Fixed Porta (20213) callSkill failed warning.

This commit is contained in:
MobiusDevelopment 2020-09-01 22:27:25 +00:00
parent 31440495f4
commit 1b0b9c308b
17 changed files with 459 additions and 289 deletions

View File

@ -17,6 +17,7 @@
package handlers.effecthandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
@ -61,30 +62,39 @@ public class CallPc extends AbstractEffect
final PlayerInstance target = effected.getActingPlayer();
final PlayerInstance player = effector.getActingPlayer();
if (checkSummonTargetStatus(target, player))
if (player != null)
{
if ((_itemId != 0) && (_itemCount != 0))
if (checkSummonTargetStatus(target, player))
{
if (target.getInventory().getInventoryItemCount(_itemId, 0) < _itemCount)
if ((_itemId != 0) && (_itemCount != 0))
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_IS_REQUIRED_FOR_SUMMONING);
if (target.getInventory().getInventoryItemCount(_itemId, 0) < _itemCount)
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_IS_REQUIRED_FOR_SUMMONING);
sm.addItemName(_itemId);
target.sendPacket(sm);
return;
}
target.getInventory().destroyItemByItemId("Consume", _itemId, _itemCount, player, target);
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_DISAPPEARED);
sm.addItemName(_itemId);
target.sendPacket(sm);
return;
}
target.getInventory().destroyItemByItemId("Consume", _itemId, _itemCount, player, target);
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_DISAPPEARED);
sm.addItemName(_itemId);
target.sendPacket(sm);
target.addScript(new SummonRequestHolder(player));
final ConfirmDlg confirm = new ConfirmDlg(SystemMessageId.C1_WISHES_TO_SUMMON_YOU_FROM_S2_DO_YOU_ACCEPT.getId());
confirm.getSystemMessage().addString(player.getName());
confirm.getSystemMessage().addZoneName(player.getX(), player.getY(), player.getZ());
confirm.addTime(30000);
confirm.addRequesterId(player.getObjectId());
target.sendPacket(confirm);
}
target.addScript(new SummonRequestHolder(player));
final ConfirmDlg confirm = new ConfirmDlg(SystemMessageId.C1_WISHES_TO_SUMMON_YOU_FROM_S2_DO_YOU_ACCEPT.getId());
confirm.getSystemMessage().addString(player.getName());
confirm.getSystemMessage().addZoneName(player.getX(), player.getY(), player.getZ());
confirm.addTime(30000);
confirm.addRequesterId(player.getObjectId());
target.sendPacket(confirm);
}
else if (target != null)
{
final WorldObject previousTarget = target.getTarget();
target.teleToLocation(effector);
target.setTarget(previousTarget);
}
}

View File

@ -17,6 +17,7 @@
package handlers.effecthandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
@ -61,30 +62,39 @@ public class CallPc extends AbstractEffect
final PlayerInstance target = effected.getActingPlayer();
final PlayerInstance player = effector.getActingPlayer();
if (checkSummonTargetStatus(target, player))
if (player != null)
{
if ((_itemId != 0) && (_itemCount != 0))
if (checkSummonTargetStatus(target, player))
{
if (target.getInventory().getInventoryItemCount(_itemId, 0) < _itemCount)
if ((_itemId != 0) && (_itemCount != 0))
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_IS_REQUIRED_FOR_SUMMONING);
if (target.getInventory().getInventoryItemCount(_itemId, 0) < _itemCount)
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_IS_REQUIRED_FOR_SUMMONING);
sm.addItemName(_itemId);
target.sendPacket(sm);
return;
}
target.getInventory().destroyItemByItemId("Consume", _itemId, _itemCount, player, target);
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_DISAPPEARED);
sm.addItemName(_itemId);
target.sendPacket(sm);
return;
}
target.getInventory().destroyItemByItemId("Consume", _itemId, _itemCount, player, target);
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_DISAPPEARED);
sm.addItemName(_itemId);
target.sendPacket(sm);
target.addScript(new SummonRequestHolder(player));
final ConfirmDlg confirm = new ConfirmDlg(SystemMessageId.C1_WISHES_TO_SUMMON_YOU_FROM_S2_DO_YOU_ACCEPT.getId());
confirm.getSystemMessage().addString(player.getName());
confirm.getSystemMessage().addZoneName(player.getX(), player.getY(), player.getZ());
confirm.addTime(30000);
confirm.addRequesterId(player.getObjectId());
target.sendPacket(confirm);
}
target.addScript(new SummonRequestHolder(player));
final ConfirmDlg confirm = new ConfirmDlg(SystemMessageId.C1_WISHES_TO_SUMMON_YOU_FROM_S2_DO_YOU_ACCEPT.getId());
confirm.getSystemMessage().addString(player.getName());
confirm.getSystemMessage().addZoneName(player.getX(), player.getY(), player.getZ());
confirm.addTime(30000);
confirm.addRequesterId(player.getObjectId());
target.sendPacket(confirm);
}
else if (target != null)
{
final WorldObject previousTarget = target.getTarget();
target.teleToLocation(effector);
target.setTarget(previousTarget);
}
}

