Updated item XML files to Classic.

This commit is contained in:
MobiusDev
2017-05-05 23:36:33 +00:00
parent 96b7175195
commit 1934486503
172 changed files with 41184 additions and 4659 deletions

View File

@@ -32,11 +32,11 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1560" />
<set name="price" val="21000" />
<set name="soulshots" val="2" />
<set name="soulshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_SWORD" />
<set name="isAppearanceable" val="true" />
<set name="spiritshots" val="2" />
<set name="spiritshots" val="1" />
<stats>
<stat type="pAtk">24</stat>
<stat type="mAtk">17</stat>
@@ -121,6 +121,7 @@
</stats>
</item>
<item id="6" name="Apprentice's Wand" type="Weapon">
<!-- Cannot be exchanged, dropped, sold, or stored in a private warehouse. -->
<set name="icon" val="icon.weapon_apprentices_wand_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -215,8 +216,8 @@
<set name="material" val="WOOD" />
<set name="weight" val="1090" />
<set name="price" val="8320" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="TWO_HAND_MAGIC_BLUNT_WEAPON" />
<set name="isAppearanceable" val="true" />
@@ -231,7 +232,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10" name="Squire's Dagger" type="Weapon">
<item id="10" name="Dagger" type="Weapon">
<!-- Cannot be exchanged, dropped, sold, or stored in a private warehouse. -->
<set name="icon" val="icon.weapon_dagger_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -377,8 +379,8 @@
<set name="material" val="STEEL" />
<set name="weight" val="2140" />
<set name="price" val="21000" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="commissionItemType" val="SPEAR" />
<set name="isAppearanceable" val="true" />
<set name="is_freightable" val="false" />
@@ -405,8 +407,8 @@
<set name="material" val="BRONZE" />
<set name="weight" val="2120" />
<set name="price" val="37600" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="commissionItemType" val="SPEAR" />
<set name="isAppearanceable" val="true" />
<set name="is_freightable" val="false" />
@@ -424,7 +426,7 @@
</stats>
</item>
<item id="17" name="Wooden Arrow" type="EtcItem">
<!-- Arrow made of wood. It is an arrow used for a No-grade bow. -->
<!-- An arrow made of wood. It is an arrow used for a No-grade bow. -->
<set name="icon" val="icon.etc_wooden_quiver_i00" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="ARROW" />
@@ -895,7 +897,7 @@
<stat type="pDef">33</stat>
</stats>
</item>
<item id="47" name="Helmet" type="Armor">
<item id="47" name="Headgear" type="Armor">
<set name="icon" val="icon.armor_helmet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="head" />
@@ -1122,11 +1124,11 @@
<set name="material" val="STEEL" />
<set name="weight" val="1570" />
<set name="price" val="8320" />
<set name="soulshots" val="2" />
<set name="soulshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_SWORD" />
<set name="isAppearanceable" val="true" />
<set name="spiritshots" val="2" />
<set name="spiritshots" val="1" />
<stats>
<stat type="pAtk">17</stat>
<stat type="mAtk">12</stat>
@@ -1146,11 +1148,11 @@
<set name="material" val="STEEL" />
<set name="weight" val="1570" />
<set name="price" val="8320" />
<set name="soulshots" val="2" />
<set name="soulshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_SWORD" />
<set name="isAppearanceable" val="true" />
<set name="spiritshots" val="2" />
<set name="spiritshots" val="1" />
<stats>
<stat type="pAtk">17</stat>
<stat type="mAtk">12</stat>
@@ -1170,11 +1172,11 @@
<set name="material" val="BRONZE" />
<set name="weight" val="1530" />
<set name="price" val="37600" />
<set name="soulshots" val="2" />
<set name="soulshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_SWORD" />
<set name="isAppearanceable" val="true" />
<set name="spiritshots" val="2" />
<set name="spiritshots" val="1" />
<stats>
<stat type="pAtk">31</stat>
<stat type="mAtk">21</stat>
@@ -1197,8 +1199,8 @@
<set name="weight" val="1510" />
<set name="price" val="99100" />
<set name="change_weaponId" val="9213" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_SWORD" />
<set name="isAppearanceable" val="true" />
@@ -1225,8 +1227,8 @@
<set name="weight" val="2090" />
<set name="price" val="277400" />
<set name="change_weaponId" val="9226" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="isAppearanceable" val="true" />
@@ -1254,8 +1256,8 @@
<set name="weight" val="2010" />
<set name="price" val="352580" />
<set name="change_weaponId" val="9232" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="isAppearanceable" val="true" />
@@ -1283,8 +1285,8 @@
<set name="weight" val="1430" />
<set name="price" val="352580" />
<set name="change_weaponId" val="9228" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="isAppearanceable" val="true" />
@@ -1312,8 +1314,8 @@
<set name="weight" val="1420" />
<set name="price" val="441940" />
<set name="change_weaponId" val="9240" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_SWORD" />
<set name="isAppearanceable" val="true" />
@@ -1341,8 +1343,8 @@
<set name="weight" val="1420" />
<set name="price" val="441940" />
<set name="change_weaponId" val="9244" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_SWORD" />
<set name="isAppearanceable" val="true" />
@@ -1370,8 +1372,8 @@
<set name="weight" val="1400" />
<set name="price" val="660860" />
<set name="change_weaponId" val="9264" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_SWORD" />
<set name="isAppearanceable" val="true" />
@@ -1399,8 +1401,8 @@
<set name="weight" val="1400" />
<set name="price" val="660860" />
<set name="change_weaponId" val="9268" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_SWORD" />
<set name="isAppearanceable" val="true" />
@@ -1428,8 +1430,8 @@
<set name="weight" val="1400" />
<set name="price" val="660860" />
<set name="change_weaponId" val="9272" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_SWORD" />
<set name="isAppearanceable" val="true" />
@@ -1571,8 +1573,8 @@
<set name="material" val="BRONZE" />
<set name="weight" val="970" />
<set name="price" val="110160" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_SWORD" />
@@ -1600,8 +1602,8 @@
<set name="material" val="BLOOD_STEEL" />
<set name="weight" val="950" />
<set name="price" val="660860" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="is_freightable" val="false" />
@@ -1628,8 +1630,8 @@
<set name="material" val="BRONZE" />
<set name="weight" val="1780" />
<set name="price" val="99100" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="BLUNT_WEAPON" />
<set name="isAppearanceable" val="true" />
@@ -1654,11 +1656,11 @@
<set name="material" val="STEEL" />
<set name="weight" val="1850" />
<set name="price" val="37600" />
<set name="soulshots" val="2" />
<set name="soulshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="BLUNT_WEAPON" />
<set name="isAppearanceable" val="true" />
<set name="spiritshots" val="2" />
<set name="spiritshots" val="1" />
<stats>
<stat type="pAtk">31</stat>
<stat type="mAtk">21</stat>
@@ -1681,8 +1683,8 @@
<set name="material" val="STEEL" />
<set name="weight" val="1720" />
<set name="price" val="214800" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="BLUNT_WEAPON" />
<set name="isAppearanceable" val="true" />
@@ -1710,8 +1712,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1710" />
<set name="price" val="352580" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="BLUNT_WEAPON" />
<set name="isAppearanceable" val="true" />
@@ -1738,8 +1740,8 @@
<set name="material" val="WOOD" />
<set name="weight" val="1000" />
<set name="price" val="214800" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_BLUNT_WEAPON" />
@@ -1826,8 +1828,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="2060" />
<set name="price" val="214800" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="commissionItemType" val="SPEAR" />
<set name="isAppearanceable" val="true" />
@@ -1858,8 +1860,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="2020" />
<set name="price" val="441940" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="commissionItemType" val="SPEAR" />
<set name="isAppearanceable" val="true" />
@@ -1890,8 +1892,8 @@
<set name="material" val="BRONZE" />
<set name="weight" val="2010" />
<set name="price" val="660860" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="commissionItemType" val="SPEAR" />
<set name="isAppearanceable" val="true" />
@@ -1922,8 +1924,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="2040" />
<set name="price" val="352580" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="commissionItemType" val="SPEAR" />
<set name="isAppearanceable" val="true" />

View File

@@ -10,8 +10,8 @@
<set name="material" val="WOOD" />
<set name="weight" val="630" />
<set name="price" val="37600" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_WEAPON" />
<set name="isAppearanceable" val="true" />
@@ -37,8 +37,8 @@
<set name="material" val="PAPER" />
<set name="weight" val="610" />
<set name="price" val="63000" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_WEAPON" />
@@ -220,7 +220,7 @@
<stat type="mDef">7</stat>
</stats>
</item>
<item id="117" name="Corroded Ring of Mana" type="Armor">
<item id="117" name="Ring of Mana" type="Armor">
<set name="icon" val="icon.accessary_ring_of_mana_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
@@ -278,11 +278,11 @@
<set name="material" val="BRONZE" />
<set name="weight" val="1550" />
<set name="price" val="21000" />
<set name="soulshots" val="2" />
<set name="soulshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_SWORD" />
<set name="isAppearanceable" val="true" />
<set name="spiritshots" val="2" />
<set name="spiritshots" val="1" />
<stats>
<stat type="pAtk">24</stat>
<stat type="mAtk">17</stat>
@@ -302,11 +302,11 @@
<set name="material" val="BRONZE" />
<set name="weight" val="1540" />
<set name="price" val="21000" />
<set name="soulshots" val="2" />
<set name="soulshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_SWORD" />
<set name="isAppearanceable" val="true" />
<set name="spiritshots" val="2" />
<set name="spiritshots" val="1" />
<stats>
<stat type="pAtk">24</stat>
<stat type="mAtk">17</stat>
@@ -326,11 +326,11 @@
<set name="material" val="BRONZE" />
<set name="weight" val="1570" />
<set name="price" val="8320" />
<set name="soulshots" val="2" />
<set name="soulshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_SWORD" />
<set name="isAppearanceable" val="true" />
<set name="spiritshots" val="2" />
<set name="spiritshots" val="1" />
<stats>
<stat type="pAtk">17</stat>
<stat type="mAtk">12</stat>
@@ -353,8 +353,8 @@
<set name="weight" val="1520" />
<set name="price" val="63000" />
<set name="change_weaponId" val="9209" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_SWORD" />
<set name="isAppearanceable" val="true" />
@@ -381,8 +381,8 @@
<set name="weight" val="2180" />
<set name="price" val="148700" />
<set name="change_weaponId" val="9220" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="TWO_HAND_SWORD" />
<set name="isAppearanceable" val="true" />
@@ -409,8 +409,8 @@
<set name="weight" val="1510" />
<set name="price" val="99100" />
<set name="change_weaponId" val="9214" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_SWORD" />
<set name="isAppearanceable" val="true" />
@@ -437,8 +437,8 @@
<set name="weight" val="1500" />
<set name="price" val="99100" />
<set name="change_weaponId" val="9215" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_SWORD" />
<set name="isAppearanceable" val="true" />
@@ -465,8 +465,8 @@
<set name="weight" val="1490" />
<set name="price" val="148700" />
<set name="change_weaponId" val="9218" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_SWORD" />
<set name="isAppearanceable" val="true" />
@@ -493,8 +493,8 @@
<set name="weight" val="1500" />
<set name="price" val="99100" />
<set name="change_weaponId" val="10003" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_SWORD" />
<set name="isAppearanceable" val="true" />
@@ -521,8 +521,8 @@
<set name="weight" val="1450" />
<set name="price" val="214800" />
<set name="change_weaponId" val="9222" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_SWORD" />
<set name="isAppearanceable" val="true" />
@@ -549,8 +549,8 @@
<set name="weight" val="1470" />
<set name="price" val="148700" />
<set name="change_weaponId" val="9219" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_SWORD" />
<set name="isAppearanceable" val="true" />
@@ -578,8 +578,8 @@
<set name="weight" val="1420" />
<set name="price" val="441940" />
<set name="change_weaponId" val="9248" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_SWORD" />
<set name="isAppearanceable" val="true" />
@@ -607,8 +607,8 @@
<set name="weight" val="1400" />
<set name="price" val="660860" />
<set name="change_weaponId" val="9280" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_SWORD" />
<set name="isAppearanceable" val="true" />
@@ -636,8 +636,8 @@
<set name="weight" val="1420" />
<set name="price" val="441940" />
<set name="change_weaponId" val="9252" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_SWORD" />
<set name="isAppearanceable" val="true" />
@@ -665,8 +665,8 @@
<set name="weight" val="1400" />
<set name="price" val="660860" />
<set name="change_weaponId" val="9276" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_SWORD" />
<set name="isAppearanceable" val="true" />
@@ -682,7 +682,7 @@
</item>
<item id="135" name="Samurai Long Sword" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_samurai_longsword_i00" />
<set name="icon" val="icon.weapon_samurai_old_longsword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="rhand" />
@@ -694,8 +694,8 @@
<set name="weight" val="1380" />
<set name="price" val="942700" />
<set name="change_weaponId" val="9292" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="isAppearanceable" val="true" />
@@ -750,8 +750,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="980" />
<set name="price" val="110160" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_SWORD" />
@@ -778,8 +778,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="970" />
<set name="price" val="110160" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_SWORD" />
@@ -807,8 +807,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="920" />
<set name="price" val="660860" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_SWORD" />
@@ -998,11 +998,11 @@
<set name="material" val="BRONZE" />
<set name="weight" val="1860" />
<set name="price" val="8320" />
<set name="soulshots" val="2" />
<set name="soulshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="BLUNT_WEAPON" />
<set name="isAppearanceable" val="true" />
<set name="spiritshots" val="2" />
<set name="spiritshots" val="1" />
<stats>
<stat type="pAtk">17</stat>
<stat type="mAtk">12</stat>
@@ -1023,11 +1023,11 @@
<set name="material" val="STEEL" />
<set name="weight" val="1800" />
<set name="price" val="37600" />
<set name="soulshots" val="2" />
<set name="soulshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="BLUNT_WEAPON" />
<set name="isAppearanceable" val="true" />
<set name="spiritshots" val="2" />
<set name="spiritshots" val="1" />
<stats>
<stat type="pAtk">31</stat>
<stat type="mAtk">21</stat>
@@ -1050,8 +1050,8 @@
<set name="material" val="STEEL" />
<set name="weight" val="1820" />
<set name="price" val="63000" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="BLUNT_WEAPON" />
<set name="isAppearanceable" val="true" />
@@ -1078,8 +1078,8 @@
<set name="material" val="STEEL" />
<set name="weight" val="1750" />
<set name="price" val="148700" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="BLUNT_WEAPON" />
<set name="isAppearanceable" val="true" />
@@ -1106,8 +1106,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1730" />
<set name="price" val="214800" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="BLUNT_WEAPON" />
<set name="isAppearanceable" val="true" />
@@ -1134,8 +1134,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1720" />
<set name="price" val="277400" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="BLUNT_WEAPON" />
<set name="isAppearanceable" val="true" />
@@ -1163,8 +1163,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1720" />
<set name="price" val="352580" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="isAppearanceable" val="true" />
@@ -1192,8 +1192,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1690" />
<set name="price" val="352580" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="BLUNT_WEAPON" />
<set name="isAppearanceable" val="true" />
@@ -1221,8 +1221,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1660" />
<set name="price" val="660860" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="BLUNT_WEAPON" />
<set name="isAppearanceable" val="true" />
@@ -1278,8 +1278,8 @@
<set name="material" val="STEEL" />
<set name="weight" val="1800" />
<set name="price" val="63000" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="BLUNT_WEAPON" />
<set name="isAppearanceable" val="true" />
@@ -1306,8 +1306,8 @@
<set name="material" val="STEEL" />
<set name="weight" val="1810" />
<set name="price" val="63000" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="BLUNT_WEAPON" />
<set name="isAppearanceable" val="true" />
@@ -1334,8 +1334,8 @@
<set name="material" val="STEEL" />
<set name="weight" val="1790" />
<set name="price" val="63000" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="BLUNT_WEAPON" />
<set name="isAppearanceable" val="true" />
@@ -1362,8 +1362,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1740" />
<set name="price" val="214800" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="BLUNT_WEAPON" />
<set name="isAppearanceable" val="true" />
@@ -1419,8 +1419,8 @@
<set name="material" val="BONE" />
<set name="weight" val="1730" />
<set name="price" val="214800" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="BLUNT_WEAPON" />
<set name="isAppearanceable" val="true" />
@@ -1448,8 +1448,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1640" />
<set name="price" val="352580" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="isAppearanceable" val="true" />
@@ -1477,8 +1477,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1150" />
<set name="price" val="660860" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_BLUNT_WEAPON" />
@@ -1533,8 +1533,8 @@
<set name="material" val="WOOD" />
<set name="weight" val="1070" />
<set name="price" val="21000" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="TWO_HAND_MAGIC_BLUNT_WEAPON" />
<set name="isAppearanceable" val="true" />
@@ -1559,8 +1559,8 @@
<set name="material" val="WOOD" />
<set name="weight" val="1050" />
<set name="price" val="37600" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="TWO_HAND_MAGIC_BLUNT_WEAPON" />
<set name="isAppearanceable" val="true" />
@@ -1587,8 +1587,8 @@
<set name="material" val="BONE" />
<set name="weight" val="1060" />
<set name="price" val="63000" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="TWO_HAND_MAGIC_BLUNT_WEAPON" />
@@ -1616,8 +1616,8 @@
<set name="material" val="STEEL" />
<set name="weight" val="1300" />
<set name="price" val="99100" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_BLUNT_WEAPON" />
@@ -1645,8 +1645,8 @@
<set name="material" val="STEEL" />
<set name="weight" val="1280" />
<set name="price" val="99100" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_BLUNT_WEAPON" />
@@ -1674,8 +1674,8 @@
<set name="material" val="STEEL" />
<set name="weight" val="1250" />
<set name="price" val="99100" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_BLUNT_WEAPON" />
@@ -1703,8 +1703,8 @@
<set name="material" val="STEEL" />
<set name="weight" val="1200" />
<set name="price" val="99100" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_BLUNT_WEAPON" />
@@ -1732,8 +1732,8 @@
<set name="material" val="WOOD" />
<set name="weight" val="1040" />
<set name="price" val="99100" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="TWO_HAND_MAGIC_BLUNT_WEAPON" />
@@ -1761,8 +1761,8 @@
<set name="material" val="ORIHARUKON" />
<set name="weight" val="1030" />
<set name="price" val="99100" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="is_freightable" val="false" />
@@ -1790,8 +1790,8 @@
<set name="material" val="WOOD" />
<set name="weight" val="1040" />
<set name="price" val="99100" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="is_freightable" val="false" />
@@ -1819,8 +1819,8 @@
<set name="material" val="WOOD" />
<set name="weight" val="1020" />
<set name="price" val="148700" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="TWO_HAND_MAGIC_BLUNT_WEAPON" />
@@ -1848,8 +1848,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1010" />
<set name="price" val="277400" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="TWO_HAND_MAGIC_BLUNT_WEAPON" />
@@ -1877,8 +1877,8 @@
<set name="material" val="WOOD" />
<set name="weight" val="1000" />
<set name="price" val="277400" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="TWO_HAND_MAGIC_BLUNT_WEAPON" />
@@ -1906,8 +1906,8 @@
<set name="material" val="WOOD" />
<set name="weight" val="1180" />
<set name="price" val="277400" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="is_freightable" val="false" />
@@ -1935,8 +1935,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1010" />
<set name="price" val="277400" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="is_freightable" val="false" />
@@ -1965,8 +1965,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1020" />
<set name="price" val="352580" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="TWO_HAND_MAGIC_BLUNT_WEAPON" />
@@ -1995,8 +1995,8 @@
<set name="material" val="CRYSTAL" />
<set name="weight" val="1020" />
<set name="price" val="352580" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="is_freightable" val="false" />
@@ -2025,8 +2025,8 @@
<set name="material" val="WOOD" />
<set name="weight" val="1160" />
<set name="price" val="352580" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_BLUNT_WEAPON" />
@@ -2055,8 +2055,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1010" />
<set name="price" val="352580" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="TWO_HAND_MAGIC_BLUNT_WEAPON" />
@@ -2085,8 +2085,8 @@
<set name="material" val="WOOD" />
<set name="weight" val="1000" />
<set name="price" val="441940" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="TWO_HAND_MAGIC_BLUNT_WEAPON" />
@@ -2115,8 +2115,8 @@
<set name="material" val="WOOD" />
<set name="weight" val="1130" />
<set name="price" val="660860" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_BLUNT_WEAPON" />
@@ -2145,8 +2145,8 @@
<set name="material" val="WOOD" />
<set name="weight" val="1010" />
<set name="price" val="660860" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="TWO_HAND_MAGIC_BLUNT_WEAPON" />
@@ -2175,8 +2175,8 @@
<set name="material" val="WOOD" />
<set name="weight" val="1000" />
<set name="price" val="660860" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="TWO_HAND_MAGIC_BLUNT_WEAPON" />
@@ -2205,8 +2205,8 @@
<set name="material" val="BLOOD_STEEL" />
<set name="weight" val="1010" />
<set name="price" val="660860" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="TWO_HAND_MAGIC_BLUNT_WEAPON" />

View File

@@ -13,8 +13,8 @@
<set name="material" val="WOOD" />
<set name="weight" val="1000" />
<set name="price" val="660860" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="TWO_HAND_MAGIC_BLUNT_WEAPON" />
@@ -43,8 +43,8 @@
<set name="material" val="WOOD" />
<set name="weight" val="1100" />
<set name="price" val="660860" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="is_freightable" val="false" />
@@ -73,8 +73,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1090" />
<set name="price" val="660860" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_BLUNT_WEAPON" />
@@ -103,8 +103,8 @@
<set name="material" val="BLOOD_STEEL" />
<set name="weight" val="990" />
<set name="price" val="735540" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="TWO_HAND_MAGIC_BLUNT_WEAPON" />
@@ -133,8 +133,8 @@
<set name="material" val="BONE" />
<set name="weight" val="1010" />
<set name="price" val="942700" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="TWO_HAND_MAGIC_BLUNT_WEAPON" />
@@ -163,8 +163,8 @@
<set name="material" val="BONE" />
<set name="weight" val="1000" />
<set name="price" val="942700" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="TWO_HAND_MAGIC_BLUNT_WEAPON" />
@@ -193,8 +193,8 @@
<set name="material" val="WOOD" />
<set name="weight" val="990" />
<set name="price" val="942700" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="TWO_HAND_MAGIC_BLUNT_WEAPON" />
@@ -210,7 +210,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="207" name="Staff of Phantom" type="Weapon">
<item id="207" name="Staff of Phantom" additionalName="Not Activated" type="Weapon">
<set name="icon" val="icon.weapon_apprentices_staff_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -239,7 +239,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="208" name="Staff of Seal" type="Weapon">
<item id="208" name="Staff of Seal" additionalName="Not Activated" type="Weapon">
<set name="icon" val="icon.weapon_apprentices_staff_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -268,7 +268,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="209" name="Corroded Divine Staff" type="Weapon">
<item id="209" name="Divine Staff" additionalName="Not Activated" type="Weapon">
<set name="icon" val="icon.weapon_apprentices_staff_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -327,7 +327,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="211" name="Corroded Staff of Nobility" type="Weapon">
<item id="211" name="Staff of Nobility" additionalName="Not Activated" type="Weapon">
<set name="icon" val="icon.weapon_apprentices_staff_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -451,11 +451,11 @@
<set name="material" val="STEEL" />
<set name="weight" val="1130" />
<set name="price" val="8320" />
<set name="soulshots" val="2" />
<set name="soulshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="DAGGER" />
<set name="isAppearanceable" val="true" />
<set name="spiritshots" val="2" />
<set name="spiritshots" val="1" />
<stats>
<stat type="pAtk">15</stat>
<stat type="mAtk">12</stat>
@@ -476,11 +476,11 @@
<set name="material" val="MITHRIL" />
<set name="weight" val="1120" />
<set name="price" val="21000" />
<set name="soulshots" val="2" />
<set name="soulshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="DAGGER" />
<set name="isAppearanceable" val="true" />
<set name="spiritshots" val="2" />
<set name="spiritshots" val="1" />
<stats>
<stat type="pAtk">21</stat>
<stat type="mAtk">17</stat>
@@ -501,11 +501,11 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1120" />
<set name="price" val="21000" />
<set name="soulshots" val="2" />
<set name="soulshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="DAGGER" />
<set name="isAppearanceable" val="true" />
<set name="spiritshots" val="2" />
<set name="spiritshots" val="1" />
<stats>
<stat type="pAtk">21</stat>
<stat type="mAtk">17</stat>
@@ -526,11 +526,11 @@
<set name="material" val="STEEL" />
<set name="weight" val="1110" />
<set name="price" val="37600" />
<set name="soulshots" val="2" />
<set name="soulshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="DAGGER" />
<set name="isAppearanceable" val="true" />
<set name="spiritshots" val="2" />
<set name="spiritshots" val="1" />
<stats>
<stat type="pAtk">27</stat>
<stat type="mAtk">21</stat>
@@ -553,8 +553,8 @@
<set name="material" val="CHRYSOLITE" />
<set name="weight" val="1100" />
<set name="price" val="63000" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="DAGGER" />
<set name="isAppearanceable" val="true" />
@@ -581,8 +581,8 @@
<set name="material" val="STEEL" />
<set name="weight" val="1100" />
<set name="price" val="63000" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="DAGGER" />
<set name="isAppearanceable" val="true" />
@@ -609,8 +609,8 @@
<set name="material" val="STEEL" />
<set name="weight" val="1090" />
<set name="price" val="99100" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="isAppearanceable" val="true" />
@@ -637,8 +637,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1080" />
<set name="price" val="148700" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="DAGGER" />
<set name="isAppearanceable" val="true" />
@@ -665,8 +665,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1070" />
<set name="price" val="214800" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="DAGGER" />
<set name="isAppearanceable" val="true" />
@@ -693,8 +693,8 @@
<set name="material" val="MITHRIL" />
<set name="weight" val="1060" />
<set name="price" val="277400" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="DAGGER" />
<set name="isAppearanceable" val="true" />
@@ -722,8 +722,8 @@
<set name="material" val="MITHRIL" />
<set name="weight" val="1040" />
<set name="price" val="352580" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="isAppearanceable" val="true" />
@@ -751,8 +751,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1030" />
<set name="price" val="441940" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="DAGGER" />
<set name="isAppearanceable" val="true" />
@@ -780,8 +780,8 @@
<set name="material" val="CRYSTAL" />
<set name="weight" val="1000" />
<set name="price" val="942700" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="isAppearanceable" val="true" />
@@ -837,8 +837,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1040" />
<set name="price" val="352580" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="DAGGER" />
<set name="isAppearanceable" val="true" />
@@ -866,8 +866,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1020" />
<set name="price" val="660860" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="DAGGER" />
<set name="isAppearanceable" val="true" />
@@ -895,8 +895,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1050" />
<set name="price" val="352580" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="isAppearanceable" val="true" />
@@ -924,8 +924,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1010" />
<set name="price" val="660860" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="DAGGER" />
<set name="isAppearanceable" val="true" />
@@ -1039,8 +1039,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="750" />
<set name="price" val="148700" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="DAGGER" />
@@ -1068,8 +1068,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="760" />
<set name="price" val="148700" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="DAGGER" />
@@ -1097,8 +1097,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="750" />
<set name="price" val="148700" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="DAGGER" />
@@ -1126,8 +1126,8 @@
<set name="material" val="BRONZE" />
<set name="weight" val="750" />
<set name="price" val="148700" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="DAGGER" />
@@ -1156,8 +1156,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="750" />
<set name="price" val="441940" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="DAGGER" />
@@ -1424,11 +1424,11 @@
<set name="material" val="STEEL" />
<set name="weight" val="1560" />
<set name="price" val="8320" />
<set name="soulshots" val="2" />
<set name="soulshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="FIST_WEAPON" />
<set name="isAppearanceable" val="true" />
<set name="spiritshots" val="2" />
<set name="spiritshots" val="1" />
<stats>
<stat type="pAtk">21</stat>
<stat type="mAtk">12</stat>
@@ -1449,11 +1449,11 @@
<set name="material" val="STEEL" />
<set name="weight" val="1570" />
<set name="price" val="21000" />
<set name="soulshots" val="2" />
<set name="soulshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="FIST_WEAPON" />
<set name="isAppearanceable" val="true" />
<set name="spiritshots" val="2" />
<set name="spiritshots" val="1" />
<stats>
<stat type="pAtk">29</stat>
<stat type="mAtk">17</stat>
@@ -1474,11 +1474,11 @@
<set name="material" val="STEEL" />
<set name="weight" val="1560" />
<set name="price" val="37600" />
<set name="soulshots" val="2" />
<set name="soulshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="FIST_WEAPON" />
<set name="isAppearanceable" val="true" />
<set name="spiritshots" val="2" />
<set name="spiritshots" val="1" />
<stats>
<stat type="pAtk">38</stat>
<stat type="mAtk">21</stat>
@@ -1501,8 +1501,8 @@
<set name="material" val="STEEL" />
<set name="weight" val="1540" />
<set name="price" val="63000" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="FIST_WEAPON" />
<set name="isAppearanceable" val="true" />
@@ -1529,8 +1529,8 @@
<set name="material" val="STEEL" />
<set name="weight" val="1550" />
<set name="price" val="99100" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="FIST_WEAPON" />
<set name="isAppearanceable" val="true" />
@@ -1557,8 +1557,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1540" />
<set name="price" val="148700" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="FIST_WEAPON" />
<set name="isAppearanceable" val="true" />
@@ -1585,8 +1585,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1510" />
<set name="price" val="214800" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="FIST_WEAPON" />
<set name="isAppearanceable" val="true" />
@@ -1613,8 +1613,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1520" />
<set name="price" val="277400" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="isAppearanceable" val="true" />
@@ -1642,8 +1642,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1490" />
<set name="price" val="352580" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="FIST_WEAPON" />
<set name="isAppearanceable" val="true" />
@@ -1699,8 +1699,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1480" />
<set name="price" val="660860" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="FIST_WEAPON" />
<set name="isAppearanceable" val="true" />
@@ -1728,8 +1728,8 @@
<set name="material" val="CHRYSOLITE" />
<set name="weight" val="1460" />
<set name="price" val="942700" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="isAppearanceable" val="true" />
@@ -1870,8 +1870,8 @@
<set name="material" val="WOOD" />
<set name="weight" val="1910" />
<set name="price" val="8320" />
<set name="soulshots" val="6" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="mp_consume" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="BOW" />
@@ -1897,8 +1897,8 @@
<set name="material" val="WOOD" />
<set name="weight" val="1900" />
<set name="price" val="21000" />
<set name="soulshots" val="7" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="mp_consume" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="BOW" />
@@ -1924,8 +1924,8 @@
<set name="material" val="STEEL" />
<set name="weight" val="1880" />
<set name="price" val="37600" />
<set name="soulshots" val="7" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="1" />
<set name="mp_consume" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="BOW" />
@@ -1954,8 +1954,8 @@
<set name="weight" val="1870" />
<set name="price" val="63000" />
<set name="change_weaponId" val="9212" />
<set name="soulshots" val="6" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="mp_consume" val="2" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
@@ -1985,8 +1985,8 @@
<set name="weight" val="1830" />
<set name="price" val="99100" />
<set name="change_weaponId" val="9217" />
<set name="soulshots" val="6" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="mp_consume" val="2" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
@@ -2016,8 +2016,8 @@
<set name="weight" val="1850" />
<set name="price" val="99100" />
<set name="change_weaponId" val="9995" />
<set name="soulshots" val="6" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="mp_consume" val="2" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
@@ -2047,8 +2047,8 @@
<set name="weight" val="1830" />
<set name="price" val="99100" />
<set name="change_weaponId" val="9996" />
<set name="soulshots" val="6" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="mp_consume" val="2" />
<set name="enchant_enabled" val="1" />
<set name="reuse_delay" val="1500" />
@@ -2078,8 +2078,8 @@
<set name="weight" val="1840" />
<set name="price" val="148700" />
<set name="change_weaponId" val="9221" />
<set name="soulshots" val="8" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="1" />
<set name="mp_consume" val="2" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
@@ -2109,8 +2109,8 @@
<set name="weight" val="1820" />
<set name="price" val="214800" />
<set name="change_weaponId" val="9224" />
<set name="soulshots" val="10" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="1" />
<set name="mp_consume" val="2" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
@@ -2140,8 +2140,8 @@
<set name="weight" val="1810" />
<set name="price" val="277400" />
<set name="change_weaponId" val="9227" />
<set name="soulshots" val="10" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="2" />
<set name="mp_consume" val="2" />
<set name="enchant_enabled" val="1" />
<set name="reuse_delay" val="1500" />
@@ -2172,8 +2172,8 @@
<set name="weight" val="1790" />
<set name="price" val="352580" />
<set name="change_weaponId" val="9236" />
<set name="soulshots" val="8" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="1" />
<set name="mp_consume" val="3" />
<set name="enchant_enabled" val="1" />
<set name="reuse_delay" val="1500" />
@@ -2204,8 +2204,8 @@
<set name="weight" val="1770" />
<set name="price" val="441940" />
<set name="change_weaponId" val="9256" />
<set name="soulshots" val="8" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="1" />
<set name="mp_consume" val="3" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
@@ -2236,8 +2236,8 @@
<set name="weight" val="1740" />
<set name="price" val="660860" />
<set name="change_weaponId" val="9288" />
<set name="soulshots" val="9" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="4" />
<set name="spiritshots" val="1" />
<set name="mp_consume" val="3" />
<set name="enchant_enabled" val="1" />
<set name="reuse_delay" val="820" />
@@ -2300,8 +2300,8 @@
<set name="weight" val="1760" />
<set name="price" val="441940" />
<set name="change_weaponId" val="9260" />
<set name="soulshots" val="8" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="1" />
<set name="mp_consume" val="3" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
@@ -2332,8 +2332,8 @@
<set name="weight" val="1720" />
<set name="price" val="942700" />
<set name="change_weaponId" val="9300" />
<set name="soulshots" val="10" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="5" />
<set name="spiritshots" val="2" />
<set name="mp_consume" val="3" />
<set name="enchant_enabled" val="1" />
<set name="reuse_delay" val="1500" />
@@ -2458,8 +2458,8 @@
<set name="material" val="BRONZE" />
<set name="weight" val="2100" />
<set name="price" val="63000" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="commissionItemType" val="SPEAR" />
<set name="isAppearanceable" val="true" />
@@ -2489,8 +2489,8 @@
<set name="material" val="STEEL" />
<set name="weight" val="2090" />
<set name="price" val="99100" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="commissionItemType" val="SPEAR" />
<set name="isAppearanceable" val="true" />
@@ -2520,8 +2520,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="2080" />
<set name="price" val="148700" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="commissionItemType" val="SPEAR" />
<set name="isAppearanceable" val="true" />
@@ -2551,8 +2551,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="2050" />
<set name="price" val="214800" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="commissionItemType" val="SPEAR" />
<set name="isAppearanceable" val="true" />
@@ -2582,8 +2582,8 @@
<set name="material" val="STEEL" />
<set name="weight" val="2090" />
<set name="price" val="99100" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="isAppearanceable" val="true" />
@@ -2613,8 +2613,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="2070" />
<set name="price" val="148700" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="commissionItemType" val="SPEAR" />
<set name="isAppearanceable" val="true" />
@@ -2644,8 +2644,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="2050" />
<set name="price" val="277400" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="commissionItemType" val="SPEAR" />
<set name="isAppearanceable" val="true" />
@@ -2676,8 +2676,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="2030" />
<set name="price" val="352580" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="isAppearanceable" val="true" />
@@ -2708,8 +2708,8 @@
<set name="material" val="BLOOD_STEEL" />
<set name="weight" val="1950" />
<set name="price" val="942700" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="isAppearanceable" val="true" />

View File

@@ -32,7 +32,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="301" name="Scorpion" type="Weapon">
<item id="301" name="scorpion" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_scorpion_i00" />
<set name="default_action" val="EQUIP" />
@@ -45,8 +45,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1990" />
<set name="price" val="735540" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="commissionItemType" val="SPEAR" />
<set name="isAppearanceable" val="true" />
@@ -77,8 +77,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="2030" />
<set name="price" val="352580" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="commissionItemType" val="SPEAR" />
<set name="isAppearanceable" val="true" />
@@ -109,8 +109,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1980" />
<set name="price" val="735540" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="commissionItemType" val="SPEAR" />
<set name="isAppearanceable" val="true" />
@@ -195,8 +195,8 @@
<set name="material" val="STEEL" />
<set name="weight" val="630" />
<set name="price" val="21000" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_WEAPON" />
<set name="isAppearanceable" val="true" />
@@ -220,8 +220,8 @@
<set name="material" val="STEEL" />
<set name="weight" val="610" />
<set name="price" val="21000" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_WEAPON" />
<set name="isAppearanceable" val="true" />
@@ -245,8 +245,8 @@
<set name="material" val="STEEL" />
<set name="weight" val="620" />
<set name="price" val="37600" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_WEAPON" />
<set name="isAppearanceable" val="true" />
@@ -272,8 +272,8 @@
<set name="material" val="STEEL" />
<set name="weight" val="620" />
<set name="price" val="63000" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_WEAPON" />
@@ -300,8 +300,8 @@
<set name="material" val="STEEL" />
<set name="weight" val="610" />
<set name="price" val="63000" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_WEAPON" />
@@ -328,8 +328,8 @@
<set name="material" val="STEEL" />
<set name="weight" val="600" />
<set name="price" val="63000" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_WEAPON" />
@@ -356,8 +356,8 @@
<set name="material" val="STEEL" />
<set name="weight" val="570" />
<set name="price" val="99100" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_WEAPON" />
@@ -384,8 +384,8 @@
<set name="material" val="STEEL" />
<set name="weight" val="580" />
<set name="price" val="148700" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_WEAPON" />
@@ -412,8 +412,8 @@
<set name="material" val="STEEL" />
<set name="weight" val="570" />
<set name="price" val="148700" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_WEAPON" />
@@ -440,8 +440,8 @@
<set name="material" val="STEEL" />
<set name="weight" val="540" />
<set name="price" val="214800" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_WEAPON" />
@@ -468,8 +468,8 @@
<set name="material" val="STEEL" />
<set name="weight" val="1600" />
<set name="price" val="280000" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_WEAPON" />
@@ -496,8 +496,8 @@
<set name="material" val="STEEL" />
<set name="weight" val="1600" />
<set name="price" val="304000" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_WEAPON" />
@@ -524,8 +524,8 @@
<set name="material" val="STEEL" />
<set name="weight" val="1600" />
<set name="price" val="234380" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_WEAPON" />
@@ -552,8 +552,8 @@
<set name="material" val="STEEL" />
<set name="weight" val="1600" />
<set name="price" val="360000" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_WEAPON" />
@@ -580,8 +580,8 @@
<set name="material" val="STEEL" />
<set name="weight" val="1600" />
<set name="price" val="360000" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_WEAPON" />
@@ -608,8 +608,8 @@
<set name="material" val="STEEL" />
<set name="weight" val="540" />
<set name="price" val="441940" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_WEAPON" />
@@ -853,7 +853,7 @@
<stat type="pDef">166</stat>
</stats>
</item>
<item id="360" name="Corroded Armor of Victory" type="Armor">
<item id="360" name="Armor of Victory" type="Armor">
<set name="icon" val="icon.armor_dwarven_scale_mail_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="HEAVY" />
@@ -891,7 +891,7 @@
<stat type="pDef">185</stat>
</stats>
</item>
<item id="364" name="Corroded Elven Crystal Breastplate" type="Armor">
<item id="364" name="Elven Crystal Breastplate" type="Armor">
<set name="icon" val="icon.armor_dwarven_scale_mail_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="HEAVY" />
@@ -1120,7 +1120,7 @@
<stat type="pDef">109</stat>
</stats>
</item>
<item id="385" name="Corroded Gaiters of Victory" type="Armor">
<item id="385" name="Gaiters of Victory" type="Armor">
<set name="icon" val="icon.armor_plate_gaiters_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="HEAVY" />
@@ -1158,7 +1158,7 @@
<stat type="pDef">116</stat>
</stats>
</item>
<item id="387" name="Corroded Elven Crystal Gaiters" type="Armor">
<item id="387" name="Elven Crystal Gaiters" type="Armor">
<set name="icon" val="icon.armor_plate_gaiters_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="HEAVY" />

View File

@@ -21,7 +21,7 @@
</item>
<item id="401" name="Drake Leather Armor" type="Armor">
<!-- Full body armor. -->
<set name="icon" val="icon.armor_t21_ul_i00" />
<set name="icon" val="icon.armor_t45_ul_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" />
<set name="bodypart" val="onepiece" />
@@ -208,6 +208,7 @@
</stats>
</item>
<item id="425" name="Apprentice's Tunic" type="Armor">
<!-- Cannot be exchanged, dropped, sold, or stored in a private warehouse. -->
<set name="icon" val="icon.armor_t01_u_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="MAGIC" />
@@ -522,6 +523,7 @@
</stats>
</item>
<item id="461" name="Apprentice's Stockings" type="Armor">
<!-- Cannot be exchanged, dropped, sold, or stored in a private warehouse. -->
<set name="icon" val="icon.armor_t01_l_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="MAGIC" />

View File

@@ -408,7 +408,7 @@
<set name="price" val="1000" />
</item>
<item id="687" name="Darin's Letter" type="EtcItem">
<!-- The love letter that Darin Has written to Roxxy. Darin Has asked you to deliver this letter to Gatekeeper Roxxy. -->
<!-- The love letter that Darin has written to Roxxy. Darin Has asked you to deliver this letter to Gatekeeper Roxxy. -->
<set name="icon" val="icon.etc_scroll_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -424,7 +424,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="688" name="Roxxy's Kerchief" type="EtcItem">
<!-- Roxxy's handkerchief. This is the reply that Roxxy Has given to Darin's letter, and must be delivered to Darin. -->
<!-- Roxxy's handkerchief. This is the reply that Roxxy has given to Darin's letter, and must be delivered to Darin. -->
<set name="icon" val="icon.etc_piece_of_cloth_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="CLOTH" />
@@ -603,7 +603,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="699" name="Orc's Nose" type="EtcItem">
<!-- The nose of an orc. -->
<!-- Orc's Nose -->
<set name="icon" val="icon.item_canuse05" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />

View File

@@ -120,6 +120,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="709" name="Leather Shirt" type="Armor">
<!-- Cannot be exchanged, dropped, sold, or stored in a private warehouse. -->
<set name="icon" val="icon.armor_leather_shirt_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="chest" />
@@ -142,6 +143,7 @@
</stats>
</item>
<item id="710" name="Durable Leather Shirt" type="Armor">
<!-- Cannot be exchanged, dropped, sold, or stored in a private warehouse. -->
<set name="icon" val="icon.armor_leather_shirt_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="chest" />
@@ -164,6 +166,7 @@
</stats>
</item>
<item id="711" name="Piece Bone Breastplate" type="Armor">
<!-- Cannot be exchanged, dropped, sold, or stored in a private warehouse. -->
<set name="icon" val="icon.armor_mithril_banded_mail_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="chest" />
@@ -186,6 +189,7 @@
</stats>
</item>
<item id="712" name="Half Plate Armor" type="Armor">
<!-- Cannot be exchanged, dropped, sold, or stored in a private warehouse. -->
<set name="icon" val="icon.armor_dwarven_scale_mail_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="chest" />
@@ -208,6 +212,7 @@
</stats>
</item>
<item id="713" name="Leather Pants" type="Armor">
<!-- Cannot be exchanged, dropped, sold, or stored in a private warehouse. -->
<set name="icon" val="icon.armor_squires_pants_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="legs" />
@@ -230,6 +235,7 @@
</stats>
</item>
<item id="714" name="Durable Leather Pants" type="Armor">
<!-- Cannot be exchanged, dropped, sold, or stored in a private warehouse. -->
<set name="icon" val="icon.armor_leather_pants_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="legs" />
@@ -252,6 +258,7 @@
</stats>
</item>
<item id="715" name="Piece Bone Gaiters" type="Armor">
<!-- Cannot be exchanged, dropped, sold, or stored in a private warehouse. -->
<set name="icon" val="icon.armor_mithril_banded_gaiters_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="legs" />
@@ -274,6 +281,7 @@
</stats>
</item>
<item id="716" name="Plate Gaiters" type="Armor">
<!-- Cannot be exchanged, dropped, sold, or stored in a private warehouse. -->
<set name="icon" val="icon.armor_dwarven_scale_mail_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="legs" />
@@ -296,6 +304,7 @@
</stats>
</item>
<item id="717" name="Leather Gloves" type="Armor">
<!-- Cannot be exchanged, dropped, sold, or stored in a private warehouse. -->
<set name="icon" val="icon.armor_gauntlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -318,6 +327,7 @@
</stats>
</item>
<item id="718" name="Durable Leather Gloves" type="Armor">
<!-- Cannot be exchanged, dropped, sold, or stored in a private warehouse. -->
<set name="icon" val="icon.armor_gauntlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -340,6 +350,7 @@
</stats>
</item>
<item id="719" name="Quality Leather Gloves" type="Armor">
<!-- Cannot be exchanged, dropped, sold, or stored in a private warehouse. -->
<set name="icon" val="icon.armor_gauntlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -362,6 +373,7 @@
</stats>
</item>
<item id="720" name="Reinforced Gloves" type="Armor">
<!-- Cannot be exchanged, dropped, sold, or stored in a private warehouse. -->
<set name="icon" val="icon.armor_gauntlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -384,6 +396,7 @@
</stats>
</item>
<item id="721" name="Leather Boots" type="Armor">
<!-- Cannot be exchanged, dropped, sold, or stored in a private warehouse. -->
<set name="icon" val="icon.armor_iron_boots_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -406,6 +419,7 @@
</stats>
</item>
<item id="722" name="Durable Leather Boots" type="Armor">
<!-- Cannot be exchanged, dropped, sold, or stored in a private warehouse. -->
<set name="icon" val="icon.armor_iron_boots_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -428,6 +442,7 @@
</stats>
</item>
<item id="723" name="Quality Leather Boots" type="Armor">
<!-- Cannot be exchanged, dropped, sold, or stored in a private warehouse. -->
<set name="icon" val="icon.armor_feet99" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -450,6 +465,7 @@
</stats>
</item>
<item id="724" name="Reinforced Boots" type="Armor">
<!-- Cannot be exchanged, dropped, sold, or stored in a private warehouse. -->
<set name="icon" val="icon.armor_iron_boots_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -472,13 +488,13 @@
</stats>
</item>
<item id="729" name="Scroll: Enchant Weapon (A-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. + 4 for A-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. + 5 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. + 8 for bows. M. Atk. + 3 for all weapons. Starting at + 4, P. Atk. / M. Atk. bonus double. Enchanting is safe up to + 3. -->
<!-- When enchanted, P. Atk. +4 for A-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. +5 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk. / M. Atk. bonus double. Safe Enchant: +3. -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
<set name="weight" val="120" />
<set name="price" val="1800000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@@ -490,13 +506,13 @@
</skills>
</item>
<item id="730" name="Scroll: Enchant Armor (A-grade)" type="EtcItem">
<!-- P. Def. + 1 for A-grade armor and accessories. Starting from + 4, P. Def. + 3. Can be safely enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. HP gradually increases with each enchant level starting from + 4. -->
<!-- P. Def. +1 for A-grade armor and accessories. Starting from +4, P. Def. +3. Can be safely enchanted up to +3. For one-piece armor, it can be safely enchanted up to +4. -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
<set name="weight" val="120" />
<set name="price" val="240000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@@ -508,7 +524,7 @@
</skills>
</item>
<item id="734" name="Wind Walk Potion" type="EtcItem">
<!-- Magical potion that increases movement Speed -->
<!-- Magical potion that increases movement Speed. -->
<set name="icon" val="icon.etc_potion_green_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@@ -554,12 +570,12 @@
</skills>
</item>
<item id="736" name="Scroll of Escape" type="EtcItem">
<!-- Scroll of enchantment that relocates you to the nearest village. -->
<!-- Magical scroll that relocates you to the nearest village. -->
<set name="icon" val="icon.etc_scroll_of_return_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
<set name="weight" val="120" />
<set name="price" val="400" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@@ -571,12 +587,12 @@
</skills>
</item>
<item id="737" name="Scroll of Resurrection" type="EtcItem">
<!-- Scroll of enchantment that resuscitates a dead person. -->
<!-- Magical scroll that resurrects a dead character. -->
<set name="icon" val="icon.etc_scroll_of_resurrection_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
<set name="weight" val="120" />
<set name="price" val="2000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@@ -613,7 +629,7 @@
</stats>
</item>
<item id="739" name="Broken Sword Handle" type="EtcItem">
<!-- The handle portion of the sword of solidarity. Take this to Blacksmith Altran. -->
<!-- The handle part of the sword of solidarity. Take this to Blacksmith Altran. -->
<set name="icon" val="icon.weapon_small_sword_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -630,7 +646,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="740" name="Broken Blade Bottom" type="EtcItem">
<!-- Take this, and the upper portion of the blade to Blacksmith Altran. -->
<!-- Take this, and the upper part of the blade to Blacksmith Altran. -->
<set name="icon" val="icon.weapon_great_sword_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -647,7 +663,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="741" name="Broken Blade Top" type="EtcItem">
<!-- Take this, and the lower portion of the blade to Blacksmith Altran. -->
<!-- Take this, and the lower part of the blade to Blacksmith Altran. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -793,7 +809,7 @@
</stats>
</item>
<item id="748" name="Gallint's Oak Wand" type="Weapon">
<!-- Oak wand enchanted by Gallint's spell. This will capture and seal the spirit of mirrors. -->
<!-- Oak wand enchanted by Gallint's spell. This will capture and seal the spirit of mirrors, if used physically. Cannot be exchanged, dropped, sold, or stored in a private warehouse. -->
<set name="icon" val="icon.weapon_club_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />

View File

@@ -231,7 +231,7 @@
<stat type="mDef">51</stat>
</stats>
</item>
<item id="857" name="Corroded Holy Earring" type="Armor">
<item id="857" name="Holy Earring" type="Armor">
<set name="icon" val="icon.accessary_blessed_earing_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rear;lear" />
@@ -283,7 +283,7 @@
</stats>
</item>
<item id="862" name="Majestic Earring" type="Armor">
<!-- Majestic Earring. Produces the effect of MP + 25. -->
<!-- Majestic Earring. Provides additional MP +25. -->
<set name="icon" val="icon.accessary_inferno_earing_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rear;lear" />
@@ -318,7 +318,7 @@
<stat type="mDef">54</stat>
</stats>
</item>
<item id="869" name="Corroded Earring of Grace" type="Armor">
<item id="869" name="Earring of Grace" type="Armor">
<set name="icon" val="icon.accessary_earing_of_grace_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rear;lear" />
@@ -336,7 +336,7 @@
</stats>
</item>
<item id="871" name="Phoenix Earring" type="Armor">
<!-- Phoenix Earring. Produces the effect of M. Def. + 3 and MP + 20. -->
<!-- Phoenix Earring. MP +20. -->
<set name="icon" val="icon.accessary_phoenixs_earing_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rear;lear" />
@@ -582,7 +582,7 @@
<stat type="mDef">34</stat>
</stats>
</item>
<item id="888" name="Corroded Blessed Ring" type="Armor">
<item id="888" name="Blessed Ring" type="Armor">
<set name="icon" val="icon.accessary_blessed_ring_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
@@ -634,7 +634,7 @@
</stats>
</item>
<item id="893" name="Majestic Ring" type="Armor">
<!-- Majestic Ring. Produces the effect of MP + 17. -->
<!-- Majestic Ring. Provides additional MP +17. -->
<set name="icon" val="icon.accessary_inferno_ring_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />

View File

@@ -1,5 +1,19 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="900" name="Ring of Grace" type="Armor">
<set name="icon" val="icon.accessary_ring_of_grace_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="B" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="price" val="62120" />
<set name="enchant_enabled" val="1" />
<stats>
<stat type="mDef">34</stat>
</stats>
</item>
<item id="901" name="Ring of Holy Spirit" type="Armor">
<set name="icon" val="icon.accessary_ring_of_holy_spirit_i00" />
<set name="default_action" val="EQUIP" />
@@ -18,7 +32,7 @@
</stats>
</item>
<item id="902" name="Phoenix Ring" type="Armor">
<!-- Phoenix Ring. Produces the effect of MP + 13. -->
<!-- Phoenix Ring. Provides additional MP +13. -->
<set name="icon" val="icon.accessary_phoenixs_ring_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
@@ -300,7 +314,7 @@
</stats>
</item>
<item id="924" name="Majestic Necklace" type="Armor">
<!-- Majestic Necklace. Produces the effect of MP + 33. -->
<!-- Majestic Necklace. Provides additional MP +33. -->
<set name="icon" val="icon.accessary_inferno_necklace_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />
@@ -353,7 +367,7 @@
</stats>
</item>
<item id="933" name="Phoenix Necklace" type="Armor">
<!-- Phoenix Necklace. Produces the effect of MP + 26. -->
<!-- Phoenix Necklace. Provides additional MP +26. -->
<set name="icon" val="icon.accessary_phoenixs_necklace_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />
@@ -542,11 +556,11 @@
<set name="material" val="STEEL" />
<set name="weight" val="1100" />
<set name="price" val="13320" />
<set name="soulshots" val="2" />
<set name="soulshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="DAGGER" />
<set name="isAppearanceable" val="true" />
<set name="spiritshots" val="2" />
<set name="spiritshots" val="1" />
<stats>
<stat type="pAtk">16</stat>
<stat type="mAtk">13</stat>
@@ -558,13 +572,13 @@
</stats>
</item>
<item id="947" name="Scroll: Enchant Weapon (B-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. + 3 for B-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. + 4 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. + 6 for bows. M. Atk. + 3 for all weapons. Starting at + 4, P. Atk. / M. Atk. bonus double. Enchanting is safe up to + 3. -->
<!-- When enchanted, P. Atk. + 4 for B-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. + 5 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. + 8 for bows. M. Atk. + 3 for all weapons. Starting at + 4, P. Atk. / M. Atk. bonus double. Enchanting is safe up to + 3. -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
<set name="weight" val="120" />
<set name="price" val="500000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@@ -582,7 +596,7 @@
<set name="etcitem_type" val="ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
<set name="weight" val="120" />
<set name="price" val="80000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@@ -594,13 +608,13 @@
</skills>
</item>
<item id="951" name="Scroll: Enchant Weapon (C-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. + 3 for C-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. + 4 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. + 6 for bows. M. Atk. + 3 for all weapons. Starting at + 4, P. Atk. / M. Atk. bonus double. Enchanting is safe up to + 3. -->
<!-- When enchanted, P. Atk. +4 for C-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. +5 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk. / M. Atk. bonus double. -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
<set name="weight" val="120" />
<set name="price" val="110000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@@ -618,7 +632,7 @@
<set name="etcitem_type" val="ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
<set name="weight" val="120" />
<set name="price" val="15000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@@ -630,13 +644,13 @@
</skills>
</item>
<item id="955" name="Scroll: Enchant Weapon (D-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. + 2 for all D-grade weapons with the exception of bows, which increases by 4. M. Atk. + 2 for all weapons. Starting at + 4, P. Atk. / M. Atk. bonus double. Enchanting is safe up to + 3. -->
<!-- When enchanted, P. Atk. +4 for D-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. +5 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk. / M. Atk. bonus double. -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
<set name="weight" val="120" />
<set name="price" val="50000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@@ -654,7 +668,7 @@
<set name="etcitem_type" val="ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
<set name="weight" val="120" />
<set name="price" val="6000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@@ -819,7 +833,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="972" name="Preserving Oil" type="EtcItem">
<!-- Oil that when used, prevents the rotting of corpses. Take this and go hunt zombies in the swamps. -->
<!-- Oil that prevents the rotting of corpses. Take this and go hunt zombies in the Marshlands. -->
<set name="icon" val="icon.etc_potion_clear_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -911,7 +925,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="977" name="2nd Badge of Sentinel" type="EtcItem">
<item id="977" name="1st Badge of Sentinel" type="EtcItem">
<!-- A badge that certifies that its bearer is an Elven Sentinel. Destroy an orc Bhato bloodspear and report to Sentinel Kendell. -->
<set name="icon" val="icon.item_system03" />
<set name="immediate_effect" val="true" />
@@ -1038,7 +1052,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="985" name="2nd Onyx Talisman" type="EtcItem">
<item id="985" name="1st Onyx Talisman" type="EtcItem">
<!-- Necklace crafted of onyx. Recover the original scrolls from the blackskull Orcs and bring them to Abyssal Celebrant Kartia. -->
<set name="icon" val="icon.accessary_sages_necklace_i00" />
<set name="immediate_effect" val="true" />
@@ -1090,7 +1104,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="988" name="Kartia's Translation" type="EtcItem">
<!-- Kartia's translation of Kaysha's Revelations. Take it to Tetrarch Thifiell. -->
<!-- Kartia's translation of Kaysha's Revelations. Take it to Hierarch Thifiell. -->
<set name="icon" val="icon.etc_piece_of_paper_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />

View File

@@ -32,7 +32,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="1009" name="Harrys' 2nd Receipt" type="EtcItem">
<item id="1009" name="Harrys' 1st Receipt" type="EtcItem">
<!-- The receipt that Harrys has received after placing an order for his tools. Go and gather golem shards needed for creating the tool. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
@@ -152,7 +152,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1016" name="Jackson's Receipt" type="EtcItem">
<!-- The receipt that Jackson Has issued upon receiving his wooden box. Take this to Guard Arnold. -->
<!-- The receipt that Jackson Has issued upon receiving his heavy wooden box. Take this to Guard Arnold. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -475,7 +475,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1035" name="Plague Dust" type="EtcItem">
<!-- Powder obtained from the plague zombie. Take this to Hierarch Asterios. -->
<!-- Powder obtained from the Plague Zombie. Take it to Hierarch Asterios. -->
<set name="icon" val="icon.etc_powder_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -627,7 +627,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="1044" name="Kirunak Skull" type="EtcItem">
<item id="1044" name="Kirunak's Skull" type="EtcItem">
<!-- Kirunak's skull obtained after killing Kirunak, the leader of the Dre Vanuls. Take this to Trader Creamees. -->
<set name="icon" val="icon.etc_skull_red_i00" />
<set name="immediate_effect" val="true" />
@@ -662,7 +662,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1046" name="Nightmare Crystal" type="EtcItem">
<!-- Crystal used by the Succubus Merkenis to cast nightmares. Take this to Tetrarch Vellior. -->
<!-- Crystal used by the Succubus Merkenis to cast nightmares. Take this to Hierarch Vellior. -->
<set name="icon" val="icon.etc_totem_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -819,7 +819,7 @@
<set name="price" val="500" />
</item>
<item id="1060" name="Healing Potion" type="EtcItem">
<!-- Magical potion that slowly restores HP. Short-lasting. -->
<!-- Magical potion that slowly restores HP. Lasts 15 sec. -->
<set name="icon" val="icon.etc_lesser_potion_red_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@@ -843,7 +843,7 @@
</skills>
</item>
<item id="1061" name="Major Healing Potion" type="EtcItem">
<!-- Magical potion that slowly restores HP. High endurance. -->
<!-- Magical potion that slowly restores HP. Lasts 15 sec. -->
<set name="icon" val="icon.etc_potion_scarlet_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@@ -866,7 +866,7 @@
<skill id="2032" level="1" /> <!-- Greater Healing Potion -->
</skills>
</item>
<item id="1067" name="Recommendation" type="EtcItem">
<item id="1067" name="Recommend" type="EtcItem">
<!-- Take the recommendation to Grand Master Roien. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
@@ -883,7 +883,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="1068" name="Recommendation" type="EtcItem">
<item id="1068" name="Recommend" type="EtcItem">
<!-- Take the recommendation to Grand Magister Gallint. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
@@ -918,7 +918,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1070" name="Blood of Mitraell" type="EtcItem">
<!-- Take the blood of Mitraell to Hierarch Mitraell. -->
<!-- Blood that has to be taken to Dark Elven Chief Mitraell. -->
<set name="icon" val="icon.etc_spirit_bullet_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -952,7 +952,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1072" name="Hyacinth Charm" type="EtcItem">
<!-- Charm given by Hierarch Asterios. Go to the water source and obtain five handfuls of plague dust from the zombies. -->
<!-- A charm given by Hierarch Asterios. Go to the water source and obtain 5 handfuls of ashes from the Plague Zombies. -->
<set name="icon" val="icon.etc_jewel_green_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1023,7 +1023,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1078" name="Wind Crystal" type="EtcItem">
<!-- Fragment of the Elemental stone of wind. You can get them from Lirein, the wind spirits. Collect these to take to Rizraell. -->
<!-- The Wind Crystal that you got from Lirein, the Wind Spirit. Collect these crystals and take them to Rizraell. -->
<set name="icon" val="icon.etc_crystal_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1193,7 +1193,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1088" name="Undrias' Letter" type="EtcItem">
<!-- Abyssal Celebrant Undrias' letter. Take this letter to Trader Iria, Warehouse Keeper Dorankus, and Master Trudy. -->
<!-- Abyssal Celebrant Undrias' letter. Take this letter to Weapon Merchant Iria, Warehouse Keeper Dorankus, and Master Trudy. -->
<set name="icon" val="icon.etc_scroll_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1244,7 +1244,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1091" name="Garmiel's Scripture" type="EtcItem">
<!-- The scripture used during the mass of darkness. Take this to Abyssal Celebrant Undrias. -->
<!-- Sacred book used in the mass of darkness. Take this to Abyssal Celebrant Undrias. -->
<set name="icon" val="icon.etc_spell_books_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1333,8 +1333,8 @@
<set name="commissionItemType" val="SPELLBOOK" />
<set name="is_stackable" val="true" />
</item>
<item id="1097" name="Spellbook: Drain Energy" type="EtcItem">
<!-- Spellbook needed to learn Drain Energy. Used by Knights and Dark Fighters. Required level: Dark Fighter - 15, Knight - 20 -->
<item id="1097" name="Spellbook: Drain HP" type="EtcItem">
<!-- Spellbook needed to learn Drain HP. Used by Knights and Dark Fighters. Required level: Dark Fighter - 13, Knight - 20 -->
<set name="icon" val="icon.etc_spell_books_defighter_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />

View File

@@ -598,7 +598,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1139" name="Warrior Guild Badge" type="EtcItem">
<!-- A badge that shows that player is a member of the Warrior Guild. Take this to the Ruins of Agony and kill tracker skeletons. -->
<!-- A badge that shows that a player is a member of the Warrior Guild. Have it with you in Ruins of Agony when you hunt for Skeleton Trackers. -->
<set name="icon" val="icon.etc_badge_gold_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -643,7 +643,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1142" name="Rusted Bronze Sword" type="Weapon">
<!-- Old and rusty bronze sword called the 'Sword of Trial'. Use this to hunt Venomous Spiders and Arachnid Trackers. -->
<!-- An old and rusty bronze sword called the 'Sword of Trial'. Use it to kill Giant Venomous Spiders and Arachnid Trackers. Cannot be exchanged, dropped, sold, or stored in a private warehouse. -->
<set name="icon" val="icon.weapon_broad_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -652,8 +652,8 @@
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="weight" val="1400" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
@@ -708,7 +708,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1145" name="Medallion of Warrior" type="EtcItem">
<!-- Take this medallion and go to the Grand Master of the Warrior's Guild to change your occupation to a Warrior. -->
<!-- Take this medallion to the Grand Master of the Warrior's Guild to change your class to a Warrior. -->
<set name="icon" val="icon.accessary_earing_of_protection_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -719,6 +719,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1146" name="Squire's Shirt" type="Armor">
<!-- Cannot be exchanged, dropped, sold, or stored in a private warehouse. -->
<set name="icon" val="icon.armor_t01_u_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" />
@@ -741,6 +742,7 @@
</stats>
</item>
<item id="1147" name="Squire's Pants" type="Armor">
<!-- Cannot be exchanged, dropped, sold, or stored in a private warehouse. -->
<set name="icon" val="icon.armor_t01_l_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" />
@@ -945,8 +947,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="1160" name="Abyss Spirit Ore" type="EtcItem">
<!-- Gather 13 dark bezoars and take them to Sentry Nelsya. -->
<item id="1160" name="Dark Bezoar" type="EtcItem">
<!-- Gather 13 Abyss Spirit Ore and take them to Sentry Nelsya. -->
<set name="icon" val="icon.etc_bead_gold_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -963,7 +965,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1161" name="Ritual Sword" type="EtcItem">
<!-- Take this sword to the Grand Master of the Fighter Guild to change your occupation to a Knight. -->
<!-- Take this sword to the Grand Master of the Fighter Guild to transfer your class to Knight. -->
<set name="icon" val="icon.weapon_flamberge_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1048,7 +1050,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1166" name="Coin of Lords" type="EtcItem">
<!-- Gold coin engraved with the mark of the lord of Gludio. Gather three or more of these to end Trial of the Esquire. -->
<!-- Gold coin engraved with the mark of the lord of Gludio. Gather three or more of these to end the Trial of the Esquire. -->
<set name="icon" val="icon.etc_coins_silver_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1149,7 +1151,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="1172" name="Gludio Guard's 2nd Crest" type="EtcItem">
<item id="1172" name="Gludio Guard's 1st Crest" type="EtcItem">
<!-- Crest that distinguishes guard membership. As Captain Bezique requested, hunt giant spiders. -->
<set name="icon" val="icon.etc_badge_silver_i00" />
<set name="immediate_effect" val="true" />
@@ -1183,8 +1185,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="1174" name="Einhasad's 2nd Temple Badge" type="EtcItem">
<!-- As High Priest Levian requested, kill Langk lizardmen and collect the proof. -->
<item id="1174" name="Einhasad's 1st Temple Badge" type="EtcItem">
<!-- As High Priest Levian requested, kill Langk Lizardmen and collect the proof. -->
<set name="icon" val="icon.accessary_earing_of_holy_spirit_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1201,7 +1203,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1175" name="Lizardman's Totem" type="EtcItem">
<!-- Small sculpture Langk lizardmen carry with them. Collect twenty of these and take them to High Priestess Levian. -->
<!-- Small sculpture Langk Lizardmen carry with them. Collect twenty of these and take them to High Priestess Levian. -->
<set name="icon" val="icon.etc_totem_green_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1217,7 +1219,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="1176" name="Gludio Guard's 3rd Crest" type="EtcItem">
<item id="1176" name="Gludio Guard's 1st Crest" type="EtcItem">
<!-- Crest that proves guard membership. As Captain Gilbert requested, hunt giant spiders. -->
<set name="icon" val="icon.etc_badge_silver_i00" />
<set name="immediate_effect" val="true" />
@@ -1251,7 +1253,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="1178" name="Einhasad's 3rd Temple Badge" type="EtcItem">
<item id="1178" name="Einhasad's 1st Temple Badge" type="EtcItem">
<!-- As High Priest Biotin requested, hunt Silent Horrors in the Elven Ruins. -->
<set name="icon" val="icon.accessary_earing_of_holy_spirit_i00" />
<set name="immediate_effect" val="true" />
@@ -1286,7 +1288,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1180" name="Bezique's Letter" type="EtcItem">
<!-- Captain Bezique's letter to Neti. Find Neti in the Village of Gludin and give her the letter. -->
<!-- Captain Bezique's letter to Neti. Find Neti in Gludin Village and give her the letter. -->
<set name="icon" val="icon.etc_scroll_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1303,7 +1305,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1181" name="Neti's Bow" type="Weapon">
<!-- Favorite bow used by Neti, who was once a Treasure Hunter. Use it when hunting the skeletons and Spartoi of the Ruins of Agony to gather bone pieces. -->
<!-- Favorite bow used by Neti, who was once a Treasure Hunter. Use it when hunting the Skeletons and Spartoi of the Ruins of Agony to gather bone pieces. Cannot be exchanged, dropped, sold, or stored in a private warehouse. -->
<set name="icon" val="icon.weapon_bow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -1312,8 +1314,8 @@
<set name="immediate_effect" val="true" />
<set name="material" val="WOOD" />
<set name="weight" val="1850" />
<set name="soulshots" val="7" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="mp_consume" val="1" />
<set name="reuse_delay" val="1500" />
<set name="is_tradable" val="false" />
@@ -1337,7 +1339,7 @@
</stats>
</item>
<item id="1182" name="Neti's Dagger" type="Weapon">
<!-- Neti used this dagger when she was a Treasure Hunter. Use it when hunting the skeletons and Spartoi of the Ruins of Agony to gather bone pieces. -->
<!-- Neti used this dagger when she was a Treasure Hunter. Use it when hunting the Skeletons and Spartoi of the Ruins of Agony to gather bone pieces. Cannot be exchanged, dropped, sold, or stored in a private warehouse. -->
<set name="icon" val="icon.weapon_knife_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1346,8 +1348,8 @@
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="weight" val="1000" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
@@ -1403,7 +1405,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1185" name="Most Wanted List" type="EtcItem">
<!-- It is written that whoever does away with the Cat's Eye bandits and recovers the stolen goods will be rewarded. -->
<!-- It is written that whoever does away with the Cat's Eye Bandits and recovers the stolen goods will be rewarded. -->
<set name="icon" val="icon.etc_recipe_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1420,7 +1422,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1186" name="Stolen Jewelry" type="EtcItem">
<!-- Fair amount of jewelry the Cat's Eye bandits stole. You must take them to Captain Bezique. -->
<!-- Fair amount of jewelry the Cat's Eye Bandits stole. You must take them to Captain Bezique. -->
<set name="icon" val="icon.etc_jewel_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1437,7 +1439,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1187" name="Stolen Tomes" type="EtcItem">
<!-- Rare tome the Cat's Eye bandits stole. You must take it to Captain Bezique. -->
<!-- Rare tome the Cat's Eye Bandits stole. You must take it to Captain Bezique. -->
<set name="icon" val="icon.etc_spell_books_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1454,7 +1456,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1188" name="Stolen Ring" type="EtcItem">
<!-- Expensive necklace that the Cat's Eye bandits have stolen. You must take it back to Captain Bezique. -->
<!-- Expensive necklace that the Cat's Eye Bandits stole. You must take it back to Captain Bezique. -->
<set name="icon" val="icon.accessary_ring_of_grace_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1471,7 +1473,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1189" name="Stolen Necklace" type="EtcItem">
<!-- Expensive necklace the Cat's Eye bandits stole. You must take it to Captain Bezique. -->
<!-- Expensive necklace the Cat's Eye Bandits stole. You must take it to Captain Bezique. -->
<set name="icon" val="icon.accessary_necklace_of_blessing_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1488,7 +1490,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1190" name="Bezique's Recommendation" type="EtcItem">
<!-- Take this medallion to the Grand Masters of the Fighter Guild to change your occupation to a Rogue. -->
<!-- Take this letter to the Grand Masters of the Warrior Guild to change your class to a Rogue. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />

View File

@@ -18,7 +18,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1201" name="Mark of Faith" type="EtcItem">
<!-- Take this token to the high priest of the temple to change your occupation to a Cleric. -->
<!-- Take this token to the high priest of the temple to change your class to a Cleric. -->
<set name="icon" val="icon.accessary_earing_of_wisdom_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -69,7 +69,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1204" name="Elven Knight Brooch" type="EtcItem">
<!-- Take this brooch to the Grand Master of the Fighter Guild and he will change your occupation to a Knight. -->
<!-- Take this brooch to the Grand Master of the Fighter Guild and he will change your class to a Knight. -->
<set name="icon" val="icon.accessary_elven_earing_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -154,7 +154,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1209" name="Prias' 2nd Torn Letter" type="EtcItem">
<!-- Torn piece of letter written by Prias and is not legible Collect all four torn pieces and take them to Guard Moretti. -->
<!-- Torn piece of letter written by Prias and is not legible. Collect all four torn pieces and take them to Guard Moretti. -->
<set name="icon" val="icon.etc_piece_of_paper_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -222,7 +222,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1213" name="Guard's Bow" type="Weapon">
<!-- Bow given by Guard Moretti. May be efficiently used for some purpose. -->
<!-- Bow given by Guard Moretti. May be efficiently used for some purpose. Cannot be exchanged, dropped, sold, or stored in a private warehouse. -->
<set name="icon" val="icon.weapon_bow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -231,8 +231,8 @@
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="weight" val="1800" />
<set name="soulshots" val="7" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="mp_consume" val="1" />
<set name="reuse_delay" val="1500" />
<set name="is_tradable" val="false" />
@@ -289,7 +289,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="1216" name="Honorary Guard" type="EtcItem">
<item id="1216" name="Moretti's Letter" type="EtcItem">
<!-- Letter written by Guard Moretti to Master Reisa. Take it to Master Reisa. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="immediate_effect" val="true" />
@@ -307,7 +307,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1217" name="Reisa's Recommendation" type="EtcItem">
<!-- Take this recommendation to the Grand Master of the Fighter Guild to change your occupation to an Elven Scout. -->
<!-- Take this recommendation to the Grand Master of the Fighter Guild to change your class to an Elven Scout. -->
<set name="icon" val="icon.etc_letter_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -358,7 +358,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1220" name="Ruby of Magic" type="EtcItem">
<!-- Ruby that symbolizes fire. Gather 4 jewels that symbolize nature and take them to Rosella for a token to change occupations. -->
<!-- Ruby that symbolizes fire. Gather 4 jewels that symbolize nature and take them to Rosella for permission to change your class. -->
<set name="icon" val="icon.etc_jewel_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -375,7 +375,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1221" name="Pure Aquamarine" type="EtcItem">
<!-- Aquamarine that symbolizes water. Gather the 4 jewels that symbolize nature and take them to Rosella for a token to change occupations. -->
<!-- Aquamarine that symbolizes water. Gather the 4 jewels that symbolize nature and take them to Rosella for permission to change your class. -->
<set name="icon" val="icon.etc_jewel_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -460,7 +460,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1226" name="Nobility Amethyst" type="EtcItem">
<!-- Amethyst that symbolizes wind. Gather 4 jewels that symbolize nature and take them to Rosella for a token to change occupations. -->
<!-- Amethyst that symbolizes wind. Gather 4 jewels that symbolize nature and take them to Rosella for permission to change your class. -->
<set name="icon" val="icon.etc_jewel_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -511,7 +511,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1229" name="Fertility Peridot" type="EtcItem">
<!-- Peridot that symbolizes the earth. Gather 4 jewels that symbolize nature and take them to Rosella for a token to change occupations. -->
<!-- Peridot that symbolizes the earth. Gather 4 jewels that symbolize nature and take them to Rosella for permission to change your class. -->
<set name="icon" val="icon.etc_jewel_green_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -528,7 +528,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1230" name="Eternity Diamond" type="EtcItem">
<!-- Take this token to the Grand Master of the Magician Guild to change your occupation to an Elven Wizard. -->
<!-- Take this token to the Grand Master of the Mystic Guild to change your class to an Elven Wizard. -->
<set name="icon" val="icon.etc_jewel_silver_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -613,7 +613,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1235" name="Leaf of Oracle" type="EtcItem">
<!-- Take this to the high priest to change your occupation to an Oracle. -->
<!-- Take this to the high priest to change your class to an Oracle. -->
<set name="icon" val="icon.etc_leaf_green_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -647,7 +647,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1237" name="Palus Charm" type="EtcItem">
<!-- Charm inscribed with palus runes that symbolize a deep lake. Carry this and hunt lycanthrope in the Neutral Zone. -->
<!-- Charm inscribed with palus runes that symbolize a deep lake. Carry this and hunt Lycanthropes in the Neutral Zone. -->
<set name="icon" val="icon.accessary_earing_of_grace_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -664,7 +664,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1238" name="Lycanthrope Skull" type="EtcItem">
<!-- Skull obtained after killing lycanthrope. Collect thirteen and take them to Master Virgil. -->
<!-- Skull obtained after killing a Lycanthrope. Collect thirteen and take them to Master Virgil. -->
<set name="icon" val="icon.etc_skull_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -732,7 +732,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1242" name="Arachnid Tracker Silk" type="EtcItem">
<!-- Arachnid Tracker web threads. Take five of these and a giant Venomous Spider carapace to Abyssal Celebrant Kalinta. -->
<!-- Arachnid Tracker web threads. Take five of these and a giant Venomous Spider Carapace to Abyssal Celebrant Kalinta. -->
<set name="icon" val="icon.etc_skein_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -766,7 +766,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1244" name="Gaze of Abyss" type="EtcItem">
<!-- Take this token to the Grand Master of the Fighter Guild to change your occupation to a Knight. -->
<!-- Take this token to the Grand Master of the Dark Elf guild to change your class to a Palus Knight. -->
<set name="icon" val="icon.etc_eyeball_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -800,7 +800,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1246" name="Arkenia's Letter" type="EtcItem">
<!-- Letter received from Arkenia. Take this to Guard Leikan to obtain information about the thief. -->
<!-- Letter received from Arkenia. Take this to Guard Leikan to obtain information about the thieves. -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -817,7 +817,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1247" name="Leikan's Note" type="EtcItem">
<!-- Simple contract given by Guard Leikan. Must hunt moonstone beasts and collect their molars. -->
<!-- Simple contract given by Guard Leikan. Hunt Moonstone Beasts and collect their molars. -->
<set name="icon" val="icon.etc_piece_of_paper_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -834,7 +834,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1248" name="Moonstone Beast's Molar" type="EtcItem">
<!-- Molar obtained after killing a moonstone beast. Collect 10 of these to take to Guard Leikan. -->
<!-- Molar obtained after killing a Moonstone Beast. Collect 10 of these to take to Guard Leikan. -->
<set name="icon" val="icon.etc_molar_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -902,7 +902,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1252" name="Iron Heart" type="EtcItem">
<!-- Take this to the Grand Master of the Dark Elf Guild to change your occupation to an Assassin. -->
<!-- Take this to the Grand Master of the Dark Elf Guild to change your class to an Assassin. -->
<set name="icon" val="icon.accessary_earing_of_mana_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1055,7 +1055,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1261" name="Dark Jewel" type="EtcItem">
<!-- Take this token to the Grand Master of the Dark Elf guild to change your occupation to a Dark Wizard. -->
<!-- Take this token to the Grand Master of the Dark Elf guild to change your class to a Dark Wizard. -->
<set name="icon" val="icon.accessary_necklace_of_phantom_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1106,7 +1106,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1264" name="Bloody Rune" type="EtcItem">
<!-- Runes written with the blood of dark Succubus. Collect 5 and take to Magister Talbot. -->
<!-- Runes written with the blood of Dark Succubus. Collect 5 and take to Magister Talbot. -->
<set name="icon" val="icon.etc_piece_of_paper_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1157,7 +1157,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1267" name="Penitent's Badge" type="EtcItem">
<!-- A badge that shows one is in the course of repenting one's sins. Carry this and hunt skeletons and zombies in the Ruins of Despair. -->
<!-- A badge that shows one is in the course of repenting one's sins. Carry this and hunt Skeletons and Zombies in the Ruins of Despair. -->
<set name="icon" val="icon.accessary_earing_of_holy_spirit_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1208,7 +1208,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1270" name="Orb of Abyss" type="EtcItem">
<!-- Take this token to a Grand Master of a Dark Elf Guild in any major city to change your occupation to a Shillien Oracle. -->
<!-- Take this token to a Grand Master of a Dark Elf Guild in any major city to change your class to a Shillien Oracle. -->
<set name="icon" val="icon.etc_bead_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1361,7 +1361,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1279" name="Herb Scent" type="EtcItem">
<!-- Fragrant herb potpourri. Obtain 3 Hearts of Lunacy from a skeleton scout and take them to Arkenia. -->
<!-- Fragrant herb potpourri. Obtain 3 Hearts of Lunacy from a Skeleton Scout and take them to Arkenia. -->
<set name="icon" val="icon.etc_oil_pot_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1378,7 +1378,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1280" name="Map of Light" type="EtcItem">
<!-- Map given by the Flame Salamander. Kill ratman fighters and give the key of flame to the salamander in exchange for the token of fire. -->
<!-- Map given by the Flame Salamander. Kill Ratman Warriors and give the key of flame to the Flame Salamander in exchange for the token of fire. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1395,7 +1395,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1281" name="Key of Flame" type="EtcItem">
<!-- The key that can be obtained by killing a ratman fighter. When you give it to a salamander, he will give you the token of fire. -->
<!-- The key that can be obtained by killing a Ratman Warrior. When you give it to the Flame Salamander, it will give you the token of fire. -->
<set name="icon" val="icon.etc_key_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1463,7 +1463,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1285" name="Wind Bangle" type="EtcItem">
<!-- The Wind Token given to you by the Wind Spirit Sylph. Collect all four tokens and give them to Parina to receive a special token that will enable you to change occupations. -->
<!-- The Wind Token given to you by the Wind Spirit Sylph. Collect all four tokens and give them to Parina to receive a special token that will enable you to class transfers. -->
<set name="icon" val="icon.accessary_blue_coral_ring_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1480,7 +1480,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1286" name="Rama's Diary" type="EtcItem">
<!-- Kill water seer and take two sparkle pebbles to water Undine for the token of water. -->
<!-- Kill Water Seers and take two Sparkle Pebbles to Water Undine for the token of water. -->
<set name="icon" val="icon.etc_spell_books_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1497,7 +1497,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1287" name="Sparkle Pebble" type="EtcItem">
<!-- Kill water seer in Lake Fellmere for stones. If you give this to Water Undine, she will give you the token of water. -->
<!-- Kill Water Seers in Lake Fellmere for stones. If you give this to Water Undine, she will give you the token of water. -->
<set name="icon" val="icon.etc_crystal_ball_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1531,7 +1531,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1289" name="Rusty Coin" type="EtcItem">
<!-- The coin given by earth snake. Kill red bear and give red soil to earth snake for Token of Earth. -->
<!-- The coin given by Earth Snake. Kill Read Bears and get the Red Soil to give it to the Earth Snake for Token of Earth. -->
<set name="icon" val="icon.etc_coins_gold_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1548,7 +1548,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1290" name="Red Soil" type="EtcItem">
<!-- The soil obtained from killing red bear. Give to the earth snake for the token of earth. -->
<!-- The soil obtained from killing Red Bears. Give to the Earth Snake for the token of earth. -->
<set name="icon" val="icon.etc_powder_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1565,7 +1565,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1291" name="Earth Ring" type="EtcItem">
<!-- Token of Earth given by earth snake. Collect 4 tokens and give them to Parina to receive the token that enables changing occupations. -->
<!-- Token of Earth given by Earth Snake. Collect 4 tokens and give them to Parina to receive the token that enables class transfers. -->
<set name="icon" val="icon.accessary_ring_of_firefly_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1582,7 +1582,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1292" name="Bead of Season" type="EtcItem">
<!-- Take this bead to the high priest of the temple to change your occupation to a Wizard. -->
<!-- Take this bead to the high priest of the temple to change your class to a Wizard. -->
<set name="icon" val="icon.etc_crystal_ball_green_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1636,8 +1636,8 @@
<set name="immediate_effect" val="true" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="200" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_tradable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_clan_depositable" val="false" />
@@ -1666,8 +1666,8 @@
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="weight" val="300" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_tradable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_clan_depositable" val="false" />
@@ -1696,8 +1696,8 @@
<set name="immediate_effect" val="true" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="400" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_tradable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_clan_depositable" val="false" />
@@ -1726,8 +1726,8 @@
<set name="immediate_effect" val="true" />
<set name="material" val="ORIHARUKON" />
<set name="weight" val="500" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_tradable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_clan_depositable" val="false" />
@@ -1756,8 +1756,8 @@
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="weight" val="500" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_tradable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_clan_depositable" val="false" />

View File

@@ -10,8 +10,8 @@
<set name="immediate_effect" val="true" />
<set name="material" val="WOOD" />
<set name="weight" val="80" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_tradable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_clan_depositable" val="false" />
@@ -41,8 +41,8 @@
<set name="immediate_effect" val="true" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="300" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_tradable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_clan_depositable" val="false" />
@@ -72,8 +72,8 @@
<set name="immediate_effect" val="true" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="750" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_depositable" val="false" />
@@ -106,8 +106,8 @@
<set name="immediate_effect" val="true" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="750" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_tradable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_depositable" val="false" />
@@ -140,8 +140,8 @@
<set name="immediate_effect" val="true" />
<set name="material" val="ORIHARUKON" />
<set name="weight" val="150" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_tradable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_clan_depositable" val="false" />
@@ -171,8 +171,8 @@
<set name="immediate_effect" val="true" />
<set name="material" val="BRONZE" />
<set name="weight" val="120" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_tradable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_clan_depositable" val="false" />
@@ -202,8 +202,8 @@
<set name="immediate_effect" val="true" />
<set name="material" val="CHRYSOLITE" />
<set name="weight" val="100" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_tradable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_clan_depositable" val="false" />
@@ -233,8 +233,8 @@
<set name="immediate_effect" val="true" />
<set name="material" val="WOOD" />
<set name="weight" val="150" />
<set name="soulshots" val="9" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="mp_consume" val="1" />
<set name="reuse_delay" val="10" />
<set name="is_tradable" val="false" />
@@ -256,7 +256,7 @@
<stat type="pAtkRange">5000</stat>
</stats>
</item>
<item id="1308" name="Top" type="Armor">
<item id="1308" name="Compound Scale Mail" type="Armor">
<!-- Temporary item for Kamex -->
<set name="icon" val="icon.weapon_voodoo_doll_i00" />
<set name="default_action" val="EQUIP" />
@@ -368,7 +368,7 @@
<stat type="maxMp">142</stat>
</stats>
</item>
<item id="1313" name="Pants" type="Armor">
<item id="1313" name="Compound Scale Gaiters" type="Armor">
<!-- Temporary item for Kamex -->
<set name="icon" val="icon.weapon_voodoo_doll_i00" />
<set name="default_action" val="EQUIP" />
@@ -585,7 +585,7 @@
<stat type="pDef">14</stat>
</stats>
</item>
<item id="1323" name="Shoes" type="Armor">
<item id="1323" name="Leather Shoes" type="Armor">
<!-- Temporary item for Kamex -->
<set name="icon" val="icon.armor_iron_boots_i00" />
<set name="default_action" val="EQUIP" />
@@ -816,11 +816,11 @@
<set name="material" val="STEEL" />
<set name="weight" val="2250" />
<set name="price" val="8320" />
<set name="soulshots" val="2" />
<set name="soulshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="TWO_HAND_SWORD" />
<set name="isAppearanceable" val="true" />
<set name="spiritshots" val="2" />
<set name="spiritshots" val="1" />
<stats>
<stat type="pAtk">21</stat>
<stat type="mAtk">12</stat>
@@ -961,7 +961,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1344" name="Mithril Arrow" type="EtcItem">
<!-- Steel arrow plated with Mithril. -->
<!-- Steel Arrow coated by mithril. For A-grade bows. -->
<set name="icon" val="icon.etc_mithril_quiver_i00" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="ARROW" />
@@ -993,8 +993,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="1347" name="Monster Eye Meat" type="EtcItem">
<!-- The carcass of monster eye. Take this to Trader Sarien. -->
<item id="1347" name="Monster Eye's Meat" type="EtcItem">
<!-- The meat of monster eye. Take this to Grocer Sarien. -->
<set name="icon" val="icon.etc_bark_gold_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1011,7 +1011,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1348" name="Basilisk's Gizzard" type="EtcItem">
<!-- The digestive organ of a basilisk. Take this to Trader Sarien. -->
<!-- The digestive organ of a basilisk. Take this to Grocer Sarien. -->
<set name="icon" val="icon.etc_pouch_yellow_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1095,7 +1095,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="1353" name="Deadman's Skull" type="EtcItem">
<item id="1353" name="Skull" type="EtcItem">
<!-- Skull of skeleton from ruins. Take this to Samed in the Town of Gludio. -->
<set name="icon" val="icon.etc_skull_white_i00" />
<set name="immediate_effect" val="true" />
@@ -1112,8 +1112,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="1354" name="Deadman's Rib Bone" type="EtcItem">
<!-- Rib of skeleton from ruins. Take this to Samed in the Town of Gludio. -->
<item id="1354" name="Ribs" type="EtcItem">
<!-- Ribs of skeleton from ruins. Take this to Samed in the Town of Gludio. -->
<set name="icon" val="icon.etc_rib_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1163,7 +1163,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="1357" name="Deadman's Thigh Bone" type="EtcItem">
<item id="1357" name="Thigh Bone" type="EtcItem">
<!-- Thigh bone of skeleton from ruins. Take this to Samed in the Town of Gludio. -->
<set name="icon" val="icon.etc_piece_bone_white_i00" />
<set name="immediate_effect" val="true" />
@@ -1317,7 +1317,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1366" name="Monster Eye's Lens" type="EtcItem">
<!-- The transparent part of monster eye. Take this to Trader Sarien. -->
<!-- The transparent part of monster eye. Take this to Grocer Sarien. -->
<set name="icon" val="icon.etc_crystal_ball_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1429,7 +1429,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1374" name="Greater Wind Walk Potion" type="EtcItem">
<!-- Magical potion that increases movement Speed dramatically -->
<!-- Magic potion that increases Speed for 5 minutes. -->
<set name="icon" val="icon.etc_lesser_potion_green_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@@ -1452,7 +1452,7 @@
</skills>
</item>
<item id="1375" name="Greater Haste Potion" type="EtcItem">
<!-- Magical potion that increases Atk. Spd. dramatically -->
<!-- Magical potion that increases Atk. Spd. dramatically for 5 minutes. -->
<set name="icon" val="icon.etc_lesser_potion_purple_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@@ -1487,8 +1487,8 @@
<set name="material" val="BRONZE" />
<set name="weight" val="300" />
<set name="price" val="81800" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="commissionItemType" val="SPEAR" />
<set name="isAppearanceable" val="true" />
@@ -1518,7 +1518,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1378" name="Spellbook: Divine Heal" type="EtcItem">
<!-- Spellbook needed to learn Divine Heal. Used by Human Knights. Required level: 28 -->
<!-- Spellbook needed to learn Divine Heal. Used by Human Knights. Required level: 26 -->
<set name="icon" val="icon.etc_spell_books_hfighter_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1551,7 +1551,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1381" name="Spellbook: Freezing Strike" type="EtcItem">
<!-- Spellbook needed to learn Freezing Strike. Used by Palus Knights and Assassins. Required level: 36 -->
<!-- Spellbook needed to learn Freezing Strike. Used by Palus Knights and Assassins. Required level: 34 -->
<set name="icon" val="icon.etc_spell_books_defighter_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1595,7 +1595,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1385" name="Spellbook: Recharge" type="EtcItem">
<!-- Spellbook needed to learn Recharge. Used by Elven Oracles and Shillien Oracles. Required level: 30 -->
<!-- Spellbook needed to learn Recharge. Used by Elven Oracles and Shillien Oracles. Required level: 28 -->
<set name="icon" val="icon.etc_spell_books_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1694,7 +1694,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1394" name="Spellbook: Sleep" type="EtcItem">
<!-- Spellbook needed to learn Sleep. Used by Human Wizards, Clerics, Elven Wizards, Elven Oracles, Dark Wizards, and Shillien Oracles. Required level: 25 -->
<!-- Spellbook needed to learn Sleep. Used by Human Wizards, Clerics, Elven Wizards, Elven Oracles, Dark Wizards, and Shillien Oracles. Required level: 23 -->
<set name="icon" val="icon.etc_spell_books_assistance_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />

