Fixed Porta (20213) callSkill failed warning.
This commit is contained in:
parent
31440495f4
commit
1b0b9c308b
@ -17,6 +17,7 @@
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package handlers.effecthandlers;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.WorldObject;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
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import org.l2jmobius.gameserver.model.effects.AbstractEffect;
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@ -61,6 +62,8 @@ public class CallPc extends AbstractEffect
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final PlayerInstance target = effected.getActingPlayer();
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final PlayerInstance player = effector.getActingPlayer();
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if (player != null)
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{
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if (checkSummonTargetStatus(target, player))
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{
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if ((_itemId != 0) && (_itemCount != 0))
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@ -87,6 +90,13 @@ public class CallPc extends AbstractEffect
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target.sendPacket(confirm);
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}
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}
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else if (target != null)
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{
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final WorldObject previousTarget = target.getTarget();
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target.teleToLocation(effector);
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target.setTarget(previousTarget);
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}
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}
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public static boolean checkSummonTargetStatus(PlayerInstance target, Creature effector)
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{
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@ -17,6 +17,7 @@
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package handlers.effecthandlers;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.WorldObject;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
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import org.l2jmobius.gameserver.model.effects.AbstractEffect;
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@ -61,6 +62,8 @@ public class CallPc extends AbstractEffect
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final PlayerInstance target = effected.getActingPlayer();
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final PlayerInstance player = effector.getActingPlayer();
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if (player != null)
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{
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if (checkSummonTargetStatus(target, player))
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{
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if ((_itemId != 0) && (_itemCount != 0))
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@ -87,6 +90,13 @@ public class CallPc extends AbstractEffect
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target.sendPacket(confirm);
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}
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}
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else if (target != null)
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{
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final WorldObject previousTarget = target.getTarget();
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target.teleToLocation(effector);
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target.setTarget(previousTarget);
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}
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}
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public static boolean checkSummonTargetStatus(PlayerInstance target, Creature effector)
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{
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@ -17,6 +17,7 @@
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package handlers.effecthandlers;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.WorldObject;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
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import org.l2jmobius.gameserver.model.effects.AbstractEffect;
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@ -61,6 +62,8 @@ public class CallPc extends AbstractEffect
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final PlayerInstance target = effected.getActingPlayer();
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final PlayerInstance player = effector.getActingPlayer();
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if (player != null)
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{
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if (checkSummonTargetStatus(target, player))
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{
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if ((_itemId != 0) && (_itemCount != 0))
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@ -87,6 +90,13 @@ public class CallPc extends AbstractEffect
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target.sendPacket(confirm);
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}
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}
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else if (target != null)
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{
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final WorldObject previousTarget = target.getTarget();
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target.teleToLocation(effector);
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target.setTarget(previousTarget);
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}
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}
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public static boolean checkSummonTargetStatus(PlayerInstance target, Creature effector)
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{
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@ -17,6 +17,7 @@
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package handlers.effecthandlers;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.WorldObject;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
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import org.l2jmobius.gameserver.model.effects.AbstractEffect;
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@ -61,6 +62,8 @@ public class CallPc extends AbstractEffect
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final PlayerInstance target = effected.getActingPlayer();
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final PlayerInstance player = effector.getActingPlayer();
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if (player != null)
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{
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if (checkSummonTargetStatus(target, player))
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{
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if ((_itemId != 0) && (_itemCount != 0))
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@ -87,6 +90,13 @@ public class CallPc extends AbstractEffect
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target.sendPacket(confirm);
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}
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}
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else if (target != null)
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{
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final WorldObject previousTarget = target.getTarget();
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target.teleToLocation(effector);
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target.setTarget(previousTarget);
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}
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}
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public static boolean checkSummonTargetStatus(PlayerInstance target, Creature effector)
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{