View File

@ -17,6 +17,7 @@
package handlers.effecthandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
@ -61,30 +62,39 @@ public class CallPc extends AbstractEffect
final PlayerInstance target = effected.getActingPlayer();
final PlayerInstance player = effector.getActingPlayer();
if (checkSummonTargetStatus(target, player))
if (player != null)
{
if ((_itemId != 0) && (_itemCount != 0))
if (checkSummonTargetStatus(target, player))
{
if (target.getInventory().getInventoryItemCount(_itemId, 0) < _itemCount)
if ((_itemId != 0) && (_itemCount != 0))
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_IS_REQUIRED_FOR_SUMMONING);
if (target.getInventory().getInventoryItemCount(_itemId, 0) < _itemCount)
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_IS_REQUIRED_FOR_SUMMONING);
sm.addItemName(_itemId);
target.sendPacket(sm);
return;
}
target.getInventory().destroyItemByItemId("Consume", _itemId, _itemCount, player, target);
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_DISAPPEARED);
sm.addItemName(_itemId);
target.sendPacket(sm);
return;
}
target.getInventory().destroyItemByItemId("Consume", _itemId, _itemCount, player, target);
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_DISAPPEARED);
sm.addItemName(_itemId);
target.sendPacket(sm);
target.addScript(new SummonRequestHolder(player));
final ConfirmDlg confirm = new ConfirmDlg(SystemMessageId.C1_WISHES_TO_SUMMON_YOU_FROM_S2_DO_YOU_ACCEPT.getId());
confirm.getSystemMessage().addString(player.getName());
confirm.getSystemMessage().addZoneName(player.getX(), player.getY(), player.getZ());
confirm.addTime(30000);
confirm.addRequesterId(player.getObjectId());
target.sendPacket(confirm);
}
target.addScript(new SummonRequestHolder(player));
final ConfirmDlg confirm = new ConfirmDlg(SystemMessageId.C1_WISHES_TO_SUMMON_YOU_FROM_S2_DO_YOU_ACCEPT.getId());
confirm.getSystemMessage().addString(player.getName());
confirm.getSystemMessage().addZoneName(player.getX(), player.getY(), player.getZ());
confirm.addTime(30000);
confirm.addRequesterId(player.getObjectId());
target.sendPacket(confirm);
}
else if (target != null)
{
final WorldObject previousTarget = target.getTarget();
target.teleToLocation(effector);
target.setTarget(previousTarget);
}
}

View File

@ -17,6 +17,7 @@
package handlers.effecthandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
@ -61,30 +62,39 @@ public class CallPc extends AbstractEffect
final PlayerInstance target = effected.getActingPlayer();
final PlayerInstance player = effector.getActingPlayer();
if (checkSummonTargetStatus(target, player))
if (player != null)
{
if ((_itemId != 0) && (_itemCount != 0))
if (checkSummonTargetStatus(target, player))
{
if (target.getInventory().getInventoryItemCount(_itemId, 0) < _itemCount)
if ((_itemId != 0) && (_itemCount != 0))
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_IS_REQUIRED_FOR_SUMMONING);
if (target.getInventory().getInventoryItemCount(_itemId, 0) < _itemCount)
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_IS_REQUIRED_FOR_SUMMONING);
sm.addItemName(_itemId);
target.sendPacket(sm);
return;
}
target.getInventory().destroyItemByItemId("Consume", _itemId, _itemCount, player, target);
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_DISAPPEARED);
sm.addItemName(_itemId);
target.sendPacket(sm);
return;
}
target.getInventory().destroyItemByItemId("Consume", _itemId, _itemCount, player, target);
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_DISAPPEARED);
sm.addItemName(_itemId);
target.sendPacket(sm);
target.addScript(new SummonRequestHolder(player));
final ConfirmDlg confirm = new ConfirmDlg(SystemMessageId.C1_WISHES_TO_SUMMON_YOU_FROM_S2_DO_YOU_ACCEPT.getId());
confirm.getSystemMessage().addString(player.getName());
confirm.getSystemMessage().addZoneName(player.getX(), player.getY(), player.getZ());
confirm.addTime(30000);
confirm.addRequesterId(player.getObjectId());
target.sendPacket(confirm);
}
target.addScript(new SummonRequestHolder(player));
final ConfirmDlg confirm = new ConfirmDlg(SystemMessageId.C1_WISHES_TO_SUMMON_YOU_FROM_S2_DO_YOU_ACCEPT.getId());
confirm.getSystemMessage().addString(player.getName());
confirm.getSystemMessage().addZoneName(player.getX(), player.getY(), player.getZ());
confirm.addTime(30000);
confirm.addRequesterId(player.getObjectId());
target.sendPacket(confirm);
}
else if (target != null)
{
final WorldObject previousTarget = target.getTarget();
target.teleToLocation(effector);
target.setTarget(previousTarget);
}
}