View File

@@ -166,7 +166,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1415" name="Spellbook: Dryad Root" type="EtcItem">
<!-- Spellbook needed to learn Dryard Root. Used by Clerics, Oracles and Shillien Oracles. Required level: 25 -->
<!-- Spellbook needed to learn Dryard Root. Used by Clerics, Oracles and Shillien Oracles. Required level: 23 -->
<set name="icon" val="icon.etc_spell_books_assistance_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -210,7 +210,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1419" name="Proof of Blood" type="EtcItem">
<!-- Item needed to upgrade a clan to level 3. Only the Clan Leader may use it. -->
<!-- Item needed to upgrade a clan to level 5. -->
<set name="icon" val="icon.etc_broken_crystal_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
@@ -575,8 +575,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="1441" name="Monster Eye Meat" type="EtcItem">
<!-- The dead body of a monster eye, ready to cook. One of the five ingredients needed for Jonas' cooking. -->
<item id="1441" name="Monster Eye's Meat" type="EtcItem">
<!-- The meat of monster eye, ready to cook. One of the five ingredients needed for Jonas' cooking. -->
<set name="icon" val="icon.etc_pouch_yellow_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -609,7 +609,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="1443" name="Jonas' 2nd Steak Dish" type="EtcItem">
<item id="1443" name="Jonas' 1st Steak Dish" type="EtcItem">
<!-- Plate that contains Jonas' monster eye steak. Take this to Magister Mirien. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="immediate_effect" val="true" />
@@ -626,7 +626,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="1444" name="Jonas' 3rd Steak Dish" type="EtcItem">
<item id="1444" name="Jonas' 1st Steak Dish" type="EtcItem">
<!-- Plate that contains Jonas' monster eye steak. Take this to Magister Mirien. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="immediate_effect" val="true" />
@@ -643,7 +643,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="1445" name="Jonas' 4th Steak Dish" type="EtcItem">
<item id="1445" name="Jonas' 1st Steak Dish" type="EtcItem">
<!-- Plate that contains Jonas' monster eye steak. Take this to Magister Mirien. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="immediate_effect" val="true" />
@@ -660,7 +660,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="1446" name="Jonas' 5th Steak Dish" type="EtcItem">
<item id="1446" name="Jonas' 1st Steak Dish" type="EtcItem">
<!-- Plate that contains Jonas' monster eye steak. Take this to Magister Mirien. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="immediate_effect" val="true" />
@@ -902,7 +902,7 @@
</skills>
</item>
<item id="1466" name="Soulshot (A-grade)" type="EtcItem">
<!-- The power of a higher-level spirit is bestowed upon a weapon, temporarily increasing power of attack. Used with an A-grade weapon. -->
<!-- The power of a Soulshot is bestowed upon a weapon, temporarily increasing the power of attack. Used with A-grade weapons. -->
<set name="icon" val="icon.etc_spirit_bullet_silver_i00" />
<set name="default_action" val="SOULSHOT" />
<set name="immediate_effect" val="true" />
@@ -932,8 +932,8 @@
<set name="material" val="STEEL" />
<set name="weight" val="300" />
<set name="price" val="81800" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="DAGGER" />
<set name="isAppearanceable" val="true" />
@@ -960,8 +960,8 @@
<set name="material" val="BRONZE" />
<set name="weight" val="300" />
<set name="price" val="81800" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="commissionItemType" val="SPEAR" />
<set name="isAppearanceable" val="true" />
@@ -1014,7 +1014,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1475" name="Black Soulstone" type="EtcItem">
<!-- Black soulstone pulled out of the heart of a rakeclaw imp. Collect these to take to Atuba Chief Varkees. -->
<!-- Black soulstone pulled out of the heart of a Rakeclaw Imp. Collect these to take to Atuba Chief Varkees. -->
<set name="icon" val="icon.etc_bead_gold_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1031,7 +1031,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1476" name="Red Soulstone" type="EtcItem">
<!-- Red soulstone pulled out of the heart of a rakeclaw imp. Collect these to take to Atuba Chief Varkees. -->
<!-- Red soulstone pulled out of the heart of a Rakeclaw Imp. Collect these to take to Atuba Chief Varkees. -->
<set name="icon" val="icon.etc_crystal_ball_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1082,7 +1082,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1479" name="Varangka's Parasite" type="EtcItem">
<!-- Evil parasite that summons Varangka's trackers. -->
<!-- Evil parasite that can summon Varangka's Tracker. -->
<set name="icon" val="icon.etc_totem_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1319,7 +1319,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="1493" name="Tarantula Spider Silk" type="EtcItem">
<item id="1493" name="Tarantula's Spider Silk" type="EtcItem">
<!-- The spider silk that makes when making their nests. Collect these and take them to Trader Mion. -->
<set name="icon" val="icon.etc_skein_white_i00" />
<set name="immediate_effect" val="true" />
@@ -1388,7 +1388,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1497" name="Necklace of Flame" type="EtcItem">
<!-- The necklace of flame given by Vulkus. Hand this to Kakai, the Lord of Flame, king of the Orcs. -->
<!-- The Necklace of Flame given to you by Vulkus. Hand this to Pa'agrio Lord Kakai, king of the Orcs. -->
<set name="icon" val="icon.item_normal142" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />

View File

@@ -37,7 +37,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1503" name="Grandma's Mirror" type="EtcItem">
<!-- Article left by the grandmother of Redbonnet. Can be sold in any shop. -->
<!-- Article left by the grandmother of Redbonnet. Can be sold in any shop for a high price. -->
<set name="icon" val="icon.etc_mirror_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
@@ -49,7 +49,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1504" name="Grandma's Necklace" type="EtcItem">
<!-- Article left by the grandmother of Redbonnet. Can be sold in any shop. -->
<!-- Article left by the grandmother of Redbonnet. Can be sold in any shop for a high price. -->
<set name="icon" val="icon.accessary_aquastone_necklace_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
@@ -61,7 +61,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1505" name="Grandma's Hairpin" type="EtcItem">
<!-- Article left by the grandmother of Redbonnet. Can be sold in any shop. -->
<!-- Article left by the grandmother of Redbonnet. Can be sold in any shop for a high price. -->
<set name="icon" val="icon.etc_jewel_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
@@ -403,8 +403,8 @@
<set name="commissionItemType" val="SPELLBOOK" />
<set name="is_stackable" val="true" />
</item>
<item id="1532" name="Amulet: Blaze Quake" type="EtcItem">
<!-- Amulet required for the Blaze Quake spell. Used by Orc Shamans. Required level: 25 -->
<item id="1532" name="Amulet: Burning Flame" type="EtcItem">
<!-- Amulet required for the Burning Flame spell. Used by Orc Shamans. Required level: 25 -->
<set name="icon" val="icon.etc_orcish_talisman_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -470,12 +470,12 @@
<set name="is_stackable" val="true" />
</item>
<item id="1538" name="Blessed Scroll of Escape" type="EtcItem">
<!-- Magical scroll that relocates you to the nearest village -->
<!-- Magical scroll that relocates you to the nearest village. -->
<set name="icon" val="icon.etc_scroll_of_return_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
<set name="weight" val="120" />
<set name="price" val="150000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@@ -511,7 +511,7 @@
</skills>
</item>
<item id="1540" name="Quick Healing Potion" type="EtcItem">
<!-- Magic potion that instantly restores HP. Instant effect with no duration. Cannot be used when HP is full. -->
<!-- Magic potion that instantly restores HP. Instant effect with no cooldown. Cannot be used when HP is full. -->
<set name="icon" val="icon.etc_potion_gold_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@@ -739,7 +739,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1553" name="Hatos' 1st Order" type="EtcItem">
<!-- The order to kill Baranka's messenger. After killing him, recover the letter and take it to Urutu Chief Hatos. -->
<!-- An order to kill Varangka's Messenger. After killing him, recover the letter and take it to Urutu Chief Hatos. -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -755,8 +755,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="1554" name="Hatos' 2nd Order" type="EtcItem">
<!-- The order states that you must kill Baranka's messenger. After killing him, recover the letter and take it to Urutu Chief Hatos. -->
<item id="1554" name="Hatos' 1st Order" type="EtcItem">
<!-- An order to kill Varangka's Messenger. After killing him, recover the letter and take it to Urutu Chief Hatos. -->
<set name="icon" val="icon.etc_piece_of_paper_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -772,8 +772,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="1555" name="Hatos' 3rd Order" type="EtcItem">
<!-- The order states that you must kill Baranka's messenger. After killing him, recover the letter and take it to Urutu Chief Hatos. -->
<item id="1555" name="Hatos' 1st Order" type="EtcItem">
<!-- An order to kill Varangka's Messenger. After killing him, recover the letter and take it to Urutu Chief Hatos. -->
<set name="icon" val="icon.etc_piece_of_paper_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -789,8 +789,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="1556" name="Secret Letter to Dark Elf" type="EtcItem">
<!-- The secret letter that Baranka is sending to Dark Elven Magister Kaland. Take the letter to Urutu Chief Hatos. -->
<item id="1556" name="Secret Letter to Dark Elves" type="EtcItem">
<!-- A secret letter that Varangka sent to Dark Elven Magister. Take the letter to Urutu Chief Hatos. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -806,8 +806,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="1557" name="Secret Letter to Human" type="EtcItem">
<!-- The secret letter that Baranka is sending to Duke Van Halter. Take the letter to Urutu Chief Hatos. -->
<item id="1557" name="Secret Letter to Humans" type="EtcItem">
<!-- A secret letter that Varangka sent to Duke Van Halter. Take the letter to Urutu Chief Hatos. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -823,8 +823,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="1558" name="Secret Letter to Elf" type="EtcItem">
<!-- The secret letter that Baranka is sending to Elven Master Laria. Take the letter to Urutu Chief Hatos. -->
<item id="1558" name="Secret Letter to Elves" type="EtcItem">
<!-- A secret letter that Varangka sent to Elven Master Laria. Take the letter to Urutu Chief Hatos. -->
<set name="icon" val="icon.etc_letter_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -926,7 +926,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1564" name="Aquamarine" type="EtcItem">
<!-- This jewel is obtained by the goblin brigand leader. Take 10 aquamarines and 10 chrysoberyls to Blacksmith Brunon. -->
<!-- This jewel is obtained by the Goblin Brigand Leader. Take 10 Aquamarines and 10 Chrysoberyls to Blacksmith Brunon. -->
<set name="icon" val="icon.etc_jewel_green_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -943,7 +943,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1565" name="Chrysoberyl" type="EtcItem">
<!-- This jewel is obtained by the goblin brigand leader. Take 10 aquamarines and 10 chrysoberyls to Blacksmith Brunon. -->
<!-- This jewel is obtained by the Goblin Brigand Leader. Take 10 Aquamarines and 10 Chrysoberyls to Blacksmith Brunon. -->
<set name="icon" val="icon.etc_jewel_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -959,7 +959,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="1566" name="Jewel Box" type="EtcItem">
<item id="1566" name="Diamond Box" type="EtcItem">
<!-- Blacksmith Brunon gives this Jewel Box. Take it to Collector Gouph. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="immediate_effect" val="true" />
@@ -1113,7 +1113,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1575" name="Mirien's Review" type="EtcItem">
<!-- Letter Magister Mirien wrote after tasting Jonas' dish. Take this to Jonas. -->
<!-- Letter Magister Mirien wrote after tasting Jonas' dish. Take this and go to Jonas. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1130,7 +1130,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1576" name="Mirien's Review" type="EtcItem">
<!-- Letter Magister Mirien wrote after tasting Jonas' dish. Take this to Jonas. -->
<!-- Letter Magister Mirien wrote after tasting Jonas' dish. Take this and go to Jonas. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1147,7 +1147,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1577" name="Mirien's Review" type="EtcItem">
<!-- Letter Magister Mirien wrote after tasting Jonas' dish. Take this to Jonas. -->
<!-- Letter Magister Mirien wrote after tasting Jonas' dish. Take this and go to Jonas. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1164,7 +1164,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1578" name="Green Blood" type="EtcItem">
<!-- Goblin's blood. If you have enough of this item, the Kuruka ratman leader appears. -->
<!-- Goblin's blood. If you have enough of this item, the Kuruka Ratman Leader appears. -->
<set name="icon" val="icon.etc_reagent_green_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1197,8 +1197,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="1580" name="Kuruka Ratman Tooth" type="EtcItem">
<!-- Tooth obtained after killing Kuruka ratman leader. Collect ten of these to take to Prefect Karukia. -->
<item id="1580" name="Kuruka Ratman Fang" type="EtcItem">
<!-- Fang obtained after killing Kuruka Ratman Leader. Collect ten of these to take to Prefect Karukia. -->
<set name="icon" val="icon.etc_claw_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1402,7 +1402,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1592" name="Badge of Raider" type="EtcItem">
<!-- Necklace given to an Orc who has earned the qualification to become an Orc Raider. Take this to the high prefect to change your occupation to an Orc Raider. -->
<!-- Earring given to an Orc who has earned the qualification to become an Orc Raider. Take this to the High Prefect to change your class to an Orc Raider. -->
<set name="icon" val="icon.accessary_earing_of_black_ore_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1419,7 +1419,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1593" name="Pomegranate" type="EtcItem">
<!-- Red pomegranate fruit given by Gantaki. Take this and go to Khavatari Rosheek. -->
<!-- Red pomegranate fruit given by Gantaki Zu Urutu. Take this and go to Khavatari Rosheek. -->
<set name="icon" val="icon.etc_fruit_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1435,8 +1435,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="1594" name="1st Leather Pouch" type="EtcItem">
<!-- Leather pouch given by Khavatari Rosheek. Take this and hunt kasha bears and collect 5 of their claws. -->
<item id="1594" name="Leather Pouch" type="EtcItem">
<!-- Leather pouch given by Khavatari Rosheek. Take this and hunt Kasha Bears to collect 5 of their claws. -->
<set name="icon" val="icon.etc_pouch_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1452,8 +1452,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="1595" name="2nd Leather Pouch" type="EtcItem">
<!-- Leather pouch given by Khavatari Rosheek. Hunt kasha blade spiders with this and collect 5 talons. -->
<item id="1595" name="Leather Pouch" type="EtcItem">
<!-- Leather pouch given by Khavatari Rosheek. Hunt Kasha Blade Spiders with this and collect 5 talons. -->
<set name="icon" val="icon.etc_pouch_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1469,8 +1469,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="1596" name="3rd Leather Pouch" type="EtcItem">
<!-- Leather pouch Khavatari Rosheek gave you. Take this while hunting scarlet salamanders to obtain 5 of their scales. -->
<item id="1596" name="Leather Pouch" type="EtcItem">
<!-- Leather pouch Khavatari Rosheek gave you. Take this while hunting Scarlet Salamanders to obtain 5 of their scales. -->
<set name="icon" val="icon.etc_pouch_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1486,8 +1486,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="1597" name="1st Leather Pouch (Full)" type="EtcItem">
<!-- Pouch that contains 5 kasha bear claws. Take this to Khavatari Rosheek. -->
<item id="1597" name="Leather Pouch (full)" type="EtcItem">
<!-- Pouch that contains 5 Kasha Bear Claws. Take this to Khavatari Rosheek. -->
<set name="icon" val="icon.etc_pouch_yellow_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1503,8 +1503,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="1598" name="2nd Leather Pouch (Full)" type="EtcItem">
<!-- Pouch that contains 5 pincers of kasha blade spider talon. Take this to Khavatari Rosheek. -->
<item id="1598" name="Leather Pouch (full)" type="EtcItem">
<!-- Pouch that contains 5 pincers of Kasha Blade Spider Talon. Take this to Khavatari Rosheek. -->
<set name="icon" val="icon.etc_pouch_yellow_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1520,8 +1520,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="1599" name="3rd Leather Pouch (Full)" type="EtcItem">
<!-- Pouch that contains 5 scales from the scarlet salamander. Take this to Khavatari Rosheek. -->
<item id="1599" name="Leather Pouch (full)" type="EtcItem">
<!-- Pouch that contains 5 Scarlet Salamander Scales. Take this to Khavatari Rosheek. -->
<set name="icon" val="icon.etc_pouch_yellow_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="1600" name="Kasha Bear Claw" type="EtcItem">
<!-- Claw pulled out from a kasha bear after killing it. Collect 5 of these. -->
<!-- Claw pulled out from a Kasha Bear after killing it. Collect 5 of these. -->
<set name="icon" val="icon.etc_claw_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -18,7 +18,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1601" name="Kasha Blade Spider Talon" type="EtcItem">
<!-- Talon pulled out from a kasha blade spider after killing it. Collect 5 of these. -->
<!-- Talon pulled out from a Kasha Blade Spider after killing it. Collect 5 of these. -->
<set name="icon" val="icon.etc_horn_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -35,7 +35,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1602" name="Scarlet Salamander Scale" type="EtcItem">
<!-- Scale of a scarlet salamander. Collect 5 of these. -->
<!-- Scale of a Scarlet Salamander. Collect 5 of these. -->
<set name="icon" val="icon.etc_jewel_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -86,7 +86,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1605" name="Gantaki's Letter of Recommendation" type="EtcItem">
<!-- Gantaki's letter of recommendation. Receive the help of Gatekeeper Tamil and take this recommendation to Prefect Kasman in the Village of Gludin. -->
<!-- Gantaki's letter of recommendation. Receive the help of Gatekeeper Tamil and take this recommendation to Prefect Kasman in Gludin Village. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -119,7 +119,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="1607" name="4th Leather Pouch" type="EtcItem">
<item id="1607" name="Leather Pouch" type="EtcItem">
<!-- Leather pouch given by Khavatari Toruku. Take this, kill fighters of various races and collect 12 tokens. -->
<set name="icon" val="icon.etc_pouch_gray_i00" />
<set name="immediate_effect" val="true" />
@@ -136,7 +136,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="1608" name="4th Leather Pouch (Full)" type="EtcItem">
<item id="1608" name="Leather Pouch (full)" type="EtcItem">
<!-- Full pouch of 12 tokens after killing fighters of various races. Take this to Khavatari Toruku. -->
<set name="icon" val="icon.etc_pouch_yellow_i00" />
<set name="immediate_effect" val="true" />
@@ -154,7 +154,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1609" name="Vuku Orc Tusk" type="EtcItem">
<!-- Tusk obtained after killing a vuku Orc. Gather 3 of these. -->
<!-- Tusk obtained after killing a Vuku Orc Warrior. Gather 3 of these. -->
<set name="icon" val="icon.etc_molar_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -171,7 +171,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1610" name="Ratman Fang" type="EtcItem">
<!-- Fang from a dead ratman fighter. Gather 3 of these. -->
<!-- Fang from a dead Ratman Warrior. Gather 3 of these. -->
<set name="icon" val="icon.etc_claw_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -188,7 +188,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1611" name="Langk Lizardman Tooth" type="EtcItem">
<!-- Tooth obtained after killing a Langk lizardman. Gather 3 of these. -->
<!-- Tooth obtained after killing a Langk Lizardman. Gather 3 of these. -->
<set name="icon" val="icon.etc_horn_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -205,7 +205,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1612" name="Felim Lizardman Tooth" type="EtcItem">
<!-- Tooth obtained after killing the Felim lizardman. Gather 3 of these. -->
<!-- Tooth obtained after killing the Felim Lizardman. Gather 3 of these. -->
<set name="icon" val="icon.etc_horn_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -256,7 +256,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1615" name="Khavatari Totem" type="EtcItem">
<!-- Token given to one who has qualifications to change occupations to Orc Monk. Take this to the high prefect to change your occupation to an Orc Monk. -->
<!-- Token given to one who has qualifications to class transfers to Orc Monk. Take this to the high prefect to change your class to an Orc Monk. -->
<set name="icon" val="icon.etc_orcish_talisman_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -290,7 +290,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1617" name="Kasha Bear Pelt" type="EtcItem">
<!-- Pelt of kasha bear. Take to Tataru along with kasha bladespider husk and fiery egg. -->
<!-- Pelt of Kasha Bear. Take to Tataru along with Kasha Blade Spider Husk and Fiery Egg. -->
<set name="icon" val="icon.etc_leather_brown_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -307,7 +307,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1618" name="Kasha Blade Spider Husk" type="EtcItem">
<!-- The husk of a kasha blade spider. Take it to Tataru, along with a kasha bear pelt and a fiery egg. -->
<!-- The husk of a Kasha Blade Spider. Take it to Tataru, along with a Kasha Bear Pelt and a Fiery Egg. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -341,7 +341,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1620" name="Hestui Mask" type="EtcItem">
<!-- Mask in shape of bear. Take this and go to Hestui totem spirit. -->
<!-- Mask in the shape of bear. Take this and go to Hestui Totem Spirit. -->
<set name="icon" val="icon.etc_orcish_talisman_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -357,8 +357,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="1621" name="2nd Fiery Egg" type="EtcItem">
<!-- Spirit egg received from a scarlet salamander. Take this to the Hestui totem spirit. -->
<item id="1621" name="1st Fiery Egg" type="EtcItem">
<!-- Spirit egg obtained from a Scarlet Salamander. Take it to Tataru along with a Kasha Bear Pelt and a Kasha Bblade Spider Husk. -->
<set name="icon" val="icon.etc_crystal_ball_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -375,7 +375,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1622" name="Totem Spirit Claw" type="EtcItem">
<!-- Claw received from Hestui totem spirit. Take this and go to Tataru. -->
<!-- Claw received from Hestui Totem Spirit. Take this and go to Tataru. -->
<set name="icon" val="icon.etc_claw_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -392,7 +392,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1623" name="Tataru's Letter of Recommendation" type="EtcItem">
<!-- Letter written by Tataru. Take this to Seer Umos in the town of Gludin. -->
<!-- Letter written by Tataru. Take this to Priest Umos in Gludin Village. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -409,7 +409,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1624" name="Flame Charm" type="EtcItem">
<!-- Charm with inscription of flame mantra. Take this and gather grizzly blood and take to Seer Umos. -->
<!-- Charm with inscription of flame mantra. Take this and gather Grizzly Blood and take to Priest Umos. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -426,7 +426,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1625" name="Grizzly Blood" type="EtcItem">
<!-- Glass bottle filled with grizzly blood. Gather 3 and take to Seer Umos. -->
<!-- Glass bottle filled with Grizzly Blood. Gather 3 and take to Priest Umos. -->
<set name="icon" val="icon.etc_reagent_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -443,7 +443,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1626" name="Blood Cauldron" type="EtcItem">
<!-- Cauldron filled with grizzly blood. Take this to the Duda-Mara totem spirit. -->
<!-- Cauldron filled with Grizzly Blood. Take this to the Duda-Mara Totem Spirit. -->
<set name="icon" val="icon.etc_oil_pot_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -460,7 +460,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1627" name="Spirit Net" type="EtcItem">
<!-- Net made with Spirit's Spider Silk. Use this to capture Durka Spirit hidden inside Venomous Spiders. -->
<!-- Net made with Spirit's Spider Silk. Use this to capture Durka Spirit hidden inside Arachnid Trackers. -->
<set name="icon" val="icon.etc_piece_of_cloth_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -477,7 +477,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1628" name="Durka Spirit" type="EtcItem">
<!-- Durka spirit bound inside Spirit Net. Take this to the Duda-Mara totem spirit. -->
<!-- Durka spirit bound inside Spirit Net. Take this to the Duda-Mara Totem Spirit. -->
<set name="icon" val="icon.etc_crystal_ball_silver_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -494,7 +494,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1629" name="Durka Parasite" type="EtcItem">
<!-- Evil parasite spirit that comes out from spiders contaminated with the evil durka spirit. It is the key for calling upon the evil durka spirit. -->
<!-- Evil parasite spirit that comes out from spiders contaminated with the evil Durka Spirit. It is the key for calling upon the evil Durka Spirit. -->
<set name="icon" val="icon.etc_totem_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -511,7 +511,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1630" name="Totem Spirit Blood" type="EtcItem">
<!-- Blood spilt by the Duda-Mara totem spirit. Take this and go to Seer Umos. -->
<!-- Blood spilt by the Duda-Mara Totem Spirit. Take this and go to Priest Umos. -->
<set name="icon" val="icon.etc_potion_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -528,7 +528,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1631" name="Mask of Medium" type="EtcItem">
<!-- Token that shows one Has the qualifications to become an Orc Shaman. Take this to the high prefect, to change your occupation to an Orc Shaman. -->
<!-- Token that shows one Has the qualifications to become an Orc Shaman. Take this to the high prefect, to change your class to an Orc Shaman. -->
<set name="icon" val="icon.etc_skull_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -545,7 +545,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1632" name="Silvera's Ring" type="EtcItem">
<!-- Ring given to artisan aspirants by Blacksmith Silvera. Strike down the boogle ratman gang and collect their front teeth. -->
<!-- Ring given to artisan aspirants by Blacksmith Silvera. Strike down the Boogle Ratman gang and collect their front teeth. -->
<set name="icon" val="icon.accessary_ring_of_assistance_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -562,7 +562,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1633" name="1st Pass Certificate" type="EtcItem">
<!-- The certificate for passing the 1st artisan test. To take the next test, you must go to Blacksmith Kluto of the village Gludin. -->
<!-- The certificate for passing the 1st artisan test. To take the next test, you must go to Blacksmith Kluto of Gludin Village. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -596,7 +596,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1635" name="Final Pass Certificate" type="EtcItem">
<!-- The certificate for passing the final Artisan test. Take this to the head blacksmith to change occupations to an Artisan. -->
<!-- The certificate for passing the final Artisan test. Take this to the head blacksmith to class transfers to an Artisan. -->
<set name="icon" val="icon.etc_letter_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -613,7 +613,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1636" name="Boogle Ratman Tooth" type="EtcItem">
<!-- The ugly front bucktooth of a boogle ratman. Just looking at it will make you nauseous. Collect 10 of these and take them to Blacksmith Silvera. -->
<!-- The ugly front bucktooth of a Boogle Ratman. Just looking at it will make you nauseous. Collect 10 of these and take them to Blacksmith Silvera. -->
<set name="icon" val="icon.etc_claw_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -629,8 +629,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="1637" name="Boogle Ratman Leader's Tooth" type="EtcItem">
<!-- The boogle ratman leader's big tooth. Before its stink makes you pass out, collect 2 of them and take them to Blacksmith Silvera. -->
<item id="1637" name="Boogle Ratman Captain's Tooth" type="EtcItem">
<!-- The Boogle Ratman Captain's big tooth. Before its stink makes you pass out, collect 2 of them and take them to Blacksmith Silvera. -->
<set name="icon" val="icon.etc_horn_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -664,7 +664,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1639" name="Footprint of Thief" type="EtcItem">
<!-- Trace left by thieves. Kill Vuku Orc fighters, recover stolen items and take them to Blacksmith Pinter. -->
<!-- Trace left by thieves. Kill Vuku Orc Warriors, recover stolen items and take them to Blacksmith Pinter. -->
<set name="icon" val="icon.etc_leather_brown_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -681,7 +681,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1640" name="Stolen Secret Box" type="EtcItem">
<!-- Secret box stolen by Vuku orc fighters. The contents of the box are unknown, but anyway, take it to Blacksmith Pinter. -->
<!-- Box stolen by Vuku Orc Warriors. The contents of the box are unknown, but anyway, take it to Blacksmith Pinter. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -766,7 +766,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1645" name="Succubus Undies" type="EtcItem">
<!-- The underwear of Succubus received from Torai. Take this to Warehouse Freightman Raut of Gludin. -->
<!-- The underwear of Succubus received from Torai. Take this to Warehouse Keeper Raut of Gludin. -->
<set name="icon" val="icon.etc_piece_of_cloth_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -800,7 +800,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1647" name="Bronk's Ingot" type="EtcItem">
<!-- Ingot to be given to Chief Blacksmith Bronk. -->
<!-- Ingot to be given to Head Blacksmith Bronk. -->
<set name="icon" val="icon.etc_plate_glay_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -817,7 +817,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1648" name="Shari's Axe" type="EtcItem">
<!-- Axe to be given to Trader Shari. -->
<!-- Axe to be given to Armor Merchant Shari. -->
<set name="icon" val="icon.weapon_tomahawk_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -851,7 +851,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1650" name="Bronk's Pay" type="EtcItem">
<!-- Product cost given by Chief Blacksmith Bronk. Take this to Trader Mion. -->
<!-- Payment from Head Blacksmith Bronk. Take this to Grocer Mion. -->
<set name="icon" val="icon.etc_coins_gold_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -868,7 +868,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1651" name="Shari's Pay" type="EtcItem">
<!-- Product cost given by Shari. Take this to Trader Mion. -->
<!-- Payment from Shari. Take this to Grocer Mion. -->
<set name="icon" val="icon.etc_coins_gold_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -885,7 +885,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1652" name="Zimenf's Pay" type="EtcItem">
<!-- Product cost given by Zimenf. Take this to Trader Mion. -->
<!-- Payment from Zimenf. Take this to Grocer Mion. -->
<set name="icon" val="icon.etc_coins_gold_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -902,7 +902,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1653" name="Teddy Bear Picture" type="EtcItem">
<!-- Picture of a bear received by Master Toma. Take this to hunt hunter bears, then the honey bear will appear. -->
<!-- Picture of a bear received by Master Toma. Take this and hunt Hunter Bears until Honey Bear appears. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -936,7 +936,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1655" name="Honey Jar" type="EtcItem">
<!-- Honey jar taken from a honey bear. Collect 5 and take them to Master Toma. -->
<!-- Honey jar taken from Honey Bear. Collect 5 and take them to Master Toma. -->
<set name="icon" val="icon.etc_potion_gold_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -970,7 +970,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1657" name="Bead Parcel" type="EtcItem">
<!-- Parcel made of beads. Give this to Warehouse Freightman Raut of Gludin. -->
<!-- Parcel made of beads. Give this to Warehouse Keeper Raut of Gludin. -->
<set name="icon" val="icon.accessary_mage_earing_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1009,8 +1009,8 @@
<set name="is_stackable" val="true" />
</item>
<item id="1660" name="Cursed Maingauche" type="Weapon">
<!-- Cursed Maingauche. Although its P. Atk. is weak, it gives Bleeding effect with a certain rate during a Critical Attacks. -->
<set name="icon" val="icon.weapon_maingauche_i01" />
<!-- Cursed Maingauche. P. Atk. is low, but it can inflict Bleeding after Critical Attack with a certain probability. -->
<set name="icon" val="icon.t00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
<set name="bodypart" val="rhand" />
@@ -1021,8 +1021,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1070" />
<set name="price" val="214800" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="isAppearanceable" val="true" />

View File

@@ -120,8 +120,8 @@
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="RECIPE" />
</item>
<item id="1814" name="Recipe: Corroded Leather" type="EtcItem">
<!-- For Dwarves only. Recipe for Corroded Leather. Requires Create Item - Skill Lv. 1. The success rate is 100%. -->
<item id="1814" name="Recipe: Leather" type="EtcItem">
<!-- For Dwarves only. Recipe for Leather. Requires Create Item - Skill Lv. 1. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_white_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -135,8 +135,8 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="1817" name="Recipe: Corroded Cord" type="EtcItem">
<!-- For Dwarves only. Recipe for Corroded Cord. Requires Create Item - Skill Lv. 2. The success rate is 100%. -->
<item id="1817" name="Recipe: Cord" type="EtcItem">
<!-- For Dwarves only. Recipe for Cord. Requires Create Item - Skill Lv. 2. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_white_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -150,8 +150,8 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="1825" name="Recipe: Corroded Oriharukon" type="EtcItem">
<!-- For Dwarves only. Recipe for Corroded Oriharukon. Requires Create Item - Skill Lv. 4. The success rate is 100%. -->
<item id="1825" name="Recipe: Oriharukon" type="EtcItem">
<!-- For Dwarves only. Recipe for Oriharukon. Requires Create Item - Skill Lv. 4. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -171,7 +171,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
<set name="weight" val="120" />
<set name="price" val="500" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@@ -191,7 +191,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
<set name="weight" val="120" />
<set name="price" val="500" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@@ -286,7 +286,7 @@
</skills>
</item>
<item id="1835" name="Soulshot (No-grade)" type="EtcItem">
<!-- The power of a higher-level spirit is bestowed upon a weapon, temporarily increasing power of attack. Used with a No-grade weapon. -->
<!-- A Soulshot temporarily increases attack power. Used with a No-grade weapon. -->
<set name="icon" val="icon.etc_spirit_bullet_white_i00" />
<set name="default_action" val="SOULSHOT" />
<set name="immediate_effect" val="true" />
@@ -320,7 +320,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="1837" name="Kendell's 2nd Order" type="EtcItem">
<item id="1837" name="Kendell's 1st Order" type="EtcItem">
<!-- Punish Kaboo Chief Kracha. He should be somewhere around the Nine obelisk, southwest of the Elven Village. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="immediate_effect" val="true" />
@@ -337,7 +337,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="1838" name="Kendell's 3rd Order" type="EtcItem">
<item id="1838" name="Kendell's 1st Order" type="EtcItem">
<!-- Punish Kaboo Chief Batoh. He should be somewhere around the entrance of the underground fortress of the Elves. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="immediate_effect" val="true" />
@@ -354,7 +354,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="1839" name="Kendell's 4th Order" type="EtcItem">
<item id="1839" name="Kendell's 1st Order" type="EtcItem">
<!-- Punish Kaboo Chief Tanukia. He should be somewhere around the open-air theatre ruins, southwest of the Elven Village. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="immediate_effect" val="true" />
@@ -371,7 +371,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="1840" name="Kendell's 5th Order" type="EtcItem">
<item id="1840" name="Kendell's 1st Order" type="EtcItem">
<!-- Punish Kaboo Chief Turel. He should be somewhere around the seashore ruins, northwest of Lake Iris. -->
<set name="icon" val="icon.etc_recipe_red_i00" />
<set name="immediate_effect" val="true" />
@@ -388,7 +388,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="1841" name="Kendell's 6th Order" type="EtcItem">
<item id="1841" name="Kendell's 1st Order" type="EtcItem">
<!-- Punish Kaboo Chief Roko. He should be somewhere around the seashore ruins, west of Lake Iris. -->
<set name="icon" val="icon.etc_recipe_red_i00" />
<set name="immediate_effect" val="true" />
@@ -405,7 +405,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="1842" name="Kendell's 7th Order" type="EtcItem">
<item id="1842" name="Kendell's 1st Order" type="EtcItem">
<!-- Punish Kaboo Chief Kamut. He should be somewhere around the seashore ruins, south of Lake Iris. -->
<set name="icon" val="icon.etc_recipe_red_i00" />
<set name="immediate_effect" val="true" />
@@ -422,7 +422,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="1843" name="Kendell's 8th Order" type="EtcItem">
<item id="1843" name="Kendell's 1st Order" type="EtcItem">
<!-- Punish Kaboo Chief Murtika. He should be somewhere around the seashore ruins, east of Lake Iris. -->
<set name="icon" val="icon.etc_recipe_red_i00" />
<set name="immediate_effect" val="true" />
@@ -439,7 +439,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="1844" name="Kaboo Chief's 1st Torque" type="EtcItem">
<item id="1844" name="Kaboo Chief's Necklace" type="EtcItem">
<!-- Necklace taken by killing the chief of Kaboo orcs. Take this to Sentinel Kendell. -->
<set name="icon" val="icon.accessary_necklace_of_black_ore_i00" />
<set name="immediate_effect" val="true" />
@@ -456,7 +456,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="1845" name="Kaboo Chief's 2nd Torque" type="EtcItem">
<item id="1845" name="Kaboo Chief's Necklace" type="EtcItem">
<!-- Necklace taken by killing the chief of Kaboo orcs. Take this to Sentinel Kendell. -->
<set name="icon" val="icon.accessary_necklace_of_black_ore_i00" />
<set name="immediate_effect" val="true" />
@@ -508,7 +508,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1848" name="Clay Urn Fragment" type="EtcItem">
<!-- Relic of the Elmoreden empire. Piece of a broken clay urn. -->
<!-- Relic of the Elmoreden Empire. Piece of a broken Clay Urn. -->
<set name="icon" val="icon.etc_broken_crystal_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
@@ -519,8 +519,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="1849" name="Brass Trinket Piece" type="EtcItem">
<!-- Relic of the Elmoreden empire. Part of a brass trinket. -->
<item id="1849" name="Brass Tiara Piece" type="EtcItem">
<!-- Relic of the Elmoreden Empire. Part of a Brass Tiara. -->
<set name="icon" val="icon.etc_broken_crystal_gold_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
@@ -532,7 +532,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1850" name="Bronze Mirror Piece" type="EtcItem">
<!-- Relic of the Elmoreden empire. Part of a bronze mirror. -->
<!-- Relic of the Elmoreden Empire. Part of a Bronze Mirror. -->
<set name="icon" val="icon.etc_broken_crystal_silver_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
@@ -544,7 +544,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1851" name="Jade Necklace Bead" type="EtcItem">
<!-- Relic of the Elmoreden empire. Part of a jade necklace. -->
<!-- Relic of the Elmoreden Empire. Part of a Jade Necklace. -->
<set name="icon" val="icon.etc_debris_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
@@ -556,7 +556,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1852" name="Ancient Clay Urn" type="EtcItem">
<!-- Clay urn of the Elmoreden empire. -->
<!-- Clay Urn of the Elmoreden Empire. Can be sold at a store. -->
<set name="icon" val="icon.etc_oil_pot_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
@@ -568,7 +568,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1853" name="Ancient Brass Tiara" type="EtcItem">
<!-- Relic of the Elmoreden empire. Formal brass tiara. -->
<!-- Relic of the Elmoreden Empire. Formal Brass Tiara. Can be sold at a store. -->
<set name="icon" val="icon.etc_ancient_crown_i03" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
@@ -580,7 +580,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1854" name="Ancient Bronze Mirror" type="EtcItem">
<!-- Relic of the Elmoreden empire. Bronze mirror. -->
<!-- Relic of the Elmoreden Empire. Bronze mirror. Can be sold at a store. -->
<set name="icon" val="icon.etc_mirror_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
@@ -592,7 +592,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1855" name="Ancient Jade Necklace" type="EtcItem">
<!-- Relic of the Elmoreden empire. Jade necklace. -->
<!-- Relic of the Elmoreden Empire. Jade necklace. Can be sold at a store. -->
<set name="icon" val="icon.etc_leash_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
@@ -632,7 +632,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1858" name="Keltir Fang" type="EtcItem">
<!-- Fang taken by killing keltirs. Collect 4 and take them to any of the Magisters. -->
<!-- Fang taken by killing keltirs. Collect 4 and take them to any of the Masters. -->
<set name="icon" val="icon.etc_claw_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -649,7 +649,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1859" name="Keltir Fang" type="EtcItem">
<!-- Fang taken by killing keltirs. Collect 4 and take them to any Mother Tree Guardian. -->
<!-- Fang taken by killing keltirs. Collect 4 and take them to any of the Masters. -->
<set name="icon" val="icon.etc_claw_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -666,7 +666,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1860" name="Keltir Fang" type="EtcItem">
<!-- Fang taken by killing keltirs. Collect 4 and take them to any Abyssal Celebrant. -->
<!-- Fang taken by killing keltirs. Collect 4 and take them to any of the Masters. -->
<set name="icon" val="icon.etc_claw_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -683,7 +683,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1861" name="Keltir Fang" type="EtcItem">
<!-- Fang taken by killing keltirs. Collect 4 and take them to the Priest of fire. -->
<!-- Fang taken by killing keltirs. Collect 4 and take them to any of the Masters. -->
<set name="icon" val="icon.etc_claw_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -700,7 +700,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1862" name="Keltir Fang" type="EtcItem">
<!-- Fang taken by killing keltirs. Collect 4 and take them to the Miner. -->
<!-- Fang taken by killing keltirs. Collect 4 and take them to any of the Masters. -->
<set name="icon" val="icon.etc_claw_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -726,8 +726,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="Maps" />
</item>
<item id="1864" name="Corroded Stem" type="EtcItem">
<!-- Corroded ingredient. Sell it to a store or trade it in through the Aden Reconstruction Society for a new ingredient. -->
<item id="1864" name="Stem" type="EtcItem">
<!-- Used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -738,8 +738,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="1865" name="Corroded Varnish" type="EtcItem">
<!-- Corroded ingredient. Sell it to a store or trade it in through the Aden Reconstruction Society for a new ingredient. -->
<item id="1865" name="Varnish" type="EtcItem">
<!-- Used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_pouch_yellow_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -750,8 +750,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="1866" name="Corroded Suede" type="EtcItem">
<!-- Corroded ingredient. Sell it to a store or trade it in through the Aden Reconstruction Society for a new ingredient. -->
<item id="1866" name="Suede" type="EtcItem">
<!-- Used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_suede_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -762,8 +762,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="1867" name="Corroded Animal Skin" type="EtcItem">
<!-- Corroded ingredient. Sell it to a store or trade it in through the Aden Reconstruction Society for a new ingredient. -->
<item id="1867" name="Animal Skin" type="EtcItem">
<!-- Used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_leather_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -774,8 +774,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="1868" name="Corroded Thread" type="EtcItem">
<!-- Corroded ingredient. Sell it to a store or trade it in through the Aden Reconstruction Society for a new ingredient. -->
<item id="1868" name="Thread" type="EtcItem">
<!-- Used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_skein_white_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -786,8 +786,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="1869" name="Corroded Iron Ore" type="EtcItem">
<!-- Corroded ingredient. Sell it to a store or trade it in through the Aden Reconstruction Society for a new ingredient. -->
<item id="1869" name="Iron Ore" type="EtcItem">
<!-- Used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_lump_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -798,8 +798,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="1870" name="Corroded Coal" type="EtcItem">
<!-- Corroded ingredient. Sell it to a store or trade it in through the Aden Reconstruction Society for a new ingredient. -->
<item id="1870" name="Coal" type="EtcItem">
<!-- Used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_coal_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -810,8 +810,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="1871" name="Corroded Charcoal" type="EtcItem">
<!-- Corroded ingredient. Sell it to a store or trade it in through the Aden Reconstruction Society for a new ingredient. -->
<item id="1871" name="Charcoal" type="EtcItem">
<!-- Material used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_charcoal_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -822,8 +822,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="1872" name="Corroded Animal Bone Fragment" type="EtcItem">
<!-- Corroded ingredient. Sell it to a store or trade it in through the Aden Reconstruction Society for a new ingredient. -->
<item id="1872" name="Animal Bone" type="EtcItem">
<!-- Used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_piece_bone_white_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -834,8 +834,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="1873" name="Corroded Silver Nugget" type="EtcItem">
<!-- Corroded ingredient. Sell it to a store or trade it in through the Aden Reconstruction Society for a new ingredient. -->
<item id="1873" name="Silver Nugget" type="EtcItem">
<!-- Used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -846,8 +846,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="1874" name="Corroded Oriharukon Ore" type="EtcItem">
<!-- Corroded ingredient. Sell it to a store or trade it in through the Aden Reconstruction Society for a new ingredient. -->
<item id="1874" name="Oriharukon Ore" type="EtcItem">
<!-- Used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_oriharukon_ore_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -858,8 +858,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="1875" name="Corroded Stone of Purity" type="EtcItem">
<!-- No longer usable due to corrosion. Sell at a store or trade in for new materials at the Aden Reconstruction Society. -->
<item id="1875" name="Stone of Purity" type="EtcItem">
<!-- Used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_crystal_ball_white_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -870,8 +870,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="1876" name="Corroded Mithril Ore" type="EtcItem">
<!-- Corroded ingredient. Sell it to a store or trade it in through the Aden Reconstruction Society for a new ingredient. -->
<item id="1876" name="Mithril Ore" type="EtcItem">
<!-- Used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_mithril_ore_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -882,8 +882,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="1877" name="Corroded Adamantite Nugget" type="EtcItem">
<!-- Corroded ingredient. Sell it to a store or trade it in through the Aden Reconstruction Society for a new ingredient. -->
<item id="1877" name="Adamantite Nugget" type="EtcItem">
<!-- Used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_adamantite_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -894,8 +894,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="1878" name="Corroded Durable Braid" type="EtcItem">
<!-- Corroded ingredient. Sell it to a store or trade it in through the Aden Reconstruction Society for a new ingredient. -->
<item id="1878" name="Durable Braid" type="EtcItem">
<!-- Used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_braided_hemp_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -906,8 +906,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="1879" name="Corroded Cokes" type="EtcItem">
<!-- Corroded ingredient. Sell it to a store or trade it in through the Aden Reconstruction Society for a new ingredient. -->
<item id="1879" name="Cokes" type="EtcItem">
<!-- Used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_oil_pot_black_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -918,8 +918,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="1880" name="Corroded Steel" type="EtcItem">
<!-- Corroded ingredient. Sell it to a store or trade it in through the Aden Reconstruction Society for a new ingredient. -->
<item id="1880" name="Steel" type="EtcItem">
<!-- Used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_lump_black_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -930,8 +930,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="1881" name="Corroded Coarse Bone Powder" type="EtcItem">
<!-- Corroded ingredient. Sell it to a store or trade it in through the Aden Reconstruction Society for a new ingredient. -->
<item id="1881" name="Coarse Bone Powder" type="EtcItem">
<!-- Used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_powder_white_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -942,8 +942,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="1882" name="Corroded Leather" type="EtcItem">
<!-- Corroded ingredient. Sell it to a store or trade it in through the Aden Reconstruction Society for a new ingredient. -->
<item id="1882" name="Leather" type="EtcItem">
<!-- Used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_leather_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -954,8 +954,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="1883" name="Corroded Steel Mold" type="EtcItem">
<!-- Corroded ingredient. Sell it to a store or trade it in through the Aden Reconstruction Society for a new ingredient. -->
<item id="1883" name="Steel Mold" type="EtcItem">
<!-- Used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_mold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -966,8 +966,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="1884" name="Corroded Cord" type="EtcItem">
<!-- Corroded ingredient. Sell it to a store or trade it in through the Aden Reconstruction Society for a new ingredient. -->
<item id="1884" name="Cord" type="EtcItem">
<!-- Used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_skein_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -978,8 +978,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="1885" name="Corroded High-grade Suede" type="EtcItem">
<!-- Corroded ingredient. Sell it to a store or trade it in through the Aden Reconstruction Society for a new ingredient. -->
<item id="1885" name="High-grade Suede" type="EtcItem">
<!-- Used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_pouch_yellow_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -990,8 +990,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="1886" name="Corroded Silver Mold" type="EtcItem">
<!-- Corroded ingredient. Sell it to a store or trade it in through the Aden Reconstruction Society for a new ingredient. -->
<item id="1886" name="Silver Mold" type="EtcItem">
<!-- Used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_silver_mold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1002,8 +1002,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="1887" name="Corroded Varnish of Purity" type="EtcItem">
<!-- Corroded ingredient. Sell it to a store or trade it in through the Aden Reconstruction Society for a new ingredient. -->
<item id="1887" name="Varnish of Purity" type="EtcItem">
<!-- Used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_potion_clear_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1014,8 +1014,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="1888" name="Corroded Synthetic Cokes" type="EtcItem">
<!-- Corroded ingredient. Sell it to a store or trade it in through the Aden Reconstruction Society for a new ingredient. -->
<item id="1888" name="Synthetic Cokes" type="EtcItem">
<!-- Used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_synthetic_cokes_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1026,8 +1026,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="1889" name="Corroded Synthetic Braid" type="EtcItem">
<!-- Corroded ingredient. Sell it to a store or trade it in through the Aden Reconstruction Society for a new ingredient. -->
<item id="1889" name="Synthetic Braid" type="EtcItem">
<!-- Used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_compound_braid_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1038,8 +1038,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="1890" name="Corroded Mithril Alloy" type="EtcItem">
<!-- Corroded ingredient. Sell it to a store or trade it in through the Aden Reconstruction Society for a new ingredient. -->
<item id="1890" name="Mithril Alloy" type="EtcItem">
<!-- Used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_lump_white_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1050,8 +1050,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="1891" name="Corroded Artisan's Frame" type="EtcItem">
<!-- Corroded ingredient. Sell it to a store or trade it in through the Aden Reconstruction Society for a new ingredient. -->
<item id="1891" name="Artisan's Frame" type="EtcItem">
<!-- Used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_artisans_frame_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1062,8 +1062,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="1892" name="Corroded Blacksmith' Frame" type="EtcItem">
<!-- Corroded ingredient. Sell it to a store or trade it in through the Aden Reconstruction Society for a new ingredient. -->
<item id="1892" name="Blacksmith' Frame" type="EtcItem">
<!-- Used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_blacksmiths_frame_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1074,8 +1074,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="1893" name="Corroded Oriharukon" type="EtcItem">
<!-- Corroded ingredient. Sell it to a store or trade it in through the Aden Reconstruction Society for a new ingredient. -->
<item id="1893" name="Oriharukon" type="EtcItem">
<!-- Used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_oriharukon_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1086,8 +1086,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="1894" name="Corroded Quality Leather" type="EtcItem">
<!-- Corroded ingredient. Sell it to a store or trade it in through the Aden Reconstruction Society for a new ingredient. -->
<item id="1894" name="Crafted Leather" type="EtcItem">
<!-- Used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_crafted_leather_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1098,8 +1098,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="1895" name="Corroded Metallic Fiber" type="EtcItem">
<!-- Corroded ingredient. Sell it to a store or trade it in through the Aden Reconstruction Society for a new ingredient. -->
<item id="1895" name="Metallic Fiber" type="EtcItem">
<!-- Used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_metallic_fiber_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1111,7 +1111,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1896" name="Necklace of Anguish Chain" type="EtcItem">
<!-- Key material that Dwarves use to make the Necklace of Anguish. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Necklace of Anguish. Can be sold. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1123,7 +1123,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1897" name="Necklace of Wisdom Chain" type="EtcItem">
<!-- Key material that Dwarves use to make the Necklace of Wisdom. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Necklace of Wisdom. Can be sold. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1135,7 +1135,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1898" name="Blue Diamond Necklace Gem" type="EtcItem">
<!-- Key material that Dwarves use to make the Blue Diamond Necklace. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Blue Diamond Necklace. Can be sold. -->
<set name="icon" val="icon.etc_gem_blue_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1147,7 +1147,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1899" name="Necklace of Devotion Chain" type="EtcItem">
<!-- Key material that Dwarves use to make the Necklace of Devotion. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Necklace of Devotion. Can be sold. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="1900" name="Necklace Chain of Magic" type="EtcItem">
<!-- Key material that Dwarves use to make a Magic Necklace. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make a Magic Necklace. Can be sold. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -13,7 +13,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1901" name="Tiger's Eye Stone" type="EtcItem">
<!-- Key material that Dwarves use to make Tiger's Eye. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make Tiger's Eye. Can be sold. -->
<set name="icon" val="icon.etc_jewel_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -25,7 +25,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1902" name="Elven Earring Beads" type="EtcItem">
<!-- Key material that Dwarves use to make the Elven Earring. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Elven Earring. Can be sold. -->
<set name="icon" val="BranchSys2.icon.etc_elvenearing_beads_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -37,7 +37,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1903" name="Elven Ring Piece" type="EtcItem">
<!-- Key material that Dwarves use to make the Elven Ring. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Elven Ring. Can be sold. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -49,7 +49,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1904" name="Elven Necklace Beads" type="EtcItem">
<!-- Key material that Dwarves use to make the Elven Necklace. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Elven Necklace. Can be sold. -->
<set name="icon" val="BranchSys2.icon.etc_elvennecklace_beads_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -61,7 +61,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1905" name="Onyx Beast's Eye Earring Gemstone" type="EtcItem">
<!-- Key material that Dwarves use to make the Onyx Beast's Eye. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Onyx Beast's Eye. Can be sold. -->
<set name="icon" val="icon.etc_bead_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -73,7 +73,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1906" name="Mithril Ring Wire" type="EtcItem">
<!-- Key material that Dwarves use to make a Mithril Ring. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make a Mithril Ring. Can be sold. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -85,7 +85,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1907" name="Dark Necklace Gem" type="EtcItem">
<!-- Key material that Dwarves use to make a Dark Necklace. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make a Dark Necklace. Can be sold. -->
<set name="icon" val="icon.etc_gem_black_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -97,7 +97,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1908" name="Moonstone Earring Wire" type="EtcItem">
<!-- Key material that Dwarves use to make a Moonstone Earring. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make a Moonstone Earring. Can be sold. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -109,7 +109,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1909" name="Aquastone Ring Wire" type="EtcItem">
<!-- Key material that Dwarves use to make the Aquastone Ring. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Aquastone Ring. Can be sold. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -121,7 +121,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1910" name="Aquastone Necklace Chain" type="EtcItem">
<!-- Key material that Dwarves use to make the Aquastone Necklace. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Aquastone Necklace. Can be sold. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -133,7 +133,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1911" name="Earring of Protection Gemstone" type="EtcItem">
<!-- Key material that Dwarves use to make the Earring of Protection. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Earring of Protection. Can be sold. -->
<set name="icon" val="icon.etc_gem_yellow_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -145,7 +145,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1912" name="Ring of Protection Gemstone" type="EtcItem">
<!-- Key material that Dwarves use to make the Ring of Protection. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Ring of Protection. Can be sold. -->
<set name="icon" val="icon.etc_gem_yellow_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -157,7 +157,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1913" name="Necklace of Protection Gemstone" type="EtcItem">
<!-- Key material that Dwarves use to make the Necklace of Protection. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Necklace of Protection. Can be sold. -->
<set name="icon" val="icon.etc_gem_yellow_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -169,7 +169,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1914" name="Earring of Seal Gemstone" type="EtcItem">
<!-- Key material that Dwarves use to make an Earring of Seal. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make an Earring of Seal. Can be sold. -->
<set name="icon" val="icon.etc_gem_clear_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -181,7 +181,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1915" name="Ring of Ages Gemstone" type="EtcItem">
<!-- Key material that Dwarves use to make a Ring of Ages. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make a Ring of Ages. Can be sold. -->
<set name="icon" val="icon.etc_gem_clear_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -193,7 +193,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1916" name="Necklace of Mermaid Teardrop" type="EtcItem">
<!-- Key material that Dwarves use to make the Necklace of Mermaid. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Necklace of Mermaid. Can be sold. -->
<set name="icon" val="icon.etc_reagent_white_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -205,7 +205,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1917" name="Sage's Necklace Chain" type="EtcItem">
<!-- Key material that Dwarves use to make a Sage's Necklace. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make a Sage's Necklace. Can be sold. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -217,7 +217,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1918" name="Nassen's Earring Gemstone" type="EtcItem">
<!-- Key material that Dwarves use to make Nassen's Earring. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make Nassen's Earring. Can be sold. -->
<set name="icon" val="icon.etc_gem_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -229,7 +229,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1919" name="Sage's Ring Gemstone" type="EtcItem">
<!-- Key material that Dwarves use to make a Sage's Ring. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make a Sage's Ring. Can be sold. -->
<set name="icon" val="icon.etc_bead_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -241,7 +241,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1920" name="Necklace of Seal Chain" type="EtcItem">
<!-- Key material that Dwarves use to make a Necklace of Seal. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make a Necklace of Seal. Can be sold. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -253,7 +253,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1921" name="Leather Shoe Texture" type="EtcItem">
<!-- Key material that Dwarves use to make Leather Shoes. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make Leather Shoes. Can be sold. -->
<set name="icon" val="icon.etc_leather_yellow_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -265,7 +265,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1922" name="Leather Tunic Pattern" type="EtcItem">
<!-- Key material that Dwarves use to make a Leather Tunic. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make a Leather Tunic. Can be sold. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -277,7 +277,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1923" name="Leather Stocking Pattern" type="EtcItem">
<!-- Key material that Dwarves use to make Leather Stockings. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make Leather Stockings. Can be sold. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -289,7 +289,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1924" name="Leather Helmet Design" type="EtcItem">
<!-- Key material that Dwarves use to make a Leather Helmet. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make a Leather Helmet. Can be sold. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -301,7 +301,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1925" name="Leather Glove Lining" type="EtcItem">
<!-- Key material that Dwarves use to make Leather Gloves. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make Leather Gloves. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -313,7 +313,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1926" name="Piece Bone Breastplate Fragment" type="EtcItem">
<!-- Key material that Dwarves use to make a Piece Bone Breastplate. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make a Piece Bone Breastplate. Can be sold. -->
<set name="icon" val="icon.etc_piece_bone_black_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -325,7 +325,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1927" name="Durable Leather Shirt Pattern" type="EtcItem">
<!-- Key material that Dwarves use to make the Durable Leather Shirt. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Durable Leather Shirt. Can be sold. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -337,7 +337,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1928" name="Piece Bone Gaiter Fragment" type="EtcItem">
<!-- Key material that Dwarves use to make Piece Bone Gaiters. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make Piece Bone Gaiters. Can be sold. -->
<set name="icon" val="icon.etc_piece_bone_black_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -349,7 +349,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1929" name="Durable Leather Gaiter Material" type="EtcItem">
<!-- Key material that Dwarves use to make Durable Leather Gaiters. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make Durable Leather Gaiters. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -361,7 +361,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1930" name="Boot Lining" type="EtcItem">
<!-- Key material that Dwarves use to make Boots. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make Boots. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -373,7 +373,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1931" name="Leather Boot Lining" type="EtcItem">
<!-- Key material that Dwarves use to make Leather Boots. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make Leather Boots. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -385,7 +385,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1932" name="Bone Helmet Design" type="EtcItem">
<!-- Key material that Dwarves use to make a Bone Helmet. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make a Bone Helmet. Can be sold. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -397,7 +397,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1933" name="Dark Stocking Fabric" type="EtcItem">
<!-- Key material that Dwarves use to make Dark Stockings. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make Dark Stockings. Can be sold. -->
<set name="icon" val="icon.etc_piece_of_cloth_white_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -409,7 +409,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1934" name="Quality Leather Glove Lining" type="EtcItem">
<!-- Key material that Dwarves use to make Quality Leather Gloves. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make Quality Leather Gloves. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -421,7 +421,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1935" name="Scale Mail Fragment" type="EtcItem">
<!-- Key material that Dwarves use to make Scale Mail. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make Scale Mail. Can be sold. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -433,7 +433,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1936" name="White Tunic Pattern" type="EtcItem">
<!-- Key material that Dwarves use to make a White Tunic. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make a White Tunic. Can be sold. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -445,7 +445,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1937" name="Scale Gaiter Fragment" type="EtcItem">
<!-- Key material that Dwarves use to make Scale Gaiters. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make Scale Gaiters. Can be sold. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -457,7 +457,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1938" name="Mithril Banded Mail Material" type="EtcItem">
<!-- Key material that Dwarves use to make Mithril Banded Mail. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make Mithril Banded Mail. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -468,8 +468,8 @@
<set name="commissionItemType" val="MAJOR_CRAFTING_INGREDIENTS" />
<set name="is_stackable" val="true" />
</item>
<item id="1939" name="Mithril Banded Gaiter Material" type="EtcItem">
<!-- Key material that Dwarves use to make Mithril Banded Gaiters. Can be sold in any shop. -->
<item id="1939" name="Mithril Banded Gaiters Material" type="EtcItem">
<!-- Key material that Dwarves use to make Mithril Banded Gaiters. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -481,7 +481,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1940" name="Iron Boot Design" type="EtcItem">
<!-- Key material that Dwarves use to make Iron Boots. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make Iron Boots. Can be sold. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -493,7 +493,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1941" name="Brigandine Temper" type="EtcItem">
<!-- Key material that Dwarves use to make Brigandine. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make Brigandine. Can be sold. -->
<set name="icon" val="icon.etc_plate_glay_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -505,7 +505,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1942" name="Manticore Skin Shirt Texture" type="EtcItem">
<!-- Key material that Dwarves use to make a Manticor Skin Shirt. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make a Manticor Skin Shirt. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -517,7 +517,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1943" name="Manticore Skin Gaiter Pattern" type="EtcItem">
<!-- Key material that Dwarves use to make Manticor Skin Gaiters. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make Manticor Skin Gaiters. Can be sold. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -529,7 +529,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1944" name="Mithril Tunic Fabric" type="EtcItem">
<!-- Key material that Dwarves use to make a Mithril Tunic. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make a Mithril Tunic. Can be sold. -->
<set name="icon" val="icon.etc_piece_of_cloth_white_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -541,7 +541,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1945" name="Mithril Stocking Design" type="EtcItem">
<!-- Key material that Dwarves use to make Mithril Stockings. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make Mithril Stockings. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -553,7 +553,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1946" name="Rip Gauntlet Pattern" type="EtcItem">
<!-- Key material that Dwarves use to make Rip Gauntlets. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make Rip Gauntlets. Can be sold. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -565,7 +565,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1947" name="Kite Shield Fragment" type="EtcItem">
<!-- Key material that Dwarves use to make a Kite Shield. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make a Kite Shield. Can be sold. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -577,7 +577,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1948" name="Boots of Strength Pattern" type="EtcItem">
<!-- Key material that Dwarves use to make the Boots of Strength. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Boots of Strength. Can be sold. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -589,7 +589,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1949" name="Mithril Glove Design" type="EtcItem">
<!-- Key material that Dwarves use to make Mithril Gloves. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make Mithril Gloves. Can be sold. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -601,7 +601,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1950" name="Half Plate Temper" type="EtcItem">
<!-- Key material that Dwarves use to make Half Plate. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make Half Plate. Can be sold. -->
<set name="icon" val="icon.etc_plate_glay_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -613,7 +613,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1951" name="Plate Gaiter Fragment" type="EtcItem">
<!-- Key material that Dwarves use to make Plate Gaiters. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make Plate Gaiters. Can be sold. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -625,7 +625,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1952" name="Salamander Skin Mail Texture" type="EtcItem">
<!-- Key material that Dwarves use to make Salamander Skin Mail. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make Salamander Skin Mail. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -637,7 +637,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1953" name="Sage's Rag Lining" type="EtcItem">
<!-- Key material that Dwarves use to make a Sage's Rags. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make a Sage's Rags. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -649,7 +649,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1954" name="Karmian Stocking Design" type="EtcItem">
<!-- Key material that Dwarves use to make Karmian Stockings. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make Karmian Stockings. Can be sold. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -661,7 +661,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1955" name="Chain Helmet Design" type="EtcItem">
<!-- Key material that Dwarves use to make a Chain Helmet. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make a Chain Helmet. Can be sold. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -673,7 +673,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1956" name="Square Shield Fragment" type="EtcItem">
<!-- Key material that Dwarves use to make a Square Shield. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make a Square Shield. Can be sold. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -685,7 +685,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1957" name="Assault Boot Fragment" type="EtcItem">
<!-- Key material that Dwarves use to make Assault Boots. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make Assault Boots. Can be sold. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -697,7 +697,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1958" name="Reinforced Mithril Boot Design" type="EtcItem">
<!-- Key material that Dwarves use to make Reinforced Mithril Boots. This can be sold at shops. -->
<!-- Key material that Dwarves use to make Reinforced Mithril Boots. This can be sold. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -709,7 +709,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1959" name="Chain Mail Shirt Material" type="EtcItem">
<!-- Key material that Dwarves use to make a Chain Mail Shirt. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make a Chain Mail Shirt. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -721,7 +721,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1960" name="Chain Gaiter Fragment" type="EtcItem">
<!-- Key material that Dwarves use to make Chain Gaiters. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make Chain Gaiters. Can be sold. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -733,7 +733,7 @@
<set name="commissionItemType" val="MAJOR_CRAFTING_INGREDIENTS" />
</item>
<item id="1961" name="Reinforced Mithril Shirt Fabric" type="EtcItem">
<!-- Key material that Dwarves use to make a Mithril Shirt. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make a Mithril Shirt. Can be sold. -->
<set name="icon" val="icon.etc_piece_of_cloth_white_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -745,7 +745,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1962" name="Karmian Tunic Pattern" type="EtcItem">
<!-- Key material that Dwarves use to make a Karmian Tunic. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make a Karmian Tunic. Can be sold. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -757,7 +757,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1963" name="Ogre Power Gauntlet Fragment" type="EtcItem">
<!-- Key material that Dwarves use to make Ogre Power Gauntlets. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make Ogre Power Gauntlets. Can be sold. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -769,7 +769,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1964" name="Eldarake Temper" type="EtcItem">
<!-- Key material that Dwarves use to make an Eldarake. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make an Eldarake. Can be sold. -->
<set name="icon" val="icon.etc_plate_glay_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -781,7 +781,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1965" name="Metal Plate Helmet Material" type="EtcItem">
<!-- Key material that Dwarves use to make a metal Plate Helmet. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make a metal Plate Helmet. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -793,7 +793,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1966" name="Plated Leather Armor Fragment" type="EtcItem">
<!-- Key material that Dwarves use to make Plated Leather. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make Plated Leather. Can be sold. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -804,8 +804,8 @@
<set name="commissionItemType" val="MAJOR_CRAFTING_INGREDIENTS" />
<set name="is_stackable" val="true" />
</item>
<item id="1967" name="Plated Leather Gaiter Material" type="EtcItem">
<!-- Key material that Dwarves use to make Plated Leather Gaiters. Can be sold in any shop. -->
<item id="1967" name="Plated Leather Gaiters Material" type="EtcItem">
<!-- Key material that Dwarves use to make Plated Leather Gaiters. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -817,7 +817,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1968" name="Dwarven Chain Mail Shirt Material" type="EtcItem">
<!-- Key material that Dwarves use to make the Dwarven Chain Mail Shirt. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Dwarven Chain Mail Shirt. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -829,7 +829,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1969" name="Dwarven Chain Gaiter Material" type="EtcItem">
<!-- Key material that Dwarves use to make Dwarven Chain Gaiters. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make Dwarven Chain Gaiters. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -841,7 +841,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1970" name="Robe of Seal Fabric" type="EtcItem">
<!-- Key material that Dwarves use to make the Robe of Seal. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Robe of Seal. Can be sold. -->
<set name="icon" val="icon.etc_piece_of_cloth_white_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -853,7 +853,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1971" name="Great Helmet Material" type="EtcItem">
<!-- Key material that Dwarves use to make the Great Helmet. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Great Helmet. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -865,7 +865,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1972" name="Knight's Shield Fragment" type="EtcItem">
<!-- Key material that Dwarves use to make a Knight's Shield. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make a Knight's Shield. Can be sold. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -877,7 +877,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1973" name="Pa'agrio Hand Design" type="EtcItem">
<!-- Key material that Dwarves use to make a Pa'agrio Hand. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make a Pa'agrio Hand. Can be sold. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -889,7 +889,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1974" name="Crimson Boot Fabric" type="EtcItem">
<!-- Key material that Dwarves use to make Crimson Boots. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make Crimson Boots. Can be sold. -->
<set name="icon" val="icon.etc_piece_of_cloth_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -901,7 +901,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1975" name="Rind Leather Armor Design" type="EtcItem">
<!-- Key material that Dwarves use to make Rind Leather Armor. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make Rind Leather Armor. Can be sold. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -913,7 +913,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1976" name="Rind Leather Gaiter Material" type="EtcItem">
<!-- Key material that Dwarves use to make Rind Leather Gaiters. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make Rind Leather Gaiters. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -925,7 +925,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1977" name="Compound Armor Temper" type="EtcItem">
<!-- Key material that Dwarves use to make Compound Armor. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make Compound Armor. Can be sold. -->
<set name="icon" val="icon.etc_plate_glay_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -937,7 +937,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1978" name="Tower Shield Fragment" type="EtcItem">
<!-- Key material that Dwarves use to make the Tower Shield. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Tower Shield. Can be sold. -->
<set name="icon" val="icon.etc_plate_glay_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -949,7 +949,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1979" name="Demon's Tunic Fabric" type="EtcItem">
<!-- Key material that Dwarves use to make a Demon's Tunic. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make a Demon's Tunic. Can be sold. -->
<set name="icon" val="icon.etc_piece_of_cloth_white_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -961,7 +961,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1980" name="Demon's Stocking Pattern" type="EtcItem">
<!-- Key material that Dwarves use to make Demon's Stockings. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make Demon's Stockings. Can be sold. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -973,7 +973,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1981" name="Mithril Gauntlet Design" type="EtcItem">
<!-- Key material that Dwarves use to make Mithril Gauntlets. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make Mithril Gauntlets. Can be sold. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -985,7 +985,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1982" name="Forgotten Boot Pattern" type="EtcItem">
<!-- Key material that Dwarves use to make Forgotten Boots. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make Forgotten Boots. Can be sold. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -997,7 +997,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1983" name="Shining Circlet Pattern" type="EtcItem">
<!-- Key material that Dwarves use to make the Shining Circlet. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Shining Circlet. Can be sold. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1009,7 +1009,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1984" name="Theca Leather Armor Pattern" type="EtcItem">
<!-- Key material that Dwarves use to make Theca Leather Armor. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make Theca Leather Armor. Can be sold. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1021,7 +1021,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1985" name="Theca Leather Gaiter Pattern" type="EtcItem">
<!-- Key material that Dwarves use to make Theca Leather Gaiters. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make Theca Leather Gaiters. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1033,7 +1033,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1986" name="Full Plate Armor Temper" type="EtcItem">
<!-- Key material that Dwarves use to make Full Plate Armor. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make Full Plate Armor. Can be sold. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1045,7 +1045,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1987" name="Drake Leather Armor Texture" type="EtcItem">
<!-- Key material that Dwarves use to make Drake Leather Armor. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make Drake Leather Armor. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1057,7 +1057,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1988" name="Divine Tunic Fabric" type="EtcItem">
<!-- Key material that Dwarves use to make the Divine Tunic. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Divine Tunic. Can be sold. -->
<set name="icon" val="icon.etc_piece_of_cloth_white_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1069,7 +1069,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1989" name="Divine Stocking Pattern" type="EtcItem">
<!-- Key material that Dwarves use to make Divine Stockings. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make Divine Stockings. Can be sold. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1081,7 +1081,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1990" name="Mithril Helmet Design" type="EtcItem">
<!-- Key material that Dwarves use to make the Mithril Helmet. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Mithril Helmet. Can be sold. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="2000" name="Tallum Helmet Design" type="EtcItem">
<!-- Key material that Dwarves use to make the Tallum Helmet. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Tallum Helmet. Can be sold. -->
<set name="icon" val="icon.etc_pouch_yellow_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -13,7 +13,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2003" name="Gauntlets of Ghost Pattern" type="EtcItem">
<!-- Key material that Dwarves use to make the Gauntlets of Ghost. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Gauntlets of Ghost. Can be sold. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -25,7 +25,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2004" name="Adamantite Boot Design" type="EtcItem">
<!-- Key material that Dwarves use to make Adamantite Boots. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make Adamantite Boots. Can be sold. -->
<set name="icon" val="icon.etc_pouch_yellow_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -37,7 +37,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2005" name="Broadsword Blade" type="EtcItem">
<!-- Key material that Dwarves use to make a Broadsword. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make a Broadsword. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -49,7 +49,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2006" name="Willow Staff Head" type="EtcItem">
<!-- Key material that Dwarves use to make the Willow Staff. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Willow Staff. Can be sold. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -61,7 +61,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2007" name="Bow Shaft" type="EtcItem">
<!-- Key material that Dwarves use to make a Bow. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make a Bow. Can be sold. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -73,7 +73,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2008" name="Cedar Staff Head" type="EtcItem">
<!-- Key material that Dwarves use to make a Cedar Staff. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make a Cedar Staff. Can be sold. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -85,7 +85,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2009" name="Dirk Blade" type="EtcItem">
<!-- Key material that Dwarves use to make a Dirk. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make a Dirk. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -97,7 +97,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2010" name="Brandish Blade" type="EtcItem">
<!-- Key material that Dwarves use to make a Brandish. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make a Brandish. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -109,7 +109,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2011" name="Short Spear Edge" type="EtcItem">
<!-- Key material that Dwarves use to make a Short Spear. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make a Short Spear. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -121,7 +121,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2012" name="Sword of Reflection Blade" type="EtcItem">
<!-- Key material that Dwarves use to make the Sword of Reflection. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Sword of Reflection. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -133,7 +133,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2013" name="Forest Bow Shaft" type="EtcItem">
<!-- Key material that Dwarves use to make the Forest Bow. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Forest Bow. Can be sold. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -145,7 +145,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2014" name="Iron Hammer Head" type="EtcItem">
<!-- Key material that Dwarves use to make the Iron Hammer. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Iron Hammer. Can be sold. -->
<set name="icon" val="icon.etc_squares_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -157,7 +157,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2015" name="Sword Breaker Edge" type="EtcItem">
<!-- Key material that Dwarves use to make the Sword Breaker. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Sword Breaker. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -169,7 +169,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2016" name="Compound Bow Shaft" type="EtcItem">
<!-- Key material that Dwarves use to make the Compound Bow. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Compound Bow. Can be sold. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -181,7 +181,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2017" name="Saber Blade" type="EtcItem">
<!-- Key material that Dwarves use to make a Saber. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make a Saber. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -193,7 +193,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2018" name="Assassin Knife Edge" type="EtcItem">
<!-- Key material that Dwarves use to make the Assassin Knife. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Assassin Knife. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -205,7 +205,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2019" name="Trident Edge" type="EtcItem">
<!-- Key material that Dwarves use to make a Trident. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make a Trident. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -217,7 +217,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2020" name="Temptation of Abyss Piece" type="EtcItem">
<!-- Key material that Dwarves use to make the Temptation of Abyss. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Temptation of Abyss. Can be sold. -->
<set name="icon" val="icon.etc_oriharukon_ore_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -229,7 +229,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2021" name="Spinebone Sword Blade" type="EtcItem">
<!-- Key material that Dwarves use to make the Spinebone Sword. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Spinebone Sword. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -241,7 +241,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2022" name="Mace of Judgment Head" type="EtcItem">
<!-- Key material that Dwarves use to make the Mace of Judgment. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Mace of Judgment. Can be sold. -->
<set name="icon" val="icon.etc_squares_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -253,7 +253,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2023" name="Conjuror's Staff Head" type="EtcItem">
<!-- Key material that Dwarves use to make the Conjuror's Staff. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Conjuror's Staff. Can be sold. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -265,7 +265,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2024" name="Elven Bow Shaft" type="EtcItem">
<!-- Key material that Dwarves use to make the Elven Bow. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Elven Bow. Can be sold. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -277,7 +277,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2025" name="Dwarven Trident Edge" type="EtcItem">
<!-- Key material that Dwarves use to make the Dwarven Trident. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Dwarven Trident. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -289,7 +289,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2026" name="Two-handed Sword Edge" type="EtcItem">
<!-- Key material that Dwarves use to make the Two-handed Sword. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Two-handed Sword. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -301,7 +301,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2027" name="Spiked Club Head" type="EtcItem">
<!-- Key material that Dwarves use to make the Spiked Club. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Spiked Club. Can be sold. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -313,7 +313,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2028" name="Shilen Knife Edge" type="EtcItem">
<!-- Key material that Dwarves use to make the Shilen Knife. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Shilen Knife. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -325,7 +325,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2029" name="Gastraphetes Shaft" type="EtcItem">
<!-- Key material that Dwarves use to make the Gastraphetes. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Gastraphetes. Can be sold. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -337,7 +337,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2030" name="Tome of Blood Page" type="EtcItem">
<!-- Key material that Dwarves use to make the Tome of Blood. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Tome of Blood. Can be sold. -->
<set name="icon" val="icon.etc_piece_of_paper_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -349,7 +349,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2031" name="Morning Star Head" type="EtcItem">
<!-- Key material that Dwarves use to make the Morning Star. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Morning Star. Can be sold. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -361,7 +361,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2032" name="Goat Head Staff Head" type="EtcItem">
<!-- Key material that Dwarves use to make the Goat Head Staff. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Goat Head Staff. Can be sold. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -373,7 +373,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2033" name="Winged Spear Blade" type="EtcItem">
<!-- Key material that Dwarves use to make the Winged Spear. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Winged Spear. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -385,7 +385,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2034" name="Sword of Revolution Blade" type="EtcItem">
<!-- Key material that Dwarves use to make the Sword of Revolution. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Sword of Revolution. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -397,7 +397,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2035" name="Tarbar Head" type="EtcItem">
<!-- Key material that Dwarves use to make the Tarbar. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Tarbar. Can be sold. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -409,7 +409,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2036" name="Skull Breaker Head" type="EtcItem">
<!-- Key material that Dwarves use to make the Skull Breaker. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Skull Breaker. Can be sold. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -421,7 +421,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2037" name="Heavy Bone Club Head" type="EtcItem">
<!-- Key material that Dwarves use to make the Heavy Bone Club. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Heavy Bone Club. Can be sold. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -433,7 +433,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2038" name="Maingauche Edge" type="EtcItem">
<!-- Key material that Dwarves use to make the Maingauche. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Maingauche. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -445,7 +445,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2039" name="Bich'Hwa Edge" type="EtcItem">
<!-- Key material that Dwarves use to make the Bich'Hwa. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Bich'Hwa. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -457,7 +457,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2040" name="Reinforced Longbow Shaft" type="EtcItem">
<!-- Key material that Dwarves use to make the Reinforced Longbow. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Reinforced Longbow. Can be sold. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -469,7 +469,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2041" name="War Pick Head" type="EtcItem">
<!-- Key material that Dwarves use to make the War Pick. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the War Pick. Can be sold. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -481,7 +481,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2042" name="Crucifix of Blood Piece" type="EtcItem">
<!-- Key material that Dwarves use to make the Crucifix of Blood. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Crucifix of Blood. Can be sold. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -493,7 +493,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2043" name="Eye of Infinity Stone" type="EtcItem">
<!-- Key material that Dwarves use to make the Eye of Infinity. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Eye of Infinity. Can be sold. -->
<set name="icon" val="icon.etc_crystal_ball_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -505,7 +505,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2044" name="Cursed Maingauche Edge" type="EtcItem">
<!-- Key material that Dwarves use to make the Cursed Maingauche. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Cursed Maingauche. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -517,7 +517,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2045" name="Blue Crystal Skull Part" type="EtcItem">
<!-- Key material that Dwarves use to make the Blue Crystal Skull. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Blue Crystal Skull. Can be sold. -->
<set name="icon" val="icon.etc_skull_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -529,7 +529,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2046" name="Demon's Fang Fragment" type="EtcItem">
<!-- Key material that Dwarves use to make Demon's Fangs. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make Demon's Fangs. Can be sold. -->
<set name="icon" val="icon.etc_horn_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -541,7 +541,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2047" name="Claymore Blade" type="EtcItem">
<!-- Key material that Dwarves use to make the Claymore. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Claymore. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -553,7 +553,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2048" name="Bonebreaker Head" type="EtcItem">
<!-- Key material that Dwarves use to make the Bonebreaker. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Bonebreaker. Can be sold. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -565,7 +565,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2049" name="Atuba Hammer Head" type="EtcItem">
<!-- Key material that Dwarves use to make the Atuba Hammer. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Atuba Hammer. Can be sold. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -577,7 +577,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2050" name="Ghost Staff Head" type="EtcItem">
<!-- Key material that Dwarves use to make the Ghost Staff. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Ghost Staff. Can be sold. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -589,7 +589,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2051" name="Staff of Life Shaft" type="EtcItem">
<!-- Key material that Dwarves use to make the Staff of Life. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Staff of Life. Can be sold. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -601,7 +601,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2052" name="Mithril Dagger Blade" type="EtcItem">
<!-- Key material that Dwarves use to make the Mithril Dagger. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Mithril Dagger. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -613,7 +613,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2053" name="Scallop Jamadhr Edge" type="EtcItem">
<!-- Key material that Dwarves use to make the Scallop Jamadhr. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Scallop Jamadhr. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -625,7 +625,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2054" name="Light Crossbow Shaft" type="EtcItem">
<!-- Key material that Dwarves use to make the Light Crossbow. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Light Crossbow. Can be sold. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -637,7 +637,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2055" name="Glaive Edge" type="EtcItem">
<!-- Key material that Dwarves use to make the Glaive. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Glaive. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -649,7 +649,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2056" name="Vajra Wand Frame" type="EtcItem">
<!-- Key material that Dwarves use to make the Vajra Wand. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Vajra Wand. Can be sold. -->
<set name="icon" val="icon.etc_mold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -661,7 +661,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2057" name="Ancient Reagent Remnant" type="EtcItem">
<!-- Key material that Dwarves use to make Ancient Reagent. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make Ancient Reagent. Can be sold. -->
<set name="icon" val="icon.etc_potion_clear_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -673,7 +673,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2058" name="Atuba Mace Head" type="EtcItem">
<!-- Key material that Dwarves use to make the Atuba Mace. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Atuba Mace. Can be sold. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -685,7 +685,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2059" name="Flamberge Blade" type="EtcItem">
<!-- Key material that Dwarves use to make the Flamberge. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Flamberge. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -697,7 +697,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2060" name="StormBringer Blade" type="EtcItem">
<!-- Key material that Dwarves use to make the StormBringer. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the StormBringer. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -709,7 +709,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2061" name="Big Hammer Head" type="EtcItem">
<!-- Key material that Dwarves use to make the Big Hammer. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Big Hammer. Can be sold. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -721,7 +721,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2062" name="Scythe Edge" type="EtcItem">
<!-- Key material that Dwarves use to make the Scythe. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Scythe. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -733,7 +733,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2063" name="Battle Axe Head" type="EtcItem">
<!-- Key material that Dwarves use to make the Battle Axe. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Battle Axe. Can be sold. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -745,7 +745,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2064" name="Silver Axe Head" type="EtcItem">
<!-- Key material that Dwarves use to make the Silver Axe. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Silver Axe. Can be sold. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -757,7 +757,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2065" name="Skull Graver Head" type="EtcItem">
<!-- Key material that Dwarves use to make the Skull Graver. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Skull Graver. Can be sold. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -769,7 +769,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2066" name="Heavy Doom Hammer Head" type="EtcItem">
<!-- Key material that Dwarves use to make the Heavy Doom Hammer. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Heavy Doom Hammer. Can be sold. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -781,7 +781,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2067" name="Crystal Staff Head" type="EtcItem">
<!-- Key material that Dwarves use to make the Crystal Staff. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Crystal Staff. Can be sold. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -793,7 +793,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2068" name="Stick of Faith Shaft" type="EtcItem">
<!-- Key material that Dwarves use to make the Stick of Faith. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Stick of Faith. Can be sold. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -805,7 +805,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2069" name="Heavy Doom Axe Blade" type="EtcItem">
<!-- Key material that Dwarves use to make the Heavy Doom Axe. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Heavy Doom Axe. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -817,7 +817,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2070" name="Cursed Dagger Blade" type="EtcItem">
<!-- Key material that Dwarves use to make the Cursed Dagger. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Cursed Dagger. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -829,7 +829,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2071" name="Needle Wolverine Edge" type="EtcItem">
<!-- Key material that Dwarves use to make the Needle Wolverine. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Needle Wolverine. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -841,7 +841,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2072" name="Dark Elven Dagger Edge" type="EtcItem">
<!-- Key material that Dwarves use to make the Dark Elven Dagger. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Dark Elven Dagger. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -853,7 +853,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2073" name="Chakram Edge" type="EtcItem">
<!-- Key material that Dwarves use to make the Chakram. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Chakram. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -865,7 +865,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2074" name="Crystallized Ice Bow Shaft" type="EtcItem">
<!-- Key material that Dwarves use to make the Crystallized Ice Bow. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Crystallized Ice Bow. Can be sold. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -877,7 +877,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2075" name="Orcish Glaive Blade" type="EtcItem">
<!-- Key material that Dwarves use to make the Orcish Glaive. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Orcish Glaive. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -889,7 +889,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2076" name="Body Slasher Blade" type="EtcItem">
<!-- Key material that Dwarves use to make the Body Slasher. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Body Slasher. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -901,7 +901,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2077" name="Shamshir Blade" type="EtcItem">
<!-- Key material that Dwarves use to make the Shamshir. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Shamshir. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -913,7 +913,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2078" name="Katana Blade" type="EtcItem">
<!-- Key material that Dwarves use to make the Katana. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Katana. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -925,7 +925,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2079" name="Bec de Corbin Blade" type="EtcItem">
<!-- Key material that Dwarves use to make the Bec de Corbin. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Bec de Corbin. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -937,7 +937,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2080" name="Spirit Sword Blade" type="EtcItem">
<!-- Key material that Dwarves use to make the Spirit Sword. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Spirit Sword. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -949,7 +949,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2081" name="Raid Sword Blade" type="EtcItem">
<!-- Key material that Dwarves use to make the Raid Sword. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Raid Sword. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -961,7 +961,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2082" name="Cursed Staff Head" type="EtcItem">
<!-- Key material that Dwarves use to make the Cursed Staff. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Cursed Staff. Can be sold. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -973,7 +973,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2083" name="Stiletto Edge" type="EtcItem">
<!-- Key material that Dwarves use to make the Stiletto. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Stiletto. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -985,7 +985,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2084" name="Soulfire Dirk Blade" type="EtcItem">
<!-- Key material that Dwarves use to make the Soulfire Dirk. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Soulfire Dirk. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -997,7 +997,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2085" name="Elemental Crossbow Shaft" type="EtcItem">
<!-- Key material that Dwarves use to make a Crossbow. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make a Crossbow. Can be sold. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1009,7 +1009,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2086" name="Noble Elven Bow Shaft" type="EtcItem">
<!-- Key material that Dwarves use to make the Noble Elven Bow. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Noble Elven Bow. Can be sold. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1021,7 +1021,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2088" name="Horn of Glory Fragment" type="EtcItem">
<!-- Key material that Dwarves use to make the Horn of Glory. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Horn of Glory. Can be sold. -->
<set name="icon" val="icon.etc_claw_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1033,7 +1033,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2089" name="Caliburs Edge" type="EtcItem">
<!-- Key material that Dwarves use to make the Caliburs. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Caliburs. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1045,7 +1045,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2090" name="Delusional Blade" type="EtcItem">
<!-- Key material that Dwarves use to make the Sword of Delusion. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Sword of Delusion. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1057,7 +1057,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2091" name="Tsurugi Blade" type="EtcItem">
<!-- Key material that Dwarves use to make the Tsurugi. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Tsurugi. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1069,7 +1069,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2092" name="Homunkulus' Sword Blade" type="EtcItem">
<!-- Key material that Dwarves use to make Homunkulus' Sword. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make Homunkulus' Sword. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1081,7 +1081,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2093" name="Poleaxe Blade" type="EtcItem">
<!-- Key material that Dwarves use to make the Poleaxe. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Poleaxe. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1093,7 +1093,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2094" name="Ultimate Sword Blade" type="EtcItem">
<!-- Key material that Dwarves use to make the Ultimate Sword. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Ultimate Sword. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1105,7 +1105,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2095" name="Sword of Nightmare Blade" type="EtcItem">
<!-- Key material that Dwarves use to make the Sword of Nightmare. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Sword of Nightmare. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1117,7 +1117,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2096" name="Sword of Whispering Death Blade" type="EtcItem">
<!-- Key material that Dwarves use to make the Sword of Whispering Death. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Sword of Whispering Death. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1129,7 +1129,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2097" name="War Axe Blade" type="EtcItem">
<!-- Key material that Dwarves use to make the War Axe. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the War Axe. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1141,7 +1141,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2098" name="Nirvana Axe Blade" type="EtcItem">
<!-- Key material that Dwarves use to make the Nirvana Axe. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Nirvana Axe. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1153,7 +1153,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2099" name="Stick of Eternity Shaft" type="EtcItem">
<!-- Key material that Dwarves use to make the Stick of Eternity. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Stick of Eternity. Can be sold. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="2100" name="Paradia Staff Head" type="EtcItem">
<!-- Key material that Dwarves use to make the Paradia Staff. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Paradia Staff. Can be sold. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -13,7 +13,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2101" name="Inferno Staff Head" type="EtcItem">
<!-- Key material that Dwarves use to make the Inferno Staff. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Inferno Staff. Can be sold. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -25,7 +25,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2102" name="Pa'agrio Hammer Head" type="EtcItem">
<!-- Key material that Dwarves use to make the Pa'agrio Hammer. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Pa'agrio Hammer. Can be sold. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -37,7 +37,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2103" name="Sage's Staff Head" type="EtcItem">
<!-- Key material that Dwarves use to make the Sage's Staff. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Sage's Staff. Can be sold. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -49,7 +49,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2104" name="Club of Nature Head" type="EtcItem">
<!-- Key material that Dwarves use to make the Club of Nature. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Club of Nature. Can be sold. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -61,7 +61,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2105" name="Mace of Underworld Head" type="EtcItem">
<!-- Key material that Dwarves use to make the Mace of Underworld. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Mace of Underworld. Can be sold. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -73,7 +73,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2106" name="Grace Dagger Edge" type="EtcItem">
<!-- Key material that Dwarves use to make the Grace Dagger. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Grace Dagger. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -85,7 +85,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2107" name="Dark Screamer Edge" type="EtcItem">
<!-- Key material that Dwarves use to make the Dark Screamer. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Dark Screamer. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -97,7 +97,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2108" name="Fisted Blade Piece" type="EtcItem">
<!-- Key material that Dwarves use to make the Fisted Blade. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Fisted Blade. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -109,7 +109,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2109" name="Akat Longbow Shaft" type="EtcItem">
<!-- Key material that Dwarves use to make the Akat Longbow. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Akat Longbow. Can be sold. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -121,7 +121,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2112" name="Pa'agrio Axe Blade" type="EtcItem">
<!-- Key material that Dwarves use to make the Pa'agrio Axe. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Pa'agrio Axe. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -133,7 +133,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2113" name="Scorpion Blade" type="EtcItem">
<!-- Key material that Dwarves use to make the Scorpion. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Scorpion. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -145,7 +145,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2114" name="Widowmaker Head" type="EtcItem">
<!-- Key material that Dwarves use to make a Widowmaker. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make a Widowmaker. Can be sold. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -157,7 +157,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2115" name="Samurai Long Sword Blade" type="EtcItem">
<!-- Key material that Dwarves use to make the Samurai Long Sword. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Samurai Long Sword. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -169,7 +169,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2116" name="Deadman's Staff Head" type="EtcItem">
<!-- Key material that Dwarves use to make the Deadman's Staff. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Deadman's Staff. Can be sold. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -181,7 +181,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2117" name="Ghoul's Staff Head" type="EtcItem">
<!-- Key material that Dwarves use to make the Ghoul's Staff. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Ghoul's Staff. Can be sold. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -193,7 +193,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2118" name="Demon's Staff Head" type="EtcItem">
<!-- Key material that Dwarves use to make the Demon's Staff. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Demon's Staff. Can be sold. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -205,7 +205,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2119" name="Crystal Dagger Blade" type="EtcItem">
<!-- Key material that Dwarves use to make the Crystal Dagger. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Crystal Dagger. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -217,7 +217,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2120" name="Great Pata Blade" type="EtcItem">
<!-- Key material that Dwarves use to make the Great Pata. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Great Pata. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -229,7 +229,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2121" name="Eminence Bow Shaft" type="EtcItem">
<!-- Key material that Dwarves use to make the Eminence Bow. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Eminence Bow. Can be sold. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -241,7 +241,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2122" name="Orcish Poleaxe Blade" type="EtcItem">
<!-- Key material that Dwarves use to make the Orcish Poleaxe. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make the Orcish Poleaxe. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -253,7 +253,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2130" name="Gemstone (D-grade)" type="EtcItem">
<set name="icon" val="icon.etc_crystal_ball_silver_i00" />
<set name="icon" val="icon.etc_crystal_ball_violet_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
@@ -292,8 +292,8 @@
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="GEMSTONE" />
</item>
<item id="2135" name="Recipe: Corroded Durable Braid" type="EtcItem">
<!-- For Dwarves only. Recipe for Corroded Braided Hemp. Requires Create Item - Skill Lv. 1. The success rate is 100%. -->
<item id="2135" name="Recipe: Durable Braid" type="EtcItem">
<!-- For Dwarves only. Recipe for Braided Hemp. Requires Create Item - Skill Lv. 1. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_white_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -307,8 +307,8 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="2136" name="Recipe: Corroded Cokes" type="EtcItem">
<!-- For Dwarves only. Recipe for Corroded Cokes. Requires Create Item - Skill Lv. 1. The success rate is 100%. -->
<item id="2136" name="Recipe: Cokes" type="EtcItem">
<!-- For Dwarves only. Recipe for Cokes. Requires Create Item - Skill Lv. 1. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_white_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -322,8 +322,8 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="2137" name="Recipe: Corroded Steel" type="EtcItem">
<!-- For Dwarves only. Recipe for Corroded Steel. Requires Create Item - Skill Lv. 1. The success rate is 100%. -->
<item id="2137" name="Recipe: Steel" type="EtcItem">
<!-- For Dwarves only. Recipe for Steel. Requires Create Item - Skill Lv. 1. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_white_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -337,8 +337,8 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="2138" name="Recipe: Corroded Coarse Bone Powder" type="EtcItem">
<!-- For Dwarves only. Recipe for Corroded Coarse Bone Powder. Requires Create Item - Skill Lv. 1. The success rate is 100%. -->
<item id="2138" name="Recipe: Coarse Bone Powder" type="EtcItem">
<!-- For Dwarves only. Recipe for Coarse Bone Powder. Requires Create Item - Skill Lv. 1. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_white_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -352,8 +352,8 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="2139" name="Recipe: Corroded Steel Mold" type="EtcItem">
<!-- For Dwarves only. Recipe for Corroded Steel Mold. Requires Create Item - Skill Lv. 2. The success rate is 100%. -->
<item id="2139" name="Recipe: Steel Mold" type="EtcItem">
<!-- For Dwarves only. Recipe for Steel Mold. Requires Create Item - Skill Lv. 2. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_white_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -367,8 +367,8 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="2140" name="Recipe: Corroded High-grade Suede" type="EtcItem">
<!-- For Dwarves only. Recipe for Corroded High-grade Suede. Requires Create Item - Skill Lv. 2. The success rate is 100%. -->
<item id="2140" name="Recipe: High-grade Suede" type="EtcItem">
<!-- For Dwarves only. Recipe for High-grade Suede. Requires Create Item - Skill Lv. 2. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_white_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -382,8 +382,8 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="2141" name="Recipe: Corroded Silver Mold" type="EtcItem">
<!-- For Dwarves only. Recipe for Corroded Silver Mold. Requires Create Item - Skill Lv. 2. The success rate is 100%. -->
<item id="2141" name="Recipe: Silver Mold" type="EtcItem">
<!-- For Dwarves only. Recipe for Silver Mold. Requires Create Item - Skill Lv. 2. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_white_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -397,8 +397,8 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="2142" name="Recipe: Corroded Varnish of Purity" type="EtcItem">
<!-- For Dwarves only. Recipe for Corroded Varnish of Purity. Requires Create Item - Skill Lv. 2. The success rate is 100%. -->
<item id="2142" name="Recipe: Varnish of Purity" type="EtcItem">
<!-- For Dwarves only. Recipe for Varnish of Purity. Requires Create Item - Skill Lv. 2. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_white_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -412,8 +412,8 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="2143" name="Recipe: Corroded Synthetic Cokes" type="EtcItem">
<!-- For Dwarves only. Recipe for Corroded Synthetic Cokes. Requires Create Item - Skill Lv. 2. The success rate is 100%. -->
<item id="2143" name="Recipe: Synthetic Cokes" type="EtcItem">
<!-- For Dwarves only. Recipe for Synthetic Cokes. Requires Create Item - Skill Lv. 2. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_white_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -427,8 +427,8 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="2144" name="Recipe: Corroded Synthetic Braid" type="EtcItem">
<!-- For Dwarves only. Recipe for Corroded Synthetic Braid. Requires Create Item - Skill Lv. 2. The success rate is 100%. -->
<item id="2144" name="Recipe: Synthetic Braid" type="EtcItem">
<!-- For Dwarves only. Recipe for Synthetic Braid. Requires Create Item - Skill Lv. 2. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_white_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -442,8 +442,8 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="2145" name="Recipe: Corroded Mithril Alloy" type="EtcItem">
<!-- For Dwarves only. Recipe for Corroded Mithril Alloy. Requires Create Item - Skill Lv. 4. The success rate is 100%. -->
<item id="2145" name="Recipe: Mithril Alloy" type="EtcItem">
<!-- For Dwarves only. Recipe for Mithril Alloy. Requires Create Item - Skill Lv. 4. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -457,8 +457,8 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="2146" name="Recipe: Corroded Artisan's frame" type="EtcItem">
<!-- For Dwarves only. Recipe for Corroded Corroded Artisan's frame. Requires Create Item - Skill Lv. 4. The success rate is 100%. -->
<item id="2146" name="Recipe: Artisan's frame" type="EtcItem">
<!-- For Dwarves only. Recipe for Artisan's frame. Requires Create Item - Skill Lv. 4. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -472,8 +472,8 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="2147" name="Recipe: Corroded Blacksmith' frame" type="EtcItem">
<!-- For Dwarves only. Recipe for Corroded Blacksmith' frame. Requires Create Item - Skill Lv. 4. The success rate is 100%. -->
<item id="2147" name="Recipe: Blacksmith' frame" type="EtcItem">
<!-- For Dwarves only. Recipe for Blacksmith' frame. Requires Create Item - Skill Lv. 4. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -487,8 +487,8 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="2148" name="Recipe: Corroded Quality Leather" type="EtcItem">
<!-- For Dwarves only. Recipe for Corroded Quality Leather. Requires Create Item - Skill Lv. 4. The success rate is 100%. -->
<item id="2148" name="Recipe: Crafted Leather" type="EtcItem">
<!-- For Dwarves only. Recipe for Quality Leather. Requires Create Item - Skill Lv. 4. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -502,8 +502,8 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="2149" name="Recipe: Corroded Metallic Fiber" type="EtcItem">
<!-- For Dwarves only. Recipe for Corroded Metallic Fiber. Requires Create Item - Skill Lv. 4. The success rate is 100%. -->
<item id="2149" name="Recipe: Metallic Fiber" type="EtcItem">
<!-- For Dwarves only. Recipe for Metallic Fiber. Requires Create Item - Skill Lv. 4. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />