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@ -17,6 +17,7 @@
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package handlers.effecthandlers;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.WorldObject;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
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import org.l2jmobius.gameserver.model.effects.AbstractEffect;
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@ -61,6 +62,8 @@ public class CallPc extends AbstractEffect
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final PlayerInstance target = effected.getActingPlayer();
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final PlayerInstance player = effector.getActingPlayer();
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if (player != null)
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{
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if (checkSummonTargetStatus(target, player))
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{
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if ((_itemId != 0) && (_itemCount != 0))
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@ -87,6 +90,13 @@ public class CallPc extends AbstractEffect
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target.sendPacket(confirm);
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}
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}
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else if (target != null)
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{
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final WorldObject previousTarget = target.getTarget();
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target.teleToLocation(effector);
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target.setTarget(previousTarget);
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}
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}
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public static boolean checkSummonTargetStatus(PlayerInstance target, Creature effector)
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{
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@ -17,6 +17,7 @@
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package handlers.effecthandlers;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.WorldObject;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
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import org.l2jmobius.gameserver.model.effects.AbstractEffect;
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@ -61,6 +62,8 @@ public class CallPc extends AbstractEffect
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final PlayerInstance target = effected.getActingPlayer();
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final PlayerInstance player = effector.getActingPlayer();
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if (player != null)
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{
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if (checkSummonTargetStatus(target, player))
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{
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if ((_itemId != 0) && (_itemCount != 0))
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@ -87,6 +90,13 @@ public class CallPc extends AbstractEffect
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target.sendPacket(confirm);
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}
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}
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else if (target != null)
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{
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final WorldObject previousTarget = target.getTarget();
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target.teleToLocation(effector);
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target.setTarget(previousTarget);
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}
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}
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public static boolean checkSummonTargetStatus(PlayerInstance target, Creature effector)
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{
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@ -17,6 +17,7 @@
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package handlers.effecthandlers;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.WorldObject;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
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import org.l2jmobius.gameserver.model.effects.AbstractEffect;
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@ -61,6 +62,8 @@ public class CallPc extends AbstractEffect
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final PlayerInstance target = effected.getActingPlayer();
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final PlayerInstance player = effector.getActingPlayer();
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if (player != null)
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{
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if (checkSummonTargetStatus(target, player))
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{
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if ((_itemId != 0) && (_itemCount != 0))
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@ -87,6 +90,13 @@ public class CallPc extends AbstractEffect
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target.sendPacket(confirm);
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}
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}
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else if (target != null)
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{
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final WorldObject previousTarget = target.getTarget();
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target.teleToLocation(effector);
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target.setTarget(previousTarget);
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}
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}
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public static boolean checkSummonTargetStatus(PlayerInstance target, Creature effector)
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{
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@ -17,6 +17,7 @@
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package handlers.effecthandlers;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.WorldObject;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
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import org.l2jmobius.gameserver.model.effects.AbstractEffect;
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@ -61,6 +62,8 @@ public class CallPc extends AbstractEffect
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final PlayerInstance target = effected.getActingPlayer();
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final PlayerInstance player = effector.getActingPlayer();
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if (player != null)
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{
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if (checkSummonTargetStatus(target, player))
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{
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if ((_itemId != 0) && (_itemCount != 0))
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@ -87,6 +90,13 @@ public class CallPc extends AbstractEffect
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target.sendPacket(confirm);
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}
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}
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else if (target != null)
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{
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final WorldObject previousTarget = target.getTarget();
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target.teleToLocation(effector);
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target.setTarget(previousTarget);
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}
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}
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public static boolean checkSummonTargetStatus(PlayerInstance target, PlayerInstance effector)
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{