View File

@ -17,6 +17,7 @@
package handlers.effecthandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
@ -61,30 +62,39 @@ public class CallPc extends AbstractEffect
final PlayerInstance target = effected.getActingPlayer();
final PlayerInstance player = effector.getActingPlayer();
if (checkSummonTargetStatus(target, player))
if (player != null)
{
if ((_itemId != 0) && (_itemCount != 0))
if (checkSummonTargetStatus(target, player))
{
if (target.getInventory().getInventoryItemCount(_itemId, 0) < _itemCount)
if ((_itemId != 0) && (_itemCount != 0))
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_IS_REQUIRED_FOR_SUMMONING);
if (target.getInventory().getInventoryItemCount(_itemId, 0) < _itemCount)
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_IS_REQUIRED_FOR_SUMMONING);
sm.addItemName(_itemId);
target.sendPacket(sm);
return;
}
target.getInventory().destroyItemByItemId("Consume", _itemId, _itemCount, player, target);
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_DISAPPEARED);
sm.addItemName(_itemId);
target.sendPacket(sm);
return;
}
target.getInventory().destroyItemByItemId("Consume", _itemId, _itemCount, player, target);
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_DISAPPEARED);
sm.addItemName(_itemId);
target.sendPacket(sm);
target.addScript(new SummonRequestHolder(player));
final ConfirmDlg confirm = new ConfirmDlg(SystemMessageId.C1_WISHES_TO_SUMMON_YOU_FROM_S2_DO_YOU_ACCEPT.getId());
confirm.getSystemMessage().addString(player.getName());
confirm.getSystemMessage().addZoneName(player.getX(), player.getY(), player.getZ());
confirm.addTime(30000);
confirm.addRequesterId(player.getObjectId());
target.sendPacket(confirm);
}
target.addScript(new SummonRequestHolder(player));
final ConfirmDlg confirm = new ConfirmDlg(SystemMessageId.C1_WISHES_TO_SUMMON_YOU_FROM_S2_DO_YOU_ACCEPT.getId());
confirm.getSystemMessage().addString(player.getName());
confirm.getSystemMessage().addZoneName(player.getX(), player.getY(), player.getZ());
confirm.addTime(30000);
confirm.addRequesterId(player.getObjectId());
target.sendPacket(confirm);
}
else if (target != null)
{
final WorldObject previousTarget = target.getTarget();
target.teleToLocation(effector);
target.setTarget(previousTarget);
}
}

View File

@ -17,6 +17,7 @@
package handlers.effecthandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
@ -61,30 +62,39 @@ public class CallPc extends AbstractEffect
final PlayerInstance target = effected.getActingPlayer();
final PlayerInstance player = effector.getActingPlayer();
if (checkSummonTargetStatus(target, player))
if (player != null)
{
if ((_itemId != 0) && (_itemCount != 0))
if (checkSummonTargetStatus(target, player))
{
if (target.getInventory().getInventoryItemCount(_itemId, 0) < _itemCount)
if ((_itemId != 0) && (_itemCount != 0))
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_IS_REQUIRED_FOR_SUMMONING);
if (target.getInventory().getInventoryItemCount(_itemId, 0) < _itemCount)
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_IS_REQUIRED_FOR_SUMMONING);
sm.addItemName(_itemId);
target.sendPacket(sm);
return;
}
target.getInventory().destroyItemByItemId("Consume", _itemId, _itemCount, player, target);
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_DISAPPEARED);
sm.addItemName(_itemId);
target.sendPacket(sm);
return;
}
target.getInventory().destroyItemByItemId("Consume", _itemId, _itemCount, player, target);
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_DISAPPEARED);
sm.addItemName(_itemId);
target.sendPacket(sm);
target.addScript(new SummonRequestHolder(player));
final ConfirmDlg confirm = new ConfirmDlg(SystemMessageId.C1_WISHES_TO_SUMMON_YOU_FROM_S2_DO_YOU_ACCEPT.getId());
confirm.getSystemMessage().addString(player.getName());
confirm.getSystemMessage().addZoneName(player.getX(), player.getY(), player.getZ());
confirm.addTime(30000);
confirm.addRequesterId(player.getObjectId());
target.sendPacket(confirm);
}
target.addScript(new SummonRequestHolder(player));
final ConfirmDlg confirm = new ConfirmDlg(SystemMessageId.C1_WISHES_TO_SUMMON_YOU_FROM_S2_DO_YOU_ACCEPT.getId());
confirm.getSystemMessage().addString(player.getName());
confirm.getSystemMessage().addZoneName(player.getX(), player.getY(), player.getZ());
confirm.addTime(30000);
confirm.addRequesterId(player.getObjectId());
target.sendPacket(confirm);
}
else if (target != null)
{
final WorldObject previousTarget = target.getTarget();
target.teleToLocation(effector);
target.setTarget(previousTarget);
}
}