View File

@@ -870,7 +870,8 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="2368" name="Squire's Gloves" type="Weapon">
<item id="2368" name="Training Gloves" type="Weapon">
<!-- Cannot be exchanged, dropped, sold, or stored in a private warehouse. -->
<set name="icon" val="icon.weapon_training_gloves_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -902,6 +903,7 @@
</stats>
</item>
<item id="2369" name="Squire's Sword" type="Weapon">
<!-- Cannot be exchanged, dropped, sold, or stored in a private warehouse. -->
<set name="icon" val="icon.weapon_squires_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -931,7 +933,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="2370" name="Sqire's Blunt Weapon" type="Weapon">
<item id="2370" name="Guild Member's Club" type="Weapon">
<!-- Cannot be exchanged, dropped, sold, or stored in a private warehouse. -->
<set name="icon" val="icon.weapon_club_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />

View File

@@ -628,7 +628,7 @@
</stats>
</item>
<item id="2437" name="Drake Leather Boots" type="Armor">
<set name="icon" val="icon.armor_t21_b_i00" />
<set name="icon" val="icon.armor_t45_b_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
<set name="immediate_effect" val="true" />
@@ -970,7 +970,7 @@
</stats>
</item>
<item id="2461" name="Drake Leather Gloves" type="Armor">
<set name="icon" val="icon.armor_t21_g_i00" />
<set name="icon" val="icon.armor_t45_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
<set name="immediate_effect" val="true" />
@@ -1132,7 +1132,7 @@
</stats>
</item>
<item id="2478" name="Tallum Gloves" type="Armor">
<set name="icon" val="icon.armor_helmet_i00" />
<set name="icon" val="icon.armor_t77_g_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
<set name="immediate_effect" val="true" />
@@ -1408,8 +1408,8 @@
<set name="weight" val="1440" />
<set name="price" val="277400" />
<set name="change_weaponId" val="9225" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_SWORD" />
<set name="isAppearanceable" val="true" />

File diff suppressed because it is too large Load Diff

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="2600" name="Raid Sword*Caliburs" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dual swords, two-handed swords, blunt and fist weapons increases more significantly than that of one-handed swords. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -32,7 +32,7 @@
</stats>
</item>
<item id="2601" name="Raid Sword*Ultimate Sword" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dual swords, two-handed swords, blunt and fist weapons increases more significantly than that of one-handed swords. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -63,7 +63,7 @@
</stats>
</item>
<item id="2602" name="Raid Sword*Sword of Delusion" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dual swords, two-handed swords, blunt and fist weapons increases more significantly than that of one-handed swords. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -94,7 +94,7 @@
</stats>
</item>
<item id="2603" name="Raid Sword*Sword of Nightmare" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dual swords, two-handed swords, blunt and fist weapons increases more significantly than that of one-handed swords. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -125,7 +125,7 @@
</stats>
</item>
<item id="2604" name="Raid Sword*Tsurugi" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dual swords, two-handed swords, blunt and fist weapons increases more significantly than that of one-handed swords. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -156,7 +156,7 @@
</stats>
</item>
<item id="2605" name="Raid Sword*Samurai Long Sword" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dual swords, two-handed swords, blunt and fist weapons increases more significantly than that of one-handed swords. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -187,7 +187,7 @@
</stats>
</item>
<item id="2606" name="Caliburs*Caliburs" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dual swords, two-handed swords, blunt and fist weapons increases more significantly than that of one-handed swords. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -218,7 +218,7 @@
</stats>
</item>
<item id="2607" name="Caliburs*Ultimate Sword" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dual swords, two-handed swords, blunt and fist weapons increases more significantly than that of one-handed swords. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -249,7 +249,7 @@
</stats>
</item>
<item id="2608" name="Caliburs*Sword of Delusion" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dual swords, two-handed swords, blunt and fist weapons increases more significantly than that of one-handed swords. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -280,7 +280,7 @@
</stats>
</item>
<item id="2609" name="Caliburs*Sword of Nightmare" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dual swords, two-handed swords, blunt and fist weapons increases more significantly than that of one-handed swords. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -311,7 +311,7 @@
</stats>
</item>
<item id="2610" name="Caliburs*Tsurugi" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dual swords, two-handed swords, blunt and fist weapons increases more significantly than that of one-handed swords. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -342,7 +342,7 @@
</stats>
</item>
<item id="2611" name="Caliburs*Samurai Long Sword" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dual swords, two-handed swords, blunt and fist weapons increases more significantly than that of one-handed swords. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -373,7 +373,7 @@
</stats>
</item>
<item id="2612" name="Ultimate Sword*Ultimate Sword" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dual swords, two-handed swords, blunt and fist weapons increases more significantly than that of one-handed swords. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -404,7 +404,7 @@
</stats>
</item>
<item id="2613" name="Ultimate Sword*Sword of Delusion" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dual swords, two-handed swords, blunt and fist weapons increases more significantly than that of one-handed swords. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -435,7 +435,7 @@
</stats>
</item>
<item id="2614" name="Ultimate Sword*Sword of Nightmare" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dual swords, two-handed swords, blunt and fist weapons increases more significantly than that of one-handed swords. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -466,7 +466,7 @@
</stats>
</item>
<item id="2615" name="Ultimate Sword*Tsurugi" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dual swords, two-handed swords, blunt and fist weapons increases more significantly than that of one-handed swords. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -497,7 +497,7 @@
</stats>
</item>
<item id="2616" name="Ultimate Sword*Samurai Long Sword" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dual swords, two-handed swords, blunt and fist weapons increases more significantly than that of one-handed swords. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -528,7 +528,7 @@
</stats>
</item>
<item id="2617" name="Sword of Delusion*Sword of Delusion" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dual swords, two-handed swords, blunt and fist weapons increases more significantly than that of one-handed swords. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -559,7 +559,7 @@
</stats>
</item>
<item id="2618" name="Sword of Delusion*Sword of Nightmare" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dual swords, two-handed swords, blunt and fist weapons increases more significantly than that of one-handed swords. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -590,7 +590,7 @@
</stats>
</item>
<item id="2619" name="Sword of Delusion*Tsurugi" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dual swords, two-handed swords, blunt and fist weapons increases more significantly than that of one-handed swords. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -621,7 +621,7 @@
</stats>
</item>
<item id="2620" name="Sword of Delusion*Samurai Long Sword" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dual swords, two-handed swords, blunt and fist weapons increases more significantly than that of one-handed swords. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -652,7 +652,7 @@
</stats>
</item>
<item id="2621" name="Sword of Nightmare*Sword of Nightmare" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dual swords, two-handed swords, blunt and fist weapons increases more significantly than that of one-handed swords. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -683,7 +683,7 @@
</stats>
</item>
<item id="2622" name="Sword of Nightmare*Tsurugi" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dual swords, two-handed swords, blunt and fist weapons increases more significantly than that of one-handed swords. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -714,7 +714,7 @@
</stats>
</item>
<item id="2623" name="Sword of Nightmare*Samurai Long Sword" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dual swords, two-handed swords, blunt and fist weapons increases more significantly than that of one-handed swords. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -745,7 +745,7 @@
</stats>
</item>
<item id="2624" name="Tsurugi*Tsurugi" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dual swords, two-handed swords, blunt and fist weapons increases more significantly than that of one-handed swords. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -776,7 +776,7 @@
</stats>
</item>
<item id="2625" name="Tsurugi*Samurai Long Sword" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dual swords, two-handed swords, blunt and fist weapons increases more significantly than that of one-handed swords. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -807,7 +807,7 @@
</stats>
</item>
<item id="2626" name="Samurai Long Sword*Samurai Long Sword" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of a dual swords, two-handed swords, blunt and fist weapons increases more significantly than that of one-handed swords. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -838,7 +838,7 @@
</stats>
</item>
<item id="2627" name="Mark of Challenger" type="EtcItem">
<!-- Mark given to those who have passed the Trial of the Challenger. Item for occupational change. -->
<!-- Mark given to those who have passed the Trial of the Challenger. Item for class transfer. -->
<set name="icon" val="icon.etc_jewel_silver_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -888,7 +888,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="2630" name="Watcher's 2nd Eye" type="EtcItem">
<item id="2630" name="Watcher's 1st Eye" type="EtcItem">
<!-- Item obtained from the monster Baraham. Show this to Raldo and... -->
<set name="icon" val="icon.etc_eyeball_i00" />
<set name="immediate_effect" val="true" />
@@ -940,7 +940,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2633" name="Mark of Duty" type="EtcItem">
<!-- Mark given to those who have passed the Trial of Duty. Item for occupational change. -->
<!-- Mark given to those who have passed the Trial of Duty. Item for class transfer. -->
<set name="icon" val="icon.accessary_necklace_of_holy_spirit_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -974,7 +974,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2635" name="Knight's Tear" type="EtcItem">
<!-- Obtained from the spirit of Sir Herod. Take this to Sir Aaron Tanford. -->
<!-- Obtained from the Spirit of Sir Herod. Take this to Sir Aaron Tanford. -->
<set name="icon" val="icon.etc_crystal_ball_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -991,7 +991,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2636" name="Mirror of Orpic" type="EtcItem">
<!-- This is needed in order to speak with the ghost of Sir Talianus. Use this to defeat the hangman tree. -->
<!-- This is needed in order to speak with the Spirit Of Sir Talianus. Use this to defeat the Hangman Tree. -->
<set name="icon" val="icon.etc_mirror_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1008,7 +1008,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2637" name="Tear of Confession" type="EtcItem">
<!-- Obtained from the ghost of Sir Talianus. Take this to Sir Kiel Nighthawk. -->
<!-- Obtained from the Spirit Of Sir Talianus. Take this to Sir Kiel Nighthawk. -->
<set name="icon" val="icon.etc_crystal_ball_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1025,7 +1025,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2638" name="Report Piece" type="EtcItem">
<!-- You may obtain this by hunting strains and ghouls. Gather 10 pieces and put them together to create Talianus' report. -->
<!-- You may obtain this by hunting Strains and Ghouls. Gather 10 pieces and put them together to create Talianus' report. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1041,8 +1041,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="2639" name="Talianus' Report" type="EtcItem">
<!-- The completed report. After speaking with Sir Kiel Nighthawk, deliver the report to the ghost of Sir Talianus. -->
<item id="2639" name="Report of Sir Talianus" type="EtcItem">
<!-- The completed report. After speaking with Sir Kiel Nighthawk, deliver the report to the Spirit Of Sir Talianus. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1076,7 +1076,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2641" name="Militas Article" type="EtcItem">
<!-- You can receive this item when you catch a Leto lizardman. Collect 20 of them and take them to Isael Silvershadow. -->
<!-- You can receive this item when you catch a Leto Lizardman. Collect 20 of them and take them to Isael Silvershadow. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1110,7 +1110,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2643" name="Athebaldt's Skull" type="EtcItem">
<!-- You can obtain this item from a Breka Orc Overlord. Take it to Priest Dustin along with Athebaldt's ribs and Athebaldt's shin. -->
<!-- You can obtain this item from a Breka Orc Prefect. Take it to Priest Dustin along with Athebaldt's ribs and Athebaldt's shin. -->
<set name="icon" val="icon.etc_skull_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1127,7 +1127,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2644" name="Athebaldt's Ribs" type="EtcItem">
<!-- You can obtain this item from a Breka Orc Overlord. Take it to Priest Dustin along with Athebaldt's skull and Athebaldt's shin. -->
<!-- You can obtain this item from a Breka Orc Prefect. Take it to Priest Dustin along with Athebaldt's skull and Athebaldt's shin. -->
<set name="icon" val="icon.etc_rib_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1144,7 +1144,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2645" name="Athebaldt's Shin" type="EtcItem">
<!-- You can obtain this item from a Breka Orc Overlord. Take it to Priest Dustin along with Athebaldt's ribs and Athebaldt's skull. -->
<!-- You can obtain this item from a Breka Orc Prefect. Take it to Priest Dustin along with Athebaldt's ribs and Athebaldt's skull. -->
<set name="icon" val="icon.etc_piece_bone_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1195,7 +1195,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2648" name="Terry's 1st Order" type="EtcItem">
<!-- Investigate the Neer Ghoul Berserkers of the Execution Grounds. -->
<!-- Investigate the Neer Crawler Berserkers of the Execution Grounds. -->
<set name="icon" val="icon.etc_scroll_of_resurrection_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1211,8 +1211,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="2649" name="Terry's 2nd Order" type="EtcItem">
<!-- Investigate the Ol Mahum Captain, Turek Orc Warlord, Ant Captain and Turak Bugbear Warrior. -->
<item id="2649" name="Terry's 1st Order" type="EtcItem">
<!-- Investigate the Ol Mahum Captain, Turek Orc Prefect, Ant Captain and Turak Bugbear Warrior. -->
<set name="icon" val="icon.etc_scroll_of_return_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1229,7 +1229,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2650" name="Terry's Letter" type="EtcItem">
<!-- Letter sent by Master Terry to Trader Viktor of Hunter's Village. -->
<!-- Letter sent by Master Terry to Weapon Merchant Viktor of Hunters Village. -->
<set name="icon" val="icon.etc_letter_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1280,7 +1280,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2653" name="Mysterious Spirit Ore" type="EtcItem">
<!-- Mysterious Spirit Ore obtained after slaying Neer Ghoul Berserkers. Take this to Master Terry. -->
<!-- Mysterious Spirit Ore obtained after slaying Neer Crawler Berserkers. Take this to Master Terry. -->
<set name="icon" val="icon.etc_crystal_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1314,7 +1314,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2655" name="Turek Spirit Ore" type="EtcItem">
<!-- Mysterious Spirit Ore obtained after slaying the Turek orc overlord. Take this to Master Terry. -->
<!-- Mysterious Spirit Ore obtained after slaying the Turek Orc Prefect. Take this to Master Terry. -->
<set name="icon" val="icon.etc_crystal_silver_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1365,7 +1365,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2658" name="Terry's Box" type="EtcItem">
<!-- Chest containing the mysterious Spirit Ore. Take this to Trader Viktor of the Hunter's Village. -->
<!-- Chest containing the mysterious Spirit Ore. Take this to Weapon Merchant Viktor of the Hunters Village. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1382,7 +1382,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2659" name="Viktor's Request" type="EtcItem">
<!-- Request issued by Trader Viktor. Please gather 10 medusa scales. -->
<!-- Request issued by Trader Viktor. Please gather 10 Medusa Scales.\0 -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1399,7 +1399,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2660" name="Medusa Scales" type="EtcItem">
<!-- The scales of the medusa. Gather 10 of these and take them to Trader Viktor. -->
<!-- The scales of the Medusa. Gather 10 of these and take them to Weapon Merchant Viktor. -->
<set name="icon" val="icon.etc_parasite_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1415,7 +1415,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="2661" name="Abyss Spirit Ore" type="EtcItem">
<item id="2661" name="Dark Bezoar" type="EtcItem">
<!-- Strange Spirit Ore obtained from the bodies of mutant species. They seem to be related to Shilen, the goddess of death. -->
<set name="icon" val="icon.etc_crystal_green_i00" />
<set name="immediate_effect" val="true" />
@@ -1433,7 +1433,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2662" name="Analysis Request" type="EtcItem">
<!-- Request letter sent to Magister Marina of the Ivory Tower from Trader Viktor. The letter asks Marina to analyze the dark bezoar. -->
<!-- Request letter sent to Magister Marina of the Ivory Tower from Weapon Merchant. The letter asks Marina to analyze the Abyss Spirit Ore. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1500,7 +1500,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="2666" name="Terry's 3rd Order" type="EtcItem">
<item id="2666" name="Terry's 1st Order" type="EtcItem">
<!-- Master Terry's orders. The orders give instructions to come back for the next task after reaching level 36. -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i01" />
<set name="immediate_effect" val="true" />
@@ -1518,7 +1518,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2667" name="Host List" type="EtcItem">
<!-- List of the bezoar hosts. Marsh stakato drone, Breka Orc Overlord, ant warrior captain, Leto lizardman warrior -->
<!-- List of the bezoar hosts. Marsh Stakato Drone, Breka Orc Prefect, Ant Warrior Captain, Leto Lizardman Warrior.\0 -->
<set name="icon" val="icon.etc_piece_of_paper_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1534,7 +1534,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="2668" name="Abyss Spirit Ore" type="EtcItem">
<item id="2668" name="Dark Bezoar" type="EtcItem">
<!-- The dark bezoar retrieved from the body of a Marsh Stakato Drone. Take this to Master Terry. -->
<set name="icon" val="icon.etc_crystal_blue_i00" />
<set name="immediate_effect" val="true" />
@@ -1551,8 +1551,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="2669" name="Abyss Spirit Ore" type="EtcItem">
<!-- The Spirit Ore retrieved from the body of the Breka Orc Overlord. Take this to Master Terry. -->
<item id="2669" name="Dark Bezoar" type="EtcItem">
<!-- The Spirit Ore retrieved from the body of the Breka Orc Prefect. Take this to Master Terry. -->
<set name="icon" val="icon.etc_crystal_silver_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1568,8 +1568,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="2670" name="Abyss Spirit Ore" type="EtcItem">
<!-- The Spirit Ore retrieved from the body of the Ant Captain. Take this to Master Terry. -->
<item id="2670" name="Dark Bezoar" type="EtcItem">
<!-- The Spirit Ore retrieved from the body of the Ant Warrior Captain. Take this to Master Terry. -->
<set name="icon" val="icon.etc_crystal_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1585,8 +1585,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="2671" name="Abyss Spirit Ore" type="EtcItem">
<!-- The Spirit Ore retrieved from the body of the Leto lizardman warrior. Take this to Master Terry. -->
<item id="2671" name="Dark Bezoar" type="EtcItem">
<!-- The Spirit Ore retrieved from the body of the Leto Lizardman Warrior. Take this to Master Terry. -->
<set name="icon" val="icon.etc_crystal_green_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1620,7 +1620,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2673" name="Mark of Seeker" type="EtcItem">
<!-- Mark given to those who have passed the Trial of the Seeker. Occupation change related item. -->
<!-- Mark given to those who have passed the Trial of the Seeker. Class transfer related item. -->
<set name="icon" val="icon.etc_jewel_green_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1637,7 +1637,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2674" name="Mark of Scholar" type="EtcItem">
<!-- Mark given to those who have passed the Trial of the Scholar. Occupation change related item. -->
<!-- Mark given to those who have passed the Trial of the Scholar. Class transfer related item. -->
<set name="icon" val="icon.etc_jewel_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1670,7 +1670,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="2676" name="Mirien's 2nd Badge" type="EtcItem">
<item id="2676" name="Mirien's 1st Badge" type="EtcItem">
<!-- A badge given by Magister Mirien while giving orders to complete Grand Magister Jurek's request. -->
<set name="icon" val="icon.shield_shield_of_pledge_i00" />
<set name="immediate_effect" val="true" />
@@ -1687,7 +1687,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="2677" name="Mirien's 3rd Badge" type="EtcItem">
<item id="2677" name="Mirien's 1st Badge" type="EtcItem">
<!-- A badge given by Magister Mirien when giving orders to complete Elder Cronos' request. -->
<set name="icon" val="icon.shield_round_shield_i00" />
<set name="immediate_effect" val="true" />
@@ -1823,7 +1823,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="2685" name="Creta's Painting2" type="EtcItem">
<item id="2685" name="Creta's Painting1" type="EtcItem">
<!-- Painting by Astrologer Creta. It contains a shadow presumed to be that of the thief. Take this to Captain Lucas. -->
<set name="icon" val="icon.etc_scroll_of_resurrection_i00" />
<set name="immediate_effect" val="true" />
@@ -1840,7 +1840,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="2686" name="Creta's Painting3" type="EtcItem">
<item id="2686" name="Creta's Painting1" type="EtcItem">
<!-- Painting painted by Astrologer Creta. The shadow in the painting is that of a Leto lizardman warrior. -->
<set name="icon" val="icon.etc_scroll_of_return_i00" />
<set name="immediate_effect" val="true" />

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="2700" name="Dieter's Key" type="EtcItem">
<!-- Key to the chest where Dieter Has hidden the Scriptures of Knowledge. Take this to Astrologer Creta in Floran Village. -->
<!-- Key to the chest where Dieter has hidden the Scriptures of Knowledge. Take this to Astrologer Creta in Floran Village. -->
<set name="icon" val="icon.etc_key_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -17,7 +17,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="2701" name="Creta's 2nd Letter" type="EtcItem">
<item id="2701" name="Creta's 1st Letter" type="EtcItem">
<!-- Creta's letter describing the theft of the Scriptures of Knowledge. Take this to Magister Dieter in the Town of Giran. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
@@ -35,7 +35,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2702" name="Dieter's Letter" type="EtcItem">
<!-- Letter from Magister Dieter to Trader Edroc of the weapons shop of Hunter's Village. -->
<!-- Letter from Magister Dieter to Armor Merchant Edroc of the weapons shop of Hunter's Village. -->
<set name="icon" val="icon.etc_letter_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -69,7 +69,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2704" name="Raut's Letter Envelope" type="EtcItem">
<!-- Plain letter envelope with no contents. The envelope is addressed To Warehouse Keeper Raut. -->
<!-- Plain letter envelope with no contents. The envelope is addressed To Warehouse Keeper Raut.\0 -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -171,7 +171,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2710" name="Valkon's Request" type="EtcItem">
<!-- Warehouse Keeper Valkon's request. The instructions are to bring back the crystal of purity. -->
<!-- Warehouse Keeper Valkon's request. The instructions are to bring back the Crystal of Purity. -->
<set name="icon" val="icon.etc_scroll_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -239,7 +239,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2714" name="Crystal of Purity" type="EtcItem">
<!-- Item that Warehouse Keeper Valkon in Town of Giran agreed to trade with you for scripture chapter 2. -->
<!-- Item that Warehouse Keeper Valkon in Town of Giran agreed to trade with you for Scripture Chapter 2. -->
<set name="icon" val="icon.etc_gem_clear_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -256,7 +256,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2715" name="Casian's List" type="EtcItem">
<!-- 10 Ghoul's Skins, 12 units of Medusa's Blood, 5 units of Fettered Soul Fluids, and 5 Reinforced Gargoyle's Nails. -->
<!-- 10 Ghoul's Skins, 12 bottles of Medusa's Blood, 5 units of Fettered Soul Fluids, and 5 Reinforced Gargoyle's Nails. -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -307,7 +307,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2718" name="Fettered Soul Fluids" type="EtcItem">
<!-- The ichor of a fettered soul. Gather 5 units and take them to Elder Casian. -->
<!-- The ichor of a fettered soul. Gather 5 bottles and take them to Elder Casian. -->
<set name="icon" val="icon.etc_reagent_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -358,7 +358,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2721" name="Mark of Pilgrim" type="EtcItem">
<!-- Mark given to those who have passed the Trial of the Pilgrim. Occupation change related item. -->
<!-- Mark given to those who have passed the Trial of the Pilgrim. Class transfer related item. -->
<set name="icon" val="icon.etc_jewel_silver_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -579,7 +579,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2734" name="Mark of Trust" type="EtcItem">
<!-- Mark given to those who have passed the Testimony of Trust. Occupation change related item. -->
<!-- Mark given to those who have passed the Testimony of Trust. Class transfer related item. -->
<set name="icon" val="icon.etc_jewel_green_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -596,7 +596,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2735" name="Letter to Elf" type="EtcItem">
<!-- Letter requesting the trust of the Elves. Deliver this to Hierarch Asterios of the Elven Village. -->
<!-- Letter requesting the trust of the Elves. Deliver it to Hierarch Asterios of the Elven Village. -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -613,7 +613,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2736" name="Letter to Dark Elf" type="EtcItem">
<!-- Letter requesting the trust of the Dark Elves. Deliver this to Tetrarch Thifiell of the Dark Elf Village. -->
<!-- Letter requesting the trust of the Dark Elves. Deliver it to Hierarch Thifiell of the Dark Elf Village. -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -647,7 +647,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2738" name="Letter to Orc" type="EtcItem">
<!-- Letter requesting the trust of the Orcs. Deliver this to the Pa'agrio Lord Kakai at the Orc Village. -->
<!-- Letter requesting the trust of the Orcs. Deliver it to the Pa'agrio Lord Kakai in the Orc Village. -->
<set name="icon" val="icon.etc_scroll_of_return_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -681,7 +681,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2740" name="Scroll of Dark Elf Trust" type="EtcItem">
<!-- Scroll given by Tetrarch Thifiell. Deliver this, along with the scroll of the Elf trust, to High Priest Hollint. -->
<!-- Scroll of Hierarch Thifiell. Deliver it, along with the scroll of the Elf trust, to High Priest Hollint. -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -698,7 +698,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2741" name="Scroll of Elf Trust" type="EtcItem">
<!-- This item can be obtained from Hierarch Asterios. Give this item along with scroll of Dark Elf trust to High Priest Hollint. -->
<!-- Scroll Hierarch Asterios. Deliver it, along with the Scroll of Dark Elf Trust, to High Priest Hollint. -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -783,7 +783,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2746" name="Breath of Winds" type="EtcItem">
<!-- Obtained from Luell of Zephyr Winds. Deliver this, along with the seed of verdure to Hierarch Asterios. -->
<!-- Obtained from the body of Luelle of the Zephyr Winds. Deliver it, along with the Seed of Verdure, to Hierarch Asterios. -->
<set name="icon" val="icon.etc_potion_green_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -800,7 +800,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2747" name="Seed of Verdure" type="EtcItem">
<!-- Proof obtained from Actea of Verdant Wilds. Deliver this, along with the breath of winds, to Hierarch Asterios. -->
<!-- Obtained from the body of Actea of the Verdant Wilds. Deliver it, along with the Breath of Winds, to Hierarch Asterios. -->
<set name="icon" val="icon.etc_broken_crystal_green_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -850,7 +850,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="2750" name="Giant Aphid" type="EtcItem">
<item id="2750" name="Aphid" type="EtcItem">
<!-- Acquired from various Ant Soldiers. Collect 5 to create Honey Dew. -->
<set name="icon" val="icon.etc_reagent_green_i00" />
<set name="immediate_effect" val="true" />
@@ -970,7 +970,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2757" name="Letter to Manakia" type="EtcItem">
<!-- Letter received from Pa'agrio Lord Kakai. Deliver this to Priest Manakia in the Town of Giran. -->
<!-- Letter received from Pa'agrio Lord Kakai. Deliver it to Priest Manakia in the Town of Giran. -->
<set name="icon" val="icon.etc_piece_of_paper_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -987,7 +987,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2758" name="Manakia's Letter" type="EtcItem">
<!-- Letter received from Priest Manakia. Deliver this to Pa'agrio Lord Kakai. -->
<!-- Letter received from Priest Manakia. Deliver it to Pa'agrio Lord Kakai. -->
<set name="icon" val="icon.etc_piece_of_paper_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1055,7 +1055,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2762" name="Mark of Duelist" type="EtcItem">
<!-- Mark given to those who have passed the Trial of the Duelist. Item for occupational change. -->
<!-- Mark given to those who have passed the Trial of the Duelist. Item for class transfer. -->
<set name="icon" val="icon.etc_jewel_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1072,7 +1072,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2763" name="Order Gludio" type="EtcItem">
<!-- Kill at least 10 Punchers and 10 Noble Ant Leaders in Gludio. -->
<!-- Kill at least 10 Punchers and 10 Noble Ant Captains in Gludio. -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1106,7 +1106,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2765" name="Order Giran" type="EtcItem">
<!-- Kill at least 10 Breka Orc Overlords and 10 Fettered Souls in Giran. -->
<!-- Kill at least 10 Breka Orc Prefects and 10 Fettered Souls in Giran. -->
<set name="icon" val="icon.etc_scroll_of_resurrection_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1157,7 +1157,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2768" name="Puncher's Shard" type="EtcItem">
<!-- Shard of the broken puncher. Collect 10 of these to take to Duelist Kaien. -->
<!-- Shard of the broken Puncher. Collect 10 of these to take to Duelist Kaien. -->
<set name="icon" val="icon.etc_stone_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1174,7 +1174,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2769" name="Noble Ant's Feeler" type="EtcItem">
<!-- The feelers of the noble ant leader. Collect 10 of these to take to Duelist Kaien. -->
<!-- The feelers of the Noble Ant Captain. Collect 10 of these to take to Duelist Kaien. -->
<set name="icon" val="icon.etc_insect_leg_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1224,8 +1224,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="2772" name="Overlord's Necklace" type="EtcItem">
<!-- Collect ten Breka Orc Overlord's necklaces and take them to Duelist Kaien. -->
<item id="2772" name="Prefect's Necklace" type="EtcItem">
<!-- Collect ten Breka Orc Prefect's necklaces and take them to Duelist Kaien. -->
<set name="icon" val="icon.accessary_necklace_of_anguish_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1242,7 +1242,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2773" name="Fettered Soul's Chain" type="EtcItem">
<!-- The chains that surround a fettered soul's body. Collect 10 of these to take to Duelist Kaien. -->
<!-- The chains that surround a Fettered Soul's body. Collect 10 of these to take to Duelist Kaien. -->
<set name="icon" val="icon.etc_totem_necklace_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1276,7 +1276,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2775" name="Reinforced Monster Eye Meat" type="EtcItem">
<!-- The flesh of an enchanted eye. Collect 10 of these to take to Duelist Kaien. -->
<!-- The flesh of a Reinforced Monster Eye. Collect 10 of these to take to Duelist Kaien. -->
<set name="icon" val="icon.etc_meat_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1344,7 +1344,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2779" name="Excuro's Skin" type="EtcItem">
<!-- The skin of the excuro. Collect 3 of these to take to Duelist Kaien. -->
<!-- The skin of the Excuro. Collect 3 of these to take to Duelist Kaien. -->
<set name="icon" val="icon.etc_leather_brown_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1361,7 +1361,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2780" name="Krator's Shard" type="EtcItem">
<!-- The shard of a broken krator. Collect 3 of these to take to Duelist Kaien. -->
<!-- The shard of a broken Krator. Collect 3 of these to take to Duelist Kaien. -->
<set name="icon" val="icon.etc_stone_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1378,7 +1378,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2781" name="Grandis' Skin" type="EtcItem">
<!-- The skin of a grandis. Collect 3 of these to take to Duelist Kaien. -->
<!-- The skin of Grandis. Collect 3 of these to take to Duelist Kaien. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1395,7 +1395,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2782" name="Timak Orc's Belt" type="EtcItem">
<!-- The belt of a Timak orc overlord. Collect 3 of these to take to Duelist Kaien. -->
<!-- The belt of a Timak Orc Prefect. Collect 3 of these to take to Duelist Kaien. -->
<set name="icon" val="icon.etc_piece_of_cloth_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1412,7 +1412,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2783" name="Lakin's Mace" type="EtcItem">
<!-- Mace used by a lakin. Collect 3 of these to take to Duelist Kaien. -->
<!-- Mace used by Lakin. Collect 3 of these to take to Duelist Kaien. -->
<set name="icon" val="icon.weapon_spike_club_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1429,7 +1429,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2784" name="Luther's Letter" type="EtcItem">
<!-- Letter given by Master Luther. Take this to Alex of the village of Floran. -->
<!-- Letter given by Master Luther. Take this to Alex of the Floran Village. -->
<set name="icon" val="icon.etc_scroll_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1463,7 +1463,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2786" name="Leirynn's Order" type="EtcItem">
<!-- List of orders given by Leirynn. Slay 10 Delu Shamans and bring back their tokens. -->
<!-- List of orders given by Leirynn. Slay 10 Delu Lizardmen Shamans and bring back their tokens.\0 -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1480,7 +1480,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2787" name="Delu Totem" type="EtcItem">
<!-- The totem of Shaman Saska. Take this, along with the rest of the Delu Shaman totems, to Leirynn. -->
<!-- The totem of the Delu Lizardmen Shaman. Find 10 of this and bring them to Leirynn. -->
<set name="icon" val="icon.etc_totem_necklace_green_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1497,7 +1497,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2788" name="Leirynn's Order" type="EtcItem">
<!-- List of orders given by Leirynn. Slay Delu chief Kalkis and bring back proof. -->
<!-- List of orders given by Leirynn. Slay Delu Chief Kalkis and bring back proof. -->
<set name="icon" val="icon.etc_recipe_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1514,7 +1514,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2789" name="Chief Kalki's Fang" type="EtcItem">
<!-- Proof that the Delu chief Kalkis Has been slain. Take this to Leirynn. -->
<!-- Proof that the Delu Chief Kalkis has been slain. Take this to Leirynn. -->
<set name="icon" val="icon.etc_fang_ivory_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1548,7 +1548,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2791" name="Strange Map" type="EtcItem">
<!-- Strange map obtained from the Delu chief Kalkis. -->
<!-- Strange map obtained from the Delu Chief Kalkis. -->
<set name="icon" val="icon.etc_map_yellow_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1565,7 +1565,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2792" name="Lambert's Map" type="EtcItem">
<!-- Map where the name of Lambert, the former lord's guard, is written. -->
<!-- Map where the name of Lambert, the former guard of Duke Ashton, is written. -->
<set name="icon" val="icon.etc_map_yellow_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1582,7 +1582,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2793" name="Alex's Letter" type="EtcItem">
<!-- Letter given by Alex. Take this and go to drunkard Borys at the Town of Gludio. -->
<!-- Letter given by Alex. Take this and go to Drunkard Borys at the Town of Gludio. -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1598,8 +1598,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="2794" name="Alex's Order" type="EtcItem">
<!-- Alex's orders. The orders give instructions to find and recover Duke Ashton's missing gold. -->
<item id="2794" name="Alex's Warrant" type="EtcItem">
<!-- Captain Alex's orders. The orders give instructions to find and recover Duke Ashton's missing gold. -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1616,7 +1616,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2795" name="Wine Catalog" type="EtcItem">
<!-- List of premium wine published by the Giran Traders' Guild. Show this to Trader Tyra. -->
<!-- List of premium wine published by the Giran Traders' Guild. Show this to Grocer Tyra. -->
<set name="icon" val="icon.etc_spell_books_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1633,7 +1633,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2796" name="Tyra's Contract" type="EtcItem">
<!-- The contract that Trader Tyra Has drawn up. The contract states that Tyra will trade 10 pouches of Red Spore Dust for a Malrukian wine. -->
<!-- The contract that Grocer Tyra has drawn up. The contract states that Tyra will trade 10 pouches of Red Spore Dust for a Malrukian Wine. -->
<set name="icon" val="icon.etc_letter_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1650,7 +1650,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2797" name="Red Spore Dust" type="EtcItem">
<!-- Red spore dust obtained by slaying the Giant Fungus. Gather 10 pouches and bring them to Trader Tyra. -->
<!-- Red Spore Dust obtained by destroying the Giant Fungi. Gather 10 pouches and bring them to Grocer Tyra. -->
<set name="icon" val="icon.etc_powder_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1667,7 +1667,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2798" name="Malrukian Wine" type="EtcItem">
<!-- Premium wine crafted following the methods of the Maluk tribe. Take this to drunkard Borys. -->
<!-- Premium wine crafted following the methods of the Maluk tribe. Take this to Drunkard Borys. -->
<set name="icon" val="icon.etc_lesser_potion_purple_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1684,7 +1684,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2799" name="Old Order" type="EtcItem">
<!-- Old order received from drunkard Borys. Take this and go to bodyguard Jax. -->
<!-- Old order received from Drunkard Borys. Take this and go to Escort Jax. -->
<set name="icon" val="icon.etc_piece_of_paper_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="2800" name="Jax' Diary" type="EtcItem">
<!-- Diary that bodyguard Jax Has given, saying that it will aid in the search for Solt's and Makel's maps. -->
<item id="2800" name="Escort Jax" type="EtcItem">
<!-- Diary that bodyguard Jax has given, saying that it will aid in the search for Solt's and Makel's maps. -->
<set name="icon" val="icon.etc_spellbook_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -17,7 +17,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="2801" name="1st Torn Map Piece" type="EtcItem">
<item id="2801" name="Torn Map Piece" type="EtcItem">
<!-- Piece of the map that belonged to the former lord's guard Solt. Gather 4 of these. -->
<set name="icon" val="icon.etc_map_piece_yellow_i00" />
<set name="immediate_effect" val="true" />
@@ -34,7 +34,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="2802" name="2nd Torn Map Piece" type="EtcItem">
<item id="2802" name="Torn Map Piece" type="EtcItem">
<!-- Piece of the map that belonged to the former lord's guard Makel. Gather 4 of these. -->
<set name="icon" val="icon.etc_map_piece_yellow_i00" />
<set name="immediate_effect" val="true" />
@@ -120,7 +120,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2807" name="Gold Bar" type="EtcItem">
<!-- Gold bar engraved with Duke Ashton's seal. Take this to Alex. -->
<!-- Gold bar engraved with Duke Ashton's seal. Take this to Captain Alex. -->
<set name="icon" val="icon.etc_lump_yellow_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -137,7 +137,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2808" name="Alex's Recommend" type="EtcItem">
<!-- Recommendation written by Alex. Take this to Master Luther. -->
<!-- Recommendation written by Captain Alex. Take this to Master Luther. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -154,7 +154,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2809" name="Mark of Searcher" type="EtcItem">
<!-- Mark given to those who have passed the Trial of the Searcher. Occupation change related item. -->
<!-- Mark given to those who have passed the Trial of the Searcher. Class transfer related item. -->
<set name="icon" val="icon.etc_badge_gold_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -341,7 +341,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2820" name="Mark of Healer" type="EtcItem">
<!-- Mark given to those who have passed the Test of the Healer. Occupation change related item. -->
<!-- Mark given to those who have passed the Test of the Healer. Class transfer related item. -->
<set name="icon" val="icon.etc_jewel_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -358,7 +358,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2821" name="Mark of Reformer" type="EtcItem">
<!-- Mark given to those who have passed the Trial of the Reformer. Occupation change related item. -->
<!-- Mark given to those who have passed the Trial of the Reformer. Class transfer related item. -->
<set name="icon" val="icon.etc_jewel_gold_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -425,7 +425,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="2825" name="Letter of Greetings" type="EtcItem">
<item id="2825" name="Sla's Letter" type="EtcItem">
<!-- Letter sent by Sla to her disciples. Go to the Orc Village, Dwarven Village, and Talking Island in this order. -->
<set name="icon" val="icon.etc_piece_of_paper_gray_i00" />
<set name="immediate_effect" val="true" />
@@ -578,7 +578,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="2834" name="Bone Fragment" type="EtcItem">
<item id="2834" name="Silent Horror's Bone Fragment" type="EtcItem">
<!-- Bone pieces of a Silent Horror. Take this, along with the rest of the undead bone fragments, to Ramus. -->
<set name="icon" val="icon.etc_rib_black_i00" />
<set name="immediate_effect" val="true" />
@@ -595,7 +595,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="2835" name="Bone Fragment" type="EtcItem">
<item id="2835" name="Skeleton Lord's Bone Fragment" type="EtcItem">
<!-- Bone fragment of a Skeleton Lord. Take this, along with the rest of the undead bone fragments, to Ramus. -->
<set name="icon" val="icon.etc_piece_bone_white_i00" />
<set name="immediate_effect" val="true" />
@@ -612,7 +612,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="2836" name="Bone Fragment" type="EtcItem">
<item id="2836" name="Skeleton Marksman's Bone Fragment" type="EtcItem">
<!-- Bone fragment of a Skeleton Marksman. Take this, along with the rest of the undead bone fragments, to Ramus. -->
<set name="icon" val="icon.etc_molar_black_i00" />
<set name="immediate_effect" val="true" />
@@ -629,7 +629,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="2837" name="Bone Fragment" type="EtcItem">
<item id="2837" name="Misery Skeleton's Bone Fragment" type="EtcItem">
<!-- Bone fragment from a Misery Skeleton. Take it along with other bone fragments of the undead to Ramus. -->
<set name="icon" val="icon.etc_molar_white_i00" />
<set name="immediate_effect" val="true" />
@@ -646,7 +646,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="2838" name="Bone Fragment" type="EtcItem">
<item id="2838" name="Skeleton Archer's Bone Fragment" type="EtcItem">
<!-- Bone fragment of a Skeleton Archer. Take this, along with the rest of the undead bone fragments, to Ramus. -->
<set name="icon" val="icon.etc_rib_white_i00" />
<set name="immediate_effect" val="true" />
@@ -681,7 +681,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2840" name="Mark of Magus" type="EtcItem">
<!-- Mark given to those who have passed the Trial of the Magus. Item for occupational change. -->
<!-- Mark given to those who have passed the Trial of the Magus. Item for class transfer. -->
<set name="icon" val="icon.etc_mark_yellow_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -765,7 +765,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="2845" name="2nd Golden Seed" type="EtcItem">
<item id="2845" name="1st Golden Seed" type="EtcItem">
<!-- The seed of the singing flower, which absorbs blood in order to bloom. Gather 3 of these and take them to Bard Rukal. -->
<set name="icon" val="icon.etc_pouch_gray_i00" />
<set name="immediate_effect" val="true" />
@@ -782,7 +782,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="2846" name="3rd Golden Seed" type="EtcItem">
<item id="2846" name="1st Golden Seed" type="EtcItem">
<!-- The seed of the singing flower, which absorbs blood in order to bloom. Gather 3 of these and take them to Bard Rukal. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="immediate_effect" val="true" />
@@ -1140,7 +1140,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2867" name="Mark of Maestro" type="EtcItem">
<!-- Mark given to those who have passed the Trial of the Maestro. Occupation change related item. -->
<!-- Mark given to those who have passed the Trial of the Maestro. Class transfer related item. -->
<set name="icon" val="icon.etc_badge_silver_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1157,7 +1157,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2868" name="Letter of Solder Detachment" type="EtcItem">
<!-- Letter from Captain Croto that promises to send soldiers. Deliver this to Lockirin of the Iron Gate. -->
<!-- Letter from Chief Croto that promises to send soldiers. Deliver this to Lockirin of the Iron Gate. -->
<set name="icon" val="icon.etc_scroll_of_return_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1174,7 +1174,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2869" name="Paint of Kamuru" type="EtcItem">
<!-- Painting of Kamuru. Go to the Cave of Trials in the orc kingdom to seek him out. -->
<!-- Painting of Kamuru. Go to the Cave of Trials on Immortal Plateau to seek him out. -->
<set name="icon" val="icon.etc_scroll_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1224,7 +1224,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="2872" name="Teleport Device" type="EtcItem">
<item id="2872" name="Teleport" type="EtcItem">
<!-- Teleport device given by Master Toma. Deliver this to Black Anvil's Arin. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="immediate_effect" val="true" />
@@ -1243,7 +1243,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2873" name="Architecture of Cruma" type="EtcItem">
<!-- Simple explanation of Cruman architecture. Take this to the research team stationed at the entrance of the Cruma Tower. -->
<!-- Simple explanation of Cruman architecture. Take this to Researcher Lorain who can be found at the entrance of the Cruma Tower. -->
<set name="icon" val="icon.etc_scroll_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1277,7 +1277,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2875" name="Antidote Ingredients List" type="EtcItem">
<!-- Gather 10 Weird Wasp needles, 10 marsh spider webs, and 10 leech bloods and deliver them to Researcher Lorain. -->
<!-- Gather 10 Weird Wasp Needles, 10 Marsh Spider Webs, and 10 Leech Blood Vials and deliver them to Researcher Lorain. -->
<set name="icon" val="icon.etc_piece_of_paper_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1327,7 +1327,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="2878" name="Leech Blood" type="EtcItem">
<item id="2878" name="Leech Blood Vial" type="EtcItem">
<!-- Gather 10 of these and deliver them along with the other ingredients to Researcher Lorain. -->
<set name="icon" val="icon.etc_reagent_red_i00" />
<set name="immediate_effect" val="true" />
@@ -1345,7 +1345,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2879" name="Mark of Warspirit" type="EtcItem">
<!-- Mark given to those who have passed the Test of the War Spirit. Item for occupational change. -->
<!-- Mark given to those who have passed the Test of the War Spirit. Item for class transfer. -->
<set name="icon" val="icon.etc_jewel_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1362,7 +1362,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2880" name="Vendetta Totem" type="EtcItem">
<!-- Totem given to the Orcs who seek to punish betrayers of their race. Take this and hunt the Tamlin Orcs. -->
<!-- Totem granted to those Orcs who a ready to punish the traitors of orcish people. Take this totem to destroy Tamlin Orcs. -->
<set name="icon" val="icon.etc_orcish_talisman_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1395,8 +1395,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="2882" name="Warspirit Totem" type="EtcItem">
<!-- Totem used in the Ritual of the War Spirit. Take this to Ancestor Martankus in the Cave of Trials. -->
<item id="2882" name="Warcryer Totem" type="EtcItem">
<!-- Totem used during the Test of the War Spirit. Take this to the Ancestor Martankus in the Cave of Trials. -->
<set name="icon" val="icon.accessary_another_worlds_necklace_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1413,7 +1413,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2883" name="Orim's Contract" type="EtcItem">
<!-- I will give you Braki's remains in return for 10 Porta Eyes, 10 Excuro Scales and 10 Mordeo Talons. -->
<!-- I will give you Braki's remains in return for 10 Porta Eyes, 10 Excuro Scales and 10 Mordeo Talons.\0 -->
<set name="icon" val="icon.etc_scroll_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1430,7 +1430,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2884" name="Porta's Eye" type="EtcItem">
<!-- Jewel pried from the porta's eye. Gather 10 of these and take them to Orim of the Shadow. -->
<!-- Jewel pried from the porta's eye. Gather 10 of these and take them to Shadow Orim. -->
<set name="icon" val="icon.etc_eyeball_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1447,7 +1447,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2885" name="Excuro's Scale" type="EtcItem">
<!-- The scales of an excuro. Gather 10 of these and take them to Orim of the Shadow. -->
<!-- Excuro's Scale. Gather 10 of these and take them to Shadow Orim. -->
<set name="icon" val="icon.etc_parasite_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1464,7 +1464,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2886" name="Mordeo's Talon" type="EtcItem">
<!-- The talons of a Mordeo. Gather 10 of these and take them to Orim of the Shadow. -->
<!-- The talons of a Mordeo. Gather 10 of these and take them to Shadow Orim. -->
<set name="icon" val="icon.etc_claw_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />

View File

@@ -69,7 +69,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2904" name="Insect Diagram Book" type="EtcItem">
<!-- Insect encyclopedia that Trader Sarien Has given as aid. Take this and hunt noble ants to recover Kiruna's remains. -->
<!-- Insect encyclopedia that Grocer Sarien has given to you. Take this and hunt Noble Ants to recover Kiruna's remains. -->
<set name="icon" val="icon.etc_spellbook_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -86,7 +86,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2905" name="Kiruna's Skull" type="EtcItem">
<!-- The skull of Kiruna, an ancient Orc hero. Take this, along with the additional 4 remains, to Seer Racoy. -->
<!-- Skull of Kiruna, an ancient Orc hero. Take this, along with the additional 4 remains, to Seer Racoy. -->
<set name="icon" val="icon.etc_skull_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -103,7 +103,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2906" name="Kiruna's Rib Bone" type="EtcItem">
<!-- The rib bones of Kiruna, an ancient Orc hero. Take this, along with the additional 4 remains, to Seer Racoy. -->
<!-- Rib Bone of Kiruna, an ancient Orc hero. Take this, along with the additional 4 remains, to Seer Racoy. -->
<set name="icon" val="icon.etc_rib_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -120,7 +120,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2907" name="Kiruna's Spine" type="EtcItem">
<!-- The spine bones of Kiruna, an ancient Orc hero. Take this, along with the additional 4 remains, to Seer Racoy. -->
<!-- Spine of Kiruna, an ancient Orc hero. Take this, along with the additional 4 remains, to Seer Racoy. -->
<set name="icon" val="icon.etc_ginseng_yellow_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -137,7 +137,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2908" name="Kiruna's Arm Bone" type="EtcItem">
<!-- The arm bones of Kiruna, an ancient Orc hero. Take this, along with the additional 4 remains, to Seer Racoy. -->
<!-- Arm Bone of Kiruna, an ancient Orc hero. Take this, along with the additional 4 remains, to Seer Racoy. -->
<set name="icon" val="icon.etc_piece_bone_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -171,7 +171,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2910" name="Kiruna's Remains" type="EtcItem">
<!-- The remains of Kiruna, an ancient Orc hero. Take this, along with the other 3 heroes' remains, to Seer Somak. -->
<!-- The Remains of Kiruna, a great Orc warrior. Take this, along with the other 3 heroes' remains, to Seer Somak. -->
<set name="icon" val="icon.etc_ashes_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -239,7 +239,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2914" name="Kiruna's Remains" type="EtcItem">
<!-- The remains of the hero, Kiruna, encased in an urn. Take this to the Ancestor Martankus in the Cave of Trials. -->
<!-- The remains of the warrior, Kiruna, encased in an urn. Take this to the Ancestor Martankus in the Cave of Trials. -->
<set name="icon" val="icon.etc_oil_pot_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -273,7 +273,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2917" name="Ring of Seal Gemstone" type="EtcItem">
<!-- Key material for Dwarves to make a Ring of Seal. Can be sold in any shop. -->
<!-- Key material for Dwarves to make a Ring of Seal. Can be sold. -->
<set name="icon" val="icon.etc_bead_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -285,7 +285,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2918" name="Mithril Scale Gaiter Material" type="EtcItem">
<!-- Key material for Dwarves to make Mithril Scale Gaiters. Can be sold in any shop. -->
<!-- Key material for Dwarves to make Mithril Scale Gaiters. Can be sold. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -297,7 +297,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2919" name="Brigandine Gaiter Material" type="EtcItem">
<!-- Key material for Dwarves to make Brigandine Gaiters. Can be sold in any shop. -->
<!-- Key material for Dwarves to make Brigandine Gaiters. Can be sold. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -309,7 +309,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2920" name="Mithril Tunic Pattern" type="EtcItem">
<!-- Key material for Dwarves to make an Elven Mithril Tunic. Can be sold in any shop. -->
<!-- Key material for Dwarves to make an Elven Mithril Tunic. Can be sold. -->
<set name="icon" val="icon.etc_piece_of_cloth_white_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -321,7 +321,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2921" name="Mithril Stocking Pattern" type="EtcItem">
<!-- Key material for Dwarves to make Mithril Stockings. Can be sold in any shop. -->
<!-- Key material for Dwarves to make Mithril Stockings. Can be sold. -->
<set name="icon" val="icon.etc_piece_of_cloth_white_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -333,7 +333,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2922" name="Brigandine Helmet Design" type="EtcItem">
<!-- Key material for Dwarves to make a Brigandine Helmet. Can be sold in any shop. -->
<!-- Key material for Dwarves to make a Brigandine Helmet. Can be sold. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -345,7 +345,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2923" name="Manticore Skin Boot Lining" type="EtcItem">
<!-- Key material for Dwarves to make Manticore Skin Boots. Can be sold in any shop. -->
<!-- Key material for Dwarves to make Manticore Skin Boots. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -357,7 +357,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2924" name="Brigandine Boot Design" type="EtcItem">
<!-- Key material for Dwarves to make Brigandine Boots. Can be sold in any shop. -->
<!-- Key material for Dwarves to make Brigandine Boots. Can be sold. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -369,7 +369,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2925" name="Elven Mithril Boot Design" type="EtcItem">
<!-- Key material for Dwarves to make Elven Mithril Boots. Can be sold in any shop. -->
<!-- Key material for Dwarves to make Elven Mithril Boots. Can be sold. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -381,7 +381,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2926" name="Manticore Skin Glove Lining" type="EtcItem">
<!-- Key material for Dwarves to make Manticore Skin Gloves. Can be sold in any shop. -->
<!-- Key material for Dwarves to make Manticore Skin Gloves. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -393,7 +393,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2927" name="Brigandine Gauntlet Pattern" type="EtcItem">
<!-- Key material for Dwarves to make a Brigandine Gauntlets. Can be sold in any shop. -->
<!-- Key material for Dwarves to make a Brigandine Gauntlets. Can be sold. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -405,7 +405,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2928" name="Elven Mithril Glove Design" type="EtcItem">
<!-- Key material for Dwarves to make Mithril Gloves. Can be sold in any shop. -->
<!-- Key material that Dwarves use to make Mithril Gloves. Can be sold. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -417,7 +417,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2929" name="Brigandine Shield Fragment" type="EtcItem">
<!-- Key material for Dwarves to make a Brigandine Shield. Can be sold in any shop. -->
<!-- Key material for Dwarves to make a Brigandine Shield. Can be sold. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -429,7 +429,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2930" name="Plate Helmet Design" type="EtcItem">
<!-- Key material for Dwarves to make a Plate Helmet. Can be sold in any shop. -->
<!-- Key material for Dwarves to make a Plate Helmet. Can be sold. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -441,7 +441,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2931" name="Salamander Skin Boot Lining" type="EtcItem">
<!-- Key material for Dwarves to make Salamander Skin Boots. Can be sold in any shop. -->
<!-- Key material for Dwarves to make Salamander Skin Boots. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -453,7 +453,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2932" name="Plate Boot Design" type="EtcItem">
<!-- Key material for Dwarves to make Plate Boots. Can be sold in any shop. -->
<!-- Key material for Dwarves to make Plate Boots. Can be sold. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -465,7 +465,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2933" name="Sage's Worn Glove Lining" type="EtcItem">
<!-- Key material for Dwarves to make Sage's Worn Gloves. Can be sold in any shop. -->
<!-- Key material for Dwarves to make Sage's Worn Gloves. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -477,7 +477,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2934" name="Plate Shield Fragment" type="EtcItem">
<!-- Key material for Dwarves to make a Plate Shield. Can be sold in any shop. -->
<!-- Key material for Dwarves to make a Plate Shield. Can be sold. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -489,7 +489,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2935" name="Reinforced Mithril Gaiter Fragment" type="EtcItem">
<!-- Key material for Dwarves to make Reinforced Mithril Gaiters. Can be sold in any shop. -->
<!-- Key material for Dwarves to make Reinforced Mithril Gaiters. Can be sold. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -501,7 +501,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2936" name="Chain Hood Pattern" type="EtcItem">
<!-- Key material for Dwarves to make a Chain Hood. Can be sold in any shop. -->
<!-- Key material for Dwarves to make a Chain Hood. Can be sold. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -513,7 +513,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2937" name="Chain Boot Fragment" type="EtcItem">
<!-- Key material for Dwarves to make Chain Boots. Can be sold in any shop. -->
<!-- Key material for Dwarves to make Chain Boots. Can be sold. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -525,7 +525,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2938" name="Karmian Boot Fabric" type="EtcItem">
<!-- Key material for Dwarves to make Karmian Boots. Can be sold in any shop. -->
<!-- Key material for Dwarves to make Karmian Boots. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -537,7 +537,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2939" name="Plated Leather Boot Lining" type="EtcItem">
<!-- Key material for Dwarves to make Plated Leather Boots. Can be sold in any shop. -->
<!-- Key material for Dwarves to make Plated Leather Boots. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -549,7 +549,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2940" name="Dwarven Chain Boot Fragment" type="EtcItem">
<!-- Key material for Dwarves to make Dwarven Chain Boots. Can be sold in any shop. -->
<!-- Key material for Dwarves to make Dwarven Chain Boots. Can be sold. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -561,7 +561,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2941" name="Boots of Seal Pattern" type="EtcItem">
<!-- Key material for Dwarves to make Boots of Seal. Can be sold in any shop. -->
<!-- Key material for Dwarves to make Boots of Seal. Can be sold. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -573,7 +573,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2942" name="Reinforced Mithril Glove Design" type="EtcItem">
<!-- Key material for Dwarves to make Reinforced Mithril Gloves. Can be sold in any shop. -->
<!-- Key material for Dwarves to make Reinforced Mithril Gloves. Can be sold. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -585,7 +585,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2943" name="Chain Glove Design" type="EtcItem">
<!-- Key material for Dwarves to make Chain Gloves. Can be sold in any shop. -->
<!-- Key material for Dwarves to make Chain Gloves. Can be sold. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -597,7 +597,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2944" name="Karmian Glove Fabric" type="EtcItem">
<!-- Key material for Dwarves to make Karmian Gloves. Can be sold in any shop. -->
<!-- Key material for Dwarves to make Karmian Gloves. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -609,7 +609,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2945" name="Chain Shield Fragment" type="EtcItem">
<!-- Key material for Dwarves to make a Chain Shield. Can be sold in any shop. -->
<!-- Key material for Dwarves to make a Chain Shield. Can be sold. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -621,7 +621,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2946" name="Plated Leather Glove Design" type="EtcItem">
<!-- Key material for Dwarves to make Plated Leather Gloves. Can be sold in any shop. -->
<!-- Key material for Dwarves to make Plated Leather Gloves. Can be sold. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -633,7 +633,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2947" name="Dwarven Chain Shield Fragment" type="EtcItem">
<!-- Key material for Dwarves to make a Dwarven Chain Shield. Can be sold in any shop. -->
<!-- Key material for Dwarves to make a Dwarven Chain Shield. Can be sold. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -645,7 +645,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2948" name="Rind Leather Boot Lining" type="EtcItem">
<!-- Key material for Dwarves to make Rind Leather Boots. Can be sold in any shop. -->
<!-- Key material for Dwarves to make Rind Leather Boots. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -657,7 +657,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2949" name="Dwarven Chain Glove Design" type="EtcItem">
<!-- Key material for Dwarves to make Dwarven Chain Gloves. Can be sold in any shop. -->
<!-- Key material for Dwarves to make Dwarven Chain Gloves. Can be sold. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -669,7 +669,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2950" name="Gloves of Seal Pattern" type="EtcItem">
<!-- Key material for Dwarves to make Gloves of Seal. Can be sold in any shop. -->
<!-- Key material for Dwarves to make Gloves of Seal. Can be sold. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -681,7 +681,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2951" name="Rind Leather Glove Design" type="EtcItem">
<!-- Key material for Dwarves to make Rind Leather Gloves. Can be sold in any shop. -->
<!-- Key material for Dwarves to make Rind Leather Gloves. Can be sold. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -693,7 +693,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2952" name="Demon's Boot Fabric" type="EtcItem">
<!-- Key material for Dwarves to make Demon's Boots. Can be sold in any shop. -->
<!-- Key material for Dwarves to make Demon's Boots. Can be sold. -->
<set name="icon" val="icon.etc_piece_of_cloth_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -705,7 +705,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2953" name="Demon's Glove Fabric" type="EtcItem">
<!-- Key material for Dwarves to make Demon's Gloves. Can be sold in any shop. -->
<!-- Key material for Dwarves to make Demon's Gloves. Can be sold. -->
<set name="icon" val="icon.etc_piece_of_cloth_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -717,7 +717,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2954" name="Theca Leather Boot Texture" type="EtcItem">
<!-- Key material for Dwarves to make Theca Leather Boots. Can be sold in any shop. -->
<!-- Key material for Dwarves to make Theca Leather Boots. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -729,7 +729,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2955" name="Theca Leather Glove Texture" type="EtcItem">
<!-- Key material for Dwarves to make Theca Leather Gloves. Can be sold in any shop. -->
<!-- Key material for Dwarves to make Theca Leather Gloves. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -741,7 +741,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2956" name="Compound Boot Fragment" type="EtcItem">
<!-- Key material for Dwarves to make Compound Boots. Can be sold in any shop. -->
<!-- Key material for Dwarves to make Compound Boots. Can be sold. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -753,7 +753,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2957" name="Compound Helmet Design" type="EtcItem">
<!-- Key material for Dwarves to make the Compound Helmet. Can be sold in any shop. -->
<!-- Key material for Dwarves to make the Compound Helmet. Can be sold. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -765,7 +765,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2958" name="Divine Boot Fabric" type="EtcItem">
<!-- Key material for Dwarves to make Divine Boots. Can be sold in any shop. -->
<!-- Key material for Dwarves to make Divine Boots. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -777,7 +777,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2959" name="Full Plate Helmet Design" type="EtcItem">
<!-- Key material for Dwarves to make the Full Plate Helmet. Can be sold in any shop. -->
<!-- Key material for Dwarves to make the Full Plate Helmet. Can be sold. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -789,7 +789,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2960" name="Drake Leather Boot Design" type="EtcItem">
<!-- Key material for Dwarves to make Drake Leather Boots. Can be sold in any shop. -->
<!-- Key material for Dwarves to make Drake Leather Boots. Can be sold. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -801,7 +801,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2961" name="Full Plate Boot Fragment" type="EtcItem">
<!-- Key material for Dwarves to make Full Plate Boots. Can be sold in any shop. -->
<!-- Key material for Dwarves to make Full Plate Boots. Can be sold. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -813,7 +813,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2962" name="Drake Leather Glove Design" type="EtcItem">
<!-- Key material for Dwarves to make Drake Leather Gloves. Can be sold in any shop. -->
<!-- Key material for Dwarves to make Drake Leather Gloves. Can be sold. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -825,7 +825,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2963" name="Full Plate Gauntlet Fragment" type="EtcItem">
<!-- Key material for Dwarves to make Full Plate Gauntlets. Can be sold in any shop. -->
<!-- Key material for Dwarves to make Full Plate Gauntlets. Can be sold. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -837,7 +837,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2964" name="Divine Glove Pattern" type="EtcItem">
<!-- Key material for Dwarves to make Divine Gloves. Can be sold in any shop. -->
<!-- Key material for Dwarves to make Divine Gloves. Can be sold. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -849,7 +849,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2965" name="Blessed Glove Design" type="EtcItem">
<!-- Key material for Dwarves to make Blessed Gloves. Can be sold in any shop. -->
<!-- Key material for Dwarves to make Blessed Gloves. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -861,7 +861,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2966" name="Full Plate Shield Fragment" type="EtcItem">
<!-- Key material for Dwarves to make a Full Plate Shield. Can be sold in any shop. -->
<!-- Key material for Dwarves to make a Full Plate Shield. Can be sold. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -873,7 +873,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2967" name="Elven Long Sword Blade" type="EtcItem">
<!-- Key material for Dwarves to make an Elven Long Sword. Can be sold in any shop. -->
<!-- Key material for Dwarves to make an Elven Long Sword. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -885,7 +885,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2968" name="Dwarven War Hammer Head" type="EtcItem">
<!-- Key material for Dwarves to make a Dwarven War Hammer. Can be sold in any shop. -->
<!-- Key material for Dwarves to make a Dwarven War Hammer. Can be sold. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -897,7 +897,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2969" name="Yaksa Mace Head" type="EtcItem">
<!-- Key material for Dwarves to make a Yaksa Mace. Can be sold in any shop. -->
<!-- Key material for Dwarves to make a Yaksa Mace. Can be sold. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />

View File

@@ -346,7 +346,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="3023" name="Recipe: Lesser Giant's Key" type="EtcItem">
<!-- For Dwarves only. Recipe for Quest. Required to make a Lesser Giant's Key. Requires Create Item - Skill Lv. 1. The success rate is 100%. -->
<!-- For Dwarves only. Recipe for Quest. Required to make a Lesser Giant's Key. Requires Create Item - Skill Lv. 1. The success rate is 100%. Cannot be exchanged, dropped, sold, destroyed, or stored in a warehouse. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -369,7 +369,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="3024" name="Recipe: Journeyman Ring" type="EtcItem">
<!-- For Dwarves only. Recipe for Quest. Required to make a Journeyman Ring. Requires Create Item - Skill Lv. 1. The success rate is 100%. -->
<!-- For Dwarves only. Recipe for Quest. Required to make a Journeyman Ring. Requires Create Item - Skill Lv. 1. The success rate is 100%. Cannot be exchanged, dropped, sold, destroyed, or stored in a warehouse. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -392,7 +392,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="3025" name="Recipe: Amber Bead" type="EtcItem">
<!-- For Dwarves only. Recipe for Quest. Required to make an Amber Bead. Requires Create Item - Skill Lv. 2. The success rate is 100%. -->
<!-- For Dwarves only. Recipe for Quest. Required to make an Amber Bead. Requires Create Item - Skill Lv. 2. The success rate is 100%. Cannot be exchanged, dropped, sold, destroyed, or stored in a warehouse. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -415,7 +415,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="3026" name="Talin's Spear" type="Weapon">
<!-- Use this spear to deliver the final blow to Eva's unicorn. -->
<!-- Use this spear to deliver the final blow to Eva's unicorn. Cannot be exchanged, dropped, sold, or stored in a warehouse. -->
<set name="icon" val="icon.weapon_short_spear_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -424,8 +424,8 @@
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="weight" val="800" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -450,7 +450,7 @@
</stats>
</item>
<item id="3027" name="Old Knight Sword" type="Weapon">
<!-- Use this sword to deliver the final blow to the spirit of Sir Herod. -->
<!-- Use this sword to deliver the final blow to the spirit of Sir Herod. Cannot be exchanged, dropped, sold, or stored in a warehouse. -->
<set name="icon" val="icon.weapon_brandish_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -459,8 +459,8 @@
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="weight" val="2100" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
@@ -481,7 +481,7 @@
</stats>
</item>
<item id="3028" name="Crescent Moon Bow" type="Weapon">
<!-- Use this bow to deliver the final blow to Commander Kadesh. -->
<!-- Use this bow to deliver the final blow to Commander Kadesh. Cannot be exchanged, dropped, sold, or stored in a warehouse. -->
<set name="icon" val="icon.weapon_short_bow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -490,8 +490,8 @@
<set name="immediate_effect" val="true" />
<set name="material" val="WOOD" />
<set name="weight" val="600" />
<set name="soulshots" val="6" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="mp_consume" val="1" />
<set name="reuse_delay" val="1500" />
<set name="is_tradable" val="false" />
@@ -515,7 +515,7 @@
</stats>
</item>
<item id="3029" name="Sword of Seal" type="Weapon">
<!-- Use this sword to deliver the final blow to Zeruel. -->
<!-- Use this sword to deliver the final blow to Zeruel. Cannot be exchanged, dropped, sold, or stored in a warehouse. -->
<set name="icon" val="icon.weapon_gladius_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -524,8 +524,8 @@
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="weight" val="1200" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
@@ -556,7 +556,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3031" name="Spirit Ore" type="EtcItem">
<!-- Material used by Dwarves in item manufacturing. Also used to summon and maintain servitors.<EFBFBD> Can be sold in any shop. -->
<!-- Material used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_stone_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -612,7 +612,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="3035" name="Recipe: Spiritshot (A-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Spiritshot A-grade. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<!-- For Dwarves only. Recipe for the Spiritshot (A-grade). Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -678,7 +678,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3041" name="Spellbook: Summon Phantom Cubic" type="EtcItem">
<!-- Spellbook needed to learn Summon Phantom Cubic. Used by Shillien Knights and Phantom Summoners. Required level: 40 -->
<!-- Spellbook needed to learn Summon Phantom Cubic. Used by Shillien Knights. Required level: 40 -->
<set name="icon" val="icon.etc_spell_books_summon_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -722,7 +722,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3045" name="Spellbook: Summon Life Cubic" type="EtcItem">
<!-- Spellbook needed to learn Summon Life Cubic. Used by Temple Knights and Elemental Summoners. Required level: Temple Knight - 43, Elemental Summoner - 40 -->
<!-- Spellbook needed to learn Summon Life Cubic. Used by Temple Knights. Required level: 42 -->
<set name="icon" val="icon.etc_spell_books_defighter_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -733,7 +733,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3046" name="Spellbook: Sacrifice" type="EtcItem">
<!-- Spellbook needed to learn Sacrifice. Used by Paladins. Required level: 52 -->
<!-- Spellbook needed to learn Sacrifice. Used by Paladins. Required level: 50 -->
<set name="icon" val="icon.etc_spell_books_hfighter_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -920,7 +920,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3063" name="Spellbook: Anchor" type="EtcItem">
<!-- Spellbook needed to learn Anchor. Used by Necromancers. Required level: 44 -->
<!-- Spellbook needed to learn Anchor. Used by Necromancers. Required level: 40 -->
<set name="icon" val="icon.etc_spell_books_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -953,7 +953,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3066" name="Spellbook: Curse Death Link" type="EtcItem">
<!-- Spellbook needed to learn Curse Death Link. Used by Necromancers and Spellhowlers. Required level: 52 -->
<!-- Spellbook needed to learn Curse Death Link. Used by Necromancers and Spellhowlers. Required level: 50 -->
<set name="icon" val="icon.etc_spell_books_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1206,7 +1206,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3089" name="Spellbook: Tempest" type="EtcItem">
<!-- Spellbook needed to learn Tempest. Used by Spellhowlers. Required level: 48 -->
<!-- Spellbook needed to learn Tempest. Used by Spellhowlers. Required level: 46 -->
<set name="icon" val="icon.etc_spell_books_element_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1305,7 +1305,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3098" name="Spellbook: Return" type="EtcItem">
<!-- Spellbook needed to learn Return. Used by Prophets and Elders. Required level: Prophet- 40, Elder: 44 -->
<!-- Spellbook needed to learn Return. Used by Prophets and Elven Elders. Required level: Prophet: 40, Elven Elder: 44 -->
<set name="icon" val="icon.etc_spell_books_assistance_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />

View File

@@ -210,7 +210,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3119" name="Mark of Guildsman" type="EtcItem">
<!-- Mark given to those who have passed the Trial of the Guildsman. Occupation change related item. -->
<!-- Mark given to those who have passed the Trial of the Guildsman. Class transfer related item. -->
<set name="icon" val="icon.etc_badge_gold_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -227,7 +227,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3120" name="Valkon's Recommendation" type="EtcItem">
<!-- Recommendation letter written by Warehouse Keeper Valkon. Take this and go to Blacksmith Altran of Talking Island. -->
<!-- Recommendation letter written by Warehouse Keeper Valkon. Take this and go to Blacksmith Altran of the Talking Island Village. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -294,7 +294,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3124" name="Altran's 2nd Recommendation" type="EtcItem">
<item id="3124" name="Altran's 1st Recommendation" type="EtcItem">
<!-- Recommendation letter written by Blacksmith Altran. Take this and go to Blacksmith Pinter of the Town of Gludio. -->
<set name="icon" val="icon.etc_scroll_white_i00" />
<set name="immediate_effect" val="true" />
@@ -482,7 +482,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3135" name="Pinter's Instructions" type="EtcItem">
<!-- Instructions of Blacksmith Pinter: Find and bring back 70 amber beads. -->
<!-- Instructions of Blacksmith Pinter: Gather 70 amber beads. -->
<set name="icon" val="icon.etc_scroll_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -533,7 +533,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3138" name="Journeyman Deco Beads" type="EtcItem">
<!-- Ingredient item used to make a journeyman's ring. -->
<!-- Material used to make the journeyman's ring. -->
<set name="icon" val="BranchSys2.icon.etc_Journeyman_deco_beads_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -567,7 +567,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3140" name="Mark of Life" type="EtcItem">
<!-- Mark given to those who have passed the Testimony of Life. Occupation change related item. -->
<!-- Mark given to those who have passed the Testimony of Life. Class transfer related item. -->
<set name="icon" val="icon.etc_herb_green_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -601,7 +601,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3142" name="Camomile Charm" type="EtcItem">
<!-- Talisman given by Hierarch Asterios. Take this and return to Master Cardien in the Town of Dion. -->
<!-- A charm given by Hierarch Asterios. Take it to Master Cardien in the Town of Dion. -->
<set name="icon" val="icon.accessary_near_forest_necklace_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -635,7 +635,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3144" name="Moonflower Charm" type="EtcItem">
<!-- The charm given by Hierarch Asterios to keep in possession while searching for the water of life. -->
<!-- A charm given by Hierarch Asterios. Keep it while searching for the Water of life. -->
<set name="icon" val="icon.accessary_paradia_ring_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -651,8 +651,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3145" name="Grail Diagram" type="EtcItem">
<!-- Diagram of the grail, given by Thalia. Take this and go to Blacksmith Pushkin of Town of Giran. -->
<item id="3145" name="Cup blueprint" type="EtcItem">
<!-- Pure Mithril Cup blueprint given by Thalia. Take it to Blacksmith Pushkin of Town of Giran. -->
<set name="icon" val="icon.etc_spellbook_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -685,7 +685,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3147" name="Thalia's 2nd Letter" type="EtcItem">
<item id="3147" name="Thalia's 1st Letter" type="EtcItem">
<!-- Thalia's letter. Take this and go to Isael Silvershadow of the Hunter's Village. -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
@@ -720,7 +720,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3149" name="Pushkin's List" type="EtcItem">
<!-- List given by Blacksmith Pushkin. 10 pure Mithril Ore, 20 ant soldier acid, 20 Wyrm talons -->
<!-- List given by Blacksmith Pushkin. 10 pure Mithril Ore, 20 ant soldier acid, 20 Wyrm talons\0 -->
<set name="icon" val="icon.etc_piece_of_paper_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -839,7 +839,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3156" name="Isael's Instructions" type="EtcItem">
<!-- Document containing Isael Silvershadow's instructions. It asks you to recover 6 pieces of Talin's Spear from Leto lizardman shamans. -->
<!-- Isael Silvershadow's orders. Collect 6 pieces of Talin's Spear from Leto Lizardman Shamans and Leto Lizardman Chiefs. -->
<set name="icon" val="icon.etc_piece_of_paper_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -873,7 +873,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3158" name="Grail of Purity" type="EtcItem">
<!-- Grail crafted of pure mithril. Catch the tears of the unicorn with the grail and take it back to Thalia. -->
<!-- A cup of Pure Mithril. Gather Tears of Unicorn in the Cup and take it back to Thalia. -->
<set name="icon" val="icon.etc_oil_pot_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -907,7 +907,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3160" name="Water of Life" type="EtcItem">
<!-- The holy water that contains the powers of life to rejuvenate the Mother Tree. Take this and go to Hierarch Asterios. -->
<!-- Water of Life. It has the power to rejuvenate the Tree of Life. Take it to Hierarch Asterios. -->
<set name="icon" val="icon.etc_potion_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -991,7 +991,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3165" name="Harpy's Down" type="EtcItem">
<item id="3165" name="Harpy's Feather" type="EtcItem">
<!-- The down feathers obtained after slaying a harpy. Gather 20 of these and take them back to Priest Adonius. -->
<set name="icon" val="icon.etc_feather_white_i00" />
<set name="immediate_effect" val="true" />
@@ -1111,7 +1111,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3172" name="Mark of Fate" type="EtcItem">
<!-- Mark given to those who have passed the Testimony of Fate. Item for occupational change. -->
<!-- Mark given to those who have passed the Testimony of Fate. Item for class transfer. -->
<set name="icon" val="icon.etc_jewel_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1178,8 +1178,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3176" name="Herbalism Textbook" type="EtcItem">
<!-- Textbook of various herbs and their usages. It also contains information about the deadly Poison belladonna. -->
<item id="3176" name="Herbology Textbook" type="EtcItem">
<!-- Textbook that contains information about the deadly Poison belladonna. -->
<set name="icon" val="icon.etc_spellbook_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1400,7 +1400,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3189" name="Kaira's Recommendation" type="EtcItem">
<!-- Recommendation letter written by Magister Kaira. Take this and go to Tetrarch Thifiell of the Dark Elf Village. -->
<!-- Recommendation letter written by Magister Kaira. Take it to Hierarch Thifiell of the Dark Elf Village. -->
<set name="icon" val="icon.etc_letter_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1417,7 +1417,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3190" name="Palus Charm" type="EtcItem">
<!-- Charm given by Tetrarch Thifiell to keep in possession until the Initiation Ceremony of the Shillien Circle is complete. -->
<!-- A charm given by Hierarch Thifiell. Keep it though the course of the Ceremony of the Shillien Circle. -->
<set name="icon" val="icon.accessary_onyxbeastseye_earing_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1434,7 +1434,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3191" name="Thifiell's Letter" type="EtcItem">
<!-- Letter from Tetrarch Thifiell to Arkenia. Arkenia is at the Dark Elven Initiation Altar. -->
<!-- Letter from Hierarch Thifiell to Arkenia. Arkenia is at the Dark Elven Initiation Altar. -->
<set name="icon" val="icon.etc_piece_of_paper_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />

