SpeedFinalizer adjustment to match retail speed value.
Contributed by Sero.
This commit is contained in:
@ -56,6 +56,11 @@ public class SpeedFinalizer implements IStatFunction
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baseValue += bonusDex;
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}
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// Match retail speed value.
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// Verified on 4game EU server, protocol 286.
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// Does not apply for Essence client.
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baseValue += 50;
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return validateValue(creature, Stat.defaultValue(creature, stat, baseValue), 1, creature.isPlayer() ? Config.MAX_RUN_SPEED : Double.MAX_VALUE);
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}
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@ -56,6 +56,11 @@ public class SpeedFinalizer implements IStatFunction
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baseValue += bonusDex;
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}
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// Match retail speed value.
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// Verified on 4game EU server, protocol 286.
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// Does not apply for Essence client.
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baseValue += 50;
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return validateValue(creature, Stat.defaultValue(creature, stat, baseValue), 1, creature.isPlayer() ? Config.MAX_RUN_SPEED : Double.MAX_VALUE);
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}
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