Addition of Sayha's Grace.

Contributed by Mode.
This commit is contained in:
MobiusDevelopment
2020-12-20 23:17:20 +00:00
parent b1afeec428
commit 17ff75bfc0
27 changed files with 434 additions and 79 deletions

View File

@@ -197,14 +197,14 @@ RestorePetOnReconnect = True
# ---------------------------------------------------------------------------
# Enables vitality system
# Default: False
EnableVitality = False
# Default: True
EnableVitality = True
# Option to set a lower vitality at character creation.
# Vitality needs to be enabled, and startingpoints needs to be lower
# than max-vitality points.
# Default: 140000
StartingVitalityPoints = 0
# Default: 35000
StartingVitalityPoints = 35000
# Calculate vitality bonus for raidboss kills.
# Default: False

View File

@@ -149,14 +149,15 @@ DropItemMinLevelGapChance = 10
# ---------------------------------------------------------------------------
# The following configures the XP multiplier of each vitality level. Basically, you have
# Default: 2
# Default: 3
# Take care setting these values according to your server rates, as the can lead to huge differences!
# Example with a server rate 15x and vitality = 2. => final server rate = 30 (15x2)!
RateVitalityExpMultiplier = 2.
RateVitalityExpMultiplier = 3
RateLimitedSayhaGraceExpMultiplier = 2
# Maximum vitality items allowed to be used for a week by a player.
# Default: 999
VitalityMaxItemsAllowed = 999
# Default: 0 - unlimited
VitalityMaxItemsAllowed = 0
# These options are to be used if you want to increase the vitality gain/lost for each mob you kills
# Default values are 1.