-Implemented some Jewel Boxes.
-Added SummonDebuff effect for Golden Lion & Lumi summons (apply on summoner when summon). -Added stat hpRestoreOnKill - restoring n% hp when kill a enemy (mob or player) - example: Berserker skill. -Updated id 10000-10279 range skills. -Update TriggerForce effect for Rolling Thunder skill. Contributed by NviX.
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@ -48,7 +48,8 @@ public final class FocusMaxEnergy extends AbstractEffect
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{
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final Skill sonicMastery = info.getEffected().getSkills().get(992);
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final Skill focusMastery = info.getEffected().getSkills().get(993);
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int maxCharge = (sonicMastery != null) ? sonicMastery.getLevel() : (focusMastery != null) ? focusMastery.getLevel() : 0;
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final Skill maximumForceMastery = info.getEffected().getSkills().get(10301);
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int maxCharge = (sonicMastery != null) ? sonicMastery.getLevel() : (focusMastery != null) ? focusMastery.getLevel() : (maximumForceMastery != null) ? 15 : 0;
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if (maxCharge != 0)
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{
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int count = maxCharge - info.getEffected().getActingPlayer().getCharges();
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