View File

@@ -35,7 +35,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3202" name="Arkenia's Letter" type="EtcItem">
<!-- Letter written by Arkenia. It states that the Initiation Ceremony of the Shillien Circle is complete. Take this to Tetrarch Thifiell. -->
<!-- Letter written by Arkenia. It states that the Initiation Ceremony of the Shillien Circle is complete. Take it to Hierarch Thifiell. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -52,7 +52,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3203" name="Mark of Glory" type="EtcItem">
<!-- Mark given to those who have passed the Testimony of Glory. Item for occupational change. -->
<!-- Mark given to those who have passed the Testimony of Glory. Item for class transfer. -->
<set name="icon" val="icon.etc_badge_gold_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -272,7 +272,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3216" name="Chianta's 2nd Order" type="EtcItem">
<item id="3216" name="Chianta's 1st Order" type="EtcItem">
<!-- Gandi Chief Chianta's orders. The instructions are to come back for further orders after reaching level 38. -->
<set name="icon" val="icon.etc_letter_blue_i00" />
<set name="immediate_effect" val="true" />
@@ -289,7 +289,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3217" name="Chianta's 3rd Order" type="EtcItem">
<item id="3217" name="Chianta's 1st Order" type="EtcItem">
<!-- Gandi Chief Chianta's orders. The instructions are to bring back 20 each of Timak and Tamlin Orc heads. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
@@ -647,7 +647,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3238" name="Mark of Prosperity" type="EtcItem">
<!-- Mark given to those who have passed the Testimony of Prosperity. Occupation change related item. -->
<!-- Mark given to those who have passed the Testimony of Prosperity. Class transfer related item. -->
<set name="icon" val="icon.etc_coins_gold_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -663,7 +663,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3239" name="1st Ring of Trials" type="EtcItem">
<item id="3239" name="Ring of Trials I" type="EtcItem">
<!-- Ring given to those Dwarves attempting the Testimony of Prosperity. Find the 4 proofs of prosperity. -->
<set name="icon" val="icon.accessary_ring_of_assistance_i00" />
<set name="immediate_effect" val="true" />
@@ -680,7 +680,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3240" name="2nd Ring of Trials" type="EtcItem">
<item id="3240" name="Ring of Trials II" type="EtcItem">
<!-- Ring given to those Dwarves attempting the Testimony of Prosperity. Find Maphr's tablet, which contains the ultimate secrets of geometry. -->
<set name="icon" val="icon.accessary_aquastone_ring_i00" />
<set name="immediate_effect" val="true" />
@@ -799,7 +799,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3247" name="Lockirin's Notice" type="EtcItem">
<item id="3247" name="Lockirin's Notice I" type="EtcItem">
<!-- Notice that guild contributions are due. Take this to Golden Wheel's Spiron. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="immediate_effect" val="true" />
@@ -816,7 +816,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3248" name="Lockirin's Notice" type="EtcItem">
<item id="3248" name="Lockirin's Notice II" type="EtcItem">
<!-- Notice that guild contributions are due. Take this to Silver Scale's Balanki. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="immediate_effect" val="true" />
@@ -833,7 +833,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3249" name="Lockirin's Notice" type="EtcItem">
<item id="3249" name="Lockirin's Notice III" type="EtcItem">
<!-- Notice that guild contributions are due. Take this to Bronze Key's Keef. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="immediate_effect" val="true" />
@@ -850,7 +850,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3250" name="Lockirin's Notice" type="EtcItem">
<item id="3250" name="Lockirin's Notice IV" type="EtcItem">
<!-- Notice that guild contributions are due. Take this to Filaur of the Grey Pillar. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="immediate_effect" val="true" />
@@ -867,7 +867,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3251" name="Lockirin's Notice" type="EtcItem">
<item id="3251" name="Lockirin's Notice V" type="EtcItem">
<!-- Notice that guild contributions are due. Take this to Black Anvil's Arin. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="immediate_effect" val="true" />
@@ -885,7 +885,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3252" name="Contribution of Shari" type="EtcItem">
<!-- Trader Shari's guild contribution. Take this to Golden Wheel's Spiron. -->
<!-- Armor Merchant Shari's guild contribution. Take this to Golden Wheel's Spiron. -->
<set name="icon" val="icon.etc_pouch_yellow_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -902,7 +902,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3253" name="Contribution of Mion" type="EtcItem">
<!-- Trader Mion's guild contribution. Take this to Silver Scale's Balanki. -->
<!-- Grocer Mion's guild contribution. Take this to Silver Scale's Balanki. -->
<set name="icon" val="icon.etc_pouch_yellow_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -970,7 +970,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3257" name="Receipt of Bolter" type="EtcItem">
<!-- Miner Bolter's contribution receipt. Take this to Black Anvil's Arin to confirm if Miner Bolter Has already submitted his contribution. -->
<!-- Miner Bolter's contribution receipt. Take this to Filaur of the Gray Pillar Guild. -->
<set name="icon" val="icon.etc_ticket_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -986,7 +986,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3258" name="Receipt of Contribution" type="EtcItem">
<item id="3258" name="Receipt of Contribution I" type="EtcItem">
<!-- The contribution receipt received from Golden Wheel's Spiron. Collect 5 receipts and take them to Lockirin of the Iron Gate. -->
<set name="icon" val="icon.etc_ticket_red_i00" />
<set name="immediate_effect" val="true" />
@@ -1003,7 +1003,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3259" name="Receipt of Contribution" type="EtcItem">
<item id="3259" name="Receipt of Contribution II" type="EtcItem">
<!-- The contribution receipt received from Silver Scale's Balanki. Collect 5 receipts and take them to Lockirin of the Iron Gate. -->
<set name="icon" val="icon.etc_ticket_red_i00" />
<set name="immediate_effect" val="true" />
@@ -1020,7 +1020,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3260" name="Receipt of Contribution" type="EtcItem">
<item id="3260" name="Receipt of Contribution III" type="EtcItem">
<!-- The contribution receipt received from Bronze Key's Keef. Collect 5 receipts and take them to Lockirin of the Iron Gate. -->
<set name="icon" val="icon.etc_ticket_red_i00" />
<set name="immediate_effect" val="true" />
@@ -1037,7 +1037,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3261" name="Receipt of Contribution" type="EtcItem">
<item id="3261" name="Receipt of Contribution IV" type="EtcItem">
<!-- Contribution receipt received from Filaur of the Grey Pillar. Collect 5 receipts and take them to Lockirin of the Iron Gate. -->
<set name="icon" val="icon.etc_ticket_red_i00" />
<set name="immediate_effect" val="true" />
@@ -1054,7 +1054,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3262" name="Receipt of Contribution" type="EtcItem">
<item id="3262" name="Receipt of Contribution V" type="EtcItem">
<!-- The contribution receipt received from Black Anvil's Arin. Collect 5 receipts and take them to Lockirin of the Iron Gate. -->
<set name="icon" val="icon.etc_ticket_red_i00" />
<set name="immediate_effect" val="true" />
@@ -1089,7 +1089,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3264" name="Bright's List" type="EtcItem">
<!-- List of ingredients that Guard Bright Has written. 20 mandragora petals, 10 bunches of crimson moss -->
<!-- List of ingredients that Guard Bright Has written. 20 mandragora petals, 10 bunches of crimson moss\0 -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1293,7 +1293,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3276" name="Mark of Champion" type="EtcItem">
<!-- Mark given to those who have passed the Test of the Champion. Item for occupational change. -->
<!-- Mark given to those who have passed the Test of the Champion. Item for class transfer. -->
<set name="icon" val="icon.etc_jewel_gold_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1360,8 +1360,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3280" name="Ascalon's 2nd Letter" type="EtcItem">
<!-- Veteran Ascalon's letter. Take this to Trader Groot of Town of Giran. -->
<item id="3280" name="Ascalon's 1st Letter" type="EtcItem">
<!-- Veteran Ascalon's letter. Take this to Dye Merchant Groot of Town of Giran. -->
<set name="icon" val="icon.etc_scroll_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1378,7 +1378,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3281" name="White Rose Insignia" type="EtcItem">
<!-- Insignia given by Trader Groot. It was formerly worn by the medics of the iron rose. Aid Trader Groot in his material gathering. -->
<!-- Insignia given by Dye Merchant Groot. It was formerly worn by the medics of the iron rose. Aid Dye Merchant Groot in his material gathering. -->
<set name="icon" val="icon.shield_knight_shield_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1411,7 +1411,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3283" name="Ascalon's 3rd Letter" type="EtcItem">
<item id="3283" name="Ascalon's 1st Letter" type="EtcItem">
<!-- Veteran Ascalon's letter. Take this to Captain Mouen of the Town of Oren. -->
<set name="icon" val="icon.etc_scroll_gray_i00" />
<set name="immediate_effect" val="true" />
@@ -1429,7 +1429,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3284" name="Mouen's 1st Order" type="EtcItem">
<!-- Bring me 100 heads of Road Scavengers or Road Collectors. -->
<!-- Bring 10 heads of Road Scavengers or Road Collectors. -->
<set name="icon" val="icon.etc_scroll_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1445,8 +1445,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3285" name="Mouen's 2nd Order" type="EtcItem">
<!-- Destroy the Leto Lizardmen and bring back 100 of their fangs. -->
<item id="3285" name="Mouen's 1st Order" type="EtcItem">
<!-- Destroy the Leto Lizardmen and bring back 10 of their fangs. -->
<set name="icon" val="icon.etc_scroll_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1480,7 +1480,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3287" name="Harpy's Egg" type="EtcItem">
<!-- Egg obtained after slaying a harpy. Collect 30 of these and take them to Trader Groot of Town of Giran. -->
<!-- Egg obtained after slaying a Harpy. Collect 30 of these and take them to Dye Merchant Groot of Town of Giran. -->
<set name="icon" val="icon.etc_bead_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1497,7 +1497,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3288" name="Medusa's Venom" type="EtcItem">
<!-- The venom obtained after slaying a medusa. Collect 30 of these and take them to Trader Groot of Town of Giran. -->
<!-- The venom obtained after slaying a Medusa. Collect 30 of these and take them to Dye Merchant Groot of Town of Giran. -->
<set name="icon" val="icon.etc_reagent_green_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1514,7 +1514,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3289" name="Windsus Bile" type="EtcItem">
<!-- The bile obtained after slaying a Windsus. Collect 30 of these and take them to Trader Groot of Town of Giran. -->
<!-- The bile obtained after slaying a Windsus. Collect 30 of these and take them to Dye Merchant Groot of Town of Giran. -->
<set name="icon" val="icon.etc_potion_scarlet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1531,7 +1531,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3290" name="Bloody Axe Head" type="EtcItem">
<!-- The head of a Bloody Axe Elite. Collect 10 of these and return to Mason in the Town of Dion. -->
<!-- The head of a Bloody Axe's Escort. Collect 10 of these and return to Mason in the Town of Dion. -->
<set name="icon" val="icon.etc_skull_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1565,7 +1565,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3292" name="Leto Lizardman Fang" type="EtcItem">
<!-- Fang from a slain Leto lizardman. Collect 10 of these and take them to Captain Mouen. -->
<!-- Fang from a slain Leto Lizardman. Collect 10 of these and take them to Captain Mouen. -->
<set name="icon" val="icon.etc_fang_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1582,7 +1582,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3293" name="Mark of Sagittarius" type="EtcItem">
<!-- Mark given to those who have passed the Test of the Sagittarius. Occupation change related item. -->
<!-- Mark given to those who have passed the Test of the Sagittarius. Class transfer related item. -->
<set name="icon" val="icon.weapon_wooden_arrow_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1632,7 +1632,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3296" name="Hamil's 2nd Letter" type="EtcItem">
<item id="3296" name="Hamil's 1st Letter" type="EtcItem">
<!-- Take this letter and go to Prefect Vokian of Town of Giran. -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
@@ -1649,7 +1649,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3297" name="Hamil's 3rd Letter" type="EtcItem">
<item id="3297" name="Hamil's 1st Letter" type="EtcItem">
<!-- Take this letter and go to Gauen of the Ivory Tower. -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />

View File

@@ -120,7 +120,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3307" name="Mark of Witchcraft" type="EtcItem">
<!-- Mark given to those who have passed the Test of Witchcraft. Occupation change related item. -->
<!-- Mark given to those who have passed the Test of Witchcraft. Class transfer related item. -->
<set name="icon" val="icon.etc_skull_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -137,7 +137,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3308" name="Orim's Diagram" type="EtcItem">
<!-- Diagram of relics, given by Orim of the Shadow. The 6 jewels needed for opening the Cube of Aklantoth are depicted here. -->
<!-- Diagram of relics, given by Shadow Orim. The 6 jewels needed for opening the Cube of Aklantoth are depicted here. -->
<set name="icon" val="icon.etc_spell_books_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -154,7 +154,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3309" name="Alexandria's Book" type="EtcItem">
<!-- Book that contains records on who purchased Aklantoth' Gems. Magister Iker, Magister Kaira, Trader Lara -->
<!-- Book that contains records on who purchased Aklantoth' Gems. Magister Iker, Magister Kaira, Trader Lars\0 -->
<set name="icon" val="icon.etc_spellbook_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -239,7 +239,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3314" name="Lars' Memo" type="EtcItem">
<!-- Trader Lars' sales records. It is recorded that a man named Ismel bought the jewel from Lara. -->
<!-- Grocer Lars's sales records. It is recorded that a man named Ismel bought the jewel from Lars. -->
<set name="icon" val="icon.etc_piece_of_paper_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -256,7 +256,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3315" name="Nestle's Memo" type="EtcItem">
<!-- Trader Nestle's purchase records. It is recorded that Leopold of the Black Lion brought the jewel. -->
<!-- Accessory Merchant Nestle's purchase records. It is recorded that Leopold of the Black Lion brought the jewel. -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -290,7 +290,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3317" name="Aklantoth 1st Gem" type="EtcItem">
<!-- Gem that can be obtained from Magister Iker. Find all 6 of Aklantoth gems and take them to Orim the Shadow. -->
<!-- Gem that can be obtained from Magister Iker. Find all 6 of Aklantoth gems and take them to Shadow Orim. -->
<set name="icon" val="icon.etc_bead_silver_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -306,8 +306,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3318" name="Aklantoth 2nd Gem" type="EtcItem">
<!-- The gem given by Magister Kaira. Find all 6 of Aklantoth gems and take them to Orim the Shadow. -->
<item id="3318" name="Aklantoth 1st Gem" type="EtcItem">
<!-- The gem given by Magister Kaira. Find all 6 of Aklantoth gems and take them to Shadow Orim. -->
<set name="icon" val="icon.etc_bead_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -323,8 +323,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3319" name="Aklantoth 3rd Gem" type="EtcItem">
<!-- The gem that can be obtained by killing a nameless revenant. Find all 6 of Aklantoth gems and take them to Orim the Shadow. -->
<item id="3319" name="Aklantoth 1st Gem" type="EtcItem">
<!-- The gem that can be obtained by killing a Nameless Revenant. Find all 6 of Aklantoth gems and take them to Shadow Orim. -->
<set name="icon" val="icon.etc_bead_green_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -340,8 +340,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3320" name="Aklantoth 4th Gem" type="EtcItem">
<!-- The gem that can be obtained by slaying a Skeleton Mercenary. Find all 6 of Aklantoth gems and take them to Orim the Shadow. -->
<item id="3320" name="Aklantoth 1st Gem" type="EtcItem">
<!-- The gem that can be obtained by slaying a Skeleton Mercenary. Find all 6 of Aklantoth gems and take them to Shadow Orim. -->
<set name="icon" val="icon.etc_bead_gold_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -357,8 +357,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3321" name="Aklantoth 5th Gem" type="EtcItem">
<!-- The gem that can be obtained by slaying a Skeleton Mercenary. Find all 6 of Aklantoth gems and take them to Orim the Shadow. -->
<item id="3321" name="Aklantoth 1st Gem" type="EtcItem">
<!-- The gem that can be obtained by slaying a Skeleton Mercenary. Find all 6 of Aklantoth gems and take them to Shadow Orim. -->
<set name="icon" val="icon.etc_bead_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -374,8 +374,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3322" name="Aklantoth 6th Gem" type="EtcItem">
<!-- The gem that can be obtained by slaying a Skeleton Mercenary. Find all 6 of Aklantoth gems and take them to Orim the Shadow. -->
<item id="3322" name="Aklantoth 1st Gem" type="EtcItem">
<!-- The gem that can be obtained by slaying a Skeleton Mercenary. Find all 6 of Aklantoth gems and take them to Shadow Orim. -->
<set name="icon" val="icon.etc_crystal_ball_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -409,7 +409,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3324" name="Orim's Instructions" type="EtcItem">
<!-- Set of instructions written by Orim of the Shadow. The instructions are to bring back the Sword of Seal and Soul Trap Crystal. -->
<!-- Set of instructions written by Shadow Orim. The instructions are to bring back the Sword of Seal and Soul Trap Crystal. -->
<set name="icon" val="icon.etc_scroll_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -426,7 +426,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3325" name="Orim's 1st Letter" type="EtcItem">
<!-- Letter from Orim of the Shadow to Sir Karol Vasper of the Town of Gludin. The letter asks for the loan of the Sword of the Seal. -->
<!-- Letter from Shadow Orim to Sir Karol Vasper of Gludin Village. The letter asks for the loan of the Sword of Seal. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -442,8 +442,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3326" name="Orim's 2nd Letter" type="EtcItem">
<!-- Letter from Orim of the Shadows to Magister Iker of Town of Giran. The letter asks for the loan of the Soul-trap Crystal. -->
<item id="3326" name="Orim's 1st Letter" type="EtcItem">
<!-- Letter from Shadow Orim to Magister Iker of Town of Giran. The letter asks for the loan of the Bound Crystal. -->
<set name="icon" val="icon.etc_letter_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -562,7 +562,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3333" name="Purgatory Key" type="EtcItem">
<!-- Key needed to close Aklantoth' Chest. Take this to Orim of the Shadow. -->
<!-- Key needed to close Aklantoth' Chest. Take this to Shadow Orim. -->
<set name="icon" val="icon.etc_key_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -579,7 +579,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3334" name="Zeruel Bind Crystal" type="EtcItem">
<!-- Crystal that contains the trapped soul of the Dre Vanul Zeruel. Take this to Orim of the Shadow. -->
<!-- Crystal that contains the trapped soul of the Dre Vanul Zeruel. Take this to Shadow Orim. -->
<set name="icon" val="icon.etc_gem_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -595,7 +595,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3335" name="2nd Brimstone" type="EtcItem">
<item id="3335" name="1st Brimstone" type="EtcItem">
<!-- Mark left behind by the Dre Vanul Prince Zeruel while escaping from the body of Fisher Evert. -->
<set name="icon" val="icon.etc_powder_orange_i00" />
<set name="immediate_effect" val="true" />
@@ -613,7 +613,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3336" name="Mark of Summoner" type="EtcItem">
<!-- Mark given to those who have passed the Test of the Summoner. Occupation change related item. -->
<!-- Mark given to those who have passed the Test of the Summoner. Class transfer related item. -->
<set name="icon" val="icon.weapon_apprentices_rod_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -630,7 +630,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3337" name="Leto Lizardman Amulet" type="EtcItem">
<!-- Amulet obtained after slaying a Leto Lizardman. Gather 30 of these and take them back to Trader Lara. -->
<!-- Amulet obtained after slaying a Leto Lizardman. Gather 30 of these and take them back to Trader Lars. -->
<set name="icon" val="icon.etc_totem_necklace_green_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -647,7 +647,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3338" name="Red Spore Dust" type="EtcItem">
<!-- Red spores obtained from the bodies of the Giant Fungus. Gather 30 of these and take them back to Trader Lara. -->
<!-- Red spores obtained from the bodies of the Giant Fungus. Gather 30 of these and take them back to Trader Lars. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -664,7 +664,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3339" name="Karul Bugbear Totem" type="EtcItem">
<!-- Totem obtained after slaying the Karul Bugbear. Gather 30 of these and take them back to Trader Lara. -->
<!-- Totem obtained after slaying the Karul Bugbear. Gather 30 of these and take them back to Trader Lars. -->
<set name="icon" val="icon.etc_totem_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -681,7 +681,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3340" name="Manashen Shard" type="EtcItem">
<!-- Shard of the shattered Manashen. Gather 30 of these and take them back to Trader Lara. -->
<!-- Shard of the shattered Manashen. Gather 30 of these and take them back to Trader Lars. -->
<set name="icon" val="icon.etc_broken_crystal_silver_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -698,7 +698,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3341" name="Breka Orc Totem" type="EtcItem">
<!-- Totem that can be obtained after slaying a Breka orc. Collect 30 of them and take them to Trader Lara. -->
<!-- Totem that can be obtained after slaying a Breka orc. Collect 30 of them and take them to Trader Lars. -->
<set name="icon" val="icon.etc_totem_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -715,7 +715,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3342" name="Crimson Bloodstone" type="EtcItem">
<!-- Soul Stone embedded in the body of a fettered soul. Gather 30 of these and take them back to Trader Lara. -->
<!-- Soul Stone embedded in the body of a fettered soul. Gather 30 of these and take them back to Trader Lars. -->
<set name="icon" val="icon.etc_gem_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -732,7 +732,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3343" name="Tyrant's Talons" type="EtcItem">
<!-- The talon of a slain tyrant. Gather 30 of these and take them back to Trader Lara. -->
<!-- The talon of a slain tyrant. Gather 30 of these and take them back to Trader Lars. -->
<set name="icon" val="icon.etc_claw_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -749,7 +749,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3344" name="Noble Ant's Wings" type="EtcItem">
<!-- Wings obtained after slaying Noble Ants at the Ant's Nest. Gather 30 of these and take them back to Trader Lara. -->
<!-- Wings obtained after slaying Noble Ants at the Ant's Nest. Gather 30 of these and take them back to Trader Lars. -->
<set name="icon" val="icon.etc_feather_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -766,7 +766,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3345" name="Windsus Tusk" type="EtcItem">
<!-- The tusks of a slain Windsus. Gather 30 of these and take them back to Trader Lara. -->
<!-- The tusks of a slain Windsus. Gather 30 of these and take them back to Trader Lars. -->
<set name="icon" val="icon.etc_horn_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -783,7 +783,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3346" name="Wyrm's Fangs" type="EtcItem">
<!-- The fangs of a slain Wyrm. Gather 30 of these and take them back to Trader Lara. -->
<!-- The fangs of a slain Wyrm. Gather 30 of these and take them back to Trader Lars. -->
<set name="icon" val="icon.etc_fang_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -885,7 +885,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3352" name="Galatea's Letter" type="EtcItem">
<!-- Letter from Head Summoner Galatea to Trader Lara in the Town of Dion. -->
<!-- Letter from Head Summoner Galatea to Trader Lars in the Town of Dion. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1122,7 +1122,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3366" name="2nd Crystal of Inprogress" type="EtcItem">
<item id="3366" name="1st Crystal of Inprogress" type="EtcItem">
<!-- Indication that a Summoner battle is in progress. -->
<set name="icon" val="icon.etc_gem_clear_i00" />
<set name="immediate_effect" val="true" />
@@ -1139,177 +1139,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3367" name="2nd Crystal of Foul" type="EtcItem">
<!-- Indication that foul play was involved in a Summoner battle. Take this to Summoner Camoniell. -->
<set name="icon" val="icon.etc_gem_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3368" name="2nd Crystal of Defeat" type="EtcItem">
<!-- Indication that the Summoner Has been defeated in a battle. Take this to Summoner Camoniell. -->
<set name="icon" val="icon.etc_gem_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3369" name="2nd Crystal of Victory" type="EtcItem">
<!-- Indication that the Summoner Has been victorious in a battle. Take this to Summoner Camoniell. -->
<set name="icon" val="icon.etc_gem_green_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3370" name="3rd Crystal of Starting" type="EtcItem">
<!-- Indication that a Summoner battle Has begun. -->
<set name="icon" val="icon.etc_gem_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3371" name="3rd Crystal of Inprogress" type="EtcItem">
<!-- Indication that a Summoner battle is in progress. -->
<set name="icon" val="icon.etc_gem_clear_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3372" name="3rd Crystal of Foul" type="EtcItem">
<!-- Indication that foul play was involved in a summoner battle. Take this to Summoner Belthus. -->
<set name="icon" val="icon.etc_gem_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3373" name="3rd Crystal of Defeat" type="EtcItem">
<!-- Indication that the Summoner Has been defeated in a battle. Take this to Summoner Belthus. -->
<set name="icon" val="icon.etc_gem_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3374" name="3rd Crystal of Victory" type="EtcItem">
<!-- Indication that the Summoner Has been victorious in a battle. Take this to Summoner Belthus. -->
<set name="icon" val="icon.etc_gem_green_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3375" name="4th Crystal of Starting" type="EtcItem">
<!-- Indication that a Summoner battle Has begun. -->
<set name="icon" val="icon.etc_gem_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3376" name="4th Crystal of Inprogress" type="EtcItem">
<!-- Indication that a Summoner battle is in progress. -->
<set name="icon" val="icon.etc_gem_clear_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3377" name="4th Crystal of Foul" type="EtcItem">
<item id="3367" name="1st Crystal of Foul" type="EtcItem">
<!-- Indication that foul play was involved in a Summoner battle. Take this to Summoner Basillia. -->
<set name="icon" val="icon.etc_gem_black_i00" />
<set name="immediate_effect" val="true" />
@@ -1326,7 +1156,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3378" name="4th Crystal of Defeat" type="EtcItem">
<item id="3368" name="1st Crystal of Defeat" type="EtcItem">
<!-- Indication that the Summoner Has been defeated in a battle. Take this to Summoner Basillia. -->
<set name="icon" val="icon.etc_gem_red_i00" />
<set name="immediate_effect" val="true" />
@@ -1343,7 +1173,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3379" name="4th Crystal of Victory" type="EtcItem">
<item id="3369" name="1st Crystal of Victory" type="EtcItem">
<!-- Indication that the Summoner Has been victorious in a battle. Take this to Summoner Basillia. -->
<set name="icon" val="icon.etc_gem_green_i00" />
<set name="immediate_effect" val="true" />
@@ -1360,7 +1190,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3380" name="5th Crystal of Starting" type="EtcItem">
<item id="3370" name="2nd Crystal of Starting" type="EtcItem">
<!-- Indication that a Summoner battle Has begun. -->
<set name="icon" val="icon.etc_gem_blue_i00" />
<set name="immediate_effect" val="true" />
@@ -1377,7 +1207,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3381" name="5th Crystal of Inprogress" type="EtcItem">
<item id="3371" name="1st Crystal of Inprogress" type="EtcItem">
<!-- Indication that a Summoner battle is in progress. -->
<set name="icon" val="icon.etc_gem_clear_i00" />
<set name="immediate_effect" val="true" />
@@ -1394,7 +1224,92 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3382" name="5th Crystal of Foul" type="EtcItem">
<item id="3372" name="1st Crystal of Foul" type="EtcItem">
<!-- Indication that foul play was involved in a Summoner battle. Take this to Summoner Camoniell. -->
<set name="icon" val="icon.etc_gem_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3373" name="1st Crystal of Defeat" type="EtcItem">
<!-- Indication that the Summoner Has been defeated in a battle. Take this to Summoner Camoniell. -->
<set name="icon" val="icon.etc_gem_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3374" name="1st Crystal of Victory" type="EtcItem">
<!-- Indication that the Summoner Has been victorious in a battle. Take this to Summoner Camoniell. -->
<set name="icon" val="icon.etc_gem_green_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3375" name="2nd Crystal of Starting" type="EtcItem">
<!-- Indication that a Summoner battle Has begun. -->
<set name="icon" val="icon.etc_gem_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3376" name="1st Crystal of Inprogress" type="EtcItem">
<!-- Indication that a Summoner battle is in progress. -->
<set name="icon" val="icon.etc_gem_clear_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3377" name="1st Crystal of Foul" type="EtcItem">
<!-- Indication that foul play was involved in a Summoner battle. Take this to Summoner Celestiel. -->
<set name="icon" val="icon.etc_gem_black_i00" />
<set name="immediate_effect" val="true" />
@@ -1411,7 +1326,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3383" name="5th Crystal of Defeat" type="EtcItem">
<item id="3378" name="1st Crystal of Defeat" type="EtcItem">
<!-- Indication that the Summoner Has been defeated in a battle. Take this to Summoner Celestiel. -->
<set name="icon" val="icon.etc_gem_red_i00" />
<set name="immediate_effect" val="true" />
@@ -1428,7 +1343,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3384" name="5th Crystal of Victory" type="EtcItem">
<item id="3379" name="1st Crystal of Victory" type="EtcItem">
<!-- Indication that the Summoner Has been victorious in a battle. Take this to Summoner Celestiel. -->
<set name="icon" val="icon.etc_gem_green_i00" />
<set name="immediate_effect" val="true" />
@@ -1445,7 +1360,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3385" name="6th Crystal of Starting" type="EtcItem">
<item id="3380" name="2nd Crystal of Starting" type="EtcItem">
<!-- Indication that a Summoner battle Has begun. -->
<set name="icon" val="icon.etc_gem_blue_i00" />
<set name="immediate_effect" val="true" />
@@ -1462,7 +1377,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3386" name="6th Crystal of Inprogress" type="EtcItem">
<item id="3381" name="1st Crystal of Inprogress" type="EtcItem">
<!-- Indication that a Summoner battle is in progress. -->
<set name="icon" val="icon.etc_gem_clear_i00" />
<set name="immediate_effect" val="true" />
@@ -1479,7 +1394,92 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3387" name="6th Crystal of Foul" type="EtcItem">
<item id="3382" name="1st Crystal of Foul" type="EtcItem">
<!-- Indication that foul play was involved in a summoner battle. Take this to Summoner Belthus. -->
<set name="icon" val="icon.etc_gem_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3383" name="1st Crystal of Defeat" type="EtcItem">
<!-- Indication that the Summoner Has been defeated in a battle. Take this to Summoner Belthus. -->
<set name="icon" val="icon.etc_gem_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3384" name="1st Crystal of Victory" type="EtcItem">
<!-- Indication that the Summoner Has been victorious in a battle. Take this to Summoner Belthus. -->
<set name="icon" val="icon.etc_gem_green_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3385" name="2nd Crystal of Starting" type="EtcItem">
<!-- Indication that a Summoner battle Has begun. -->
<set name="icon" val="icon.etc_gem_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3386" name="1st Crystal of Inprogress" type="EtcItem">
<!-- Indication that a Summoner battle is in progress. -->
<set name="icon" val="icon.etc_gem_clear_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3387" name="1st Crystal of Foul" type="EtcItem">
<!-- Indication that foul play was involved in a Summoner battle. Take this to Summoner Brynthea. -->
<set name="icon" val="icon.etc_gem_black_i00" />
<set name="immediate_effect" val="true" />
@@ -1496,7 +1496,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3388" name="6th Crystal of Defeat" type="EtcItem">
<item id="3388" name="1st Crystal of Defeat" type="EtcItem">
<!-- Indication that the Summoner Has been defeated in a Summoner battle. Take this to Summoner Brynthea. -->
<set name="icon" val="icon.etc_gem_red_i00" />
<set name="immediate_effect" val="true" />
@@ -1513,7 +1513,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3389" name="6th Crystal of Victory" type="EtcItem">
<item id="3389" name="1st Crystal of Victory" type="EtcItem">
<!-- Indication that the Summoner Has been victorious in a Summoner battle. Take this to Summoner Brynthea. -->
<set name="icon" val="icon.etc_gem_green_i00" />
<set name="immediate_effect" val="true" />
@@ -1531,7 +1531,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3390" name="Mark of Lord" type="EtcItem">
<!-- Mark given to those who have passed the Test of the Lord. Item for occupational change. -->
<!-- Mark given to those who have passed the Test of the Lord. Item for class transfer. -->
<set name="icon" val="icon.etc_orcish_talisman_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1564,8 +1564,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3392" name="Varkee's Charm" type="EtcItem">
<!-- The Atuba chief Varkee's charm. Go back to him after completing this task. -->
<item id="3392" name="Varkees's Charm" type="EtcItem">
<!-- The Atuba chief Varkees's charm. Go back to him after completing this task. -->
<set name="icon" val="icon.accessary_earing_of_black_ore_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />

View File

@@ -52,7 +52,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3403" name="Timak Orc Skull" type="EtcItem">
<!-- The skull of a slain Timak Orc. Gather 10 of these and take them to Urutu chief Hatos. -->
<!-- The skull of a slain Timak Orc. Gather 10 of these and take them to Urutu Chief Hatos. -->
<set name="icon" val="icon.etc_skull_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -86,7 +86,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3405" name="Neruga Axe Blade" type="EtcItem">
<!-- The blade portion of a ceremonial axe. Take this to Neruga Chief Tantus. -->
<!-- Ceremonial Axe Blade. Take it to Neruga Chief Tantus. -->
<set name="icon" val="icon.weapon_heavy_bone_club_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -119,7 +119,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3407" name="Marsh Spider's Feeler" type="EtcItem">
<item id="3407" name="Marsh Spider's Pincer" type="EtcItem">
<!-- Key ingredient in making the Duda-Mara tribe totem. Gather 10 of these and take them to Duda-Mara Chief Takuna. -->
<set name="icon" val="icon.etc_ginseng_gray_i00" />
<set name="immediate_effect" val="true" />
@@ -307,7 +307,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3429" name="Spellbook: Greater Heal" type="EtcItem">
<!-- Spellbook needed to learn Greater Heal. Used by Bishops, Elders, and Shillien Elders. Required level: Bishop- 40, Elder, Shillien Elder 48 -->
<!-- Spellbook needed to learn Greater Heal. Used by Bishops, Elven Elders, and Shillien Elders. Required level: Bishop- 40, Elven Elders, Shillien Elder 48 -->
<set name="icon" val="icon.etc_spell_books_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -329,7 +329,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3431" name="Spellbook: Greater Group Heal" type="EtcItem">
<!-- Spellbook needed to learn Greater Group Heal. Used by Bishops, Shillien Elders, and Elders. Required level: Bishop: 40, Shillien Elder and Elder: 48 -->
<!-- Spellbook needed to learn Greater Group Heal. Used by Bishops, Shillien Elders, and Elven Elders. Required level: Bishop: 40, Shillien Elder and Elven Elders: 48 -->
<set name="icon" val="icon.etc_spell_books_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -351,6 +351,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3433" name="Elf Figure" type="EtcItem">
<!-- Cannot be exchanged, dropped, destroyed, sold, or stored in a private warehouse. -->
<set name="icon" val="icon.etc_figure_FElf_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -366,6 +367,7 @@
<set name="is_depositable" val="false" />
</item>
<item id="3434" name="Coke" type="EtcItem">
<!-- Cannot be exchanged, dropped, destroyed, sold, or stored in a private warehouse. -->
<set name="icon" val="icon.etc_coke_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -381,6 +383,7 @@
<set name="is_depositable" val="false" />
</item>
<item id="3435" name="Nvidia" type="EtcItem">
<!-- Cannot be exchanged, dropped, destroyed, sold, or stored in a private warehouse. -->
<set name="icon" val="icon.etc_nvidia_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -396,6 +399,7 @@
<set name="is_depositable" val="false" />
</item>
<item id="3436" name="Mouse" type="EtcItem">
<!-- Cannot be exchanged, dropped, destroyed, sold, or stored in a private warehouse. -->
<set name="icon" val="icon.etc_mouse_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -752,7 +756,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="3467" name="Wish Potion" type="EtcItem">
<item id="3467" name="The Wishing Potion" type="EtcItem">
<!-- Magic potion that is said to make wishes come true. -->
<set name="icon" val="icon.etc_lesser_potion_blue_i00" />
<set name="immediate_effect" val="true" />
@@ -795,7 +799,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3471" name="Cybellin's Dagger" type="Weapon">
<!-- Dagger used in ceremony to raise the purity of blood crystal. -->
<!-- Dagger used in ceremony to raise the purity of blood crystal. Cannot be exchanged, dropped, sold, destroyed, or stored in a private warehouse. -->
<set name="icon" val="icon.weapon_doomed_dagger_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1125,7 +1129,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3499" name="Fairy Dust" type="EtcItem">
<!-- Powder that falls from the body of fairy. Is sold at an expensive price at shops. -->
<!-- Powder that falls from the body of fairy. Is sold at an expensive price at shops. Cannot be dropped. -->
<set name="icon" val="icon.etc_powder_orange_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />

View File

@@ -68,7 +68,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3507" name="Supplies to Alex" type="EtcItem">
<item id="3507" name="Supplies" type="EtcItem">
<!-- Supply item. It's really heavy. Let's take it to Alex in Florin Village. -->
<set name="icon" val="icon.etc_squares_wood_i00" />
<set name="immediate_effect" val="true" />
@@ -85,7 +85,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3508" name="Supplies to Endrigo" type="EtcItem">
<item id="3508" name="Supplies" type="EtcItem">
<!-- Supply item. It's really heavy. Let's take it to Watchman Endrigo at the Execution Grounds. -->
<set name="icon" val="icon.etc_squares_wood_i00" />
<set name="immediate_effect" val="true" />
@@ -137,7 +137,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3511" name="Black Box to Orim" type="EtcItem">
<!-- Item that Warehouse Chief Gesto entrusted saying to take it to Orim the Shadow. What could be inside...? -->
<!-- Item that Warehouse Chief Gesto entrusted saying to take it to Shadow Orim. What could be inside...? -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -154,7 +154,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3512" name="Deluxe Windsus Ham" type="EtcItem">
<!-- Item that Warehouse Chief Gesto entrusted saying to take it to Orim the Shadow. What could be inside...? -->
<!-- Item that Warehouse Chief Gesto entrusted saying to take it to Shadow Orim. What could be inside...? -->
<set name="icon" val="icon.etc_meat_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -171,7 +171,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3513" name="Heart of Silenos" type="EtcItem">
<!-- Heart obtained by killing silenos. Item specially ordered by Orim the Shadow. -->
<!-- Heart obtained by killing silenos. Item specially ordered by Shadow Orim. -->
<set name="icon" val="icon.etc_heart_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -340,7 +340,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3523" name="Letter" type="EtcItem">
<item id="3523" name="Send Mail" type="EtcItem">
<!-- Letter to be taken to Lighthouse Keeper Rockswell of Talking Island. -->
<set name="icon" val="icon.etc_letter_envelope_i00" />
<set name="immediate_effect" val="true" />
@@ -391,7 +391,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3526" name="Letter" type="EtcItem">
<item id="3526" name="Send Mail" type="EtcItem">
<!-- Letter to be taken to Sir Collin Windawood in front of the Obelisk of Victory on Talking Island. -->
<set name="icon" val="icon.etc_letter_envelope_i00" />
<set name="immediate_effect" val="true" />
@@ -425,7 +425,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3528" name="Letter" type="EtcItem">
<item id="3528" name="Send Mail" type="EtcItem">
<!-- Letter to be taken to Lighthouse Keeper Perrin at the wharf in Gludin Village. -->
<set name="icon" val="icon.etc_letter_envelope_i00" />
<set name="immediate_effect" val="true" />
@@ -578,7 +578,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3537" name="Letter" type="EtcItem">
<item id="3537" name="Send Mail" type="EtcItem">
<!-- Letter to be taken to Karna in Dark Elf Village. -->
<set name="icon" val="icon.etc_letter_envelope_i00" />
<set name="immediate_effect" val="true" />
@@ -799,7 +799,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3550" name="Fabric" type="EtcItem">
<item id="3550" name="Cloth" type="EtcItem">
<!-- Fabric to be taken to Guard Makhis in Hunter Village. -->
<set name="icon" val="icon.etc_piece_of_cloth_blue_i00" />
<set name="immediate_effect" val="true" />
@@ -901,7 +901,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3556" name="Letter" type="EtcItem">
<item id="3556" name="Send Mail" type="EtcItem">
<!-- Letter to be taken to Fisherman Evert in Floran Village. -->
<set name="icon" val="icon.etc_letter_envelope_i00" />
<set name="immediate_effect" val="true" />
@@ -918,7 +918,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3557" name="Fabric" type="EtcItem">
<item id="3557" name="Cloth" type="EtcItem">
<!-- Fabric to be taken to Astrologer Creta in Floran Village. -->
<set name="icon" val="icon.etc_piece_of_cloth_blue_i00" />
<set name="immediate_effect" val="true" />
@@ -1377,7 +1377,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3584" name="Letter" type="EtcItem">
<item id="3584" name="Send Mail" type="EtcItem">
<!-- Letter to be taken to Katari at the altar on the north side of the marshlands waterfall in the Dark Elven autonomous region. -->
<set name="icon" val="icon.etc_letter_envelope_i00" />
<set name="immediate_effect" val="true" />
@@ -1412,7 +1412,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3586" name="Sample" type="EtcItem">
<!-- Sample to be taken to Orim the Shadow at the north side of Death Pass in Giran Territory. -->
<!-- Sample to be taken to Shadow Orim at the north side of Death Pass in Giran Territory. -->
<set name="icon" val="icon.etc_parasite_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />

View File

@@ -902,7 +902,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3653" name="Delivery Receipt" type="EtcItem">
<!-- Confirmation document received when delivering item. It is signed by Orim the Shadow. -->
<!-- Confirmation document received when delivering item. It is signed by Shadow Orim. -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1208,7 +1208,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3671" name="Sophya's 1st Order" type="EtcItem">
<!-- Order from Chief Mercenary Sophya. Says to destroy the undead at the Execution Grounds. -->
<!-- Order from Mercenary Captain Sophya. Says to destroy the undead at the Execution Grounds. -->
<set name="icon" val="icon.etc_roll_of_paper_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1224,8 +1224,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3672" name="Sophya's 2nd Order" type="EtcItem">
<!-- Order from Chief Mercenary Sophya. It says to destroy Ol Mahums in the Fortress of Resistance. -->
<item id="3672" name="Sophya's 1st Order" type="EtcItem">
<!-- Order from Mercenary Captain Sophya. It says to destroy Ol Mahums in the Partisan's Hideaway. -->
<set name="icon" val="icon.etc_roll_of_paper_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1241,8 +1241,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3673" name="Sophya's 3rd Order" type="EtcItem">
<!-- Order from Chief Mercenary Sophya. Says to destroy Delu lizardmen of the southern areas of the Dion and Giran regions. -->
<item id="3673" name="Sophya's 1st Order" type="EtcItem">
<!-- Order from Mercenary Captain Sophya. Says to destroy Delu Lizardmen in the southern areas of the Dion and Giran regions. -->
<set name="icon" val="icon.etc_roll_of_paper_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1258,8 +1258,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3674" name="Sophya's 4th Order" type="EtcItem">
<!-- Order from Chief Mercenary Sophya. Says to destroy Marsh Stakatos of the Cruma Marshland. -->
<item id="3674" name="Sophya's 1st Order" type="EtcItem">
<!-- Order from Mercenary Captain Sophya. Says to destroy Marsh Stakatos of the Cruma Marshlands. -->
<set name="icon" val="icon.etc_roll_of_paper_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1276,7 +1276,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3675" name="Lion Claw" type="EtcItem">
<!-- Mark given to the person that achieves distinguished merits in the Black Lion Mercenaries. -->
<!-- Mark given to the person that achieves distinguished merits in the Black Lion Mercenaries. Gather 10 or more for rewards from Sophia. -->
<set name="icon" val="icon.etc_claw_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />

View File

@@ -476,7 +476,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3728" name="1st Circle Request: 2C" type="EtcItem">
<item id="3728" name="1st Circle Request: 1C" type="EtcItem">
<!-- Kill timak orc warrior or overlord and get 50 timak jade necklaces. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
@@ -493,7 +493,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3729" name="1st Circle Request: 3C" type="EtcItem">
<item id="3729" name="1st Circle Request: 1C" type="EtcItem">
<!-- Kill Reinforced Stone Golems, collect and bring back 50 of the fragments. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
@@ -510,7 +510,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3730" name="1st Circle Request: 4C" type="EtcItem">
<item id="3730" name="1st Circle Request: 1C" type="EtcItem">
<!-- Get 30 pieces of giant floating eye. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
@@ -527,7 +527,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3731" name="1st Circle Request: 5C" type="EtcItem">
<item id="3731" name="1st Circle Request: 1C" type="EtcItem">
<!-- Kill dire Wyrms and collect and bring 40 eggs. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
@@ -544,7 +544,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3732" name="1st Circle Request: 6C" type="EtcItem">
<item id="3732" name="1st Circle Request: 1C" type="EtcItem">
<!-- Collect and bring 100 claws of Guardian Basilisk. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
@@ -561,7 +561,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3733" name="1st Circle Request: 7C" type="EtcItem">
<item id="3733" name="1st Circle Request: 1C" type="EtcItem">
<!-- Kill Fettered Souls and get 50 Deadman's Chains. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
@@ -578,7 +578,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3734" name="1st Circle Request: 8C" type="EtcItem">
<item id="3734" name="1st Circle Request: 1C" type="EtcItem">
<!-- Collect and bring 30 tusks of Windsus. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
@@ -595,7 +595,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3735" name="1st Circle Request: 9C" type="EtcItem">
<item id="3735" name="1st Circle Request: 1C" type="EtcItem">
<!-- Collect and bring 100 skulls of grandis. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
@@ -612,7 +612,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3736" name="1st Circle Request: 10C" type="EtcItem">
<item id="3736" name="1st Circle Request: 1C" type="EtcItem">
<!-- Kill taik orc archer or warrior and collect and bring 50 taik obsidian necklaces. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
@@ -629,7 +629,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3737" name="1st Circle Request: 11C" type="EtcItem">
<item id="3737" name="1st Circle Request: 1C" type="EtcItem">
<!-- Bring 30 heads of karul bugbear. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
@@ -646,7 +646,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3738" name="1st Circle Request: 12C" type="EtcItem">
<item id="3738" name="1st Circle Request: 1C" type="EtcItem">
<!-- Kill Tamlin Orc or Tamlin Orc Archer and collect and bring 40 tamlin ivory amulets. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
@@ -663,7 +663,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3739" name="1st Circle Request: 1B" type="EtcItem">
<item id="3739" name="1st Circle Request: 1C" type="EtcItem">
<!-- Kill leto chief Narak and bring the head. -->
<set name="icon" val="icon.etc_letter_blue_i00" />
<set name="immediate_effect" val="true" />
@@ -680,7 +680,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3740" name="1st Circle Request: 2B" type="EtcItem">
<item id="3740" name="1st Circle Request: 1C" type="EtcItem">
<!-- Collect and bring 50 Reinforced Gargoyle's horns. -->
<set name="icon" val="icon.etc_letter_blue_i00" />
<set name="immediate_effect" val="true" />
@@ -697,7 +697,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3741" name="1st Circle Request: 3B" type="EtcItem">
<item id="3741" name="1st Circle Request: 1C" type="EtcItem">
<!-- Kill breka orc warrior or shaman and get 50 coiled serpent totems. -->
<set name="icon" val="icon.etc_letter_blue_i00" />
<set name="immediate_effect" val="true" />
@@ -714,7 +714,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3742" name="1st Circle Request: 4B" type="EtcItem">
<item id="3742" name="1st Circle Request: 1C" type="EtcItem">
<!-- Kill leto shaman Ketz and get demon kadesh totem. -->
<set name="icon" val="icon.etc_letter_blue_i00" />
<set name="immediate_effect" val="true" />
@@ -731,7 +731,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3743" name="1st Circle Request: 5B" type="EtcItem">
<item id="3743" name="1st Circle Request: 1C" type="EtcItem">
<!-- Kill timak raider kaikee and bring the head. -->
<set name="icon" val="icon.etc_letter_blue_i00" />
<set name="immediate_effect" val="true" />
@@ -748,7 +748,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3744" name="1st Circle Request: 6B" type="EtcItem">
<item id="3744" name="1st Circle Request: 1C" type="EtcItem">
<!-- Get and bring 30 kronbe venom sacs. -->
<set name="icon" val="icon.etc_letter_blue_i00" />
<set name="immediate_effect" val="true" />
@@ -765,7 +765,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3745" name="1st Circle Request: 1A" type="EtcItem">
<item id="3745" name="1st Circle Request: 1C" type="EtcItem">
<!-- Kill spore zombie in the Spore Sea and bring 30 amulets of Eva. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="immediate_effect" val="true" />
@@ -782,7 +782,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3746" name="1st Circle Request: 2A" type="EtcItem">
<item id="3746" name="1st Circle Request: 1C" type="EtcItem">
<!-- Kill grandis chief gok magok and bring back the Lesser Giant's Tablet. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="immediate_effect" val="true" />
@@ -799,7 +799,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3747" name="1st Circle Request: 3A" type="EtcItem">
<item id="3747" name="1st Circle Request: 1C" type="EtcItem">
<!-- Kill Karul Chief Orooto and bring back the Book of Shunaiman. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="immediate_effect" val="true" />
@@ -816,7 +816,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3748" name="2nd Circle Request: 1C" type="EtcItem">
<item id="3748" name="1st Circle Request: 1C" type="EtcItem">
<!-- Kill rot tree in the Sea of Spores and gather and bring 40 seeds. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
@@ -833,7 +833,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3749" name="2nd Circle Request 2C" type="EtcItem">
<item id="3749" name="1st Circle Request: 1C" type="EtcItem">
<!-- Gather and bring 40 trisalim venom sacs. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
@@ -850,7 +850,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3750" name="2nd Circle Request 3C" type="EtcItem">
<item id="3750" name="1st Circle Request: 1C" type="EtcItem">
<!-- Kill taik orc shaman or captain and get 50 taik orc totems. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
@@ -867,7 +867,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3751" name="2nd Circle Request: 4C" type="EtcItem">
<item id="3751" name="1st Circle Request: 1C" type="EtcItem">
<!-- Kill Harit Lizardman Soldier, Archer and Warrior and collect and bring 40 Harit Barbed Necklaces. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
@@ -884,7 +884,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3752" name="2nd Circle Request: 5C" type="EtcItem">
<item id="3752" name="1st Circle Request: 1C" type="EtcItem">
<!-- Kill the Harat Ratmen who dwell on the War-Torn Plains and collect 20 coins from the ancient empire and take them to Guild Member Tor. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
@@ -901,7 +901,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3753" name="2nd Circle Request: 6C" type="EtcItem">
<item id="3753" name="1st Circle Request: 1C" type="EtcItem">
<!-- Bring 30 farcran leathers. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
@@ -918,7 +918,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3754" name="2nd Circle Request: 7C" type="EtcItem">
<item id="3754" name="1st Circle Request: 1C" type="EtcItem">
<!-- Kill flines in the Enchanted Valley, collect and bring back 40 tempest shards. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
@@ -935,7 +935,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3755" name="2nd Circle Request: 8C" type="EtcItem">
<item id="3755" name="1st Circle Request: 1C" type="EtcItem">
<!-- Kill lieles in the Enchanted Valley, collect and bring back 40 tsunami shards. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
@@ -952,7 +952,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3756" name="2nd Circle Request: 9C" type="EtcItem">
<item id="3756" name="1st Circle Request: 1C" type="EtcItem">
<!-- Kill satyr or satyr elder and collect and bring 40 manes that were obtained. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
@@ -969,7 +969,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3757" name="2nd Circle Request: 10C" type="EtcItem">
<item id="3757" name="1st Circle Request: 1C" type="EtcItem">
<!-- Kill forest runner and collect and bring 40 hamadryadesung shards. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
@@ -986,7 +986,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3758" name="2nd Circle Request: 11C" type="EtcItem">
<item id="3758" name="1st Circle Request: 1C" type="EtcItem">
<!-- Kill vanor silenos soldier, scout or warrior and collect and bring 30 of their manes. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
@@ -1003,7 +1003,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3759" name="2nd Circle Request: 12C" type="EtcItem">
<item id="3759" name="1st Circle Request: 1C" type="EtcItem">
<!-- Kill taik bugbear warriors and collect and bring 30 Tarlk Bugbear totems. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
@@ -1020,7 +1020,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3760" name="2nd Circle Request: 1B" type="EtcItem">
<item id="3760" name="1st Circle Request: 1C" type="EtcItem">
<!-- Kill timak overlord okun and bring the head. -->
<set name="icon" val="icon.etc_letter_blue_i00" />
<set name="immediate_effect" val="true" />
@@ -1037,7 +1037,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3761" name="2nd Circle Request: 2B" type="EtcItem">
<item id="3761" name="1st Circle Request: 1C" type="EtcItem">
<!-- Kill taik overlord kakran and bring the head. -->
<set name="icon" val="icon.etc_letter_blue_i00" />
<set name="immediate_effect" val="true" />
@@ -1054,7 +1054,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3762" name="2nd Circle Request: 3B" type="EtcItem">
<item id="3762" name="1st Circle Request: 1C" type="EtcItem">
<!-- Destroy mirrors of the Forest of Mirrors and collect and bring 40 narcissus soulstones. -->
<set name="icon" val="icon.etc_letter_blue_i00" />
<set name="immediate_effect" val="true" />
@@ -1071,7 +1071,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3763" name="2nd Circle Request: 4B" type="EtcItem">
<item id="3763" name="1st Circle Request: 1C" type="EtcItem">
<!-- Collect and bring 20 diprive eyes. -->
<set name="icon" val="icon.etc_letter_blue_i00" />
<set name="immediate_effect" val="true" />
@@ -1088,7 +1088,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3764" name="2nd Circle Request: 5B" type="EtcItem">
<item id="3764" name="1st Circle Request: 1C" type="EtcItem">
<!-- Bring 20 unicorn horns. -->
<set name="icon" val="icon.etc_letter_blue_i00" />
<set name="immediate_effect" val="true" />
@@ -1105,7 +1105,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3765" name="2nd Circle Request: 6B" type="EtcItem">
<item id="3765" name="1st Circle Request: 1C" type="EtcItem">
<!-- Kill vanor chief kerunos and remove and bring the mane. -->
<set name="icon" val="icon.etc_letter_blue_i00" />
<set name="immediate_effect" val="true" />
@@ -1122,7 +1122,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3766" name="2nd Circle Request: 1A" type="EtcItem">
<item id="3766" name="1st Circle Request: 1C" type="EtcItem">
<!-- Kill grave wanderers and collect and bring 20 skulls of executed persons. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="immediate_effect" val="true" />
@@ -1139,7 +1139,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3767" name="2nd Circle Request: 2A" type="EtcItem">
<item id="3767" name="1st Circle Request: 1C" type="EtcItem">
<!-- Kill Harit Chieftain Kubel, recover the bust of King Travis and bring it. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="immediate_effect" val="true" />
@@ -1156,7 +1156,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3768" name="2nd Circle Request: 3A" type="EtcItem">
<item id="3768" name="1st Circle Request: 1C" type="EtcItem">
<!-- Kill judges of marsh and collect and bring 10 swords of bodyguards of King Cadmus. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="immediate_effect" val="true" />

View File

@@ -205,7 +205,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3812" name="Kaldis Gold Dragon" type="EtcItem">
<!-- Coin that is the same as that which Hunter Guild President Bernard Has. Take this to Warehouse Keeper Sorint. -->
<!-- Coin that is the same as that which Hunter Guild President Bernard has. Take this to Warehouse Keeper Sorint. -->
<set name="icon" val="icon.etc_magic_coin_gold_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -511,7 +511,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3830" name="Scale of Wyvern Shamhai" type="EtcItem">
<!-- Scale of Wyvern Shamhai. Take this and recover 20 eggs from the Basilisks and Lesser Basilisks of the Wasteland. -->
<!-- Scale of wyvern shamhai. Take this and recover 20 eggs from deadseekers of the Execution Grounds. -->
<set name="icon" val="icon.etc_seed_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -528,7 +528,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3831" name="Egg of Wyvern Shamhai" type="EtcItem">
<!-- Egg of Wyvern Shamhai recovered from the Basilisks and Lesser Basilisks. -->
<!-- Egg of wyvern shamhai recovered from deadseekers. -->
<set name="icon" val="icon.etc_dragon_egg_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -545,7 +545,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3832" name="Herb of Harit" type="EtcItem">
<!-- One ingredient of antidote. Take all four antidote ingredients to the clan leader within the time. -->
<!-- One ingredient of antidote. Take all four antidote ingredients to the clan leader within the time. Cannot be dropped. -->
<set name="icon" val="icon.etc_herb_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -555,7 +555,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3833" name="Herb of Vanor" type="EtcItem">
<!-- One ingredient of antidote. Take all four antidote ingredients to the clan leader within the time. -->
<!-- One ingredient of antidote. Take all four antidote ingredients to the clan leader within the time. Cannot be dropped. -->
<set name="icon" val="icon.etc_herb_green_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -565,7 +565,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3834" name="Herb of Oel Mahum" type="EtcItem">
<!-- One ingredient of antidote. Take all four antidote ingredients to the clan leader within the time. -->
<!-- One ingredient of antidote. Take all four antidote ingredients to the clan leader within the time. Cannot be dropped. -->
<set name="icon" val="icon.etc_herb_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -575,7 +575,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3835" name="Blood of Eva" type="EtcItem">
<!-- One ingredient of antidote. Take all four antidote ingredients to the clan leader within the time. -->
<!-- One ingredient of antidote. Take all four antidote ingredients to the clan leader within the time. Cannot be dropped. -->
<set name="icon" val="icon.etc_dragon_blood_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -584,8 +584,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_questitem" val="true" />
</item>
<item id="3836" name="Athrea's Coin" type="EtcItem">
<!-- If you collect three Athrea's coins and take them to Witch Athrea, you will be able to obtain Blood of Eva. -->
<item id="3836" name="Ritasha's Coin" type="EtcItem">
<!-- If you collect three Ritasha's coins and take them to Sorceress Ritasha, you will be able to obtain Blood of Eva. Cannot be dropped. -->
<set name="icon" val="icon.etc_coins_gold_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -595,7 +595,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3837" name="Symbol of Loyalty" type="EtcItem">
<!-- Certificate acquired in exchange for the life of a clan member. Take this to the clan leader. -->
<!-- Certificate acquired in exchange for the life of a clan member. Take this to the clan leader. Cannot be dropped. -->
<set name="icon" val="icon.etc_jewel_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -605,7 +605,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3838" name="Recipe: Giant's Powerstone (25%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Quest. Required to make a Giant's Powerstone. Requires Create Item - Skill Lv. 2. The success rate is 25%. -->
<!-- For Dwarves only. Recipe for Quest. Required to make a Giant's Powerstone. Requires Create Item - Skill Lv. 2. The success rate is 25%. Cannot be dropped. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -621,7 +621,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="3839" name="Mist Drake's Egg" type="EtcItem">
<!-- Egg of mist drake. The clan leader must collect ten of each of four kinds of eggs and take them to Martien. -->
<!-- Egg of mist drake. The clan leader must collect ten of each of four kinds of eggs and take them to Martien. Cannot be dropped. -->
<set name="icon" val="icon.etc_dragon_egg_i02" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -632,7 +632,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3840" name="Blitz Wyrm Egg" type="EtcItem">
<!-- Egg of blitz Wyrm. The clan leader must collect ten of each of four kinds of eggs and take them to Martien. -->
<!-- Egg of blitz Wyrm. The clan leader must collect ten of each of four kinds of eggs and take them to Martien. Cannot be dropped. -->
<set name="icon" val="icon.etc_dragon_egg_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -643,7 +643,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3841" name="Drake's Egg" type="EtcItem">
<!-- Egg of drake. The clan leader must collect ten of each of four kinds of eggs and take them to Martien. -->
<!-- Egg of drake. The clan leader must collect ten of each of four kinds of eggs and take them to Martien. Cannot be dropped. -->
<set name="icon" val="icon.etc_dragon_egg_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -654,7 +654,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3842" name="Thunder Wyrm Egg" type="EtcItem">
<!-- Egg of thunder Wyrm. The clan leader must collect ten of each of four kinds of eggs and take them to Martien. -->
<!-- Egg of thunder Wyrm. The clan leader must collect ten of each of four kinds of eggs and take them to Martien. Cannot be dropped. -->
<set name="icon" val="icon.etc_dragon_egg_i03" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -665,7 +665,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3843" name="Brooch of the Magpie" type="EtcItem">
<!-- This brooch that was left by a dying Dwarf to be delivered to Head Blacksmith Kusto, his younger brother in Town of Giran. -->
<!-- This brooch that was left by a dying Dwarf to be delivered to Head Blacksmith Kusto, his younger brother in Town of Giran. Cannot be dropped. -->
<set name="icon" val="icon.etc_feather_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -676,7 +676,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3844" name="Nebulite Crystals" type="EtcItem">
<!-- Soulshot of unknown identity. The clan leader must collect ten each of this and Giant's Powerstones and take it all to Balthazar. -->
<!-- Soulshot of unknown identity. The clan leader must collect ten each of this and Giant's Powerstones and take it all to Balthazar. Cannot be dropped. -->
<set name="icon" val="icon.etc_crystal_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -687,7 +687,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3845" name="Giant's Broken Powerstone" type="EtcItem">
<!-- Giant's Powerstone. It is broken and useless. -->
<!-- Giant's Powerstone. It is broken and useless. Cannot be dropped. -->
<set name="icon" val="icon.etc_instrument_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -698,7 +698,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3846" name="Giant's Powerstone" type="EtcItem">
<!-- Giant's Powerstone. The clan leader must collect ten of these and also, ten Nebulite Crystals and take them all to Balthazar. -->
<!-- Giant's Powerstone. The clan leader must collect ten of these and also, ten Nebulite Crystals and take them all to Balthazar. Cannot be dropped. -->
<set name="icon" val="icon.etc_mechanic_box_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -709,7 +709,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3847" name="Imperial Key" type="EtcItem">
<!-- Key used when opening imperial coffer. Must have all six to open the coffer. -->
<!-- Key used when opening imperial coffer. Must have all six to open the coffer. Cannot be dropped. -->
<set name="icon" val="icon.etc_key_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -923,7 +923,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3860" name="2nd Fragment of Abyssal Jewel" type="EtcItem">
<item id="3860" name="1st Fragment of Abyssal Jewel" type="EtcItem">
<!-- Fragment obtained by destroying an Abyssal Jewel in Oren. Take it to Blacksmith Helton, the Watchman of the Seal. -->
<set name="icon" val="icon.etc_broken_crystal_red_i00" />
<set name="immediate_effect" val="true" />
@@ -940,7 +940,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3861" name="3rd Fragment of Abyssal Jewel" type="EtcItem">
<item id="3861" name="1st Fragment of Abyssal Jewel" type="EtcItem">
<!-- Fragment obtained from destroying Abyssal Jewel. Take this to Antharas Watchman Theodric at the entrance to Antharas' Lair. -->
<set name="icon" val="icon.etc_broken_crystal_gold_i00" />
<set name="immediate_effect" val="true" />
@@ -1042,7 +1042,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3867" name="Gustav's 2nd Letter" type="EtcItem">
<item id="3867" name="Gustav's 1st Letter" type="EtcItem">
<!-- Letter sent by Sir Gustav Athebaldt to those supporting him. Take it to Balthazar of Hunter Village. -->
<set name="icon" val="icon.etc_scroll_gray_i00" />
<set name="immediate_effect" val="true" />
@@ -1059,7 +1059,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3868" name="Gustav's 3rd Letter" type="EtcItem">
<item id="3868" name="Gustav's 1st Letter" type="EtcItem">
<!-- Letter sent by Sir Gustav Athebaldt to those supporting him. Take it to Sir Eric Rodemai of the Town of Aden. -->
<set name="icon" val="icon.etc_scroll_gray_i00" />
<set name="immediate_effect" val="true" />
@@ -1180,8 +1180,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="3875" name="Letter - A" additionalName="Event" type="EtcItem">
<!-- Bring the letter to a GM to receive a great gift! -->
<item id="3875" name="Letter A" type="EtcItem">
<!-- Combine with other letters to create a special word and bring it to the Letter Collector to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_a_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1189,8 +1189,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="3876" name="Letter - C" additionalName="Event" type="EtcItem">
<!-- Bring the letter to a GM to receive a great gift! -->
<item id="3876" name="Letter C" type="EtcItem">
<!-- Combine with other letters to create a special word and bring it to the Letter Collector to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_c_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1198,8 +1198,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="3877" name="Letter - E" additionalName="Event" type="EtcItem">
<!-- Bring the letter to a GM to receive a great gift! -->
<item id="3877" name="Letter E" type="EtcItem">
<!-- Combine with other letters to create a special word and bring it to the Letter Collector to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_e_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1207,8 +1207,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="3878" name="Letter - F" additionalName="Event" type="EtcItem">
<!-- Bring the letter to a GM to receive a great gift! -->
<item id="3878" name="Letter F" type="EtcItem">
<!-- Combine with other letters to create a special word and bring it to the Letter Collector to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_f_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1216,8 +1216,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="3879" name="Letter - G" additionalName="Event" type="EtcItem">
<!-- Bring the letter to a GM to receive a great gift! -->
<item id="3879" name="Letter G" type="EtcItem">
<!-- Combine with other letters to create a special word and bring it to the Letter Collector to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_g_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1225,8 +1225,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="3880" name="Letter - H" additionalName="Event" type="EtcItem">
<!-- Bring the letter to a GM to receive a great gift! -->
<item id="3880" name="Letter H" type="EtcItem">
<!-- Combine with other letters to create a special word and bring it to the Letter Collector to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_h_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1234,8 +1234,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="3881" name="Letter - I" additionalName="Event" type="EtcItem">
<!-- Bring the letter to a GM to receive a great gift! -->
<item id="3881" name="Letter I" type="EtcItem">
<!-- Combine with other letters to create a special word and bring it to the Letter Collector to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_i_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1243,8 +1243,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="3882" name="Letter - L" additionalName="Event" type="EtcItem">
<!-- Bring the letter to a GM to receive a great gift! -->
<item id="3882" name="Letter L" type="EtcItem">
<!-- Combine with other letters to create a special word and bring it to the Letter Collector to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_l_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1252,8 +1252,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="3883" name="Letter - N" additionalName="Event" type="EtcItem">
<!-- Bring the letter to a GM to receive a great gift! -->
<item id="3883" name="Letter N" type="EtcItem">
<!-- Combine with other letters to create a special word and bring it to the Letter Collector to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_n_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1261,8 +1261,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="3884" name="Letter - O" additionalName="Event" type="EtcItem">
<!-- Bring the letter to a GM to receive a great gift! -->
<item id="3884" name="Letter O" type="EtcItem">
<!-- Combine with other letters to create a special word and bring it to the Letter Collector to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_o_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1270,8 +1270,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="3885" name="Letter - R" additionalName="Event" type="EtcItem">
<!-- Bring the letter to a GM to receive a great gift! -->
<item id="3885" name="Letter R" type="EtcItem">
<!-- Combine with other letters to create a special word and bring it to the Letter Collector to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_r_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1279,8 +1279,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="3886" name="Letter - S" additionalName="Event" type="EtcItem">
<!-- Bring the letter to a GM to receive a great gift! -->
<item id="3886" name="Letter S" type="EtcItem">
<!-- Combine with other letters to create a special word and bring it to the Letter Collector to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_s_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1288,8 +1288,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="3887" name="Letter - T" additionalName="Event" type="EtcItem">
<!-- Bring the letter to a GM to receive a great gift! -->
<item id="3887" name="Letter T" type="EtcItem">
<!-- Combine with other letters to create a special word and bring it to the Letter Collector to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_t_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1297,8 +1297,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="3888" name="Letter - II" additionalName="Event" type="EtcItem">
<!-- Bring the letter to a GM to receive a great gift! -->
<item id="3888" name="Number II" type="EtcItem">
<!-- Combine with other letters to create a special word and bring it to the Letter Collector to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_ii_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1306,7 +1306,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="3889" name="Potion of Recovery" type="EtcItem">
<item id="3889" name="Antidote" type="EtcItem">
<!-- Remedy that can neutralize the Poison of Witch Kalis. If the clan leader uses this, the Poisoning is healed. -->
<set name="icon" val="icon.etc_herb_green_i00" />
<set name="default_action" val="SKILL_REDUCE" />

View File

@@ -1,12 +1,12 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="3926" name="Scroll: Guidance" type="EtcItem">
<!-- Accuracy increases. -->
<!-- Increases P. Accuracy by 2 for 20 minutes when used. -->
<set name="icon" val="icon.etc_scroll_white_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
<set name="weight" val="120" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
@@ -21,12 +21,12 @@
</skills>
</item>
<item id="3927" name="Scroll: Death Whisper" type="EtcItem">
<!-- Increases P. Critical Damage. -->
<!-- Increases Physical Critical Damage by 25% for 20 minutes when used. -->
<set name="icon" val="icon.etc_scroll_white_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
<set name="weight" val="120" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
@@ -41,12 +41,12 @@
</skills>
</item>
<item id="3928" name="Scroll: Focus" type="EtcItem">
<!-- P. Critical Rate increases. -->
<!-- Increases P. Critical Rate by 20% for 20 minutes when used. -->
<set name="icon" val="icon.etc_scroll_white_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
<set name="weight" val="120" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
@@ -60,13 +60,13 @@
<skill id="2052" level="1" /> <!-- Scroll: Focus -->
</skills>
</item>
<item id="3929" name="Scroll: Greater Acumen" type="EtcItem">
<!-- Spell Casting Spd. Increases. -->
<item id="3929" name="Scroll: Acumen" type="EtcItem">
<!-- When used increases Casting Spd. by 15% for 20 minutes. -->
<set name="icon" val="icon.etc_scroll_white_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
<set name="weight" val="120" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
@@ -81,12 +81,12 @@
</skills>
</item>
<item id="3930" name="Scroll: Haste" type="EtcItem">
<!-- Increases Atk. Spd. -->
<!-- When used increases Atk. Spd. by 15% for 20 minutes. -->
<set name="icon" val="icon.etc_scroll_white_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
<set name="weight" val="120" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
@@ -106,7 +106,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
<set name="weight" val="120" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
@@ -120,13 +120,13 @@
<skill id="2055" level="1" /> <!-- Scroll: Agility -->
</skills>
</item>
<item id="3932" name="Scroll: Mystic Empower" type="EtcItem">
<!-- M. Atk. Increases. -->
<item id="3932" name="Scroll: Empower" type="EtcItem">
<!-- When used increases M. Atk. by 55% for 20 minutes. -->
<set name="icon" val="icon.etc_scroll_white_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
<set name="weight" val="120" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
@@ -146,7 +146,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
<set name="weight" val="120" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
@@ -161,12 +161,12 @@
</skills>
</item>
<item id="3934" name="Scroll: Wind Walk" type="EtcItem">
<!-- Speed increases. -->
<!-- Increases Speed by 20 for 20 minutes when used. -->
<set name="icon" val="icon.etc_scroll_white_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
<set name="weight" val="120" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
@@ -186,7 +186,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
<set name="weight" val="120" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
@@ -206,7 +206,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
<set name="weight" val="120" />
<set name="price" val="400000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@@ -229,8 +229,8 @@
<set name="material" val="BRONZE" />
<set name="weight" val="300" />
<set name="price" val="81800" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="SPEAR" />
@@ -261,8 +261,8 @@
<set name="material" val="BRONZE" />
<set name="weight" val="300" />
<set name="price" val="81800" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="SPEAR" />
@@ -293,8 +293,8 @@
<set name="material" val="BRONZE" />
<set name="weight" val="300" />
<set name="price" val="81800" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="SPEAR" />
@@ -357,7 +357,7 @@
<set name="commissionItemType" val="SPELLBOOK" />
<set name="is_stackable" val="true" />
</item>
<item id="3944" name="Spellbook: Decrease Weight" type="EtcItem">
<item id="3944" name="Spellbook: Light" type="EtcItem">
<!-- Spellbook needed to learn Decrease Weight. Used by Elven Oracles. Required level: 35 -->
<set name="icon" val="icon.etc_spell_books_blue_i00" />
<set name="immediate_effect" val="true" />
@@ -369,7 +369,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3947" name="Blessed Spiritshot (No-grade)" type="EtcItem">
<!-- The power of a higher-level spirit is bestowed upon a weapon, temporarily increasing its magic significantly. Used with No-grade weapons. -->
<!-- A Spiritshot bestowed on a weapon increases its M. Atk. Used with a No-grade weapon. -->
<set name="icon" val="icon.etc_spell_shot_white_i01" />
<set name="default_action" val="SPIRITSHOT" />
<set name="immediate_effect" val="true" />
@@ -386,7 +386,7 @@
</skills>
</item>
<item id="3948" name="Blessed Spiritshot (D-grade)" type="EtcItem">
<!-- The power of a higher-level spirit is bestowed upon a weapon, temporarily increasing its magic significantly. Used with D-grade weapons. -->
<!-- The power of a higher-level spirit is bestowed upon a weapon causing its M. Atk. to momentarily increase. Used with a D-grade weapon. -->
<set name="icon" val="icon.etc_spell_shot_blue_i01" />
<set name="default_action" val="SPIRITSHOT" />
<set name="immediate_effect" val="true" />
@@ -405,7 +405,7 @@
</skills>
</item>
<item id="3949" name="Blessed Spiritshot (C-grade)" type="EtcItem">
<!-- The power of a higher-level spirit is bestowed upon a weapon, temporarily increasing its magic significantly. Used with C-grade weapons. -->
<!-- The power of a higher-level spirit is bestowed upon a weapon causing its M. Atk. to momentarily increase. Used with a C-grade weapon. -->
<set name="icon" val="icon.etc_spell_shot_green_i01" />
<set name="default_action" val="SPIRITSHOT" />
<set name="immediate_effect" val="true" />
@@ -424,7 +424,7 @@
</skills>
</item>
<item id="3950" name="Blessed Spiritshot (B-grade)" type="EtcItem">
<!-- The power of a higher-level spirit is bestowed upon a weapon, temporarily increasing its magic significantly. Used with B-grade weapons. -->
<!-- The power of a higher-level spirit is bestowed upon a weapon causing its M. Atk. to momentarily increase. Used with a B-grade weapon. -->
<set name="icon" val="icon.etc_spell_shot_red_i01" />
<set name="default_action" val="SPIRITSHOT" />
<set name="immediate_effect" val="true" />
@@ -443,7 +443,7 @@
</skills>
</item>
<item id="3951" name="Blessed Spiritshot (A-grade)" type="EtcItem">
<!-- The power of a higher-level spirit is bestowed upon a weapon, temporarily increasing its magic significantly. Used with a-grade weapons. -->
<!-- The power of a Spiritshot is bestowed upon a weapon, temporarily increasing the power of magic attack. Used with A-grade weapons. -->
<set name="icon" val="icon.etc_spell_shot_silver_i01" />
<set name="default_action" val="SPIRITSHOT" />
<set name="immediate_effect" val="true" />
@@ -522,12 +522,12 @@
<set name="handler" val="Recipes" />
</item>
<item id="3958" name="Blessed Scroll of Escape" type="EtcItem">
<!-- Magical scroll that relocates user to the nearest village -->
<!-- Magical scroll that relocates you to the nearest village. -->
<set name="icon" val="icon.etc_scroll_of_return_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
<set name="weight" val="120" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
@@ -543,7 +543,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
<set name="weight" val="120" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
@@ -554,7 +554,7 @@
</skills>
</item>
<item id="3960" name="Mercenary Posting Ticket (Sword/Stationary)" type="EtcItem">
<!-- Gludio/Sword/Stationary. -->
<!-- Cannot be used. Can be sold at an NPC<50>s store. -->
<set name="icon" val="icon.mticket_sword_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
<set name="immediate_effect" val="true" />
@@ -566,7 +566,7 @@
<set name="handler" val="MercTicket" />
</item>
<item id="3961" name="Mercenary Posting Ticket (Spear/Stationary)" type="EtcItem">
<!-- Gludio/Spear/Stationary. -->
<!-- Cannot be used. Can be sold at an NPC<50>s store. -->
<set name="icon" val="icon.mticket_pole_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
<set name="immediate_effect" val="true" />
@@ -578,7 +578,7 @@
<set name="handler" val="MercTicket" />
</item>
<item id="3962" name="Mercenary Posting Ticket (Bow/Stationary)" type="EtcItem">
<!-- Gludio/Bow/Stationary. -->
<!-- Cannot be used. Can be sold at an NPC<50>s store. -->
<set name="icon" val="icon.mticket_bow_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
<set name="immediate_effect" val="true" />
@@ -590,7 +590,7 @@
<set name="handler" val="MercTicket" />
</item>
<item id="3963" name="Mercenary Posting Ticket (Cleric/Stationary)" type="EtcItem">
<!-- Gludio/Cleric/Stationary. -->
<!-- Cannot be used. Can be sold at an NPC<50>s store. -->
<set name="icon" val="icon.mticket_cleric_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
<set name="immediate_effect" val="true" />
@@ -602,7 +602,7 @@
<set name="handler" val="MercTicket" />
</item>
<item id="3964" name="Mercenary Posting Ticket (Wizard/Stationary)" type="EtcItem">
<!-- Gludio/Wizard/Stationary. -->
<!-- Cannot be used. Can be sold at an NPC<50>s store. -->
<set name="icon" val="icon.mticket_wizard_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
<set name="immediate_effect" val="true" />
@@ -614,7 +614,7 @@
<set name="handler" val="MercTicket" />
</item>
<item id="3965" name="Mercenary Posting Ticket (Sword/Mobile)" type="EtcItem">
<!-- Gludio/Sword/Mobile. -->
<!-- Cannot be used. Can be sold at an NPC<50>s store. -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
<set name="immediate_effect" val="true" />
@@ -626,7 +626,7 @@
<set name="handler" val="MercTicket" />
</item>
<item id="3966" name="Mercenary Posting Ticket (Spear/Mobile)" type="EtcItem">
<!-- Gludio/Spear/Mobile. -->
<!-- Cannot be used. Can be sold at an NPC<50>s store. -->
<set name="icon" val="icon.mticket_pole_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
<set name="immediate_effect" val="true" />
@@ -638,7 +638,7 @@
<set name="handler" val="MercTicket" />
</item>
<item id="3967" name="Mercenary Posting Ticket (Bow/Mobile)" type="EtcItem">
<!-- Gludio/Bow/Mobile. -->
<!-- Cannot be used. Can be sold at an NPC<50>s store. -->
<set name="icon" val="icon.mticket_bow_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
<set name="immediate_effect" val="true" />
@@ -650,7 +650,7 @@
<set name="handler" val="MercTicket" />
</item>
<item id="3968" name="Mercenary Posting Ticket (Cleric/Mobile)" type="EtcItem">
<!-- Gludio/Cleric/Mobile. -->
<!-- Cannot be used. Can be sold at an NPC<50>s store. -->
<set name="icon" val="icon.mticket_cleric_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
<set name="immediate_effect" val="true" />
@@ -662,7 +662,7 @@
<set name="handler" val="MercTicket" />
</item>
<item id="3969" name="Mercenary Posting Ticket (Wizard/Mobile)" type="EtcItem">
<!-- Gludio/Wizard/Mobile. -->
<!-- Cannot be used. Can be sold at an NPC<50>s store. -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
<set name="immediate_effect" val="true" />
@@ -674,7 +674,7 @@
<set name="handler" val="MercTicket" />
</item>
<item id="3970" name="Mercenary Posting Ticket (Teleporter1)" type="EtcItem">
<!-- Placed in Gludio, at the Teleporter or inside the castle, this ticket allows teleportation to the inner castle or the guardian's location. -->
<!-- Cannot be used. Can be sold at an NPC<50>s store. -->
<set name="icon" val="icon.mticket_teleporter_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
<set name="immediate_effect" val="true" />
@@ -686,7 +686,7 @@
<set name="handler" val="MercTicket" />
</item>
<item id="3971" name="Mercenary Posting Ticket (Teleporter2)" type="EtcItem">
<!-- Placed in Gludio, at the Teleporter or inside the castle, this ticket allows teleportation to the outer castle or the guardian's location. -->
<!-- Cannot be used. Can be sold at an NPC<50>s store. -->
<set name="icon" val="icon.mticket_teleporter_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
<set name="immediate_effect" val="true" />
@@ -698,7 +698,7 @@
<set name="handler" val="MercTicket" />
</item>
<item id="3972" name="Mercenary Posting Ticket (Teleporter3)" type="EtcItem">
<!-- Placed in Gludio, at the Teleporter or inside the castle, this ticket allows teleportation to the inner or outer castle. -->
<!-- Cannot be used. Can be sold at an NPC<50>s store. -->
<set name="icon" val="icon.mticket_teleporter_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
<set name="immediate_effect" val="true" />

View File

@@ -356,8 +356,8 @@
<set name="material" val="STEEL" />
<set name="weight" val="300" />
<set name="price" val="81800" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="DAGGER" />
@@ -446,6 +446,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4037" name="Coin of Luck" type="EtcItem">
<!-- Cannot be exchanged, dropped, sold, or stored in a private warehouse. -->
<set name="icon" val="icon.etc_coins_gold_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -460,8 +461,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="4039" name="Corroded Mold Glue" type="EtcItem">
<!-- Corroded ingredient. Sell it to a store or trade it in through the Aden Reconstruction Society for a new ingredient. -->
<item id="4039" name="Mold Glue" type="EtcItem">
<!-- Used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_reagent_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -472,8 +473,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="4040" name="Corroded Mold Lubricant" type="EtcItem">
<!-- Corroded ingredient. Sell it to a store or trade it in through the Aden Reconstruction Society for a new ingredient. -->
<item id="4040" name="Mold Lubricant" type="EtcItem">
<!-- Used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_reagent_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -484,8 +485,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="4041" name="Corroded Mold Hardener" type="EtcItem">
<!-- Corroded ingredient. Sell it to a store or trade it in through the Aden Reconstruction Society for a new ingredient. -->
<item id="4041" name="Mold Hardener" type="EtcItem">
<!-- Used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_reagent_blue_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -496,8 +497,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="4042" name="Corroded Enria" type="EtcItem">
<!-- Corroded ingredient. Sell it to a store or trade it in through the Aden Reconstruction Society for a new ingredient. -->
<item id="4042" name="Enria" type="EtcItem">
<!-- Used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_gem_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -520,8 +521,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="4044" name="Corroded Thons" type="EtcItem">
<!-- Corroded ingredient. Sell it to a store or trade it in through the Aden Reconstruction Society for a new ingredient. -->
<item id="4044" name="Thons" type="EtcItem">
<!-- Used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_gem_clear_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -532,8 +533,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="4045" name="Corroded Maestro Holder" type="EtcItem">
<!-- Corroded ingredient. Sell it to a store or trade it in through the Aden Reconstruction Society for a new ingredient. -->
<item id="4045" name="Maestro Holder" type="EtcItem">
<!-- Used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_lump_yellow_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -544,8 +545,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="4046" name="Corroded Maestro Anvil Lock" type="EtcItem">
<!-- Corroded ingredient. Sell it to a store or trade it in through the Aden Reconstruction Society for a new ingredient. -->
<item id="4046" name="Maestro Anvil Lock" type="EtcItem">
<!-- Used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_lump_dark_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -556,8 +557,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="4047" name="Corroded Craftsman Mold" type="EtcItem">
<!-- Corroded ingredient. Sell it to a store or trade it in through the Aden Reconstruction Society for a new ingredient. -->
<item id="4047" name="Craftsman Mold" type="EtcItem">
<!-- Used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_mold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -568,8 +569,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="4048" name="Corroded Maestro Mold" type="EtcItem">
<!-- Corroded ingredient. Sell it to a store or trade it in through the Aden Reconstruction Society for a new ingredient. -->
<item id="4048" name="Maestro Mold" type="EtcItem">
<!-- Used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_silver_mold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -581,7 +582,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4049" name="Adamantite Earring Gemstone" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make admantite earrings. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Admantite Earrings. Can be sold. -->
<set name="icon" val="icon.etc_crystal_ball_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -593,7 +594,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4050" name="Adamantite Ring Wire" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make admantite ring. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Admantite Ring. Can be sold. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -605,7 +606,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4051" name="Adamantite Necklace Chain" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make admantite necklace. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Admantite Necklace. Can be sold. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -617,7 +618,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4052" name="Black Ore Earring Piece" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Black Ore Earring. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Black Ore Earring. Can be sold. -->
<set name="icon" val="icon.etc_broken_crystal_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -629,7 +630,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4053" name="Black Ore Ring Gemstone" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Black Ore Ring. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Black Ore Ring. Can be sold. -->
<set name="icon" val="icon.etc_gem_black_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -641,7 +642,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4054" name="Black Ore Necklace Beads" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Black Ore Necklace. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Black Ore Necklace. Can be sold. -->
<set name="icon" val="BranchSys2.icon.etc_blackorenecklace_beads_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -653,7 +654,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4055" name="Compound Shield Fragment" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Compound Shield. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Compound Shield. Can be sold. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -665,7 +666,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4056" name="Zubei's Breastplate Part" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Zubei's Breastplate. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Zubei's Breastplate. Can be sold. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -677,7 +678,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4057" name="Zubei's Gaiter Material" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Zubei's Gaiters. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Zubei's Gaiters. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -689,7 +690,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4058" name="Implosion Boot Fragment" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Implosion Boots. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Implosion Boots. Can be sold. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -701,7 +702,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4059" name="Boots of Silence Fabric" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make silent Boots. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Boots of Silence. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -713,7 +714,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4060" name="Guardian's Boot Fabric" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make guardian Boots. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Guardian's Boots. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -725,7 +726,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4061" name="Paradia Boot Pattern" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Paradia Boots. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Paradia Boots. Can be sold. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -737,7 +738,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4062" name="Elemental Boot Lining" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Elemental Boots. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Elemental Boots. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -749,7 +750,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4063" name="Boots of Grace Lining" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make grace Boots. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Boots of Grace. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -761,7 +762,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4064" name="Avadon Breastplate Part" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make an Avadon Breastplate. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make an Avadon Breastplate. Can be sold. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -773,7 +774,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4065" name="Avadon Gaiter Material" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Avadon Gaiters. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Avadon Gaiters. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -785,7 +786,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4066" name="Zubei's Leather Shirt Fabric" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Zubei's Leather Shirt. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Zubei's Leather Shirt. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -797,7 +798,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4067" name="Zubei's Leather Gaiter Texture" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Zubei's Leather Gaiters. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Zubei's Leather Gaiters. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -809,7 +810,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4068" name="Avadon Leather Armor Lining" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Avadon Leather Armor. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Avadon Leather Armor. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -821,7 +822,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4069" name="Tunic of Zubei Fabric" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Tunic of Zubei. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Tunic of Zubei. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -833,7 +834,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4070" name="Stockings of Zubei Fabric" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Stockings of Zubei. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Stockings of Zubei. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -845,7 +846,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4071" name="Avadon Robe Fabric" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Avadon Robe. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Avadon Robe. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -857,7 +858,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4072" name="Avadon Circlet Pattern" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Avadon Circlet. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Avadon Circlet. Can be sold. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -869,7 +870,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4073" name="Sealed Avadon Glove Fragment" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Avadon Gloves. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Avadon Gloves. Can be sold. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -881,7 +882,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4074" name="Chain Gloves of Silence Design" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Chain Gloves of Silence. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Chain Gloves of Silence. Can be sold. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -893,7 +894,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4075" name="Guardian's Glove Design" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to Guardian's Gloves. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to Guardian's Gloves. Can be sold. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -905,7 +906,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4076" name="Gloves of Blessing Pattern" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Gloves of Blessing. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Gloves of Blessing. Can be sold. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -917,7 +918,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4077" name="Doom Shield Fragment" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Doom Shield. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Doom Shield. Can be sold. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -929,7 +930,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4078" name="Blue Wolf Breastplate Part" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Blue Wolf Breastplate. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Blue Wolf Breastplate. Can be sold. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -941,7 +942,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4079" name="Boots of Blessing Design" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Boots of Blessing. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Boots of Blessing. Can be sold. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -953,7 +954,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4080" name="Blue Wolf Gaiter Material" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Blue Wolf Gaiters. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Blue Wolf Gaiters. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -965,7 +966,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4081" name="Doom Plate Armor Temper" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Doom Plate Armor. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Doom Plate Armor. Can be sold. -->
<set name="icon" val="icon.etc_lump_white_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -977,7 +978,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4082" name="Blue Wolf Leather Armor Texture" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Blue Wolf Leather Armor. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Blue Wolf Leather Armor. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -989,7 +990,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4083" name="Leather Armor of Doom Design" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Leather Armor of Doom. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Leather Armor of Doom. Can be sold. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1001,7 +1002,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4084" name="Blue Wolf Tunic Fabric" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Blue Wolf Tunic. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Blue Wolf Tunic. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1013,7 +1014,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4085" name="Tunic of Doom Pattern" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Tunic of Doom. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Tunic of Doom. Can be sold. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1025,7 +1026,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4086" name="Blue Wolf Stocking Pattern" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Blue Wolf Stockings. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Blue Wolf Stockings. Can be sold. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1037,7 +1038,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4087" name="Stockings of Doom Pattern" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Stockings of Doom. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Stockings of Doom. Can be sold. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1049,7 +1050,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4088" name="Blue Wolf Helmet Design" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Blue Wolf Helmet. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Blue Wolf Helmet. Can be sold. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1061,7 +1062,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4089" name="Doom Helmet Pattern" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Doom Helmet. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Doom Helmet. Can be sold. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1073,7 +1074,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4090" name="Sealed Blue Wolf Boot Design" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Blue Wolf Boots. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Blue Wolf Boots. Can be sold. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1085,7 +1086,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4091" name="Sealed Doom Glove Fragment" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Doom Gloves. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Doom Gloves. Can be sold. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1097,7 +1098,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4092" name="Elemental Glove Lining" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Elemental Gloves. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Elemental Gloves. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1109,7 +1110,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4093" name="Gloves of Grace Lining" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Gloves of Grace. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Gloves of Grace. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1121,7 +1122,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4094" name="Implosion Gauntlet Fabric" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Implosion Gauntlets. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Implosion Gauntlets. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1133,7 +1134,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4095" name="Paradia Glove Pattern" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Paradia Gloves. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Paradia Gloves. Can be sold. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1145,7 +1146,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4096" name="Sealed Blue Wolf Glove Fabric" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Blue Wolf Gloves. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Blue Wolf Gloves. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1157,7 +1158,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4097" name="Sealed Zubei's Boot Design" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Zubei's Boots. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Zubei's Boots. Can be sold. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1169,7 +1170,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4098" name="Sealed Avadon Boot Design" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Avadon Boots. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Avadon Boots. Can be sold. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1181,7 +1182,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4099" name="Sealed Doom Boot Fragment" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Doom Boots. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Doom Boots. Can be sold. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="4100" name="Sealed Zubei's Gauntlet Fragment" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Zubei's Gauntlets. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Zubei's Gauntlets. Can be sold. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -13,7 +13,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4101" name="Zubei's Shield Fragment" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Zubei's Shield. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Zubei's Shield. Can be sold. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -25,7 +25,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4102" name="Zubei's Helmet Design" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Zubei's Helmet. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Zubei's Helmet. Can be sold. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -37,7 +37,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4103" name="Pata Blade" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Pata. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Pata. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -49,7 +49,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4104" name="Great Sword Blade" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to Great Sword. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to Great Sword. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -61,7 +61,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4105" name="Heavy War Axe Head" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Heavy War Axe. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Heavy War Axe. Can be sold. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -73,7 +73,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4106" name="Spirit's Staff Head" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make a Spirit's Staff. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make a Spirit's Staff. Can be sold. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -85,7 +85,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4107" name="Keshanberk Blade" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Keshanberk. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Keshanberk. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -97,7 +97,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4108" name="Sword of Valhalla Blade" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Sword of Valhalla. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Sword of Valhalla. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -109,7 +109,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4109" name="Kris Edge" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make a Kris. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make a Kris. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -121,7 +121,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4110" name="Twilight Knife Edge" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Twilight Knife. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Twilight Knife. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -133,7 +133,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4111" name="Arthro Nail Blade" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Arthro Nail. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Arthro Nail. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -145,7 +145,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4112" name="Dark Elven Longbow Shaft" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make a Dark Elven Longbow. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Dark Elven Longbow. Can be sold. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -157,7 +157,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4113" name="Great Axe Head" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to Great Axe. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Great Axe. Can be sold. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -169,7 +169,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4114" name="Damascus Sword Blade" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Damascus Sword. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Damascus Sword. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -181,7 +181,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4115" name="Lance Blade" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make a Lance. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make a Lance. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -193,7 +193,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4116" name="Deadman's Glory Stone" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Deadman's Glory. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Deadman's Glory. Can be sold. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -205,7 +205,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4117" name="Art of Battle Axe Blade" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Art of Battle Axe. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Art of Battle Axe. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -217,7 +217,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4118" name="Evil Spirit Head" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make the Staff of Evil Spirits. May also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make the Staff of Evil Spirits. Can be sold. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -229,7 +229,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4119" name="Demon's Dagger Edge" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make a Demon's Dagger. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make a Demon's Dagger. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -241,7 +241,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4120" name="Bellion Cestus Edge" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make Bellion Cestus. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make Bellion Cestus. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -253,7 +253,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4121" name="Bow of Peril Shaft" type="EtcItem">
<!-- Main ingredient definitely required for a Dwarf to make a Bow of Peril. Can also be sold at ordinary shops. -->
<!-- Main ingredient definitely required for a Dwarf to make a Bow of Peril. Can be sold. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -264,8 +264,8 @@
<set name="commissionItemType" val="MAJOR_CRAFTING_INGREDIENTS" />
<set name="is_stackable" val="true" />
</item>
<item id="4122" name="Recipe: Corroded Maestro Holder" type="EtcItem">
<!-- For Dwarves only. Recipe for Corroded Maestro Holder. Requires Create Item - Skill Lv. 6. The success rate is 100%. -->
<item id="4122" name="Recipe: Maestro Holder" type="EtcItem">
<!-- For Dwarves only. Recipe for Maestro Holder. Requires Create Item - Skill Lv. 6. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_yellow_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -279,8 +279,8 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="4123" name="Recipe: Corroded Maestro Anvil Lock" type="EtcItem">
<!-- For Dwarves only. Recipe for Corroded Maestro Anvil Lock. Requires Create Item - Skill Lv. 6. The success rate is 100%. -->
<item id="4123" name="Recipe: Maestro Anvil Lock" type="EtcItem">
<!-- For Dwarves only. Recipe for Maestro Anvil Lock. Requires Create Item - Skill Lv. 6. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_yellow_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -294,8 +294,8 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="4124" name="Recipe: Corroded Craftsman Mold" type="EtcItem">
<!-- For Dwarves only. Recipe for Corroded Craftsman Mold. Requires Create Item - Skill Lv. 6. The success rate is 100%. -->
<item id="4124" name="Recipe: Craftsman Mold" type="EtcItem">
<!-- For Dwarves only. Recipe for Craftsman Mold. Requires Create Item - Skill Lv. 6. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_yellow_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -309,8 +309,8 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="4125" name="Recipe: Corroded Maestro Mold" type="EtcItem">
<!-- For Dwarves only. Recipe for Corroded Maestro Mold. Requires Create Item - Skill Lv. 6. The success rate is 100%. -->
<item id="4125" name="Recipe: Maestro Mold" type="EtcItem">
<!-- For Dwarves only. Recipe for Maestro Mold. Requires Create Item - Skill Lv. 6. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_yellow_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1151,7 +1151,7 @@
</item>
<item id="4181" name="Recipe: Pata" type="EtcItem">
<!-- For Dwarves only. Recipe for a Pata. Requires Create Item - Skill Lv. 6. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_yellow_i00" />
<set name="icon" val="icon.etc_recipe_red_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
<set name="immediate_effect" val="true" />