View File

@ -17,6 +17,7 @@
package handlers.effecthandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
@ -61,30 +62,39 @@ public class CallPc extends AbstractEffect
final PlayerInstance target = effected.getActingPlayer();
final PlayerInstance player = effector.getActingPlayer();
if (checkSummonTargetStatus(target, player))
if (player != null)
{
if ((_itemId != 0) && (_itemCount != 0))
if (checkSummonTargetStatus(target, player))
{
if (target.getInventory().getInventoryItemCount(_itemId, 0) < _itemCount)
if ((_itemId != 0) && (_itemCount != 0))
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_IS_REQUIRED_FOR_SUMMONING);
if (target.getInventory().getInventoryItemCount(_itemId, 0) < _itemCount)
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_IS_REQUIRED_FOR_SUMMONING);
sm.addItemName(_itemId);
target.sendPacket(sm);
return;
}
target.getInventory().destroyItemByItemId("Consume", _itemId, _itemCount, player, target);
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_DISAPPEARED);
sm.addItemName(_itemId);
target.sendPacket(sm);
return;
}
target.getInventory().destroyItemByItemId("Consume", _itemId, _itemCount, player, target);
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_DISAPPEARED);
sm.addItemName(_itemId);
target.sendPacket(sm);
target.addScript(new SummonRequestHolder(player));
final ConfirmDlg confirm = new ConfirmDlg(SystemMessageId.C1_WISHES_TO_SUMMON_YOU_FROM_S2_DO_YOU_ACCEPT.getId());
confirm.getSystemMessage().addString(player.getName());
confirm.getSystemMessage().addZoneName(player.getX(), player.getY(), player.getZ());
confirm.addTime(30000);
confirm.addRequesterId(player.getObjectId());
target.sendPacket(confirm);
}
target.addScript(new SummonRequestHolder(player));
final ConfirmDlg confirm = new ConfirmDlg(SystemMessageId.C1_WISHES_TO_SUMMON_YOU_FROM_S2_DO_YOU_ACCEPT.getId());
confirm.getSystemMessage().addString(player.getName());
confirm.getSystemMessage().addZoneName(player.getX(), player.getY(), player.getZ());
confirm.addTime(30000);
confirm.addRequesterId(player.getObjectId());
target.sendPacket(confirm);
}
else if (target != null)
{
final WorldObject previousTarget = target.getTarget();
target.teleToLocation(effector);
target.setTarget(previousTarget);
}
}

View File

@ -17,6 +17,7 @@
package handlers.effecthandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
@ -61,30 +62,39 @@ public class CallPc extends AbstractEffect
final PlayerInstance target = effected.getActingPlayer();
final PlayerInstance player = effector.getActingPlayer();
if (checkSummonTargetStatus(target, player))
if (player != null)
{
if ((_itemId != 0) && (_itemCount != 0))
if (checkSummonTargetStatus(target, player))
{
if (target.getInventory().getInventoryItemCount(_itemId, 0) < _itemCount)
if ((_itemId != 0) && (_itemCount != 0))
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_IS_REQUIRED_FOR_SUMMONING);
if (target.getInventory().getInventoryItemCount(_itemId, 0) < _itemCount)
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_IS_REQUIRED_FOR_SUMMONING);
sm.addItemName(_itemId);
target.sendPacket(sm);
return;
}
target.getInventory().destroyItemByItemId("Consume", _itemId, _itemCount, player, target);
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_DISAPPEARED);
sm.addItemName(_itemId);
target.sendPacket(sm);
return;
}
target.getInventory().destroyItemByItemId("Consume", _itemId, _itemCount, player, target);
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_DISAPPEARED);
sm.addItemName(_itemId);
target.sendPacket(sm);
target.addScript(new SummonRequestHolder(player));
final ConfirmDlg confirm = new ConfirmDlg(SystemMessageId.C1_WISHES_TO_SUMMON_YOU_FROM_S2_DO_YOU_ACCEPT.getId());
confirm.getSystemMessage().addString(player.getName());
confirm.getSystemMessage().addZoneName(player.getX(), player.getY(), player.getZ());
confirm.addTime(30000);
confirm.addRequesterId(player.getObjectId());
target.sendPacket(confirm);
}
target.addScript(new SummonRequestHolder(player));
final ConfirmDlg confirm = new ConfirmDlg(SystemMessageId.C1_WISHES_TO_SUMMON_YOU_FROM_S2_DO_YOU_ACCEPT.getId());
confirm.getSystemMessage().addString(player.getName());
confirm.getSystemMessage().addZoneName(player.getX(), player.getY(), player.getZ());
confirm.addTime(30000);
confirm.addRequesterId(player.getObjectId());
target.sendPacket(confirm);
}
else if (target != null)
{
final WorldObject previousTarget = target.getTarget();
target.teleToLocation(effector);
target.setTarget(previousTarget);
}
}