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@ -20,6 +20,7 @@ import org.l2jmobius.Config;
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import org.l2jmobius.gameserver.SevenSigns;
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import org.l2jmobius.gameserver.instancemanager.InstanceManager;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.WorldObject;
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import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
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import org.l2jmobius.gameserver.model.conditions.Condition;
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import org.l2jmobius.gameserver.model.effects.AbstractEffect;
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@ -66,6 +67,8 @@ public class CallPc extends AbstractEffect
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final PlayerInstance target = info.getEffected().getActingPlayer();
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final PlayerInstance player = info.getEffector().getActingPlayer();
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if (player != null)
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{
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if (checkSummonTargetStatus(target, player))
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{
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if ((_itemId != 0) && (_itemCount != 0))
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@ -92,6 +95,13 @@ public class CallPc extends AbstractEffect
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target.sendPacket(confirm);
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}
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}
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else if (target != null)
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{
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final WorldObject previousTarget = target.getTarget();
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target.teleToLocation(info.getEffector());
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target.setTarget(previousTarget);
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}
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}
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public static boolean checkSummonTargetStatus(PlayerInstance target, PlayerInstance activeChar)
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{
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@ -20,6 +20,7 @@ import org.l2jmobius.Config;
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import org.l2jmobius.gameserver.SevenSigns;
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import org.l2jmobius.gameserver.instancemanager.InstanceManager;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.WorldObject;
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import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
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import org.l2jmobius.gameserver.model.conditions.Condition;
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import org.l2jmobius.gameserver.model.effects.AbstractEffect;
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@ -66,6 +67,8 @@ public class CallPc extends AbstractEffect
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final PlayerInstance target = info.getEffected().getActingPlayer();
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final PlayerInstance player = info.getEffector().getActingPlayer();
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if (player != null)
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{
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if (checkSummonTargetStatus(target, player))
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{
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if ((_itemId != 0) && (_itemCount != 0))
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@ -92,6 +95,13 @@ public class CallPc extends AbstractEffect
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target.sendPacket(confirm);
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}
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}
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else if (target != null)
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{
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final WorldObject previousTarget = target.getTarget();
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target.teleToLocation(info.getEffector());
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target.setTarget(previousTarget);
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}
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}
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public static boolean checkSummonTargetStatus(PlayerInstance target, PlayerInstance activeChar)
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{
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@ -17,6 +17,7 @@
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package handlers.effecthandlers;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.WorldObject;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
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import org.l2jmobius.gameserver.model.effects.AbstractEffect;
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@ -61,6 +62,8 @@ public class CallPc extends AbstractEffect
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final PlayerInstance target = effected.getActingPlayer();
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final PlayerInstance player = effector.getActingPlayer();
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if (player != null)
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{
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if (checkSummonTargetStatus(target, player))
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{
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if ((_itemId != 0) && (_itemCount != 0))
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@ -87,6 +90,13 @@ public class CallPc extends AbstractEffect
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target.sendPacket(confirm);
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}
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}
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else if (target != null)
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{
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final WorldObject previousTarget = target.getTarget();
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target.teleToLocation(effector);
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target.setTarget(previousTarget);
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}
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}
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public static boolean checkSummonTargetStatus(PlayerInstance target, Creature effector)
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{
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@ -17,6 +17,7 @@
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package handlers.effecthandlers;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.WorldObject;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
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import org.l2jmobius.gameserver.model.effects.AbstractEffect;
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@ -61,6 +62,8 @@ public class CallPc extends AbstractEffect
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final PlayerInstance target = effected.getActingPlayer();
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final PlayerInstance player = effector.getActingPlayer();
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if (player != null)
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{
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if (checkSummonTargetStatus(target, player))
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{
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if ((_itemId != 0) && (_itemCount != 0))
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@ -87,6 +90,13 @@ public class CallPc extends AbstractEffect
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target.sendPacket(confirm);
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}
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}
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else if (target != null)