View File

@@ -23,7 +23,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4202" name="Chrono Cithara" type="Weapon">
<!-- Chronicle I Souvenir!!! -->
<!-- Chronicle I Souvenir! Cannot be dropped. -->
<set name="icon" val="icon.weapon_chrono_cithara_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -191,13 +191,13 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="4218" name="L2 Day - Scroll: Mana Regeneration" type="EtcItem">
<!-- Increases MP Recovery Rate. -->
<item id="4218" name="Scroll: Mana Regeneration" type="EtcItem">
<!-- Increases Speed of MP recovery for 1 hour. -->
<set name="icon" val="icon.etc_scroll_white_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
<set name="weight" val="120" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
@@ -209,6 +209,7 @@
</skills>
</item>
<item id="4219" name="Dream Sword" type="Weapon">
<!-- Cannot be exchanged, dropped, destroyed, sold, or stored in a private warehouse. -->
<set name="icon" val="icon.weapon_knights_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -217,8 +218,8 @@
<set name="immediate_effect" val="true" />
<set name="material" val="BRONZE" />
<set name="weight" val="1530" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
@@ -240,6 +241,7 @@
</stats>
</item>
<item id="4220" name="Dream Knife" type="Weapon">
<!-- Cannot be exchanged, dropped, destroyed, sold, or stored in a private warehouse. -->
<set name="icon" val="icon.weapon_assassin_knife_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -248,8 +250,8 @@
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="weight" val="1110" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
@@ -272,6 +274,7 @@
</stats>
</item>
<item id="4221" name="Ubiquitous Axe" type="Weapon">
<!-- Cannot be exchanged, dropped, destroyed, sold, or stored in a private warehouse. -->
<set name="icon" val="icon.weapon_tomahawk_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -280,8 +283,8 @@
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="weight" val="1850" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
@@ -304,6 +307,7 @@
</stats>
</item>
<item id="4222" name="Dream Shield" type="Armor">
<!-- Cannot be exchanged, dropped, destroyed, sold, or stored in a private warehouse. -->
<set name="icon" val="icon.shield_hoplon_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lhand" />
@@ -328,6 +332,7 @@
</stats>
</item>
<item id="4223" name="Ubiquitous Shield" type="Armor">
<!-- Cannot be exchanged, dropped, destroyed, sold, or stored in a private warehouse. -->
<set name="icon" val="icon.shield_dwarven_chain_shield_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lhand" />
@@ -352,6 +357,7 @@
</stats>
</item>
<item id="4224" name="Dream Armor" type="Armor">
<!-- Cannot be exchanged, dropped, destroyed, sold, or stored in a private warehouse. -->
<set name="icon" val="icon.armor_blast_plate_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="HEAVY" />
@@ -375,6 +381,7 @@
</stats>
</item>
<item id="4225" name="Dream Stockings" type="Armor">
<!-- Cannot be exchanged, dropped, destroyed, sold, or stored in a private warehouse. -->
<set name="icon" val="icon.armor_mithril_gaiters_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="HEAVY" />
@@ -398,6 +405,7 @@
</stats>
</item>
<item id="4226" name="Dream Gloves" type="Armor">
<!-- Cannot be exchanged, dropped, destroyed, sold, or stored in a private warehouse. -->
<set name="icon" val="icon.armor_gauntlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -420,6 +428,7 @@
</stats>
</item>
<item id="4227" name="Dream Boots" type="Armor">
<!-- Cannot be exchanged, dropped, destroyed, sold, or stored in a private warehouse. -->
<set name="icon" val="icon.armor_chain_boots_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -442,6 +451,7 @@
</stats>
</item>
<item id="4228" name="Ubiquitous Armor" type="Armor">
<!-- Cannot be exchanged, dropped, destroyed, sold, or stored in a private warehouse. -->
<set name="icon" val="icon.armor_compound_scale_mail_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="HEAVY" />
@@ -465,6 +475,7 @@
</stats>
</item>
<item id="4229" name="Ubiquitous Stockings" type="Armor">
<!-- Cannot be exchanged, dropped, destroyed, sold, or stored in a private warehouse. -->
<set name="icon" val="icon.armor_compound_scale_gaiters_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="HEAVY" />
@@ -488,6 +499,7 @@
</stats>
</item>
<item id="4230" name="Ubiquitous Gloves" type="Armor">
<!-- Cannot be exchanged, dropped, destroyed, sold, or stored in a private warehouse. -->
<set name="icon" val="icon.armor_manticor_skin_gloves_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -510,6 +522,7 @@
</stats>
</item>
<item id="4231" name="Ubiquitous Boots" type="Armor">
<!-- Cannot be exchanged, dropped, destroyed, sold, or stored in a private warehouse. -->
<set name="icon" val="icon.armor_iron_boots_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -541,7 +554,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_destroyable" val="false" />
</item>
<item id="4233" name="Knuckle Duster" type="Weapon">
<item id="4233" name="Fist" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_knuckle_dust_i00" />
<set name="default_action" val="EQUIP" />
@@ -554,8 +567,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1490" />
<set name="price" val="441940" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="FIST_WEAPON" />
<set name="isAppearanceable" val="true" />
@@ -842,7 +855,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="4255" name="Trade Cargo" type="EtcItem">
<item id="4255" name="Cargo Box" type="EtcItem">
<!-- The cargo boxes that have been robbed from the wagon of the Trade Guild. Collect 30 of them and take them to Guard Weisz. -->
<set name="icon" val="icon.etc_pouch_gray_i00" />
<set name="immediate_effect" val="true" />
@@ -961,7 +974,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="4262" name="Orc Heads Bouquet - 2" type="EtcItem">
<item id="4262" name="Orc Heads Bouquet - 1" type="EtcItem">
<!-- Bouquet made by tying 100 orc heads together. On behalf of Jennifer who is shy, deliver it to Priest Manuel. -->
<set name="icon" val="icon.etc_flower_bouquet_i00" />
<set name="immediate_effect" val="true" />
@@ -978,7 +991,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="4263" name="Orc Heads Bouquet - 3" type="EtcItem">
<item id="4263" name="Orc Heads Bouquet - 1" type="EtcItem">
<!-- Bouquet made by tying 100 orc heads together. On behalf of Jennifer who is shy, deliver it to Vuku Chief Driko. -->
<set name="icon" val="icon.etc_flower_bouquet_i00" />
<set name="immediate_effect" val="true" />
@@ -995,7 +1008,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="4264" name="Orc Heads Bouquet - 4" type="EtcItem">
<item id="4264" name="Orc Heads Bouquet - 1" type="EtcItem">
<!-- Bouquet made by tying 100 orc heads together. On behalf of Jennifer who is shy, deliver it to Seer Somak. -->
<set name="icon" val="icon.etc_flower_bouquet_i00" />
<set name="immediate_effect" val="true" />
@@ -1012,7 +1025,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="4265" name="Orc Heads Bouquet - 5" type="EtcItem">
<item id="4265" name="Orc Heads Bouquet - 1" type="EtcItem">
<!-- Bouquet made by tying 100 orc heads together. On behalf of Jennifer who is shy, deliver it to Prefect Dowki. -->
<set name="icon" val="icon.etc_flower_bouquet_i00" />
<set name="immediate_effect" val="true" />
@@ -1029,7 +1042,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="4266" name="Orc Heads Bouquet - 6" type="EtcItem">
<item id="4266" name="Orc Heads Bouquet - 1" type="EtcItem">
<!-- Bouquet made by tying 100 orc heads together. On behalf of Jennifer who is shy, deliver it to Watchman Endrigo. -->
<set name="icon" val="icon.etc_flower_bouquet_i00" />
<set name="immediate_effect" val="true" />
@@ -1046,7 +1059,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="4267" name="Orc Heads Bouquet -7" type="EtcItem">
<item id="4267" name="Orc Heads Bouquet - 1" type="EtcItem">
<!-- Bouquet made by tying 100 orc heads together. On behalf of Jennifer who is shy, deliver it to Captain Lucas. -->
<set name="icon" val="icon.etc_flower_bouquet_i00" />
<set name="immediate_effect" val="true" />
@@ -1132,7 +1145,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="4272" name="Totem Necklace" type="EtcItem">
<!-- Article left by a dead soldier. His descendent, High Prefect Garvarentz, is living in Hunter's Village. Take it to him. -->
<!-- Article left by a dead soldier. His descendent, High Prefect Garvarentz, lives in Hunters Village. Take it to him. -->
<set name="icon" val="icon.etc_totem_necklace_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="BONE" />
@@ -1388,7 +1401,7 @@
</item>
<item id="4287" name="Lesser Giant's Powerstone" type="EtcItem">
<!-- The Lesser Giant's Powerstone that has been extracted from the corpse of a Giant. Take it to Magister Hanellin. -->
<set name="icon" val="icon.etc_instrument_i00" />
<set name="icon" val="icon.etc_crystal_ball_silver_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
@@ -1405,7 +1418,7 @@
</item>
<item id="4288" name="Hanellin's 1st Letter" type="EtcItem">
<!-- A letter that Hanellin entrusted to you. Deliver it to Magister Harne at the Dark Elf Guild in the Town of Gludio and receive the next instructions. -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="icon" val="icon.etc_crystal_ball_silver_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
@@ -1420,8 +1433,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="4289" name="Hanellin's 2nd Letter" type="EtcItem">
<!-- Letter that Hanellin entrusted you with. Take it to Claudia Athebaldt of Town of Aden and receive your next assignment from her. -->
<item id="4289" name="Hanellin's Letter" type="EtcItem">
<!-- Give this letter to Claudia Athebaldt in Aden. -->
<set name="icon" val="icon.etc_piece_of_paper_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1439,7 +1452,7 @@
</item>
<item id="4290" name="Hanellin's 3rd Letter" type="EtcItem">
<!-- Letter that Hanellin entrusted you with. Take it to Martien of the Town of Giran and receive your next assignment from him. -->
<set name="icon" val="icon.etc_piece_of_paper_black_i00" />
<set name="icon" val="icon.etc_piece_of_paper_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
@@ -1456,7 +1469,7 @@
</item>
<item id="4291" name="1st Key of Ark" type="EtcItem">
<!-- The key that was found upon the corpse of the guardian of the sacred ark. Use this key to open the sacred ark and retrieve the sacred object. -->
<set name="icon" val="icon.etc_old_key_i01" />
<set name="icon" val="icon.etc_piece_of_paper_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
@@ -1471,8 +1484,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="4292" name="2nd Key of Ark" type="EtcItem">
<!-- The key that was taken after killing Elberos, the guardian of the sacred ark. Use the key to open the sacred ark and retrieve the sacred object. -->
<item id="4292" name="Key of Ark" type="EtcItem">
<!-- The key you got after killing Elberoth, the Ark Guardian. Use it to open the ark and obtain the sacred item. -->
<set name="icon" val="icon.etc_old_key_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1489,7 +1502,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="4294" name="White Cloth" type="EtcItem">
<!-- Large piece of white cloth given by Magister Hanellin. Kill the Platinum Tribe Shamans and Overlords and soak the cloth with their blood. -->
<!-- A reward for eliminating enemies in the Platinum Tribe. Collect 100 pcs. and bring them to Magister Hanellin. -->
<set name="icon" val="icon.etc_piece_of_cloth_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="CLOTH" />
@@ -1506,7 +1519,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="4295" name="Blood-stained Cloth" type="EtcItem">
<!-- Piece of cloth soaked in the blood of angels and the Platinum race. Hanellin Has told you that in order to challenge Baium, you must wrap this blood-soaked cloth around your body. -->
<!-- A cloth soaked in the blood of Angels and Platinum Tribe. According to Hanellin, you must wrap it around your body to challenge Baium. -->
<set name="icon" val="icon.etc_piece_of_cloth_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="CLOTH" />

View File

@@ -467,7 +467,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="4350" name="Ancient Goddess Statue: ?" type="EtcItem">
<item id="4350" name="Ancient Goddess Statue" type="EtcItem">
<!-- Statue created by the ancient sculptor Berona. It Has not been evaluated by antique experts yet. -->
<set name="icon" val="icon.etc_statue_of_einhasad_gold_i00" />
<set name="immediate_effect" val="true" />
@@ -694,7 +694,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4371" name="Scepter of Darkness" type="EtcItem">
<!-- Staff that gives off dark M. Atk. On its handle, the words Great Demon King are engraved. -->
<!-- Staff that gives off dark M. Atk. On its handle, the words Great Demon King are engraved.\0 -->
<set name="icon" val="icon.etc_imperial_scepter_i02" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -727,7 +727,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4374" name="Heart of Darkness" type="EtcItem">
<!-- Heart-shaped stone piece that gives off the aura of dark M. Atk. On its reverse, the words I love you Merkenis! are engraved. -->
<!-- Heart-shaped stone piece that gives off the aura of dark M. Atk. On its reverse, the words I love you Merkenis! are engraved.\0 -->
<set name="icon" val="icon.etc_heart_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="WOOD" />
@@ -935,7 +935,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="4393" name="Calculator" type="EtcItem">
<item id="4393" name="Go Get the Calculator" type="EtcItem">
<!-- Allows one to perform a simple calculation. -->
<set name="icon" val="icon.etc_calculator_i00" />
<set name="default_action" val="CALC" />
@@ -948,7 +948,7 @@
<set name="handler" val="Calculator" />
</item>
<item id="4397" name="Book of Saint" type="EtcItem">
<!-- The book of Saint Solina. Take it along with the blood of a Saint and the bough of a Saint to Magister Hanellin. -->
<!-- Holy Writ of Solina, which looks like an ordinary book. Take it to Magister Hanellin. -->
<set name="icon" val="icon.etc_spellbook_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="4400" name="White Cloth" type="EtcItem">
<!-- Large piece of white cloth given by Magister Hanellin. Hanellin will tell you its purpose. -->
<!-- A reward for eliminating Angels. Collect 1,000 pcs. and bring them to Magister Hanellin. -->
<set name="icon" val="icon.etc_piece_of_cloth_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="CLOTH" />
@@ -245,7 +245,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="4434" name="Elemental Stone Shards" type="EtcItem">
<item id="4434" name="Collector of Jewels" type="EtcItem">
<!-- The shards of Elemental stones obtained from stone statues in the Forgotten Temple. Can be sold at any store or taken to Magister Nell. -->
<set name="icon" val="icon.etc_broken_crystal_green_i00" />
<set name="immediate_effect" val="true" />
@@ -302,7 +302,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="4438" name="Knuckle Duster Edge" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make a Knuckle Duster. It can be bought from a regular store. -->
<!-- Essential ingredient needed by a Dwarf to make a Knuckle Duster. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -314,7 +314,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4439" name="Avadon Shield Fragment" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make an Avadon Shield. It can be bought from a regular store. -->
<!-- Essential ingredient needed by a Dwarf to make an Avadon Shield. Can be sold. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -355,8 +355,8 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="4445" name="STR Dye (STR + 1 CON - 3)" type="EtcItem">
<!-- STR Dye <Str + 1 Con - 3> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<item id="4445" name="Dye of STR (STR + 1 CON - 3)" additionalName="1st Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.etc_str_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -367,8 +367,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4446" name="STR Dye (STR + 1 DEX - 3)" type="EtcItem">
<!-- STR Dye <Str + 1 Dex - 3> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<item id="4446" name="Dye of STR (STR + 1 DEX - 3)" additionalName="1st Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.etc_str_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -379,8 +379,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4447" name="CON Dye (Con + 1 Str - 3)" type="EtcItem">
<!-- CON Dye <Con + 1 Str - 3> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<item id="4447" name="Dye of CON (Con + 1 Str - 3)" additionalName="1st Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.etc_con_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -391,8 +391,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4448" name="CON Dye (Con + 1 DEX - 3)" type="EtcItem">
<!-- CON Dye <Con + 1 Dex - 3> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<item id="4448" name="Dye of CON (Con + 1 DEX - 3)" additionalName="1st Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.etc_con_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -403,8 +403,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4449" name="DEX Dye (Dex + 1 Str - 3)" type="EtcItem">
<!-- DEX Dye <Dex + 1 Str - 3> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<item id="4449" name="Dye of DEX (Dex + 1 Str - 3)" additionalName="1st Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -415,8 +415,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4450" name="DEX Dye (Dex + 1 CON - 3)" type="EtcItem">
<!-- DEX Dye <Dex + 1 Con - 3> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<item id="4450" name="Dye of DEX (Dex + 1 CON - 3)" additionalName="1st Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -427,8 +427,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4451" name="INT Dye (Int + 1 Men - 3)" type="EtcItem">
<!-- INT Dye <Int + 1 Men - 3> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard classes. Cannot be used by Ertheia. -->
<item id="4451" name="Dye of INT (Int + 1 Men - 3)" additionalName="1st Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.etc_int_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -439,8 +439,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4452" name="INT Dye (Int + 1 Wit - 3)" type="EtcItem">
<!-- INT Dye <Int + 1 Wit - 3> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Warrior and Wizard classes. Cannot be used by Ertheia. -->
<item id="4452" name="Dye of INT (Int + 1 Wit - 3)" additionalName="1st Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wisards after 1st class transfer, before 2nd class transfer. -->
<set name="icon" val="icon.etc_int_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -451,8 +451,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4453" name="MEN Dye (Men + 1 Int - 3)" type="EtcItem">
<!-- MEN Dye <Men + 1 Int - 3> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard classes. Cannot be used by Ertheia. -->
<item id="4453" name="Dye of MEN (Men + 1 Int - 3)" additionalName="1st Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.etc_men_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -463,8 +463,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4454" name="MEN Dye (Men + 1 Wit - 3)" type="EtcItem">
<!-- MEN Dye <Men + 1 Wit - 3> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard classes. Cannot be used by Ertheia. -->
<item id="4454" name="Dye of MEN (Men + 1 Wit - 3)" additionalName="1st Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.etc_men_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -475,8 +475,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4455" name="WIT Dye (Wit + 1 Int - 3)" type="EtcItem">
<!-- WIT Dye <Wit + 1 Int - 3> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Warrior and Wizard classes. Cannot be used by Ertheia. -->
<item id="4455" name="Dye of WIT (Wit + 1 Int - 3)" additionalName="1st Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.etc_wit_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -487,8 +487,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4456" name="WIT Dye (Wit + 1 Men - 3)" type="EtcItem">
<!-- WIT Dye <Wit + 1 Men - 3> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard and Healer classes. Cannot be used by Ertheia. -->
<item id="4456" name="Dye of WIT (Wit + 1 Men - 3)" additionalName="1st Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.etc_wit_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -499,8 +499,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4457" name="STR Dye (STR + 1 CON - 2)" type="EtcItem">
<!-- STR Dye <Str + 1 Con - 2> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<item id="4457" name="Dye of STR (STR + 1 CON - 2)" additionalName="1st Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.etc_str_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -511,8 +511,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4458" name="STR Dye (STR + 1 DEX - 2)" type="EtcItem">
<!-- STR Dye <Str + 1 Dex - 2> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<item id="4458" name="Dye of STR (STR + 1 DEX - 2)" additionalName="1st Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.etc_str_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -523,8 +523,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4459" name="CON Dye (Con + 1 Str - 2)" type="EtcItem">
<!-- CON Dye <Con + 1 Str - 2> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<item id="4459" name="Dye of CON (Con + 1 Str - 2)" additionalName="1st Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.etc_con_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -535,8 +535,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4460" name="CON Dye (Con + 1 DEX - 2)" type="EtcItem">
<!-- CON Dye <Con + 1 Dex - 2> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<item id="4460" name="Dye of CON (Con + 1 DEX - 2)" additionalName="1st Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.etc_con_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -547,8 +547,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4461" name="DEX Dye (Dex + 1 Str - 2)" type="EtcItem">
<!-- DEX Dye <Dex + 1 Str - 2> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<item id="4461" name="Dye of DEX (Dex + 1 Str - 2)" additionalName="1st Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -559,8 +559,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4462" name="DEX Dye (Dex + 1 CON - 2)" type="EtcItem">
<!-- DEX Dye <Dex + 1 Con - 2> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<item id="4462" name="Dye of DEX (Dex + 1 CON - 2)" additionalName="1st Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -571,8 +571,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4463" name="INT Dye (Int + 1 Men - 2)" type="EtcItem">
<!-- INT Dye <Int + 1 Men - 2> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard classes. Cannot be used by Ertheia. -->
<item id="4463" name="Dye of INT (Int + 1 Men - 2)" additionalName="1st Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.etc_int_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -583,8 +583,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4464" name="INT Dye (Int + 1 Wit - 2)" type="EtcItem">
<!-- INT Dye <Int + 1 Wit - 2> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Warrior and Wizard classes. Cannot be used by Ertheia. -->
<item id="4464" name="Dye of INT (Int + 1 Wit - 2)" additionalName="1st Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.etc_int_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -595,8 +595,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4465" name="MEN Dye (Men + 1 Int - 2)" type="EtcItem">
<!-- MEN Dye <Men + 1 Int - 2> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard classes. Cannot be used by Ertheia. -->
<item id="4465" name="Dye of MEN (Men + 1 Int - 2)" additionalName="1st Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.etc_men_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -607,8 +607,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4466" name="MEN Dye (Men + 1 Wit - 2)" type="EtcItem">
<!-- MEN Dye <Men + 1 Wit - 2> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard and Healer classes. Cannot be used by Ertheia. -->
<item id="4466" name="Dye of MEN (Men + 1 Wit - 2)" additionalName="1st Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.etc_men_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -619,8 +619,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4467" name="WIT Dye (Wit + 1 Int - 2)" type="EtcItem">
<!-- WIT Dye <Wit + 1 Int - 2> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Warrior and Wizard classes. Cannot be used by Ertheia. -->
<item id="4467" name="Dye of WIT (Wit + 1 Int - 2)" additionalName="1st Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.etc_wit_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -631,8 +631,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4468" name="WIT Dye (Wit + 1 Men - 2)" type="EtcItem">
<!-- WIT Dye <Wit + 1 Men - 2> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard and Healer classes. Cannot be used by Ertheia. -->
<item id="4468" name="Dye of WIT (Wit + 1 Men - 2)" additionalName="1st Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.etc_wit_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -643,8 +643,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4469" name="STR Dye (STR + 1 CON - 1)" type="EtcItem">
<!-- STR Dye <Str + 1 Con -1> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<item id="4469" name="Dye of STR (STR + 1 CON - 1)" additionalName="1st Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.etc_str_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -655,8 +655,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4470" name="STR Dye (STR + 1 DEX - 1)" type="EtcItem">
<!-- STR Dye <Str + 1 Dex -1> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<item id="4470" name="Dye of STR (STR + 1 DEX - 1)" additionalName="1st Class Transfer" type="EtcItem">
<!-- Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.etc_str_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -667,8 +667,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4471" name="CON Dye (Con + 1 Str - 1)" type="EtcItem">
<!-- CON Dye <Con + 1 Str -1> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<item id="4471" name="Dye of CON (Con + 1 Str - 1)" additionalName="1st Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.etc_con_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -679,8 +679,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4472" name="CON Dye (Con + 1 DEX - 1)" type="EtcItem">
<!-- CON Dye <Con + 1 Dex -1> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<item id="4472" name="Dye of CON (Con + 1 DEX - 1)" additionalName="1st Class Transfer" type="EtcItem">
<!-- Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.etc_con_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -691,8 +691,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4473" name="DEX Dye (Dex + 1 Str - 1)" type="EtcItem">
<!-- DEX Dye <Dex + 1 Str -1> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<item id="4473" name="Dye of DEX (Dex + 1 Str - 1)" additionalName="1st Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -703,8 +703,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4474" name="DEX Dye (Dex + 1 CON - 1)" type="EtcItem">
<!-- DEX Dye <Dex + 1 Con -1> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<item id="4474" name="Dye of DEX (Dex + 1 CON - 1)" additionalName="1st Class Transfer" type="EtcItem">
<!-- Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 3rd class transfer. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -715,8 +715,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4475" name="INT Dye (Int + 1 Men - 1)" type="EtcItem">
<!-- INT Dye <Int + 1 Men -1> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard classes. Cannot be used by Ertheia. -->
<item id="4475" name="Dye of INT (Int + 1 Men - 1)" additionalName="1st Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.etc_int_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -727,8 +727,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4476" name="INT Dye (Int + 1 Wit - 1)" type="EtcItem">
<!-- INT Dye <Int + 1 Wit -1> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Warrior and Wizard classes. Cannot be used by Ertheia. -->
<item id="4476" name="Dye of INT (Int + 1 Wit - 1)" additionalName="1st Class Transfer" type="EtcItem">
<!-- Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.etc_int_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -739,8 +739,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4477" name="MEN Dye (Men + 1 Int - 1)" type="EtcItem">
<!-- MEN Dye <Men + 1 Int -1> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard classes. Cannot be used by Ertheia. -->
<item id="4477" name="Dye of MEN (Men + 1 Int - 1)" additionalName="1st Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.etc_men_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -751,8 +751,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4478" name="MEN Dye (Men + 1 Wit - 1)" type="EtcItem">
<!-- MEN Dye <Men + 1 Wit -1> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard and Healerclasses. Cannot be used by Ertheia. -->
<item id="4478" name="Dye of MEN (Men + 1 Wit - 1)" additionalName="1st Class Transfer" type="EtcItem">
<!-- Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.etc_men_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -763,8 +763,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4479" name="WIT Dye (Wit + 1 Int - 1)" type="EtcItem">
<!-- WIT Dye <Wit + 1 Int -1> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Warrior and Wizard classes. Cannot be used by Ertheia. -->
<item id="4479" name="Dye of WIT (Wit + 1 Int - 1)" additionalName="1st Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 3rd Class Transfer. -->
<set name="icon" val="icon.etc_wit_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -775,8 +775,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4480" name="WIT Dye (Wit + 1 Men - 1)" type="EtcItem">
<!-- WIT Dye <Wit + 1 Men -1> - Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard and Healerclasses. Cannot be used by Ertheia. -->
<item id="4480" name="Dye of WIT (Wit + 1 Men - 1)" additionalName="1st Class Transfer" type="EtcItem">
<!-- Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 3rd Class Transfer. -->
<set name="icon" val="icon.etc_wit_hena_i00" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -787,8 +787,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4481" name="Greater STR Dye (STR + 1 CON - 3)" type="EtcItem">
<!-- Greater STR Dye <Str + 1 Con - 3>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4481" name="Greater Dye of STR (STR + 1 CON - 3)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -799,8 +799,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4482" name="Greater STR Dye (STR + 1 DEX - 3)" type="EtcItem">
<!-- Greater STR Dye <Str + 1 Dex - 3>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4482" name="Greater Dye of STR (STR + 1 DEX - 3)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -811,8 +811,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4483" name="Greater CON Dye(Con + 1 Str - 3)" type="EtcItem">
<!-- Greater CON Dye<Con + 1 Str - 3>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4483" name="Greater Dye of CON(Con + 1 Str - 3)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -823,8 +823,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4484" name="Greater CON Dye(Con + 1 DEX - 3)" type="EtcItem">
<!-- Greater CON Dye<Con + 1 Str - 3>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4484" name="Greater Dye of CON(Con + 1 DEX - 3)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -835,8 +835,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4485" name="Greater DEX Dye (Dex + 1 Str - 3)" type="EtcItem">
<!-- Greater DEX Dye <Dex + 1 Str - 3>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4485" name="Greater Dye of DEX (Dex + 1 Str - 3)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -847,8 +847,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4486" name="Greater DEX Dye (Dex + 1 CON - 3)" type="EtcItem">
<!-- Greater DEX Dye <Dex + 1 Con - 3>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4486" name="Greater Dye of DEX (Dex + 1 CON - 3)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -859,8 +859,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4487" name="Greater INT Dye (Int + 1 Men - 3)" type="EtcItem">
<!-- Greater INT Dye <Int + 1 Men - 3>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<item id="4487" name="Greater Dye of INT (Int + 1 Men - 3)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -871,8 +871,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4488" name="Greater INT Dye (Int + 1 Wit - 3)" type="EtcItem">
<!-- Greater INT Dye <Int + 1 Wit - 3>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<item id="4488" name="Greater Dye of INT (Int + 1 Wit - 3)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -883,8 +883,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4489" name="Greater MEN Dye (Men + 1 Int - 3)" type="EtcItem">
<!-- Greater MEN Dye <Men + 1 Int - 3>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<item id="4489" name="Greater Dye of MEN (Men + 1 Int - 3)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -895,8 +895,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4490" name="Greater MEN Dye (Men + 1 Wit - 3)" type="EtcItem">
<!-- Greater MEN Dye <Men + 1 Wit - 3>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<item id="4490" name="Greater Dye of MEN (Men + 1 Wit - 3)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -907,8 +907,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4491" name="Greater WIT Dye (Wit + 1 Int - 3)" type="EtcItem">
<!-- Greater WIT Dye <Wit + 1 Int - 3>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<item id="4491" name="Greater Dye of WIT (Wit + 1 Int - 3)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -919,8 +919,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4492" name="Greater WIT Dye (Wit + 1 Men - 3)" type="EtcItem">
<!-- Greater WIT Dye <Wit + 1 Men - 3>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<item id="4492" name="Greater Dye of WIT (Wit + 1 Men - 3)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -931,8 +931,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4493" name="Greater STR Dye (STR + 1 CON - 2)" type="EtcItem">
<!-- Greater STR Dye <Str + 1 Con - 2>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4493" name="Greater Dye of STR (STR + 1 CON - 2)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -943,8 +943,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4494" name="Greater STR Dye (STR + 1 DEX - 2)" type="EtcItem">
<!-- Greater STR Dye <Str + 1 Dex - 2>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4494" name="Greater Dye of STR (STR + 1 DEX - 2)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -955,8 +955,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4495" name="Greater CON Dye (Con + 1 Str - 2)" type="EtcItem">
<!-- Greater CON Dye <Con + 1 Str - 2>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4495" name="Greater Dye of CON (Con + 1 Str - 2)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -967,8 +967,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4496" name="Greater CON Dye (Con + 1 DEX - 2)" type="EtcItem">
<!-- Greater CON Dye <Con + 1 Dex - 2>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4496" name="Greater Dye of CON (Con + 1 DEX - 2)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -979,8 +979,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4497" name="Greater DEX Dye (Dex + 1 Str - 2)" type="EtcItem">
<!-- Greater DEX Dye <Dex + 1 Str - 2>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4497" name="Greater Dye of DEX (Dex + 1 Str - 2)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -991,8 +991,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4498" name="Greater DEX Dye (Dex + 1 CON - 2)" type="EtcItem">
<!-- Greater DEX Dye <Dex + 1 Con - 2>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4498" name="Greater Dye of DEX (Dex + 1 CON - 2)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1003,8 +1003,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4499" name="Greater INT Dye (Int + 1 Men - 2)" type="EtcItem">
<!-- Greater INT Dye <Int + 1 Men - 2>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<item id="4499" name="Greater Dye of INT (Int + 1 Men - 2)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="4500" name="Greater INT Dye (Int + 1 Wit - 2)" type="EtcItem">
<!-- Greater INT Dye <Int + 1 Wit - 2>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<item id="4500" name="Greater Dye of INT (Int + 1 Wit - 2)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -12,8 +12,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4501" name="Greater MEN Dye (Men + 1 Int - 2)" type="EtcItem">
<!-- Greater MEN Dye <Men + 1 Int - 2>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<item id="4501" name="Greater Dye of MEN (Men + 1 Int - 2)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -24,8 +24,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4502" name="Greater MEN Dye (Men + 1 Wit - 2)" type="EtcItem">
<!-- Greater MEN Dye <Men + 1 Wit - 2>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<item id="4502" name="Greater Dye of MEN (Men + 1 Wit - 2)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -36,8 +36,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4503" name="Greater WIT Dye (Wit + 1 Int - 2)" type="EtcItem">
<!-- Greater WIT Dye <Wit + 1 Int - 2>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<item id="4503" name="Greater Dye of WIT (Wit + 1 Int - 2)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -48,8 +48,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4504" name="Greater WIT Dye (Wit + 1 Men - 2)" type="EtcItem">
<!-- Greater WIT Dye <Wit + 1 Men - 2>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<item id="4504" name="Greater Dye of WIT (Wit + 1 Men - 2)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -60,8 +60,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4505" name="Greater STR Dye (STR + 2 CON - 4)" type="EtcItem">
<!-- Greater STR Dye <Str + 2 Con - 4>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4505" name="Greater Dye of STR (STR + 2 CON - 4)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -72,8 +72,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4506" name="Greater STR Dye (STR + 2 DEX - 4)" type="EtcItem">
<!-- Greater STR Dye <Str + 2 Dex - 4>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4506" name="Greater Dye of STR (STR + 2 DEX - 4)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -84,8 +84,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4507" name="Greater CON Dye (Con + 2 Str - 4)" type="EtcItem">
<!-- Greater CON Dye <Con + 2 Str - 4>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4507" name="Greater Dye of CON (Con + 2 Str - 4)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -96,8 +96,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4508" name="Greater CON Dye (Con + 2 DEX - 4)" type="EtcItem">
<!-- Greater CON Dye <Con + 2 Dex - 4>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4508" name="Greater Dye of CON (Con + 2 DEX - 4)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -108,8 +108,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4509" name="Greater DEX Dye (Dex + 2 Str - 4)" type="EtcItem">
<!-- Greater DEX Dye <Dex + 2 Str - 4>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4509" name="Greater Dye of DEX (Dex + 2 Str - 4)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -120,8 +120,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4510" name="Greater DEX Dye (Dex + 2 CON - 4)" type="EtcItem">
<!-- Greater DEX Dye <Dex + 2 Con - 4>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4510" name="Greater Dye of DEX (Dex + 2 CON - 4)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -132,8 +132,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4511" name="Greater INT Dye (Int + 2 Men - 4)" type="EtcItem">
<!-- Greater INT Dye <Int + 2 Men - 4>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<item id="4511" name="Greater Dye of INT (Int + 2 Men - 4)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -144,8 +144,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4512" name="Greater INT Dye (Int + 2 Wit - 4)" type="EtcItem">
<!-- Greater INT Dye <Int + 2 Wit - 4>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<item id="4512" name="Greater Dye of INT (Int + 2 Wit - 4)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -156,8 +156,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4513" name="Greater MEN Dye (Men + 2 Int - 4)" type="EtcItem">
<!-- Greater MEN Dye <Men + 2 Int - 4>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<item id="4513" name="Greater Dye of MEN (Men + 2 Int - 4)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -168,8 +168,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4514" name="Greater MEN Dye (Men + 2 Wit - 4)" type="EtcItem">
<!-- Greater MEN Dye <Men + 2 Wit - 4>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<item id="4514" name="Greater Dye of MEN (Men + 2 Wit - 4)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -180,8 +180,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4515" name="Greater WIT Dye (Wit + 2 Int - 4)" type="EtcItem">
<!-- Greater WIT Dye <Wit + 2 Int - 4>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<item id="4515" name="Greater Dye of WIT (Wit + 2 Int - 4)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -192,8 +192,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4516" name="Greater WIT Dye (Wit + 2 Men - 4)" type="EtcItem">
<!-- Greater WIT Dye <Wit + 2 Men - 4>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<item id="4516" name="Greater Dye of WIT (Wit + 2 Men - 4)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -204,8 +204,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4517" name="Greater STR Dye (STR + 2 CON - 3)" type="EtcItem">
<!-- Greater STR Dye <Str + 2 Con - 3>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4517" name="Greater Dye of STR (STR + 2 CON - 3)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -216,8 +216,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4518" name="Greater STR Dye (STR + 2 DEX - 3)" type="EtcItem">
<!-- Greater STR Dye <Str + 2 Dex - 3>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4518" name="Greater Dye of STR (STR + 2 DEX - 3)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -228,8 +228,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4519" name="Greater CON Dye (Con + 2 Str - 3)" type="EtcItem">
<!-- Greater CON Dye <Con + 2 Str - 3>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4519" name="Greater Dye of CON (Con + 2 Str - 3)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -240,8 +240,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4520" name="Greater CON Dye (Con + 2 DEX - 3)" type="EtcItem">
<!-- Greater CON Dye <Con + 2 Dex - 3>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4520" name="Greater Dye of CON (Con + 2 DEX - 3)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -252,8 +252,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4521" name="Greater DEX Dye (Dex + 2 Str - 3)" type="EtcItem">
<!-- Greater DEX Dye <Dex + 2 Str - 3>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4521" name="Greater Dye of DEX (Dex + 2 Str - 3)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -264,8 +264,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4522" name="Greater DEX Dye (Dex + 2 CON - 3)" type="EtcItem">
<!-- Greater DEX Dye <Dex + 2 Con - 3>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4522" name="Greater Dye of DEX (Dex + 2 CON - 3)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -276,8 +276,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4523" name="Greater INT Dye (Int + 2 Men - 3)" type="EtcItem">
<!-- Greater INT Dye <Int + 2 Men - 3>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<item id="4523" name="Greater Dye of INT (Int + 2 Men - 3)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -288,8 +288,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4524" name="Greater INT Dye (Int + 2 Wit - 3)" type="EtcItem">
<!-- Greater INT Dye <Int + 2 Wit - 3>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<item id="4524" name="Greater Dye of INT (Int + 2 Wit - 3)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -300,8 +300,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4525" name="Greater MEN Dye (Men + 2 Int - 3)" type="EtcItem">
<!-- Greater MEN Dye <Men + 2 Int - 3>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<item id="4525" name="Greater Dye of MEN (Men + 2 Int - 3)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -312,8 +312,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4526" name="Greater MEN Dye (Men + 2 Wit - 3)" type="EtcItem">
<!-- Greater MEN Dye <Men + 2 Wit - 3>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<item id="4526" name="Greater Dye of MEN (Men + 2 Wit - 3)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -324,8 +324,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4527" name="Greater WIT Dye (Wit + 2 Int - 3)" type="EtcItem">
<!-- Greater WIT Dye <Wit + 2 Int - 3>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<item id="4527" name="Greater Dye of WIT (Wit + 2 Int - 3)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -336,8 +336,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4528" name="Greater WIT Dye (Wit + 2 Men - 3)" type="EtcItem">
<!-- Greater WIT Dye <Wit + 2 Men - 3>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<item id="4528" name="Greater Dye of WIT (Wit + 2 Men - 3)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -348,8 +348,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4529" name="Greater STR Dye (STR + 3 CON - 5)" type="EtcItem">
<!-- Greater STR Dye <Str + 3 Con - 5>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4529" name="Greater Dye of STR (STR + 3 CON - 5)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -360,8 +360,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4530" name="Greater STR Dye (STR + 3 DEX - 5)" type="EtcItem">
<!-- Greater STR Dye <Str + 3 Dex - 5>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4530" name="Greater Dye of STR (STR + 3 DEX - 5)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -372,8 +372,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4531" name="Greater CON Dye (Con + 3 Str - 5)" type="EtcItem">
<!-- Greater CON Dye <Con + 3 Str - 5>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4531" name="Greater Dye of CON (Con + 3 Str - 5)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -384,8 +384,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4532" name="Greater CON Dye (Con + 3 DEX - 5)" type="EtcItem">
<!-- Greater CON Dye <Con + 3 Dex - 5>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4532" name="Greater Dye of CON (Con + 3 DEX - 5)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -396,8 +396,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4533" name="Greater DEX Dye (Dex + 3 Str - 5)" type="EtcItem">
<!-- Greater DEX Dye <Dex + 3 Str - 5>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4533" name="Greater Dye of DEX (Dex + 3 Str - 5)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -408,8 +408,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4534" name="Greater DEX Dye (Dex + 3 CON - 5)" type="EtcItem">
<!-- Greater DEX Dye <Dex + 3 Con - 5>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4534" name="Greater Dye of DEX (Dex + 3 CON - 5)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -420,8 +420,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4535" name="Greater INT Dye (Int + 3 Men - 5)" type="EtcItem">
<!-- Greater INT Dye <Int + 3 Men - 5>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<item id="4535" name="Greater Dye of INT (Int + 3 Men - 5)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -432,8 +432,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4536" name="Greater INT Dye (Int + 3 Wit - 5)" type="EtcItem">
<!-- Greater INT Dye <Int + 3 Wit - 5>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<item id="4536" name="Greater Dye of INT (Int + 3 Wit - 5)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -444,8 +444,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4537" name="Greater MEN Dye (Men + 3 Int - 5)" type="EtcItem">
<!-- Greater MEN Dye <Men + 3 Int - 5>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<item id="4537" name="Greater Dye of MEN (Men + 3 Int - 5)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -456,8 +456,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4538" name="Greater MEN Dye (Men + 3 Wit - 5)" type="EtcItem">
<!-- Greater MEN Dye <Men + 3 Wit - 5>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<item id="4538" name="Greater Dye of MEN (Men + 3 Wit - 5)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -468,8 +468,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4539" name="Greater WIT Dye (Wit + 3 Int - 5)" type="EtcItem">
<!-- Greater WIT Dye <Wit + 3 Int - 5>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<item id="4539" name="Greater Dye of WIT (Wit + 3 Int - 5)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -480,8 +480,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4540" name="Greater WIT Dye (Wit + 3 Men - 5)" type="EtcItem">
<!-- Greater WIT Dye <Wit + 3 Men - 5>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<item id="4540" name="Greater Dye of WIT (Wit + 3 Men - 5)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -492,8 +492,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4541" name="Greater STR Dye (STR + 3 CON - 4)" type="EtcItem">
<!-- Greater STR Dye <Str + 3 Con - 4>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4541" name="Greater Dye of STR (STR + 3 CON - 4)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -504,8 +504,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4542" name="Greater STR Dye (STR + 3 DEX - 4)" type="EtcItem">
<!-- Greater STR Dye <Str + 3 Dex - 4>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4542" name="Greater Dye of STR (STR + 3 DEX - 4)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -516,8 +516,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4543" name="Greater CON Dye (Con + 3 Str - 4)" type="EtcItem">
<!-- Greater CON Dye <Con + 3 Str - 4>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4543" name="Greater Dye of CON (Con + 3 Str - 4)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -528,8 +528,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4544" name="Greater CON Dye (Con + 3 DEX - 4)" type="EtcItem">
<!-- Greater CON Dye <Con + 3 Dex - 4>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4544" name="Greater Dye of CON (Con + 3 DEX - 4)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -540,8 +540,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4545" name="Greater DEX Dye (Dex + 3 Str - 4)" type="EtcItem">
<!-- Greater DEX Dye <Dex + 3 Str - 4>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4545" name="Greater Dye of DEX (Dex + 3 Str - 4)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -552,8 +552,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4546" name="Greater DEX Dye (Dex + 3 CON - 4)" type="EtcItem">
<!-- Greater DEX Dye <Dex + 3 Con - 4>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4546" name="Greater Dye of DEX (Dex + 3 CON - 4)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -564,8 +564,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4547" name="Greater INT Dye (Int + 3 Men - 4)" type="EtcItem">
<!-- Greater INT Dye <Int + 3 Men - 4>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<item id="4547" name="Greater Dye of INT (Int + 3 Men - 4)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -576,8 +576,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4548" name="Greater INT Dye (Int + 3 Wit - 4)" type="EtcItem">
<!-- Greater INT Dye <Int + 3 Wit - 4>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<item id="4548" name="Greater Dye of INT (Int + 3 Wit - 4)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -588,8 +588,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4549" name="Greater MEN Dye (Men + 3 Int - 4)" type="EtcItem">
<!-- Greater MEN Dye <Men + 3 Int - 4>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<item id="4549" name="Greater Dye of MEN (Men + 3 Int - 4)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -600,8 +600,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4550" name="Greater MEN Dye (Men + 3 Wit - 4)" type="EtcItem">
<!-- Greater MEN Dye <Men + 3 Wit - 4>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<item id="4550" name="Greater Dye of MEN (Men + 3 Wit - 4)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -612,8 +612,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4551" name="Greater WIT Dye (Wit + 3 Int - 4)" type="EtcItem">
<!-- Greater WIT Dye <Wit + 3 Int - 4>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<item id="4551" name="Greater Dye of WIT (Wit + 3 Int - 4)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -624,8 +624,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4552" name="Greater WIT Dye (Wit + 3 Men - 4)" type="EtcItem">
<!-- Greater WIT Dye <Wit + 3 Men - 4>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<item id="4552" name="Greater Dye of WIT (Wit + 3 Men - 4)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -636,8 +636,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4553" name="Greater STR Dye (STR + 1 CON - 1)" type="EtcItem">
<!-- Greater STR Dye <Str + 1 Con -1>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4553" name="Greater Dye of STR (STR + 1 CON - 1)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_str_hena_i02" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -648,8 +648,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4554" name="Greater STR Dye (STR + 1 DEX - 1)" type="EtcItem">
<!-- Greater STR Dye <Str + 1 Dex -1>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4554" name="Greater Dye of STR (STR + 1 DEX - 1)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_str_hena_i02" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -660,8 +660,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4555" name="Greater CON Dye (Con + 1 Str - 1)" type="EtcItem">
<!-- Greater CON Dye <Con + 1 Str -1>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4555" name="Greater Dye of CON (Con + 1 Str - 1)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_con_hena_i02" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -672,8 +672,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4556" name="Greater CON Dye (Con + 1 DEX - 1)" type="EtcItem">
<!-- Greater CON Dye <Con + 1 Dex -1>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4556" name="Greater Dye of CON (Con + 1 DEX - 1)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_con_hena_i02" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -684,8 +684,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4557" name="Greater DEX Dye (Dex + 1 Str - 1)" type="EtcItem">
<!-- Greater DEX Dye <Dex + 1 Str -1>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4557" name="Greater Dye of DEX (Dex + 1 Str - 1)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i02" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -696,8 +696,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4558" name="Greater DEX Dye (Dex + 1 CON - 1)" type="EtcItem">
<!-- Greater DEX Dye <Dex + 1 Con -1>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4558" name="Greater Dye of DEX (Dex + 1 CON - 1)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i02" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -708,8 +708,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4559" name="Greater INT Dye (Int + 1 Men - 1)" type="EtcItem">
<!-- Greater INT Dye <Int + 1 Men -1>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<item id="4559" name="Greater Dye of INT (Int + 1 Men - 1)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_int_hena_i02" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -720,8 +720,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4560" name="Greater INT Dye (Int + 1 Wit - 1)" type="EtcItem">
<!-- Greater INT Dye <Int + 1 Wit -1>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<item id="4560" name="Greater Dye of INT (Int + 1 Wit - 1)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_int_hena_i02" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -732,8 +732,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4561" name="Greater MEN Dye (Men + 1 Int - 1)" type="EtcItem">
<!-- Greater MEN Dye <Men + 1 Int -1>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<item id="4561" name="Greater Dye of MEN (Men + 1 Int - 1)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_men_hena_i02" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -744,8 +744,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4562" name="Greater MEN Dye (Men + 1 Wit - 1)" type="EtcItem">
<!-- Greater MEN Dye <Men + 1 Wit -1>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<item id="4562" name="Greater Dye of MEN (Men + 1 Wit - 1)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_men_hena_i02" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -756,8 +756,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4563" name="Greater WIT Dye (Wit + 1 Int - 1)" type="EtcItem">
<!-- Greater WIT Dye <Wit + 1 Int -1>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<item id="4563" name="Greater Dye of WIT (Wit + 1 Int - 1)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_wit_hena_i02" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -768,8 +768,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4564" name="Greater WIT Dye (Wit + 1 Men - 1)" type="EtcItem">
<!-- Greater WIT Dye <Wit + 1 Men -1>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by the Wizard class and the Healer the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well. -->
<item id="4564" name="Greater Dye of WIT (Wit + 1 Men - 1)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_wit_hena_i02" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -780,8 +780,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4565" name="Greater STR Dye (STR + 4 CON - 6)" type="EtcItem">
<!-- Greater STR Dye <Str + 4 Con - 6>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4565" name="Greater Dye of STR (STR + 4 CON - 6)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -792,8 +792,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4566" name="Greater STR Dye (STR + 4 DEX - 6)" type="EtcItem">
<!-- Greater STR Dye <Str + 4 Dex - 6>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4566" name="Greater Dye of STR (STR + 4 DEX - 6)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -804,8 +804,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4567" name="Greater CON Dye (Con + 4 Str - 6)" type="EtcItem">
<!-- Greater CON Dye <Con + 4 Str - 6>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4567" name="Greater Dye of CON (Con + 4 Str - 6)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -816,8 +816,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4568" name="Greater CON Dye (Con + 4 DEX - 6)" type="EtcItem">
<!-- Greater CON Dye <Con + 4 Dex - 6>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4568" name="Greater Dye of CON (Con + 4 DEX - 6)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -828,8 +828,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4569" name="Greater DEX Dye (Dex + 4 Str - 6)" type="EtcItem">
<!-- Greater DEX Dye <Dex + 4 Str - 6>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4569" name="Greater Dye of DEX (Dex + 4 Str - 6)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -840,8 +840,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4570" name="Greater DEX Dye (Dex + 4 CON - 6)" type="EtcItem">
<!-- Greater DEX Dye <Dex + 4 Con - 6>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4570" name="Greater Dye of DEX (Dex + 4 CON - 6)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -852,8 +852,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4571" name="Greater INT Dye (Int + 4 Men - 6)" type="EtcItem">
<!-- Greater INT Dye <Int + 4 Men - 6>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<item id="4571" name="Greater Dye of INT (Int + 4 Men - 6)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -864,8 +864,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4572" name="Greater INT Dye (Int + 4 Wit - 6)" type="EtcItem">
<!-- Greater INT Dye <Int + 4 Wit - 6>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<item id="4572" name="Greater Dye of INT (Int + 4 Wit - 6)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -876,8 +876,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4573" name="Greater MEN Dye (Men + 4 Int - 6)" type="EtcItem">
<!-- Greater MEN Dye <Men + 4 Int - 6>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<item id="4573" name="Greater Dye of MEN (Men + 4 Int - 6)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -888,8 +888,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4574" name="Greater MEN Dye (Men + 4 Wit - 6)" type="EtcItem">
<!-- Greater MEN Dye <Men + 4 Wit - 6>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<item id="4574" name="Greater Dye of MEN (Men + 4 Wit - 6)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -900,8 +900,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4575" name="Greater WIT Dye (Wit + 4 Int - 6)" type="EtcItem">
<!-- Greater WIT Dye <Wit + 4 Int - 6>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<item id="4575" name="Greater Dye of WIT (Wit + 4 Int - 6)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -912,8 +912,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4576" name="Greater WIT Dye (Wit + 4 Men - 6)" type="EtcItem">
<!-- Greater WIT Dye <Wit + 4 Men - 6>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<item id="4576" name="Greater Dye of WIT (Wit + 4 Men - 6)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -924,8 +924,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4577" name="Greater STR Dye (STR + 4 CON - 5)" type="EtcItem">
<!-- Greater STR Dye <Str + 4 Con - 5>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4577" name="Greater Dye of STR (STR + 4 CON - 5)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -936,8 +936,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4578" name="Greater STR Dye (STR + 4 DEX - 5)" type="EtcItem">
<!-- Greater STR Dye <Str + 4 Dex - 5>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4578" name="Greater Dye of STR (STR + 4 DEX - 5)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -948,8 +948,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4579" name="Greater CON Dye (Con + 4 Str - 5)" type="EtcItem">
<!-- Greater CON Dye <Con + 4 Str - 5>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4579" name="Greater Dye of CON (Con + 4 Str - 5)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -960,8 +960,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4580" name="Greater CON Dye (Con + 4 DEX - 5)" type="EtcItem">
<!-- Greater CON Dye <Con + 4 Dex - 5>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4580" name="Greater Dye of CON (Con + 4 DEX - 5)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -972,8 +972,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4581" name="Greater DEX Dye (Dex + 4 Str - 5)" type="EtcItem">
<!-- Greater DEX Dye <Dex + 4 Str - 5>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4581" name="Greater Dye of DEX (Dex + 4 Str - 5)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -984,8 +984,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4582" name="Greater DEX Dye (Dex + 4 CON - 5)" type="EtcItem">
<!-- Greater DEX Dye <Dex + 4 Con - 5>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4582" name="Greater Dye of DEX (Dex + 4 CON - 5)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -996,8 +996,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4583" name="Greater INT Dye (Int + 4 Men - 5)" type="EtcItem">
<!-- Greater INT Dye <Int + 4 Men - 5>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<item id="4583" name="Greater Dye of INT (Int + 4 Men - 5)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1008,8 +1008,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4584" name="Greater INT Dye (Int + 4 Wit - 5)" type="EtcItem">
<!-- Greater INT Dye <Int + 4 Wit - 5>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<item id="4584" name="Greater Dye of INT (Int + 4 Wit - 5)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1020,8 +1020,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4585" name="Greater MEN Dye (Men + 4 Int - 5)" type="EtcItem">
<!-- Greater MEN Dye <Men + 4 Int - 5>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<item id="4585" name="Greater Dye of MEN (Men + 4 Int - 5)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1032,8 +1032,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4586" name="Greater MEN Dye (Men + 4 Wit - 5)" type="EtcItem">
<!-- Greater MEN Dye <Men + 4 Wit - 5>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<item id="4586" name="Greater Dye of MEN (Men + 4 Wit - 5)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1044,8 +1044,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4587" name="Greater WIT Dye (Wit + 4 Int - 5)" type="EtcItem">
<!-- Greater WIT Dye <Wit + 4 Int - 5>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<item id="4587" name="Greater Dye of WIT (Wit + 4 Int - 5)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1056,8 +1056,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4588" name="Greater WIT Dye (Wit + 4 Men - 5)" type="EtcItem">
<!-- Greater WIT Dye <Wit + 4 Men - 5>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<item id="4588" name="Greater Dye of WIT (Wit + 4 Men - 5)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1068,8 +1068,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4589" name="Greater STR Dye (STR + 2 CON - 2)" type="EtcItem">
<!-- Greater STR Dye <Str + 2 Con - 2>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4589" name="Greater Dye of STR (STR + 2 CON - 2)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_str_hena_i02" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1080,8 +1080,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4590" name="Greater STR Dye (STR + 2 DEX - 2)" type="EtcItem">
<!-- Greater STR Dye <Str + 2 Dex - 2>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4590" name="Greater Dye of STR (STR + 2 DEX - 2)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_str_hena_i02" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1092,8 +1092,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4591" name="Greater CON Dye (Con + 2 Str - 2)" type="EtcItem">
<!-- Greater CON Dye <Con + 2 Str - 2>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4591" name="Greater Dye of CON (Con + 2 Str - 2)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_con_hena_i02" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1104,8 +1104,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4592" name="Greater CON Dye (Con + 2 DEX - 2)" type="EtcItem">
<!-- Greater CON Dye <Con + 2 Dex - 2>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4592" name="Greater Dye of CON (Con + 2 DEX - 2)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_con_hena_i02" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1116,8 +1116,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4593" name="Greater DEX Dye (Dex + 2 Str - 2)" type="EtcItem">
<!-- Greater DEX Dye <Dex + 2 Str - 2>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4593" name="Greater Dye of DEX (Dex + 2 Str - 2)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i02" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1128,8 +1128,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4594" name="Greater DEX Dye (Dex + 2 CON - 2)" type="EtcItem">
<!-- Greater DEX Dye <Dex + 2 Con - 2>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<item id="4594" name="Greater Dye of DEX (Dex + 2 CON - 2)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i02" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1140,8 +1140,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4595" name="Greater INT Dye (Int + 2 Men - 2)" type="EtcItem">
<!-- Greater INT Dye <Int + 2 Men - 2>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<item id="4595" name="Greater Dye of INT (Int + 2 Men - 2)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_int_hena_i02" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1152,8 +1152,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4596" name="Greater INT Dye (Int + 2 Wit - 2)" type="EtcItem">
<!-- Greater INT Dye <Int + 2 Wit - 2>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<item id="4596" name="Greater Dye of INT (Int + 2 Wit - 2)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_int_hena_i02" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1164,8 +1164,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4597" name="Greater MEN Dye (Men + 2 Int - 2)" type="EtcItem">
<!-- Greater MEN Dye <Men + 2 Int - 2>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<item id="4597" name="Greater Dye of MEN (Men + 2 Int - 2)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_men_hena_i02" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1176,8 +1176,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4598" name="Greater MEN Dye (Men + 2 Wit - 2)" type="EtcItem">
<!-- Greater MEN Dye <Men + 2 Wit - 2>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<item id="4598" name="Greater Dye of MEN (Men + 2 Wit - 2)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Wizards and Healers after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_men_hena_i02" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />
@@ -1188,8 +1188,8 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4599" name="Greater WIT Dye (Wit + 2 Int - 2)" type="EtcItem">
<!-- Greater WIT Dye <Wit + 2 Int - 2>. Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<item id="4599" name="Greater Dye of WIT (Wit + 2 Int - 2)" additionalName="2nd Class Transfer" type="EtcItem">
<!-- Greater Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by Warriors and Wizards after 2nd Class Transfer. -->
<set name="icon" val="icon.etc_wit_hena_i02" />
<set name="etcitem_type" val="DYE" />
<set name="immediate_effect" val="true" />

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="4900" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="4900" name="Staff of Evil Spirits" additionalName="Empower" type="Weapon">
<!-- <Soul Crystal Enhancement>. M. Atk. + 100. -->
<set name="icon" val="icon.weapon_staff_of_evil_sprit_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -33,8 +33,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4901" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="4901" name="Staff of Evil Spirits" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 12%. -->
<set name="icon" val="icon.weapon_staff_of_evil_sprit_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -66,8 +66,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4902" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="4902" name="Staff of Evil Spirits" additionalName="Magic Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP Recovery Bonus by 14%. -->
<set name="icon" val="icon.weapon_staff_of_evil_sprit_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />

View File

@@ -122,7 +122,7 @@
</item>
<item id="5008" name="Recipe: Pata (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for a Pata. Requires Create Item - Skill Lv. 6. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_yellow_i00" />
<set name="icon" val="icon.etc_recipe_red_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
<set name="immediate_effect" val="true" />
@@ -136,7 +136,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="5009" name="Trophy of Alliance" type="EtcItem">
<!-- Mark that is needed to participate in a clan hall war. -->
<!-- Mark that is needed to participate in a clan hall war. Cannot be exchanged, dropped, sold, or stored in a warehouse. -->
<set name="icon" val="icon.etc_trophy_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -186,7 +186,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="5012" name="Leikan's Letter" type="EtcItem">
<item id="5012" name="Leikan's Note" type="EtcItem">
<!-- Letter received from Guard Leikan. Take it to Piotur at the farm east of the Orc Barracks. -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="5126" name="Dual Weapon Crafting Stamp" type="EtcItem">
<!-- Certificate obtained from a shop or quest. Essential component for making dualswords of B-grade and higher. -->
<!-- Essential component for making dualswords of B-grade and higher. -->
<set name="icon" val="icon.etc_letter_blue_i00" />
<set name="material" val="PAPER" />
<set name="weight" val="20" />
@@ -21,8 +21,8 @@
<set name="material" val="STEEL" />
<set name="weight" val="300" />
<set name="price" val="81800" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="DAGGER" />
@@ -50,8 +50,8 @@
<set name="material" val="STEEL" />
<set name="weight" val="300" />
<set name="price" val="81800" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="DAGGER" />
@@ -78,8 +78,8 @@
<set name="material" val="STEEL" />
<set name="weight" val="300" />
<set name="price" val="81800" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="DUALSWORD" />
@@ -106,8 +106,8 @@
<set name="material" val="STEEL" />
<set name="weight" val="300" />
<set name="price" val="81800" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="DAGGER" />
@@ -135,8 +135,8 @@
<set name="material" val="STEEL" />
<set name="weight" val="300" />
<set name="price" val="81800" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="DAGGER" />
@@ -152,7 +152,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="5132" name="Monster Only (Giant Trident)" type="Weapon">
<item id="5132" name="Monster Only (Lesser Giant)" type="Weapon">
<set name="icon" val="icon.weapon_monster_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -164,8 +164,8 @@
<set name="material" val="STEEL" />
<set name="weight" val="300" />
<set name="price" val="81800" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="DAGGER" />
@@ -182,7 +182,7 @@
</stats>
</item>
<item id="5133" name="Chrono Unitus" type="Weapon">
<!-- Chronicle II Souvenir!!! -->
<!-- Chronicle II Souvenir! Cannot be dropped. -->
<set name="icon" val="icon.weapon_chrono_tambourine_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -265,7 +265,7 @@
</skills>
</item>
<item id="5138" name="Soulshot Compressed Package (A-grade)" type="EtcItem">
<!-- 300 compressed soulshots. A-grade. -->
<!-- 300 compressed Soulshots. A-grade. -->
<set name="icon" val="icon.etc_pouch_yellow_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
@@ -485,7 +485,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="5156" name="Recipe: Soulshot Compressed Package (A-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Soulshot Compressed Package (A-grade). Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<!-- For Dwarves only. Recipe for Soulshot Compressed Package (A-grade). Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -545,7 +545,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="5161" name="Recipe: Spiritshot Compressed Package (A-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Spiritshot Compressed Package (A-grade). Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<!-- For Dwarves only. Recipe for Spiritshot Compressed Package (A-grade). Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -605,7 +605,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="5166" name="Recipe: Blessed Spiritshot Compressed Package (A-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Blessed Spiritshot Compressed Package (A-grade). Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<!-- For Dwarves only. Recipe for Blessed Spiritshot Compressed Package (A-grade). Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -669,7 +669,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="2" />
<set name="price" val="1500" />
<set name="price" val="400" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />

View File

@@ -236,8 +236,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="5220" name="Corroded Metal Hardener" type="EtcItem">
<!-- Corroded ingredient. Sell it to a store or trade it in through the Aden Reconstruction Society for a new ingredient. -->
<item id="5220" name="Metal Hardener" type="EtcItem">
<!-- Used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_plate_blue_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -249,7 +249,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5230" name="Recipe: Mithril Arrow" type="EtcItem">
<!-- For Dwarves only. Recipe for a Mithril Arrow. Requires Create Item - Skill Lv. 4. The success rate is 100%. -->
<!-- For Dwarves only. Recipe for Mithril Arrows. Requires Create Item - Skill Lv. 4. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -263,8 +263,8 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="5231" name="Recipe: Corroded Metal Hardener" type="EtcItem">
<!-- For Dwarves only. Recipe for a Corroded Metal Hardener. Requires Create Item - Skill Lv. 4. The success rate is 100%. -->
<item id="5231" name="Recipe: Metal Hardener" type="EtcItem">
<!-- For Dwarves only. Recipe for a Metal Hardener. Requires Create Item - Skill Lv. 4. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -296,7 +296,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="5233" name="Keshanberk*Keshanberk" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of dualswords, two-handed swords, blunt and fist weapons increases more significantly than that of one-handed swords. 1 ordinary Soul Crystal and 1 Special Soul Crystal can be applied. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -350,7 +350,7 @@
</skills>
</item>
<item id="5235" name="Facelifting Potion - A" type="EtcItem">
<!-- Beauty potion that changes one's facial appearance to Type A. May be used by either male or female characters. The results may be viewed on the Character Creation Screen. -->
<!-- Beauty potion that changes one's facial appearance to Type A. Both genders. The results may be viewed on the Character Creation Screen. -->
<set name="icon" val="icon.etc_lesser_potion_purple_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@@ -372,7 +372,7 @@
</skills>
</item>
<item id="5236" name="Facelifting Potion - B" type="EtcItem">
<!-- Beauty potion that changes one's facial appearance to Type B. May be used by either male or female characters. The results may be viewed on the Character Creation Screen. -->
<!-- Beauty potion that changes one's facial appearance to Type B. Both genders. The results may be viewed on the Character Creation Screen. -->
<set name="icon" val="icon.etc_lesser_potion_purple_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@@ -394,7 +394,7 @@
</skills>
</item>
<item id="5237" name="Facelifting Potion - C" type="EtcItem">
<!-- Beauty potion that changes one's facial appearance to Type C. May be used by either male or female characters. The results may be viewed on the Character Creation Screen. -->
<!-- Beauty potion that changes one's facial appearance to Type C. Both genders. The results may be viewed on the Character Creation Screen. -->
<set name="icon" val="icon.etc_lesser_potion_purple_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@@ -416,7 +416,7 @@
</skills>
</item>
<item id="5238" name="Dye Potion - A" type="EtcItem">
<!-- Beauty potion that changes one's hair color to Type A. May be used by either male or female characters. The results may be viewed on the Character Creation Screen. -->
<!-- Beauty potion that changes one's hair color to Type A. Both genders. The results may be viewed on the Character Creation Screen. -->
<set name="icon" val="icon.etc_lesser_potion_scarlet_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@@ -438,7 +438,7 @@
</skills>
</item>
<item id="5239" name="Dye Potion - B" type="EtcItem">
<!-- Beauty potion that changes one's hair color to Type B. May be used by either male or female characters. The results may be viewed on the Character Creation Screen. -->
<!-- Beauty potion that changes one's hair color to Type B. Both genders. The results may be viewed on the Character Creation Screen. -->
<set name="icon" val="icon.etc_lesser_potion_scarlet_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@@ -460,7 +460,7 @@
</skills>
</item>
<item id="5240" name="Dye Potion - C" type="EtcItem">
<!-- Beauty potion that changes one's hair color to Type C. May be used by either male or female characters. The results may be viewed on the Character Creation Screen. -->
<!-- Beauty potion that changes one's hair color to Type C. Both genders. The results may be viewed on the Character Creation Screen. -->
<set name="icon" val="icon.etc_lesser_potion_scarlet_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@@ -482,7 +482,7 @@
</skills>
</item>
<item id="5241" name="Dye Potion - D" type="EtcItem">
<!-- Beauty potion that changes one's hair color to Type D. Both genders. The results may be viewed on the Character Creation Screen. Cannot be used by Kamaels or Ertheia. -->
<!-- Beauty potion that changes one's hair color to Type D. Both genders. The results may be viewed on the Character Creation Screen. -->
<set name="icon" val="icon.etc_lesser_potion_scarlet_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@@ -504,7 +504,7 @@
</skills>
</item>
<item id="5242" name="Hair Style Change Potion - A" type="EtcItem">
<!-- Beauty potion that changes one's hair style to Type A. May be used by either male or female characters. The results may be viewed on the Character Creation Screen. -->
<!-- Beauty potion that changes one's hair style to Type A. Both genders. The results may be viewed on the Character Creation Screen. -->
<set name="icon" val="icon.etc_lesser_potion_green_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@@ -526,7 +526,7 @@
</skills>
</item>
<item id="5243" name="Hair Style Change Potion - B" type="EtcItem">
<!-- Beauty potion that changes one's hair style to Type B. May be used by either male or female characters. The results may be viewed on the Character Creation Screen. -->
<!-- Beauty potion that changes one's hair style to Type B. Both genders. The results may be viewed on the Character Creation Screen. -->
<set name="icon" val="icon.etc_lesser_potion_green_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@@ -548,7 +548,7 @@
</skills>
</item>
<item id="5244" name="Hair Style Change Potion - C" type="EtcItem">
<!-- Beauty potion that changes one's hair style to Type C. May be used by either male or female characters. The results may be viewed on the Character Creation Screen. -->
<!-- Beauty potion that changes one's hair style to Type C. Both genders. The results may be viewed on the Character Creation Screen. -->
<set name="icon" val="icon.etc_lesser_potion_green_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@@ -570,7 +570,7 @@
</skills>
</item>
<item id="5245" name="Hair Style Change Potion - D" type="EtcItem">
<!-- Beauty potion that changes one's hair style to Type D. May be used by either male or female characters. The results may be viewed on the Character Creation Screen. -->
<!-- Beauty potion that changes one's hair style to Type D. Both genders. The results may be viewed on the Character Creation Screen. -->
<set name="icon" val="icon.etc_lesser_potion_green_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@@ -592,7 +592,7 @@
</skills>
</item>
<item id="5246" name="Hair Style Change Potion - E" type="EtcItem">
<!-- Beauty potion that changes one's hair style to Type E. May be used by either male or female characters. The results may be viewed on the Character Creation Screen. -->
<!-- Beauty potion that changes one's hair style to Type E. Both genders. The results may be viewed on the Character Creation Screen. -->
<set name="icon" val="icon.etc_lesser_potion_green_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@@ -718,7 +718,7 @@
</skills>
</item>
<item id="5254" name="Greater Soulshot Compressed Package (A-grade)" type="EtcItem">
<!-- Small package of compressed soulshots. Upon use, changes into a 1,000 A-grade soulshots. -->
<!-- Small package of compressed Soulshots. Upon use, changes into a 1,000 A-grade Soulshots. -->
<set name="icon" val="icon.etc_pouch_gray_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
@@ -928,7 +928,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="5271" name="Recipe: Greater Soulshot Compressed Package (A-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Greater Soulshot Compressed Package (A-grade). Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<!-- For Dwarves only. Recipe for Greater Soulshot Compressed Package (A-grade). Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -988,7 +988,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="5276" name="Recipe: Greater Spiritshot Compressed Package (A-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Greater Spiritshot Compressed Package (A-grade). Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<!-- For Dwarves only. Recipe for Greater Spiritshot Compressed Package (A-grade). Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1048,7 +1048,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="5281" name="Recipe: Greater Blessed Spiritshot Compressed Package (A-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Greater Blessed Spiritshot Compressed Package (A-grade). Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<!-- For Dwarves only. Recipe for Blessed Spiritshot Package (A-grade). Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1078,7 +1078,7 @@
<skill id="2136" level="1" /> <!-- Rice Cake -->
</skills>
</item>
<item id="5284" name="Zweihander" type="Weapon">
<item id="5284" name="Zweinhander" type="Weapon">
<set name="icon" val="icon.weapon_zweihander_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1088,11 +1088,11 @@
<set name="material" val="BRONZE" />
<set name="weight" val="1530" />
<set name="price" val="37600" />
<set name="soulshots" val="2" />
<set name="soulshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="TWO_HAND_SWORD" />
<set name="isAppearanceable" val="true" />
<set name="spiritshots" val="2" />
<set name="spiritshots" val="1" />
<stats>
<stat type="pAtk">38</stat>
<stat type="mAtk">21</stat>
@@ -1115,8 +1115,8 @@
<set name="weight" val="1520" />
<set name="price" val="63000" />
<set name="change_weaponId" val="9210" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="TWO_HAND_SWORD" />
<set name="isAppearanceable" val="true" />
@@ -1144,8 +1144,8 @@
<set name="weight" val="1380" />
<set name="price" val="942700" />
<set name="change_weaponId" val="9296" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="isAppearanceable" val="true" />
@@ -1160,7 +1160,7 @@
</stats>
</item>
<item id="5287" name="Sealed Dark Crystal breastplate" type="Armor">
<!-- Sealed Dark Crystal Breastplate. The blacksmith in a village can release the seal on this item. -->
<!-- Sealed Dark Crystal breastplate. The seal can be removed by a blacksmith in any village. -->
<set name="icon" val="icon.armor_t74_u_i02" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="HEAVY" />
@@ -1180,7 +1180,7 @@
</stats>
</item>
<item id="5288" name="Sealed Dark Crystal Gaiters" type="Armor">
<!-- Sealed Dark Crystal Gaiters. The blacksmith in a village can release the seal on this item. -->
<!-- Sealed Dark Crystal Gaiters. The seal can be removed by a blacksmith in any village. -->
<set name="icon" val="icon.armor_t74_l_i02" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="HEAVY" />
@@ -1200,7 +1200,7 @@
</stats>
</item>
<item id="5289" name="Sealed Dark Crystal Helmet" type="Armor">
<!-- Sealed Dark Crystal Helmet. The blacksmith in a village can release the seal on this item. -->
<!-- Sealed Dark Crystal Helmet. The seal can be removed by a blacksmith in any village. -->
<set name="icon" val="icon.armor_helmet_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="head" />
@@ -1218,7 +1218,7 @@
</stats>
</item>
<item id="5290" name="Sealed Dark Crystal Gloves" type="Armor">
<!-- Sealed Dark Crystal Gloves. The blacksmith in a village can release the seal on this item. -->
<!-- Sealed Dark Crystal Gloves. The seal can be removed by a blacksmith in any village. -->
<set name="icon" val="icon.armor_t74_g_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -1237,7 +1237,7 @@
</stats>
</item>
<item id="5291" name="Sealed Dark Crystal Boots" type="Armor">
<!-- Sealed Dark Crystal Boots. The blacksmith in a village can release the seal on this item. -->
<!-- Sealed Dark Crystal Boots. The seal can be removed by a blacksmith in any village. -->
<set name="icon" val="icon.armor_t74_b_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -1256,7 +1256,7 @@
</stats>
</item>
<item id="5292" name="Sealed Dark Crystal Shield" type="Armor">
<!-- Sealed Dark Crystal Shield. The blacksmith in a village can release the seal on this item. -->
<!-- Sealed Dark Crystal Shield. The seal can be removed by a blacksmith in any village. -->
<set name="icon" val="icon.shield_dark_crystal_shield_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lhand" />
@@ -1277,7 +1277,7 @@
</stats>
</item>
<item id="5293" name="Sealed Tallum Plate Armor" type="Armor">
<!-- Sealed Tallum Plate Armor. The blacksmith in a village can release the seal on this item. -->
<!-- Sealed Tallum Plate Armor. The seal can be removed by a blacksmith in any village. -->
<set name="icon" val="icon.armor_t77_ul_i02" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="HEAVY" />
@@ -1297,7 +1297,7 @@
</stats>
</item>
<item id="5294" name="Sealed Tallum Helmet" type="Armor">
<!-- Sealed Tallum Helmet. The blacksmith in a village can release the seal on this item. -->
<!-- Sealed Tallum Helmet. The seal can be removed by a blacksmith in any village. -->
<set name="icon" val="icon.armor_helmet_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="head" />
@@ -1315,7 +1315,7 @@
</stats>
</item>
<item id="5295" name="Sealed Tallum Gloves" type="Armor">
<!-- Sealed Tallum Gloves. The blacksmith in a village can release the seal on this item. -->
<!-- Sealed Tallum Gloves. The seal can be removed by a blacksmith in any village. -->
<set name="icon" val="icon.armor_t77_g_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -1334,7 +1334,7 @@
</stats>
</item>
<item id="5296" name="Sealed Tallum Boots" type="Armor">
<!-- Sealed Tallum Boots. The blacksmith in a village can release the seal on this item. -->
<!-- Sealed Tallum Boots. The seal can be removed by a blacksmith in any village. -->
<set name="icon" val="icon.armor_t77_b_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -1353,7 +1353,7 @@
</stats>
</item>
<item id="5297" name="Sealed Dark Crystal Leather Armor" type="Armor">
<!-- Sealed Dark Crystal Leather Armor. The blacksmith in a village can release the seal on this item. -->
<!-- Sealed Dark Crystal Leather Armor. The seal can be removed by a blacksmith in any village. -->
<set name="icon" val="icon.armor_t75_u_i02" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" />
@@ -1373,7 +1373,7 @@
</stats>
</item>
<item id="5298" name="Sealed Dark Crystal Leggings" type="Armor">
<!-- Sealed Dark Crystal Leggings. The blacksmith in a village can release the seal on this item. -->
<!-- Sealed Dark Crystal Leggings. The seal can be removed by a blacksmith in any village. -->
<set name="icon" val="icon.armor_t75_l_i02" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" />