View File

@ -20,6 +20,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.gameserver.SevenSigns;
import org.l2jmobius.gameserver.instancemanager.InstanceManager;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.conditions.Condition;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
@ -66,30 +67,39 @@ public class CallPc extends AbstractEffect
final PlayerInstance target = info.getEffected().getActingPlayer();
final PlayerInstance player = info.getEffector().getActingPlayer();
if (checkSummonTargetStatus(target, player))
if (player != null)
{
if ((_itemId != 0) && (_itemCount != 0))
if (checkSummonTargetStatus(target, player))
{
if (target.getInventory().getInventoryItemCount(_itemId, 0) < _itemCount)
if ((_itemId != 0) && (_itemCount != 0))
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_IS_REQUIRED_FOR_SUMMONING);
if (target.getInventory().getInventoryItemCount(_itemId, 0) < _itemCount)
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_IS_REQUIRED_FOR_SUMMONING);
sm.addItemName(_itemId);
target.sendPacket(sm);
return;
}
target.getInventory().destroyItemByItemId("Consume", _itemId, _itemCount, player, target);
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_HAS_DISAPPEARED);
sm.addItemName(_itemId);
target.sendPacket(sm);
return;
}
target.getInventory().destroyItemByItemId("Consume", _itemId, _itemCount, player, target);
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_HAS_DISAPPEARED);
sm.addItemName(_itemId);
target.sendPacket(sm);
target.addScript(new SummonRequestHolder(player));
final ConfirmDlg confirm = new ConfirmDlg(SystemMessageId.C1_WISHES_TO_SUMMON_YOU_FROM_S2_DO_YOU_ACCEPT.getId());
confirm.getSystemMessage().addString(player.getName());
confirm.getSystemMessage().addZoneName(player.getX(), player.getY(), player.getZ());
confirm.addTime(30000);
confirm.addRequesterId(player.getObjectId());
target.sendPacket(confirm);
}
target.addScript(new SummonRequestHolder(player));
final ConfirmDlg confirm = new ConfirmDlg(SystemMessageId.C1_WISHES_TO_SUMMON_YOU_FROM_S2_DO_YOU_ACCEPT.getId());
confirm.getSystemMessage().addString(player.getName());
confirm.getSystemMessage().addZoneName(player.getX(), player.getY(), player.getZ());
confirm.addTime(30000);
confirm.addRequesterId(player.getObjectId());
target.sendPacket(confirm);
}
else if (target != null)
{
final WorldObject previousTarget = target.getTarget();
target.teleToLocation(info.getEffector());
target.setTarget(previousTarget);
}
}

View File

@ -20,6 +20,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.gameserver.SevenSigns;
import org.l2jmobius.gameserver.instancemanager.InstanceManager;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.conditions.Condition;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
@ -66,30 +67,39 @@ public class CallPc extends AbstractEffect
final PlayerInstance target = info.getEffected().getActingPlayer();
final PlayerInstance player = info.getEffector().getActingPlayer();
if (checkSummonTargetStatus(target, player))
if (player != null)
{
if ((_itemId != 0) && (_itemCount != 0))
if (checkSummonTargetStatus(target, player))
{
if (target.getInventory().getInventoryItemCount(_itemId, 0) < _itemCount)
if ((_itemId != 0) && (_itemCount != 0))
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_IS_REQUIRED_FOR_SUMMONING);
if (target.getInventory().getInventoryItemCount(_itemId, 0) < _itemCount)
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_IS_REQUIRED_FOR_SUMMONING);
sm.addItemName(_itemId);
target.sendPacket(sm);
return;
}
target.getInventory().destroyItemByItemId("Consume", _itemId, _itemCount, player, target);
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_HAS_DISAPPEARED);
sm.addItemName(_itemId);
target.sendPacket(sm);
return;
}
target.getInventory().destroyItemByItemId("Consume", _itemId, _itemCount, player, target);
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_HAS_DISAPPEARED);
sm.addItemName(_itemId);
target.sendPacket(sm);
target.addScript(new SummonRequestHolder(player));
final ConfirmDlg confirm = new ConfirmDlg(SystemMessageId.C1_WISHES_TO_SUMMON_YOU_FROM_S2_DO_YOU_ACCEPT.getId());
confirm.getSystemMessage().addString(player.getName());
confirm.getSystemMessage().addZoneName(player.getX(), player.getY(), player.getZ());
confirm.addTime(30000);
confirm.addRequesterId(player.getObjectId());
target.sendPacket(confirm);
}
target.addScript(new SummonRequestHolder(player));
final ConfirmDlg confirm = new ConfirmDlg(SystemMessageId.C1_WISHES_TO_SUMMON_YOU_FROM_S2_DO_YOU_ACCEPT.getId());
confirm.getSystemMessage().addString(player.getName());
confirm.getSystemMessage().addZoneName(player.getX(), player.getY(), player.getZ());
confirm.addTime(30000);
confirm.addRequesterId(player.getObjectId());
target.sendPacket(confirm);
}
else if (target != null)
{
final WorldObject previousTarget = target.getTarget();
target.teleToLocation(info.getEffector());
target.setTarget(previousTarget);
}
}

View File

@ -17,6 +17,7 @@
package handlers.effecthandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
@ -61,30 +62,39 @@ public class CallPc extends AbstractEffect
final PlayerInstance target = effected.getActingPlayer();
final PlayerInstance player = effector.getActingPlayer();
if (checkSummonTargetStatus(target, player))
if (player != null)
{
if ((_itemId != 0) && (_itemCount != 0))
if (checkSummonTargetStatus(target, player))
{
if (target.getInventory().getInventoryItemCount(_itemId, 0) < _itemCount)
if ((_itemId != 0) && (_itemCount != 0))
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_IS_REQUIRED_FOR_SUMMONING);
if (target.getInventory().getInventoryItemCount(_itemId, 0) < _itemCount)
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_IS_REQUIRED_FOR_SUMMONING);
sm.addItemName(_itemId);
target.sendPacket(sm);
return;
}
target.getInventory().destroyItemByItemId("Consume", _itemId, _itemCount, player, target);
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_DISAPPEARED);
sm.addItemName(_itemId);
target.sendPacket(sm);
return;
}
target.getInventory().destroyItemByItemId("Consume", _itemId, _itemCount, player, target);
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_DISAPPEARED);
sm.addItemName(_itemId);
target.sendPacket(sm);
target.addScript(new SummonRequestHolder(player));
final ConfirmDlg confirm = new ConfirmDlg(SystemMessageId.C1_WISHES_TO_SUMMON_YOU_FROM_S2_DO_YOU_ACCEPT.getId());
confirm.getSystemMessage().addString(player.getName());
confirm.getSystemMessage().addZoneName(player.getX(), player.getY(), player.getZ());
confirm.addTime(30000);
confirm.addRequesterId(player.getObjectId());
target.sendPacket(confirm);
}
target.addScript(new SummonRequestHolder(player));
final ConfirmDlg confirm = new ConfirmDlg(SystemMessageId.C1_WISHES_TO_SUMMON_YOU_FROM_S2_DO_YOU_ACCEPT.getId());
confirm.getSystemMessage().addString(player.getName());
confirm.getSystemMessage().addZoneName(player.getX(), player.getY(), player.getZ());
confirm.addTime(30000);
confirm.addRequesterId(player.getObjectId());
target.sendPacket(confirm);
}
else if (target != null)
{
final WorldObject previousTarget = target.getTarget();
target.teleToLocation(effector);
target.setTarget(previousTarget);
}
}

