
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else
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{
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Collection<L2Object> vObj = _visibleObjects.values();
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for (L2Object o : vObj)
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for (L2Object o : _visibleObjects.values())
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{
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if (o instanceof L2Attackable)
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{
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@ -482,8 +478,7 @@ public final class L2WorldRegion
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public void deleteVisibleNpcSpawns()
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{
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_log.fine("Deleting all visible NPC's in Region: " + getName());
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Collection<L2Object> vNPC = _visibleObjects.values();
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for (L2Object obj : vNPC)
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for (L2Object obj : _visibleObjects.values())
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{
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if (obj instanceof L2Npc)
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{
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