SpeedFinalizer adjustment to match retail speed value.

Contributed by Sero.
This commit is contained in:
MobiusDevelopment
2021-10-28 23:52:16 +00:00
parent c38fa49b72
commit 17796f2c83
2 changed files with 10 additions and 0 deletions

View File

@ -56,6 +56,11 @@ public class SpeedFinalizer implements IStatFunction
baseValue += bonusDex;
}
// Match retail speed value.
// Verified on 4game EU server, protocol 286.
// Does not apply for Essence client.
baseValue += 50;
return validateValue(creature, Stat.defaultValue(creature, stat, baseValue), 1, creature.isPlayer() ? Config.MAX_RUN_SPEED : Double.MAX_VALUE);
}

View File

@ -56,6 +56,11 @@ public class SpeedFinalizer implements IStatFunction
baseValue += bonusDex;
}
// Match retail speed value.
// Verified on 4game EU server, protocol 286.
// Does not apply for Essence client.
baseValue += 50;
return validateValue(creature, Stat.defaultValue(creature, stat, baseValue), 1, creature.isPlayer() ? Config.MAX_RUN_SPEED : Double.MAX_VALUE);
}