View File

@ -17,6 +17,7 @@
package handlers.effecthandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
@ -61,30 +62,39 @@ public class CallPc extends AbstractEffect
final PlayerInstance target = effected.getActingPlayer();
final PlayerInstance player = effector.getActingPlayer();
if (checkSummonTargetStatus(target, player))
if (player != null)
{
if ((_itemId != 0) && (_itemCount != 0))
if (checkSummonTargetStatus(target, player))
{
if (target.getInventory().getInventoryItemCount(_itemId, 0) < _itemCount)
if ((_itemId != 0) && (_itemCount != 0))
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_IS_REQUIRED_FOR_SUMMONING);
if (target.getInventory().getInventoryItemCount(_itemId, 0) < _itemCount)
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_IS_REQUIRED_FOR_SUMMONING);
sm.addItemName(_itemId);
target.sendPacket(sm);
return;
}
target.getInventory().destroyItemByItemId("Consume", _itemId, _itemCount, player, target);
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_DISAPPEARED);
sm.addItemName(_itemId);
target.sendPacket(sm);
return;
}
target.getInventory().destroyItemByItemId("Consume", _itemId, _itemCount, player, target);
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_DISAPPEARED);
sm.addItemName(_itemId);
target.sendPacket(sm);
target.addScript(new SummonRequestHolder(player));
final ConfirmDlg confirm = new ConfirmDlg(SystemMessageId.C1_WISHES_TO_SUMMON_YOU_FROM_S2_DO_YOU_ACCEPT.getId());
confirm.getSystemMessage().addString(player.getName());
confirm.getSystemMessage().addZoneName(player.getX(), player.getY(), player.getZ());
confirm.addTime(30000);
confirm.addRequesterId(player.getObjectId());
target.sendPacket(confirm);
}
target.addScript(new SummonRequestHolder(player));
final ConfirmDlg confirm = new ConfirmDlg(SystemMessageId.C1_WISHES_TO_SUMMON_YOU_FROM_S2_DO_YOU_ACCEPT.getId());
confirm.getSystemMessage().addString(player.getName());
confirm.getSystemMessage().addZoneName(player.getX(), player.getY(), player.getZ());
confirm.addTime(30000);
confirm.addRequesterId(player.getObjectId());
target.sendPacket(confirm);
}
else if (target != null)
{
final WorldObject previousTarget = target.getTarget();
target.teleToLocation(effector);
target.setTarget(previousTarget);
}
}

View File

@ -17,6 +17,7 @@
package handlers.effecthandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
@ -61,30 +62,39 @@ public class CallPc extends AbstractEffect
final PlayerInstance target = effected.getActingPlayer();
final PlayerInstance player = effector.getActingPlayer();
if (checkSummonTargetStatus(target, player))
if (player != null)
{
if ((_itemId != 0) && (_itemCount != 0))
if (checkSummonTargetStatus(target, player))
{
if (target.getInventory().getInventoryItemCount(_itemId, 0) < _itemCount)
if ((_itemId != 0) && (_itemCount != 0))
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_IS_REQUIRED_FOR_SUMMONING);
if (target.getInventory().getInventoryItemCount(_itemId, 0) < _itemCount)
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_IS_REQUIRED_FOR_SUMMONING);
sm.addItemName(_itemId);
target.sendPacket(sm);
return;
}
target.getInventory().destroyItemByItemId("Consume", _itemId, _itemCount, player, target);
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_DISAPPEARED);
sm.addItemName(_itemId);
target.sendPacket(sm);
return;
}
target.getInventory().destroyItemByItemId("Consume", _itemId, _itemCount, player, target);
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_DISAPPEARED);
sm.addItemName(_itemId);
target.sendPacket(sm);
target.addScript(new SummonRequestHolder(player));
final ConfirmDlg confirm = new ConfirmDlg(SystemMessageId.C1_WISHES_TO_SUMMON_YOU_FROM_S2_DO_YOU_ACCEPT.getId());
confirm.getSystemMessage().addString(player.getName());
confirm.getSystemMessage().addZoneName(player.getX(), player.getY(), player.getZ());
confirm.addTime(30000);
confirm.addRequesterId(player.getObjectId());
target.sendPacket(confirm);
}
target.addScript(new SummonRequestHolder(player));
final ConfirmDlg confirm = new ConfirmDlg(SystemMessageId.C1_WISHES_TO_SUMMON_YOU_FROM_S2_DO_YOU_ACCEPT.getId());
confirm.getSystemMessage().addString(player.getName());
confirm.getSystemMessage().addZoneName(player.getX(), player.getY(), player.getZ());
confirm.addTime(30000);
confirm.addRequesterId(player.getObjectId());
target.sendPacket(confirm);
}
else if (target != null)
{
final WorldObject previousTarget = target.getTarget();
target.teleToLocation(effector);
target.setTarget(previousTarget);
}
}

