-Reworked Raid Points system (ranking system deleted in Valiance update).

-Raidpoints moved to characters.sql
-Fixed calls to unexistent skill levels.

Contributed by NviX.
This commit is contained in:
MobiusDev
2015-07-01 18:50:01 +00:00
parent 167efe6abf
commit 190a0e1c95
22 changed files with 171 additions and 502 deletions

View File

@ -67,6 +67,7 @@ import com.l2jserver.gameserver.model.events.impl.character.player.OnPlayerPKCha
import com.l2jserver.gameserver.model.events.impl.character.player.OnPlayerProfessionChange;
import com.l2jserver.gameserver.model.events.impl.character.player.OnPlayerPvPChanged;
import com.l2jserver.gameserver.model.events.impl.character.player.OnPlayerPvPKill;
import com.l2jserver.gameserver.model.events.impl.character.player.OnPlayerRaidPointsChanged;
import com.l2jserver.gameserver.model.events.impl.character.player.OnPlayerRestore;
import com.l2jserver.gameserver.model.events.impl.character.player.OnPlayerSelect;
import com.l2jserver.gameserver.model.events.impl.character.player.OnPlayerSkillLearn;
@ -198,6 +199,7 @@ public enum EventType
ON_PLAYER_DLG_ANSWER(OnPlayerDlgAnswer.class, void.class, TerminateReturn.class),
ON_PLAYER_EQUIP_ITEM(OnPlayerEquipItem.class, void.class),
ON_PLAYER_FAME_CHANGED(OnPlayerFameChanged.class, void.class),
ON_PLAYER_RAID_POINTS_CHANGED(OnPlayerRaidPointsChanged.class, void.class),
// Henna events
ON_PLAYER_HENNA_ADD(OnPlayerHennaAdd.class, void.class),
ON_PLAYER_HENNA_REMOVE(OnPlayerHennaRemove.class, void.class),

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@ -0,0 +1,62 @@
/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.model.events.impl.character.player;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.events.EventType;
import com.l2jserver.gameserver.model.events.impl.IBaseEvent;
/**
* @author NviX
*/
public class OnPlayerRaidPointsChanged implements IBaseEvent
{
private final L2PcInstance _activeChar;
private final int _oldRaidPoints;
private final int _newRaidPoints;
public OnPlayerRaidPointsChanged(L2PcInstance activeChar, int oldRaidPoints, int newRaidPoints)
{
_activeChar = activeChar;
_oldRaidPoints = oldRaidPoints;
_newRaidPoints = newRaidPoints;
}
public L2PcInstance getActiveChar()
{
return _activeChar;
}
public int getOldRaidPoints()
{
return _oldRaidPoints;
}
public int getNewRaidPoints()
{
return _newRaidPoints;
}
@Override
public EventType getType()
{
return EventType.ON_PLAYER_RAID_POINTS_CHANGED;
}
}