-ThrowHorizontal effect implementation.
-Done skills 10015 Chain Strike & 10016 Chain Hydra. Contributed by NviX.
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trunk/dist/game/data/scripts/handlers/effecthandlers/ThrowHorizontal.java
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trunk/dist/game/data/scripts/handlers/effecthandlers/ThrowHorizontal.java
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/*
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* Copyright (C) 2004-2015 L2J DataPack
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*
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* This file is part of L2J DataPack.
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*
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* L2J DataPack is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J DataPack is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.effecthandlers;
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import com.l2jserver.gameserver.GeoData;
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import com.l2jserver.gameserver.model.Location;
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import com.l2jserver.gameserver.model.StatsSet;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.conditions.Condition;
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import com.l2jserver.gameserver.model.effects.AbstractEffect;
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import com.l2jserver.gameserver.model.effects.EffectFlag;
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import com.l2jserver.gameserver.model.skills.BuffInfo;
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import com.l2jserver.gameserver.network.SystemMessageId;
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import com.l2jserver.gameserver.network.serverpackets.FlyToLocation;
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import com.l2jserver.gameserver.network.serverpackets.FlyToLocation.FlyType;
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import com.l2jserver.gameserver.network.serverpackets.ValidateLocation;
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/**
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* Throw Horizontal effect implementation.
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*/
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public final class ThrowHorizontal extends AbstractEffect
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{
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public ThrowHorizontal(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
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{
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super(attachCond, applyCond, set, params);
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}
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@Override
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public int getEffectFlags()
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{
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return EffectFlag.STUNNED.getMask();
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}
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@Override
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public boolean isInstant()
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{
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return true;
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}
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@Override
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public void onStart(BuffInfo info)
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{
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// Get current position of the L2Character
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final int curX = info.getEffected().getX();
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final int curY = info.getEffected().getY();
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// Calculate distance between effector and effected current position
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double dx = info.getEffector().getX() - curX;
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double dy = info.getEffector().getY() - curY;
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double distance = Math.sqrt((dx * dx) + (dy * dy));
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if (distance > 2000)
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{
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_log.info("EffectThrow was going to use invalid coordinates for characters, getEffected: " + curX + "," + curY + " and getEffector: " + info.getEffector().getX() + "," + info.getEffector().getY());
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return;
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}
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// If no distance
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if (distance < 1)
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{
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return;
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}
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int x = info.getEffector().getX();
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int y = info.getEffector().getY();
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int z = info.getEffected().getZ();
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// Prevent using skill with this effect on NPC that not monster
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if (!(info.getEffected().isMonster() || info.getEffected().isRaidMinion() || info.getEffected().isMinion() || info.getEffected().isSummon() || info.getEffected().isPlayer()))
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{
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L2PcInstance effector = (L2PcInstance) info.getEffector();
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effector.sendPacket(SystemMessageId.INVALID_TARGET);
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return;
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}
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final Location destination = GeoData.getInstance().moveCheck(info.getEffected().getX(), info.getEffected().getY(), info.getEffected().getZ(), x, y, z, info.getEffected().getInstanceId());
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info.getEffected().abortAttack();
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info.getEffected().abortCast();
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info.getEffected().broadcastPacket(new FlyToLocation(info.getEffected(), destination, FlyType.THROW_HORIZONTAL, 1000, 1, 1000));
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// TODO: Review.
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info.getEffected().setXYZ(destination);
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info.getEffected().broadcastPacket(new ValidateLocation(info.getEffected()));
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}
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}
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