View File

@ -17,6 +17,7 @@
package handlers.effecthandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
@ -61,30 +62,39 @@ public class CallPc extends AbstractEffect
final PlayerInstance target = effected.getActingPlayer();
final PlayerInstance player = effector.getActingPlayer();
if (checkSummonTargetStatus(target, player))
if (player != null)
{
if ((_itemId != 0) && (_itemCount != 0))
if (checkSummonTargetStatus(target, player))
{
if (target.getInventory().getInventoryItemCount(_itemId, 0) < _itemCount)
if ((_itemId != 0) && (_itemCount != 0))
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_IS_REQUIRED_FOR_SUMMONING);
if (target.getInventory().getInventoryItemCount(_itemId, 0) < _itemCount)
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_IS_REQUIRED_FOR_SUMMONING);
sm.addItemName(_itemId);
target.sendPacket(sm);
return;
}
target.getInventory().destroyItemByItemId("Consume", _itemId, _itemCount, player, target);
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_DISAPPEARED);
sm.addItemName(_itemId);
target.sendPacket(sm);
return;
}
target.getInventory().destroyItemByItemId("Consume", _itemId, _itemCount, player, target);
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_DISAPPEARED);
sm.addItemName(_itemId);
target.sendPacket(sm);
target.addScript(new SummonRequestHolder(player));
final ConfirmDlg confirm = new ConfirmDlg(SystemMessageId.C1_WISHES_TO_SUMMON_YOU_FROM_S2_DO_YOU_ACCEPT.getId());
confirm.getSystemMessage().addString(player.getName());
confirm.getSystemMessage().addZoneName(player.getX(), player.getY(), player.getZ());
confirm.addTime(30000);
confirm.addRequesterId(player.getObjectId());
target.sendPacket(confirm);
}
target.addScript(new SummonRequestHolder(player));
final ConfirmDlg confirm = new ConfirmDlg(SystemMessageId.C1_WISHES_TO_SUMMON_YOU_FROM_S2_DO_YOU_ACCEPT.getId());
confirm.getSystemMessage().addString(player.getName());
confirm.getSystemMessage().addZoneName(player.getX(), player.getY(), player.getZ());
confirm.addTime(30000);
confirm.addRequesterId(player.getObjectId());
target.sendPacket(confirm);
}
else if (target != null)
{
final WorldObject previousTarget = target.getTarget();
target.teleToLocation(effector);
target.setTarget(previousTarget);
}
}

View File

@ -17,6 +17,7 @@
package handlers.effecthandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
@ -61,30 +62,39 @@ public class CallPc extends AbstractEffect
final PlayerInstance target = effected.getActingPlayer();
final PlayerInstance player = effector.getActingPlayer();
if (checkSummonTargetStatus(target, player))
if (player != null)
{
if ((_itemId != 0) && (_itemCount != 0))
if (checkSummonTargetStatus(target, player))
{
if (target.getInventory().getInventoryItemCount(_itemId, 0) < _itemCount)
if ((_itemId != 0) && (_itemCount != 0))
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_IS_REQUIRED_FOR_SUMMONING);
if (target.getInventory().getInventoryItemCount(_itemId, 0) < _itemCount)
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_IS_REQUIRED_FOR_SUMMONING);
sm.addItemName(_itemId);
target.sendPacket(sm);
return;
}
target.getInventory().destroyItemByItemId("Consume", _itemId, _itemCount, player, target);
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_DISAPPEARED);
sm.addItemName(_itemId);
target.sendPacket(sm);
return;
}
target.getInventory().destroyItemByItemId("Consume", _itemId, _itemCount, player, target);
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_DISAPPEARED);
sm.addItemName(_itemId);
target.sendPacket(sm);
target.addScript(new SummonRequestHolder(player));
final ConfirmDlg confirm = new ConfirmDlg(SystemMessageId.C1_WISHES_TO_SUMMON_YOU_FROM_S2_DO_YOU_ACCEPT.getId());
confirm.getSystemMessage().addString(player.getName());
confirm.getSystemMessage().addZoneName(player.getX(), player.getY(), player.getZ());
confirm.addTime(30000);
confirm.addRequesterId(player.getObjectId());
target.sendPacket(confirm);
}
target.addScript(new SummonRequestHolder(player));
final ConfirmDlg confirm = new ConfirmDlg(SystemMessageId.C1_WISHES_TO_SUMMON_YOU_FROM_S2_DO_YOU_ACCEPT.getId());
confirm.getSystemMessage().addString(player.getName());
confirm.getSystemMessage().addZoneName(player.getX(), player.getY(), player.getZ());
confirm.addTime(30000);
confirm.addRequesterId(player.getObjectId());
target.sendPacket(confirm);
}
else if (target != null)
{
final WorldObject previousTarget = target.getTarget();
target.teleToLocation(effector);
target.setTarget(previousTarget);
}
}

