-Reworked Raid Points system (ranking system deleted in Valiance update).

-Raidpoints moved to characters.sql
-Fixed calls to unexistent skill levels.

Contributed by NviX.
This commit is contained in:
MobiusDev
2015-07-01 18:50:01 +00:00
parent 167efe6abf
commit 190a0e1c95
22 changed files with 171 additions and 502 deletions

View File

@@ -1434,7 +1434,7 @@
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4296" level="4" /> <!-- Spirits -->
<skill id="4296" level="1" /> <!-- Spirits -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false" />
@@ -1485,7 +1485,7 @@
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4293" level="4" /> <!-- Animals -->
<skill id="4293" level="1" /> <!-- Animals -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false" />
@@ -1536,7 +1536,7 @@
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4296" level="4" /> <!-- Spirits -->
<skill id="4296" level="1" /> <!-- Spirits -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false" />