-ThrowHorizontal effect implementation.

-Done skills 10015 Chain Strike & 10016 Chain Hydra.

Contributed by NviX.
This commit is contained in:
MobiusDev
2015-06-30 19:23:33 +00:00
parent 8a2faf6afc
commit 167efe6abf
3 changed files with 123 additions and 21 deletions

View File

@ -0,0 +1,99 @@
/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import com.l2jserver.gameserver.GeoData;
import com.l2jserver.gameserver.model.Location;
import com.l2jserver.gameserver.model.StatsSet;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.conditions.Condition;
import com.l2jserver.gameserver.model.effects.AbstractEffect;
import com.l2jserver.gameserver.model.effects.EffectFlag;
import com.l2jserver.gameserver.model.skills.BuffInfo;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.FlyToLocation;
import com.l2jserver.gameserver.network.serverpackets.FlyToLocation.FlyType;
import com.l2jserver.gameserver.network.serverpackets.ValidateLocation;
/**
* Throw Horizontal effect implementation.
*/
public final class ThrowHorizontal extends AbstractEffect
{
public ThrowHorizontal(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
{
super(attachCond, applyCond, set, params);
}
@Override
public int getEffectFlags()
{
return EffectFlag.STUNNED.getMask();
}
@Override
public boolean isInstant()
{
return true;
}
@Override
public void onStart(BuffInfo info)
{
// Get current position of the L2Character
final int curX = info.getEffected().getX();
final int curY = info.getEffected().getY();
// Calculate distance between effector and effected current position
double dx = info.getEffector().getX() - curX;
double dy = info.getEffector().getY() - curY;
double distance = Math.sqrt((dx * dx) + (dy * dy));
if (distance > 2000)
{
_log.info("EffectThrow was going to use invalid coordinates for characters, getEffected: " + curX + "," + curY + " and getEffector: " + info.getEffector().getX() + "," + info.getEffector().getY());
return;
}
// If no distance
if (distance < 1)
{
return;
}
int x = info.getEffector().getX();
int y = info.getEffector().getY();
int z = info.getEffected().getZ();
// Prevent using skill with this effect on NPC that not monster
if (!(info.getEffected().isMonster() || info.getEffected().isRaidMinion() || info.getEffected().isMinion() || info.getEffected().isSummon() || info.getEffected().isPlayer()))
{
L2PcInstance effector = (L2PcInstance) info.getEffector();
effector.sendPacket(SystemMessageId.INVALID_TARGET);
return;
}
final Location destination = GeoData.getInstance().moveCheck(info.getEffected().getX(), info.getEffected().getY(), info.getEffected().getZ(), x, y, z, info.getEffected().getInstanceId());
info.getEffected().abortAttack();
info.getEffected().abortCast();
info.getEffected().broadcastPacket(new FlyToLocation(info.getEffected(), destination, FlyType.THROW_HORIZONTAL, 1000, 1, 1000));
// TODO: Review.
info.getEffected().setXYZ(destination);
info.getEffected().broadcastPacket(new ValidateLocation(info.getEffected()));
}
}