View File

@ -17,6 +17,7 @@
package handlers.effecthandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
@ -61,30 +62,39 @@ public class CallPc extends AbstractEffect
final PlayerInstance target = effected.getActingPlayer();
final PlayerInstance player = effector.getActingPlayer();
if (checkSummonTargetStatus(target, player))
if (player != null)
{
if ((_itemId != 0) && (_itemCount != 0))
if (checkSummonTargetStatus(target, player))
{
if (target.getInventory().getInventoryItemCount(_itemId, 0) < _itemCount)
if ((_itemId != 0) && (_itemCount != 0))
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_IS_REQUIRED_FOR_SUMMONING);
if (target.getInventory().getInventoryItemCount(_itemId, 0) < _itemCount)
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_IS_REQUIRED_FOR_SUMMONING);
sm.addItemName(_itemId);
target.sendPacket(sm);
return;
}
target.getInventory().destroyItemByItemId("Consume", _itemId, _itemCount, player, target);
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_DISAPPEARED);
sm.addItemName(_itemId);
target.sendPacket(sm);
return;
}
target.getInventory().destroyItemByItemId("Consume", _itemId, _itemCount, player, target);
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_DISAPPEARED);
sm.addItemName(_itemId);
target.sendPacket(sm);
target.addScript(new SummonRequestHolder(player));
final ConfirmDlg confirm = new ConfirmDlg(SystemMessageId.C1_WISHES_TO_SUMMON_YOU_FROM_S2_DO_YOU_ACCEPT.getId());
confirm.getSystemMessage().addString(player.getName());
confirm.getSystemMessage().addZoneName(player.getX(), player.getY(), player.getZ());
confirm.addTime(30000);
confirm.addRequesterId(player.getObjectId());
target.sendPacket(confirm);
}
target.addScript(new SummonRequestHolder(player));
final ConfirmDlg confirm = new ConfirmDlg(SystemMessageId.C1_WISHES_TO_SUMMON_YOU_FROM_S2_DO_YOU_ACCEPT.getId());
confirm.getSystemMessage().addString(player.getName());
confirm.getSystemMessage().addZoneName(player.getX(), player.getY(), player.getZ());
confirm.addTime(30000);
confirm.addRequesterId(player.getObjectId());
target.sendPacket(confirm);
}
else if (target != null)
{
final WorldObject previousTarget = target.getTarget();
target.teleToLocation(effector);
target.setTarget(previousTarget);
}
}

View File

@ -17,6 +17,7 @@
package handlers.effecthandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
@ -61,30 +62,39 @@ public class CallPc extends AbstractEffect
final PlayerInstance target = effected.getActingPlayer();
final PlayerInstance player = effector.getActingPlayer();
if (checkSummonTargetStatus(target, player))
if (player != null)
{
if ((_itemId != 0) && (_itemCount != 0))
if (checkSummonTargetStatus(target, player))
{
if (target.getInventory().getInventoryItemCount(_itemId, 0) < _itemCount)
if ((_itemId != 0) && (_itemCount != 0))
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_IS_REQUIRED_FOR_SUMMONING);
if (target.getInventory().getInventoryItemCount(_itemId, 0) < _itemCount)
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_IS_REQUIRED_FOR_SUMMONING);
sm.addItemName(_itemId);
target.sendPacket(sm);
return;
}
target.getInventory().destroyItemByItemId("Consume", _itemId, _itemCount, player, target);
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_DISAPPEARED);
sm.addItemName(_itemId);
target.sendPacket(sm);
return;
}
target.getInventory().destroyItemByItemId("Consume", _itemId, _itemCount, player, target);
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_DISAPPEARED);
sm.addItemName(_itemId);
target.sendPacket(sm);
target.addScript(new SummonRequestHolder(player));
final ConfirmDlg confirm = new ConfirmDlg(SystemMessageId.C1_WISHES_TO_SUMMON_YOU_FROM_S2_DO_YOU_ACCEPT.getId());
confirm.getSystemMessage().addString(player.getName());
confirm.getSystemMessage().addZoneName(player.getX(), player.getY(), player.getZ());
confirm.addTime(30000);
confirm.addRequesterId(player.getObjectId());
target.sendPacket(confirm);
}
target.addScript(new SummonRequestHolder(player));
final ConfirmDlg confirm = new ConfirmDlg(SystemMessageId.C1_WISHES_TO_SUMMON_YOU_FROM_S2_DO_YOU_ACCEPT.getId());
confirm.getSystemMessage().addString(player.getName());
confirm.getSystemMessage().addZoneName(player.getX(), player.getY(), player.getZ());
confirm.addTime(30000);
confirm.addRequesterId(player.getObjectId());
target.sendPacket(confirm);
}
else if (target != null)
{
final WorldObject previousTarget = target.getTarget();
target.teleToLocation(effector);
target.setTarget(previousTarget);
}
}