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{
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final WorldObject previousTarget = target.getTarget();
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target.teleToLocation(effector);
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target.setTarget(previousTarget);
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}
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}
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public static boolean checkSummonTargetStatus(PlayerInstance target, Creature effector)
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{
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@ -17,6 +17,7 @@
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package handlers.effecthandlers;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.WorldObject;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
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import org.l2jmobius.gameserver.model.effects.AbstractEffect;
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@ -61,6 +62,8 @@ public class CallPc extends AbstractEffect
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final PlayerInstance target = effected.getActingPlayer();
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final PlayerInstance player = effector.getActingPlayer();
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if (player != null)
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{
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if (checkSummonTargetStatus(target, player))
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{
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if ((_itemId != 0) && (_itemCount != 0))
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@ -87,6 +90,13 @@ public class CallPc extends AbstractEffect
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target.sendPacket(confirm);
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}
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}
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else if (target != null)
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{
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final WorldObject previousTarget = target.getTarget();
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target.teleToLocation(effector);
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target.setTarget(previousTarget);
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}
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}
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public static boolean checkSummonTargetStatus(PlayerInstance target, Creature effector)
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{
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@ -17,6 +17,7 @@
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package handlers.effecthandlers;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.WorldObject;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
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import org.l2jmobius.gameserver.model.effects.AbstractEffect;
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@ -61,6 +62,8 @@ public class CallPc extends AbstractEffect
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final PlayerInstance target = effected.getActingPlayer();
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final PlayerInstance player = effector.getActingPlayer();
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if (player != null)
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{
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if (checkSummonTargetStatus(target, player))
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{
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if ((_itemId != 0) && (_itemCount != 0))
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@ -87,6 +90,13 @@ public class CallPc extends AbstractEffect
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target.sendPacket(confirm);
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}
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}
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else if (target != null)
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{
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final WorldObject previousTarget = target.getTarget();
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target.teleToLocation(effector);
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target.setTarget(previousTarget);
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}
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}
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public static boolean checkSummonTargetStatus(PlayerInstance target, Creature effector)
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{
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@ -17,6 +17,7 @@
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package handlers.effecthandlers;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.WorldObject;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
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import org.l2jmobius.gameserver.model.effects.AbstractEffect;
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@ -61,6 +62,8 @@ public class CallPc extends AbstractEffect
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final PlayerInstance target = effected.getActingPlayer();
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final PlayerInstance player = effector.getActingPlayer();
|
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if (player != null)
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{
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if (checkSummonTargetStatus(target, player))
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{
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if ((_itemId != 0) && (_itemCount != 0))
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@ -87,6 +90,13 @@ public class CallPc extends AbstractEffect
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target.sendPacket(confirm);
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}
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}
|
||||
else if (target != null)
|
||||
{
|
||||
final WorldObject previousTarget = target.getTarget();
|
||||
target.teleToLocation(effector);
|
||||
target.setTarget(previousTarget);
|
||||
}
|
||||
}
|
||||
|
||||
public static boolean checkSummonTargetStatus(PlayerInstance target, Creature effector)
|
||||
{
|
||||
|
@ -17,6 +17,7 @@
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.WorldObject;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
@ -61,6 +62,8 @@ public class CallPc extends AbstractEffect
|
||||
|
||||
final PlayerInstance target = effected.getActingPlayer();
|
||||
final PlayerInstance player = effector.getActingPlayer();
|
||||
if (player != null)
|
||||
{
|
||||
if (checkSummonTargetStatus(target, player))
|
||||
{
|
||||
if ((_itemId != 0) && (_itemCount != 0))
|
||||
@ -87,6 +90,13 @@ public class CallPc extends AbstractEffect
|
||||
target.sendPacket(confirm);
|
||||
}
|
||||
}
|
||||
else if (target != null)
|
||||
{
|
||||
final WorldObject previousTarget = target.getTarget();
|
||||
target.teleToLocation(effector);
|
||||
target.setTarget(previousTarget);
|
||||
}
|
||||
}
|
||||
|
||||
public static boolean checkSummonTargetStatus(PlayerInstance target, PlayerInstance effector)
|
||||
{
|
||||
|
@ -17,6 +17,7 @@
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.WorldObject;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
@ -61,6 +62,8 @@ public class CallPc extends AbstractEffect
|
||||
|
||||
final PlayerInstance target = effected.getActingPlayer();
|
||||
final PlayerInstance player = effector.getActingPlayer();
|
||||
if (player != null)
|
||||
{
|
||||
if (checkSummonTargetStatus(target, player))
|
||||
{
|
||||
if ((_itemId != 0) && (_itemCount != 0))
|
||||
@ -87,6 +90,13 @@ public class CallPc extends AbstractEffect
|
||||
target.sendPacket(confirm);
|
||||
}
|
||||
}
|
||||
else if (target != null)
|
||||
{
|
||||
final WorldObject previousTarget = target.getTarget();
|
||||
target.teleToLocation(effector);
|
||||
target.setTarget(previousTarget);
|
||||
}
|
||||
}
|
||||
|
||||
public static boolean checkSummonTargetStatus(PlayerInstance target, Creature effector)
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user