-Implemented some Jewel Boxes.

-Added SummonDebuff effect for Golden Lion & Lumi summons (apply on summoner when summon).
-Added stat hpRestoreOnKill - restoring n% hp when kill a enemy (mob or player) - example: Berserker skill.
-Updated id 10000-10279 range skills.
-Update TriggerForce effect for Rolling Thunder skill.

Contributed by NviX.
This commit is contained in:
MobiusDev
2015-07-12 21:19:09 +00:00
parent 747334ab81
commit 12b76e722e
16 changed files with 1199 additions and 577 deletions

View File

@ -48,7 +48,8 @@ public final class FocusMaxEnergy extends AbstractEffect
{
final Skill sonicMastery = info.getEffected().getSkills().get(992);
final Skill focusMastery = info.getEffected().getSkills().get(993);
int maxCharge = (sonicMastery != null) ? sonicMastery.getLevel() : (focusMastery != null) ? focusMastery.getLevel() : 0;
final Skill maximumForceMastery = info.getEffected().getSkills().get(10301);
int maxCharge = (sonicMastery != null) ? sonicMastery.getLevel() : (focusMastery != null) ? focusMastery.getLevel() : (maximumForceMastery != null) ? 15 : 0;
if (maxCharge != 0)
{
int count = maxCharge - info.getEffected().getActingPlayer().getCharges();