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="5301" name="Sealed Tallum Leather Armor" type="Armor">
<!-- Sealed Tallum Leather Armor. The blacksmith in a village can release the seal on this item. -->
<!-- Sealed Tallum Leather Armor. The seal can be removed by a blacksmith in any village. -->
<set name="icon" val="icon.armor_t78_ul_i02" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" />
@@ -21,7 +21,7 @@
</stats>
</item>
<item id="5304" name="Sealed Tallum Tunic" type="Armor">
<!-- Sealed Tallum Tunic. The blacksmith in a village can release the seal on this item. -->
<!-- Sealed Tallum Tunic. The seal can be removed by a blacksmith in any village. -->
<set name="icon" val="icon.armor_t79_u_i02" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="MAGIC" />
@@ -42,7 +42,7 @@
</stats>
</item>
<item id="5305" name="Sealed Tallum Stockings" type="Armor">
<!-- Sealed Tallum Stockings. The blacksmith in a village can release the seal on this item. -->
<!-- Sealed Tallum Stockings. The seal can be removed by a blacksmith in any village. -->
<set name="icon" val="icon.armor_t79_l_i02" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="MAGIC" />
@@ -63,7 +63,7 @@
</stats>
</item>
<item id="5308" name="Sealed Dark Crystal Robe" type="Armor">
<!-- Sealed Dark Crystal Robe. The blacksmith in a village can release the seal on this item. -->
<!-- Sealed Dark Crystal Robe. The seal can be removed by a blacksmith in any village. -->
<set name="icon" val="icon.armor_t76_ul_i02" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="MAGIC" />
@@ -84,7 +84,7 @@
</stats>
</item>
<item id="5311" name="Sealed Armor of Nightmare" type="Armor">
<!-- Sealed Armor of Nightmare. The blacksmith in a village can release the seal on this item. -->
<!-- Sealed Armor of Nightmare. The seal can be removed by a blacksmith in any village. -->
<set name="icon" val="icon.armor_t80_ul_i02" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="HEAVY" />
@@ -104,7 +104,7 @@
</stats>
</item>
<item id="5312" name="Sealed Helm of Nightmare" type="Armor">
<!-- Sealed Helm of Nightmare. The blacksmith in a village can release the seal on this item. -->
<!-- Sealed Helm of Nightmare. The seal can be removed by a blacksmith in any village. -->
<set name="icon" val="icon.armor_leather_helmet_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="head" />
@@ -122,7 +122,7 @@
</stats>
</item>
<item id="5313" name="Sealed Gauntlets of Nightmare" type="Armor">
<!-- Sealed Gauntlets of Nightmare. The blacksmith in a village can release the seal on this item. -->
<!-- Sealed Gauntlets of Nightmare. The seal can be removed by a blacksmith in any village. -->
<set name="icon" val="icon.armor_t80_g_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -141,7 +141,7 @@
</stats>
</item>
<item id="5314" name="Sealed Boots of Nightmare" type="Armor">
<!-- Sealed Boots of Nightmare. The blacksmith in a village can release the seal on this item. -->
<!-- Sealed Boots of Nightmare. The seal can be removed by a blacksmith in any village. -->
<set name="icon" val="icon.armor_t80_b_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -160,7 +160,7 @@
</stats>
</item>
<item id="5315" name="Sealed Shield of Nightmare" type="Armor">
<!-- Sealed Shield of Nightmare. The blacksmith in a village can release the seal on this item. -->
<!-- Sealed Shield of Nightmare. The seal can be removed by a blacksmith in any village. -->
<set name="icon" val="icon.shield_shield_of_nightmare_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lhand" />
@@ -181,7 +181,7 @@
</stats>
</item>
<item id="5316" name="Sealed Majestic Plate Armor" type="Armor">
<!-- Sealed Majestic Plate Armor. The blacksmith in a village can release the seal on this item. -->
<!-- Sealed Majestic Plate Armor. The seal can be removed by a blacksmith in any village. -->
<set name="icon" val="icon.armor_t83_ul_i02" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="HEAVY" />
@@ -201,7 +201,7 @@
</stats>
</item>
<item id="5317" name="Sealed Majestic Circlet" type="Armor">
<!-- Sealed Majestic Circlet. The blacksmith in a village can release the seal on this item. -->
<!-- Sealed Majestic Circlet. The seal can be removed by a blacksmith in any village. -->
<set name="icon" val="icon.armor_leather_helmet_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="head" />
@@ -219,7 +219,7 @@
</stats>
</item>
<item id="5318" name="Sealed Majestic Gauntlets" type="Armor">
<!-- Sealed Majestic Gauntlets. The blacksmith in a village can release the seal on this item. -->
<!-- Sealed Majestic Gauntlets. The seal can be removed by a blacksmith in any village. -->
<set name="icon" val="icon.armor_t83_g_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -238,7 +238,7 @@
</stats>
</item>
<item id="5319" name="Sealed Majestic Boots" type="Armor">
<!-- Sealed Majestic Boots. The blacksmith in a village can release the seal on this item. -->
<!-- Sealed Majestic Boots. The seal can be removed by a blacksmith in any village. -->
<set name="icon" val="icon.armor_t83_b_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -257,7 +257,7 @@
</stats>
</item>
<item id="5320" name="Sealed Leather Armor of Nightmare" type="Armor">
<!-- Sealed Leather Armor of Nightmare. The blacksmith in a village can release the seal on this item. -->
<!-- Sealed Leather Armor of Nightmare. The seal can be removed by a blacksmith in any village. -->
<set name="icon" val="icon.armor_t81_ul_i02" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" />
@@ -277,7 +277,7 @@
</stats>
</item>
<item id="5323" name="Sealed Majestic Leather Armor" type="Armor">
<!-- Sealed Majestic Leather Armor. The blacksmith in a village can release the seal on this item. -->
<!-- Sealed Majestic Leather Armor. The seal can be removed by a blacksmith in any village. -->
<set name="icon" val="icon.armor_t84_ul_i02" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" />
@@ -297,7 +297,7 @@
</stats>
</item>
<item id="5326" name="Sealed Robe of Nightmare" type="Armor">
<!-- Sealed Robe of Nightmare. The blacksmith in a village can release the seal on this item. -->
<!-- Sealed Robe of Nightmare. The seal can be removed by a blacksmith in any village. -->
<set name="icon" val="icon.armor_t82_ul_i02" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="MAGIC" />
@@ -318,7 +318,7 @@
</stats>
</item>
<item id="5329" name="Sealed Majestic Robe" type="Armor">
<!-- Sealed Majestic Robe. The blacksmith in a village can release the seal on this item. -->
<!-- Sealed Majestic Robe. The seal can be removed by a blacksmith in any village. -->
<set name="icon" val="icon.armor_t85_ul_i02" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="MAGIC" />
@@ -338,8 +338,8 @@
<stat type="maxMp">718</stat>
</stats>
</item>
<item id="5332" name="Recipe: Sealed Dark Crystal Leather Armor(60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Dark Crystal Leather Armor. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
<item id="5332" name="Recipe: Sealed Dark Crystal Leather Armor (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Dark Crystal Leather Armor. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -356,8 +356,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5333" name="Recipe: Sealed Dark Crystal Leather Armor" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Dark Crystal Leather Armor. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<item id="5333" name="Recipe: Sealed Dark Crystal Leather Armor (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Dark Crystal Leather Armor. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -374,8 +374,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5334" name="Recipe: Sealed Tallum Leather Armor(60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Tallum Leather Armor. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
<item id="5334" name="Recipe: Sealed Tallum Leather Armor (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Tallum Leather Armor. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -392,8 +392,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5335" name="Recipe: Sealed Tallum Leather Armor" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Tallum Leather Armor. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<item id="5335" name="Recipe: Sealed Tallum Leather Armor (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Tallum Leather Armor. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -410,8 +410,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5336" name="Recipe: Sealed Leather Armor of Nightmare(60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Leather Armor of Nightmare. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<item id="5336" name="Recipe: Sealed Leather Armor of Nightmare (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Leather Armor of Nightmare. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -428,8 +428,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5337" name="Recipe: Sealed Leather Armor of Nightmare" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Leather Armor of Nightmare. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<item id="5337" name="Recipe: Sealed Leather Armor of Nightmare (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Leather Armor of Nightmare. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -446,8 +446,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5338" name="Recipe: Sealed Majestic Leather Armor(60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Majestic Leather Armor. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<item id="5338" name="Recipe: Sealed Majestic Leather Armor (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Majestic Leather Armor. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -464,8 +464,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5339" name="Recipe: Sealed Majestic Leather Armor" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Majestic Leather Armor. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<item id="5339" name="Recipe: Sealed Majestic Leather Armor (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Majestic Leather Armor. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -482,8 +482,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5340" name="Recipe: Sealed Dark Crystal Leggings(60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Dark Crystal Leggings. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
<item id="5340" name="Recipe: Sealed Dark Crystal Leggings (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Dark Crystal Leggings. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -500,8 +500,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5341" name="Recipe: Sealed Dark Crystal Leggings" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Dark Crystal Leggings. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<item id="5341" name="Recipe: Sealed Dark Crystal Leggings (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Dark Crystal Leggings. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -548,8 +548,8 @@
<skill id="2585" level="1" /> <!-- Item - Special Sound Crystal -->
</skills>
</item>
<item id="5346" name="Recipe: Sealed Tallum Tunic(60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Tallum Tunic. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
<item id="5346" name="Recipe: Sealed Tallum Tunic (60%)" type="EtcItem">
<!-- Recipe: Sealed Tallum Tunic (60%) -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -566,8 +566,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5347" name="Recipe: Sealed Tallum Tunic" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Tallum Tunic. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<item id="5347" name="Recipe: Sealed Tallum Tunic (100%)" type="EtcItem">
<!-- Recipe: Sealed Tallum Tunic (100%) -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -584,8 +584,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5348" name="Recipe: Sealed Dark Crystal Robe(60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Dark Crystal Robe. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
<item id="5348" name="Recipe: Sealed Dark Crystal Robe (60%)" type="EtcItem">
<!-- Recipe: Sealed Dark Crystal Robe (60%) -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -602,8 +602,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5349" name="Recipe: Sealed Dark Crystal Robe" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Dark Crystal Robe. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<item id="5349" name="Recipe: Sealed Dark Crystal Robe (100%)" type="EtcItem">
<!-- Recipe: Sealed Dark Crystal Robe (100%) -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -620,8 +620,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5350" name="Recipe: Sealed Robe of Nightmare(60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Robe of Nightmare. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<item id="5350" name="Recipe: Sealed Robe of Nightmare (60%)" type="EtcItem">
<!-- Recipe: Sealed Robe of Nightmare (60%) -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -638,8 +638,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5351" name="Recipe: Sealed Robe of Nightmare" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Robe of Nightmare. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<item id="5351" name="Recipe: Sealed Robe of Nightmare (100%)" type="EtcItem">
<!-- Recipe: Sealed Robe of Nightmare (100%) -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -656,8 +656,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5352" name="Recipe: Sealed Majestic Robe(60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Majestic Robe. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<item id="5352" name="Recipe: Sealed Majestic Robe (60%)" type="EtcItem">
<!-- Recipe: Sealed Majestic Robe (60%) -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -674,8 +674,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5353" name="Recipe: Sealed Majestic Robe" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Majestic Robe. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<item id="5353" name="Recipe: Sealed Majestic Robe (100%)" type="EtcItem">
<!-- Recipe: Sealed Majestic Robe (100%) -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -692,8 +692,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5354" name="Recipe: Sealed Tallum Stockings(60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Tallum Stockings. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
<item id="5354" name="Recipe: Sealed Tallum Stockings (60%)" type="EtcItem">
<!-- Recipe: Sealed Tallum Stockings (60%) -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -710,8 +710,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5355" name="Recipe: Sealed Tallum Stockings" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Tallum Stockings. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<item id="5355" name="Recipe: Sealed Tallum Stockings (100%)" type="EtcItem">
<!-- Recipe: Sealed Tallum Stockings (100%) -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -728,8 +728,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5364" name="Recipe: Sealed Dark Crystal Shield(60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Dark Crystal Shield. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
<item id="5364" name="Recipe: Sealed Dark Crystal Shield (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Dark Crystal Shield. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -746,8 +746,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5365" name="Recipe: Sealed Dark Crystal Shield" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Dark Crystal Shield. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<item id="5365" name="Recipe: Sealed Dark Crystal Shield (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Dark Crystal Shield. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -764,8 +764,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5366" name="Recipe: Sealed Shield of Nightmare(60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Shield of Nightmare. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<item id="5366" name="Recipe: Sealed Shield of Nightmare (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Shield of Nightmare. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -782,8 +782,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5367" name="Recipe: Sealed Shield of Nightmare" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Shield of Nightmare. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<item id="5367" name="Recipe: Sealed Shield of Nightmare (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Shield of Nightmare. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -800,8 +800,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5368" name="Recipe: Sealed Dark Crystal Boots(60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Dark Crystal Boots. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
<item id="5368" name="Recipe: Sealed Dark Crystal Boots (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Dark Crystal Boots. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -818,8 +818,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5369" name="Recipe: Sealed Dark Crystal Boots" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Dark Crystal Boots. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<item id="5369" name="Recipe: Sealed Dark Crystal Boots (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Dark Crystal Boots. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -836,8 +836,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5370" name="Recipe: Sealed Tallum Boots(60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Tallum Boots. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
<item id="5370" name="Recipe: Sealed Tallum Boots (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Tallum Boots. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -854,8 +854,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5371" name="Recipe: Sealed Tallum Boots" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Tallum Boots. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<item id="5371" name="Recipe: Sealed Tallum Boots (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Tallum Boots. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -872,8 +872,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5380" name="Recipe: Sealed Boots of Nightmare(60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Boots of Nightmare. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<item id="5380" name="Recipe: Sealed Boots of Nightmare (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Boots of Nightmare. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -890,8 +890,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5381" name="Recipe: Sealed Boots of Nightmare" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Boots of Nightmare. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<item id="5381" name="Recipe: Sealed Boots of Nightmare (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Boots of Nightmare. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -908,8 +908,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5382" name="Recipe: Sealed Majestic Boots(60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Majestic Boots. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<item id="5382" name="Recipe: Sealed Majestic Boots (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Majestic Boots. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -926,8 +926,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5383" name="Recipe: Sealed Majestic Boots" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Majestic Boots. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<item id="5383" name="Recipe: Sealed Majestic Boots (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Majestic Boots. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -944,8 +944,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5392" name="Recipe: Sealed Dark Crystal Gloves(60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Dark Crystal Gloves. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
<item id="5392" name="Recipe: Sealed Dark Crystal Gloves (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Dark Crystal Gloves. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -962,8 +962,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5393" name="Recipe: Sealed Dark Crystal Gloves" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Dark Crystal Gloves. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<item id="5393" name="Recipe: Sealed Dark Crystal Gloves (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Dark Crystal Gloves. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -980,8 +980,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5394" name="Recipe: Sealed Tallum Gloves(60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Tallum Gloves. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
<item id="5394" name="Recipe: Sealed Tallum Gloves (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Tallum Gloves. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -998,8 +998,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5395" name="Recipe: Sealed Tallum Gloves" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Tallum Gloves. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<item id="5395" name="Recipe: Sealed Tallum Gloves (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Tallum Gloves. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="5404" name="Recipe: Sealed Gauntlets of Nightmare(60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Gauntlets of Nightmare. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<item id="5404" name="Recipe: Sealed Gauntlets of Nightmare (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Gauntlets of Nightmare. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -18,8 +18,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5405" name="Recipe: Sealed Gauntlets of Nightmare" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Gauntlets of Nightmare. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<item id="5405" name="Recipe: Sealed Gauntlets of Nightmare (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Gauntlets of Nightmare. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -36,8 +36,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5406" name="Recipe: Sealed Majestic Gauntlets(60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Majestic Gauntlets. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<item id="5406" name="Recipe: Sealed Majestic Gauntlets (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Majestic Gauntlets. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -54,8 +54,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5407" name="Recipe: Sealed Majestic Gauntlets" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Majestic Gauntlets. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<item id="5407" name="Recipe: Sealed Majestic Gauntlets (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Majestic Gauntlets. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -72,8 +72,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5416" name="Recipe: Sealed Dark Crystal Breastplate(60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Dark Crystal Breastplate. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
<item id="5416" name="Recipe: Sealed Dark Crystal Breastplate (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Dark Crystal Breastplate. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -90,8 +90,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5417" name="Recipe: Sealed Dark Crystal Breastplate" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Dark Crystal Breastplate. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<item id="5417" name="Recipe: Sealed Dark Crystal Breastplate (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Dark Crystal Breastplate. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -108,8 +108,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5418" name="Recipe: Sealed Tallum Plate Armor(60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Tallum Plate Armor. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
<item id="5418" name="Recipe: Sealed Tallum Plate Armor (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Tallum Plate Armor. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -126,8 +126,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5419" name="Recipe: Sealed Tallum Plate Armor" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Tallum Plate Armor. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<item id="5419" name="Recipe: Sealed Tallum Plate Armor (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Tallum Plate Armor. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -144,8 +144,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5420" name="Recipe: Sealed Armor of Nightmare(60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Armor of Nightmare. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<item id="5420" name="Recipe: Sealed Armor of Nightmare (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Armor of Nightmare. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -162,8 +162,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5421" name="Recipe: Sealed Armor of Nightmare" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Armor of Nightmare. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<item id="5421" name="Recipe: Sealed Armor of Nightmare (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Armor of Nightmare. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -180,8 +180,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5422" name="Recipe: Sealed Majestic Plate Armor(60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Majestic Plate Armor. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<item id="5422" name="Recipe: Sealed Majestic Plate Armor (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Majestic Plate Armor. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -198,8 +198,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5423" name="Recipe: Sealed Majestic Plate Armor" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Majestic Plate Armor. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<item id="5423" name="Recipe: Sealed Majestic Plate Armor (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Majestic Plate Armor. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -216,8 +216,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5424" name="Recipe: Sealed Dark Crystal Gaiters(60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Dark Crystal Gaiters. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
<item id="5424" name="Recipe: Sealed Dark Crystal Gaiters (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Dark Crystal Gaiters. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -234,8 +234,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5425" name="Recipe: Sealed Dark Crystal Gaiters" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Dark Crystal Gaiters. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<item id="5425" name="Recipe: Sealed Dark Crystal Gaiters (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Dark Crystal Gaiters. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -252,8 +252,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5426" name="Recipe: Sealed Dark Crystal Helmet(60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Dark Crystal Helmet. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
<item id="5426" name="Recipe: Sealed Dark Crystal Helmet (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Dark Crystal Helmet. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -270,8 +270,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5427" name="Recipe: Sealed Dark Crystal Helmet" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Dark Crystal Helmet. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<item id="5427" name="Recipe: Sealed Dark Crystal Helmet (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Dark Crystal Helmet. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -288,8 +288,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5428" name="Recipe: Sealed Tallum Helmet(60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Tallum Helmet. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
<item id="5428" name="Recipe: Sealed Tallum Helmet (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Tallum Helmet. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -306,8 +306,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5429" name="Recipe: Sealed Tallum Helmet" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Tallum Helmet. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<item id="5429" name="Recipe: Sealed Tallum Helmet (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Tallum Helmet. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -324,8 +324,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5430" name="Recipe: Sealed Helm of Nightmare(60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Helm of Nightmare. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<item id="5430" name="Recipe: Sealed Helm of Nightmare (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Helm of Nightmare. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -342,8 +342,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5431" name="Recipe: Sealed Helm of Nightmare" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Helm of Nightmare. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<item id="5431" name="Recipe: Sealed Helm of Nightmare (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Helm of Nightmare. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -361,7 +361,7 @@
</stats>
</item>
<item id="5432" name="Recipe: Sealed Majestic Circlet (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Majestic Circlet. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<!-- For Dwarves only. Recipe for Sealed Majestic Circlet. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -378,8 +378,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5433" name="Recipe: Sealed Majestic Circlet" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Majestic Circlet. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<item id="5433" name="Recipe: Sealed Majestic Circlet (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Majestic Circlet. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -396,8 +396,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5434" name="Recipe: Dragon Slayer(60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for a Dragon Slayer. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<item id="5434" name="Recipe: Dragon Slayer (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Dragon Slayer. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -414,8 +414,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5435" name="Recipe: Dragon Slayer" type="EtcItem">
<!-- For Dwarves only. Recipe for a Dragon Slayer. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<item id="5435" name="Recipe: Dragon Slayer (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Dragon Slayer. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -468,8 +468,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5438" name="Recipe: Meteor Shower(60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for a Meteor Shower. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
<item id="5438" name="Recipe: Meteor Shower (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Meteor Shower. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -486,8 +486,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5439" name="Recipe: Meteor Shower" type="EtcItem">
<!-- For Dwarves only. Recipe for a Meteor Shower. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<item id="5439" name="Recipe: Meteor Shower (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Meteor Shower. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -504,8 +504,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5440" name="Recipe: Elysian(60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for an Elysian. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<item id="5440" name="Recipe: Elysian (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Elysian. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -522,8 +522,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5441" name="Recipe: Elysian" type="EtcItem">
<!-- For Dwarves only. Recipe for an Elysian. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<item id="5441" name="Recipe: Elysian (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Elysian. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -540,8 +540,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5442" name="Recipe: Soul Bow(60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for a Soul Bow. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<item id="5442" name="Recipe: Soul Bow (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Soul Bow. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -558,8 +558,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5443" name="Recipe: Soul Bow" type="EtcItem">
<!-- For Dwarves only. Recipe for a Soul Bow. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<item id="5443" name="Recipe: Soul Bow (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Soul Bow. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -576,8 +576,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5444" name="Recipe: Carnage Bow(60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for a Carnage Bow. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
<item id="5444" name="Recipe: Carnage Bow (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Carnage Bow. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -594,8 +594,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5445" name="Recipe: Carnage Bow" type="EtcItem">
<!-- For Dwarves only. Recipe for a Carnage Bow. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<item id="5445" name="Recipe: Carnage Bow (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Carnage Bow. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -612,8 +612,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5446" name="Recipe: Bloody Orchid(60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for a Bloody Orchid. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
<item id="5446" name="Recipe: Bloody Orchid (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Bloody Orchid. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -630,8 +630,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5447" name="Recipe: Bloody Orchid" type="EtcItem">
<!-- For Dwarves only. Recipe for a Bloody Orchid. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<item id="5447" name="Recipe: Bloody Orchid (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Bloody Orchid. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -648,8 +648,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5448" name="Recipe: Soul Separator(60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for a Soul Separator. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<item id="5448" name="Recipe: Soul Separator (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Soul Separator. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -666,8 +666,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5449" name="Recipe: Soul Separator" type="EtcItem">
<!-- For Dwarves only. Recipe for a Soul Separator. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<item id="5449" name="Recipe: Soul Separator (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Soul Separator. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -684,8 +684,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5450" name="Recipe: Dragon Grinder(60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for a Dragon Grinder. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<item id="5450" name="Recipe: Dragon Grinder (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Dragon Grinder. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -702,8 +702,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5451" name="Recipe: Dragon Grinder" type="EtcItem">
<!-- For Dwarves only. Recipe for a Dragon Grinder. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<item id="5451" name="Recipe: Dragon Grinder (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Dragon Grinder. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -720,8 +720,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5452" name="Recipe: Blood Tornado(60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for a Blood Tornado. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
<item id="5452" name="Recipe: Blood Tornado (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Blood Tornado. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -738,8 +738,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5453" name="Recipe: Blood Tornado" type="EtcItem">
<!-- For Dwarves only. Recipe for a Blood Tornado. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<item id="5453" name="Recipe: Blood Tornado (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Blood Tornado. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -756,8 +756,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5456" name="Recipe: Tallum Glaive(60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for a Tallum Glaive. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<item id="5456" name="Recipe: Tallum Glaive (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Tallum Glaive. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -774,8 +774,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5457" name="Recipe: Tallum Glaive" type="EtcItem">
<!-- For Dwarves only. Recipe for a Tallum Glaive. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<item id="5457" name="Recipe: Tallum Glaive (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Tallum Glaive. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -792,8 +792,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5458" name="Recipe: Halberd(60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for a Halberd. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
<item id="5458" name="Recipe: Halberd (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Halberd. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -810,8 +810,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5459" name="Recipe: Halberd" type="EtcItem">
<!-- For Dwarves only. Recipe for a Halberd. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<item id="5459" name="Recipe: Halberd (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Halberd. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -828,8 +828,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5460" name="Recipe: Dasparion's Staff(60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Dasparion's Staff. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
<item id="5460" name="Recipe: Dasparion's Staff (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Dasparion's Staff. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -846,8 +846,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5461" name="Recipe: Dasparion's Staff" type="EtcItem">
<!-- For Dwarves only. Recipe for the Dasparion's Staff. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<item id="5461" name="Recipe: Dasparion's Staff (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Dasparion's Staff. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -864,8 +864,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5462" name="Recipe: Branch of the Mother Tree(60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for a Branch of the Mother Tree. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<item id="5462" name="Recipe: Branch of the Mother Tree (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Branch of the Mother Tree. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -882,8 +882,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5463" name="Recipe: Branch of the Mother Tree" type="EtcItem">
<!-- For Dwarves only. Recipe for a Branch of the Mother Tree. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<item id="5463" name="Recipe: Branch of the Mother Tree (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Branch of the Mother Tree. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -900,8 +900,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5464" name="Recipe: Dark Legion's Edge(60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for a Dark Legion's Edge. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<item id="5464" name="Recipe: Dark Legion's Edge (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Dark Legion's Edge. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -918,8 +918,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5465" name="Recipe: Dark Legion's Edge" type="EtcItem">
<!-- For Dwarves only. Recipe for a Dark Legion's Edge. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<item id="5465" name="Recipe: Dark Legion's Edge (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Dark Legion's Edge. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -936,8 +936,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5466" name="Recipe: Sword of Miracles(60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for a Sword of Miracles. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<item id="5466" name="Recipe: Sword of Miracles (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sword of Miracles. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -954,8 +954,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5467" name="Recipe: Sword of Miracles" type="EtcItem">
<!-- For Dwarves only. Recipe for a Sword of Miracles. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<item id="5467" name="Recipe: Sword of Miracles (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sword of Miracles. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -972,8 +972,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5468" name="Recipe: Elemental Sword(60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for an Elemental Sword. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
<item id="5468" name="Recipe: Elemental Sword (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Elemental Sword. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -990,8 +990,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5469" name="Recipe: Elemental Sword" type="EtcItem">
<!-- For Dwarves only. Recipe for an Elemental Sword. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<item id="5469" name="Recipe: Elemental Sword (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Elemental Sword. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1008,8 +1008,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5470" name="Recipe: Tallum Blade(60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for a Tallum Blade. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
<item id="5470" name="Recipe: Tallum Blade (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Tallum Blade. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1026,8 +1026,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5471" name="Recipe: Tallum Blade" type="EtcItem">
<!-- For Dwarves only. Recipe for a Tallum Blade. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<item id="5471" name="Recipe: Tallum Blade (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Tallum Blade. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1044,8 +1044,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5472" name="Recipe: Corroded Metallic Thread" type="EtcItem">
<!-- For Dwarves only. Recipe for Corroded Metallic Thread. Requires Create Item - Skill Lv. 4. The success rate is 100%. -->
<item id="5472" name="Recipe: Metallic Thread" type="EtcItem">
<!-- For Dwarves only. Recipe for Metallic Thread. Requires Create Item - Skill Lv. 4. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1062,8 +1062,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5473" name="Recipe: Corroded Reinforced Metal Plate" type="EtcItem">
<!-- For Dwarves only. Recipe for Corroded Reinforced Metal Plate. Requires Create Item - Skill Lv. 4. The success rate is 100%. -->
<item id="5473" name="Recipe: Reinforced Metal Plate" type="EtcItem">
<!-- For Dwarves only. Recipe for Reinforced Metal Plate. Requires Create Item - Skill Lv. 4. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1080,8 +1080,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5474" name="Recipe: Corroded Reorin's Mold" type="EtcItem">
<!-- For Dwarves only. Recipe for Corroded Reorin's Mold. Requires Create Item - Skill Lv. 5. The success rate is 100%. -->
<item id="5474" name="Recipe: Reorin's Mold" type="EtcItem">
<!-- For Dwarves only. Recipe for Reorin's Mold. Requires Create Item - Skill Lv. 5. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_yellow_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1098,8 +1098,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5475" name="Recipe: Corroded Warsmith' Mold" type="EtcItem">
<!-- For Dwarves only. Recipe for Corroded Warsmith' Mold. Requires Create Item - Skill Lv. 6. The success rate is 100%. -->
<item id="5475" name="Recipe: Warsmith' Mold" type="EtcItem">
<!-- For Dwarves only. Recipe for Warsmith' Mold. Requires Create Item - Skill Lv. 6. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1116,8 +1116,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5476" name="Recipe: Corroded Arcsmith' Anvil" type="EtcItem">
<!-- For Dwarves only. Recipe for Corroded Corroded Arcsmith' Anvil. Requires Create Item - Skill Lv. 6. The success rate is 100%. -->
<item id="5476" name="Recipe: Arcsmith' Anvil" type="EtcItem">
<!-- For Dwarves only. Recipe for Arcsmith' Anvil. Requires Create Item - Skill Lv. 6. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1134,8 +1134,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5477" name="Recipe: Corroded Warsmith' Holder" type="EtcItem">
<!-- For Dwarves only. Recipe for Corroded Warsmith' Holder. Requires Create Item - Skill Lv. 6. The success rate is 100%. -->
<item id="5477" name="Recipe: Warsmith' Holder" type="EtcItem">
<!-- For Dwarves only. Recipe for Warsmith' Holder. Requires Create Item - Skill Lv. 6. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1153,7 +1153,7 @@
</stats>
</item>
<item id="5478" name="Sealed Dark Crystal Leather Armor Pattern" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make a Sealed Dark Crystal Leather Armor. It can be sold at a regular store. -->
<!-- Key material that Dwarves use to make Sealed Dark Crystal Leather Armor. Can be sold. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1165,7 +1165,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5479" name="Sealed Tallum Leather Armor Pattern" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make a Sealed Tallum Leather Armor. It can be sold at a regular store. -->
<!-- Key material that Dwarves use to make Sealed Tallum Leather Armor. Can be sold. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1177,7 +1177,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5480" name="Sealed Leather Armor of Nightmare Fabric" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make Sealed Leather Armor of Nightmare. It can be sold at a regular store. -->
<!-- Key material that Dwarves use to make Sealed Leather Armor of Nightmare. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1189,7 +1189,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5481" name="Sealed Majestic Leather Armor Fabric" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make Sealed Majestic Leather Armor. It can be sold at a regular store. -->
<!-- Key material that Dwarves use to make Sealed Majestic Leather Armor. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1201,7 +1201,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5482" name="Sealed Dark Crystal Legging Design" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make Sealed Dark Crystal Leggings. It can be sold at a regular store. -->
<!-- Key material that Dwarves use to make Sealed Dark Crystal Leggings. Can be sold. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1213,7 +1213,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5485" name="Sealed Tallum Tunic Texture" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make a Sealed Tallum Tunic. It can be sold at a regular store. -->
<!-- Key material that Dwarves use to make Sealed Tallum Tunic. Can be sold. -->
<set name="icon" val="icon.etc_leather_yellow_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1225,7 +1225,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5486" name="Sealed Dark Crystal Robe Fabric" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make a Sealed Dark Crystal Robe. It can be sold at a regular store. -->
<!-- Key material that Dwarves use to make Sealed Dark Crystal Robe. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1237,7 +1237,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5487" name="Sealed Robe of Nightmare Fabric" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make a Sealed Robe of Nightmare. It can be sold at a regular store. -->
<!-- Key material that Dwarves use to make Sealed Robe of Nightmare. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1249,7 +1249,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5488" name="Sealed Majestic Robe Fabric" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make Sealed Majestic Robe. It can be sold at a regular store. -->
<!-- Key material that Dwarves use to make Sealed Majestic Robe. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1261,7 +1261,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5489" name="Sealed Tallum Stocking Fabric" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make Sealed Tallum Stockings. It can be sold at a regular store. -->
<!-- Key material that Dwarves use to make Sealed Tallum Stockings. Can be sold. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1273,7 +1273,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5494" name="Sealed Dark Crystal Shield Fragment" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make a Sealed Dark Crystal Shield. It can be sold at a regular store. -->
<!-- Key material that Dwarves use to make Sealed Dark Crystal Shield. Can be sold. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1285,7 +1285,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5495" name="Sealed Shield of Nightmare Fragment" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make a Sealed Shield of Nightmare. It can be sold at a regular store. -->
<!-- Key material that Dwarves use to make Sealed Shield of Nightmare. Can be sold. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1297,7 +1297,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5496" name="Sealed Dark Crystal Boot Lining" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make Sealed Dark Crystal Boots. It can be sold at a regular store. -->
<!-- Key material that Dwarves use to make Sealed Dark Crystal Boots. Can be sold. -->
<set name="icon" val="icon.etc_piece_of_cloth_black_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1309,7 +1309,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5497" name="Sealed Tallum Boot Lining" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make Sealed Tallum Boots. It can be sold at a regular store. -->
<!-- Key material that Dwarves use to make Sealed Tallum Boots. Can be sold. -->
<set name="icon" val="icon.etc_piece_of_cloth_black_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="5502" name="Sealed Boots of Nightmare Lining" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make Sealed Boots of Nightmare. It can be sold at a regular store. -->
<!-- Key material that Dwarves use to make Sealed Boots of Nightmare. Can be sold. -->
<set name="icon" val="icon.etc_piece_of_cloth_black_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -13,7 +13,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5503" name="Sealed Majestic Boot Lining" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make Sealed Majestic Boots. It can be sold at a regular store. -->
<!-- Key material that Dwarves use to make Sealed Majestic Boots. Can be sold. -->
<set name="icon" val="icon.etc_piece_of_cloth_black_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -25,7 +25,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5508" name="Sealed Dark Crystal Glove Design" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make Sealed Dark Crystal Gloves. It can be sold at a regular store. -->
<!-- Key material that Dwarves use to make Sealed Dark Crystal Gloves. Can be sold. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -37,7 +37,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5509" name="Sealed Tallum Glove Design" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make Sealed Tallum Gloves. It can be sold at a regular store. -->
<!-- Key material that Dwarves use to make Sealed Tallum Gloves. Can be sold. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -49,7 +49,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5514" name="Sealed Gauntlets of Nightmare Design" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make Sealed Gauntlets of Nightmare. It can be sold at a regular store. -->
<!-- Key material that Dwarves use to make Sealed Gauntlets of Nightmare. Can be sold. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -61,7 +61,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5515" name="Sealed Majestic Gauntlet Design" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make Sealed Majestic Gauntlets. It can be sold at a regular store. -->
<!-- Key material that Dwarves use to make Sealed Majestic Gauntlets. Can be sold. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -73,7 +73,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5520" name="Sealed Dark Crystal Breastplate Pattern" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make a Sealed Dark Crystal Breastplate. It can be sold at a regular store. -->
<!-- Key material that Dwarves use to make Sealed Dark Crystal Breastplate. Can be sold. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -85,7 +85,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5521" name="Sealed Tallum Plate Armor Pattern" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make Sealed Tallum Plate Armor. It can be sold at a regular store. -->
<!-- Key material that Dwarves use to make Sealed Tallum Plate Armor. Can be sold. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -97,7 +97,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5522" name="Sealed Armor of Nightmare Pattern" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make Sealed Armor of Nightmare. It can be sold at a regular store. -->
<!-- Key material that Dwarves use to make Sealed Armor of Nightmare. Can be sold. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -109,7 +109,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5523" name="Sealed Majestic Plate Armor Pattern" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make Sealed Majestic Plate Armor. It can be sold at a regular store. -->
<!-- Key material that Dwarves use to make Sealed Majestic Plate Armor. Can be sold. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -121,7 +121,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5524" name="Sealed Dark Crystal Gaiter Pattern" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make Sealed Dark Crystal Gaiters. It can be sold at a regular store. -->
<!-- Key material that Dwarves use to make Sealed Dark Crystal Gaiters. Can be sold. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -133,7 +133,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5525" name="Sealed Dark Crystal Helmet Design" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make a Sealed Dark Crystal Helmet. It can be sold at a regular store. -->
<!-- Key material that Dwarves use to make Sealed Dark Crystal Helmet. Can be sold. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -145,7 +145,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5526" name="Sealed Tallum Helmet Design" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make a sealed Tallum Helmet. It can be sold at a regular store. -->
<!-- Key material that Dwarves use to make Sealed Tallum Helmet. Can be sold. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -157,7 +157,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5527" name="Sealed Helm of Nightmare Design" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make a Sealed Helm of Nightmare. It can be sold at a regular store. -->
<!-- Key material that Dwarves use to make Sealed Helm of Nightmare. Can be sold. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -169,7 +169,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5528" name="Sealed Majestic Circlet Design" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make a Sealed Majestic Circlet. It can be sold at a regular store. -->
<!-- Key material that Dwarves use to make Sealed Majestic Circlet. Can be sold. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -181,7 +181,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5529" name="Dragon Slayer Edge" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make a Dragon Slayer. It can be sold at a regular store. -->
<!-- Key material that Dwarves use to make Dragon Slayer. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -193,7 +193,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5530" name="Berserker Blade Edge" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make a Berserker Blade. It can be sold at a regular store. -->
<!-- Essential ingredient needed by a Dwarf to make a Berserker Blade. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -205,7 +205,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5531" name="Heavy Sword Edge" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make a Heavy Sword. It can be sold at a regular store. -->
<!-- Essential ingredient needed by a Dwarf to make a Heavy Sword. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -217,7 +217,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5532" name="Meteor Shower Head" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make a Meteor Shower. It can be sold at a regular store. -->
<!-- Key material that Dwarves use to make Meteor Shower. Can be sold. -->
<set name="icon" val="icon.etc_squares_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -229,7 +229,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5533" name="Elysian Head" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make an Elysian. It can be sold at a regular store. -->
<!-- Key material that Dwarves use to make Elysian. Can be sold. -->
<set name="icon" val="icon.etc_squares_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -241,7 +241,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5534" name="Soul Bow Shaft" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make a Soul Bow. It can be sold at a regular store. -->
<!-- Key material that Dwarves use to make Soul Bow. Can be sold. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -253,7 +253,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5535" name="Carnage Bow Shaft" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make a Carnage Bow. It can be sold at a regular store. -->
<!-- Key material that Dwarves use to make Carnage Bow. Can be sold. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -265,7 +265,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5536" name="Bloody Orchid Head" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make a Bloody Orchid. It can be sold at a regular store. -->
<!-- Key material that Dwarves use to make Bloody Orchid. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -277,7 +277,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5537" name="Soul Separator Head" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make a Soul Separator. It can be sold at a regular store. -->
<!-- Key material that Dwarves use to make Soul Separator. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -289,7 +289,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5538" name="Dragon Grinder Edge" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make a Dragon Grinder. It can be sold at a regular store. -->
<!-- Key material that Dwarves use to make Dragon Grinder. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -301,7 +301,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5539" name="Blood Tornado Edge" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make a Blood Tornado. It can be sold at a regular store. -->
<!-- Key material that Dwarves use to make Blood Tornado. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -313,7 +313,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5541" name="Tallum Glaive Edge" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make a Tallum Glaive. It can be sold at a regular store. -->
<!-- Key material that Dwarves use to make Tallum Glaive. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -325,7 +325,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5542" name="Halberd Edge" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make a Halberd. It can be sold at a regular store. -->
<!-- Key material that Dwarves use to make a Halberd. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -337,7 +337,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5543" name="Dasparion's Staff Head" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make a Dasparion's Staff. It can be sold at a regular store. -->
<!-- Key material that Dwarves use to make Dasparion's Staff. Can be sold. -->
<set name="icon" val="icon.etc_squares_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -349,7 +349,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5544" name="Branch of the Mother Tree Head" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make a Branch of the Mother Tree. It can be sold at a regular store. -->
<!-- Key material that Dwarves use to make Branch of the Mother Tree. Can be sold. -->
<set name="icon" val="icon.etc_squares_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -361,7 +361,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5545" name="Dark Legion's Edge Blade" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make a Dark Legion's Edge. It can be sold at a regular store. -->
<!-- Key material that Dwarves use to make Dark Legion's Edge. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -373,7 +373,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5546" name="Sword of Miracles Edge" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make a Sword of Miracles. It can be sold at a regular store. -->
<!-- Key material that Dwarves use to make Sword of Miracles. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -385,7 +385,7 @@
<set name="commissionItemType" val="MAJOR_CRAFTING_INGREDIENTS" />
</item>
<item id="5547" name="Elemental Sword Edge" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make an Elemental Sword. It can be sold at a regular store. -->
<!-- Key material that Dwarves use to make Elemental Sword. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -397,7 +397,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5548" name="Tallum Blade Edge" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make a Tallum Blade. It can be sold at a regular store. -->
<!-- Key material that Dwarves use to make Tallum Blade. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -408,8 +408,8 @@
<set name="commissionItemType" val="MAJOR_CRAFTING_INGREDIENTS" />
<set name="is_stackable" val="true" />
</item>
<item id="5549" name="Corroded Metallic Thread" type="EtcItem">
<!-- Corroded ingredient. Sell it to a store or trade it in through the Aden Reconstruction Society for a new ingredient. -->
<item id="5549" name="Metallic Thread" type="EtcItem">
<!-- Used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_skein_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -420,8 +420,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="5550" name="Corroded Reinforced Metal Plate" type="EtcItem">
<!-- Corroded ingredient. Sell it to a store or trade it in through the Aden Reconstruction Society for a new ingredient. -->
<item id="5550" name="Reinforced Metal Plate" type="EtcItem">
<!-- Used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_squares_wood_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -432,8 +432,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="5551" name="Corroded Reorin's Mold" type="EtcItem">
<!-- Corroded ingredient. Sell it to a store or trade it in through the Aden Reconstruction Society for a new ingredient. -->
<item id="5551" name="Reorin's Mold" type="EtcItem">
<!-- Used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_blacksmiths_frame_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -444,8 +444,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="5552" name="Corroded Warsmith' Mold" type="EtcItem">
<!-- Corroded ingredient. Sell it to a store or trade it in through the Aden Reconstruction Society for a new ingredient. -->
<item id="5552" name="Warsmith' Mold" type="EtcItem">
<!-- Used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_blacksmiths_frame_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -456,8 +456,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="5553" name="Corroded Arcsmith' Anvil" type="EtcItem">
<!-- Corroded ingredient. Sell it to a store or trade it in through the Aden Reconstruction Society for a new ingredient. -->
<item id="5553" name="Arcsmith' Anvil" type="EtcItem">
<!-- Used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_blacksmiths_frame_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -468,8 +468,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="5554" name="Corroded Warsmith' Holder" type="EtcItem">
<!-- Corroded ingredient. Sell it to a store or trade it in through the Aden Reconstruction Society for a new ingredient. -->
<item id="5554" name="Warsmith' Holder" type="EtcItem">
<!-- Used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_blacksmiths_frame_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -480,7 +480,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="5562" name="Echo Crystal - 1st Carol" type="EtcItem">
<item id="5562" name="Echo Crystal - Theme of Christmas I" type="EtcItem">
<!-- Echo crystal that plays the 1st carol. It disappears after one use. -->
<set name="icon" val="icon.etc_echo_crystal_i00" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -497,7 +497,7 @@
<skill id="2140" level="1" /> <!-- Item - Carol Sound Crystal -->
</skills>
</item>
<item id="5563" name="Echo Crystal - 2nd Carol" type="EtcItem">
<item id="5563" name="Echo Crystal - Theme of Christmas II" type="EtcItem">
<!-- Echo crystal that plays the 2nd carol. It disappears after one use. -->
<set name="icon" val="icon.etc_echo_crystal_i01" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -514,7 +514,7 @@
<skill id="2141" level="1" /> <!-- Item - Carol Sound Crystal -->
</skills>
</item>
<item id="5564" name="Echo Crystal - 3rd Carol" type="EtcItem">
<item id="5564" name="Echo Crystal - Theme of Christmas III" type="EtcItem">
<!-- Echo crystal that plays the 3rd carol. It disappears after one use. -->
<set name="icon" val="icon.etc_echo_crystal_i02" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -531,7 +531,7 @@
<skill id="2142" level="1" /> <!-- Item - Carol Sound Crystal -->
</skills>
</item>
<item id="5565" name="Echo Crystal - 4th Carol" type="EtcItem">
<item id="5565" name="Echo Crystal - Theme of Christmas IV" type="EtcItem">
<!-- Echo crystal that plays the 4th carol. It disappears after one use. -->
<set name="icon" val="icon.etc_echo_crystal_i03" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -548,7 +548,7 @@
<skill id="2143" level="1" /> <!-- Item - Carol Sound Crystal -->
</skills>
</item>
<item id="5566" name="Echo Crystal - 5th Carol" type="EtcItem">
<item id="5566" name="Echo Crystal - Theme of Christmas V" type="EtcItem">
<!-- Echo crystal that plays the 5th carol. It disappears after one use. -->
<set name="icon" val="icon.etc_echo_crystal_i04" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -565,7 +565,7 @@
<skill id="2144" level="1" /> <!-- Item - Carol Sound Crystal -->
</skills>
</item>
<item id="5567" name="Letter of Greetings" type="EtcItem">
<item id="5567" name="Sla's Letter" type="EtcItem">
<!-- Sla's letter to her disciples. Deliver it to Nyakuri in Dwarven Village. -->
<set name="icon" val="icon.etc_piece_of_paper_gray_i00" />
<set name="immediate_effect" val="true" />
@@ -582,7 +582,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="5568" name="Letter of Greetings" type="EtcItem">
<item id="5568" name="Sla's Letter" type="EtcItem">
<!-- Sla's letter to her disciples. Deliver it to Ramus on Talking Island. -->
<set name="icon" val="icon.etc_piece_of_paper_gray_i00" />
<set name="immediate_effect" val="true" />
@@ -665,7 +665,7 @@
<set name="isAppearanceable" val="true" />
<set name="price" val="1900" />
</item>
<item id="5583" name="Echo Crystal - 6th Carol" type="EtcItem">
<item id="5583" name="Echo Crystal - Theme of Christmas VI" type="EtcItem">
<!-- Echo crystal that plays the 6th carol. It disappears after one use. -->
<set name="icon" val="icon.etc_echo_crystal_i00" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -682,7 +682,7 @@
<skill id="2145" level="1" /> <!-- Item - Carol Sound Crystal -->
</skills>
</item>
<item id="5584" name="Echo Crystal - 7th Carol" type="EtcItem">
<item id="5584" name="Echo Crystal - Theme of Christmas VII" type="EtcItem">
<!-- Echo crystal that plays the 7th carol. It disappears after one use. -->
<set name="icon" val="icon.etc_echo_crystal_i01" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -699,7 +699,7 @@
<skill id="2146" level="1" /> <!-- Item - Carol Sound Crystal -->
</skills>
</item>
<item id="5585" name="Echo Crystal - 8th Carol" type="EtcItem">
<item id="5585" name="Echo Crystal - Theme of Christmas VIII" type="EtcItem">
<!-- Echo crystal that plays the 8th carol. It disappears after one use. -->
<set name="icon" val="icon.etc_echo_crystal_i02" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -716,7 +716,7 @@
<skill id="2147" level="1" /> <!-- Item - Carol Sound Crystal -->
</skills>
</item>
<item id="5586" name="Echo Crystal - 9th Carol" type="EtcItem">
<item id="5586" name="Echo Crystal - Theme of Christmas IX" type="EtcItem">
<!-- Echo crystal that plays the 9th carol. It disappears after one use. -->
<set name="icon" val="icon.etc_echo_crystal_i03" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -733,7 +733,7 @@
<skill id="2148" level="1" /> <!-- Item - Carol Sound Crystal -->
</skills>
</item>
<item id="5587" name="Echo Crystal - 10th Carol" type="EtcItem">
<item id="5587" name="Echo Crystal - Theme of Christmas X" type="EtcItem">
<!-- Echo crystal that plays the 10th carol. It disappears after one use. -->
<set name="icon" val="icon.etc_echo_crystal_i04" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -751,7 +751,7 @@
</skills>
</item>
<item id="5588" name="Tutorial Guide" type="EtcItem">
<!-- Booklet containing general information for the new player. -->
<!-- Booklet containing general information for the new player. Cannot be dropped. -->
<set name="icon" val="icon.etc_spellbook_gray_i00" />
<set name="default_action" val="SHOW_HTML" />
<set name="immediate_effect" val="true" />
@@ -834,7 +834,7 @@
</skills>
</item>
<item id="5593" name="SP Scroll (Low-grade)" type="EtcItem">
<!-- Recharges SP by 5. -->
<!-- Recharges SP by 2,000. -->
<set name="icon" val="icon.etc_sp_scroll1_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
@@ -851,7 +851,7 @@
</skills>
</item>
<item id="5594" name="SP Scroll (Mid-grade)" type="EtcItem">
<!-- Recharges SP by 50. -->
<!-- Recharges SP by 10,000. -->
<set name="icon" val="icon.etc_sp_scroll2_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
@@ -868,7 +868,7 @@
</skills>
</item>
<item id="5595" name="SP Scroll (High-grade)" type="EtcItem">
<!-- Recharges SP by 1000. -->
<!-- Recharges SP by 100,000. -->
<set name="icon" val="icon.etc_sp_scroll3_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
@@ -884,8 +884,8 @@
<skill id="2167" level="3" /> <!-- SP Scroll -->
</skills>
</item>
<item id="5596" name="Dasparion's Staff" additionalName="Mana Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<item id="5596" name="Dasparion's Staff" additionalName="Empower" type="Weapon">
<!-- <Soul Crystal Enhancement>. M. Atk. +144. -->
<set name="icon" val="icon.weapon_dasparions_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -917,8 +917,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="5597" name="Dasparion's Staff" additionalName="Conversion" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. -->
<item id="5597" name="Dasparion's Staff" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 12%. -->
<set name="icon" val="icon.weapon_dasparions_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -950,8 +950,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="5598" name="Dasparion's Staff" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<item id="5598" name="Dasparion's Staff" additionalName="Magic Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP Recovery Bonus by 12%. -->
<set name="icon" val="icon.weapon_dasparions_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -984,7 +984,7 @@
</stats>
</item>
<item id="5599" name="Meteor Shower" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 61. Increases damage inflicted during PvP. -->
<!-- <Soul Crystal Enhancement>. Increases P. Crit. Rate by 54. -->
<set name="icon" val="icon.weapon_meteor_shower_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="5600" name="Meteor Shower" additionalName="Critical Bleed" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 42% chance of casting Bleed on the target during a standard Critical Attack. Increases damage inflicted during PvP. -->
<item id="5600" name="Meteor Shower" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. -->
<set name="icon" val="icon.weapon_meteor_shower_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -33,8 +33,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="5601" name="Meteor Shower" additionalName="Rsk. Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by 11% when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<item id="5601" name="Meteor Shower" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +247 during a Critical Attack. -->
<set name="icon" val="icon.weapon_meteor_shower_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -65,8 +65,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="5602" name="Elysian" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="5602" name="Elysian" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases P. Crit. Rate by 54. -->
<set name="icon" val="icon.weapon_elysian_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -97,8 +97,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="5603" name="Elysian" additionalName="Anger" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 32 and decreases Max HP by 15%. Increases damage inflicted during PvP. -->
<item id="5603" name="Elysian" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. -->
<set name="icon" val="icon.weapon_elysian_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -129,8 +129,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="5604" name="Elysian" additionalName="Critical Drain" type="Weapon">
<!-- <Soul Crystal Enhancement>. Absorbs 19 HP from the target during a Critical Attack. Increases damage inflicted during PvP. -->
<item id="5604" name="Elysian" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +256 during a Critical Attack. -->
<set name="icon" val="icon.weapon_elysian_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -162,8 +162,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="5605" name="Branch of the Mother Tree" additionalName="Conversion" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. -->
<item id="5605" name="Branch of the Mother Tree" additionalName="Empower" type="Weapon">
<!-- <Soul Crystal Enhancement>. M. Atk. +151. -->
<set name="icon" val="icon.weapon_worldtrees_branch_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -195,8 +195,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="5606" name="Branch of the Mother Tree" additionalName="Magic Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 30% chance of inflicting an additional power 8 of magical damage on the target during magic use. Increases damage inflicted during PvP. -->
<item id="5606" name="Branch of the Mother Tree" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 12%. -->
<set name="icon" val="icon.weapon_worldtrees_branch_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -229,8 +229,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="5607" name="Branch of the Mother Tree" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<item id="5607" name="Branch of the Mother Tree" additionalName="Magic Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP Recovery Bonus by 12%. -->
<set name="icon" val="icon.weapon_worldtrees_branch_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -262,8 +262,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="5608" name="Carnage Bow" additionalName="Light Armor" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. -->
<item id="5608" name="Carnage Bow" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases P. Crit. Rate by 40. -->
<set name="icon" val="icon.weapon_carnium_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -298,8 +298,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="5609" name="Carnage Bow" additionalName="Critical Bleed" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 35% chance of casting Bleed on the target during a standard Critical Attack. Increases damage inflicted during PvP. -->
<item id="5609" name="Carnage Bow" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. -->
<set name="icon" val="icon.weapon_carnium_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -334,8 +334,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="5610" name="Carnage Bow" additionalName="Mana Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<item id="5610" name="Carnage Bow" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +164 during a Critical Attack. -->
<set name="icon" val="icon.weapon_carnium_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -369,8 +369,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="5611" name="Soul Bow" additionalName="Cheap Shot" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 38% chance of decreasing MP consumption to 1 during a standard attack. Increases damage inflicted during PvP. -->
<item id="5611" name="Soul Bow" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases P. Crit. Rate by 40. -->
<set name="icon" val="icon.weapon_soul_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -405,8 +405,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="5612" name="Soul Bow" additionalName="Quick Recovery" type="Weapon">
<!-- <Soul Crystal Enhancement>. Decreases cooldown by about 15%. Increases damage inflicted during PvP. -->
<item id="5612" name="Soul Bow" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. -->
<set name="icon" val="icon.weapon_soul_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -440,8 +440,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="5613" name="Soul Bow" additionalName="Critical Poison" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has an 18% chance of casting Poison on the target during a standard Critical Attack. Increases damage inflicted during PvP. -->
<item id="5613" name="Soul Bow" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +180 during a Critical Attack. -->
<set name="icon" val="icon.weapon_soul_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -477,7 +477,7 @@
</stats>
</item>
<item id="5614" name="Bloody Orchid" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 67. Increases damage inflicted during PvP. -->
<!-- <Soul Crystal Enhancement>. Increases P. Crit. Rate by 58. -->
<set name="icon" val="icon.weapon_bloody_orchid_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -508,8 +508,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="5615" name="Bloody Orchid" additionalName="Back Blow" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases P. Critical Rate by 37% when attacking the target from behind. Increases damage inflicted during PvP. -->
<item id="5615" name="Bloody Orchid" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by 5%. -->
<set name="icon" val="icon.weapon_bloody_orchid_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -540,8 +540,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="5616" name="Bloody Orchid" additionalName="Critical Bleed" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 12% chance of casting Bleed on the target during a standard Critical Attack. Increases damage inflicted during PvP. -->
<item id="5616" name="Bloody Orchid" additionalName="Mortal Strike" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases the probability of a deadly attack. -->
<set name="icon" val="icon.weapon_bloody_orchid_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -573,8 +573,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="5617" name="Soul Separator" additionalName="Guidance" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Accuracy by about 4. -->
<item id="5617" name="Soul Separator" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases P. Crit. Rate by 58. -->
<set name="icon" val="icon.weapon_soul_separator_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -605,8 +605,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="5618" name="Soul Separator" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 200 during a Critical Attack. Increases damage inflicted during PvP. -->
<item id="5618" name="Soul Separator" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by 5%. -->
<set name="icon" val="icon.weapon_soul_separator_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -637,8 +637,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="5619" name="Soul Separator" additionalName="Rsk. Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by 11% when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<item id="5619" name="Soul Separator" additionalName="Mortal Strike" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases the probability of a deadly attack. -->
<set name="icon" val="icon.weapon_soul_separator_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -669,8 +669,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="5620" name="Blood Tornado" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<item id="5620" name="Blood Tornado" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases P. Crit. Rate by 54. -->
<set name="icon" val="icon.weapon_blood_tornado_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -701,8 +701,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="5621" name="Blood Tornado" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 61. Increases damage inflicted during PvP. -->
<item id="5621" name="Blood Tornado" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. -->
<set name="icon" val="icon.weapon_blood_tornado_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -733,8 +733,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="5622" name="Blood Tornado" additionalName="Anger" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 38 and decreases Max HP by 15%. Increases damage inflicted during PvP. -->
<item id="5622" name="Blood Tornado" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +288 during a Critical Attack. -->
<set name="icon" val="icon.weapon_blood_tornado_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -765,8 +765,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="5623" name="Dragon Grinder" additionalName="Rsk. Evasion" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Evasion by 6 when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<item id="5623" name="Dragon Grinder" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases P. Crit. Rate by 54. -->
<set name="icon" val="icon.weapon_dragon_grinder_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -797,8 +797,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="5624" name="Dragon Grinder" additionalName="Guidance" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Accuracy by about 5. Increases damage inflicted during PvP. -->
<item id="5624" name="Dragon Grinder" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. -->
<set name="icon" val="icon.weapon_dragon_grinder_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -829,8 +829,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="5625" name="Dragon Grinder" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="5625" name="Dragon Grinder" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +297 during a Critical Attack. -->
<set name="icon" val="icon.weapon_dragon_grinder_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -861,8 +861,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="5626" name="Halberd" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<item id="5626" name="Halberd" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases P. Crit. Rate by 54. -->
<set name="icon" val="icon.weapon_halbard_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -893,8 +893,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="5627" name="Halberd" additionalName="Critical Stun" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has about a 25% chance of casting Stun on the target during a Critical Attack. Increases damage inflicted during PvP. -->
<item id="5627" name="Halberd" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. -->
<set name="icon" val="icon.weapon_halbard_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -926,8 +926,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="5628" name="Halberd" additionalName="Wide Blow" type="Weapon">
<!-- <Soul Crystal Enhancement>. Broadens the angle of attack. Increases damage inflicted during PvP. -->
<item id="5628" name="Halberd" additionalName="Critical Stun" type="Weapon">
<!-- <Soul Crystal Enhancement>. 24% chance of casting Stun upon the target during a Critical Attack. -->
<set name="icon" val="icon.weapon_halbard_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -958,8 +958,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="5632" name="Tallum Glaive" additionalName="Guidance" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Accuracy by about 4. Increases damage inflicted during PvP. -->
<item id="5632" name="Tallum Glaive" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases P. Crit. Rate by 54. -->
<set name="icon" val="icon.weapon_tallum_glaive_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -990,8 +990,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="5633" name="Tallum Glaive" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="5633" name="Tallum Glaive" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. -->
<set name="icon" val="icon.weapon_tallum_glaive_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -1022,8 +1022,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="5634" name="Tallum Glaive" additionalName="Wide Blow" type="Weapon">
<!-- <Soul Crystal Enhancement>. Broadens the angle of attack. Increases damage inflicted during PvP. -->
<item id="5634" name="Tallum Glaive" additionalName="Critical Stun" type="Weapon">
<!-- <Soul Crystal Enhancement>. 24% chance of casting Stun upon the target during a Critical Attack. -->
<set name="icon" val="icon.weapon_tallum_glaive_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -1054,8 +1054,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="5635" name="Tallum Blade" additionalName="Critical Poison" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 10% chance of casting Poison on the target during a standard Critical Attack. Increases damage inflicted during PvP. -->
<item id="5635" name="Tallum Blade" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases P. Crit. Rate by 52. -->
<set name="icon" val="icon.weapon_tallum_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1088,7 +1088,7 @@
</stats>
</item>
<item id="5636" name="Tallum Blade" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. -->
<set name="icon" val="icon.weapon_tallum_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1119,8 +1119,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="5637" name="Tallum Blade" additionalName="Anger" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 31 and decreases Max HP by 15%. Increases damage inflicted during PvP. -->
<item id="5637" name="Tallum Blade" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +247 during a Critical Attack. -->
<set name="icon" val="icon.weapon_tallum_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1151,8 +1151,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="5638" name="Elemental Sword" additionalName="M. Atk." type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP consumption by 15% and M. Atk. by 153 during magic use. Increases damage inflicted during PvP. -->
<item id="5638" name="Elemental Sword" additionalName="Empower" type="Weapon">
<!-- <Soul Crystal Enhancement>. M. Atk. +144. -->
<set name="icon" val="icon.weapon_elemental_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1183,8 +1183,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="5639" name="Elemental Sword" additionalName="Magic Paralyze" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 5% chance of casting Paralysis on the target during magic use. Increases damage inflicted during PvP. -->
<item id="5639" name="Elemental Sword" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 12%. -->
<set name="icon" val="icon.weapon_elemental_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1216,8 +1216,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="5640" name="Elemental Sword" additionalName="Empower" type="Weapon">
<!-- <Soul Crystal Enhancement>. M. Atk. + 30. Increases damage inflicted during PvP. -->
<item id="5640" name="Elemental Sword" additionalName="Magic Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP Recovery Bonus by 12%. -->
<set name="icon" val="icon.weapon_elemental_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1248,8 +1248,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="5641" name="Sword of Miracles" additionalName="M. Atk." type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP consumption by 15% and M. Atk. by 167 during magic use. Increases damage inflicted during PvP. -->
<item id="5641" name="Sword of Miracles" additionalName="Empower" type="Weapon">
<!-- <Soul Crystal Enhancement>. M. Atk. +151. -->
<set name="icon" val="icon.weapon_sword_of_miracle_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1280,8 +1280,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="5642" name="Sword of Miracles" additionalName="Magic Silence" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 10% chance of casting Silence on the target during magic use. Increases damage inflicted during PvP. -->
<item id="5642" name="Sword of Miracles" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 12%. -->
<set name="icon" val="icon.weapon_sword_of_miracle_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1313,8 +1313,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="5643" name="Sword of Miracles" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<item id="5643" name="Sword of Miracles" additionalName="Magic Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP Recovery Bonus by 12%. -->
<set name="icon" val="icon.weapon_sword_of_miracle_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1345,8 +1345,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="5644" name="Dragon Slayer" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="5644" name="Dragon Slayer" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases P. Crit. Rate by 54. -->
<set name="icon" val="icon.weapon_dragon_slayer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1377,8 +1377,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="5645" name="Dragon Slayer" additionalName="Critical Bleed" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 24% chance of casting Bleed on the target during a standard Critical Attack. Increases damage inflicted during PvP. -->
<item id="5645" name="Dragon Slayer" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. -->
<set name="icon" val="icon.weapon_dragon_slayer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1410,8 +1410,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="5646" name="Dragon Slayer" additionalName="Critical Drain" type="Weapon">
<!-- <Soul Crystal Enhancement>. Absorbs 11 HP from the target during a Critical Attack. Increases damage inflicted during PvP. -->
<item id="5646" name="Dragon Slayer" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +297 during a Critical Attack. -->
<set name="icon" val="icon.weapon_dragon_slayer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1443,8 +1443,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="5647" name="Dark Legion's Edge" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 326 during a Critical Attack. Increases damage inflicted during PvP. -->
<item id="5647" name="Dark Legion's Edge" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases P. Crit. Rate by 52. -->
<set name="icon" val="icon.weapon_dark_legions_edge_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1475,8 +1475,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="5648" name="Dark Legion's Edge" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="5648" name="Dark Legion's Edge" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. -->
<set name="icon" val="icon.weapon_dark_legions_edge_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1507,8 +1507,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="5649" name="Dark Legion's Edge" additionalName="Rsk. Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 130 when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<item id="5649" name="Dark Legion's Edge" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +255 during a Critical Attack. -->
<set name="icon" val="icon.weapon_dark_legions_edge_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />

View File

@@ -19,7 +19,7 @@
</skills>
</item>
<item id="5705" name="Keshanberk*Damascus" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of dualswords, two-handed swords, blunt and fist weapons increases more significantly than that of one-handed swords. 1 ordinary Soul Crystal and 1 Special Soul Crystal can be applied. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -50,7 +50,7 @@
</stats>
</item>
<item id="5706" name="Damascus*Damascus" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of dualswords, two-handed swords, blunt and fist weapons increases more significantly than that of one-handed swords. 1 ordinary Soul Crystal and 1 Special Soul Crystal can be applied. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -99,7 +99,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="material" val="LIQUID" />
</item>
<item id="5710" name="Zubei's Gauntlets" additionalName="Heavy Armor" type="Armor">
<item id="5710" name="Zubei's Gauntlets" additionalName="Heavy" type="Armor">
<!-- Part of the heavy Zubei's set. -->
<set name="icon" val="icon.armor_t64_g_i00" />
<set name="default_action" val="EQUIP" />
@@ -118,7 +118,7 @@
<stat type="pDef">41</stat>
</stats>
</item>
<item id="5711" name="Zubei's Gauntlets" additionalName="Light Armor" type="Armor">
<item id="5711" name="Zubei's Gauntlets" additionalName="Light" type="Armor">
<!-- Part of the light Zubei's set. -->
<set name="icon" val="icon.armor_t65_g_i00" />
<set name="default_action" val="EQUIP" />
@@ -156,7 +156,7 @@
<stat type="pDef">41</stat>
</stats>
</item>
<item id="5714" name="Avadon Gloves" additionalName="Heavy Armor" type="Armor">
<item id="5714" name="Avadon Gloves" additionalName="Heavy" type="Armor">
<!-- Part of the heavy avadon set. -->
<set name="icon" val="icon.armor_t66_g_i00" />
<set name="default_action" val="EQUIP" />
@@ -175,7 +175,7 @@
<stat type="pDef">41</stat>
</stats>
</item>
<item id="5715" name="Avadon Gloves" additionalName="Light Armor" type="Armor">
<item id="5715" name="Avadon Gloves" additionalName="Light" type="Armor">
<!-- Part of the light avadon set. -->
<set name="icon" val="icon.armor_t67_g_i00" />
<set name="default_action" val="EQUIP" />
@@ -213,7 +213,7 @@
<stat type="pDef">41</stat>
</stats>
</item>
<item id="5718" name="Blue Wolf Gloves" additionalName="Heavy Armor" type="Armor">
<item id="5718" name="Blue Wolf Gloves" additionalName="Heavy" type="Armor">
<!-- Part of the heavy blue wolf set. -->
<set name="icon" val="icon.armor_t68_g_i00" />
<set name="default_action" val="EQUIP" />
@@ -232,7 +232,7 @@
<stat type="pDef">44</stat>
</stats>
</item>
<item id="5719" name="Blue Wolf Gloves" additionalName="Light Armor" type="Armor">
<item id="5719" name="Blue Wolf Gloves" additionalName="Light" type="Armor">
<!-- Part of the light blue wolf set. -->
<set name="icon" val="icon.armor_t69_g_i00" />
<set name="default_action" val="EQUIP" />
@@ -270,7 +270,7 @@
<stat type="pDef">44</stat>
</stats>
</item>
<item id="5722" name="Doom Gloves" additionalName="Heavy Armor" type="Armor">
<item id="5722" name="Doom Gloves" additionalName="Heavy" type="Armor">
<!-- Part of the heavy doom set. -->
<set name="icon" val="icon.armor_t71_g_i00" />
<set name="default_action" val="EQUIP" />
@@ -289,7 +289,7 @@
<stat type="pDef">44</stat>
</stats>
</item>
<item id="5723" name="Doom Gloves" additionalName="Light Armor" type="Armor">
<item id="5723" name="Doom Gloves" additionalName="Light" type="Armor">
<!-- Part of the light doom set. -->
<set name="icon" val="icon.armor_t72_g_i00" />
<set name="default_action" val="EQUIP" />
@@ -327,7 +327,7 @@
<stat type="pDef">44</stat>
</stats>
</item>
<item id="5726" name="Zubei's Boots" additionalName="Heavy Armor" type="Armor">
<item id="5726" name="Zubei's Boots" additionalName="Heavy" type="Armor">
<!-- Part of the heavy Zubei's set. -->
<set name="icon" val="icon.armor_t64_b_i00" />
<set name="default_action" val="EQUIP" />
@@ -346,7 +346,7 @@
<stat type="pDef">41</stat>
</stats>
</item>
<item id="5727" name="Zubei's Boots" additionalName="Light Armor" type="Armor">
<item id="5727" name="Zubei's Boots" additionalName="Light" type="Armor">
<!-- Part of the light Zubei's set. -->
<set name="icon" val="icon.armor_t65_b_i00" />
<set name="default_action" val="EQUIP" />
@@ -384,7 +384,7 @@
<stat type="pDef">41</stat>
</stats>
</item>
<item id="5730" name="Avadon Boots" additionalName="Heavy Armor" type="Armor">
<item id="5730" name="Avadon Boots" additionalName="Heavy" type="Armor">
<!-- Part of the heavy avadon set. -->
<set name="icon" val="icon.armor_t66_b_i00" />
<set name="default_action" val="EQUIP" />
@@ -403,7 +403,7 @@
<stat type="pDef">41</stat>
</stats>
</item>
<item id="5731" name="Avadon Boots" additionalName="Light Armor" type="Armor">
<item id="5731" name="Avadon Boots" additionalName="Light" type="Armor">
<!-- Part of the light avadon set. -->
<set name="icon" val="icon.armor_t67_b_i00" />
<set name="default_action" val="EQUIP" />
@@ -441,7 +441,7 @@
<stat type="pDef">41</stat>
</stats>
</item>
<item id="5734" name="Blue Wolf Boots" additionalName="Heavy Armor" type="Armor">
<item id="5734" name="Blue Wolf Boots" additionalName="Heavy" type="Armor">
<!-- Part of the heavy blue wolf set. -->
<set name="icon" val="icon.armor_t68_b_i00" />
<set name="default_action" val="EQUIP" />
@@ -460,7 +460,7 @@
<stat type="pDef">44</stat>
</stats>
</item>
<item id="5735" name="Blue Wolf Boots" additionalName="Light Armor" type="Armor">
<item id="5735" name="Blue Wolf Boots" additionalName="Light" type="Armor">
<!-- Part of the light blue wolf set. -->
<set name="icon" val="icon.armor_t69_b_i00" />
<set name="default_action" val="EQUIP" />
@@ -498,7 +498,7 @@
<stat type="pDef">44</stat>
</stats>
</item>
<item id="5738" name="Doom Boots" additionalName="Heavy Armor" type="Armor">
<item id="5738" name="Doom Boots" additionalName="Heavy" type="Armor">
<!-- Part of the heavy doom set. -->
<set name="icon" val="icon.armor_t71_b_i00" />
<set name="default_action" val="EQUIP" />
@@ -517,7 +517,7 @@
<stat type="pDef">44</stat>
</stats>
</item>
<item id="5739" name="Doom Boots" additionalName="Light Armor" type="Armor">
<item id="5739" name="Doom Boots" additionalName="Light" type="Armor">
<!-- Part of the light doom set. -->
<set name="icon" val="icon.armor_t72_b_i00" />
<set name="default_action" val="EQUIP" />
@@ -555,8 +555,8 @@
<stat type="pDef">44</stat>
</stats>
</item>
<item id="5765" name="Dark Crystal Gloves" additionalName="Heavy Armor" type="Armor">
<!-- Part of the heavy dark crystal set. -->
<item id="5765" name="Dark Crystal Gloves" additionalName="Heavy" type="Armor">
<!-- Part of Dark Crystal Breastplate Heavy Armor. -->
<set name="icon" val="icon.armor_t74_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -574,8 +574,8 @@
<stat type="pDef">46</stat>
</stats>
</item>
<item id="5766" name="Dark Crystal Gloves" additionalName="Light Armor" type="Armor">
<!-- Part of the light dark crystal set. -->
<item id="5766" name="Dark Crystal Gloves" additionalName="Light" type="Armor">
<!-- Part of Dark Crystal Light Armor. -->
<set name="icon" val="icon.armor_t75_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -594,7 +594,7 @@
</stats>
</item>
<item id="5767" name="Dark Crystal Gloves" additionalName="Robe" type="Armor">
<!-- Part of the dark crystal robe set. -->
<!-- Part of Dark Crystal Robe. -->
<set name="icon" val="icon.armor_t76_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -612,8 +612,8 @@
<stat type="pDef">46</stat>
</stats>
</item>
<item id="5768" name="Tallum Gloves" additionalName="Heavy Armor" type="Armor">
<!-- Part of the heavy tallum set. -->
<item id="5768" name="Tallum Gloves" additionalName="Heavy" type="Armor">
<!-- Part of Tallum Heavy Armor. -->
<set name="icon" val="icon.armor_t77_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -631,8 +631,8 @@
<stat type="pDef">46</stat>
</stats>
</item>
<item id="5769" name="Tallum Gloves" additionalName="Light Armor" type="Armor">
<!-- Part of the light tallum set. -->
<item id="5769" name="Tallum Gloves" additionalName="Light" type="Armor">
<!-- Part of Tallum Light Armor. -->
<set name="icon" val="icon.armor_t78_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -651,7 +651,7 @@
</stats>
</item>
<item id="5770" name="Tallum Gloves" additionalName="Robe" type="Armor">
<!-- Part of the robe tallum set. -->
<!-- Part of Tallum Robe. -->
<set name="icon" val="icon.armor_t79_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -669,8 +669,8 @@
<stat type="pDef">46</stat>
</stats>
</item>
<item id="5771" name="Gauntlets of Nightmare" additionalName="Heavy Armor" type="Armor">
<!-- Part of the heavy nightmare set. -->
<item id="5771" name="Gauntlets of Nightmare" additionalName="Heavy" type="Armor">
<!-- Part of Heavy Armor of Nightmare. -->
<set name="icon" val="icon.armor_t80_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -688,8 +688,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5772" name="Gauntlets of Nightmare" additionalName="Light Armor" type="Armor">
<!-- Part of the light nightmare set. -->
<item id="5772" name="Gauntlets of Nightmare" additionalName="Light" type="Armor">
<!-- Part of Light Armor of Nightmare. -->
<set name="icon" val="icon.armor_t81_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -708,7 +708,7 @@
</stats>
</item>
<item id="5773" name="Gauntlets of Nightmare" additionalName="Robe" type="Armor">
<!-- Part of the nightmare robe set. -->
<!-- Part of Robe of Nightmare. -->
<set name="icon" val="icon.armor_t82_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -726,8 +726,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5774" name="Majestic Gauntlets" additionalName="Heavy Armor" type="Armor">
<!-- Part of the heavy majestic set. -->
<item id="5774" name="Majestic Gauntlets" additionalName="Heavy" type="Armor">
<!-- Part of Majestic Heavy Armor. -->
<set name="icon" val="icon.armor_t83_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -745,8 +745,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5775" name="Majestic Gauntlets" additionalName="Light Armor" type="Armor">
<!-- Part of the light majestic set. -->
<item id="5775" name="Majestic Gauntlets" additionalName="Light" type="Armor">
<!-- Part of Majestic Light Armor. -->
<set name="icon" val="icon.armor_t84_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -765,7 +765,7 @@
</stats>
</item>
<item id="5776" name="Majestic Gauntlets" additionalName="Robe" type="Armor">
<!-- Part of the majestic robe set. -->
<!-- Part of Majestic Robe. -->
<set name="icon" val="icon.armor_t85_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -783,8 +783,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5777" name="Dark Crystal Boots" additionalName="Heavy Armor" type="Armor">
<!-- Part of the heavy dark crystal set. -->
<item id="5777" name="Dark Crystal Boots" additionalName="Heavy" type="Armor">
<!-- Part of Dark Crystal Breastplate Heavy Armor. -->
<set name="icon" val="icon.armor_t74_b_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -802,8 +802,8 @@
<stat type="pDef">46</stat>
</stats>
</item>
<item id="5778" name="Dark Crystal Boots" additionalName="Light Armor" type="Armor">
<!-- Part of the light dark crystal set. -->
<item id="5778" name="Dark Crystal Boots" additionalName="Light" type="Armor">
<!-- Part of Dark Crystal Light Armor. -->
<set name="icon" val="icon.armor_t75_b_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -822,7 +822,7 @@
</stats>
</item>
<item id="5779" name="Dark Crystal Boots" additionalName="Robe" type="Armor">
<!-- Part of the dark crystal robe set. -->
<!-- Part of Dark Crystal Robe. -->
<set name="icon" val="icon.armor_t76_b_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -840,8 +840,8 @@
<stat type="pDef">46</stat>
</stats>
</item>
<item id="5780" name="Tallum Boots" additionalName="Heavy Armor" type="Armor">
<!-- Part of the heavy tallum set. -->
<item id="5780" name="Tallum Boots" additionalName="Heavy" type="Armor">
<!-- Part of Tallum Heavy Armor. -->
<set name="icon" val="icon.armor_t77_b_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -859,8 +859,8 @@
<stat type="pDef">46</stat>
</stats>
</item>
<item id="5781" name="Tallum Boots" additionalName="Light Armor" type="Armor">
<!-- Part of the light tallum set. -->
<item id="5781" name="Tallum Boots" additionalName="Light" type="Armor">
<!-- Part of Tallum Light Armor. -->
<set name="icon" val="icon.armor_t78_b_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -879,7 +879,7 @@
</stats>
</item>
<item id="5782" name="Tallum Boots" additionalName="Robe" type="Armor">
<!-- Part of the robe tallum set. -->
<!-- Part of Tallum Robe. -->
<set name="icon" val="icon.armor_t79_b_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -897,8 +897,8 @@
<stat type="pDef">46</stat>
</stats>
</item>
<item id="5783" name="Boots of Nightmare" additionalName="Heavy Armor" type="Armor">
<!-- Part of the heavy nightmare set. -->
<item id="5783" name="Boots of Nightmare" additionalName="Heavy" type="Armor">
<!-- Part of Heavy Armor of Nightmare. -->
<set name="icon" val="icon.armor_t80_b_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -916,8 +916,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5784" name="Boots of Nightmare" additionalName="Light Armor" type="Armor">
<!-- Part of the light nightmare set. -->
<item id="5784" name="Boots of Nightmare" additionalName="Light" type="Armor">
<!-- Part of Light Armor of Nightmare. -->
<set name="icon" val="icon.armor_t81_b_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -936,7 +936,7 @@
</stats>
</item>
<item id="5785" name="Boots of Nightmare" additionalName="Robe" type="Armor">
<!-- Part of the nightmare robe set. -->
<!-- Part of Robe of Nightmare. -->
<set name="icon" val="icon.armor_t82_b_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -954,8 +954,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5786" name="Majestic Boots" additionalName="Heavy Armor" type="Armor">
<!-- Part of the heavy majestic set. -->
<item id="5786" name="Majestic Boots" additionalName="Heavy" type="Armor">
<!-- Part of Majestic Heavy Armor. -->
<set name="icon" val="icon.armor_t83_b_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -973,8 +973,8 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5787" name="Majestic Boots" additionalName="Light Armor" type="Armor">
<!-- Part of the light majestic set. -->
<item id="5787" name="Majestic Boots" additionalName="Light" type="Armor">
<!-- Part of Majestic Light Armor. -->
<set name="icon" val="icon.armor_t84_b_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -993,7 +993,7 @@
</stats>
</item>
<item id="5788" name="Majestic Boots" additionalName="Robe" type="Armor">
<!-- Part of the majestic robe set. -->
<!-- Part of Majestic Robe. -->
<set name="icon" val="icon.armor_t85_b_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -1012,7 +1012,7 @@
</stats>
</item>
<item id="5789" name="Soulshot (No-grade) (Novice)" type="EtcItem">
<!-- A Soulshot (No-grade) for use by newbies. -->
<!-- A Soulshot (No-grade) for use by newbies. Cannot be exchanged, dropped, sold, or stored in a warehouse. -->
<set name="icon" val="icon.etc_soulshot_none_for_rookie_i00" />
<set name="default_action" val="SOULSHOT" />
<set name="immediate_effect" val="true" />
@@ -1035,7 +1035,7 @@
</skills>
</item>
<item id="5790" name="Spiritshot (No-grade) (Novice)" type="EtcItem">
<!-- A Spiritshot (No-grade) for use by newbies. -->
<!-- A Spiritshot (No-grade) for use by newbies. Cannot be exchanged, dropped, sold, or stored in a warehouse. -->
<set name="icon" val="icon.etc_spiritshot_none_for_rookie_i00" />
<set name="default_action" val="SPIRITSHOT" />
<set name="immediate_effect" val="true" />
@@ -1068,8 +1068,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="2180" />
<set name="price" val="193400" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="TWO_HAND_SWORD" />
@@ -1095,8 +1095,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="2180" />
<set name="price" val="193400" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="TWO_HAND_SWORD" />
@@ -1122,8 +1122,8 @@
<set name="material" val="ORIHARUKON" />
<set name="weight" val="1380" />
<set name="price" val="1226000" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_SWORD" />
@@ -1149,8 +1149,8 @@
<set name="material" val="ORIHARUKON" />
<set name="weight" val="1380" />
<set name="price" val="1226000" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_SWORD" />
@@ -1176,8 +1176,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="2180" />
<set name="price" val="193400" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="TWO_HAND_SWORD" />
@@ -1203,8 +1203,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="2180" />
<set name="price" val="193400" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="TWO_HAND_SWORD" />
@@ -1230,8 +1230,8 @@
<set name="material" val="ORIHARUKON" />
<set name="weight" val="1380" />
<set name="price" val="1226000" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_SWORD" />
@@ -1257,8 +1257,8 @@
<set name="material" val="ORIHARUKON" />
<set name="weight" val="1380" />
<set name="price" val="1226000" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_SWORD" />

View File

@@ -11,8 +11,8 @@
<set name="material" val="ORIHARUKON" />
<set name="weight" val="1380" />
<set name="price" val="1226000" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_SWORD" />
@@ -27,7 +27,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="5801" name="For NPC (Dusk)" type="Weapon">
<item id="5801" name="Dusk" type="Weapon">
<set name="icon" val="icon.weapon_monster_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -38,8 +38,8 @@
<set name="material" val="ORIHARUKON" />
<set name="weight" val="1380" />
<set name="price" val="1226000" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_SWORD" />
@@ -54,7 +54,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="5802" name="For NPC (Dawn)" type="Weapon">
<item id="5802" name="Dawn" type="Weapon">
<set name="icon" val="icon.weapon_monster_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -65,8 +65,8 @@
<set name="material" val="ORIHARUKON" />
<set name="weight" val="1380" />
<set name="price" val="1226000" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_SWORD" />
@@ -145,7 +145,7 @@
</skills>
</item>
<item id="5808" name="Party Mask" type="Armor">
<!-- Fashion item used to display a unique appearance. Used as ingredient for quest: One Who Faces the Limit. -->
<!-- A fashion item used to display a unique appearance. -->
<set name="icon" val="icon.etc_party_mask_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair" />
@@ -181,7 +181,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5811" name="Spellbook: Mass Slow" type="EtcItem">
<!-- Spellbook needed to learn Mass Slow. Used by Necromancers. Required level: 62 -->
<!-- Spellbook needed to learn Mass Slow. Used by Necromancers. Required level: 61 -->
<set name="icon" val="icon.etc_spell_books_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -236,7 +236,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5816" name="Spellbook: Advanced Block" type="EtcItem">
<!-- Spellbook needed to learn Advanced Block. Used by Elven Elders. Required level: 58 -->
<!-- Spellbook needed to learn Advanced Block. Used by Elven Elders. Required level: 42 -->
<set name="icon" val="icon.etc_spell_books_assistance_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -247,7 +247,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5817" name="Chrono Campana" type="Weapon">
<!-- Chronicle III Souvenir!!! -->
<!-- Chronicle III Souvenir! Cannot be dropped. -->
<set name="icon" val="icon.weapon_chrono_campana_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -278,7 +278,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
<set name="weight" val="120" />
<set name="price" val="100000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@@ -298,7 +298,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
<set name="weight" val="120" />
<set name="price" val="80000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@@ -364,7 +364,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="5863" name="Alligator Tooth" type="EtcItem">
<!-- Sharp canine tooth of the Alligator. Bring this to the warehouse keeper of Heine. -->
<!-- Sharp tooth of the Alligator. Take it to Morita on the shore of Alligator Island. -->
<set name="icon" val="icon.etc_fang_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
@@ -397,8 +397,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="5865" name="Carnivore Spores" type="EtcItem">
<!-- Tissue sample collected from a spore zombie from the Sea of Spores. It is used as research material by Magister Gauen of the Ivory Tower. -->
<item id="5865" name="Zoogenous Spores" type="EtcItem">
<!-- Spore sample collected from a Spore Zombie from the Sea of Spores. It is used as research material by Magister Gauen of the Ivory Tower. -->
<set name="icon" val="icon.etc_pouch_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
@@ -414,7 +414,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="5866" name="Herbivorous Spores" type="EtcItem">
<item id="5866" name="Phytogenic Spores" type="EtcItem">
<!-- Spore sample collected from a rotting tree from the Sea of Spores. It is used as research material by Magister Gauen of the Ivory Tower. -->
<set name="icon" val="icon.etc_pouch_yellow_i00" />
<set name="immediate_effect" val="true" />
@@ -449,7 +449,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="5868" name="Snake Scale" type="EtcItem">
<!-- Snake scale from the bodies of Palibati and Trives. Take it to Grand Master Oltran of Town of Aden. -->
<!-- Snake scale from the bodies of Palibati and Trives. Take it to Priest Ruvard in Aden. -->
<set name="icon" val="icon.etc_scale_of_medusa_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
@@ -516,8 +516,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="5872" name="Supply Items" type="EtcItem">
<!-- Supply items for Taik Orcs. Take it to Guard Coleman and he will give you a reward. -->
<item id="5872" name="Supplies" type="EtcItem">
<!-- Supply items of Taik Orcs. Take them to Priest Ruvard and he will reward you. -->
<set name="icon" val="icon.etc_squares_wood_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
@@ -686,7 +686,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="5882" name="Flare Shard" type="EtcItem">
<item id="5882" name="Fire Crystal" type="EtcItem">
<!-- Flare shard obtained from the Forgotten Temple. Take it to Magister Nell of Gludin Village. -->
<set name="icon" val="icon.etc_echo_crystal_i00" />
<set name="immediate_effect" val="true" />
@@ -703,7 +703,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="5883" name="Freezing Shard" type="EtcItem">
<item id="5883" name="Ice Shard" type="EtcItem">
<!-- Water Crystal obtained from the Forgotten Temple. Take it to Magister Nell of Gludin Village. -->
<set name="icon" val="icon.etc_echo_crystal_i01" />
<set name="immediate_effect" val="true" />
@@ -721,7 +721,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="5884" name="Cave Beast Tooth" type="EtcItem">
<!-- Ingredient used by Orc Shamans during a ritual. Take it to Priest Manakia. -->
<!-- Ingredient used by Orc Shamans during a ritual. Take it to Priest Vanutu. -->
<set name="icon" val="icon.etc_fang_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
@@ -738,7 +738,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="5885" name="Death Wave Light" type="EtcItem">
<!-- Ingredient used by Orc Shamans during their ritual. Take it to Priest Manakia. -->
<!-- Ingredient used by Orc Shamans during a ritual. Take it to Priest Vanutu. -->
<set name="icon" val="icon.etc_crystal_ball_green_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
@@ -789,7 +789,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="5888" name="Karik Horn" type="EtcItem">
<!-- Ingredient used by Orc Shamans during a ritual. Take it to Priest Manakia. -->
<!-- Ingredient used by Orc Shamans during a ritual. Take it to Priest Vanutu. -->
<set name="icon" val="icon.etc_horn_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
@@ -805,9 +805,9 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="5889" name="Cave Howler Skull" type="EtcItem">
<!-- Ingredient used by Orc Shamans during a ritual. Take it to Priest Manakia. -->
<set name="icon" val="icon.etc_skull_red_i00" />
<item id="5889" name="Limal Karinness Blood" type="EtcItem">
<!-- Ingredient used by Orc Shamans during a ritual. Take it to Priest Vanutu. -->
<set name="icon" val="icon.etc_reagent_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
<set name="is_tradable" val="false" />

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="5900" name="Coin Collecting Album" type="EtcItem">
<!-- High-quality coin collecting album made of leather. -->
<!-- High-quality coin collecting album made of leather. Cannot be exchanged, dropped, sold, or stored in a warehouse. -->
<set name="icon" val="icon.etc_magic_book_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
@@ -85,7 +85,7 @@
</skills>
</item>
<item id="5917" name="Kranvel's Spellbook: Chapter of Fire" type="EtcItem">
<!-- Great Magus Kranvel's Spellbook: Chapter of Fire. Collect the Chapters on Fire, Water, Wind and Earth and take all of them to Elder Casian. -->
<!-- A Chapter of Great Magus Kranvel's Spellbook. Collect the Chapters on Fire, Water, Wind and Earth and take all of them to Elder Casian. -->
<set name="icon" val="icon.etc_paper_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
@@ -95,7 +95,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5918" name="Kranvel's Spellbook: Chapter of Water" type="EtcItem">
<!-- Great Magus Kranvel's Spellbook: Chapter of Water. Collect the Chapters on Fire, Water, Wind and Earth and take all of them to Elder Casian. -->
<!-- A Chapter of Great Magus Kranvel's Spellbook. Collect the Chapters on Fire, Water, Wind and Earth and take all of them to Elder Casian. -->
<set name="icon" val="icon.etc_paper_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
@@ -105,7 +105,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5919" name="Kranvel's Spellbook: Chapter of Wind" type="EtcItem">
<!-- Great Magus Kranvel's Spellbook: Chapter of Wind. Collect the Chapters on Fire, Water, Wind and Earth and take all of them to Elder Casian. -->
<!-- A Chapter of Great Magus Kranvel's Spellbook. Collect the Chapters on Fire, Water, Wind and Earth and take all of them to Elder Casian. -->
<set name="icon" val="icon.etc_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
@@ -115,7 +115,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5920" name="Kranvel's Spellbook: Chapter of Earth" type="EtcItem">
<!-- Great Magus Kranvel's Spellbook: Chapter of Earth. Collect the Chapters on Fire, Water, Wind and Earth and take all of them to Elder Casian. -->
<!-- A Chapter of Great Magus Kranvel's Spellbook. Collect the Chapters on Fire, Water, Wind and Earth and take all of them to Elder Casian. -->
<set name="icon" val="icon.etc_paper_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />

View File

@@ -13,7 +13,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="6003" name="Ancient Porcelain: Excellent" type="EtcItem">
<!-- Porcelain from the era of an ancient empire. Judged to be of the highest grade excellent porcelain. -->
<!-- Porcelain from the era of an ancient empire. Judged to be of the highest grade excellent porcelain.\0 -->
<set name="icon" val="icon.etc_oil_pot_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
@@ -25,7 +25,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="6004" name="Ancient Porcelain: High Quality" type="EtcItem">
<!-- Porcelain from the era of an ancient empire. Judged to be of high grade porcelain. -->
<!-- Porcelain from the era of an ancient empire. Judged to be of high grade porcelain.\0 -->
<set name="icon" val="icon.etc_oil_pot_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
@@ -37,7 +37,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="6005" name="Ancient Porcelain: Low Quality" type="EtcItem">
<!-- Porcelain from the era of an ancient empire. Judged to be of low grade porcelain. -->
<!-- Porcelain from the era of an ancient empire. Judged to be of low grade porcelain.\0 -->
<set name="icon" val="icon.etc_oil_pot_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
@@ -49,7 +49,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="6006" name="Ancient Porcelain: Lowest Quality" type="EtcItem">
<!-- Porcelain from the era of an ancient empire. Judged to be of the lowest grade porcelain. -->
<!-- Porcelain from the era of an ancient empire. Judged to be of the lowest grade porcelain.\0 -->
<set name="icon" val="icon.etc_oil_pot_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
@@ -81,7 +81,7 @@
</skills>
</item>
<item id="6036" name="Greater Magic Haste Potion" type="EtcItem">
<!-- Casting Spd. is raised. -->
<!-- Greatly increases Casting Spd. for 5 minutes. -->
<set name="icon" val="icon.etc_potion_of_acumen3_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@@ -121,7 +121,7 @@
</skills>
</item>
<item id="6038" name="Greater Mercenary Posting Ticket (Sword/Stationary)" type="EtcItem">
<!-- Gludio/Sword/Stationary. -->
<!-- Cannot be used. Can be sold at an NPC<50>s store. -->
<set name="icon" val="icon.mticket_sword_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
<set name="immediate_effect" val="true" />
@@ -133,7 +133,7 @@
<set name="handler" val="MercTicket" />
</item>
<item id="6039" name="Greater Mercenary Posting Ticket (Spear/Stationary)" type="EtcItem">
<!-- Gludio/Spear/Stationary. -->
<!-- Cannot be used. Can be sold at an NPC<50>s store. -->
<set name="icon" val="icon.mticket_pole_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
<set name="immediate_effect" val="true" />
@@ -145,7 +145,7 @@
<set name="handler" val="MercTicket" />
</item>
<item id="6040" name="Greater Mercenary Posting Ticket (Bow/Stationary)" type="EtcItem">
<!-- Gludio/Bow/Stationary. -->
<!-- Cannot be used. Can be sold at an NPC<50>s store. -->
<set name="icon" val="icon.mticket_bow_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
<set name="immediate_effect" val="true" />
@@ -157,7 +157,7 @@
<set name="handler" val="MercTicket" />
</item>
<item id="6041" name="Greater Mercenary Posting Ticket (Cleric/Stationary)" type="EtcItem">
<!-- Gludio/Cleric/Stationary. -->
<!-- Cannot be used. Can be sold at an NPC<50>s store. -->
<set name="icon" val="icon.mticket_cleric_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
<set name="immediate_effect" val="true" />
@@ -169,7 +169,7 @@
<set name="handler" val="MercTicket" />
</item>
<item id="6042" name="Greater Mercenary Posting Ticket (Wizard/Stationary)" type="EtcItem">
<!-- Gludio/Wizard/Stationary. -->
<!-- Cannot be used. Can be sold at an NPC<50>s store. -->
<set name="icon" val="icon.mticket_wizard_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
<set name="immediate_effect" val="true" />
@@ -181,7 +181,7 @@
<set name="handler" val="MercTicket" />
</item>
<item id="6043" name="Greater Mercenary Posting Ticket (Sword/Mobile)" type="EtcItem">
<!-- Gludio/Sword/Mobile. -->
<!-- Cannot be used. Can be sold at an NPC<50>s store. -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
<set name="immediate_effect" val="true" />
@@ -193,7 +193,7 @@
<set name="handler" val="MercTicket" />
</item>
<item id="6044" name="Greater Mercenary Posting Ticket (Spear/Mobile)" type="EtcItem">
<!-- Gludio/Spear/Mobile. -->
<!-- Cannot be used. Can be sold at an NPC<50>s store. -->
<set name="icon" val="icon.mticket_pole_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
<set name="immediate_effect" val="true" />
@@ -205,7 +205,7 @@
<set name="handler" val="MercTicket" />
</item>
<item id="6045" name="Greater Mercenary Posting Ticket (Bow/Mobile)" type="EtcItem">
<!-- Gludio/Bow/Mobile. -->
<!-- Cannot be used. Can be sold at an NPC<50>s store. -->
<set name="icon" val="icon.mticket_bow_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
<set name="immediate_effect" val="true" />
@@ -217,7 +217,7 @@
<set name="handler" val="MercTicket" />
</item>
<item id="6046" name="Greater Mercenary Posting Ticket (Cleric/Mobile)" type="EtcItem">
<!-- Gludio/Cleric/Mobile. -->
<!-- Cannot be used. Can be sold at an NPC<50>s store. -->
<set name="icon" val="icon.mticket_cleric_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
<set name="immediate_effect" val="true" />
@@ -229,7 +229,7 @@
<set name="handler" val="MercTicket" />
</item>
<item id="6047" name="Greater Mercenary Posting Ticket (Wizard/Mobile)" type="EtcItem">
<!-- Gludio/Wizard/Mobile. -->
<!-- Cannot be used. Can be sold at an NPC<50>s store. -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
<set name="immediate_effect" val="true" />

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="6307" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="6307" name="Ultimate Sword" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases P. Crit. Rate by 65. -->
<set name="icon" val="icon.weapon_sword_of_limit_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -14,8 +14,8 @@
<set name="weight" val="1400" />
<set name="price" val="660860" />
<set name="change_weaponId" val="9281" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="commissionItemType" val="ONE_HAND_SWORD" />
<set name="isAppearanceable" val="true" />
@@ -32,8 +32,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6308" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="6308" name="Ultimate Sword" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. -->
<set name="icon" val="icon.weapon_sword_of_limit_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -46,8 +46,8 @@
<set name="weight" val="1400" />
<set name="price" val="660860" />
<set name="change_weaponId" val="9282" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="commissionItemType" val="ONE_HAND_SWORD" />
<set name="isAppearanceable" val="true" />
@@ -64,8 +64,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6309" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="6309" name="Ultimate Sword" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 191 during a Critical Attack. -->
<set name="icon" val="icon.weapon_sword_of_limit_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -78,8 +78,8 @@
<set name="weight" val="1400" />
<set name="price" val="660860" />
<set name="change_weaponId" val="9283" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="commissionItemType" val="ONE_HAND_SWORD" />
<set name="isAppearanceable" val="true" />
@@ -96,8 +96,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6310" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="6310" name="Sword of Whispering Death" additionalName="Empower" type="Weapon">
<!-- <Soul Crystal Enhancement>. M. Atk. + 46. -->
<set name="icon" val="icon.weapon_deathbreath_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -109,8 +109,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="920" />
<set name="price" val="660860" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_SWORD" />
@@ -128,8 +128,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6311" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="6311" name="Sword of Whispering Death" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 12%. -->
<set name="icon" val="icon.weapon_deathbreath_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -141,8 +141,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="920" />
<set name="price" val="660860" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_SWORD" />
@@ -160,8 +160,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6312" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="6312" name="Sword of Whispering Death" additionalName="Magic Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP Recovery Bonus by 16%. -->
<set name="icon" val="icon.weapon_deathbreath_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -173,8 +173,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="920" />
<set name="price" val="660860" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_SWORD" />
@@ -192,8 +192,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6313" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="6313" name="Homunkulus' Sword" additionalName="Empower" type="Weapon">
<!-- <Soul Crystal Enhancement>. M. Atk. + 46. -->
<set name="icon" val="icon.weapon_homunkuluss_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -205,8 +205,8 @@
<set name="material" val="BLOOD_STEEL" />
<set name="weight" val="950" />
<set name="price" val="660860" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="is_freightable" val="false" />
@@ -224,8 +224,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6314" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="6314" name="Homunkulus' Sword" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 12%. -->
<set name="icon" val="icon.weapon_homunkuluss_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -237,8 +237,8 @@
<set name="material" val="BLOOD_STEEL" />
<set name="weight" val="950" />
<set name="price" val="660860" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="is_freightable" val="false" />
@@ -256,8 +256,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6315" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="6315" name="Homunkulus' Sword" additionalName="Magic Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP Recovery Bonus by 16%. -->
<set name="icon" val="icon.weapon_homunkuluss_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -269,8 +269,8 @@
<set name="material" val="BLOOD_STEEL" />
<set name="weight" val="950" />
<set name="price" val="660860" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_SWORD" />
@@ -289,7 +289,7 @@
</stats>
</item>
<item id="6317" name="Mixing Manual" type="EtcItem">
<!-- Manual received from Magic Trader Wesley, with instructions for using the material mixing urn located in the basement of the Ivory Tower. -->
<!-- Manual received from Magic Trader Wesley, with instructions for using the material mixing urn located in the basement of the Ivory Tower. Cannot be dropped. -->
<set name="icon" val="icon.etc_spellbook_red_i00" />
<set name="default_action" val="SHOW_HTML" />
<set name="immediate_effect" val="true" />
@@ -376,7 +376,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="6323" name="Sealed Phoenix Necklace" type="Armor">
<!-- The blacksmith in a village can release the seal on this item. Effects upon seal release are M. Def. + 4 and MP+ 26. -->
<!-- The seal can be removed by a blacksmith in Aden. Once removed, M. Def. increases by 4 and the amount of MP grows by 26. -->
<set name="icon" val="icon.accessary_phoenixs_necklace_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />
@@ -394,7 +394,7 @@
</stats>
</item>
<item id="6324" name="Sealed Phoenix Earring" type="Armor">
<!-- The blacksmith in a village can release the seal on this item. Effects upon seal release are M. Def. + 3 and MP+ 20. -->
<!-- The seal can be removed by a blacksmith in Aden. Once removed, M. Def. increases by 3 and the amount of MP grows by 20. -->
<set name="icon" val="icon.accessary_phoenixs_earing_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rear;lear" />
@@ -412,7 +412,7 @@
</stats>
</item>
<item id="6325" name="Sealed Phoenix Ring" type="Armor">
<!-- The blacksmith in a village can release the seal on this item. Effects upon seal release are M. Def. + 2 and MP+ 13. -->
<!-- The seal can be removed by a blacksmith in Aden. Once removed, M. Def. increases by 2 and the amount of MP grows by 13. -->
<set name="icon" val="icon.accessary_phoenixs_ring_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
@@ -430,7 +430,7 @@
</stats>
</item>
<item id="6326" name="Sealed Majestic Necklace" type="Armor">
<!-- The blacksmith in a village can release the seal on this item. Effects upon seal release are M. Def. + 5 and MP+ 33. -->
<!-- The seal can be removed by a blacksmith in Aden. Once removed, M. Def. increases by 5 and the amount of MP grows by 33. -->
<set name="icon" val="icon.accessary_inferno_necklace_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />
@@ -448,7 +448,7 @@
</stats>
</item>
<item id="6327" name="Sealed Majestic Earring" type="Armor">
<!-- The blacksmith in a village can release the seal on this item. Effects upon seal release are M. Def. + 3 and MP+ 25. -->
<!-- The seal can be removed by a blacksmith in Aden. Once removed, M. Def. increases by 3 and the amount of MP grows by 25. -->
<set name="icon" val="icon.accessary_inferno_earing_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rear;lear" />
@@ -466,7 +466,7 @@
</stats>
</item>
<item id="6328" name="Sealed Majestic Ring" type="Armor">
<!-- The blacksmith in a village can release the seal on this item. Effects upon seal release are M. Def. + 2 and MP+ 17. -->
<!-- The seal can be removed by a blacksmith in Aden. Once removed, M. Def. increases by 2 and the amount of MP grows by 17. -->
<set name="icon" val="icon.accessary_inferno_ring_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
@@ -483,8 +483,8 @@
<stat type="mDef">40</stat>
</stats>
</item>
<item id="6329" name="Recipe: Sealed Phoenix Necklace(70%)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Phoenix Necklace. Requires Create Item - Skill Lv. 7. The success rate is 70%. -->
<item id="6329" name="Recipe: Sealed Phoenix Necklace (70%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Phoenix Necklace. Requires Create Item - Skill Lv. 7. The success rate is 70%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -498,8 +498,8 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6330" name="Recipe: Sealed Phoenix Necklace" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Phoenix Necklace. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<item id="6330" name="Recipe: Sealed Phoenix Necklace (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Phoenix Necklace. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -513,8 +513,8 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6331" name="Recipe: Sealed Phoenix Earring(70%)" type="EtcItem">
<!-- For Dwarves only. Recipe for the sealed Phoenix Earring. Requires Create Item - Skill Lv. 7. The success rate is 70%. -->
<item id="6331" name="Recipe: Sealed Phoenix Earring (70%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Phoenix Earring. Requires Create Item - Skill Lv. 7. The success rate is 70%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -528,8 +528,8 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6332" name="Recipe: Sealed Phoenix Earring" type="EtcItem">
<!-- For Dwarves only. Recipe for the sealed Phoenix Earring. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<item id="6332" name="Recipe: Sealed Phoenix Earring (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Phoenix Earring. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -543,8 +543,8 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6333" name="Recipe: Sealed Phoenix Ring(70%)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Phoenix Ring. Requires Create Item - Skill Lv. 7. The success rate is 70%. -->
<item id="6333" name="Recipe: Sealed Phoenix Ring (70%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Phoenix Ring. Requires Create Item - Skill Lv. 7. The success rate is 70%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -558,8 +558,8 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6334" name="Recipe: Sealed Phoenix Ring" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Phoenix Ring. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<item id="6334" name="Recipe: Sealed Phoenix Ring (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Phoenix Ring. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -573,8 +573,8 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6335" name="Recipe: Sealed Majestic Necklace(70%)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Majestic Necklace. Requires Create Item - Skill Lv. 8. The success rate is 70%. -->
<item id="6335" name="Recipe: Sealed Majestic Necklace (70%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Majestic Necklace. Requires Create Item - Skill Lv. 8. The success rate is 70%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -588,8 +588,8 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6336" name="Recipe: Sealed Majestic Necklace" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Majestic Necklace. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<item id="6336" name="Recipe: Sealed Majestic Necklace (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Majestic Necklace. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -603,8 +603,8 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6337" name="Recipe: Sealed Majestic Earring(70%)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Majestic Earring. Requires Create Item - Skill Lv. 8. The success rate is 70%. -->
<item id="6337" name="Recipe: Sealed Majestic Earring (70%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Majestic Earring. Requires Create Item - Skill Lv. 8. The success rate is 70%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -618,8 +618,8 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6338" name="Recipe: Sealed Majestic Earring" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Majestic Earring. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<item id="6338" name="Recipe: Sealed Majestic Earring (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Majestic Earring. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -633,8 +633,8 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6339" name="Recipe: Sealed Majestic Ring(70%)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Majestic Ring. Requires Create Item - Skill Lv. 8. The success rate is 70%. -->
<item id="6339" name="Recipe: Sealed Majestic Ring (70%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Majestic Ring. Requires Create Item - Skill Lv. 8. The success rate is 70%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -648,8 +648,8 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6340" name="Recipe: Sealed Majestic Ring" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Majestic Ring. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<item id="6340" name="Recipe: Sealed Majestic Ring (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Majestic Ring. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -664,7 +664,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6341" name="Sealed Phoenix Earring Gemstone" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make a Sealed Phoenix Earring. It can be sold at any store. -->
<!-- An essential ingredient which is used to make Sealed Phoenix Necklace. Can be sold. -->
<set name="icon" val="icon.etc_gem_blue_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -676,7 +676,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="6342" name="Sealed Majestic Earring Gemstone" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make a Sealed Majestic Earring. It can be sold at any store. -->
<!-- An essential ingredient which is used to make Sealed Majestic Earring. Can be sold. -->
<set name="icon" val="icon.etc_gem_blue_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -688,7 +688,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="6343" name="Sealed Phoenix Necklace Beads" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make a Sealed Phoenix Necklace. It can be sold at any store. -->
<!-- An essential ingredient which is used to make Sealed Phoenix Necklace. Can be sold. -->
<set name="icon" val="BranchSys2.icon.etc_sealed_phoenixbeads_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -700,7 +700,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="6344" name="Sealed Majestic Necklace Beads" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make a Sealed Majestic Necklace. It can be sold at any store. -->
<!-- An essential ingredient which is used to make Sealed Majestic Necklace. Can be sold. -->
<set name="icon" val="BranchSys2.icon.etc_sealed_majesticbeads_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -712,7 +712,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="6345" name="Sealed Phoenix Ring Gemstone" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make a Sealed Phoenix Ring. It can be sold at any store. -->
<!-- An essential ingredient which is used to make Sealed Phoenix Ring. Can be sold. -->
<set name="icon" val="icon.etc_gem_blue_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -724,7 +724,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="6346" name="Sealed Majestic Ring Gemstone" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make a Sealed Majestic Ring. It can be sold at any store. -->
<!-- An essential ingredient which is used to make Sealed Majestic Ring. Can be sold. -->
<set name="icon" val="icon.etc_gem_blue_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -735,8 +735,8 @@
<set name="commissionItemType" val="MAJOR_CRAFTING_INGREDIENTS" />
<set name="is_stackable" val="true" />
</item>
<item id="6347" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="6347" name="Berserker Blade" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases P. Crit. Rate by 32. -->
<set name="icon" val="icon.weapon_berserker_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -749,8 +749,8 @@
<set name="weight" val="1380" />
<set name="price" val="942700" />
<set name="change_weaponId" val="9297" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="commissionItemType" val="TWO_HAND_SWORD" />
<set name="isAppearanceable" val="true" />
@@ -767,8 +767,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6348" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="6348" name="Berserker Blade" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 8%. -->
<set name="icon" val="icon.weapon_berserker_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -781,8 +781,8 @@
<set name="weight" val="1380" />
<set name="price" val="942700" />
<set name="change_weaponId" val="9298" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="commissionItemType" val="TWO_HAND_SWORD" />
<set name="isAppearanceable" val="true" />
@@ -799,8 +799,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6349" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="6349" name="Berserker Blade" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 242 during a Critical Attack. -->
<set name="icon" val="icon.weapon_berserker_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -813,8 +813,8 @@
<set name="weight" val="1380" />
<set name="price" val="942700" />
<set name="change_weaponId" val="9299" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="commissionItemType" val="TWO_HAND_SWORD" />
<set name="isAppearanceable" val="true" />
@@ -832,7 +832,7 @@
</stats>
</item>
<item id="6350" name="Amulet: Pa'agrio's Honor" type="EtcItem">
<!-- Amulet required for the Pa'agrio's Honor spell. Used by Overlords. Required level: 66 -->
<!-- Amulet required for the Pa'agrio's Honor spell. Used by Overlords. Required level: 56 -->
<set name="icon" val="icon.etc_orcish_talisman_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -843,7 +843,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="6351" name="Amulet: Ritual of Life" type="EtcItem">
<!-- Amulet required for the Ritual of Life spell. Used by Overlords. Required level: 64 -->
<!-- The Amulet required for the Ritual of Life spell. Used by Overlords. Required level: 48 -->
<set name="icon" val="icon.etc_orcish_talisman_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -866,16 +866,16 @@
</item>
<item id="6353" name="Blue Gemstone" type="EtcItem">
<!-- Gemstone obtained from gremlins. Take it to a Newbie Helper. -->
<set name="icon" val="icon.etc_crystal_blue_i00" />
<set name="icon" val="icon.etc_jewel_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="6356" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_darkelven_dagger_i01" />
<item id="6356" name="Needle Wolverine" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Characteristic>. P. Crit. Attack +70 -->
<set name="icon" val="icon.weapon_needle_wolverine_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
<set name="bodypart" val="rhand" />
@@ -884,10 +884,10 @@
<set name="crystal_count" val="94" />
<set name="crystal_type" val="C" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1050" />
<set name="weight" val="1040" />
<set name="price" val="352580" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="commissionItemType" val="DAGGER" />
<set name="isAppearanceable" val="true" />
@@ -905,9 +905,9 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6357" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_stiletto_i01" />
<item id="6357" name="Needle Wolverine" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by 5%. -->
<set name="icon" val="icon.weapon_needle_wolverine_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
<set name="bodypart" val="rhand" />
@@ -916,10 +916,10 @@
<set name="crystal_count" val="118" />
<set name="crystal_type" val="C" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1030" />
<set name="weight" val="1040" />
<set name="price" val="441940" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="commissionItemType" val="DAGGER" />
<set name="isAppearanceable" val="true" />
@@ -937,9 +937,9 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6358" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_crystal_dagger_i01" />
<item id="6358" name="Needle Wolverine" additionalName="Mortal Strike" type="Weapon">
<!-- <Soul Crystal Enhancement>\\Increases the chance of success of performing the skills hitting vulnerable spots on enemy's body. -->
<set name="icon" val="icon.weapon_needle_wolverine_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
<set name="bodypart" val="rhand" />
@@ -948,10 +948,10 @@
<set name="crystal_count" val="252" />
<set name="crystal_type" val="C" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="1000" />
<set name="weight" val="1040" />
<set name="price" val="942700" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="isAppearanceable" val="true" />
@@ -969,8 +969,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6359" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="6359" name="Demon's Dagger" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 160 during a Critical Attack. -->
<set name="icon" val="icon.weapon_demons_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1022,7 +1022,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="6389" name="Squash Seed" type="EtcItem">
<!-- Double-click to make a Young Squash appear. -->
<!-- Autumn Harvest Event - double-click to make a Young Squash appear. -->
<set name="icon" val="icon.etc_gourd_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
@@ -1036,7 +1036,7 @@
</skills>
</item>
<item id="6390" name="Large Squash Seed" type="EtcItem">
<!-- Double-click to make a Large Young Squash appear. -->
<!-- Autumn Harvest Event - double-click to make a Large Young Squash appear. -->
<set name="icon" val="icon.etc_gourd_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
@@ -1050,7 +1050,7 @@
</skills>
</item>
<item id="6391" name="Nectar" type="EtcItem">
<!-- Used to exchange with Puss the Cat for squash seeds or for growing squashes. -->
<!-- Autumn Harvest Event - used to exchange with Puss the Cat for squash seeds or for growing squashes. -->
<set name="icon" val="icon.etc_nectar_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
@@ -1072,7 +1072,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="6393" name="Event - Glittering Medal" type="EtcItem">
<!-- L2 Medal Collection Event - Used to raise the grade of a collector during the event. -->
<!-- L2 Medal Collection Event - If you take it to an Event Manager, he will trade it for a prize item of your choice. -->
<set name="icon" val="icon.etc_event_glitter_medal_i00" />
<set name="material" val="STEEL" />
<set name="is_freightable" val="false" />
@@ -1080,7 +1080,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="6394" name="Red Party Mask" type="Armor">
<!-- Fashion accessory item that allows you to show a unique appearance. -->
<!-- Fashion item used to display a unique appearance. Cannot be exchanged, dropped, sold, or stored in a warehouse. -->
<set name="icon" val="icon.etc_party_mask_i01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair" />
@@ -1137,7 +1137,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="6399" name="Rabbit Crest" type="EtcItem">
<!-- The crest that indicates that its bearer's event collector is rabbit. Without this badge, one cannot prove one's grade. -->
<!-- The crest indicating that its bearer's event collector is rabbit. Without this badge, one cannot prove one's grade. \0 -->
<set name="icon" val="icon.etc_paper_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="6400" name="Hyena Crest" type="EtcItem">
<!-- The crest that indicates that its bearer's event collector is hyena. Without this badge, one cannot prove one's grade. -->
<!-- The crest indicating that its bearer's event collector is hyena. Without this badge, one cannot prove one's grade. \0 -->
<set name="icon" val="icon.etc_paper_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
@@ -18,7 +18,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="6401" name="Fox Crest" type="EtcItem">
<!-- The crest that indicates that its bearer's event collector is fox. Without this badge, one cannot prove one's grade. -->
<!-- The crest indicating that its bearer's event collector is fox. Without this badge, one cannot prove one's grade. \0 -->
<set name="icon" val="icon.etc_paper_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
@@ -35,7 +35,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="6402" name="Wolf Crest" type="EtcItem">
<!-- The crest that indicates that its bearer's event collector is wolf. Without this badge, one cannot prove one's grade. -->
<!-- The crest indicating that its bearer's event collector is wolf. Without this badge, one cannot prove one's grade. \0 -->
<set name="icon" val="icon.etc_paper_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
@@ -65,7 +65,7 @@
<skill id="2023" level="1" /> <!-- Star Shard -->
</skills>
</item>
<item id="6404" name="Gunpowder" type="EtcItem">
<item id="6404" name="Boomboom Powder" type="EtcItem">
<!-- Starlight Festival Event - Black powder. Ingredient used to make larger fireworks. -->
<set name="icon" val="icon.etc_powder_black_i00" />
<set name="material" val="STEEL" />

View File

@@ -1,13 +1,13 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="6569" name="Blessed Scroll: Enchant Weapon (A-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. + 4 for A-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. + 5 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. + 8 for bows. M. Atk. + 3 for all weapons. Starting at + 4, P. Atk. / M. Atk. bonus double. Enchanting is safe up to + 3. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. -->
<!-- When enchanted, P. Atk. +4 for A-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. +5 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk. / M. Atk. bonus double. Safe Enchant: +3. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_a_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="BLESS_ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
<set name="weight" val="120" />
<set name="price" val="15000000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@@ -19,13 +19,13 @@
</skills>
</item>
<item id="6570" name="Blessed Scroll: Enchant Armor (A-grade)" type="EtcItem">
<!-- P. Def. + 1 for A-grade armor and accessories. Starting from + 4, P. Def. + 3. Can be safely enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. HP gradually increases with each enchant level starting from + 4. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. -->
<!-- P. Def. +1 for A-grade armor and accessories. Increases by 3 starting from +4. For one-piece armor, it can safely be enchanted up to +4. HP gradually increases with each enchant level starting from +4. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_am_a_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="BLESS_ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
<set name="weight" val="120" />
<set name="price" val="1800000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@@ -37,13 +37,13 @@
</skills>
</item>
<item id="6571" name="Blessed Scroll: Enchant Weapon (B-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. + 3 for B-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. + 4 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. + 6 for bows. M. Atk. + 3 for all weapons. Starting at + 4, P. Atk. / M. Atk. bonus double. Enchanting is safe up to + 3. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. -->
<!-- When enchanted, P. Atk. + 4 for B-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. + 5 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. + 8 for bows. M. Atk. + 3 for all weapons. Starting at + 4, P. Atk. / M. Atk. bonus double. Enchanting is safe up to + 3. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_b_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="BLESS_ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
<set name="weight" val="120" />
<set name="price" val="7000000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@@ -61,7 +61,7 @@
<set name="etcitem_type" val="BLESS_ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
<set name="weight" val="120" />
<set name="price" val="750000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@@ -73,13 +73,13 @@
</skills>
</item>
<item id="6573" name="Blessed Scroll: Enchant Weapon (C-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. + 3 for C-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. + 4 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. + 6 for bows. M. Atk. + 3 for all weapons. Starting at + 4, P. Atk. / M. Atk. bonus double. Enchanting is safe up to + 3. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. -->
<!-- When enchanted, P. Atk. +4 for C-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. +5 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk. / M. Atk. bonus double. If enchanting fails, the item will not be crystallized, but the enchant value will be reset to 0. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_c_i02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="BLESS_ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
<set name="weight" val="120" />
<set name="price" val="3000000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@@ -97,7 +97,7 @@
<set name="etcitem_type" val="BLESS_ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
<set name="weight" val="120" />
<set name="price" val="350000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@@ -109,13 +109,13 @@
</skills>
</item>
<item id="6575" name="Blessed Scroll: Enchant Weapon (D-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. + 2 for all D-grade weapons with the exception of bow, which increases by 4. M. Atk. + 2 for all weapons. Starting at + 4, the P. Atk. / M. Atk. bonus double. Enchanting is safe up to + 3. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. -->
<!-- When enchanted, P. Atk. +4 for D-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. +5 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk. / M. Atk. bonus double. If enchanting fails, the item will not be crystallized, but the enchant value will be reset to 0. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_d_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="BLESS_ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
<set name="weight" val="120" />
<set name="price" val="900000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@@ -133,7 +133,7 @@
<set name="etcitem_type" val="BLESS_ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
<set name="weight" val="120" />
<set name="price" val="100000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="6611" name="Infinity Blade" type="Weapon">
<!-- Divine hero's weapon. During a Critical Attack, casts a P. Def.-decreasing de-buff on the target. Also causes damage shield, increases Max HP/Max MP/Max CP, and Shield Defense. Adds holy P. Atk. Increases damage inflicted during PvP. Cannot be transferred between servers. -->
<item id="6611" name="Infinity Sword" type="Weapon">
<!-- Divine hero's weapon. Gives a character special abilities, allows to use Infinity Power. Inflicts additional damage during PvP. The item cannot be transferred to another server. Special Ability: Infinity Sword. Max HP +20%, Max MP +15%, Max CP +30%, P. Atk. +10%, Atk. Speed +5%, when equipped. Infinity Power - Reflect: for 5 min. damage received +8%. -->
<set name="icon" val="icon.weapon_the_sword_of_hero_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -42,8 +42,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6612" name="Infinity Cleaver" type="Weapon">
<!-- Divine hero's weapon. During a Critical Attack, inflicts additional damage on the target. Also Has a chance of causing skill reflect and increasing Max HP/Max CP and P. Critical Damage/Rate. Adds holy P. Atk. Increases damage inflicted during PvP. Cannot be transferred between servers. -->
<item id="6612" name="Infinity Slasher" type="Weapon">
<!-- Divine hero's weapon. Gives a character special abilities, allows to use Infinity Power. Inflicts additional damage during PvP. The item cannot be transferred to another server. Special Ability: Infinity Slasher. Max HP +20%, Max MP +15%, Max CP +30%, P. Atk. +10%, P. Critical Damage +10%, when equipped. Infinity Power - Protection: for 2 min. makes you immune to debuffs 5 times. -->
<set name="icon" val="icon.weapon_the_two_handed_sword_of_hero_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -84,7 +84,7 @@
</stats>
</item>
<item id="6613" name="Infinity Axe" type="Weapon">
<!-- Divine hero's weapon. During a Critical Attack, inflicts discord on the target. Also causes damage shield. Increases Max HP/Max MP/Max CP and shield rate. Adds holy P. Atk. Increases damage inflicted during PvP. Cannot be transferred between servers. -->
<!-- Divine hero's weapon. Gives a character special abilities, allows to use Infinity Power. Inflicts additional damage during PvP. The item cannot be transferred to another server. Special Ability: Infinity Axe. Max HP +20%, Max MP +15%, Max CP +30%, P. Atk. +10%, Atk. Speed +5%, when equipped. Infinity Power - Tenacity: for 2 min. returns 10% of the received damage back to the enemy. Recovers ??. -->
<set name="icon" val="icon.weapon_the_axe_of_hero_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -127,7 +127,7 @@
</stats>
</item>
<item id="6614" name="Infinity Rod" type="Weapon">
<!-- Divine hero's weapon. Recovers HP by 100%. Increases Max MP/Max CP, Casting Spd., MP Recovery Rate when using magic skills. Adds holy P. Atk. Increases damage inflicted during PvP. Cannot be transferred between servers. -->
<!-- Divine hero's weapon. Gives a character special abilities, allows to use Infinity Power. Inflicts additional damage during PvP. The item cannot be transferred to another server. Special Ability: Infinity Rod. Max HP +10%, Max MP +25%, Max CP +30%, M. Critical Rate +20, Casting Spd. +5%, when equipped. Infinity Power - Mana Limit: for 30 sec. magic skills don't consume MP. -->
<set name="icon" val="icon.weapon_the_mace_of_hero_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -170,7 +170,7 @@
</stats>
</item>
<item id="6616" name="Infinity Scepter" type="Weapon">
<!-- Divine hero's weapon. Recovers HP 100% and adds holy P. Atk. Has a chance of increasing Max MP, Max CP, M. Atk., and M. Critical Rate, and of decreasing MP consumption and Magic Cancel Rate while using a magic skill. Increases damage inflicted during PvP. Cannot be transferred between servers. -->
<!-- Divine hero's weapon. Gives a character special abilities, allows to use Infinity Power. Inflicts additional damage during PvP. The item cannot be transferred to another server. Special Ability: Infinity Scepter. Max HP +10%, Max MP +25%, Max CP +30%, M. Atk. +10%, P. Critical Damage +10%, when equipped. Infinity Power - Vampiric Mana: for 5 min. recovers MP, equal to the certain percent of inflicted damage with a certain probability. -->
<set name="icon" val="icon.weapon_the_staff_of_hero_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -212,8 +212,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6617" name="Infinity Stinger" type="Weapon">
<!-- Divine hero's weapon. During a Critical Attack, inflicts Silence on the target. Also causes Vampiric Rage. Increases success rate when using mortal type skills. Increases Max MP/Max CP, Atk. Spd. and MP Regeneration Rate. Adds holy P. Atk. Increases damage inflicted during PvP. Cannot be transferred between servers. -->
<item id="6617" name="Infinity Dagger" type="Weapon">
<!-- Divine hero's weapon. Gives a character special abilities, allows to use Infinity Power. Inflicts additional damage during PvP. The item cannot be transferred to another server. Special Ability: Infinity Dagger. Max HP +15%, Max MP +25%, Max CP +30%, M. Critical Rate +20, P. Critical Damage +20%, when equipped. Infinity Power - Immortal: for 5 min. increases the chance of deadly attack. -->
<set name="icon" val="icon.weapon_the_dagger_of_hero_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -255,8 +255,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="6618" name="Infinity Fang" type="Weapon">
<!-- Divine hero's weapon. Inflicts Stun on the target during a Critical Attack. Also Has a chance of causing skill reflect and increasing Max HP/Max MP/Max CP and Evasion. Adds holy P. Atk. Increases damage inflicted during PvP. Cannot be transferred between servers. -->
<item id="6618" name="Infinity Fighter" type="Weapon">
<!-- Divine hero's weapon. Gives a character special abilities, allows to use Infinity Power. Inflicts additional damage during PvP. The item cannot be transferred to another server. Special Ability: Infinity Fighter. Max HP +20%, Max MP +15%, Max CP +30%, P. Critical Rate +20, Atk. Spd. +5%, when equipped. Infinity Power - Protection: for 2 min. makes you immune to debuffs 5 times. -->
<set name="icon" val="icon.weapon_the_fist_of_hero_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -299,7 +299,7 @@
</stats>
</item>
<item id="6619" name="Infinity Bow" type="Weapon">
<!-- Divine hero's weapon. Inflicts Slow on the target during a Critical Attack Also causes Cheap Shot. Decreases cooldown. Increases Max MP/Max CP. Adds holy P. Atk. Increases damage inflicted during PvP. Cannot be transferred between servers. -->
<!-- Divine hero's weapon. Gives a character special abilities, allows to use Infinity Power. Inflicts additional damage during PvP. The item cannot be transferred to another server. Special Ability: Infinity Bow. Max HP +15%, Max MP +25%, Max CP +30%, MP Consumption -5%, Atk. Spd. +10%, when equipped. Infinity Power - Archery: for 5 min. increases Speed and the bow's range. -->
<set name="icon" val="icon.weapon_the_bow_of_hero_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -343,8 +343,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="6620" name="Infinity Wing" type="Weapon">
<!-- Divine hero's weapon. During a Critical Attack, inflicts physical skill Silence on the target. Also Has a chance of causing skill reflect and increasing Max HP/Max MP/Max CP and P. Critical Rate. Adds holy P. Atk. Increases damage inflicted during PvP. Cannot be transferred between servers. -->
<item id="6620" name="Infinity Dualsword" type="Weapon">
<!-- Divine hero's weapon. Gives a character special abilities, allows to use Infinity Power. Inflicts additional damage during PvP. The item cannot be transferred to another server. Special Ability: Infinity Dualsword. Max HP +20%, Max MP +15%, Max CP +30%, P. Atk. +5%, P. Critical Damage +5%, Atk. Spd. +5%, when equipped. Infinity Power - Refresh: for 5 min. decreases cooldown by 10%. -->
<set name="icon" val="icon.weapon_the_dualsword_of_hero_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -386,7 +386,7 @@
</stats>
</item>
<item id="6621" name="Infinity Spear" type="Weapon">
<!-- Divine hero's weapon. During a Critical Attack, inflicts cancel on the target. Also Has a chance of causing skill reflect and increasing Max HP/Max CP, Atk. Spd., and Accuracy. Adds Holy P. Atk. Increases damage inflicted during PvP. Cannot be transferred between servers. -->
<!-- Divine hero's weapon. Gives a character special abilities, allows to use Infinity Power. Inflicts additional damage during PvP. The item cannot be transferred to another server. Special Ability: Infinity Spear. Max HP +20%, Max MP +15%, Max CP +30%, P. Atk. +10%, P. Critical Damage +10%, when equipped. Infinity Power - Tenacity: for 2 min. returns 10% of the received damage back to the enemy. Recovers ??. -->
<set name="icon" val="icon.weapon_the_pole_of_hero_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -429,7 +429,7 @@
</stats>
</item>
<item id="6645" name="Beast Soulshot" type="EtcItem">
<!-- The light of a spirit is bestowed upon a pet/servitor and temporarily increases the power of attack. The number of soulshots consumed can be viewed in the Pet/Servitor Information window. (Used in the master's inventory.) -->
<!-- The power of a Soulshot is bestowed upon a servitor, increasing their physical attack. The number of Soulshots required is given in the servitor<EFBFBD>s info window. (Used from the master<EFBFBD>s inventory.) Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_beast_soul_shot_i00" />
<set name="default_action" val="SUMMON_SOULSHOT" />
<set name="immediate_effect" val="true" />
@@ -447,7 +447,7 @@
</skills>
</item>
<item id="6646" name="Beast Spiritshot" type="EtcItem">
<!-- The light of a spirit is bestowed upon a pet/servitor and temporarily increases the power of M. Atk. The number of spiritshots consumed can be viewed in the Pet/Servitor Information window. (Used in the master's inventory.) -->
<!-- The power of a Spiritshot is bestowed upon a servitor, increasing their magical attack. The number of Spiritshots required is given in the servitor<EFBFBD>s info window. (Used from the master<EFBFBD>s inventory.) Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_beast_spirit_shot_i00" />
<set name="default_action" val="SUMMON_SPIRITSHOT" />
<set name="immediate_effect" val="true" />
@@ -465,7 +465,7 @@
</skills>
</item>
<item id="6647" name="Blessed Beast Spiritshot" type="EtcItem">
<!-- The light of a higher-level spirit is bestowed upon a pet/servitor and temporarily increases the power of M. Atk. The number of blessed spiritshots consumed can be viewed in the Pet/Servitor Information window. (Used in the master's inventory.) -->
<!-- The power of a Blessed Spiritshot is bestowed upon a servitor, increasing their magical attack. The number of Spiritshots required is given in the servitor<EFBFBD>s info window. (Used from the master<EFBFBD>s inventory.) Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_blessed_beast_spirit_shot_i00" />
<set name="default_action" val="SUMMON_SPIRITSHOT" />
<set name="immediate_effect" val="true" />
@@ -483,7 +483,7 @@
</skills>
</item>
<item id="6660" name="Queen Ant's Ring" type="Armor">
<!-- MP + 21, Poison Resistance + 30%, Poison Atk. Rate + 30%, increases Accuracy, increases P. Critical Damage, Hold Resistance + 20%, and Hold Atk. Rate + 20%. When two identical rings are equipped, the effect of only one ring will be applied. -->
<!-- MP +9, Poison Resistance and Atk. Rate +10%, P. /M. Accuracy +1, P. /M. Atk. +4%. The effect doesn't stack if two identical rings are worn. Cannot be enchanted. -->
<set name="icon" val="icon.accessory_ring_of_queen_ant_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
@@ -505,7 +505,7 @@
</stats>
</item>
<item id="6661" name="Orfen's Earring" type="Armor">
<!-- MP + 31, Bleed Resistance + 20%, chance of Bleed attack + 20%. Increases healing effects. When equipped with two identical earrings, the effect of only one earring will be applied. -->
<!-- MP +19, Mental Resistance and Atk. Rate +5%, Hold Resistance and Atk. Rate +10%, Healing Power +2%, Skill MP Consumption -2%. The effect doesn't stack if two identical earrings are worn. Cannot be enchanted. -->
<set name="icon" val="icon.accessory_earring_of_orfen_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rear;lear" />
@@ -527,7 +527,7 @@
</stats>
</item>
<item id="6662" name="Ring of Core" type="Armor">
<!-- MP + 21, Poison Resistance + 20%, Poison Atk. Rate + 20%. Increases Accuracy. When equipped with two identical rings, the effect of only one ring will be applied. -->
<!-- MP +9, Mental Resistance and Atk. Rate +10%, P. / M. Evasion +1, Received Damage -2%. The effect doesn't stack if two identical rings are worn. Cannot be enchanted. -->
<set name="icon" val="icon.accessory_ring_of_core_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="6835" name="Circlet of Dion" type="Armor">
<!-- Torchlight Circlet. Can be worn by the lord of Dion Castle and clan members but not by allies. Allows use of Residential Skills when equipped. Cannot be transferred between servers. -->
<!-- Torchlight Circlet. Can be worn by the lord of Dion Castle and clan members but not by allies. Allows use of Residential Skills when equipped. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.accessory_pledge_cap1_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair" />
@@ -32,7 +32,7 @@
</skills>
</item>
<item id="6837" name="Circlet of Oren" type="Armor">
<!-- Tower Circlet. Can be worn by the lord of Oren Castle and clan members but not by allies. Allows use of Residential Skills when equipped. Cannot be transferred between servers. -->
<!-- Tower Circlet. Can be worn by the lord of Oren Castle and clan members but not by allies. Allows use of Residential Skills when equipped. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.accessory_pledge_cap1_i04" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair" />
@@ -63,7 +63,7 @@
</skills>
</item>
<item id="6838" name="Circlet of Gludio" type="Armor">
<!-- Three-Swords Circlet. Can be worn by the lord of Gludio Castle and clan members but not by allies. Allows use of Residential Skills when equipped. Cannot be transferred between servers. -->
<!-- Three-Swords Circlet. Can be worn by the lord of Gludio Castle and clan members but not by allies. Allows use of Residential Skills when equipped. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.accessory_pledge_cap1_i05" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair" />
@@ -94,7 +94,7 @@
</skills>
</item>
<item id="6839" name="Circlet of Giran" type="Armor">
<!-- Cross Circlet. Can be worn by the lord of Giran Castle and clan members but not by allies. Allows use of Residential Skills when equipped. Cannot be transferred between servers. -->
<!-- Cross Circlet. Can be worn by the lord of Giran Castle and clan members but not by allies. Allows use of Residential Skills when equipped. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.accessory_pledge_cap1_i06" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair" />
@@ -124,8 +124,8 @@
<skill id="3633" level="1" /> <!-- Residential Stun Immunity -->
</skills>
</item>
<item id="6840" name="Circlet of Aden" type="Armor">
<!-- Lion Circlet. Can be worn by the lord of Aden Castle and clan members but not by allies. Allows use of Residential Skills when equipped. Cannot be transferred between servers. -->
<item id="6840" name="Circlet of Adena" type="Armor">
<!-- Lion Circlet. Can be worn by the lord of Town of Aden Castle and clan members but not by allies. Allows use of Residential Skills when equipped. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.accessory_pledge_cap2_i07" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair" />
@@ -156,7 +156,7 @@
</skills>
</item>
<item id="6841" name="Lord's Crown" type="Armor">
<!-- Lord's crown hair accessory. Allows use of Residential Skills when equipped. Cannot be transferred between servers. -->
<!-- Hair Accessory, Lord's Crown. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.accessory_crown_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair" />
@@ -186,7 +186,7 @@
</skills>
</item>
<item id="6842" name="Wings of Destiny Circlet" type="Armor">
<!-- Hair accessory exclusively used by Heroes. Cannot be transferred between servers. -->
<!-- Hair Accessory, only for Heroes. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.accessory_hero_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair" />
@@ -208,7 +208,7 @@
</cond>
</item>
<item id="6843" name="Cat Ears" type="Armor">
<!-- Cat-ear shaped hair accessory -->
<!-- Cat-ear shaped hair accessory. Occupies 1 Hair Accessory slot. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. -->
<set name="icon" val="icon.accessory_cat_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="7058" name="Chrono Darbuka" type="Weapon">
<!-- Chronicle IV Souvenir!!! -->
<item id="7058" name="Souvenir Darbuka" type="Weapon">
<!-- Chronicle V Souvenir! Cannot be dropped. -->
<set name="icon" val="icon.weapon_chrono_darbuka_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -24,7 +24,7 @@
</stats>
</item>
<item id="7082" name="Guild Report" type="EtcItem">
<!-- Document containing information regarding Demon Allector. Double-click to view contents. -->
<!-- A document containing information about Demon Alector. Double-click to view the contents. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="default_action" val="SHOW_HTML" />
<set name="immediate_effect" val="true" />
@@ -44,7 +44,7 @@
<set name="handler" val="Book" />
</item>
<item id="7083" name="Guild Report" type="EtcItem">
<!-- Document containing information regarding Demon Allector. Double-click to view contents. -->
<!-- A document containing information about Demon Alector. Double-click to view the contents. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="default_action" val="SHOW_HTML" />
<set name="immediate_effect" val="true" />
@@ -64,7 +64,7 @@
<set name="handler" val="Book" />
</item>
<item id="7084" name="Guild Report" type="EtcItem">
<!-- Document containing information regarding Demon Allector. Double-click to view contents. -->
<!-- A document containing information about Demon Alector. Double-click to view the contents. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="default_action" val="SHOW_HTML" />
<set name="immediate_effect" val="true" />
@@ -84,7 +84,7 @@
<set name="handler" val="Book" />
</item>
<item id="7085" name="Guild Report" type="EtcItem">
<!-- Document containing information regarding Great Angel Iconoclasis. Double-click to view contents. -->
<!-- A document containing information about Grand Guardian Angel. Double-click to view the contents. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="default_action" val="SHOW_HTML" />
<set name="immediate_effect" val="true" />
@@ -104,7 +104,7 @@
<set name="handler" val="Book" />
</item>
<item id="7086" name="Guild Report" type="EtcItem">
<!-- Document containing information regarding Great Angel Iconoclasis. Double-click to view contents. -->
<!-- A document containing information about Grand Guardian Angel. Double-click to view the contents. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="default_action" val="SHOW_HTML" />
<set name="immediate_effect" val="true" />
@@ -124,7 +124,7 @@
<set name="handler" val="Book" />
</item>
<item id="7087" name="Tattered Book" type="EtcItem">
<!-- Document containing information regarding demons. Double-click to view contents. -->
<!-- A document containing information about demons. Double-click to view the contents. -->
<set name="icon" val="icon.etc_spellbook_gray_i00" />
<set name="default_action" val="SHOW_HTML" />
<set name="immediate_effect" val="true" />
@@ -144,7 +144,7 @@
<set name="handler" val="Book" />
</item>
<item id="7088" name="Tattered Book" type="EtcItem">
<!-- Document containing information regarding demons. Double-click to view contents. -->
<!-- A document containing information about demons. Double-click to view the contents. -->
<set name="icon" val="icon.etc_spellbook_gray_i00" />
<set name="default_action" val="SHOW_HTML" />
<set name="immediate_effect" val="true" />
@@ -164,7 +164,7 @@
<set name="handler" val="Book" />
</item>
<item id="7089" name="Tattered Book" type="EtcItem">
<!-- Document containing information regarding demons. Double-click to view contents. -->
<!-- A document containing information about demons. Double-click to view the contents. -->
<set name="icon" val="icon.etc_spellbook_gray_i00" />
<set name="default_action" val="SHOW_HTML" />
<set name="immediate_effect" val="true" />
@@ -184,7 +184,7 @@
<set name="handler" val="Book" />
</item>
<item id="7090" name="Tattered Book" type="EtcItem">
<!-- Document containing information regarding demons. Double-click to view contents. -->
<!-- A document containing information about demons. Double-click to view the contents. -->
<set name="icon" val="icon.etc_spellbook_gray_i00" />
<set name="default_action" val="SHOW_HTML" />
<set name="immediate_effect" val="true" />
@@ -204,7 +204,7 @@
<set name="handler" val="Book" />
</item>
<item id="7091" name="Guild Report" type="EtcItem">
<!-- Secret document used in the guild. Double-click to view contents. -->
<!-- A secret document used in the Guild. Double-click to view the contents. -->
<set name="icon" val="icon.etc_scroll_white_i00" />
<set name="default_action" val="SHOW_HTML" />
<set name="immediate_effect" val="true" />
@@ -224,7 +224,7 @@
<set name="handler" val="Book" />
</item>
<item id="7092" name="Guild Report" type="EtcItem">
<!-- Secret document used in the guild. Double-click to view contents. -->
<!-- A secret document used in the Guild. Double-click to view the contents. -->
<set name="icon" val="icon.etc_scroll_white_i00" />
<set name="default_action" val="SHOW_HTML" />
<set name="immediate_effect" val="true" />
@@ -244,7 +244,7 @@
<set name="handler" val="Book" />
</item>
<item id="7093" name="Sculpture of the Fallen Knight" type="EtcItem">
<!-- Contains information regarding Adhil, the fallen knight. Double-click to view contents. -->
<!-- Contains information about Fallen Knight Adhil. Double-click to view the contents. -->
<set name="icon" val="icon.etc_spellbook_blue_i00" />
<set name="default_action" val="SHOW_HTML" />
<set name="immediate_effect" val="true" />
@@ -263,7 +263,7 @@
<set name="handler" val="Book" />
</item>
<item id="7094" name="Record of Mother Tree Guardian" type="EtcItem">
<!-- Contains information regarding Guardian of Mother Tree. Double-click to view contents. -->
<!-- Contains information about Mother Tree Guardian. Double-click to view the contents. -->
<set name="icon" val="icon.etc_spellbook_blue_i00" />
<set name="default_action" val="SHOW_HTML" />
<set name="immediate_effect" val="true" />
@@ -282,7 +282,7 @@
<set name="handler" val="Book" />
</item>
<item id="7095" name="Criticism of Biel's Song" type="EtcItem">
<!-- Contains information regarding Biel. Double-click to view contents. -->
<!-- Contains information about Biel. Double-click to view the contents. -->
<set name="icon" val="icon.etc_spellbook_blue_i00" />
<set name="default_action" val="SHOW_HTML" />
<set name="immediate_effect" val="true" />
@@ -300,8 +300,8 @@
<set name="is_questitem" val="true" />
<set name="handler" val="Book" />
</item>
<item id="7096" name="Last Days of Swordsman Iron" type="EtcItem">
<!-- Contains story of Swordsman Iron. Double-click to view contents. -->
<item id="7096" name="Swordmaster Irons Journal" type="EtcItem">
<!-- Contains the history of Swordmaster. Double-click to view the contents. -->
<set name="icon" val="icon.etc_spellbook_blue_i00" />
<set name="default_action" val="SHOW_HTML" />
<set name="immediate_effect" val="true" />
@@ -320,7 +320,7 @@
<set name="handler" val="Book" />
</item>
<item id="7097" name="Contemplation of White Wing Army" type="EtcItem">
<!-- Contains story of White Wing, the army of god. Double-click to view contents. -->
<!-- Contains the history of the divine White Wing Army. Double-click to view the contents. -->
<set name="icon" val="icon.etc_spellbook_blue_i00" />
<set name="default_action" val="SHOW_HTML" />
<set name="immediate_effect" val="true" />
@@ -339,7 +339,7 @@
<set name="handler" val="Book" />
</item>
<item id="7098" name="Record of Traitor Muhark" type="EtcItem">
<!-- Contains story of Traitor Muhark. Double-click to view contents. -->
<!-- Contains the history of Traitor Muhark. Double-click to view the contents. -->
<set name="icon" val="icon.etc_spellbook_blue_i00" />
<set name="default_action" val="SHOW_HTML" />
<set name="immediate_effect" val="true" />
@@ -358,7 +358,7 @@
<set name="handler" val="Book" />
</item>
<item id="7099" name="Secret Book of Khavatari" type="EtcItem">
<!-- Contains instructions for use of Khavatari's energy, as well as instructions on how to deal with those subdued by his devilishness. Double-click to view contents. -->
<!-- Contains instructions on how to use Khavatari energy and how to deal with the servants of his demonic will. Double-click to view the contents. -->
<set name="icon" val="icon.etc_spellbook_blue_i00" />
<set name="default_action" val="SHOW_HTML" />
<set name="immediate_effect" val="true" />

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="7100" name="Importance of Strain" type="EtcItem">
<!-- Contains information regarding the means to strengthen and the means to defeat the ancient giant. Double-click to view contents. -->
<!-- Contains information on how to defeat an ancient Giant. Double-click to view the contents. -->
<set name="icon" val="icon.etc_spellbook_blue_i00" />
<set name="default_action" val="SHOW_HTML" />
<set name="immediate_effect" val="true" />
@@ -19,7 +19,7 @@
<set name="handler" val="Book" />
</item>
<item id="7101" name="Danger of Ice Spirit" type="EtcItem">
<!-- Contains sorcery to surround and defeat the Spirits. Double-click to view contents. -->
<!-- Contains spells that can be used to surround and defeat a Spirit. Double-click to view the contents. -->
<set name="icon" val="icon.etc_spellbook_blue_i00" />
<set name="default_action" val="SHOW_HTML" />
<set name="immediate_effect" val="true" />
@@ -36,8 +36,8 @@
<set name="is_private_storeable" val="false" />
<set name="handler" val="Book" />
</item>
<item id="7102" name="Guardian Angel of the Tablet - Vol. 1" type="EtcItem">
<!-- Contains information on how to defeat the Guardian Angel of the Tablet. Double-click to view contents. -->
<item id="7102" name="Guardian of Forbidden Knowledge - Part 1" type="EtcItem">
<!-- Contains information on how to defeat a Watchman of Tablet of Vision. Double-click to view the contents. -->
<set name="icon" val="icon.etc_spellbook_gray_i00" />
<set name="default_action" val="SHOW_HTML" />
<set name="immediate_effect" val="true" />
@@ -54,8 +54,8 @@
<set name="is_private_storeable" val="false" />
<set name="handler" val="Book" />
</item>
<item id="7103" name="Guardian Angel of the Tablet - Vol. 1" type="EtcItem">
<!-- Contains information on how to defeat the Guardian Angel of the Tablet. Double-click to view contents. -->
<item id="7103" name="Guardian of Forbidden Knowledge - Part 1" type="EtcItem">
<!-- Contains information on how to defeat a Watchman of Tablet of Vision. Double-click to view the contents. -->
<set name="icon" val="icon.etc_spellbook_gray_i00" />
<set name="default_action" val="SHOW_HTML" />
<set name="immediate_effect" val="true" />
@@ -72,8 +72,8 @@
<set name="is_private_storeable" val="false" />
<set name="handler" val="Book" />
</item>
<item id="7104" name="Guardian Angel of the Tablet - Vol. 1" type="EtcItem">
<!-- Contains information on how to defeat the Guardian Angel of the Tablet. Double-click to view contents. -->
<item id="7104" name="Guardian of Forbidden Knowledge - Part 1" type="EtcItem">
<!-- Contains information on how to defeat a Watchman of Tablet of Vision. Double-click to view the contents. -->
<set name="icon" val="icon.etc_spellbook_gray_i00" />
<set name="default_action" val="SHOW_HTML" />
<set name="immediate_effect" val="true" />
@@ -90,8 +90,8 @@
<set name="is_private_storeable" val="false" />
<set name="handler" val="Book" />
</item>
<item id="7105" name="Guardian Angel of the Tablet - Vol. 2" type="EtcItem">
<!-- Contains information on how to defeat the Guardian Angel of the Tablet. Double-click to view contents. -->
<item id="7105" name="Guardian of Forbidden Knowledge - Part 2" type="EtcItem">
<!-- Contains information on how to defeat a Watchman of Tablet of Vision. Double-click to view the contents. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="default_action" val="SHOW_HTML" />
<set name="immediate_effect" val="true" />
@@ -108,8 +108,8 @@
<set name="is_private_storeable" val="false" />
<set name="handler" val="Book" />
</item>
<item id="7106" name="Guardian Angel of the Tablet - Vol. 2" type="EtcItem">
<!-- Contains information on how to defeat the Guardian Angel of the Tablet. Double-click to view contents. -->
<item id="7106" name="Guardian of Forbidden Knowledge - Part 2" type="EtcItem">
<!-- Contains information on how to defeat a Watchman of Tablet of Vision. Double-click to view the contents. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="default_action" val="SHOW_HTML" />
<set name="immediate_effect" val="true" />
@@ -126,8 +126,8 @@
<set name="is_private_storeable" val="false" />
<set name="handler" val="Book" />
</item>
<item id="7107" name="Guardian Angel of the Tablet - Vol. 2" type="EtcItem">
<!-- Contains information on how to defeat the Guardian Angel of the Tablet. Double-click to view contents. -->
<item id="7107" name="Guardian of Forbidden Knowledge - Part 2" type="EtcItem">
<!-- Contains information on how to defeat a Watchman of Tablet of Vision. Double-click to view the contents. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="default_action" val="SHOW_HTML" />
<set name="immediate_effect" val="true" />
@@ -145,7 +145,7 @@
<set name="handler" val="Book" />
</item>
<item id="7108" name="Guild's Secret Report" type="EtcItem">
<!-- Document containing information regarding the great angel, Iconoclasis. Double-click to view contents. -->
<!-- A document containing information about Archangel Iconoclasis. Double-click to view the contents. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="default_action" val="SHOW_HTML" />
<set name="immediate_effect" val="true" />
@@ -163,7 +163,7 @@
<set name="handler" val="Book" />
</item>
<item id="7109" name="Guild's Secret Report" type="EtcItem">
<!-- Document containing information regarding the great angel, Iconoclasis. Double-click to view contents. -->
<!-- A document containing information about Archangel Iconoclasis. Double-click to view the contents. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="default_action" val="SHOW_HTML" />
<set name="immediate_effect" val="true" />
@@ -181,7 +181,7 @@
<set name="handler" val="Book" />
</item>
<item id="7110" name="Research Report" type="EtcItem">
<!-- Document containing info regarding Shakiel, the guardian of vision. Double-click to view contents. -->
<!-- A document containing information about Vision Guardian Shakiel. Double-click to view the contents. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="default_action" val="SHOW_HTML" />
<set name="immediate_effect" val="true" />
@@ -199,7 +199,7 @@
<set name="handler" val="Book" />
</item>
<item id="7111" name="Research Report" type="EtcItem">
<!-- Document containing info regarding Shakiel, the guardian of vision. Double-click to view contents. -->
<!-- A document containing information about Vision Guardian Shakiel. Double-click to view the contents. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="default_action" val="SHOW_HTML" />
<set name="immediate_effect" val="true" />
@@ -217,7 +217,7 @@
<set name="handler" val="Book" />
</item>
<item id="7112" name="Research Report" type="EtcItem">
<!-- Document containing info regarding Shakiel, the guardian of vision. Double-click to view contents. -->
<!-- A document containing information about Vision Guardian Shakiel. Double-click to view the contents. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="default_action" val="SHOW_HTML" />
<set name="immediate_effect" val="true" />
@@ -234,9 +234,9 @@
<set name="is_private_storeable" val="false" />
<set name="handler" val="Book" />
</item>
<item id="7117" name="Scroll of Escape: Talking Island Village" type="EtcItem">
<!-- Magical scroll that relocates you to Talking Island. Cannot be sold in shops. -->
<set name="icon" val="icon.etc_scroll_of_return_i00" />
<item id="7117" name="Teleport: Talking Island Village" type="EtcItem">
<!-- Magical scroll that relocates you to Talking Island. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_scroll_of_return_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="weight" val="30" />
@@ -253,9 +253,9 @@
<skill id="2213" level="1" /> <!-- Scroll of Escape: Talking Island Village -->
</skills>
</item>
<item id="7118" name="Scroll of Escape: Elven Village" type="EtcItem">
<!-- Magical scroll that relocates you to Elven Village. Cannot be sold in shops. -->
<set name="icon" val="icon.etc_scroll_of_return_i00" />
<item id="7118" name="Teleport: Elven Village" type="EtcItem">
<!-- Magical scroll that relocates you to the Elven Village. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_scroll_of_return_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="weight" val="30" />
@@ -272,9 +272,9 @@
<skill id="2213" level="2" /> <!-- Scroll of Escape: Elven Village -->
</skills>
</item>
<item id="7119" name="Scroll of Escape: Dark Elf Village" type="EtcItem">
<!-- Magical scroll that relocates you to Dark Elf Village. Cannot be sold in shops. -->
<set name="icon" val="icon.etc_scroll_of_return_i00" />
<item id="7119" name="Teleport: Dark Elf Village" type="EtcItem">
<!-- Magical scroll that relocates you to Dark Elf Village. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_scroll_of_return_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="weight" val="30" />
@@ -291,9 +291,9 @@
<skill id="2213" level="3" /> <!-- Scroll of Escape: Dark Elf Village -->
</skills>
</item>
<item id="7120" name="Scroll of Escape: Orc Village" type="EtcItem">
<!-- Magical scroll that relocates you to Orc Village. Cannot be sold in shops. -->
<set name="icon" val="icon.etc_scroll_of_return_i00" />
<item id="7120" name="Teleport: Orc Village" type="EtcItem">
<!-- Magical scroll that relocates you to Orc Village. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_scroll_of_return_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="weight" val="30" />
@@ -310,9 +310,9 @@
<skill id="2213" level="4" /> <!-- Scroll of Escape: Orc Village -->
</skills>
</item>
<item id="7121" name="Scroll of Escape: Dwarven Village" type="EtcItem">
<!-- Magical scroll that relocates you to Dwarven Village. Cannot be sold in shops. -->
<set name="icon" val="icon.etc_scroll_of_return_i00" />
<item id="7121" name="Teleport: Dwarven Village" type="EtcItem">
<!-- Magical scroll that relocates you to Dwarven Village. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_scroll_of_return_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="weight" val="30" />
@@ -329,9 +329,9 @@
<skill id="2213" level="5" /> <!-- Scroll of Escape: Dwarven Village -->
</skills>
</item>
<item id="7122" name="Scroll of Escape: Gludin Village" type="EtcItem">
<!-- Magical scroll that relocates you to Gludin Village. Cannot be sold in shops. -->
<set name="icon" val="icon.etc_scroll_of_return_i00" />
<item id="7122" name="Teleport: Gludin" type="EtcItem">
<!-- Magical scroll that relocates you to Gludin Village. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_scroll_of_return_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="weight" val="30" />
@@ -348,9 +348,9 @@
<skill id="2213" level="6" /> <!-- Scroll of Escape: Gludin Village -->
</skills>
</item>
<item id="7123" name="Scroll of Escape: Town of Gludio" type="EtcItem">
<!-- Magical scroll that relocates you to the Town of Gludio. Cannot be sold in shops. -->
<set name="icon" val="icon.etc_scroll_of_return_i00" />
<item id="7123" name="Teleport: Gludio" type="EtcItem">
<!-- Magical scroll that relocates you to the Town of Gludio. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_scroll_of_return_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="weight" val="30" />
@@ -367,9 +367,9 @@
<skill id="2213" level="7" /> <!-- Scroll of Escape: Town of Gludio -->
</skills>
</item>
<item id="7124" name="Scroll of Escape: Town of Dion" type="EtcItem">
<!-- Magical scroll that relocates you to the Town of Dion. Cannot be sold in shops. -->
<set name="icon" val="icon.etc_scroll_of_return_i00" />
<item id="7124" name="Teleport: Dion" type="EtcItem">
<!-- Magical scroll that relocates you to the Town of Dion. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_scroll_of_return_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="weight" val="30" />
@@ -386,9 +386,9 @@
<skill id="2213" level="8" /> <!-- Scroll of Escape: Town of Dion -->
</skills>
</item>
<item id="7125" name="Scroll of Escape: Floran Village" type="EtcItem">
<!-- Magical scroll that relocates you to Floran Village. Cannot be sold in shops. -->
<set name="icon" val="icon.etc_scroll_of_return_i00" />
<item id="7125" name="Teleport: Floran" type="EtcItem">
<!-- Magical scroll that relocates you to Floran Village. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_scroll_of_return_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="weight" val="30" />
@@ -405,9 +405,9 @@
<skill id="2213" level="9" /> <!-- Scroll of Escape: Floran Village -->
</skills>
</item>
<item id="7126" name="Scroll of Escape: Town of Giran" type="EtcItem">
<!-- Magical scroll that relocates you to the Town of Giran. Cannot be sold in shops. -->
<set name="icon" val="icon.etc_scroll_of_return_i00" />
<item id="7126" name="Teleport: Giran" type="EtcItem">
<!-- Magical scroll that relocates you to the Town of Giran. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_scroll_of_return_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="weight" val="30" />
@@ -424,8 +424,8 @@
<skill id="2213" level="10" /> <!-- Scroll of Escape: Town of Giran -->
</skills>
</item>
<item id="7127" name="Scroll of Escape: Hardin's Academy" type="EtcItem">
<!-- Magical scroll that relocates you to Hardin's Academy. Cannot be sold in shops. -->
<item id="7127" name="Teleport: Hardin's Academy" type="EtcItem">
<!-- Magical scroll that relocates you to Hardin's Academy. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_scroll_of_return_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
@@ -443,9 +443,9 @@
<skill id="2213" level="11" /> <!-- Scroll of Escape: Hardin's Academy -->
</skills>
</item>
<item id="7129" name="Scroll of Escape: Town of Oren" type="EtcItem">
<!-- Magical scroll that relocates you to the Town of Oren. Cannot be sold in shops. -->
<set name="icon" val="icon.etc_scroll_of_return_i00" />
<item id="7129" name="Teleport: Oren" type="EtcItem">
<!-- Magical scroll that relocates you to the Town of Oren. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_scroll_of_return_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="weight" val="30" />
@@ -462,9 +462,9 @@
<skill id="2213" level="13" /> <!-- Scroll of Escape: Town of Oren -->
</skills>
</item>
<item id="7130" name="Scroll of Escape: Ivory Tower" type="EtcItem">
<!-- Magical scroll that relocates you to the Ivory Tower. Cannot be sold in shops. -->
<set name="icon" val="icon.etc_scroll_of_return_i00" />
<item id="7130" name="Teleport: Ivory Tower" type="EtcItem">
<!-- Magical scroll that relocates you to the Ivory Tower. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_scroll_of_return_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="weight" val="30" />
@@ -481,9 +481,9 @@
<skill id="2213" level="14" /> <!-- Scroll of Escape: Ivory Tower -->
</skills>
</item>
<item id="7131" name="Scroll of Escape: Hunter's Village" type="EtcItem">
<!-- Magical scroll that relocates you to Hunter's Village. Cannot be sold in shops. -->
<set name="icon" val="icon.etc_scroll_of_return_i00" />
<item id="7131" name="Teleport: Hunter's Village" type="EtcItem">
<!-- Magical scroll that relocates you to Hunter's Village. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_scroll_of_return_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="weight" val="30" />
@@ -500,8 +500,8 @@
<skill id="2213" level="15" /> <!-- Scroll of Escape: Hunter's Village -->
</skills>
</item>
<item id="7139" name="Leto Lizardman Bracelet" type="EtcItem">
<!-- Bracelet that Leto Lizardman wears. Take this to Guard Rath in Town of Giran. -->
<item id="7139" name="Lizardman Bracelet" type="EtcItem">
<!-- Leto Lizardman Bracelet. Take it to Guard Rath in Giran. -->
<set name="icon" val="icon.etc_leash_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="7268" name="Resonance Amulet: 1" type="EtcItem">
<!-- Item needed to communicate with the first mystery slate. -->
<item id="7268" name="Resonance Amulet" type="EtcItem">
<!-- An item that enables communication with the first mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -17,8 +17,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="7269" name="Resonance Amulet: 1" type="EtcItem">
<!-- Item needed to communicate with the first mystery slate. -->
<item id="7269" name="Resonance Amulet" type="EtcItem">
<!-- An item that enables communication with the first mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -34,8 +34,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="7270" name="Resonance Amulet: 1" type="EtcItem">
<!-- Item needed to communicate with the first mystery slate. -->
<item id="7270" name="Resonance Amulet" type="EtcItem">
<!-- An item that enables communication with the first mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -51,8 +51,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="7271" name="Resonance Amulet: 1" type="EtcItem">
<!-- Item needed to communicate with the first mystery slate. -->
<item id="7271" name="Resonance Amulet" type="EtcItem">
<!-- An item that enables communication with the first mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -68,8 +68,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="7272" name="Resonance Amulet: 1" type="EtcItem">
<!-- Item needed to communicate with the first mystery slate. -->
<item id="7272" name="Resonance Amulet" type="EtcItem">
<!-- An item that enables communication with the first mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -85,8 +85,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="7273" name="Resonance Amulet: 1" type="EtcItem">
<!-- Item needed to communicate with the first mystery slate. -->
<item id="7273" name="Resonance Amulet" type="EtcItem">
<!-- An item that enables communication with the first mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -102,8 +102,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="7274" name="Resonance Amulet: 1" type="EtcItem">
<!-- Item needed to communicate with the first mystery slate. -->
<item id="7274" name="Resonance Amulet" type="EtcItem">
<!-- An item that enables communication with the first mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -119,8 +119,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="7275" name="Resonance Amulet: 1" type="EtcItem">
<!-- Item needed to communicate with the first mystery slate. -->
<item id="7275" name="Resonance Amulet" type="EtcItem">
<!-- An item that enables communication with the first mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -136,8 +136,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="7276" name="Resonance Amulet: 1" type="EtcItem">
<!-- Item needed to communicate with the first mystery slate. -->
<item id="7276" name="Resonance Amulet" type="EtcItem">
<!-- An item that enables communication with the first mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -153,8 +153,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="7277" name="Resonance Amulet: 1" type="EtcItem">
<!-- Item needed to communicate with the first mystery slate. -->
<item id="7277" name="Resonance Amulet" type="EtcItem">
<!-- An item that enables communication with the first mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -170,8 +170,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="7278" name="Resonance Amulet: 1" type="EtcItem">
<!-- Item needed to communicate with the first mystery slate. -->
<item id="7278" name="Resonance Amulet" type="EtcItem">
<!-- An item that enables communication with the first mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -187,8 +187,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="7279" name="Resonance Amulet: 1" type="EtcItem">
<!-- Item needed to communicate with the first mystery slate. -->
<item id="7279" name="Resonance Amulet" type="EtcItem">
<!-- An item that enables communication with the first mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -204,8 +204,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="7280" name="Resonance Amulet: 1" type="EtcItem">
<!-- Item needed to communicate with the first mystery slate. -->
<item id="7280" name="Resonance Amulet" type="EtcItem">
<!-- An item that enables communication with the first mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -221,8 +221,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="7281" name="Resonance Amulet: 1" type="EtcItem">
<!-- Item needed to communicate with the first mystery slate. -->
<item id="7281" name="Resonance Amulet" type="EtcItem">
<!-- An item that enables communication with the first mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -238,8 +238,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="7282" name="Resonance Amulet: 1" type="EtcItem">
<!-- Item needed to communicate with the first mystery slate. -->
<item id="7282" name="Resonance Amulet" type="EtcItem">
<!-- An item that enables communication with the first mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -255,8 +255,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="7283" name="Resonance Amulet: 1" type="EtcItem">
<!-- Item needed to communicate with the first mystery slate. -->
<item id="7283" name="Resonance Amulet" type="EtcItem">
<!-- An item that enables communication with the first mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -272,8 +272,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="7284" name="Resonance Amulet: 1" type="EtcItem">
<!-- Item needed to communicate with the first mystery slate. -->
<item id="7284" name="Resonance Amulet" type="EtcItem">
<!-- An item that enables communication with the first mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -289,8 +289,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="7285" name="Resonance Amulet: 1" type="EtcItem">
<!-- Item needed to communicate with the first mystery slate. -->
<item id="7285" name="Resonance Amulet" type="EtcItem">
<!-- An item that enables communication with the first mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -306,8 +306,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="7286" name="Resonance Amulet: 1" type="EtcItem">
<!-- Item needed to communicate with the first mystery slate. -->
<item id="7286" name="Resonance Amulet" type="EtcItem">
<!-- An item that enables communication with the first mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -323,8 +323,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="7287" name="Resonance Amulet: 1" type="EtcItem">
<!-- Item needed to communicate with the first mystery slate. -->
<item id="7287" name="Resonance Amulet" type="EtcItem">
<!-- An item that enables communication with the first mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -340,8 +340,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="7288" name="Resonance Amulet: 1" type="EtcItem">
<!-- Item needed to communicate with the first mystery slate. -->
<item id="7288" name="Resonance Amulet" type="EtcItem">
<!-- An item that enables communication with the first mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -357,8 +357,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="7289" name="Resonance Amulet: 1" type="EtcItem">
<!-- Item needed to communicate with the first mystery slate. -->
<item id="7289" name="Resonance Amulet" type="EtcItem">
<!-- An item that enables communication with the first mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -374,8 +374,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="7290" name="Resonance Amulet: 1" type="EtcItem">
<!-- Item needed to communicate with the first mystery slate. -->
<item id="7290" name="Resonance Amulet" type="EtcItem">
<!-- An item that enables communication with the first mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -391,8 +391,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="7291" name="Resonance Amulet: 1" type="EtcItem">
<!-- Item needed to communicate with the first mystery slate. -->
<item id="7291" name="Resonance Amulet" type="EtcItem">
<!-- An item that enables communication with the first mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -408,8 +408,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="7292" name="Resonance Amulet: 1" type="EtcItem">
<!-- Item needed to communicate with the first mystery slate. -->
<item id="7292" name="Resonance Amulet" type="EtcItem">
<!-- An item that enables communication with the first mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -425,8 +425,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="7293" name="Resonance Amulet: 1" type="EtcItem">
<!-- Item needed to communicate with the first mystery slate. -->
<item id="7293" name="Resonance Amulet" type="EtcItem">
<!-- An item that enables communication with the first mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -442,8 +442,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="7294" name="Resonance Amulet: 1" type="EtcItem">
<!-- Item needed to communicate with the first mystery slate. -->
<item id="7294" name="Resonance Amulet" type="EtcItem">
<!-- An item that enables communication with the first mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -459,8 +459,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="7295" name="Resonance Amulet: 1" type="EtcItem">
<!-- Item needed to communicate with the first mystery slate. -->
<item id="7295" name="Resonance Amulet" type="EtcItem">
<!-- An item that enables communication with the first mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -476,8 +476,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="7296" name="Resonance Amulet: 1" type="EtcItem">
<!-- Item needed to communicate with the first mystery slate. -->
<item id="7296" name="Resonance Amulet" type="EtcItem">
<!-- An item that enables communication with the first mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -493,8 +493,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="7297" name="Resonance Amulet: 1" type="EtcItem">
<!-- Item needed to communicate with the first mystery slate. -->
<item id="7297" name="Resonance Amulet" type="EtcItem">
<!-- An item that enables communication with the first mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -510,8 +510,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="7298" name="Resonance Amulet: 1" type="EtcItem">
<!-- Item needed to communicate with the first mystery slate. -->
<item id="7298" name="Resonance Amulet" type="EtcItem">
<!-- An item that enables communication with the first mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -528,7 +528,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7299" name="Resonance Amulet: 2" type="EtcItem">
<!-- Item needed to communicate with the second mystery slate. -->
<!-- An item that enables communication with the second mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="7300" name="Resonance Amulet: 2" type="EtcItem">
<!-- Item needed to communicate with the second mystery slate. -->
<!-- An item that enables communication with the second mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -18,7 +18,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7301" name="Resonance Amulet: 2" type="EtcItem">
<!-- Item needed to communicate with the second mystery slate. -->
<!-- An item that enables communication with the second mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -35,7 +35,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7302" name="Resonance Amulet: 2" type="EtcItem">
<!-- Item needed to communicate with the second mystery slate. -->
<!-- An item that enables communication with the second mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -52,7 +52,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7303" name="Resonance Amulet: 2" type="EtcItem">
<!-- Item needed to communicate with the second mystery slate. -->
<!-- An item that enables communication with the second mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -69,7 +69,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7304" name="Resonance Amulet: 2" type="EtcItem">
<!-- Item needed to communicate with the second mystery slate. -->
<!-- An item that enables communication with the second mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -86,7 +86,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7305" name="Resonance Amulet: 2" type="EtcItem">
<!-- Item needed to communicate with the second mystery slate. -->
<!-- An item that enables communication with the second mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -103,7 +103,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7306" name="Resonance Amulet: 2" type="EtcItem">
<!-- Item needed to communicate with the second mystery slate. -->
<!-- An item that enables communication with the second mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -120,7 +120,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7307" name="Resonance Amulet: 2" type="EtcItem">
<!-- Item needed to communicate with the second mystery slate. -->
<!-- An item that enables communication with the second mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -137,7 +137,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7308" name="Resonance Amulet: 2" type="EtcItem">
<!-- Item needed to communicate with the second mystery slate. -->
<!-- An item that enables communication with the second mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -154,7 +154,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7309" name="Resonance Amulet: 2" type="EtcItem">
<!-- Item needed to communicate with the second mystery slate. -->
<!-- An item that enables communication with the second mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -171,7 +171,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7310" name="Resonance Amulet: 2" type="EtcItem">
<!-- Item needed to communicate with the second mystery slate. -->
<!-- An item that enables communication with the second mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -188,7 +188,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7311" name="Resonance Amulet: 2" type="EtcItem">
<!-- Item needed to communicate with the second mystery slate. -->
<!-- An item that enables communication with the second mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -205,7 +205,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7312" name="Resonance Amulet: 2" type="EtcItem">
<!-- Item needed to communicate with the second mystery slate. -->
<!-- An item that enables communication with the second mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -222,7 +222,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7313" name="Resonance Amulet: 2" type="EtcItem">
<!-- Item needed to communicate with the second mystery slate. -->
<!-- An item that enables communication with the second mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -239,7 +239,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7314" name="Resonance Amulet: 2" type="EtcItem">
<!-- Item needed to communicate with the second mystery slate. -->
<!-- An item that enables communication with the second mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -256,7 +256,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7315" name="Resonance Amulet: 2" type="EtcItem">
<!-- Item needed to communicate with the second mystery slate. -->
<!-- An item that enables communication with the second mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -273,7 +273,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7316" name="Resonance Amulet: 2" type="EtcItem">
<!-- Item needed to communicate with the second mystery slate. -->
<!-- An item that enables communication with the second mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -290,7 +290,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7317" name="Resonance Amulet: 2" type="EtcItem">
<!-- Item needed to communicate with the second mystery slate. -->
<!-- An item that enables communication with the second mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -307,7 +307,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7318" name="Resonance Amulet: 2" type="EtcItem">
<!-- Item needed to communicate with the second mystery slate. -->
<!-- An item that enables communication with the second mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -324,7 +324,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7319" name="Resonance Amulet: 2" type="EtcItem">
<!-- Item needed to communicate with the second mystery slate. -->
<!-- An item that enables communication with the second mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -341,7 +341,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7320" name="Resonance Amulet: 2" type="EtcItem">
<!-- Item needed to communicate with the second mystery slate. -->
<!-- An item that enables communication with the second mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -358,7 +358,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7321" name="Resonance Amulet: 2" type="EtcItem">
<!-- Item needed to communicate with the second mystery slate. -->
<!-- An item that enables communication with the second mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -375,7 +375,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7322" name="Resonance Amulet: 2" type="EtcItem">
<!-- Item needed to communicate with the second mystery slate. -->
<!-- An item that enables communication with the second mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -392,7 +392,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7323" name="Resonance Amulet: 2" type="EtcItem">
<!-- Item needed to communicate with the second mystery slate. -->
<!-- An item that enables communication with the second mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -409,7 +409,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7324" name="Resonance Amulet: 2" type="EtcItem">
<!-- Item needed to communicate with the second mystery slate. -->
<!-- An item that enables communication with the second mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -426,7 +426,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7325" name="Resonance Amulet: 2" type="EtcItem">
<!-- Item needed to communicate with the second mystery slate. -->
<!-- An item that enables communication with the second mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -443,7 +443,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7326" name="Resonance Amulet: 2" type="EtcItem">
<!-- Item needed to communicate with the second mystery slate. -->
<!-- An item that enables communication with the second mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -460,7 +460,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7327" name="Resonance Amulet: 2" type="EtcItem">
<!-- Item needed to communicate with the second mystery slate. -->
<!-- An item that enables communication with the second mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -477,7 +477,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7328" name="Resonance Amulet: 2" type="EtcItem">
<!-- Item needed to communicate with the second mystery slate. -->
<!-- An item that enables communication with the second mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -494,7 +494,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7329" name="Resonance Amulet: 2" type="EtcItem">
<!-- Item needed to communicate with the second mystery slate. -->
<!-- An item that enables communication with the second mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -510,8 +510,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="7330" name="Resonance Amulet: 3" type="EtcItem">
<!-- Item needed to communicate with the third mystery slate. -->
<item id="7330" name="Resonance Amulet: 2" type="EtcItem">
<!-- An item that enables communication with the second mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -528,7 +528,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7331" name="Resonance Amulet: 3" type="EtcItem">
<!-- Item needed to communicate with the third mystery slate. -->
<!-- An item that enables communication with the third mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -545,7 +545,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7332" name="Resonance Amulet: 3" type="EtcItem">
<!-- Item needed to communicate with the third mystery slate. -->
<!-- An item that enables communication with the third mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -562,7 +562,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7333" name="Resonance Amulet: 3" type="EtcItem">
<!-- Item needed to communicate with the third mystery slate. -->
<!-- An item that enables communication with the third mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -579,7 +579,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7334" name="Resonance Amulet: 3" type="EtcItem">
<!-- Item needed to communicate with the third mystery slate. -->
<!-- An item that enables communication with the third mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -596,7 +596,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7335" name="Resonance Amulet: 3" type="EtcItem">
<!-- Item needed to communicate with the third mystery slate. -->
<!-- An item that enables communication with the third mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -613,7 +613,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7336" name="Resonance Amulet: 3" type="EtcItem">
<!-- Item needed to communicate with the third mystery slate. -->
<!-- An item that enables communication with the third mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -630,7 +630,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7337" name="Resonance Amulet: 3" type="EtcItem">
<!-- Item needed to communicate with the third mystery slate. -->
<!-- An item that enables communication with the third mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -647,7 +647,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7338" name="Resonance Amulet: 3" type="EtcItem">
<!-- Item needed to communicate with the third mystery slate. -->
<!-- An item that enables communication with the third mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -664,7 +664,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7339" name="Resonance Amulet: 3" type="EtcItem">
<!-- Item needed to communicate with the third mystery slate. -->
<!-- An item that enables communication with the third mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -681,7 +681,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7340" name="Resonance Amulet: 3" type="EtcItem">
<!-- Item needed to communicate with the third mystery slate. -->
<!-- An item that enables communication with the third mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -698,7 +698,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7341" name="Resonance Amulet: 3" type="EtcItem">
<!-- Item needed to communicate with the third mystery slate. -->
<!-- An item that enables communication with the third mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -715,7 +715,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7342" name="Resonance Amulet: 3" type="EtcItem">
<!-- Item needed to communicate with the third mystery slate. -->
<!-- An item that enables communication with the third mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -732,7 +732,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7343" name="Resonance Amulet: 3" type="EtcItem">
<!-- Item needed to communicate with the third mystery slate. -->
<!-- An item that enables communication with the third mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -749,7 +749,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7344" name="Resonance Amulet: 3" type="EtcItem">
<!-- Item needed to communicate with the third mystery slate. -->
<!-- An item that enables communication with the third mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -766,7 +766,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7345" name="Resonance Amulet: 3" type="EtcItem">
<!-- Item needed to communicate with the third mystery slate. -->
<!-- An item that enables communication with the third mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -783,7 +783,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7346" name="Resonance Amulet: 3" type="EtcItem">
<!-- Item needed to communicate with the third mystery slate. -->
<!-- An item that enables communication with the third mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -800,7 +800,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7347" name="Resonance Amulet: 3" type="EtcItem">
<!-- Item needed to communicate with the third mystery slate. -->
<!-- An item that enables communication with the third mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -817,7 +817,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7348" name="Resonance Amulet: 3" type="EtcItem">
<!-- Item needed to communicate with the third mystery slate. -->
<!-- An item that enables communication with the third mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -834,7 +834,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7349" name="Resonance Amulet: 3" type="EtcItem">
<!-- Item needed to communicate with the third mystery slate. -->
<!-- An item that enables communication with the third mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -851,7 +851,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7350" name="Resonance Amulet: 3" type="EtcItem">
<!-- Item needed to communicate with the third mystery slate. -->
<!-- An item that enables communication with the third mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -868,7 +868,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7351" name="Resonance Amulet: 3" type="EtcItem">
<!-- Item needed to communicate with the third mystery slate. -->
<!-- An item that enables communication with the third mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -885,7 +885,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7352" name="Resonance Amulet: 3" type="EtcItem">
<!-- Item needed to communicate with the third mystery slate. -->
<!-- An item that enables communication with the third mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -902,7 +902,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7353" name="Resonance Amulet: 3" type="EtcItem">
<!-- Item needed to communicate with the third mystery slate. -->
<!-- An item that enables communication with the third mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -919,7 +919,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7354" name="Resonance Amulet: 3" type="EtcItem">
<!-- Item needed to communicate with the third mystery slate. -->
<!-- An item that enables communication with the third mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -936,7 +936,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7355" name="Resonance Amulet: 3" type="EtcItem">
<!-- Item needed to communicate with the third mystery slate. -->
<!-- An item that enables communication with the third mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -953,7 +953,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7356" name="Resonance Amulet: 3" type="EtcItem">
<!-- Item needed to communicate with the third mystery slate. -->
<!-- An item that enables communication with the third mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -970,7 +970,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7357" name="Resonance Amulet: 3" type="EtcItem">
<!-- Item needed to communicate with the third mystery slate. -->
<!-- An item that enables communication with the third mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -987,7 +987,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7358" name="Resonance Amulet: 3" type="EtcItem">
<!-- Item needed to communicate with the third mystery slate. -->
<!-- An item that enables communication with the third mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1004,7 +1004,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7359" name="Resonance Amulet: 3" type="EtcItem">
<!-- Item needed to communicate with the third mystery slate. -->
<!-- An item that enables communication with the third mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1021,7 +1021,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7360" name="Resonance Amulet: 3" type="EtcItem">
<!-- Item needed to communicate with the third mystery slate. -->
<!-- An item that enables communication with the third mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1038,7 +1038,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7361" name="Resonance Amulet: 4" type="EtcItem">
<!-- Item needed to communicate with the fourth mystery slate. -->
<!-- An item that enables communication with the forth mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1055,7 +1055,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7362" name="Resonance Amulet: 4" type="EtcItem">
<!-- Item needed to communicate with the fourth mystery slate. -->
<!-- An item that enables communication with the forth mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1072,7 +1072,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7363" name="Resonance Amulet: 4" type="EtcItem">
<!-- Item needed to communicate with the fourth mystery slate. -->
<!-- An item that enables communication with the forth mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1089,7 +1089,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7364" name="Resonance Amulet: 4" type="EtcItem">
<!-- Item needed to communicate with the fourth mystery slate. -->
<!-- An item that enables communication with the forth mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1106,7 +1106,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7365" name="Resonance Amulet: 4" type="EtcItem">
<!-- Item needed to communicate with the fourth mystery slate. -->
<!-- An item that enables communication with the forth mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1123,7 +1123,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7366" name="Resonance Amulet: 4" type="EtcItem">
<!-- Item needed to communicate with the fourth mystery slate. -->
<!-- An item that enables communication with the forth mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1140,7 +1140,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7367" name="Resonance Amulet: 4" type="EtcItem">
<!-- Item needed to communicate with the fourth mystery slate. -->
<!-- An item that enables communication with the forth mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1157,7 +1157,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7368" name="Resonance Amulet: 4" type="EtcItem">
<!-- Item needed to communicate with the fourth mystery slate. -->
<!-- An item that enables communication with the forth mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1174,7 +1174,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7369" name="Resonance Amulet: 4" type="EtcItem">
<!-- Item needed to communicate with the fourth mystery slate. -->
<!-- An item that enables communication with the forth mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1191,7 +1191,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7370" name="Resonance Amulet: 4" type="EtcItem">
<!-- Item needed to communicate with the fourth mystery slate. -->
<!-- An item that enables communication with the forth mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1208,7 +1208,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7371" name="Resonance Amulet: 4" type="EtcItem">
<!-- Item needed to communicate with the fourth mystery slate. -->
<!-- An item that enables communication with the forth mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1225,7 +1225,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7372" name="Resonance Amulet: 4" type="EtcItem">
<!-- Item needed to communicate with the fourth mystery slate. -->
<!-- An item that enables communication with the forth mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1242,7 +1242,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7373" name="Resonance Amulet: 4" type="EtcItem">
<!-- Item needed to communicate with the fourth mystery slate. -->
<!-- An item that enables communication with the forth mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1259,7 +1259,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7374" name="Resonance Amulet: 4" type="EtcItem">
<!-- Item needed to communicate with the fourth mystery slate. -->
<!-- An item that enables communication with the forth mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1276,7 +1276,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7375" name="Resonance Amulet: 4" type="EtcItem">
<!-- Item needed to communicate with the fourth mystery slate. -->
<!-- An item that enables communication with the forth mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1293,7 +1293,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7376" name="Resonance Amulet: 4" type="EtcItem">
<!-- Item needed to communicate with the fourth mystery slate. -->
<!-- An item that enables communication with the forth mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1310,7 +1310,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7377" name="Resonance Amulet: 4" type="EtcItem">
<!-- Item needed to communicate with the fourth mystery slate. -->
<!-- An item that enables communication with the forth mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1327,7 +1327,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7378" name="Resonance Amulet: 4" type="EtcItem">
<!-- Item needed to communicate with the fourth mystery slate. -->
<!-- An item that enables communication with the forth mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1344,7 +1344,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7379" name="Resonance Amulet: 4" type="EtcItem">
<!-- Item needed to communicate with the fourth mystery slate. -->
<!-- An item that enables communication with the forth mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1361,7 +1361,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7380" name="Resonance Amulet: 4" type="EtcItem">
<!-- Item needed to communicate with the fourth mystery slate. -->
<!-- An item that enables communication with the forth mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1378,7 +1378,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7381" name="Resonance Amulet: 4" type="EtcItem">
<!-- Item needed to communicate with the fourth mystery slate. -->
<!-- An item that enables communication with the forth mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1395,7 +1395,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7382" name="Resonance Amulet: 4" type="EtcItem">
<!-- Item needed to communicate with the fourth mystery slate. -->
<!-- An item that enables communication with the forth mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1412,7 +1412,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7383" name="Resonance Amulet: 4" type="EtcItem">
<!-- Item needed to communicate with the fourth mystery slate. -->
<!-- An item that enables communication with the forth mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1429,7 +1429,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7384" name="Resonance Amulet: 4" type="EtcItem">
<!-- Item needed to communicate with the fourth mystery slate. -->
<!-- An item that enables communication with the forth mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1446,7 +1446,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7385" name="Resonance Amulet: 4" type="EtcItem">
<!-- Item needed to communicate with the fourth mystery slate. -->
<!-- An item that enables communication with the forth mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1463,7 +1463,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7386" name="Resonance Amulet: 4" type="EtcItem">
<!-- Item needed to communicate with the fourth mystery slate. -->
<!-- An item that enables communication with the forth mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1480,7 +1480,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7387" name="Resonance Amulet: 4" type="EtcItem">
<!-- Item needed to communicate with the fourth mystery slate. -->
<!-- An item that enables communication with the forth mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1497,7 +1497,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7388" name="Resonance Amulet: 4" type="EtcItem">
<!-- Item needed to communicate with the fourth mystery slate. -->
<!-- An item that enables communication with the forth mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1514,7 +1514,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7389" name="Resonance Amulet: 4" type="EtcItem">
<!-- Item needed to communicate with the fourth mystery slate. -->
<!-- An item that enables communication with the forth mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1531,7 +1531,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7390" name="Resonance Amulet: 4" type="EtcItem">
<!-- Item needed to communicate with the fourth mystery slate. -->
<!-- An item that enables communication with the forth mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1548,7 +1548,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7391" name="Resonance Amulet: 4" type="EtcItem">
<!-- Item needed to communicate with the fourth mystery slate. -->
<!-- An item that enables communication with the forth mysterious monument. -->
<set name="icon" val="icon.etc_resonance_amulet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="7485" name="Halisha's Badge" type="EtcItem">
<!-- Cursed badge that summons minion of Halisha. -->
<!-- A cursed mark. A certain amount of them is required to summon Halisha<68>s Archon. -->
<set name="icon" val="icon.etc_eyeball_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -18,7 +18,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7486" name="Halisha's Badge" type="EtcItem">
<!-- Cursed badge that summons minion of Halisha. -->
<!-- A cursed mark. A certain amount of them is required to summon Halisha<68>s Archon. -->
<set name="icon" val="icon.etc_eyeball_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -35,7 +35,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7487" name="Halisha's Badge" type="EtcItem">
<!-- Cursed badge that summons minion of Halisha. -->
<!-- A cursed mark. A certain amount of them is required to summon Halisha<68>s Archon. -->
<set name="icon" val="icon.etc_eyeball_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -52,7 +52,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7488" name="Halisha's Badge" type="EtcItem">
<!-- Cursed badge that summons minion of Halisha. -->
<!-- A cursed mark. A certain amount of them is required to summon Halisha<68>s Archon. -->
<set name="icon" val="icon.etc_eyeball_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -69,7 +69,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7489" name="Halisha's Badge" type="EtcItem">
<!-- Cursed badge that summons minion of Halisha. -->
<!-- A cursed mark. A certain amount of them is required to summon Halisha<68>s Archon. -->
<set name="icon" val="icon.etc_eyeball_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -86,7 +86,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7490" name="Halisha's Badge" type="EtcItem">
<!-- Cursed badge that summons minion of Halisha. -->
<!-- A cursed mark. A certain amount of them is required to summon Halisha<68>s Archon. -->
<set name="icon" val="icon.etc_eyeball_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -103,7 +103,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7491" name="Halisha's Badge" type="EtcItem">
<!-- Cursed badge that summons minion of Halisha. -->
<!-- A cursed mark. A certain amount of them is required to summon Halisha<68>s Archon. -->
<set name="icon" val="icon.etc_eyeball_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -120,7 +120,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7492" name="Halisha's Badge" type="EtcItem">
<!-- Cursed badge that summons minion of Halisha. -->
<!-- A cursed mark. A certain amount of them is required to summon Halisha<68>s Archon. -->
<set name="icon" val="icon.etc_eyeball_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -137,7 +137,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7493" name="Halisha's Badge" type="EtcItem">
<!-- Cursed badge that summons minion of Halisha. -->
<!-- A cursed mark. A certain amount of them is required to summon Halisha<68>s Archon. -->
<set name="icon" val="icon.etc_eyeball_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -154,7 +154,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7494" name="Halisha's Badge" type="EtcItem">
<!-- Cursed badge that summons minion of Halisha. -->
<!-- A cursed mark. A certain amount of them is required to summon Halisha<68>s Archon. -->
<set name="icon" val="icon.etc_eyeball_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -171,7 +171,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7495" name="Halisha's Badge" type="EtcItem">
<!-- Cursed badge that summons minion of Halisha. -->
<!-- A cursed mark. A certain amount of them is required to summon Halisha<68>s Archon. -->
<set name="icon" val="icon.etc_eyeball_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -188,7 +188,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7496" name="Halisha's Badge" type="EtcItem">
<!-- Cursed badge that summons minion of Halisha. -->
<!-- A cursed mark. A certain amount of them is required to summon Halisha<68>s Archon. -->
<set name="icon" val="icon.etc_eyeball_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -205,7 +205,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7497" name="Halisha's Badge" type="EtcItem">
<!-- Cursed badge that summons minion of Halisha. -->
<!-- A cursed mark. A certain amount of them is required to summon Halisha<68>s Archon. -->
<set name="icon" val="icon.etc_eyeball_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -222,7 +222,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7498" name="Halisha's Badge" type="EtcItem">
<!-- Cursed badge that summons minion of Halisha. -->
<!-- A cursed mark. A certain amount of them is required to summon Halisha<68>s Archon. -->
<set name="icon" val="icon.etc_eyeball_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -239,7 +239,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7499" name="Halisha's Badge" type="EtcItem">
<!-- Cursed badge that summons minion of Halisha. -->
<!-- A cursed mark. A certain amount of them is required to summon Halisha<68>s Archon. -->
<set name="icon" val="icon.etc_eyeball_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="7500" name="Halisha's Badge" type="EtcItem">
<!-- Cursed badge that summons minion of Halisha. -->
<!-- A cursed mark. A certain amount of them is required to summon Halisha<68>s Archon. -->
<set name="icon" val="icon.etc_eyeball_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -18,7 +18,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7501" name="Halisha's Badge" type="EtcItem">
<!-- Cursed badge that summons minion of Halisha. -->
<!-- A cursed mark. A certain amount of them is required to summon Halisha<68>s Archon. -->
<set name="icon" val="icon.etc_eyeball_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -35,7 +35,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7502" name="Halisha's Badge" type="EtcItem">
<!-- Cursed badge that summons minion of Halisha. -->
<!-- A cursed mark. A certain amount of them is required to summon Halisha<68>s Archon. -->
<set name="icon" val="icon.etc_eyeball_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -52,7 +52,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7503" name="Halisha's Badge" type="EtcItem">
<!-- Cursed badge that summons minion of Halisha. -->
<!-- A cursed mark. A certain amount of them is required to summon Halisha<68>s Archon. -->
<set name="icon" val="icon.etc_eyeball_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -69,7 +69,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7504" name="Halisha's Badge" type="EtcItem">
<!-- Cursed badge that summons minion of Halisha. -->
<!-- A cursed mark. A certain amount of them is required to summon Halisha<68>s Archon. -->
<set name="icon" val="icon.etc_eyeball_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -86,7 +86,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7505" name="Halisha's Badge" type="EtcItem">
<!-- Cursed badge that summons minion of Halisha. -->
<!-- A cursed mark. A certain amount of them is required to summon Halisha<68>s Archon. -->
<set name="icon" val="icon.etc_eyeball_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -103,7 +103,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7506" name="Halisha's Badge" type="EtcItem">
<!-- Cursed badge that summons minion of Halisha. -->
<!-- A cursed mark. A certain amount of them is required to summon Halisha<68>s Archon. -->
<set name="icon" val="icon.etc_eyeball_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -120,7 +120,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7507" name="Halisha's Badge" type="EtcItem">
<!-- Cursed badge that summons minion of Halisha. -->
<!-- A cursed mark. A certain amount of them is required to summon Halisha<68>s Archon. -->
<set name="icon" val="icon.etc_eyeball_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -137,7 +137,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7508" name="Halisha's Badge" type="EtcItem">
<!-- Cursed badge that summons minion of Halisha. -->
<!-- A cursed mark. A certain amount of them is required to summon Halisha<68>s Archon. -->
<set name="icon" val="icon.etc_eyeball_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -154,7 +154,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7509" name="Halisha's Badge" type="EtcItem">
<!-- Cursed badge that summons minion of Halisha. -->
<!-- A cursed mark. A certain amount of them is required to summon Halisha<68>s Archon. -->
<set name="icon" val="icon.etc_eyeball_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -171,7 +171,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7510" name="Halisha's Badge" type="EtcItem">
<!-- Cursed badge that summons minion of Halisha. -->
<!-- A cursed mark. A certain amount of them is required to summon Halisha<68>s Archon. -->
<set name="icon" val="icon.etc_eyeball_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -188,7 +188,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7511" name="Halisha's Badge" type="EtcItem">
<!-- Cursed badge that summons minion of Halisha. -->
<!-- A cursed mark. A certain amount of them is required to summon Halisha<68>s Archon. -->
<set name="icon" val="icon.etc_eyeball_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -205,7 +205,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7512" name="Halisha's Badge" type="EtcItem">
<!-- Cursed badge that summons minion of Halisha. -->
<!-- A cursed mark. A certain amount of them is required to summon Halisha<68>s Archon. -->
<set name="icon" val="icon.etc_eyeball_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -222,7 +222,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7513" name="Halisha's Badge" type="EtcItem">
<!-- Cursed badge that summons minion of Halisha. -->
<!-- A cursed mark. A certain amount of them is required to summon Halisha<68>s Archon. -->
<set name="icon" val="icon.etc_eyeball_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -239,7 +239,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7514" name="Halisha's Badge" type="EtcItem">
<!-- Cursed badge that summons minion of Halisha. -->
<!-- A cursed mark. A certain amount of them is required to summon Halisha<68>s Archon. -->
<set name="icon" val="icon.etc_eyeball_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -256,7 +256,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7515" name="Halisha's Badge" type="EtcItem">
<!-- Cursed badge that summons minion of Halisha. -->
<!-- A cursed mark. A certain amount of them is required to summon Halisha<68>s Archon. -->
<set name="icon" val="icon.etc_eyeball_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -273,7 +273,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7516" name="Ice Wine" type="EtcItem">
<!-- Mysterious wine made with using an Ice Crystal. -->
<!-- Mysterious wine made with the use of Ice Crystal Shards. -->
<set name="icon" val="icon.etc_luxury_wine_c_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -290,7 +290,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7519" name="Summer Slushie" type="EtcItem">
<!-- Lilly's most favorite dessert that is made of a mixture of shaved ice and sweet flavorings. -->
<!-- A dessert made from beaten ice and sweet supplements. -->
<set name="icon" val="icon.etc_broken_crystal_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -307,7 +307,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7520" name="Ice Cream" type="EtcItem">
<!-- Sweet, soft and cold scoop of ice cream. -->
<!-- Sweet, soft, and cold ice cream. -->
<set name="icon" val="icon.etc_cobol_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -324,7 +324,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7521" name="Ice Crystal Gemstone" type="EtcItem">
<!-- When sunlight reflects on it, it shines brightly with a rainbow of colors. -->
<!-- Becomes iridescent when light is shed on it. -->
<set name="icon" val="icon.etc_deco_beed_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -341,7 +341,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7526" name="Ancient Language Dictionary" type="EtcItem">
<!-- Dictionary that is used to decipher an ancient language. -->
<!-- A dictionary used to decipher an ancient language. -->
<set name="icon" val="icon.etc_spell_books_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -358,7 +358,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7527" name="Ancient Language Dictionary" type="EtcItem">
<!-- Dictionary that is used to decipher an ancient language. -->
<!-- A dictionary used to decipher an ancient language. -->
<set name="icon" val="icon.etc_spell_books_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -375,7 +375,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7529" name="Investigative Report" type="EtcItem">
<!-- Document received from Information Broker Mist. It contains the results of an investigation requested by Magister Justin. -->
<!-- A document you got from Information Broker Broome. It contains results of the investigation requested by Magister Desmond. -->
<set name="icon" val="icon.etc_spell_books_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -392,7 +392,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7530" name="Investigative Report" type="EtcItem">
<!-- Document received from Information Broker Mist. It contains the results of an investigation requested by Magister Alminas. -->
<!-- A document you got from Information Broker Broome. It contains results of the investigation requested by Grand Magister Winonin. -->
<set name="icon" val="icon.etc_spell_books_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -409,7 +409,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7531" name="Investigative Report" type="EtcItem">
<!-- Document received from Information Broker Mist. It contains the results of an investigation requested by Magister Kamilen. -->
<!-- A document you got from Information Broker Broome. It contains results of the investigation requested by Magister Hanellin. -->
<set name="icon" val="icon.etc_spell_books_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -426,7 +426,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7532" name="Investigative Report" type="EtcItem">
<!-- Document received from Information Broker Bavarin. It contains the results of an investigation requested by Guard Baird. -->
<!-- A document you got from Information Broker Roo-roo. It contains results of the investigation requested by Sir Ortho Lancer. -->
<set name="icon" val="icon.etc_spell_books_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -443,7 +443,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7533" name="Investigative Report" type="EtcItem">
<!-- Document received from Information Broker Mist. It contains the results of an investigation requested by High Priest Gregory. -->
<!-- A document you got from Information Broker Roo-roo. It contains results of the investigation requested by High Priest Orven. -->
<set name="icon" val="icon.etc_spell_books_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -459,8 +459,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="7534" name="Ice Cold Flower" type="EtcItem">
<!-- Ice crystal that is wrapped in fish scales and emits cold, icy air. Since it is beautifully created with a highly skilled hand, it looks like a flower. -->
<item id="7534" name="Pure Ice" type="EtcItem">
<!-- An Ice Crystal wrapped in fish scale, creeping chill. Created by a true artisan, it looks like a flower. -->
<set name="icon" val="icon.etc_flower_i02" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -477,7 +477,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7535" name="Pure Ice" type="EtcItem">
<!-- Chunk of purest ice that is made by freezing purified water. It is known to contain the power of the gods from the beginning of the world. -->
<!-- A piece of unadulterated ice made from purified water. It is said to contain the power of gods since the very creation of the world. -->
<set name="icon" val="icon.etc_echo_crystal_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -494,7 +494,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7536" name="Bitter Cold Beer" type="EtcItem">
<!-- The beer requested by Blacksmith Feynn. Just touching it makes your hands feel like they are freezing. -->
<!-- The Beer which Weapon Merchant Galladucci asked for. By just touching it, you feel your fingers freezing. -->
<set name="icon" val="icon.etc_oil_pot_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -511,7 +511,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7537" name="Multiple Course Meal" type="EtcItem">
<!-- Elaborate meal requested by the Arena Manager. It is said to be eaten by duelists in ancient times to strengthen their stamina the day before their match. -->
<!-- Elegant food requested by Arena Manager. They say, Duelists have eaten it since ancient times to boost their stamina in battle. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -528,7 +528,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7538" name="Dead Souls Fish Soup" type="EtcItem">
<!-- Soup that is supposed to contain all the nutrition of the fish it is made from. According to legend, depending on the fish you use to make it, it can have the effect of increasing or of decreasing one's lifespan. -->
<!-- A soup which should contain all the nutrients of fish it is cooked from. The legend says that depending on the fish type, the eater becomes bigger or smaller. -->
<set name="icon" val="icon.etc_fish_seawater_i02" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -545,7 +545,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7539" name="Bitter Cold Vodka" type="EtcItem">
<!-- Legendary liquor that is made by dipping hot flames into a cold, freezing ice. Although it feels cold to the lips it becomes hot in one's body. -->
<!-- A legendary beverage produced by combining fire and ice. Cold in the mouth, it gives a burning sensation in your stomach. -->
<set name="icon" val="icon.etc_luxury_wine_c_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -561,8 +561,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="7541" name="Red Crystal" type="EtcItem">
<!-- The type of crystal that is needed to store birthday party music. -->
<item id="7541" name="Shining Red Gem" type="EtcItem">
<!-- A type of crystal which holds birthday music. -->
<set name="icon" val="icon.etc_crystal_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="7604" name="Summoner Keats' Letter" type="EtcItem">
<!-- Clumsily-written letter written by Summoner Keats who was turned into a frog. -->
<!-- A letter written by Summoner Keats, who was turned into a toad. His handwriting was horrible even back when he was a human. -->
<set name="icon" val="icon.etc_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -18,7 +18,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7605" name="Miracle Potion of Transferred Life" type="EtcItem">
<!-- An Elven miracle cure mixed by Priest Cerenas. -->
<!-- A miraculous Elven potion created by Priest Cerenas. -->
<set name="icon" val="icon.etc_bless_of_eva_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -34,8 +34,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="7606" name="Kamilen's Antidote" type="EtcItem">
<!-- Medicine made by Magister Kamilen to cure Summoner Noctisse. -->
<item id="7606" name="Kaira's Antidote" type="EtcItem">
<!-- Medicine created by Magister Kaira to treat Summoner Noctisse. -->
<set name="icon" val="icon.etc_dragons_blood_i04" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -52,7 +52,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7607" name="Coolant of the Repaired Wilma #3" type="EtcItem">
<!-- The cooling system refrigerant of repaired time machine Wilma 3. -->
<!-- A cooling system of the Repaired Wilma #3 machine. -->
<set name="icon" val="icon.etc_mechanic_box_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -68,8 +68,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="7608" name="Sealed Envelope" type="EtcItem">
<!-- Sealed envelope given by Information Broker Bavarin. -->
<item id="7608" name="Sealed Document" type="EtcItem">
<!-- A sealed document from Information Broker Roo-roo. -->
<set name="icon" val="icon.etc_scroll_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -85,4 +85,4 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
</list>
</list>

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="7701" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="7701" name="Stick of Faith" additionalName="Empower" type="Weapon">
<!-- <Soul Crystal Enhancement>. M. Atk. + 46. -->
<set name="icon" val="icon.weapon_stick_of_faith_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -13,8 +13,8 @@
<set name="material" val="WOOD" />
<set name="weight" val="1160" />
<set name="price" val="352580" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_BLUNT_WEAPON" />
@@ -33,8 +33,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7702" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="7702" name="Stick of Faith" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 12%. -->
<set name="icon" val="icon.weapon_stick_of_faith_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -46,8 +46,8 @@
<set name="material" val="WOOD" />
<set name="weight" val="1160" />
<set name="price" val="352580" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_BLUNT_WEAPON" />
@@ -66,8 +66,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7703" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="7703" name="Stick of Faith" additionalName="Magic Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP Recovery Bonus by 16%. -->
<set name="icon" val="icon.weapon_stick_of_faith_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -79,8 +79,8 @@
<set name="material" val="WOOD" />
<set name="weight" val="1160" />
<set name="price" val="352580" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_BLUNT_WEAPON" />
@@ -99,8 +99,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7704" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="7704" name="Stick of Eternity" additionalName="Empower" type="Weapon">
<!-- <Soul Crystal Enhancement>. M. Atk. + 46. -->
<set name="icon" val="icon.weapon_stick_of_eternity_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -112,8 +112,8 @@
<set name="material" val="WOOD" />
<set name="weight" val="1130" />
<set name="price" val="660860" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_BLUNT_WEAPON" />
@@ -132,8 +132,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7705" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="7705" name="Stick of Eternity" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 12%. -->
<set name="icon" val="icon.weapon_stick_of_eternity_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -145,8 +145,8 @@
<set name="material" val="WOOD" />
<set name="weight" val="1130" />
<set name="price" val="660860" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_BLUNT_WEAPON" />
@@ -165,8 +165,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7706" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="7706" name="Stick of Eternity" additionalName="Magic Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP Recovery Bonus by 16%. -->
<set name="icon" val="icon.weapon_stick_of_eternity_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -178,8 +178,8 @@
<set name="material" val="WOOD" />
<set name="weight" val="1130" />
<set name="price" val="660860" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_BLUNT_WEAPON" />
@@ -198,8 +198,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7707" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="7707" name="Nirvana Axe" additionalName="Empower" type="Weapon">
<!-- <Soul Crystal Enhancement>. M. Atk. + 46. -->
<set name="icon" val="icon.weapon_nirvana_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -211,8 +211,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1150" />
<set name="price" val="660860" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_BLUNT_WEAPON" />
@@ -231,8 +231,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7708" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="7708" name="Nirvana Axe" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 12%. -->
<set name="icon" val="icon.weapon_nirvana_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -244,8 +244,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1150" />
<set name="price" val="660860" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_BLUNT_WEAPON" />
@@ -264,8 +264,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7709" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="7709" name="Nirvana Axe" additionalName="Magic Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP Recovery Bonus by 16%. -->
<set name="icon" val="icon.weapon_nirvana_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -277,8 +277,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1150" />
<set name="price" val="660860" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_BLUNT_WEAPON" />
@@ -297,8 +297,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7710" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="7710" name="Club of Nature" additionalName="Empower" type="Weapon">
<!-- <Soul Crystal Enhancement>. M. Atk. + 46. -->
<set name="icon" val="icon.weapon_club_of_nature_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -310,8 +310,8 @@
<set name="material" val="WOOD" />
<set name="weight" val="1100" />
<set name="price" val="660860" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="is_freightable" val="false" />
@@ -330,8 +330,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7711" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="7711" name="Club of Nature" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 12%. -->
<set name="icon" val="icon.weapon_club_of_nature_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -343,8 +343,8 @@
<set name="material" val="WOOD" />
<set name="weight" val="1100" />
<set name="price" val="660860" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_BLUNT_WEAPON" />
@@ -363,8 +363,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7712" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="7712" name="Club of Nature" additionalName="Magic Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP Recovery Bonus by 16%. -->
<set name="icon" val="icon.weapon_club_of_nature_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -376,8 +376,8 @@
<set name="material" val="WOOD" />
<set name="weight" val="1100" />
<set name="price" val="660860" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_BLUNT_WEAPON" />
@@ -396,8 +396,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7713" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="7713" name="Mace of Underworld" additionalName="Empower" type="Weapon">
<!-- <Soul Crystal Enhancement>. M. Atk. + 46. -->
<set name="icon" val="icon.weapon_mace_of_underworld_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -409,8 +409,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1090" />
<set name="price" val="660860" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_BLUNT_WEAPON" />
@@ -429,8 +429,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7714" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="7714" name="Mace of Underworld" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 12%. -->
<set name="icon" val="icon.weapon_mace_of_underworld_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -442,8 +442,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1090" />
<set name="price" val="660860" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_BLUNT_WEAPON" />
@@ -462,8 +462,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7715" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="7715" name="Mace of Underworld" additionalName="Magic Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP Recovery Bonus by 16%. -->
<set name="icon" val="icon.weapon_mace_of_underworld_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -475,8 +475,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1090" />
<set name="price" val="660860" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_BLUNT_WEAPON" />
@@ -495,8 +495,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7716" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="7716" name="Inferno Staff" additionalName="Empower" type="Weapon">
<!-- <Soul Crystal Enhancement>. M. Atk. + 50. -->
<set name="icon" val="icon.weapon_inferno_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -508,8 +508,8 @@
<set name="material" val="WOOD" />
<set name="weight" val="1000" />
<set name="price" val="660860" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="is_freightable" val="false" />
@@ -528,8 +528,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7717" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="7717" name="Inferno Staff" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 12%. -->
<set name="icon" val="icon.weapon_inferno_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -541,8 +541,8 @@
<set name="material" val="WOOD" />
<set name="weight" val="1000" />
<set name="price" val="660860" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="commissionItemType" val="TWO_HAND_MAGIC_BLUNT_WEAPON" />
@@ -561,8 +561,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7718" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="7718" name="Inferno Staff" additionalName="Magic Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP Recovery Bonus by 16%. -->
<set name="icon" val="icon.weapon_inferno_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -574,8 +574,8 @@
<set name="material" val="WOOD" />
<set name="weight" val="1000" />
<set name="price" val="660860" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="commissionItemType" val="TWO_HAND_MAGIC_BLUNT_WEAPON" />
@@ -594,8 +594,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7719" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="7719" name="Poleaxe" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases P. Crit. Rate by 65. -->
<set name="icon" val="icon.weapon_poleaxe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -607,8 +607,8 @@
<set name="material" val="BRONZE" />
<set name="weight" val="2010" />
<set name="price" val="660860" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="commissionItemType" val="SPEAR" />
<set name="isAppearanceable" val="true" />
@@ -627,8 +627,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="7720" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="7720" name="Poleaxe" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 8%. -->
<set name="icon" val="icon.weapon_poleaxe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -640,8 +640,8 @@
<set name="material" val="BRONZE" />
<set name="weight" val="2010" />
<set name="price" val="660860" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="commissionItemType" val="SPEAR" />
<set name="isAppearanceable" val="true" />
@@ -660,8 +660,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="7721" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="7721" name="Poleaxe" additionalName="Critical Stun" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has about a 25% chance of casting Stun on the target during a Critical Attack. -->
<set name="icon" val="icon.weapon_poleaxe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -673,8 +673,8 @@
<set name="material" val="BRONZE" />
<set name="weight" val="2010" />
<set name="price" val="660860" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="commissionItemType" val="SPEAR" />
<set name="isAppearanceable" val="true" />
@@ -692,8 +692,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="7722" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="7722" name="Sword of Valhalla" additionalName="Empower" type="Weapon">
<!-- <Soul Crystal Enhancement>. M. Atk. + 96. -->
<set name="icon" val="icon.weapon_sword_of_valhalla_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -724,8 +724,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7723" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="7723" name="Sword of Valhalla" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 12%. -->
<set name="icon" val="icon.weapon_sword_of_valhalla_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -756,8 +756,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7724" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="7724" name="Sword of Valhalla" additionalName="Magic Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP Recovery Bonus by 14%. -->
<set name="icon" val="icon.weapon_sword_of_valhalla_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -788,4 +788,4 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
</list>
</list>

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="7810" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="7810" name="Soulfire Dirk" additionalName="Empower" type="Weapon">
<!-- <Soul Crystal Enhancement>. M. Atk. + 46. -->
<set name="icon" val="icon.weapon_dagger_of_magicflame_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -13,8 +13,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="750" />
<set name="price" val="441940" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="commissionItemType" val="DAGGER" />
@@ -33,8 +33,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7811" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="7811" name="Soulfire Dirk" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 12%. -->
<set name="icon" val="icon.weapon_dagger_of_magicflame_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -46,8 +46,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="750" />
<set name="price" val="441940" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="commissionItemType" val="DAGGER" />
@@ -66,8 +66,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7812" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="7812" name="Soulfire Dirk" additionalName="Magic Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP Recovery Bonus by 16%. -->
<set name="icon" val="icon.weapon_dagger_of_magicflame_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -79,8 +79,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="750" />
<set name="price" val="441940" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="commissionItemType" val="DAGGER" />
@@ -99,8 +99,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7813" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="7813" name="Twilight Knife" additionalName="Empower" type="Weapon">
<!-- <Soul Crystal Enhancement>. M. Atk. + 96. -->
<set name="icon" val="icon.weapon_hell_knife_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -132,8 +132,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7814" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="7814" name="Twilight Knife" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 12%. -->
<set name="icon" val="icon.weapon_hell_knife_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -165,8 +165,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7815" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="7815" name="Twilight Knife" additionalName="Magic Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP Recovery Bonus by 14%. -->
<set name="icon" val="icon.weapon_hell_knife_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -198,7 +198,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7850" name="Clan Oath Helm" type="Armor">
<item id="7850" name="Moon Helmet" type="Armor">
<!-- Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.armor_helmet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="head" />
@@ -220,8 +221,8 @@
<stat type="pDef">37</stat>
</stats>
</item>
<item id="7851" name="Clan Oath Armor" type="Armor">
<!-- Full body armor only for Academy members. -->
<item id="7851" name="Moon Armor" type="Armor">
<!-- Full Armor. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.armor_t1001_ul_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="HEAVY" />
@@ -248,7 +249,8 @@
<stat type="pDef">158</stat>
</stats>
</item>
<item id="7852" name="Clan Oath Gauntlets" additionalName="Heavy Armor" type="Armor">
<item id="7852" name="Moon Gauntlets" additionalName="Heavy" type="Armor">
<!-- Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.armor_t1001_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -274,7 +276,8 @@
<stat type="pDef">24</stat>
</stats>
</item>
<item id="7853" name="Clan Oath Sabaton" additionalName="Heavy Armor" type="Armor">
<item id="7853" name="Moon Boots" additionalName="Heavy" type="Armor">
<!-- Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.armor_t1001_b_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -300,8 +303,8 @@
<stat type="pDef">24</stat>
</stats>
</item>
<item id="7854" name="Clan Oath Brigandine" type="Armor">
<!-- Full body armor only for Academy members. -->
<item id="7854" name="Moon Shell" type="Armor">
<!-- Full Armor. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.armor_t1002_ul_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" />
@@ -325,7 +328,8 @@
<stat type="pDef">119</stat>
</stats>
</item>
<item id="7855" name="Clan Oath Leather Gloves" additionalName="Light Armor" type="Armor">
<item id="7855" name="Moon Leather Gloves" additionalName="Light" type="Armor">
<!-- Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.armor_t1002_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -348,7 +352,8 @@
<stat type="pDef">24</stat>
</stats>
</item>
<item id="7856" name="Clan Oath Boots" additionalName="Light Armor" type="Armor">
<item id="7856" name="Moon Shoes" additionalName="Light" type="Armor">
<!-- Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.armor_t1002_b_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -371,8 +376,8 @@
<stat type="pDef">24</stat>
</stats>
</item>
<item id="7857" name="Clan Oath Aketon" type="Armor">
<!-- Full body armor only for Academy members. -->
<item id="7857" name="Moon Cape" type="Armor">
<!-- Full Armor. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.armor_t1003_ul_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="MAGIC" />
@@ -400,7 +405,8 @@
<stat type="maxMp">239</stat>
</stats>
</item>
<item id="7858" name="Clan Oath Padded Gloves" additionalName="Robe" type="Armor">
<item id="7858" name="Moon Silk Gloves" additionalName="Robe" type="Armor">
<!-- Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.armor_t1003_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -426,7 +432,8 @@
<stat type="pDef">24</stat>
</stats>
</item>
<item id="7859" name="Clan Oath Sandals" additionalName="Robe" type="Armor">
<item id="7859" name="Moon Sandals" additionalName="Robe" type="Armor">
<!-- Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.armor_t1003_b_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -465,8 +472,8 @@
<set name="weight" val="2100" />
<set name="price" val="63000" />
<set name="change_weaponId" val="9211" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="TWO_HAND_SWORD" />
<set name="isAppearanceable" val="true" />
@@ -493,8 +500,8 @@
<set name="weight" val="2020" />
<set name="price" val="214800" />
<set name="change_weaponId" val="9223" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="TWO_HAND_SWORD" />
<set name="isAppearanceable" val="true" />
@@ -522,8 +529,8 @@
<set name="weight" val="1980" />
<set name="price" val="660860" />
<set name="change_weaponId" val="9284" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="TWO_HAND_SWORD" />
<set name="isAppearanceable" val="true" />
@@ -537,7 +544,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="7883" name="Guardian's Sword" type="Weapon">
<item id="7883" name="Sword of Sentinel" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_guardians_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -607,8 +614,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1520" />
<set name="price" val="63000" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_SWORD" />
@@ -635,8 +642,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1450" />
<set name="price" val="214800" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_SWORD" />
@@ -664,8 +671,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1430" />
<set name="price" val="352580" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_SWORD" />
@@ -693,8 +700,8 @@
<set name="material" val="ORIHARUKON" />
<set name="weight" val="1380" />
<set name="price" val="942700" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="is_freightable" val="false" />
@@ -750,8 +757,8 @@
<set name="material" val="STEEL" />
<set name="weight" val="1720" />
<set name="price" val="214800" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_BLUNT_WEAPON" />
@@ -780,8 +787,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1640" />
<set name="price" val="942700" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_BLUNT_WEAPON" />
@@ -929,8 +936,8 @@
<set name="material" val="STEEL" />
<set name="weight" val="2100" />
<set name="price" val="214800" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="TWO_HAND_BLUNT_WEAPON" />
<set name="isAppearanceable" val="true" />
@@ -958,8 +965,8 @@
<set name="material" val="STEEL" />
<set name="weight" val="2010" />
<set name="price" val="942700" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="TWO_HAND_BLUNT_WEAPON" />
<set name="isAppearanceable" val="true" />
@@ -987,8 +994,8 @@
<set name="material" val="ORIHARUKON" />
<set name="weight" val="2020" />
<set name="price" val="660860" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="TWO_HAND_BLUNT_WEAPON" />
<set name="isAppearanceable" val="true" />

View File

@@ -87,4 +87,4 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
</list>
</list>

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="8102" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="8102" name="Pa'agrian Sword" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases P. Crit. Rate by 65. -->
<set name="icon" val="icon.weapon_sword_of_paagrio_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -14,8 +14,8 @@
<set name="weight" val="1980" />
<set name="price" val="660860" />
<set name="change_weaponId" val="9285" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="commissionItemType" val="TWO_HAND_SWORD" />
<set name="isAppearanceable" val="true" />
@@ -32,8 +32,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8103" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="8103" name="Pa'agrian Sword" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 8%. -->
<set name="icon" val="icon.weapon_sword_of_paagrio_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -46,8 +46,8 @@
<set name="weight" val="1980" />
<set name="price" val="660860" />
<set name="change_weaponId" val="9286" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="commissionItemType" val="TWO_HAND_SWORD" />
<set name="isAppearanceable" val="true" />
@@ -64,8 +64,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8104" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="8104" name="Pa'agrian Sword" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 223 during a Critical Attack. -->
<set name="icon" val="icon.weapon_sword_of_paagrio_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -78,8 +78,8 @@
<set name="weight" val="1980" />
<set name="price" val="660860" />
<set name="change_weaponId" val="9287" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="commissionItemType" val="TWO_HAND_SWORD" />
<set name="isAppearanceable" val="true" />
@@ -96,8 +96,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8105" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="8105" name="Sword of Sentinel" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases P. Crit. Rate by 58. -->
<set name="icon" val="icon.weapon_guardians_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -128,8 +128,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8106" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="8106" name="Sword of Sentinel" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. -->
<set name="icon" val="icon.weapon_guardians_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -160,8 +160,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8107" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="8107" name="Sword of Sentinel" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 275 during a Critical Attack. -->
<set name="icon" val="icon.weapon_guardians_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -192,8 +192,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8108" name="Infernal Master" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<item id="8108" name="Infernal Master" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases P. Crit. Rate by 54. -->
<set name="icon" val="icon.weapon_inferno_master_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -224,8 +224,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8109" name="Infernal Master" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 270 during a Critical Attack. Increases damage inflicted during PvP. -->
<item id="8109" name="Infernal Master" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. -->
<set name="icon" val="icon.weapon_inferno_master_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -256,8 +256,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8110" name="Infernal Master" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 61. Increases damage inflicted during PvP. -->
<item id="8110" name="Infernal Master" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +288 during a Critical Attack. -->
<set name="icon" val="icon.weapon_inferno_master_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -288,8 +288,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8111" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="8111" name="Mysterious Sword" additionalName="Empower" type="Weapon">
<!-- <Soul Crystal Enhancement>. M. Atk. + 46. -->
<set name="icon" val="icon.weapon_mystery_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -301,8 +301,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1430" />
<set name="price" val="352580" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_SWORD" />
@@ -320,8 +320,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8112" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="8112" name="Mysterious Sword" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 12%. -->
<set name="icon" val="icon.weapon_mystery_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -333,8 +333,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1430" />
<set name="price" val="352580" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_SWORD" />
@@ -352,8 +352,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8113" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="8113" name="Mysterious Sword" additionalName="Magic Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP Recovery Bonus by 16%. -->
<set name="icon" val="icon.weapon_mystery_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -365,8 +365,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1430" />
<set name="price" val="352580" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_SWORD" />
@@ -384,8 +384,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8114" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="8114" name="Ecliptic Sword" additionalName="Empower" type="Weapon">
<!-- <Soul Crystal Enhancement>. M. Atk. + 46. -->
<set name="icon" val="icon.weapon_sword_of_eclipse_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -397,8 +397,8 @@
<set name="material" val="ORIHARUKON" />
<set name="weight" val="1380" />
<set name="price" val="942700" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_SWORD" />
@@ -416,8 +416,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8115" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="8115" name="Ecliptic Sword" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 12%. -->
<set name="icon" val="icon.weapon_sword_of_eclipse_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -429,8 +429,8 @@
<set name="material" val="ORIHARUKON" />
<set name="weight" val="1380" />
<set name="price" val="942700" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_SWORD" />
@@ -448,8 +448,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8116" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="8116" name="Ecliptic Sword" additionalName="Magic Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP Recovery Bonus by 16%. -->
<set name="icon" val="icon.weapon_sword_of_eclipse_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -461,8 +461,8 @@
<set name="material" val="ORIHARUKON" />
<set name="weight" val="1380" />
<set name="price" val="942700" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_SWORD" />
@@ -480,8 +480,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8117" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="8117" name="Wizard's Tear" additionalName="Empower" type="Weapon">
<!-- <Soul Crystal Enhancement>. M. Atk. + 100. -->
<set name="icon" val="icon.weapon_tears_of_wizard_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -512,8 +512,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8118" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="8118" name="Wizard's Tear" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 12%. -->
<set name="icon" val="icon.weapon_tears_of_wizard_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -544,8 +544,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8119" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="8119" name="Wizard's Tear" additionalName="Magic Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP Recovery Bonus by 14%. -->
<set name="icon" val="icon.weapon_tears_of_wizard_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -576,8 +576,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8120" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="8120" name="Dwarven Hammer" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases P. Crit. Rate by 58. -->
<set name="icon" val="icon.weapon_dwarven_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -589,8 +589,8 @@
<set name="material" val="STEEL" />
<set name="weight" val="2010" />
<set name="price" val="942700" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="commissionItemType" val="TWO_HAND_BLUNT_WEAPON" />
<set name="isAppearanceable" val="true" />
@@ -608,8 +608,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8121" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="8121" name="Dwarven Hammer" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 8%. -->
<set name="icon" val="icon.weapon_dwarven_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -621,8 +621,8 @@
<set name="material" val="STEEL" />
<set name="weight" val="2010" />
<set name="price" val="942700" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="commissionItemType" val="TWO_HAND_BLUNT_WEAPON" />
<set name="isAppearanceable" val="true" />
@@ -640,8 +640,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8122" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="8122" name="Dwarven Hammer" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 242 during a Critical Attack. -->
<set name="icon" val="icon.weapon_dwarven_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -653,8 +653,8 @@
<set name="material" val="STEEL" />
<set name="weight" val="2010" />
<set name="price" val="942700" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="commissionItemType" val="TWO_HAND_BLUNT_WEAPON" />
<set name="isAppearanceable" val="true" />
@@ -672,8 +672,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8123" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="8123" name="Karik Horn" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases P. Crit. Rate by 68. -->
<set name="icon" val="icon.weapon_horn_of_karik_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -685,8 +685,8 @@
<set name="material" val="ORIHARUKON" />
<set name="weight" val="2020" />
<set name="price" val="660860" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="commissionItemType" val="TWO_HAND_BLUNT_WEAPON" />
<set name="isAppearanceable" val="true" />
@@ -704,8 +704,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8124" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="8124" name="Karik Horn" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 8%. -->
<set name="icon" val="icon.weapon_horn_of_karik_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -717,8 +717,8 @@
<set name="material" val="ORIHARUKON" />
<set name="weight" val="2020" />
<set name="price" val="660860" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="commissionItemType" val="TWO_HAND_BLUNT_WEAPON" />
<set name="isAppearanceable" val="true" />
@@ -736,8 +736,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8125" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="8125" name="Karik Horn" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 223 during a Critical Attack. -->
<set name="icon" val="icon.weapon_horn_of_karik_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -749,8 +749,8 @@
<set name="material" val="ORIHARUKON" />
<set name="weight" val="2020" />
<set name="price" val="660860" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="commissionItemType" val="TWO_HAND_BLUNT_WEAPON" />
<set name="isAppearanceable" val="true" />
@@ -768,8 +768,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8126" name="Destroyer Hammer" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="8126" name="Destroyer Hammer" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases P. Crit. Rate by 54. -->
<set name="icon" val="icon.weapon_hammer_of_destroyer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -801,7 +801,7 @@
</stats>
</item>
<item id="8127" name="Destroyer Hammer" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. -->
<set name="icon" val="icon.weapon_hammer_of_destroyer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -832,8 +832,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8128" name="Destroyer Hammer" additionalName="Critical Drain" type="Weapon">
<!-- <Soul Crystal Enhancement>. Absorbs 18 HP from the target during a Critical Attack. Increases damage inflicted during PvP. -->
<item id="8128" name="Destroyer Hammer" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +288 during a Critical Attack. -->
<set name="icon" val="icon.weapon_hammer_of_destroyer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -865,8 +865,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8129" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="8129" name="Ice Storm Hammer" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases P. Crit. Rate by 32. -->
<set name="icon" val="icon.weapon_ice_storm_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -897,8 +897,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8130" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="8130" name="Ice Storm Hammer" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. -->
<set name="icon" val="icon.weapon_ice_storm_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -929,8 +929,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8131" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="8131" name="Ice Storm Hammer" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 260 during a Critical Attack. -->
<set name="icon" val="icon.weapon_ice_storm_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -961,8 +961,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8132" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="8132" name="Star Buster" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases P. Crit. Rate by 58. -->
<set name="icon" val="icon.weapon_star_buster_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -993,8 +993,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8133" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="8133" name="Star Buster" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. -->
<set name="icon" val="icon.weapon_star_buster_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1025,8 +1025,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8134" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="8134" name="Star Buster" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 275 during a Critical Attack. -->
<set name="icon" val="icon.weapon_star_buster_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1057,8 +1057,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8135" name="Doom Crusher" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="8135" name="Doom Crusher" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases P. Crit. Rate by 54. -->
<set name="icon" val="icon.weapon_doom_crusher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1089,8 +1089,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8136" name="Doom Crusher" additionalName="Anger" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 32 and decreases Max HP by 15%. Increases damage inflicted during PvP. -->
<item id="8136" name="Doom Crusher" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. -->
<set name="icon" val="icon.weapon_doom_crusher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1121,8 +1121,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8137" name="Doom Crusher" additionalName="Rsk. Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by 11% when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<item id="8137" name="Doom Crusher" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +297 during a Critical Attack. -->
<set name="icon" val="icon.weapon_doom_crusher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1153,8 +1153,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8138" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="8138" name="Ecliptic Axe" additionalName="Empower" type="Weapon">
<!-- <Soul Crystal Enhancement>. M. Atk. + 46. -->
<set name="icon" val="icon.weapon_eclipse_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1166,8 +1166,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1640" />
<set name="price" val="942700" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_BLUNT_WEAPON" />
@@ -1186,8 +1186,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8139" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="8139" name="Ecliptic Axe" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 12%. -->
<set name="icon" val="icon.weapon_eclipse_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1199,8 +1199,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1640" />
<set name="price" val="942700" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_BLUNT_WEAPON" />
@@ -1219,8 +1219,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8140" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="8140" name="Ecliptic Axe" additionalName="Magic Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP Recovery Bonus by 16%. -->
<set name="icon" val="icon.weapon_eclipse_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1232,8 +1232,8 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1640" />
<set name="price" val="942700" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<set name="is_magic_weapon" val="true" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_BLUNT_WEAPON" />
@@ -1252,8 +1252,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8141" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="8141" name="Spell Breaker" additionalName="Empower" type="Weapon">
<!-- <Soul Crystal Enhancement>. M. Atk. + 96. -->
<set name="icon" val="icon.weapon_spell_breaker_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1285,8 +1285,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8142" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="8142" name="Spell Breaker" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 12%. -->
<set name="icon" val="icon.weapon_spell_breaker_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1318,8 +1318,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8143" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="8143" name="Spell Breaker" additionalName="Magic Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP Recovery Bonus by 14%. -->
<set name="icon" val="icon.weapon_spell_breaker_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1351,8 +1351,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8144" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="8144" name="Kaim Vanul's Bones" additionalName="Empower" type="Weapon">
<!-- <Soul Crystal Enhancement>. M. Atk. + 100. -->
<set name="icon" val="icon.weapon_bone_of_kaim_vanul_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1384,8 +1384,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8145" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="8145" name="Kaim Vanul's Bones" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 12%. -->
<set name="icon" val="icon.weapon_bone_of_kaim_vanul_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1417,8 +1417,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8146" name="Not used" additionalName="Not used" type="Weapon">
<!-- Not used -->
<item id="8146" name="Kaim Vanul's Bones" additionalName="Magic Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP Recovery Bonus by 14%. -->
<set name="icon" val="icon.weapon_bone_of_kaim_vanul_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1450,8 +1450,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8147" name="Spiritual Eye" additionalName="Mana Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<item id="8147" name="Spiritual Eye" additionalName="Empower" type="Weapon">
<!-- <Soul Crystal Enhancement>. M. Atk. +144. -->
<set name="icon" val="icon.weapon_eye_of_soul_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1483,8 +1483,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8148" name="Spiritual Eye" additionalName="Magic Poison" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has an 8% chance of casting Curse Poison on the target during magic use. Increases damage inflicted during PvP. -->
<item id="8148" name="Spiritual Eye" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 12%. -->
<set name="icon" val="icon.weapon_eye_of_soul_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1517,8 +1517,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8149" name="Spiritual Eye" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<item id="8149" name="Spiritual Eye" additionalName="Magic Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. MP Recovery Bonus +12%. -->
<set name="icon" val="icon.weapon_eye_of_soul_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1550,8 +1550,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8150" name="Flaming Dragon Skull" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<item id="8150" name="Flaming Dragon Skull" additionalName="Empower" type="Weapon">
<!-- <Soul Crystal Enhancement>. M. Atk. +151. -->
<set name="icon" val="icon.weapon_dragon_flame_head_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1583,8 +1583,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8151" name="Flaming Dragon Skull" additionalName="M. Atk." type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP consumption by 15%, M. Atk. by 167. Increases damage inflicted during PvP. -->
<item id="8151" name="Flaming Dragon Skull" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 12%. -->
<set name="icon" val="icon.weapon_dragon_flame_head_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1616,8 +1616,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8152" name="Flaming Dragon Skull" additionalName="Magic Silence" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 10% chance of casting Silence on the target during magic use. Increases damage inflicted during PvP. -->
<item id="8152" name="Flaming Dragon Skull" additionalName="Magic Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. MP Recovery Bonus +12%. -->
<set name="icon" val="icon.weapon_dragon_flame_head_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1651,7 +1651,7 @@
</stats>
</item>
<item id="8185" name="Chapeau" type="Armor">
<!-- Wide-brimmed hat with a feather. Uses 2 accessory slots. Used as ingredient for quest: One Who Faces the Limit. -->
<!-- Broadbrim Feathered Hat. Occupies 2 Hair Accessory slots. -->
<set name="icon" val="icon.accessory_archer_hat_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -1665,7 +1665,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="8186" name="Artisan's Goggles" type="Armor">
<!-- Eye protection that uses 2 accessory slots. Used as ingredient for quest: One Who Faces the Limit. -->
<!-- Large goggles used to protect eyes. Occupies 2 Hair Accessory slots. -->
<set name="icon" val="icon.accessory_dwarf_goggle_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -1679,7 +1679,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="8187" name="Red Horn of Victory" type="Armor">
<!-- Hair accessory for the 2006 Halloween Event. -->
<!-- Hair Accessory for the Halloween Event -->
<set name="icon" val="icon.accessory_hair_cornu_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
@@ -1692,7 +1692,7 @@
<set name="weight" val="10" />
</item>
<item id="8188" name="Little Angel Wings" type="Armor">
<!-- Wing-shaped hair accessory. Used as ingredient for quest: One Who Faces the Limit. -->
<!-- A hair accessory shaped as a little white wing. -->
<set name="icon" val="icon.accessory_hair_ring_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
@@ -1706,7 +1706,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="8189" name="Fairy Antennae" type="Armor">
<!-- Cute antennae hair accessory with stars. Used as ingredient for quest: One Who Faces the Limit. -->
<!-- A lovely hair accessory shaped as antennae with starlets. -->
<set name="icon" val="icon.accessory_hair_feeler_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />

View File

@@ -15,7 +15,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="8299" name="Recipe: Infernal Master" type="EtcItem">
<item id="8299" name="Recipe: Infernal Master (100%)" type="EtcItem">
<!-- This formula for manufacturing an Infernal Master can only be used by Dwarves and Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />

View File

@@ -15,8 +15,8 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="8313" name="Recipe: Spiritual Eye" type="EtcItem">
<!-- This formula for the Spiritual Eye can only be used by Dwarves and requires a Create Item - Skill Lv. 7. The success rate is 100%. -->
<item id="8313" name="Recipe: Spiritual Eye (100%)" type="EtcItem">
<!-- This formula for manufacturing a Spiritual Eye can only be used by Dwarves and Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -31,7 +31,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="8314" name="Recipe: Spiritual Eye (60%)" type="EtcItem">
<!-- This formula for the Spiritual Eye can only be used by Dwarves and requires a Create Item - Skill Lv. 7. The success rate is 60%. -->
<!-- This formula for manufacturing a Spiritual Eye can only be used by Dwarves and Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -45,7 +45,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="8315" name="Recipe: Flaming Dragon Skull" type="EtcItem">
<item id="8315" name="Recipe: Flaming Dragon Skull (100%)" type="EtcItem">
<!-- This formula for manufacturing a Flaming Dragon Skull can only be used by Dwarves and Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
@@ -90,8 +90,8 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="8320" name="Recipe: Destroyer Hammer" type="EtcItem">
<!-- This formula for manufacturing a Hammer of the Destroyer can only be used by Dwarves and Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<item id="8320" name="Recipe: Destroyer Hammer (100%)" type="EtcItem">
<!-- This formula for manufacturing a Destroyer Hammer can only be used by Dwarves and Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -105,8 +105,8 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="8325" name="Recipe: Doom Crusher" type="EtcItem">
<!-- This formula for manufacturing a Doom Crusher can only be used by Dwarves and Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<item id="8325" name="Recipe: Doom Crusher (100%)" type="EtcItem">
<!-- This formula for manufacturing a Doom Crusher can only be used by Dwarves and Requires Create Room Item Information - Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -121,7 +121,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="8326" name="Recipe: Doom Crusher (60%)" type="EtcItem">
<!-- This formula for manufacturing a Doom Crusher can only be used by Dwarves and Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<!-- This formula for manufacturing a Doom Crusher can only be used by Dwarves and Requires Create Room Item Information - Skill Lv. 8. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -136,7 +136,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="8327" name="Steel Sword Blade" type="EtcItem">
<!-- Vital material used by Dwarves to make Steel Swords. Available at any shop. -->
<!-- Vital material used by Dwarves to make Steel Sword. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -148,7 +148,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8331" name="Infernal Master Blade" type="EtcItem">
<!-- Vital material used by Dwarves to make an Infernal Master. Available at any shop. -->
<!-- Key material that Dwarves use to make an Infernal Master. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -160,7 +160,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8341" name="Spiritual Eye Piece" type="EtcItem">
<!-- Vital material used by Dwarves to make the Spiritual Eye. Available at any shop. -->
<!-- Key material that Dwarves use to make a Spiritual Eye. Can be sold. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -172,7 +172,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8342" name="Flaming Dragon Skull Piece" type="EtcItem">
<!-- Vital material used by Dwarves to make a Flaming Dragon Skull. Available at any shop. -->
<!-- Key material that Dwarves use to make a Flaming Dragon Skull. Can be sold. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -184,7 +184,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8343" name="Lesser Giant's Hammer Piece" type="EtcItem">
<!-- Vital material used by Dwarves to make Lesser Giant's Hammers. Available at any shop. -->
<!-- Vital material used by Dwarves to make Lesser Giant's Hammer. Can be sold. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -196,7 +196,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8346" name="Destroyer Hammer Piece" type="EtcItem">
<!-- Vital material used by Dwarves to make Destroyer Hammer. Available at any shop. -->
<!-- Key material that Dwarves use to make a Destroyer Hammer. Can be sold. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -208,7 +208,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8349" name="Doom Crusher Head" type="EtcItem">
<!-- Vital material used by Dwarves to make a Red Doom Crusher. Available at any shop. -->
<!-- Key material that Dwarves use to make a Doom Crusher. Can be sold. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -219,8 +219,8 @@
<set name="commissionItemType" val="MAJOR_CRAFTING_INGREDIENTS" />
<set name="is_stackable" val="true" />
</item>
<item id="8350" name="Chrono Maracas" type="Weapon">
<!-- Chronicle V Souvenir!!! -->
<item id="8350" name="Souvenir Maracas" type="Weapon">
<!-- Chronicle IV Souvenir! Cannot be dropped. -->
<set name="icon" val="icon.weapon_chrono_maracas_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="8487" name="Recipe: Destroyer Hammer (60%)" type="EtcItem">
<!-- This formula for manufacturing a Destroyer Hammer can only be used by Dwarves and Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
<!-- This technology for manufacturing a Destroyer Hammer can only be used by Dwarves and Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />

View File

@@ -66,7 +66,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="8559" name="Coronet" type="Armor">
<!-- Hair accessory worn by a bride at her wedding ceremony. This hair accessory can only be worn by Female only. -->
<!-- Hair accessory worn by a bride at her wedding ceremony. Female only. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.accessory_flower_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -82,7 +82,7 @@
</cond>
</item>
<item id="8560" name="Teddy Bear Hat" type="Armor">
<!-- Fun, bear-shaped hair accessory. -->
<!-- Fun, bear-shaped hair accessory. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.accessory_bear_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -96,7 +96,7 @@
<set name="price" val="2000000" />
</item>
<item id="8561" name="Piggy Hat" type="Armor">
<!-- Fun, pig-shaped hair accessory. -->
<!-- Fun, pig-shaped hair accessory. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.accessory_pig_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -110,7 +110,7 @@
<set name="price" val="2000000" />
</item>
<item id="8562" name="Jester Hat" type="Armor">
<!-- Festive jester hat with a split top. -->
<!-- Festive Jester Hat with a split top. Occupies 2 Hair Accessory slots. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.accessory_jester_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -124,7 +124,7 @@
<set name="price" val="2000000" />
</item>
<item id="8563" name="Wizard Hat" type="Armor">
<!-- A Wizard Hat with a wide brim and bent tip. -->
<!-- A Wizard Hat with a wide brim and bent tip. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.accessory_magic_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -138,7 +138,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="8564" name="Dapper Cap" type="Armor">
<!-- Stylish cap with a visor. -->
<!-- Stylish Cap with a visor. Occupies 2 Hair Accessory slots. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.accessory_dandy_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -152,7 +152,7 @@
<set name="price" val="2000000" />
</item>
<item id="8569" name="Half Face Mask" type="Armor">
<!-- Mysterious costume accessory that covers half of the wearer's face. -->
<!-- An accessory covering half of the wearer<EFBFBD>s face. -->
<set name="icon" val="icon.accessory_half_face_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair" />

View File

@@ -388,7 +388,7 @@
</stats>
</item>
<item id="8690" name="Recipe: Sirra's Blade (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for making Sirra's Blade. Requires Create Item - Skill Lv. 8. 60% success rate. -->
<!-- For Dwarves only. Recipe for Sirra's Blade. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -402,8 +402,8 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="8691" name="Recipe: Sirra's Blade" type="EtcItem">
<!-- For Dwarves only. Recipe for making Sirra's Blade. Requires Create Item - Skill Lv. 8. 100% success rate. -->
<item id="8691" name="Recipe: Sirra's Blade (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sirra's Blade. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -418,7 +418,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="8692" name="Recipe: Sword of Ipos (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for making Sword of Ipos. Requires Create Item - Skill Lv. 8. 60% success rate. -->
<!-- For Dwarves only. Recipe for Sword of Ipos. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -432,8 +432,8 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="8693" name="Recipe: Sword of Ipos" type="EtcItem">
<!-- For Dwarves only. Recipe for making Sword of Ipos. Requires Create Item - Skill Lv. 8. 100% success rate. -->
<item id="8693" name="Recipe: Sword of Ipos (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sword of Ipos. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -448,7 +448,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="8694" name="Recipe: Barakiel's Axe (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for making Barakiel's Axe. Requires Create Item - Skill Lv. 8. 60% success rate. -->
<!-- For Dwarves only. Recipe for Barakiel's Axe. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -462,8 +462,8 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="8695" name="Recipe: Barakiel's Axe" type="EtcItem">
<!-- For Dwarves only. Recipe for making Barakiel's Axe. Requires Create Item - Skill Lv. 8. 100% success rate. -->
<item id="8695" name="Recipe: Barakiel's Axe (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Barakiel's Axe. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -478,7 +478,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="8696" name="Recipe: Behemoth' Tuning Fork (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for making Behemoth' Tuning Fork. Requires Create Item - Skill Lv. 8. 60% success rate. -->
<!-- For Dwarves only. Recipe for Behemoth' Tuning Fork. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -492,8 +492,8 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="8697" name="Recipe: Behemoth' Tuning Fork" type="EtcItem">
<!-- For Dwarves only. Recipe for making Behemoth' Tuning Fork. Requires Create Item - Skill Lv. 8. 100% success rate. -->
<item id="8697" name="Recipe: Behemoth' Tuning Fork (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Behemoth' Tuning Fork. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -508,7 +508,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="8698" name="Recipe: Naga Storm (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for making Naga Storm. Requires Create Item - Skill Lv. 8. 60% success rate. -->
<!-- For Dwarves only. Recipe for Naga Storm. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -522,8 +522,8 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="8699" name="Recipe: Naga Storm" type="EtcItem">
<!-- For Dwarves only. Recipe for making Naga Storm. Requires Create Item - Skill Lv. 8. 100% success rate. -->
<item id="8699" name="Recipe: Naga Storm (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Naga Storm. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="8700" name="Recipe: Tiphon's Spear (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for making Tiphon's Spear. Requires Create Item - Skill Lv. 8. 60% success rate. -->
<!-- For Dwarves only. Recipe for Tiphon's Spear. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -15,8 +15,8 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="8701" name="Recipe: Tiphon's Spear" type="EtcItem">
<!-- For Dwarves only. Recipe for making Tiphon's Spear. Requires Create Item - Skill Lv. 8. 100% success rate. -->
<item id="8701" name="Recipe: Tiphon's Spear (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Tiphon's Spear. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -31,7 +31,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="8702" name="Recipe: Shyeed's Bow (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for making Shyeed's Bow. Requires Create Item - Skill Lv. 8. 60% success rate. -->
<!-- For Dwarves only. Recipe for Shyeed's Bow. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -45,8 +45,8 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="8703" name="Recipe: Shyeed's Bow" type="EtcItem">
<!-- For Dwarves only. Recipe for making Shyeed's Bow. Requires Create Item - Skill Lv. 8. 100% success rate. -->
<item id="8703" name="Recipe: Shyeed's Bow (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Shyeed's Bow. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -61,7 +61,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="8704" name="Recipe: Sobekk's Hurricane (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for making Sobekk's Hurricane. Requires Create Item - Skill Lv. 8. 60% success rate. -->
<!-- For Dwarves only. Recipe for Sobekk's Hurricane. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -75,8 +75,8 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="8705" name="Recipe: Sobekk's Hurricane" type="EtcItem">
<!-- For Dwarves only. Recipe for making Sobekk's Hurricane. Requires Create Item - Skill Lv. 8. 100% success rate. -->
<item id="8705" name="Recipe: Sobekk's Hurricane (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sobekk's Hurricane. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -91,7 +91,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="8706" name="Recipe: Themis' Tongue (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for making Themis' Tongue. Requires Create Item - Skill Lv. 8. 60% success rate. -->
<!-- For Dwarves only. Recipe for Themis' Tongue. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -105,8 +105,8 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="8707" name="Recipe: Themis' Tongue" type="EtcItem">
<!-- For Dwarves only. Recipe for making Themis' Tongue. Requires Create Item - Skill Lv. 8. 100% success rate. -->
<item id="8707" name="Recipe: Themis' Tongue (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Themis' Tongue. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -121,7 +121,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="8708" name="Recipe: Cabrio's Hand (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for making Cabrio's Hand. Requires Create Item - Skill Lv. 8. 60% success rate. -->
<!-- For Dwarves only. Recipe for Cabrio's Hand. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -135,8 +135,8 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="8709" name="Recipe: Cabrio's Hand" type="EtcItem">
<!-- For Dwarves only. Recipe for making Cabrio's Hand. Requires Create Item - Skill Lv. 8. 100% success rate. -->
<item id="8709" name="Recipe: Cabrio's Hand (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Cabrio's Hand. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -151,7 +151,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="8710" name="Recipe: Daimon Crystal (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for making a Demon's Crystal. Requires Create Item - Skill Lv. 8. 60% success rate. -->
<!-- For Dwarves only. Recipe for Daimon Crystal. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -165,8 +165,8 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="8711" name="Recipe: Daimon Crystal" type="EtcItem">
<!-- For Dwarves only. Recipe for making a Daimon Crystal. Requires Create Item - Skill Lv. 8. 100% success rate. -->
<item id="8711" name="Recipe: Daimon Crystal (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Daimon Crystal. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -181,7 +181,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="8712" name="Sirra's Blade Edge" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make Sirra's Blade. It can be sold at a regular store. -->
<!-- An ingredient that Dwarves use to make Sirra's Blade. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -193,7 +193,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8713" name="Sword of Ipos Blade" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make the Sword of Ipos. It can be sold at a regular store. -->
<!-- Key material that Dwarves use to make Sword of Ipos. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -205,7 +205,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8714" name="Barakiel's Axe Piece" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make Barakiel's Axe. It can be sold at a regular store. -->
<!-- An ingredient that Dwarves use to make Barakiel's Axe. Can be sold. -->
<set name="icon" val="icon.etc_bark_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -217,7 +217,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8715" name="Behemoth' Tuning Fork Piece" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make Behemoth' Tuning Fork. It can be sold at a regular store. -->
<!-- An ingredient that Dwarves use to make Behemoth' Tuning Fork. Can be sold. -->
<set name="icon" val="icon.etc_bark_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -229,7 +229,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8716" name="Naga Storm Piece" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make Naga Storm. It can be sold at a regular store. -->
<!-- An ingredient that Dwarves use to make Naga Storm. Can be sold. -->
<set name="icon" val="icon.etc_bark_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -241,7 +241,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8717" name="Tiphon's Spear Edge" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make Tiphon's Spear. It can be sold at a regular store. -->
<!-- Key material that Dwarves use to make Tiphon's Spear. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -253,7 +253,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8718" name="Shyeed's Bow Shaft" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make Shyeed's Bow. It can be sold at a regular store. -->
<!-- An ingredient that Dwarves use to make Shyeed's Bow. Can be sold. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -265,7 +265,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8719" name="Sobekk's Hurricane Edge" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make Sobekk's Hurricane. It can be sold at a regular store. -->
<!-- An ingredient that Dwarves use to make Sobekk's Hurricane. Can be sold. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -277,7 +277,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8720" name="Themis' Tongue Piece" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make Themis' Tongue. It can be sold at a regular store. -->
<!-- An ingredient that Dwarves use to make Themis' Tongue. Can be sold. -->
<set name="icon" val="icon.etc_bark_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -289,7 +289,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8721" name="Cabrio's Hand Head" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make Cabrio's Hand. It can be sold at a regular store. -->
<!-- An ingredient that Dwarves use to make Cabrio's Hand. Can be sold. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -301,7 +301,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8722" name="Daimon Crystal Fragment" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make Daimon Crystal. It can be sold at a regular store. -->
<!-- An ingredient that Dwarves use to make Daimon Crystal. Can be sold. -->
<set name="icon" val="icon.etc_bark_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -313,7 +313,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8765" name="Red Gem" type="EtcItem">
<!-- Shiny red gems collected by Warehouse Chief Klump of Town of Aden. You can play the card game if you bring Klump more than 50 of these gems. -->
<!-- Red gems which Warehouse Chief Klump collects in Aden. Bring 100 or more gems to him, and he will play a card game with you. -->
<set name="icon" val="icon.ets_red_abead_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
@@ -322,8 +322,8 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="8788" name="Sirra's Blade" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<item id="8788" name="Sirra's Blade" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases P. Crit. Rate by 52. -->
<set name="icon" val="icon.weapon_sirr_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -354,8 +354,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8789" name="Sirra's Blade" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="8789" name="Sirra's Blade" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. -->
<set name="icon" val="icon.weapon_sirr_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -386,8 +386,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8790" name="Sirra's Blade" additionalName="Critical Poison" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 15% chance of casting Poison on the target during a regular Critical Attack. Increases damage inflicted during PvP. -->
<item id="8790" name="Sirra's Blade" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +255 during a Critical Attack. -->
<set name="icon" val="icon.weapon_sirr_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -420,7 +420,7 @@
</stats>
</item>
<item id="8791" name="Sword of Ipos" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 61. Increases damage inflicted during PvP. -->
<!-- <Soul Crystal Enhancement>. Increases P. Crit. Rate by 54. -->
<set name="icon" val="icon.weapon_sword_of_ipos_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -452,7 +452,7 @@
</stats>
</item>
<item id="8792" name="Sword of Ipos" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. -->
<set name="icon" val="icon.weapon_sword_of_ipos_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -483,8 +483,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8793" name="Sword of Ipos" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="8793" name="Sword of Ipos" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +302 during a Critical Attack. -->
<set name="icon" val="icon.weapon_sword_of_ipos_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -515,8 +515,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8794" name="Barakiel's Axe" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="8794" name="Barakiel's Axe" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases P. Crit. Rate by 54. -->
<set name="icon" val="icon.weapon_barakiel_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -548,7 +548,7 @@
</stats>
</item>
<item id="8795" name="Barakiel's Axe" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. -->
<set name="icon" val="icon.weapon_barakiel_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -579,8 +579,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8796" name="Barakiel's Axe" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 61. Increases damage inflicted during PvP. -->
<item id="8796" name="Barakiel's Axe" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +255 during a Critical Attack. -->
<set name="icon" val="icon.weapon_barakiel_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -612,7 +612,7 @@
</stats>
</item>
<item id="8797" name="Behemoth' Tuning Fork" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 61. Increases damage inflicted during PvP. -->
<!-- <Soul Crystal Enhancement>. Increases P. Crit. Rate by 54. -->
<set name="icon" val="icon.weapon_tuning_fork_of_behemoth_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -643,8 +643,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8798" name="Behemoth' Tuning Fork" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<item id="8798" name="Behemoth' Tuning Fork" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. -->
<set name="icon" val="icon.weapon_tuning_fork_of_behemoth_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -675,8 +675,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8799" name="Behemoth' Tuning Fork" additionalName="Anger" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 32 and decreases Max HP by 15%. Increases damage inflicted during PvP. -->
<item id="8799" name="Behemoth' Tuning Fork" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +302 during a Critical Attack. -->
<set name="icon" val="icon.weapon_tuning_fork_of_behemoth_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="8800" name="Naga Storm" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 67. Increases damage inflicted during PvP. -->
<!-- <Soul Crystal Enhancement>. Increases P. Crit. Rate by 58. -->
<set name="icon" val="icon.weapon_naga_storm_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -32,8 +32,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8801" name="Naga Storm" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. + 200 during a Critical Attack. Increases damage inflicted during PvP. -->
<item id="8801" name="Naga Storm" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by 5%. -->
<set name="icon" val="icon.weapon_naga_storm_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -64,8 +64,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8802" name="Naga Storm" additionalName="Back Blow" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases P. Critical Rate by 37 when attacking the target from behind. Increases damage inflicted during PvP. -->
<item id="8802" name="Naga Storm" additionalName="Mortal Strike" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases the probability of a deadly attack. -->
<set name="icon" val="icon.weapon_naga_storm_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -96,8 +96,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8803" name="Tiphon's Spear" additionalName="Critical Stun" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has about a 25% chance of casting Stun on the target during a Critical Attack. Increases damage inflicted during PvP. -->
<item id="8803" name="Tiphon's Spear" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases P. Crit. Rate by 54. -->
<set name="icon" val="icon.weapon_tiphon_spear_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -129,8 +129,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="8804" name="Tiphon's Spear" additionalName="Long Blow" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases the attack range. Increases damage inflicted during PvP. -->
<item id="8804" name="Tiphon's Spear" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. -->
<set name="icon" val="icon.weapon_tiphon_spear_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -162,8 +162,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="8805" name="Tiphon's Spear" additionalName="Wild Blow" type="Weapon">
<!-- <Soul Crystal Enhancement>. Broadens the angle of attack. Increases damage inflicted during PvP. -->
<item id="8805" name="Tiphon's Spear" additionalName="Critical Stun" type="Weapon">
<!-- <Soul Crystal Enhancement>. 24% chance of casting Stun upon the target during a Critical Attack. -->
<set name="icon" val="icon.weapon_tiphon_spear_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -194,8 +194,8 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="8806" name="Shyeed's Bow" additionalName="Cheap Shot" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 30% chance of decreasing MP consumption to 1 during a standard attack. Increases damage inflicted during PvP. -->
<item id="8806" name="Shyeed's Bow" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases P. Crit. Rate by 40. -->
<set name="icon" val="icon.weapon_shyid_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -230,8 +230,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="8807" name="Shyeed's Bow" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 61. Increases damage inflicted during PvP. -->
<item id="8807" name="Shyeed's Bow" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. -->
<set name="icon" val="icon.weapon_shyid_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -265,8 +265,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="8808" name="Shyeed's Bow" additionalName="Quick Recovery" type="Weapon">
<!-- <Soul Crystal Enhancement>. Decreases cooldown by about 17%. Increases damage inflicted during PvP. -->
<item id="8808" name="Shyeed's Bow" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +198 during a Critical Attack. -->
<set name="icon" val="icon.weapon_shyid_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -300,8 +300,8 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="8809" name="Sobekk's Hurricane" additionalName="Rsk. Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by 11% when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<item id="8809" name="Sobekk's Hurricane" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases P. Crit. Rate by 54. -->
<set name="icon" val="icon.weapon_sobekk_hurricane_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -333,7 +333,7 @@
</stats>
</item>
<item id="8810" name="Sobekk's Hurricane" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 7%. -->
<set name="icon" val="icon.weapon_sobekk_hurricane_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -364,8 +364,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8811" name="Sobekk's Hurricane" additionalName="Critical Drain" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a chance to absorb 14 HP from the target during a critical attack. Increases damage inflicted during PvP. -->
<item id="8811" name="Sobekk's Hurricane" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +302 during a Critical Attack. -->
<set name="icon" val="icon.weapon_sobekk_hurricane_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -397,8 +397,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8812" name="Themis' Tongue" additionalName="Mana Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<item id="8812" name="Themis' Tongue" additionalName="Empower" type="Weapon">
<!-- <Soul Crystal Enhancement>. M. Atk. +159. -->
<set name="icon" val="icon.weapon_tongue_of_themis_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -429,8 +429,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8813" name="Themis' Tongue" additionalName="Magic Mental Shield" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 50% chance of casting Mental Shield on the target during magic use. Increases damage inflicted during PvP. -->
<item id="8813" name="Themis' Tongue" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 12%. -->
<set name="icon" val="icon.weapon_tongue_of_themis_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -462,8 +462,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8814" name="Themis' Tongue" additionalName="Magic Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 20% chance of casting Focus on the target during magic use. Increases damage inflicted during PvP. -->
<item id="8814" name="Themis' Tongue" additionalName="Magic Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. MP Recovery Bonus +12%. -->
<set name="icon" val="icon.weapon_tongue_of_themis_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -495,8 +495,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8815" name="Cabrio's Hand" additionalName="Conversion" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 60% and decreases Max HP by 40%. Increases damage inflicted during PvP. -->
<item id="8815" name="Cabrio's Hand" additionalName="Empower" type="Weapon">
<!-- <Soul Crystal Enhancement>. M. Atk. +159. -->
<set name="icon" val="icon.weapon_hand_of_cabrio_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -528,8 +528,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8816" name="Cabrio's Hand" additionalName="Mana Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<item id="8816" name="Cabrio's Hand" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 12%. -->
<set name="icon" val="icon.weapon_hand_of_cabrio_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -561,8 +561,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8817" name="Cabrio's Hand" additionalName="Magic Silence" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 10% chance of casting Silence on the target during magic use. Increases damage inflicted during PvP. -->
<item id="8817" name="Cabrio's Hand" additionalName="Magic Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. MP Recovery Bonus +12%. -->
<set name="icon" val="icon.weapon_hand_of_cabrio_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -595,8 +595,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8818" name="Daimon Crystal" additionalName="Mana Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<item id="8818" name="Daimon Crystal" additionalName="Empower" type="Weapon">
<!-- <Soul Crystal Enhancement>. M. Atk. +159. -->
<set name="icon" val="icon.weapon_crystal_of_deamon_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -629,7 +629,7 @@
</stats>
</item>
<item id="8819" name="Daimon Crystal" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. -->
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 12%. -->
<set name="icon" val="icon.weapon_crystal_of_deamon_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -661,8 +661,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8820" name="Daimon Crystal" additionalName="Magic Mental Shield" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 50% chance of casting Mental Shield on the target during magic use. Increases damage inflicted during PvP. -->
<item id="8820" name="Daimon Crystal" additionalName="Magic Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. MP Recovery Bonus +12%. -->
<set name="icon" val="icon.weapon_crystal_of_deamon_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -696,7 +696,7 @@
</stats>
</item>
<item id="8868" name="Ziggo's Jewel" type="EtcItem">
<!-- This bright, shiny gemstone looks as though it would fetch a good price if you sold it at the shop. -->
<!-- A gem shining brightly. Looks like you could get a lot of money for it in a store. -->
<set name="icon" val="icon.etc_jewel_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
@@ -707,7 +707,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8871" name="Strategy Guide" type="EtcItem">
<!-- This book contains information about the methods and strategies used to lead a Command Channel. Use it to create a Command Channel. -->
<!-- This book contains information about the methods and strategies used to lead a Command Channel. Use it to create a Command Channel. Lv. 20 or above. -->
<set name="icon" val="icon.etc_paper_black_i00" />
<set name="default_action" val="CREATE_MPCC" />
<set name="immediate_effect" val="true" />

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="8938" name="Tallum Blade*Damascus" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of a one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<!-- When enchanted, P. Atk. of dualswords, two-handed swords, blunt and fist weapons increases more significantly than that of one-handed swords. 1 ordinary Soul Crystal and 1 Special Soul Crystal can be applied. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="9138" name="Santa Hat" type="Armor">
<!-- Wear it for some holiday fun! Uses 2 hair accessory slots. -->
<!-- Santa Hat made for a merry holiday. Occupies 2 Hair Accessory slots. -->
<set name="icon" val="icon.accessory_santas_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -13,8 +13,8 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="9140" name="Salvation Bow" type="Weapon">
<!-- Shoots a harmless heart-tipped arrow and allows use of the Forgiveness active skill. (Warning: If you use this skill against a monster, you will be flagged for PvP.) -->
<item id="9140" name="Cupids Bow" type="Weapon">
<!-- Sends a heart of love and allows using the Forgiveness active skill. Warning: If you use this bow against a monster, it will flag you for PvP. -->
<set name="icon" val="icon.weapon_krono_bow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="9589" name="Iron Bracelet" type="Armor">
<!-- Uses 1 talisman slot when equipped. -->
<!-- When equipped, opens up 1 Talisman slot. -->
<set name="icon" val="icon.etc_rbracelet_c_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rbracelet" />
@@ -18,7 +18,7 @@
</skills>
</item>
<item id="9590" name="Bronze Bracelet" type="Armor">
<!-- Uses 2 talisman slots when equipped. -->
<!-- When equipped, opens up 2 Talisman slots. -->
<set name="icon" val="icon.etc_rbracelet_b_i01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rbracelet" />
@@ -35,7 +35,7 @@
</skills>
</item>
<item id="9591" name="Steel Bracelet" type="Armor">
<!-- Uses 3 talisman slots when equipped. -->
<!-- When equipped, opens up 3 Talisman slots. -->
<set name="icon" val="icon.etc_rbracelet_a_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rbracelet" />
@@ -51,4 +51,4 @@
<skill id="3324" level="1" /> <!-- Steel Bracelet -->
</skills>
</item>
</list>
</list>

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="9636" name="Mithril Bolt" type="EtcItem">
<!-- This mithril-plated steel bolt can be used with an A-grade Crossbow. -->
<!-- A steel bolt coated by mithril. For A-grade crossbows. -->
<set name="icon" val="icon.etc_mithril_bolt_i00" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="BOLT" />
@@ -16,4 +16,4 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
</list>
</list>

View File

@@ -15,8 +15,8 @@
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="10250" name="Adventurer Hat (Event)" type="Armor">
<!-- Adventurer hat commemorating the 1st character creation. Uses 2 hair accessory slots. -->
<item id="10250" name="Adventurer Hat - Event" type="Armor">
<!-- Adventurer's Hat. Occupies 2 Hair Accessory slots. -->
<set name="icon" val="icon.accessory_explorer_hat_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />

View File

@@ -17,7 +17,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="10649" name="Feather of Blessing" type="EtcItem">
<!-- You can resurrect right away at the spot where you died if you have the Feather of Blessing in your inventory. -->
<!-- Dimensional item. Blessed feather that allows to resurrect right in the place of death. -->
<set name="icon" val="icon.blessed_feather_i00" />
<set name="material" val="LIQUID" />
<set name="is_sellable" val="false" />
@@ -27,8 +27,8 @@
<set name="is_commissionable" val="false" />
<set name="allow_self_resurrection" val="true" />
</item>
<item id="10650" name="Adventurer's Scroll of Escape" type="EtcItem">
<!-- Magic scroll that moves you to the nearest village. Item for beginner adventurers. -->
<item id="10650" name="Newbie Scroll of Escape" type="EtcItem">
<!-- Magic scroll that moves you to the nearest village. Item for beginner adventurers. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_scroll_of_return_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
@@ -49,4 +49,4 @@
<skill id="2531" level="1" /> <!-- Adventurer's Scroll of Escape -->
</skills>
</item>
</list>
</list>

View File

@@ -17,7 +17,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="13015" name="My Teleport Book" type="EtcItem">
<!-- Increases My Teleport locations by 3 slots, which can be used to save specific locations. My Teleport locations can be expanded up to 18 slots. -->
<!-- A dimensional item. Increases the number of return points to save by 3. The maximum number is 18. -->
<set name="icon" val="icon.bookmark_book_i00" />
<set name="default_action" val="CALL_SKILL" />
<set name="material" val="PAPER" />
@@ -33,7 +33,7 @@
</skills>
</item>
<item id="13016" name="My Teleport Scroll" type="EtcItem">
<!-- Item consumed when teleporting to a My Teleport location. -->
<!-- Dimensional Object. The item disappears after use. -->
<set name="icon" val="icon.bookmark_scroll_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -46,7 +46,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="13021" name="Color Title" type="EtcItem">
<!-- Item that allows you to change your character's title color. You can change back to the original color by using the /resetname command after changing the title color. -->
<!-- A dimensional item. An item which can be used to change the color of a character<EFBFBD>s title. Upon leaving a clan, the color title disappears, just as the regular one does (for everyone except Noblesse) -->
<set name="icon" val="icon.color_name_i00" />
<set name="default_action" val="NICK_COLOR" />
<set name="immediate_effect" val="true" />
@@ -59,8 +59,8 @@
<set name="is_commissionable" val="false" />
<set name="handler" val="NicknameColor" />
</item>
<item id="13025" name="Agathion - Shiny" additionalName="30-day" type="Armor">
<!-- Can summon an Agathion - Shiny when equipped. 30-day. -->
<item id="13025" name="Agathion - Joy" type="Armor">
<!-- Enables to summon Agathion of Joy when equipped. <Skill used>. 1. Agathion's Escape: Allows to relocate to Giran, Gludio, Dion, Oren, Hunters Village. (Cooldown: 1 min). <Item Skill>. 1. Search for Evidence: Speed +66 for 15 sec. <Item Skill>. 2. Hidden Search: monsters don't attack first. -->
<set name="icon" val="icon.etc_rbracelet_aga_agit_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="13307" name="Color Title (Event)" type="EtcItem">
<!-- Item that allows you to change a character's name color. You can change back to the original name color by using the /resetname command after changing the name color. If there is no original name, the name will disappear. -->
<!-- A dimensional item. An item which can be used to change the color of a character<65>s title. Upon leaving a clan, the color title disappears, just as the regular one does (for everyone except Noblesse) -->
<set name="icon" val="icon.color_name_i00" />
<set name="default_action" val="NICK_COLOR" />
<set name="immediate_effect" val="true" />
@@ -18,7 +18,7 @@
<set name="handler" val="NicknameColor" />
</item>
<item id="13340" name="Agathion - Love (Event)" additionalName="7-day" type="Armor">
<!-- Seal bracelet that can summon a Love Agathion. 7-day. -->
<!-- A bracelet that can summon an Love Agathion. A 7-day item. Cannot be exchanged, dropped, destroyed, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_rbracelet_aga_agit_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -41,8 +41,8 @@
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
</skills>
</item>
<item id="13369" name="Agathion - Love Pack (7-day) (Event)" type="EtcItem">
<!-- Wrapped Pack containing Love Agathion Seal Bracelet (7-day). -->
<item id="13369" name="Love Agathion Pack (Event)" type="EtcItem">
<!-- Wrapped Pack containing Love Agathion Bracelet (7-day). Cannot be exchanged, dropped, destroyed, or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.etc_pi_gift_box_i02" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />

View File

@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="13417" name="Letter Y" type="EtcItem">
<!-- Combine with other letters to create a special word and bring it to the Letter Collector to receive a great gift! -->
<set name="icon" val="icon.etc_alphabet_y_i00" />
<set name="material" val="PAPER" />
<set name="is_stackable" val="true" />
</item>
</list>

View File

@@ -0,0 +1,24 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="13501" name="Refined Romantic Chapeau" type="Armor">
<!-- Refined Romantic Chapeau. Occupies two Hair Accessory slots. -->
<set name="icon" val="icon.accessory_archer_hat2_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
<set name="immediate_effect" val="true" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
<set name="price" val="6000000" />
<set name="is_sellable" val="false" />
</item>
<item id="13519" name="Black Mask" type="Armor">
<!-- Mask worn only by elegant fighters for the Truth. When equipped increases STR / INT by 1 and allows to use Blessed Teleport skill (cooldown: 2 hours). Occupies 2 Hair Accessory slots. -->
<set name="icon" val="icon.accessory_jjoro_masj_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
</item>
</list>

View File

@@ -0,0 +1,60 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="13752" name="Olympiad Warrior's Ring" type="Armor">
<!-- Olympiad Warrior's Ring. Can be used for 60 days. Provides MP +21 and increases Accuracy, Critical Damage, Hold Resistance by 30%, and Atk. Rate +30%. The effect does not stack if two identical rings are equipped. Cannot be exchanged or dropped. -->
<set name="icon" val="icon.accessory_ring_of_hero_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="A" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="1" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="mDef">42</stat>
<stat type="maxMp">21</stat>
</stats>
</item>
<item id="13753" name="Olympiad Warrior's Necklace" type="Armor">
<!-- Olympiad Warrior's Necklace. Can be used for 60 days. Provides MP +42 and increases Sleep/Hold/Stun Resistance by 15%, Sleep/Hold/Stun Rate +15%, and decreases skill reuse time. Reflects a part of received damage. Cannot be exchanged or dropped. -->
<set name="icon" val="icon.accessory_necklace_of_hero_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="A" />
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="1" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="mDef">85</stat>
<stat type="maxMp">42</stat>
</stats>
</item>
<item id="13754" name="Olympiad Warrior's Earring" type="Armor">
<!-- Olympiad Warrior's Earring. Can be used for 60 days. Provides MP +31, Stun / Mental Attack Resistance and Atk. Rate +20%. Vampiric Rage effect. The effect does not stack if two identical earrings are equipped. Cannot be exchanged or dropped. -->
<set name="icon" val="icon.accessory_earring_of_hero_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rear;lear" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="A" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="1" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="mDef">63</stat>
<stat type="maxMp">31</stat>
</stats>
</item>
</list>

View File

@@ -0,0 +1,67 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="13894" name="Rag Belt" type="Armor">
<!-- Bestows one of the special functions after using a C-grade Clasp or Pouch. -->
<set name="icon" val="icon.armor_belt_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" />
<set name="bodypart" val="waist" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="C" />
<set name="material" val="CLOTH" />
<set name="weight" val="500" />
<set name="price" val="45100" />
<set name="enchant_enabled" val="1" />
<stats>
<stat type="pDef">10</stat>
</stats>
</item>
<item id="13895" name="Leather Belt" type="Armor">
<!-- Bestows one of the special functions after using a B-grade Clasp or Pouch. -->
<set name="icon" val="icon.armor_belt_i01" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" />
<set name="bodypart" val="waist" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="B" />
<set name="material" val="CLOTH" />
<set name="weight" val="480" />
<set name="price" val="165000" />
<set name="enchant_enabled" val="1" />
<stats>
<stat type="pDef">11</stat>
</stats>
</item>
<item id="13896" name="Iron Belt" type="Armor">
<!-- Bestows one of the special functions after using an A-grade Clasp, Pouch, Magical Clasp, or Magic Ornament. -->
<set name="icon" val="icon.armor_belt_i02" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" />
<set name="bodypart" val="waist" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="A" />
<set name="material" val="CLOTH" />
<set name="weight" val="460" />
<set name="price" val="371300" />
<set name="enchant_enabled" val="1" />
<stats>
<stat type="pDef">12</stat>
</stats>
</item>
<item id="13897" name="Mithril Belt" type="Armor">
<!-- Bestows one of the special functions after using an S-grade Clasp, Pouch, Magical Clasp, or Magic Ornament. -->
<set name="icon" val="icon.armor_belt_i03" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" />
<set name="bodypart" val="waist" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="S" />
<set name="material" val="CLOTH" />
<set name="weight" val="440" />
<set name="price" val="1917000" />
<set name="enchant_enabled" val="1" />
<stats>
<stat type="pDef">14</stat>
</stats>
</item>
</list>

View File

@@ -0,0 +1,339 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="14327" name="Sirra's Blade" type="Weapon">
<!-- For NPC -->
<set name="icon" val="icon.weapon_sirr_blade_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="A" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1300" />
<set name="price" val="26968400" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<stats>
<stat type="pAtk">251</stat>
<stat type="mAtk">121</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkSpd">379</stat>
<stat type="randomDamage">10</stat>
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14328" name="Sword of Ipos" type="Weapon">
<!-- For NPC -->
<set name="icon" val="icon.weapon_sword_of_ipos_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="A" />
<set name="material" val="BONE" />
<set name="weight" val="1820" />
<set name="price" val="26968400" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<stats>
<stat type="pAtk">305</stat>
<stat type="mAtk">121</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkSpd">325</stat>
<stat type="randomDamage">10</stat>
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14330" name="Behemoth' Tuning Fork" type="Weapon">
<!-- For NPC -->
<set name="icon" val="icon.weapon_tuning_fork_of_behemoth_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="A" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1890" />
<set name="price" val="26968400" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<stats>
<stat type="pAtk">305</stat>
<stat type="mAtk">121</stat>
<stat type="rCrit">6</stat>
<stat type="accCombat">8</stat>
<stat type="pAtkSpd">325</stat>
<stat type="randomDamage">20</stat>
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14331" name="Naga Storm" type="Weapon">
<!-- For NPC -->
<set name="icon" val="icon.weapon_naga_storm_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="A" />
<set name="material" val="ORIHARUKON" />
<set name="weight" val="930" />
<set name="price" val="26968400" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<stats>
<stat type="pAtk">220</stat>
<stat type="mAtk">121</stat>
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkSpd">433</stat>
<stat type="randomDamage">5</stat>
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="14332" name="Tiphon's Spear" type="Weapon">
<!-- For NPC -->
<set name="icon" val="icon.weapon_tiphon_spear_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="A" />
<set name="material" val="CHRYSOLITE" />
<set name="weight" val="1820" />
<set name="price" val="26968400" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="3599" level="1" /> <!-- Polearm Multi-attack -->
</skills>
<stats>
<stat type="pAtk">251</stat>
<stat type="mAtk">121</stat>
<stat type="rCrit">8</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkSpd">325</stat>
<stat type="randomDamage">10</stat>
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="14333" name="Shyeed's Bow" type="Weapon">
<!-- For NPC -->
<set name="icon" val="icon.weapon_shyid_bow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="A" />
<set name="material" val="ORIHARUKON" />
<set name="weight" val="1640" />
<set name="price" val="26968400" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="1" />
<set name="mp_consume" val="5" />
<set name="enchant_enabled" val="1" />
<stats>
<stat type="pAtk">570</stat>
<stat type="mAtk">133</stat>
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkSpd">227</stat>
<stat type="randomDamage">5</stat>
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="14334" name="Sobekk's Hurricane" type="Weapon">
<!-- For NPC -->
<set name="icon" val="icon.weapon_sobekk_hurricane_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="A" />
<set name="material" val="ADAMANTAITE" />
<set name="weight" val="1330" />
<set name="price" val="26968400" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<stats>
<stat type="pAtk">305</stat>
<stat type="mAtk">121</stat>
<stat type="rCrit">6</stat>
<stat type="accCombat">8</stat>
<stat type="pAtkSpd">325</stat>
<stat type="randomDamage">5</stat>
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14335" name="Themis' Tongue" type="Weapon">
<!-- For NPC -->
<set name="icon" val="icon.weapon_tongue_of_themis_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="A" />
<set name="material" val="ADAMANTAITE" />
<set name="weight" val="820" />
<set name="price" val="26968400" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<stats>
<stat type="pAtk">202</stat>
<stat type="mAtk">161</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkSpd">379</stat>
<stat type="randomDamage">10</stat>
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14336" name="Cabrio's Hand" type="Weapon">
<!-- For NPC -->
<set name="icon" val="icon.weapon_hand_of_cabrio_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="A" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1510" />
<set name="price" val="26968400" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<stats>
<stat type="pAtk">202</stat>
<stat type="mAtk">161</stat>
<stat type="rCrit">6</stat>
<stat type="accCombat">8</stat>
<stat type="pAtkSpd">379</stat>
<stat type="randomDamage">20</stat>
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14338" name="Tallum Blade*Damascus" type="Weapon">
<!-- For NPC -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="A" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1890" />
<set name="price" val="26968400" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<stats>
<stat type="pAtk">305</stat>
<stat type="mAtk">121</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkSpd">325</stat>
<stat type="randomDamage">10</stat>
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14339" name="Éclair Bijou" type="Weapon">
<!-- For NPC -->
<set name="icon" val="icon.weapon_greed_stinger_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
<set name="bodypart" val="rhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="A" />
<set name="material" val="STEEL" />
<set name="weight" val="1300" />
<set name="price" val="26968400" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<stats>
<stat type="pAtk">228</stat>
<stat type="mAtk">121</stat>
<stat type="rCrit">10</stat>
<stat type="accCombat">-1.5</stat>
<stat type="pAtkSpd">406</stat>
<stat type="randomDamage">40</stat>
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14341" name="Screaming Vengeance" type="Weapon">
<!-- For NPC -->
<set name="icon" val="icon.weapon_soul_shooter_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="A" />
<set name="material" val="STEEL" />
<set name="weight" val="1640" />
<set name="price" val="26968400" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="enchant_enabled" val="1" />
<stats>
<stat type="pAtk">318</stat>
<stat type="mAtk">121</stat>
<stat type="rCrit">10</stat>
<stat type="accCombat">-1.5</stat>
<stat type="pAtkSpd">303</stat>
<stat type="randomDamage">10</stat>
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="14348" name="Majestic Earring" type="Armor">
<!-- For NPC -->
<set name="icon" val="icon.accessary_inferno_earing_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rear;lear" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="A" />
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="price" val="1498000" />
<set name="enchant_enabled" val="1" />
<stats>
<stat type="mDef">63</stat>
<stat type="maxMp">25</stat>
</stats>
</item>
<item id="14349" name="Majestic Ring" type="Armor">
<!-- For NPC -->
<set name="icon" val="icon.accessary_inferno_ring_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="A" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="price" val="999000" />
<set name="enchant_enabled" val="1" />
<stats>
<stat type="mDef">42</stat>
<stat type="maxMp">17</stat>
</stats>
</item>
<item id="14350" name="Majestic Necklace" type="Armor">
<!-- For NPC -->
<set name="icon" val="icon.accessary_inferno_necklace_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="A" />
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="price" val="1998000" />
<set name="enchant_enabled" val="1" />
<stats>
<stat type="mDef">85</stat>
<stat type="maxMp">33</stat>
</stats>
</item>
</list>

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="14611" name="Rudolph's Nose" type="Armor">
<!-- Rudolph's Nose. 14-day. -->
<item id="14611" name="Santa's Red Nose" type="Armor">
<!-- Real Santa's Red Nose! Usable for 14 days. Occupies 2 Hair Accessory slots. -->
<set name="icon" val="icon.Accessory_nose_of_rudolph_mask_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -18,4 +18,4 @@
<set name="is_private_storeable" val="false" />
<set name="time" val="20160" />
</item>
</list>
</list>

View File

@@ -0,0 +1,13 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="14857" name="Shell of Monsters" type="EtcItem">
<!-- The shell you received when fighting with monsters near the Seal of Shilen. Give it to Magister Hanellin. -->
<set name="icon" val="icon.etc_bark_gold_i00" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
</list>

View File

@@ -0,0 +1,53 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="15280" name="Transparent 1HS (NPC)" type="Weapon">
<set name="icon" val="icon.weapon_long_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="rhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="A" />
<set name="material" val="SILVER" />
<set name="weight" val="1560" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pAtk">24</stat>
<stat type="mAtk">17</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkSpd">379</stat>
<stat type="randomDamage">10</stat>
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="15281" name="Transparent 2HS (NPC)" type="Weapon">
<set name="icon" val="icon.weapon_two_handed_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="A" />
<set name="material" val="SILVER" />
<set name="weight" val="2180" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pAtk">78</stat>
<stat type="mAtk">39</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkSpd">325</stat>
<stat type="randomDamage">10</stat>
<stat type="pAtkRange">40</stat>
</stats>
</item>
</list>

View File

@@ -0,0 +1,224 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="15300" name="Transparent Dual (NPC)" type="Weapon">
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="A" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="2080" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pAtk">282</stat>
<stat type="mAtk">114</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkSpd">325</stat>
<stat type="randomDamage">10</stat>
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="15301" name="Transparent Pole (NPC)" type="Weapon">
<set name="icon" val="icon.weapon_long_spear_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="A" />
<set name="material" val="BLOOD_STEEL" />
<set name="weight" val="1950" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="3599" level="1" /> <!-- Polearm Multi-attack -->
</skills>
<stats>
<stat type="pAtk">156</stat>
<stat type="mAtk">83</stat>
<stat type="rCrit">8</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkSpd">325</stat>
<stat type="randomDamage">10</stat>
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="15302" name="Transparent Bow (NPC)" type="Weapon">
<set name="icon" val="icon.weapon_long_bow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="A" />
<set name="material" val="STEEL" />
<set name="weight" val="1830" />
<set name="soulshots" val="6" />
<set name="spiritshots" val="2" />
<set name="mp_consume" val="4" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pAtk">114</stat>
<stat type="mAtk">35</stat>
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkSpd">227</stat>
<stat type="randomDamage">5</stat>
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="15303" name="Transparent Claw (NPC)" type="Weapon">
<set name="icon" val="icon.weapon_foxs_nail_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="A" />
<set name="material" val="ADAMANTAITE" />
<set name="weight" val="1013" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pAtk">376</stat>
<stat type="mAtk">119</stat>
<stat type="rCrit">6</stat>
<stat type="accCombat">8</stat>
<stat type="pAtkSpd">325</stat>
<stat type="randomDamage">5</stat>
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="15304" name="Transparent Crossbow (NPC)" type="Weapon">
<set name="icon" val="icon.weapon_hunting_gun_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="A" />
<set name="material" val="STEEL" />
<set name="weight" val="1850" />
<set name="soulshots" val="4" />
<set name="spiritshots" val="2" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pAtk">64</stat>
<stat type="mAtk">32</stat>
<stat type="rCrit">10</stat>
<stat type="accCombat">-1.5</stat>
<stat type="pAtkSpd">303</stat>
<stat type="randomDamage">10</stat>
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="15305" name="Transparent Rapier (NPC)" type="Weapon">
<set name="icon" val="icon.weapon_rapier_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
<set name="bodypart" val="rhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="A" />
<set name="material" val="STEEL" />
<set name="weight" val="1520" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pAtk">36</stat>
<stat type="mAtk">26</stat>
<stat type="rCrit">10</stat>
<stat type="accCombat">-1.5</stat>
<stat type="pAtkSpd">406</stat>
<stat type="randomDamage">40</stat>
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="15306" name="Transparent Dual Dagger (NPC)" type="Weapon">
<set name="icon" val="icon.dual_dagger_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALDAGGER" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="A" />
<set name="material" val="STEEL" />
<set name="weight" val="2150" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pAtk">304</stat>
<stat type="mAtk">157</stat>
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkSpd">433</stat>
<stat type="randomDamage">10</stat>
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="15366" name="Watermelon seed" type="EtcItem">
<!-- Giant Watermelon Event: double-click summons a Young Watermelon. -->
<set name="icon" val="icon.event_honey_watermelon_seed_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="is_stackable" val="true" />
</item>
<item id="15367" name="Honey Watermelon Seed" type="EtcItem">
<!-- Giant Watermelon Event: double-click summons a Young Honey Watermelon. -->
<set name="icon" val="icon.event_watermelon_seed_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="is_stackable" val="true" />
</item>
<item id="15368" name="Copied Watermelon Seed" type="EtcItem">
<!-- Giant Watermelon Event: double-click summons a Young Watermelon. -->
<set name="icon" val="icon.event_honey_watermelon_seed_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="15369" name="Copied Honey Watermelon Seed" type="EtcItem">
<!-- Giant Watermelon Event: double-click summons a Young Honey Watermelon. -->
<set name="icon" val="icon.event_watermelon_seed_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
</list>

View File

@@ -176,4 +176,4 @@
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
</item>
</list>
</list>

View File

@@ -0,0 +1,19 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="17270" name="Agathion Bracelet Agathion - Nevit's Herald Kanna" type="Armor">
<!-- A bracelet summoning Agathion, Nevit's Herald Kanna. -->
<set name="icon" val="icon.pi_high_agathion_bracelet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
<set name="immediate_effect" val="true" />
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="mDef">40</stat>
</stats>
</item>
</list>

Some files were not shown because too many files have changed in this diff Show More